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ВЕРСИИ (110)
beta
Star Wars: Blood & Beskar 1.5.5-beta
1.5.5-beta27 окт. 2026 г.24Minecraft: 1.21.1neoforge
Что нового
Added:
- New Tatooine village spaceports, bazaars, Bantha barns, corner cafés and overhead street connectors. Requires newly generated villages.
- Five bazaar specialists selling blasters, lightsaber components, jetpacks, ordnance and starship parts, with limited daily rotating stock.
- Buy Banthas from barn herders for 2 Gold Credits, with an animal preview before purchase.
- Bantha restocking contracts: deliver four tamed, leashed wild Banthas to earn 1 Gold Credit.
- Cinematic landings when jumping to discovered Tatooine villages with suitable ports, including automatic disembarking and ship packing when inventory space allows.
- Craftable Street Lights and Wall Lights.
- Tatooine Pots, Empty Trays, Datapad Trays, Repair Kit Trays, Power Cell Racks, Wall Utility Boxes and Wall Charging Sockets.
- Utility Crates that store and display up to three inserted items.
- Placeable Blue Bantha Milk displays, grouping up to three bottles.
- Placeable SWBB food: sneak-use to serve, right-click to eat, and stack cooked meats up to three servings.
- Tatooine Furnace and Blast Furnace, cooking at 1.25× and 1.5× their vanilla counterparts’ speeds, with Raw Coaxium fuel support and REI/JEI integration.
- Home-owner portraits and selectable public-building markers in Housing, including Jawa market and Hutt Cantina logos.
- Operator-only SWBB Structure Block supporting structures up to 96 blocks per side.
Changed:
- Expanded Tatooine home interiors with counters, storage, rugs, lighting and dining areas in newly generated buildings.
- Imperial speeder patrols now wear full Scouttrooper armor, including captains and Hoth riders. Existing patrols with their original infantry equipment update when loaded.
Fixed:
- Prevented new Tatooine surface fossils from generating near villages.
- Hyperdrive now rechecks destination readiness before transfer and returns to alignment if terrain is not ready.
beta
Star Wars: Blood & Beskar 1.5.5-beta
1.5.5-beta27 окт. 2026 г.25Minecraft: 1.21.1fabric
Что нового
Added:
- New Tatooine village spaceports, bazaars, Bantha barns, corner cafés and overhead street connectors. Requires newly generated villages.
- Five bazaar specialists selling blasters, lightsaber components, jetpacks, ordnance and starship parts, with limited daily rotating stock.
- Buy Banthas from barn herders for 2 Gold Credits, with an animal preview before purchase.
- Bantha restocking contracts: deliver four tamed, leashed wild Banthas to earn 1 Gold Credit.
- Cinematic landings when jumping to discovered Tatooine villages with suitable ports, including automatic disembarking and ship packing when inventory space allows.
- Craftable Street Lights and Wall Lights.
- Tatooine Pots, Empty Trays, Datapad Trays, Repair Kit Trays, Power Cell Racks, Wall Utility Boxes and Wall Charging Sockets.
- Utility Crates that store and display up to three inserted items.
- Placeable Blue Bantha Milk displays, grouping up to three bottles.
- Placeable SWBB food: sneak-use to serve, right-click to eat, and stack cooked meats up to three servings.
- Tatooine Furnace and Blast Furnace, cooking at 1.25× and 1.5× their vanilla counterparts’ speeds, with Raw Coaxium fuel support and REI/JEI integration.
- Home-owner portraits and selectable public-building markers in Housing, including Jawa market and Hutt Cantina logos.
- Operator-only SWBB Structure Block supporting structures up to 96 blocks per side.
Changed:
- Expanded Tatooine home interiors with counters, storage, rugs, lighting and dining areas in newly generated buildings.
- Imperial speeder patrols now wear full Scouttrooper armor, including captains and Hoth riders. Existing patrols with their original infantry equipment update when loaded.
Fixed:
- Prevented new Tatooine surface fossils from generating near villages.
- Hyperdrive now rechecks destination readiness before transfer and returns to alignment if terrain is not ready.
beta
Star Wars: Blood & Beskar 1.5.2-beta
1.5.2-beta26 окт. 2026 г.36Minecraft: 1.21.1neoforge
Что нового
Added:
- Purchasable homes in Tatooine villages and outposts, and Nevarro cities. Renovate your property for 16–32 Gold Credits, with a configurable default limit of three homes.
- A cinematic Housing browser at settlement beacons. Buy vacant homes directly or negotiate with an occupied home's head owner.
- Home resale for half the original price, restoring the purchase-time layout and removing stored contents and player alterations.
- A Properties inventory tab with home navigation, plus /swbb property me.
- Approximately one third of eligible detached homes generate vacant in new Tatooine towns.
- Resident households for occupied detached houses in Tatooine outposts.
- Turning the Tide space quests: help two allied fighters defeat three enemies while keeping an ally alive, earning Silver Credits and reputation.
- Failed-sortie reports paying three Bronze Credits after dealing at least 10 enemy hull damage.
- Starfighter soft targeting with a target square, lead indicator, green aiming cue and limited cannon aim assistance.
- Animated Vader helmet opening and closing with the new Vehicle/Armor Toggle key, default period (.).
- Dialogue for ordinary Minecraft villagers, with access to their normal trades.
- K79-S80 ownership and lockpicking, plus H-key boarding locks for the X-34 and K79-S80. Authorized riders can admit passengers; K79 doors follow the lock setting.
- Mounted AT-RT reinforcements in Rebel raids: one in the first wave and two in later waves.
- Settlement reactions to witnessed attacks on other players.
- /swbb reputation give <players> <faction|all> <amount> for operators.
Changed:
- Watto's daily race allowance now applies separately to each village and refreshes correctly when advancing or resetting world time.
- Eligible quest givers offer space missions more frequently.
- Space quest arrivals now show the battle ahead while your ship decelerates, then return to your previous camera view.
- Opening space battles remain nonlethal until you approach with control of your ship or attack an enemy.
- AI fighters use smoother banking, repeated attack passes, target leading, collision avoidance and heat-aware firing bursts.
- Ship blaster bolts are larger and visible from farther away.
- AT-RT pilots advance, retreat and sidestep to maintain useful firing angles.
- AT-RT legs retain a deeper bend while standing, walking, reversing and sprinting.
- Guards continue pursuit briefly after losing sight, then search around the last sighting with visible head sweeps.
- Updated Vader helmet geometry and textures.
- SWBB tooltips now use a consistent dark panel with a grey border, including recipe-list tooltips.
Fixed:
- Starfighters remaining stuck under automatic braking in empty space.
- Hyperspace arrivals releasing before destination terrain and passenger seating were ready, including jumps within space.
- Ship cannon recoil jerking the pilot's steering.
- Ship bolts appearing slower than their actual flight speed.
- Jawas overlooking reachable workstations or stopping too far away to work.
- Rebel AT-RT pilots dismounting during threat reactions.
- Settlement claim beacons appearing inside building footprints, courtyards or rooftops.
beta
Star Wars: Blood & Beskar 1.5.2-beta
1.5.2-beta26 окт. 2026 г.30Minecraft: 1.21.1fabric
Что нового
Added:
- Purchasable homes in Tatooine villages and outposts, and Nevarro cities. Renovate your property for 16–32 Gold Credits, with a configurable default limit of three homes.
- A cinematic Housing browser at settlement beacons. Buy vacant homes directly or negotiate with an occupied home's head owner.
- Home resale for half the original price, restoring the purchase-time layout and removing stored contents and player alterations.
- A Properties inventory tab with home navigation, plus /swbb property me.
- Approximately one third of eligible detached homes generate vacant in new Tatooine towns.
- Resident households for occupied detached houses in Tatooine outposts.
- Turning the Tide space quests: help two allied fighters defeat three enemies while keeping an ally alive, earning Silver Credits and reputation.
- Failed-sortie reports paying three Bronze Credits after dealing at least 10 enemy hull damage.
- Starfighter soft targeting with a target square, lead indicator, green aiming cue and limited cannon aim assistance.
- Animated Vader helmet opening and closing with the new Vehicle/Armor Toggle key, default period (.).
- Dialogue for ordinary Minecraft villagers, with access to their normal trades.
- K79-S80 ownership and lockpicking, plus H-key boarding locks for the X-34 and K79-S80. Authorized riders can admit passengers; K79 doors follow the lock setting.
- Mounted AT-RT reinforcements in Rebel raids: one in the first wave and two in later waves.
- Settlement reactions to witnessed attacks on other players.
- /swbb reputation give <players> <faction|all> <amount> for operators.
Changed:
- Watto's daily race allowance now applies separately to each village and refreshes correctly when advancing or resetting world time.
- Eligible quest givers offer space missions more frequently.
