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StealthPipe

ВЕРСИИ (40)

beta

StealthPipe 6.2.3+1.21.11

6.2.3+1.21.11
23 мая 2026 г.464Minecraft: 1.21.11fabric
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# StealthPipe 6.2.3 for Minecraft 1.21.11 **Fixed**: - Fixed an issue where a new player connecting using WebRTC would disconnect the previous player that was connected using WebRTC due to improper state management - Fixed mod version shown in F3 menu not matching the real mod version **Improvements**: - Improved descriptions for configuration values. Translations may lag behind the new descriptions. - Improved the internal tracking of performance counters - Greatly reduced CPU usage in the packet batching loop, but slightly reduces the precision of timings
beta

StealthPipe 6.2.3+26.1

6.2.3+26.1
19 мая 2026 г.166Minecraft: 26.1fabric
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# StealthPipe 6.2.3 for Minecraft 26.1 **Fixed**: - Fixed an issue where a new player connecting using WebRTC would disconnect the previous player that was connected using WebRTC due to improper state management - Fixed mod version shown in F3 menu not matching the real mod version **Improvements**: - Improved descriptions for configuration values. Translations may lag behind the new descriptions. - Improved the internal tracking of performance counters
beta

StealthPipe 6.2.2+1.21.11

6.2.2+1.21.11
9 мая 2026 г.67Minecraft: 1.21.11fabric
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# StealthPipe 6.2.2 for Minecraft 1.21.11 Backport of 6.2.2 to 1.21.11
beta

StealthPipe 6.2.2+26.1

6.2.2+26.1
9 мая 2026 г.46Minecraft: 26.1fabric
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# StealthPipe 6.2.2 for Minecraft 26.1 **Features**: - Translations for some languages **Fixes**: - Tried to squash a bunch of bugs, and some stability improvements
beta

StealthPipe 6.1.6+1.21.11

6.1.6+1.21.11
27 мар. 2026 г.124Minecraft: 1.21.11fabric
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# StealthPipe 6.1.6+1.21.11 **Bug Fixes:** - Attempt to fix WebRTC connections not disconnecting properly
beta

StealthPipe 6.1.6+26.1

6.1.6+26.1
27 мар. 2026 г.108Minecraft: 26.1fabric
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# StealthPipe 6.1.6+26.1 **Changes:** - Ported StealthPipe to Minecraft 26.1! **Bug Fixes:** - Attempts to fix WebRTC connections not disconnecting properly
beta

StealthPipe 6.1.5+1.21.11

6.1.5+1.21.11
22 мар. 2026 г.39Minecraft: 1.21.11fabric
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# StealthPipe 6.1.5+1.21.11 **Improvements:** - WebRTC connections are no longer dependent on the main room connection. This means WebRTC clients can keep playing even if the connection to the relay drops. - Dedicated error code "ROOM_RECENTLY_CLOSED" will be displayed if a room was recently closed instead of "ROOM_NOT_FOUND" (mod and relay change) **Bug fixes:** - Partially fix relay connection attempts continuing after the leaving the world - Fix status text sometimes remains on the screen after the connection succeeds because of timing issues - Fix error spam when the mod tries to display chat messages after the player has left the game - Fix signal disconnected message broadcasted to every player in the game
beta

StealthPipe 6.1.4+1.21.11

6.1.4+1.21.11
22 мар. 2026 г.29Minecraft: 1.21.11fabric
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# StealthPipe 6.1.4+1.21.11 ## Improvements: - Minimum fabric version lowered from 0.18.3 to 0.17.3 - Added some connection info displayed at the top of the screen
beta

StealthPipe 6.1.3+1.21.11

6.1.3+1.21.11
17 мар. 2026 г.33Minecraft: 1.21.11fabric
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# StealthPipe 6.1.3+1.21.11 Improvements - Include over 20 STUN servers to increase reliability in regions where Google is blocked - The mod now hides ICE candidates by default to prevent filling logs with sensitive information such as IP addresses - Finished internal organisation and refactoring Please report any issues encountered on the issue tracker.
beta

StealthPipe 6.1.2+1.21.11

6.1.2+1.21.11
17 мар. 2026 г.30Minecraft: 1.21.11fabric
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# StealthPipe 6.1.2+1.21.11 Bug fixes - Fix connection issues on Android launchers caused by missing libpulse.so.0 (WebRTC). The mod should now automatically falls back to WebSockets when WebRTC cannot be loaded due to missing system dependencies. A more permanent solution with library abstractions is planned for a future update.
beta