- Space quest arrivals now show the battle ahead while your ship decelerates, then return to your previous camera view.
- Opening space battles remain nonlethal until you approach with control of your ship or attack an enemy.
- AI fighters use smoother banking, repeated attack passes, target leading, collision avoidance and heat-aware firing bursts.
- Ship blaster bolts are larger and visible from farther away.
- AT-RT pilots advance, retreat and sidestep to maintain useful firing angles.
- AT-RT legs retain a deeper bend while standing, walking, reversing and sprinting.
- Guards continue pursuit briefly after losing sight, then search around the last sighting with visible head sweeps.
- Updated Vader helmet geometry and textures.
- SWBB tooltips now use a consistent dark panel with a grey border, including recipe-list tooltips.
Fixed:
- Starfighters remaining stuck under automatic braking in empty space.
- Hyperspace arrivals releasing before destination terrain and passenger seating were ready, including jumps within space.
- Ship cannon recoil jerking the pilot's steering.
- Ship bolts appearing slower than their actual flight speed.
- Jawas overlooking reachable workstations or stopping too far away to work.
- Rebel AT-RT pilots dismounting during threat reactions.
- Settlement claim beacons appearing inside building footprints, courtyards or rooftops.
beta
Star Wars: Blood & Beskar 1.5.0-beta
1.5.0-beta25 окт. 2026 г.25Minecraft: 1.21.1fabric
Что нового
Added:
- Droidekas with animated walking, rolling, deployment, twin blaster cannons and a Creative spawn egg.
- Droideka energy shields that resist ranged attacks, break under melee or EMP, and recharge after two minutes.
- 1–2 Droideka guards in Separatist Tatooine villages and Nevarro cities, including existing settlements. Separatist raids bring two per wave and three in the final wave.
- Placeable Vader Helmets: Shift + right-click a solid surface to display one, then right-click to retrieve it with its durability, enchantments and name preserved.
- Repeatable starter jobs for Imperial, Rebel, Separatist and Mandalorian leaders, available at neutral standing.
- The Weight of Beskar campaign, covering beskar collection, helmet crafting, equipment and civilian aid.
- The Cost of Certainty Force campaign, with Mind Trick, Choke and Lightning exercises or a non-coercive follow-up path.
- A Quiet Occupation campaign on Naboo, plus White Silence and A Route Through White on Hoth.
- Continuing chapters for Tusken patrols, Separatist repairs, Naboo fieldwork, Gonk inspections and speeder repairs.
Changed:
- Expanded NPC stories into 14 campaigns with branching chapters, including revised Rebel, Hutt, Jawa and Mandalorian choices, rewards and reputation consequences.
- Campaign contacts keep one assigned storyline, with one contact per campaign per settlement. Named chapters reward each player only once.
- Military quests, including Search and Destroy, now come from designated leaders instead of ordinary soldiers.
- Reworked all 15 neighbourhood stories with more specific closing choices and revised reputation rewards.
- Updated Vader armor with a new texture and redesigned layered helmet.
- Rewrote main-quest chapter titles, journal text and completion messages. The final survey now requires Hoth instead of Dagobah.
- Blaster NPCs use melee, cover or retreat against shielded Droidekas and resume shooting when their shields drop.
Fixed:
- Starcrafter and Refinery quest progress when collecting output normally or with Shift-click, including partial transfers and full inventories.
- Crafting and collection objectives progressing on the wrong planet.
- Previously completed story chains failing to offer newly added follow-up chapters.
- Duplicate campaign rewards and quest completion bypassing required story decisions.
- Unavailable campaign continuations blocking eligible starter work.
- Imperial outpost foundations being buried and vegetation floating above cleared terrain in newly generated outposts.
Removed:
- Redundant closing choices from routine delivery, inspection and repair jobs.
- The MagnaGuard Electrostaff tooltip line revealing its drop chance.
beta
Star Wars: Blood & Beskar 1.5.0-beta
1.5.0-beta25 окт. 2026 г.45Minecraft: 1.21.1neoforge
Что нового
Added:
- Droidekas with animated walking, rolling, deployment, twin blaster cannons and a Creative spawn egg.
- Droideka energy shields that resist ranged attacks, break under melee or EMP, and recharge after two minutes.
- 1–2 Droideka guards in Separatist Tatooine villages and Nevarro cities, including existing settlements. Separatist raids bring two per wave and three in the final wave.
- Placeable Vader Helmets: Shift + right-click a solid surface to display one, then right-click to retrieve it with its durability, enchantments and name preserved.
- Repeatable starter jobs for Imperial, Rebel, Separatist and Mandalorian leaders, available at neutral standing.
- The Weight of Beskar campaign, covering beskar collection, helmet crafting, equipment and civilian aid.
- The Cost of Certainty Force campaign, with Mind Trick, Choke and Lightning exercises or a non-coercive follow-up path.
- A Quiet Occupation campaign on Naboo, plus White Silence and A Route Through White on Hoth.
- Continuing chapters for Tusken patrols, Separatist repairs, Naboo fieldwork, Gonk inspections and speeder repairs.
Changed:
- Expanded NPC stories into 14 campaigns with branching chapters, including revised Rebel, Hutt, Jawa and Mandalorian choices, rewards and reputation consequences.
- Campaign contacts keep one assigned storyline, with one contact per campaign per settlement. Named chapters reward each player only once.
- Military quests, including Search and Destroy, now come from designated leaders instead of ordinary soldiers.
- Reworked all 15 neighbourhood stories with more specific closing choices and revised reputation rewards.
- Updated Vader armor with a new texture and redesigned layered helmet.
- Rewrote main-quest chapter titles, journal text and completion messages. The final survey now requires Hoth instead of Dagobah.
- Blaster NPCs use melee, cover or retreat against shielded Droidekas and resume shooting when their shields drop.
Fixed:
- Starcrafter and Refinery quest progress when collecting output normally or with Shift-click, including partial transfers and full inventories.
- Crafting and collection objectives progressing on the wrong planet.
- Previously completed story chains failing to offer newly added follow-up chapters.
- Duplicate campaign rewards and quest completion bypassing required story decisions.
- Unavailable campaign continuations blocking eligible starter work.
- Imperial outpost foundations being buried and vegetation floating above cleared terrain in newly generated outposts.
Removed:
- Redundant closing choices from routine delivery, inspection and repair jobs.
- The MagnaGuard Electrostaff tooltip line revealing its drop chance.
beta
Star Wars: Blood & Beskar 1.4.8-beta
1.4.8-beta24 окт. 2026 г.43Minecraft: 1.21.1neoforge
Что нового
Added:
- Craftable K79-S80 Imperial Troop Transport with six seats, 400 hull health, separate driver and gunner controls, and a rotating twin-blaster turret.
- Walkable transport interior with animated side doors and rear hatch. Press H while seated to toggle doors; Sneak to stand up and crouch through exits.
- K79-S80 wrench repairs and packing that preserves hull damage and weapon heat.
- Imperial Tank Pilots and Tank Commanders, with spawn eggs, craftable Pilot armor and a Commander chestplate variant.
- Three-second Hoth, Nevarro and Tatooine startup cinematic with a custom Blood & Beskar title screen, atmospheric effects and flyby audio.
- Escape-to-skip and a client option to disable the startup presentation. Zero Panorama Scroll Speed provides a still background and immediate menu.
Changed:
- Imperial raid waves now arrive aboard a K79-S80 with six troops. Four infantry deploy in two pairs before the driver and gunner continue fighting.
- Imperial raids can now attack non-Imperial Tatooine outposts.
- NPC transport and AT-RT crews prioritize visible hostile occupied vehicles and aim at their hulls.
- Raid infantry advance closer to defenders before settling into ranged combat.
- Updated Imperial Army fatigues and Sergeant armor textures.
Fixed:
- Invisible collision barriers around angled vehicle surfaces, affecting movement, turning, placement and walking around or inside vehicles.
- False vehicle impacts and pushing in empty spaces around their models.
- Raid infantry getting stuck behind vehicles or attempting to shoot through obstructing hulls.
beta
Star Wars: Blood & Beskar 1.4.8-beta
1.4.8-beta24 окт. 2026 г.55Minecraft: 1.21.1fabric
Что нового
Added:
- Craftable K79-S80 Imperial Troop Transport with six seats, 400 hull health, separate driver and gunner controls, and a rotating twin-blaster turret.
- Walkable transport interior with animated side doors and rear hatch. Press H while seated to toggle doors; Sneak to stand up and crouch through exits.
- K79-S80 wrench repairs and packing that preserves hull damage and weapon heat.
- Imperial Tank Pilots and Tank Commanders, with spawn eggs, craftable Pilot armor and a Commander chestplate variant.
- Three-second Hoth, Nevarro and Tatooine startup cinematic with a custom Blood & Beskar title screen, atmospheric effects and flyby audio.
- Escape-to-skip and a client option to disable the startup presentation. Zero Panorama Scroll Speed provides a still background and immediate menu.
Changed:
- Imperial raid waves now arrive aboard a K79-S80 with six troops. Four infantry deploy in two pairs before the driver and gunner continue fighting.
- Imperial raids can now attack non-Imperial Tatooine outposts.
- NPC transport and AT-RT crews prioritize visible hostile occupied vehicles and aim at their hulls.
- Raid infantry advance closer to defenders before settling into ranged combat.
- Updated Imperial Army fatigues and Sergeant armor textures.
Fixed:
- Invisible collision barriers around angled vehicle surfaces, affecting movement, turning, placement and walking around or inside vehicles.
- False vehicle impacts and pushing in empty spaces around their models.
- Raid infantry getting stuck behind vehicles or attempting to shoot through obstructing hulls.
beta
Star Wars: Blood & Beskar 1.4.7-beta
1.4.7-beta23 окт. 2026 г.51Minecraft: 1.21.1fabric
Что нового
Fixed:
- Multiplayer races cancelling while waiting for the mounted intro.
- Missing bike and mounting updates now retry automatically.
- Unavailable race cameras fall back to first-person view.
- Misleading “starting grid couldn’t be prepared” error after successful staging.
beta
Star Wars: Blood & Beskar 1.4.7-beta
1.4.7-beta23 окт. 2026 г.28Minecraft: 1.21.1neoforge
Что нового
Fixed:
- Multiplayer races cancelling while waiting for the mounted intro.
- Missing bike and mounting updates now retry automatically.
- Unavailable race cameras fall back to first-person view.
- Misleading “starting grid couldn’t be prepared” error after successful staging.
beta
Star Wars: Blood & Beskar 1.4.6-beta
1.4.6-beta23 окт. 2026 г.10Minecraft: 1.21.1neoforge
Что нового
HOTFIX multiplayer races
beta
Star Wars: Blood & Beskar 1.4.6-beta
1.4.6-beta23 окт. 2026 г.7Minecraft: 1.21.1fabric
Что нового
HOTFIX multiplayer races
beta
Star Wars: Blood & Beskar 1.4.5-beta
1.4.5-beta23 окт. 2026 г.18Minecraft: 1.21.1neoforge
Что нового
Added:
- X-34 Landspeeder with two seats, animated exhausts, heavier handling and a larger boost reserve.
- X-34 Dual Boosters at the Vehicle Workshop, increasing sprint speed at the cost of faster charge drain.
- One civilian X-34 driver per Tatooine village, including existing villages.
- Rideable AT-RT Walker with animated legs, sprinting, swivelling cockpit and an aimable blaster cannon.
- AT-RT-mounted Rebel patrols in Rebel-controlled settlements, including Hoth bases.
- One or two MagnaGuard bodyguards in Separatist Tatooine villages and Nevarro cities, including existing settlements.
- MagnaGuard Electrostaff with two-handed attack combos, electrical effects and a spinning guard with a 75% blaster-block chance. Drops at a fixed 5% chance from MagnaGuards; cannot be crafted.
- Imperial outposts on Nevarro, Naboo and Hoth in new terrain, with protected territories, ten defenders and discoverable Hyperdrive destinations.
- Stairs and slabs for all 27 panel and plating finishes, with crafting and stonecutting recipes.
- Server options to disable new Force acquisition and holocron loot, or lightsaber component loot, while preserving existing powers and equipment.
- Configurable Mandalorian desert spawning.
Changed:
- Reduced the default Mandalorian desert spawn chance from 5% to 1%.
- Extended NPC personalities and threat reactions to roaming and summoned NPCs across all dimensions.
- Outpost and Hoth-base guards now follow local wanted rules instead of attacking solely over poor reputation.
- Players and opponents can use the X-34 in Watto races, including compatible upgrades.
- Added broader, flowing race-course layouts through the surrounding landscape.
- Race opponents now use varied braking and boost strategies, anticipate sharp corners, and choose wider passing lines.
- Race opponents now anticipate pedestrians and other vehicles when braking and overtaking.
- Civilian drivers choose clearer departure routes and check turning space before navigating narrow streets.
- Lightsaber blades now have wider white cores, flat tips and softer coloured glows.
Fixed:
- Incorrect red tint on lightsaber blade glows.
- Player and NPC riders facing incorrectly or misaligning with their vehicle while turning, pitching or banking.
- Race opponents getting stuck against walls, rejecting usable diagonal canyon passages, or failing to reverse away from obstacles.
- Race vehicles starting partly buried in dunes when fitted with long addons or wider hulls.
- Course searches waiting unnecessarily on blocked layouts or treating terrain still loading as permanently obstructed.
- Unnecessary terrain loading during race staging and excessive repeated route checks during clear cruising.
beta
Star Wars: Blood & Beskar 1.4.5-beta
1.4.5-beta23 окт. 2026 г.4Minecraft: 1.21.1fabric
Что нового
Added:
- X-34 Landspeeder with two seats, animated exhausts, heavier handling and a larger boost reserve.
- X-34 Dual Boosters at the Vehicle Workshop, increasing sprint speed at the cost of faster charge drain.
- One civilian X-34 driver per Tatooine village, including existing villages.
- Rideable AT-RT Walker with animated legs, sprinting, swivelling cockpit and an aimable blaster cannon.
- AT-RT-mounted Rebel patrols in Rebel-controlled settlements, including Hoth bases.
- One or two MagnaGuard bodyguards in Separatist Tatooine villages and Nevarro cities, including existing settlements.
- MagnaGuard Electrostaff with two-handed attack combos, electrical effects and a spinning guard with a 75% blaster-block chance. Drops at a fixed 5% chance from MagnaGuards; cannot be crafted.
- Imperial outposts on Nevarro, Naboo and Hoth in new terrain, with protected territories, ten defenders and discoverable Hyperdrive destinations.
- Stairs and slabs for all 27 panel and plating finishes, with crafting and stonecutting recipes.
- Server options to disable new Force acquisition and holocron loot, or lightsaber component loot, while preserving existing powers and equipment.
- Configurable Mandalorian desert spawning.
Changed:
- Reduced the default Mandalorian desert spawn chance from 5% to 1%.
- Extended NPC personalities and threat reactions to roaming and summoned NPCs across all dimensions.
- Outpost and Hoth-base guards now follow local wanted rules instead of attacking solely over poor reputation.
- Players and opponents can use the X-34 in Watto races, including compatible upgrades.
- Added broader, flowing race-course layouts through the surrounding landscape.
- Race opponents now use varied braking and boost strategies, anticipate sharp corners, and choose wider passing lines.
- Race opponents now anticipate pedestrians and other vehicles when braking and overtaking.
- Civilian drivers choose clearer departure routes and check turning space before navigating narrow streets.
- Lightsaber blades now have wider white cores, flat tips and softer coloured glows.
Fixed:
- Incorrect red tint on lightsaber blade glows.
- Player and NPC riders facing incorrectly or misaligning with their vehicle while turning, pitching or banking.
- Race opponents getting stuck against walls, rejecting usable diagonal canyon passages, or failing to reverse away from obstacles.
- Race vehicles starting partly buried in dunes when fitted with long addons or wider hulls.
- Course searches waiting unnecessarily on blocked layouts or treating terrain still loading as permanently obstructed.
- Unnecessary terrain loading during race staging and excessive repeated route checks during clear cruising.
beta
Star Wars: Blood & Beskar 1.4.1-beta
1.4.1-beta21 окт. 2026 г.48Minecraft: 1.21.1fabric
Что нового
Hotfix for racing
beta
Star Wars: Blood & Beskar 1.4.1-beta
1.4.1-beta21 окт. 2026 г.66Minecraft: 1.21.1neoforge
Что нового
Hotfix for racing
beta
Star Wars: Blood & Beskar 1.4.0-beta
1.4.0-beta20 окт. 2026 г.23Minecraft: 1.21.1fabric
Что нового
Added:
- Podracer Front upgrade for all 74-Z and T85 bikes, compatible with either booster.
- Podracer driving: forward applies thrust, releasing it coasts and recharges, and backward brakes before reversing slowly.
- Podracer Front grants 25% more boost capacity and uses 35% less charge while thrusting.
- Animated exhaust flames for boosters and Podracer Fronts, including workshop previews.
- Podracer control hints and an empty-reserve warning.
- Watto races now feature three to five opponents, with a 25% chance of two laps for 1.5× prize value.
- Race HUD now shows the current lap and actual racer count.
- Live search timer while Watto finds a course.
Changed:
- Increased standard bike cruising speeds to 27 blocks/s for the 74-Z and 32.4 for the T85, with faster sprint speeds.