StealthPipe 6.1.1+1.21.8

6.1.1+1.21.8
14 мар. 2026 г.59Minecraft: 1.21.8fabric
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# StealthPipe 6.1.1+1.21.8 Backport of 6.1.1
beta

StealthPipe 6.1.1+1.21.11

6.1.1+1.21.11
14 мар. 2026 г.35Minecraft: 1.21.11fabric
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# StealthPipe 6.1.1+1.21.11 Patch ## Changelog - More refactoring of the mod's internals - Better disconnect messages for the host - Changed some error messages - Fix typo in config
beta

StealthPipe 6.1.1+1.21.9

6.1.1+1.21.9
14 мар. 2026 г.23Minecraft: 1.21.9fabric
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# StealthPipe 6.1.1+1.21.9 Backport of StealthPipe 6.1.1 to version 1.21.9
beta

StealthPipe 6.1.1+1.21.10

6.1.1+1.21.10
14 мар. 2026 г.59Minecraft: 1.21.10fabric
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# StealthPipe 6.1.1+1.21.10 Backport of 6.1.1 from 1.21.11 to 1.21.10
beta

StealthPipe 6.1.0+1.21.11

6.1.0+1.21.11
14 мар. 2026 г.24Minecraft: 1.21.11fabric
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# StealthPipe 6.1.0+1.21.11 ## Changelog - Refactored internals, should fix some state bugs - Clearer and easier to understand error messages - Changed formatting for disconnect screens/chat messages The refactoring might have introduced some new issues, they should be fixed in subsequent updates.
beta

StealthPipe 6.0.1+1.21.11

6.0.1+1.21.11
11 мар. 2026 г.36Minecraft: 1.21.11fabric
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# StealthPipe 6.0.1+1.21.11 ## Changelog - Client now displays the internal disconnect reason if possible
beta

StealthPipe 6.0.0+1.21.11

6.0.0+1.21.11
11 мар. 2026 г.29Minecraft: 1.21.11fabric
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# StealthPipe 6.0.0+1.21.11 This version brings StealthPipe V6 out of the alpha testing stage. However, StealthPipe is still in Beta and therefore may still some issues. StealthPipe v6 adds direct peer-to-peer WebRTC connections. When a WebRTC connection can be established, it can **decrease ping by more than 50%.** Otherwise, StealthPipe will fall back to WebSockets with a relay when reliability is necessary. While V6 is a great performance improvement compared to V5, it also adds a lot of complexity to the project. Therefore, the number of bugs and glitches will be higher than in previous versions. You can disable WebRTC in the mod's config if you want a more stable experience. Bugs and issues will be fixed in subsequent releases as they are discovered. ## Known Edge Cases Some known issues that occur rarely with WebRTC and temporary fixes: - WebRTC failing for no reason on networks that do support WebRTC (fix: retry) - Crashes caused by native libraries (fix: restart the game) - Player not disconnecting appropriately (fix: have the player rejoin and then leave, or save and quit) Please report any other issue encountered in the issue tracker.
alpha

StealthPipe 6.0.0-alpha.2-WebRTC+1.21.11

6.0.0-alpha.2-WebRTC+1.21.11
10 мар. 2026 г.40Minecraft: 1.21.11fabric
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# StealthPipe v6.0.0-alpha.2+WebRTC ## ⚠️ This is an experimental build! ⚠️ StealthPipe v6 adds direct peer-to-peer WebRTC connections. When a WebRTC connection can be established, it can **decrease ping by more than 50%.** Otherwise, StealthPipe will fallback to WebSockets with a relay when reliability is necessary. > ⚠️ **Compatibility Notes** > StealthPipe v6 is (sometimes) compatible with v5. However, this cannot be guaranteed. > This experimental build uses the v6 staging relay. It will not be able to connect to rooms hosted on the production relay (default for version 5 and under). ## Changelog - Fix additional ping being tied to rendering FPS bug caused by incorrect thread synchronization. May cause some issues and crashes with the command dispatcher (for some reason?). Will decrease ping by a lot in some cases. (Normally, decreases by 16 ms at 60 FPS) - Disconnect the WebSocket client when WebRTC signaling is done and when it fails - Better error handling for WebRTC handshake failures and timeouts - Add disconnect reasons for WebSockets to aid in debugging ## Known issues - WebRTC may fail on some NATs or corporate networks. StealthPipe will automatically fallback to WebSockets. - The game will sometimes freeze when trying to cancel a connection. (Also if you're wondering why the jar is 40 MEGABYTES, it's because WebRTC libraries are huge apparently)
alpha