- Smoothed bike acceleration, coasting and the transition from sprinting to cruising.
- Race opponents can use Podracer Fronts, manage thrust and recharge, and take clear inside lines through corners.
- Expanded course searches to try tighter loops, wider loops and connected detours; safe shorter circuits and sloped starting grids are now allowed.
- Completed race courses remain cached longer for repeat visits.
- Only last place or failure forfeits your bike; other finishers outside the top three keep it without a prize.
- Enlarged workshop previews and added speed and charge-capacity tooltips; upgrade options appear only when a bike is inserted.
Fixed:
- Vehicle Workshop interactions failing when clicking certain sections.
- NPC settlement protections incorrectly blocking Vehicle Workshop use.
- Race searches timing out while terrain was still arriving.
- Race routes using incorrect heights across dune crests.
- Reapplying forward input after coasting unnecessarily slowing the bike.
beta
Star Wars: Blood & Beskar 1.4.0-beta
1.4.0-beta20 окт. 2026 г.41Minecraft: 1.21.1neoforge
Что нового
Added:
- Podracer Front upgrade for all 74-Z and T85 bikes, compatible with either booster.
- Podracer driving: forward applies thrust, releasing it coasts and recharges, and backward brakes before reversing slowly.
- Podracer Front grants 25% more boost capacity and uses 35% less charge while thrusting.
- Animated exhaust flames for boosters and Podracer Fronts, including workshop previews.
- Podracer control hints and an empty-reserve warning.
- Watto races now feature three to five opponents, with a 25% chance of two laps for 1.5× prize value.
- Race HUD now shows the current lap and actual racer count.
- Live search timer while Watto finds a course.
Changed:
- Increased standard bike cruising speeds to 27 blocks/s for the 74-Z and 32.4 for the T85, with faster sprint speeds.
- Smoothed bike acceleration, coasting and the transition from sprinting to cruising.
- Race opponents can use Podracer Fronts, manage thrust and recharge, and take clear inside lines through corners.
- Expanded course searches to try tighter loops, wider loops and connected detours; safe shorter circuits and sloped starting grids are now allowed.
- Completed race courses remain cached longer for repeat visits.
- Only last place or failure forfeits your bike; other finishers outside the top three keep it without a prize.
- Enlarged workshop previews and added speed and charge-capacity tooltips; upgrade options appear only when a bike is inserted.
Fixed:
- Vehicle Workshop interactions failing when clicking certain sections.
- NPC settlement protections incorrectly blocking Vehicle Workshop use.
- Race searches timing out while terrain was still arriving.
- Race routes using incorrect heights across dune crests.
- Reapplying forward input after coasting unnecessarily slowing the bike.
beta
Star Wars: Blood & Beskar 1.3.8-beta
1.3.8-beta20 окт. 2026 г.16Minecraft: 1.21.1fabric
Что нового
Added:
- Vehicle Workshop for upgrading packed 74-Z and T85 speeder bikes, with a 3D upgrade preview.
- Dual Boosters: 1.5× normal sprint speed with 50% faster boost-reserve drain.
- Big Booster: 1.75× normal sprint speed with 150% faster boost-reserve drain.
- Crafted boosters stay with their bike and can be freely enabled, disabled or swapped at the workshop, with one active at a time.
- Custom Claim Beacon names up to 16 characters, with server-wide uniqueness and reserved settlement names.
- Hyperdrive waypoints for your claims and friends’ bases, available without visiting first or fueling the beacon.
- swbbNPCAdminOverride gamerule: disable it to apply claim restrictions and NPC crime reactions to operators in Creative and Survival.
Changed:
- Refreshed 15 Tatooine home layouts and furnishings, including larger shared households. Building changes appear in newly generated settlements.
- Updated village building placement and nearby walking routes to fit the refreshed homes.
- Updated standard and snow speeder bike textures.
Fixed:
- Village residents now bind to their exact bed, preventing adjacent beds from losing residents or sharing the wrong owner.
- Blocked resident spawns wait for safe indoor space instead of spawning outside or disappearing.
- Village street NPCs no longer claim extra household slots.
beta
Star Wars: Blood & Beskar 1.3.8-beta
1.3.8-beta20 окт. 2026 г.6Minecraft: 1.21.1neoforge
Что нового
Added:
- Vehicle Workshop for upgrading packed 74-Z and T85 speeder bikes, with a 3D upgrade preview.
- Dual Boosters: 1.5× normal sprint speed with 50% faster boost-reserve drain.
- Big Booster: 1.75× normal sprint speed with 150% faster boost-reserve drain.
- Crafted boosters stay with their bike and can be freely enabled, disabled or swapped at the workshop, with one active at a time.
- Custom Claim Beacon names up to 16 characters, with server-wide uniqueness and reserved settlement names.
- Hyperdrive waypoints for your claims and friends’ bases, available without visiting first or fueling the beacon.
- swbbNPCAdminOverride gamerule: disable it to apply claim restrictions and NPC crime reactions to operators in Creative and Survival.
Changed:
- Refreshed 15 Tatooine home layouts and furnishings, including larger shared households. Building changes appear in newly generated settlements.
- Updated village building placement and nearby walking routes to fit the refreshed homes.
- Updated standard and snow speeder bike textures.
Fixed:
- Village residents now bind to their exact bed, preventing adjacent beds from losing residents or sharing the wrong owner.
- Blocked resident spawns wait for safe indoor space instead of spawning outside or disappearing.
- Village street NPCs no longer claim extra household slots.
beta
Star Wars: Blood & Beskar 1.3.6-beta
1.3.6-beta19 окт. 2026 г.42Minecraft: 1.21.1fabric
Что нового
Added:
- Craftable T85 speeders in Rustic, Green and Cold colours.
- Citizen-owned T85s with daily riding and parking routines.
- Craftable lockpicks for protected doors and containers.
- Bike lockpicking grants riding access; packing stays owner-only.
- Witnesses report lockpicking and stolen bikes.
- Citizen-bike theft causes wanted status and a ten-point reputation loss.
- Jawa speeder sales with cinematic previews, silver and reputation rewards.
- Imperial Officer NPCs, spawn eggs and dialogue.
Changed:
- T85s trade shorter boost reserves for higher speed.
- Updated 74-Z models, textures and rider seating.
- Reduced sideways drift when steering speeders.
- Race opponents now use every speeder variant.
- Normal-speed bike impacts only push; boosted impacts deal more damage.
- Natural claims protect buildings while leaving streets editable.
- Claims now block unauthorized placement and block modifications.
- Claim friends gain building and storage access.
- Imperial officers appear occasionally among garrison leaders.
- Officer uniforms share headgear, trousers and boots across ranks.
- Existing officer gear converts automatically, preserving enchantments.
- Death Troopers can spawn with specialist chestplates.
- Death Trooper speech is now scrambled.
- Specialist chestplates now use black dye.
- Renamed C-3PO content to Protocol Droid.
Fixed:
- Speeder riding and race-position jitter.
- Trooper spawn eggs producing incorrect uniforms.
- Missing Nevarro and marble rotatable slab items and recipe outputs.
- Nevarro stone ingredients failing to resolve.
beta
Star Wars: Blood & Beskar 1.3.6-beta
1.3.6-beta19 окт. 2026 г.41Minecraft: 1.21.1neoforge
Что нового
Added:
- Craftable T85 speeders in Rustic, Green and Cold colours.
- Citizen-owned T85s with daily riding and parking routines.
- Craftable lockpicks for protected doors and containers.
- Bike lockpicking grants riding access; packing stays owner-only.
- Witnesses report lockpicking and stolen bikes.
- Citizen-bike theft causes wanted status and a ten-point reputation loss.
- Jawa speeder sales with cinematic previews, silver and reputation rewards.
- Imperial Officer NPCs, spawn eggs and dialogue.
Changed:
- T85s trade shorter boost reserves for higher speed.
- Updated 74-Z models, textures and rider seating.
- Reduced sideways drift when steering speeders.
- Race opponents now use every speeder variant.
- Normal-speed bike impacts only push; boosted impacts deal more damage.
- Natural claims protect buildings while leaving streets editable.
- Claims now block unauthorized placement and block modifications.
- Claim friends gain building and storage access.
- Imperial officers appear occasionally among garrison leaders.
- Officer uniforms share headgear, trousers and boots across ranks.
- Existing officer gear converts automatically, preserving enchantments.
- Death Troopers can spawn with specialist chestplates.
- Death Trooper speech is now scrambled.
- Specialist chestplates now use black dye.
- Renamed C-3PO content to Protocol Droid.
Fixed:
- Speeder riding and race-position jitter.
- Trooper spawn eggs producing incorrect uniforms.
- Missing Nevarro and marble rotatable slab items and recipe outputs.
- Nevarro stone ingredients failing to resolve.
beta
Star Wars: Blood & Beskar 1.3.1-beta
1.3.1-beta18 окт. 2026 г.55Minecraft: 1.21.1neoforge
Что нового
Added:
- Claim Beacon friend lists granting mining access to up to 64 players.
- Friends menu with player portraits, username entry, scrolling and removal controls.
Changed:
- Updated Claim Beacon layout and buttons.
- Hyperdrive Motivators remain craftable without AeroPortals on NeoForge; travel still requires it.
- Missing AeroPortals now shows clear tooltip and interaction warnings.
beta
Star Wars: Blood & Beskar 1.3.1-beta
1.3.1-beta18 окт. 2026 г.46Minecraft: 1.21.1fabric
Что нового
Added:
- Claim Beacon friend lists granting mining access to up to 64 players.
- Friends menu with player portraits, username entry, scrolling and removal controls.
Changed:
- Updated Claim Beacon layout and buttons.
- Hyperdrive Motivators remain craftable without AeroPortals on NeoForge; travel still requires it.
- Missing AeroPortals now shows clear tooltip and interaction warnings.
beta
Star Wars: Blood & Beskar 1.3.0-beta
1.3.0-beta18 окт. 2026 г.8Minecraft: 1.21.1fabric
Что нового
Added:
- Craftable Thermal and EMP Detonators with charged throws, sneak-drops, bouncing and blast effects.
- Terrain-damaging thermal blasts and ten-second EMP droid shutdowns.
- Craftable Rebel Hoth Trooper and Officer armor sets.
- Coaxium-powered Claim Beacons protecting 3 × 3 chunks, with owner holograms and fuel displays.
- Up to 48 hours of claim fuel, offline draining and 64-block spacing between owners.
- Permanent faction claims across Tatooine, Nevarro and Hoth settlements.
- Claims block destructive actions while keeping doors, containers and designated salvage accessible.
- Blue claim boundaries and yellow salvage outlines in F3.
- Persistent civilian personalities and animated ?/! reactions.
- Home and storage confrontations with truth-or-lie choices and possible guard reports.
- NPC responses to aimed blasters, attacks and explosions: investigate, flee, defend or report.
- WANTED/SEARCHING bars, five-point reputation penalties and 20-second searches that pause on logout.
- Imperial identity checks with Cooperate and Refuse choices.
- Household residents respawn after two minutes, preserving their identity and relationships.
- Civilians browse workstations, read holograms and inspect moisture collectors.
Changed:
- Tatooine and Nevarro guards patrol streets and enforce local offenses instead of reputation-only hostility.
- Tatooine pedestrians keep right, step aside and yield in narrow passages.
- Wall rests last 20–40 seconds, occur less often and avoid doorways.
- Human civilians and soldiers use six custom appearances with matching arm widths.
- New Hoth Rebels wear Trooper or Officer uniforms; existing guards keep their gear.
- Updated White Rebel Pilot textures and matched its shape to the green/red variants.
Fixed:
- Overlapping slim and wide sleeves on Mandalorian NPCs.
- Cantina patrons losing movement restrictions when distant chunks unload.
- Departing visitors returning to street routines.
- Unnecessary chunk loading during Tatooine street pathfinding.
beta
Star Wars: Blood & Beskar 1.3.0-beta
1.3.0-beta18 окт. 2026 г.8Minecraft: 1.21.1neoforge
Что нового
Added:
- Craftable Thermal and EMP Detonators with charged throws, sneak-drops, bouncing and blast effects.
- Terrain-damaging thermal blasts and ten-second EMP droid shutdowns.
- Craftable Rebel Hoth Trooper and Officer armor sets.
- Coaxium-powered Claim Beacons protecting 3 × 3 chunks, with owner holograms and fuel displays.
- Up to 48 hours of claim fuel, offline draining and 64-block spacing between owners.
- Permanent faction claims across Tatooine, Nevarro and Hoth settlements.
- Claims block destructive actions while keeping doors, containers and designated salvage accessible.
- Blue claim boundaries and yellow salvage outlines in F3.
- Persistent civilian personalities and animated ?/! reactions.
- Home and storage confrontations with truth-or-lie choices and possible guard reports.
- NPC responses to aimed blasters, attacks and explosions: investigate, flee, defend or report.
- WANTED/SEARCHING bars, five-point reputation penalties and 20-second searches that pause on logout.
- Imperial identity checks with Cooperate and Refuse choices.
- Household residents respawn after two minutes, preserving their identity and relationships.
- Civilians browse workstations, read holograms and inspect moisture collectors.
Changed:
- Tatooine and Nevarro guards patrol streets and enforce local offenses instead of reputation-only hostility.
- Tatooine pedestrians keep right, step aside and yield in narrow passages.
- Wall rests last 20–40 seconds, occur less often and avoid doorways.
- Human civilians and soldiers use six custom appearances with matching arm widths.
- New Hoth Rebels wear Trooper or Officer uniforms; existing guards keep their gear.
- Updated White Rebel Pilot textures and matched its shape to the green/red variants.
Fixed:
- Overlapping slim and wide sleeves on Mandalorian NPCs.
- Cantina patrons losing movement restrictions when distant chunks unload.
- Departing visitors returning to street routines.
- Unnecessary chunk loading during Tatooine street pathfinding.
beta
Star Wars: Blood & Beskar 1.2.7-beta
1.2.7-beta17 окт. 2026 г.17Minecraft: 1.21.1fabric
Что нового
Fixed:
- Neutronium Smelt Bug
beta
Star Wars: Blood & Beskar 1.2.7-beta
1.2.7-beta17 окт. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
Fixed:
- Neutronium Smelt Bug
beta
Star Wars: Blood & Beskar 1.2.6-beta
1.2.6-beta17 окт. 2026 г.13Minecraft: 1.21.1fabric
Что нового
Fixed:
- Neutronium Generation
beta
Star Wars: Blood & Beskar 1.2.6-beta
1.2.6-beta17 окт. 2026 г.19Minecraft: 1.21.1neoforge
Что нового
Fixed:
- Neutronium Generation
beta
Star Wars: Blood & Beskar 1.2.5-beta
1.2.5-beta17 окт. 2026 г.27Minecraft: 1.21.1neoforge
Что нового
Added:
- Hoth as a travelable planet, with snowfields, glaciers, frozen peaks, underground caves, ores, snowfall haze and its own sun.
- Hoth outposts and shield-generator stations with supply loot, Imperial or Rebel garrisons, faction raids, conquest and replacement guards.
- Hoth settlement titles, F3 territory outlines and unlockable Hyperdrive destinations.
- Tauntauns spawning rarely on Hoth, with taming, saddling, riding, hay-bale breeding and idle, walking and tail animations.
- Mounted Hoth patrols: Rebel scouts riding Tauntauns and Snowtroopers riding snow speeder bikes.
- Snowtroopers, Snowtrooper Sergeants, Snowtrooper Commanders, Imperial Army Troopers and Rebel Army Officers, with dialogue and spawn eggs.
- Craftable Snowtrooper armor, including Sergeant and Commander chestplates. Convert Stormtrooper pieces with White Wool and Leather at the Starcrafter.
- Craftable Rebel Commando and Rebel Army Officer armor sets.
- Mandalorian, Boba Fett and Bo-Katan Kryze jetpacks, equipped in the Cape slot while keeping chest armor.
- Jetpack gliding, directional thrust, faster Jump + Sprint thrust and H-key hover. Sneak cancels gliding or descends while hovering.
- Jetpack fuel and boost displays, control hints, exhaust effects and engine sounds.
- Starcrafter jetpack recipes using two Beskar Blocks, two Drive Thruster Assemblies and matching dye; refueling with Coaxium Fuel Cells or Refined Coaxium preserves unused cell charge.
- A 25% chance for newly spawned Mandalorians to carry a Mando or Kryze jetpack and blaster, enabling aerial attacks, evasive bursts and landing to recharge.
Changed:
- Rebel troops can wear Commando uniforms, and Rebel patrols, raids and garrisons can have Army Officer leaders alongside Fleet Captains.
- Increased B1/B2/BX health to 50/60/55 HP and strengthened their melee and blaster attacks. Existing droids retain their remaining health percentage when updated.
- Refinery Durasteel now requires Lommite, Zersium and Neutronium Ingots in any slot order, replacing coal with Neutronium.
- “Beneath the Surface” now requires smelting Neutronium alongside Lommite and Zersium; already completed chapters remain completed.
- Updated the TIE Pilot armor texture.
beta
Star Wars: Blood & Beskar 1.2.5-beta
1.2.5-beta17 окт. 2026 г.51Minecraft: 1.21.1fabric
Что нового
Added:
- Hoth as a travelable planet, with snowfields, glaciers, frozen peaks, underground caves, ores, snowfall haze and its own sun.