StealthPipe 6.0.0-alpha.1-WebRTC+1.21.11

6.0.0-alpha.1-WebRTC+1.21.11
8 мар. 2026 г.22Minecraft: 1.21.11fabric
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# StealthPipe v6.0.0-alpha.1+WebRTC ## ⚠️ This is an experimental build! ⚠️ StealthPipe v6 adds direct peer-to-peer WebRTC connections. When a WebRTC connection can be established, it can **decrease ping by more than 50%.** Otherwise, StealthPipe will fallback to WebSockets with a relay when reliability is necessary. > ⚠️ **Compatibility Notes** > StealthPipe v6 is (sometimes) compatible with v5. However, this cannot be guaranteed. > This experimental build uses the v6 staging relay. It will not be able to connect to rooms hosted on the production relay (default for version 5 and under). ## Known issues - WebRTC may fail on some NATs or corporate networks. StealthPipe will automatically fallback to WebSockets. - The game will sometimes freeze when trying to cancel a connection. (Also if you're wondering why the jar is 40 MEGABYTES large, it's because WebRTC libraries are huge apparently)
beta

StealthPipe 5.1.5+1.21.11

5.1.5+1.21.11
7 мар. 2026 г.35Minecraft: 1.21.11fabric
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# 5.1.5+1.21.11 ## patch - prevent mod version from being saved in the configs
beta

StealthPipe 5.1.4+1.21.11

5.1.4+1.21.11
6 мар. 2026 г.28Minecraft: 1.21.11fabric
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Warn user when the distance to the relay is large
beta

StealthPipe 5.1.3+1.21.11

5.1.3+1.21.11
6 мар. 2026 г.17Minecraft: 1.21.11fabric
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add a warning message
beta

StealthPipe 5.1.2+1.21.11

5.1.2+1.21.11
5 мар. 2026 г.25Minecraft: 1.21.11fabric
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# fix Fix mixin injection when connecting to non-stealth links
beta

StealthPipe 5.1.1+1.21.11

5.1.1+1.21.11
2 мар. 2026 г.24Minecraft: 1.21.11fabric
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# StealthPipe version 5.1.1+1.21.11 ## Changed - Remove some chat messages when connecting to the relay.
beta

StealthPipe 5.1.0+1.21.11

5.1.0+1.21.11
22 февр. 2026 г.28Minecraft: 1.21.11fabric
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# StealthPipe 5.1.0 This update adds many useful quality-of-life features. ## Features: - The join link can now be copied by clicking on it in the chat - Now using exponential waiting times for retries - The mod now alerts the host if the round-trip-time from host to relay is high or unstable, with a cooldown of 15 minutes (initially 2 minutes, then 15 minutes) - Keep-alive packet reduced from 10 bytes to 1 byte - Better error messages and troubleshooting steps, with easier access to logs or alternative relays list - Join link color changed from green to purple - Rename "Bandwidth" to "Data" in F3 menu - Display ping in F3 menu These features are fully compatible with older versions.
beta

StealthPipe 5.0.3+1.21.11

5.0.3+1.21.11
4 февр. 2026 г.53Minecraft: 1.21.11fabric
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# 5.0.3 patch fix reusing http client making ping useless
beta

StealthPipe 5.0.2+1.21.11

5.0.2+1.21.11
3 февр. 2026 г.15Minecraft: 1.21.11fabric
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# 5.0.2 patch Ensure that the host occasionally pings the relay so it doesn't shutdown every 15 minutes
beta

StealthPipe 5.0.1+1.21.11

5.0.1+1.21.11
3 февр. 2026 г.32Minecraft: 1.21.11fabric
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# 5.0.1 patch Reduces the added latency from packet batching. Local tests reveal that batching and not batching does not impact ping at all. Test on the remote server reveals that it mostly does not impact ping, but sometimes does, however, this is mostly fixed with a rejoin. Protocol V5 can now be considered stable enough for daily use.
alpha