- Hoth outposts and shield-generator stations with supply loot, Imperial or Rebel garrisons, faction raids, conquest and replacement guards.
- Hoth settlement titles, F3 territory outlines and unlockable Hyperdrive destinations.
- Tauntauns spawning rarely on Hoth, with taming, saddling, riding, hay-bale breeding and idle, walking and tail animations.
- Mounted Hoth patrols: Rebel scouts riding Tauntauns and Snowtroopers riding snow speeder bikes.
- Snowtroopers, Snowtrooper Sergeants, Snowtrooper Commanders, Imperial Army Troopers and Rebel Army Officers, with dialogue and spawn eggs.
- Craftable Snowtrooper armor, including Sergeant and Commander chestplates. Convert Stormtrooper pieces with White Wool and Leather at the Starcrafter.
- Craftable Rebel Commando and Rebel Army Officer armor sets.
- Mandalorian, Boba Fett and Bo-Katan Kryze jetpacks, equipped in the Cape slot while keeping chest armor.
- Jetpack gliding, directional thrust, faster Jump + Sprint thrust and H-key hover. Sneak cancels gliding or descends while hovering.
- Jetpack fuel and boost displays, control hints, exhaust effects and engine sounds.
- Starcrafter jetpack recipes using two Beskar Blocks, two Drive Thruster Assemblies and matching dye; refueling with Coaxium Fuel Cells or Refined Coaxium preserves unused cell charge.
- A 25% chance for newly spawned Mandalorians to carry a Mando or Kryze jetpack and blaster, enabling aerial attacks, evasive bursts and landing to recharge.
Changed:
- Rebel troops can wear Commando uniforms, and Rebel patrols, raids and garrisons can have Army Officer leaders alongside Fleet Captains.
- Increased B1/B2/BX health to 50/60/55 HP and strengthened their melee and blaster attacks. Existing droids retain their remaining health percentage when updated.
- Refinery Durasteel now requires Lommite, Zersium and Neutronium Ingots in any slot order, replacing coal with Neutronium.
- “Beneath the Surface” now requires smelting Neutronium alongside Lommite and Zersium; already completed chapters remain completed.
- Updated the TIE Pilot armor texture.
beta
Star Wars: Blood & Beskar 1.2.1-beta
1.2.1-beta17 окт. 2026 г.32Minecraft: 1.21.1neoforge
Что нового
Added:
- Death Troopers & Imperial Armry Armor armed with E-11 rifles, with 1–3 guarding Imperial settlements on Tatooine and Nevarro, including existing settlements.
- Death Trooper dialogue and a Death Trooper Spawn Egg.
- Full Death Trooper & Imperial Army Armor set, crafted in the Starcrafter from matching Stormtrooper pieces, Black Dye and Green Dye.
beta
Star Wars: Blood & Beskar 1.2.1-beta
1.2.1-beta17 окт. 2026 г.24Minecraft: 1.21.1fabric
Что нового
Added:
- Death Troopers & Imperial Armry Armor armed with E-11 rifles, with 1–3 guarding Imperial settlements on Tatooine and Nevarro, including existing settlements.
- Death Trooper dialogue and a Death Trooper Spawn Egg.
- Full Death Trooper & Imperial Army Armor set, crafted in the Starcrafter from matching Stormtrooper pieces, Black Dye and Green Dye.
beta
Star Wars: Blood & Beskar 1.1.9-beta
1.1.9-beta14 окт. 2026 г.70Minecraft: 1.21.1fabric
Что нового
Fixed:
- Corrected mirrored arm and leg textures on B1 Battle Droids and BX Commando Droids, including inner and outer layers.
beta
Star Wars: Blood & Beskar 1.1.9-beta
1.1.9-beta14 окт. 2026 г.66Minecraft: 1.21.1neoforge
Что нового
Fixed:
- Corrected mirrored arm and leg textures on B1 Battle Droids and BX Commando Droids, including inner and outer layers.
beta
Star Wars: Blood & Beskar 1.1.8-beta
1.1.8-beta14 окт. 2026 г.10Minecraft: 1.21.1neoforge
Что нового
Added:
- BX Commando Droids with 15 hearts, faster movement and stronger melee attacks than B1s.
- Craftable BX heads, bodies and legs using B1 parts, Durasteel and Redstone Blocks.
- Build and equip your own BX with blasters, fuel-cell reloading, Follow/Stay commands and packing into a spawn egg.
- Separatist villages and cities now receive 1–3 armed BX guards, including existing settlements.
Changed:
- B1, C-3PO and BX parts support eight placement directions, with automatic column alignment and shape-matched selection and collision.
- Updated Stormtrooper, Sandtrooper, Shoretrooper and Scouttrooper armor textures.
Fixed:
- Imperial officers now show human skins beneath their uniforms, with matching slim arms and sleeves.
- Fixed missing breaking-particle textures on B1 parts.
- Fixed NeoForge startup crashes when optional Create, Ponder or Aeronautics dependencies are absent.
- Hyperdrive Motivator recipes now load only when all required integration mods are installed.
beta
Star Wars: Blood & Beskar 1.1.8-beta
1.1.8-beta14 окт. 2026 г.18Minecraft: 1.21.1fabric
Что нового
Added:
- BX Commando Droids with 15 hearts, faster movement and stronger melee attacks than B1s.
- Craftable BX heads, bodies and legs using B1 parts, Durasteel and Redstone Blocks.
- Build and equip your own BX with blasters, fuel-cell reloading, Follow/Stay commands and packing into a spawn egg.
- Separatist villages and cities now receive 1–3 armed BX guards, including existing settlements.
Changed:
- B1, C-3PO and BX parts support eight placement directions, with automatic column alignment and shape-matched selection and collision.
- Updated Stormtrooper, Sandtrooper, Shoretrooper and Scouttrooper armor textures.
Fixed:
- Imperial officers now show human skins beneath their uniforms, with matching slim arms and sleeves.
- Fixed missing breaking-particle textures on B1 parts.
- Fixed NeoForge startup crashes when optional Create, Ponder or Aeronautics dependencies are absent.
- Hyperdrive Motivator recipes now load only when all required integration mods are installed.
beta
Star Wars: Blood & Beskar 1.1.7-beta
1.1.7-beta13 окт. 2026 г.30Minecraft: 1.21.1fabric
Что нового
Added:
- Faction conquest of Tatooine villages and Nevarro cities. Attackers take control when every guard is dead and no living, non-spectator player remains inside, then establish a new garrison.
- Garrison reinforcements replace killed guards after three minutes of game time, waiting until active raids end.
- Rare Beskar Ore deposits of 1–2 blocks at diamond depths in newly generated Overworld terrain. Blast Raw Beskar into Beskar Alloy.
- Two small salvage-pile designs scattered across newly generated Tatooine terrain.
- Nine rusted salvage finds: spray cans, wrenches, hull plates, empty fuel cells, viewports, emblems, wings, thrusters and Holodrives.
- Two wall-attached Jawa market designs, with up to five in newly generated Tatooine villages.
- Droid Parts Dealers at Refineries, replacing Mason traders. They sell B1 and gold, red, blue and black C-3PO sections, with 12 purchases per part per day.
Changed:
- Faction and Tusken raids cannot overlap at a settlement and share a ten-minute cooldown after a raid ends.
- Imperial garrisons now mix trooper armor with matching officer uniforms. Commanders can wear Sergeant, Captain or Imperial Captain outfits.
- Renamed Beskar Scraps to Scrap Metal, preserving existing items and quest requirements.
- Jawa Scrap Traders now only buy Scrap Metal and rusted salvage. Each offers Scrap Metal plus five rotating finds, with daily prices and 12 exchanges per offer. Reloading does not replenish stock.
- Jawas acquire jobs from nearby workstations; unemployed Jawas have no trades. Blaster Dealers now use Starcrafters instead of blast furnaces.
- Newly generated market stalls use one permanent Jawa worker.
- Fob bounties now award Beskar Alloy Nuggets instead of scraps.
- Reorganized the creative inventory into Materials, Blocks, Armor, Equipment, Food & Drinks, Spawn Eggs, Lightsabers and Blasters.
- Shops now display their trade specialty, and droid-part tooltips show color and assembly information.
- Updated Stormtrooper, Sandtrooper, Shoretrooper, Scouttrooper, Imperial officer, Rebel Fleet Captain and Gamorrean textures.
- Shoretrooper helmets now use a complete outer shell with two angled details and no oversized brow.
Fixed:
- Crashes when generating provision and textile trades.
- Wild Tatooine plants generating inside villages and outposts, including on roofs.
- Unloaded faction raiders being treated as defeated, and raid deaths caused by NPCs not being counted correctly.
- Surviving faction raiders lingering after defeat or cancellation, including after their chunks reload.
- Gamorrean Spear recipe-book unlock now requires Durasteel.
Removed:
- Natural Scrap Metal generation in the Nether.
- Blasting Scrap Metal into Beskar Alloy Nuggets.
beta
Star Wars: Blood & Beskar 1.1.7-beta
1.1.7-beta13 окт. 2026 г.25Minecraft: 1.21.1neoforge
Что нового
Added:
- Faction conquest of Tatooine villages and Nevarro cities. Attackers take control when every guard is dead and no living, non-spectator player remains inside, then establish a new garrison.
- Garrison reinforcements replace killed guards after three minutes of game time, waiting until active raids end.
- Rare Beskar Ore deposits of 1–2 blocks at diamond depths in newly generated Overworld terrain. Blast Raw Beskar into Beskar Alloy.
- Two small salvage-pile designs scattered across newly generated Tatooine terrain.
- Nine rusted salvage finds: spray cans, wrenches, hull plates, empty fuel cells, viewports, emblems, wings, thrusters and Holodrives.
- Two wall-attached Jawa market designs, with up to five in newly generated Tatooine villages.
- Droid Parts Dealers at Refineries, replacing Mason traders. They sell B1 and gold, red, blue and black C-3PO sections, with 12 purchases per part per day.
Changed:
- Faction and Tusken raids cannot overlap at a settlement and share a ten-minute cooldown after a raid ends.
- Imperial garrisons now mix trooper armor with matching officer uniforms. Commanders can wear Sergeant, Captain or Imperial Captain outfits.
- Renamed Beskar Scraps to Scrap Metal, preserving existing items and quest requirements.
- Jawa Scrap Traders now only buy Scrap Metal and rusted salvage. Each offers Scrap Metal plus five rotating finds, with daily prices and 12 exchanges per offer. Reloading does not replenish stock.
- Jawas acquire jobs from nearby workstations; unemployed Jawas have no trades. Blaster Dealers now use Starcrafters instead of blast furnaces.
- Newly generated market stalls use one permanent Jawa worker.
- Fob bounties now award Beskar Alloy Nuggets instead of scraps.
- Reorganized the creative inventory into Materials, Blocks, Armor, Equipment, Food & Drinks, Spawn Eggs, Lightsabers and Blasters.
- Shops now display their trade specialty, and droid-part tooltips show color and assembly information.
- Updated Stormtrooper, Sandtrooper, Shoretrooper, Scouttrooper, Imperial officer, Rebel Fleet Captain and Gamorrean textures.
- Shoretrooper helmets now use a complete outer shell with two angled details and no oversized brow.
Fixed:
- Crashes when generating provision and textile trades.
- Wild Tatooine plants generating inside villages and outposts, including on roofs.
- Unloaded faction raiders being treated as defeated, and raid deaths caused by NPCs not being counted correctly.
- Surviving faction raiders lingering after defeat or cancellation, including after their chunks reload.
- Gamorrean Spear recipe-book unlock now requires Durasteel.
Removed:
- Natural Scrap Metal generation in the Nether.
- Blasting Scrap Metal into Beskar Alloy Nuggets.
beta
Star Wars: Blood & Beskar 1.1.5-beta
1.1.5-beta12 окт. 2026 г.25Minecraft: 1.21.1fabric
Что нового
Added:
- Kreetles roaming Tatooine in small groups, dropping shells that craft and repair wolf armor.
- Tameable Massiffs with distinct puppies, sitting animations, owner protection and meat-based healing and breeding. Tame them with bones while your Tusken reputation is neutral or positive.
- Wild Massiffs hunt Kreetles and attack players with negative Tusken reputation. Newly generated Tusken camps include adults, with puppies in large camps.
- Two Gamorrean guards per Tatooine cantina, including existing cantinas. They intervene against aggressors, respect self-defense and return about two minutes after being killed.
- Gamorrean dialogue, leather drops and a 5% chance to drop a Gamorrean Spear.
- Spawn eggs for Kreetles, Massiffs and Gamorreans.
- Raw and cooked Bantha, Massiff and Scurrier meat, with furnace, smoker and campfire recipes. The meats also feed wolves and Massiffs.
- Poonten Bread, Scurrier Jerky, Bantha Burgers, Bantha Wraps and Massiff Wraps.
- Bantha Soup granting 30 seconds of Saturation and 5 seconds of Regeneration, served in reusable Tatooine Bowls crafted from native stems and twigs.
- Blue Bantha Milk collected from adult wild or player-tamed Banthas using buckets or glass bottles. Drinking it clears effects and returns the container.
- Three rotating daily food specials at each Barkeeper. Each player can buy three servings per food per day across all cantinas, with remaining servings shown in the shop.
- Five Rodian skin variants, eight Twi’lek skin colors, three Wookiee fur colors, and one additional outfit each for Humans and Twi’leks.
Changed:
- Banthas and Scurriers now drop their own meat instead of beef and rabbit.
- Replaced the second Beskar Spear variant with the Gamorrean Spear, crafted from Durasteel and wooden rods. It deals 6.5 damage, grants one extra block of reach and has 250 durability. Existing copies convert automatically.
- Mandalorian equipment and covert loot now use the two remaining Beskar Spear variants.
Fixed:
- Head tracking no longer overrides creature death animations.
beta
Star Wars: Blood & Beskar 1.1.5-beta
1.1.5-beta12 окт. 2026 г.40Minecraft: 1.21.1neoforge
Что нового
Added:
- Kreetles roaming Tatooine in small groups, dropping shells that craft and repair wolf armor.
- Tameable Massiffs with distinct puppies, sitting animations, owner protection and meat-based healing and breeding. Tame them with bones while your Tusken reputation is neutral or positive.
- Wild Massiffs hunt Kreetles and attack players with negative Tusken reputation. Newly generated Tusken camps include adults, with puppies in large camps.
- Two Gamorrean guards per Tatooine cantina, including existing cantinas. They intervene against aggressors, respect self-defense and return about two minutes after being killed.
- Gamorrean dialogue, leather drops and a 5% chance to drop a Gamorrean Spear.
- Spawn eggs for Kreetles, Massiffs and Gamorreans.
- Raw and cooked Bantha, Massiff and Scurrier meat, with furnace, smoker and campfire recipes. The meats also feed wolves and Massiffs.
- Poonten Bread, Scurrier Jerky, Bantha Burgers, Bantha Wraps and Massiff Wraps.
- Bantha Soup granting 30 seconds of Saturation and 5 seconds of Regeneration, served in reusable Tatooine Bowls crafted from native stems and twigs.
- Blue Bantha Milk collected from adult wild or player-tamed Banthas using buckets or glass bottles. Drinking it clears effects and returns the container.
- Three rotating daily food specials at each Barkeeper. Each player can buy three servings per food per day across all cantinas, with remaining servings shown in the shop.
- Five Rodian skin variants, eight Twi’lek skin colors, three Wookiee fur colors, and one additional outfit each for Humans and Twi’leks.
Changed:
- Banthas and Scurriers now drop their own meat instead of beef and rabbit.
- Replaced the second Beskar Spear variant with the Gamorrean Spear, crafted from Durasteel and wooden rods. It deals 6.5 damage, grants one extra block of reach and has 250 durability. Existing copies convert automatically.
- Mandalorian equipment and covert loot now use the two remaining Beskar Spear variants.
Fixed:
- Head tracking no longer overrides creature death animations.
beta
Star Wars: Blood & Beskar 1.1.3-beta
1.1.3-beta12 окт. 2026 г.16Minecraft: 1.21.1neoforge
Что нового
Added:
- Craftable Posters with 11 Imperial, Rebel, and Hutt designs. Shift Right-Click changes the theme; placement picks a random design.
- Craftable Spray Cans with 11 graffiti designs, selected with Shift Right-Click.
- Spray Can refilling with dye: one use per dye, up to five uses. Newly crafted cans start empty and remain intact when depleted.
- Transparent spray placement previews with a white outline.
- Sparse exterior graffiti in Tatooine villages and Nevarro cities, including existing settlements. Removed tags stay removed.
- Spray Can refill recipes in REI and JEI.
Changed:
- Updated orange, green, red, and white Rebel Pilot armor textures and inventory icons.
Fixed:
- Imperial officer hat brims being partly hidden inside the cap.
- Rebel Fleet Captain right-sleeve texture orientation on slim and wide player skins.
Removed:
- Front chest pack from the white Rebel Pilot uniform.
beta
Star Wars: Blood & Beskar 1.1.3-beta
1.1.3-beta12 окт. 2026 г.10Minecraft: 1.21.1fabric
Что нового
Added:
- Craftable Posters with 11 Imperial, Rebel, and Hutt designs. Shift Right-Click changes the theme; placement picks a random design.