StealthPipe 5.0.0+1.21.11

5.0.0+1.21.11
1 февр. 2026 г.24Minecraft: 1.21.11fabric
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# Experimental Version -- Protocol V5 **Protocol V5 adds packets batching, reducing the PPS (packets per second) count by 10x, improving connection reliability in hostile environments.** The tradeoff is that it will add some amount of latency. The additional latency can vary greatly, from 8ms to over 30ms. > **V5 clients can still connect to v4 relays, but all players in a room, including the host, must either all have StealthPipe V5 or StealthPipe V4, as they are not compatible.** The benefit of batching is that it blends in with web traffic better, reducing random connection drops from firewalls' anti-DDoS/anti-gaming measures. The disadvantage is that it increases ping. Batching can be disabled in the mod's config, and the batching interval can be configured (recommended: 1ms)
beta

StealthPipe 4.1.0+1.21.9

4.1.0+1.21.9
1 февр. 2026 г.25Minecraft: 1.21.9fabric
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# Backport to 1.21.9
beta

StealthPipe 4.1.0 for Minecraft 1.21.10

4.1.0+1.21.10
1 февр. 2026 г.26Minecraft: 1.21.10fabric
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# Backport to 1.21.10
beta

StealthPipe 4.1.0

4.1.0
31 янв. 2026 г.34Minecraft: 1.21.11fabric
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# Version 4.1.0 Mainly added auto-reconnect on the host side. It might not work all the time, but the host will attempt to reconnect to the relay using the same room code, even after the relay has moved. These chains of update will be an attempt to improve stability with an unstable relay that frequently gets moved by the service provider. Features: - Auto-reconnect to the same room Bug fixes: - Fix disconnect message not showing correctly Features *should* be backward-compatible, but I haven't tested every case.
alpha

StealthPipe 4.0.0

4.0.0
28 янв. 2026 г.27Minecraft: 1.21.11fabric
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# breaking change version 4 Old versions prior to 4.0.0 **will not** be compatible with the public relays. Please update. **Changes**: - Added update checker - Added a message on disconnect Also major version bump != new features. It just means breaking changes (this might happen very often, sorry!) reupload: fix missing query bug
alpha

StealthPipe 3.0.3

3.0.3
16 янв. 2026 г.27Minecraft: 1.21.11fabric
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Add keep-alive. This makes connections much more reliable.
alpha

StealthPipe 3.0.2

3.0.2
29 дек. 2025 г.25Minecraft: 1.21.11fabric
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Standardized outgoing HTTP headers to match modern web specifications. Nothing else changed.
alpha

StealthPipe 3.0.1

3.0.1
29 дек. 2025 г.26Minecraft: 1.21.11fabric
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Last-minute fix to fix "authors", "license", and "contact" fields in fabric.mod.json. No other changes were made.
alpha

StealthPipe 3.0.0

3.0.0
28 дек. 2025 г.24Minecraft: 1.21.11fabric
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Initial release of v3.0.0, bringing Parallel Connections from host to the relay! Versions <3.0.0 are not compatible with the public relays. Expect bugs and issues. Parallel WebSocket Streams eliminate Head-of-Line (HoL) blocking; by separating time-sensitive signaling from bulk game data, a single delayed packet no longer stalls all the players. This is paired with a Multi-threaded relay architecture on the backend, allowing the relay to process these independent streams concurrently without global lock contention. This combined approach ensures that the virtual P2P bridge remains low-latency and responsive, even under the heavy throughput demands of modern Minecraft world-loading.
alpha

StealthPipe 2.0.1

2.0.1
26 дек. 2025 г.19Minecraft: 1.21.11fabric
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- Fix 2.0.0 version not working because libraries were not included in the final JAR - Other small fixes
alpha

StealthPipe 2.0.0

2.0.0
25 дек. 2025 г.20Minecraft: 1.21.11fabric
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Add Proof-of-work validation. This is now a requirement for creating rooms. Versions <2.0.0 are no longer compatible with public relays.
alpha

StealthPipe 1.1.0

1.1.0
25 дек. 2025 г.24Minecraft: 1.21.11fabric
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Initial Release