- Craftable Spray Cans with 11 graffiti designs, selected with Shift Right-Click.
- Spray Can refilling with dye: one use per dye, up to five uses. Newly crafted cans start empty and remain intact when depleted.
- Transparent spray placement previews with a white outline.
- Sparse exterior graffiti in Tatooine villages and Nevarro cities, including existing settlements. Removed tags stay removed.
- Spray Can refill recipes in REI and JEI.
Changed:
- Updated orange, green, red, and white Rebel Pilot armor textures and inventory icons.
Fixed:
- Imperial officer hat brims being partly hidden inside the cap.
- Rebel Fleet Captain right-sleeve texture orientation on slim and wide player skins.
Removed:
- Front chest pack from the white Rebel Pilot uniform.
beta
Star Wars: Blood & Beskar 1.1.2-beta
1.1.2-beta11 окт. 2026 г.18Minecraft: 1.21.1fabric
Что нового
Added:
- Complete Phase I Clone Pilot and Gunner armor sets, with Starcrafter recipes and matching appearances for existing Clone accessories.
- Eopie mounts in Tatooine wilds and villages. Tame and breed them with Hay Bales, then saddle them for single-rider travel.
- Eopie Spawn Egg.
- Newly generated townspeople can walk with Eopie or Astromech companions on Tatooine and Nevarro, plus Banthas on Tatooine. These companions remain reserved for their NPC owners.
- Humanoid NPC idle, greeting, and talking animations, including Imperial and Hutt gestures.
- Wall-leaning behavior for townspeople and cantina patrons.
- Paired NPC conversations with distinct gestures. Passing players no longer distract them; starting dialogue interrupts the pair.
Changed:
- Wild Banthas spawn less frequently and in groups of one or two. Existing animals remain.
- Hay Bales now support Bantha breeding and feeding wild calves.
Fixed:
- Incorrect or mirrored sleeve and trouser textures on Imperial officers, all Rebel Pilot uniforms, and Rebel Fleet armor.
- Missing Rebel Fleet Captain holster details and incorrect left-arm textures.
- Dialogue now closes when the NPC takes damage or catches fire.
beta
Star Wars: Blood & Beskar 1.1.2-beta
1.1.2-beta11 окт. 2026 г.24Minecraft: 1.21.1neoforge
Что нового
Added:
- Complete Phase I Clone Pilot and Gunner armor sets, with Starcrafter recipes and matching appearances for existing Clone accessories.
- Eopie mounts in Tatooine wilds and villages. Tame and breed them with Hay Bales, then saddle them for single-rider travel.
- Eopie Spawn Egg.
- Newly generated townspeople can walk with Eopie or Astromech companions on Tatooine and Nevarro, plus Banthas on Tatooine. These companions remain reserved for their NPC owners.
- Humanoid NPC idle, greeting, and talking animations, including Imperial and Hutt gestures.
- Wall-leaning behavior for townspeople and cantina patrons.
- Paired NPC conversations with distinct gestures. Passing players no longer distract them; starting dialogue interrupts the pair.
Changed:
- Wild Banthas spawn less frequently and in groups of one or two. Existing animals remain.
- Hay Bales now support Bantha breeding and feeding wild calves.
Fixed:
- Incorrect or mirrored sleeve and trouser textures on Imperial officers, all Rebel Pilot uniforms, and Rebel Fleet armor.
- Missing Rebel Fleet Captain holster details and incorrect left-arm textures.
- Dialogue now closes when the NPC takes damage or catches fire.
beta
Star Wars: Blood & Beskar 1.1.1-beta
1.1.1-beta10 окт. 2026 г.48Minecraft: 1.21.1neoforge
Что нового
Changed:
- Updated Imperial officer hats with angled brims and shorter outer caps.
- Updated gray Imperial Lieutenant and Captain uniform textures.
- Refined Imperial officer chestplate, leggings, and boots inventory icons.
- Updated the Shoretrooper Sergeant armor texture.
Fixed:
- Corrected TIE Pilot chest-pack straps and angled edges to sit properly against the torso.
beta
Star Wars: Blood & Beskar 1.1.1-beta
1.1.1-beta10 окт. 2026 г.30Minecraft: 1.21.1fabric
Что нового
Changed:
- Updated Imperial officer hats with angled brims and shorter outer caps.
- Updated gray Imperial Lieutenant and Captain uniform textures.
- Refined Imperial officer chestplate, leggings, and boots inventory icons.
- Updated the Shoretrooper Sergeant armor texture.
Fixed:
- Corrected TIE Pilot chest-pack straps and angled edges to sit properly against the torso.
beta
Star Wars: Blood & Beskar 1.1.0-beta
1.1.0-beta10 окт. 2026 г.10Minecraft: 1.21.1fabric
Что нового

Added:
- Eight craftable Imperial officer uniforms: Lieutenant and Captain in black, gray, green, and white.
- Complete Scouttrooper and TIE Pilot armor sets with Starcrafter recipes.
- Complete Shoretrooper armor, including Sergeant and Captain chestplates and Starcrafter recipes.
- Stormtrooper and Sandtrooper Sergeant chestplates, crafted using White Dye.
- Imperial Holodrive crafting recipe for making officer uniforms.
Changed:
- Updated Stormtrooper and Sandtrooper helmet models, armor textures, and inventory icons.
- Refreshed Rebel Fleet, Fleet Captain, and orange, green, and red Rebel Pilot textures.
- Simplified green and red Rebel Pilot helmets and reduced jacket and sleeve bulk.
Fixed:
- Corrected Stormtrooper and Sandtrooper sleeve textures on slim player skins.
- Corrected green and red Rebel Pilot sleeve textures for slim and wide player skins.
Removed:
- Front chest packs from orange, green, and red Rebel Pilot uniforms.
beta
Star Wars: Blood & Beskar 1.1.0-beta
1.1.0-beta10 окт. 2026 г.12Minecraft: 1.21.1neoforge
Что нового

Added:
- Eight craftable Imperial officer uniforms: Lieutenant and Captain in black, gray, green, and white.
- Complete Scouttrooper and TIE Pilot armor sets with Starcrafter recipes.
- Complete Shoretrooper armor, including Sergeant and Captain chestplates and Starcrafter recipes.
- Stormtrooper and Sandtrooper Sergeant chestplates, crafted using White Dye.
- Imperial Holodrive crafting recipe for making officer uniforms.
Changed:
- Updated Stormtrooper and Sandtrooper helmet models, armor textures, and inventory icons.
- Refreshed Rebel Fleet, Fleet Captain, and orange, green, and red Rebel Pilot textures.
- Simplified green and red Rebel Pilot helmets and reduced jacket and sleeve bulk.
Fixed:
- Corrected Stormtrooper and Sandtrooper sleeve textures on slim player skins.
- Corrected green and red Rebel Pilot sleeve textures for slim and wide player skins.
Removed:
- Front chest packs from orange, green, and red Rebel Pilot uniforms.
beta
Star Wars: Blood & Beskar 1.0.9-beta
1.0.9-beta7 окт. 2026 г.52Minecraft: 1.21.1neoforge
Что нового
Added:
- Watto now appears beside markets in new and existing Tatooine villages, with animated hovering, dialogue, a spawn egg, and replacement after death.
- Watto sells Hull Plates, Thruster Assemblies, Viewports, and Wing Assemblies for Silver Credits, with half-price buybacks.
- Daily Speeder Bike races against three NPC riders around Tatooine villages, supporting both bike variants.
- Cinematic race introductions, racer close-ups, and a countdown that releases everyone together at GO.
- A blue race guide that turns green while moving and red at the finish, plus position, timer, and checkpoint tracking.
- Immediate race rewards: 3 Silver Credits for first, 1 Silver for second, and 3 Bronze for third. Last place or failure forfeits the raced bike.
- Cantina Barkeepers in new and existing cantinas, with customer-serving routines, bottle-polishing animations, and bottle/water trades.
- Local civilians can take over after a Barkeeper dies, keeping the job across saves.
- Iron, black, blue, and red protocol droids alongside gold, with matching build sections and creative inventory variants. The body section determines the assembled colour, which survives packing.
- An animated yellow guide for pinned quest destinations, with obstacle avoidance and routes around settlement buildings.
- Sprint boost for Speeder Bikes: 1.25× forward speed, a six-second reserve, recharge after releasing Sprint, and a boost meter.
- Button sounds when selecting dialogue answers or switching between Details and Dialogue.
Changed:
- Speeder Bikes now remember their owner. Placing or first riding an unowned bike claims it; other players cannot ride or pack it.
- Quest pins and unpinned choices now persist across reconnects, separately for each world/server.
- Scrap quest requirements and bike-repair scrap rewards now use Beskar Scraps instead of Scrap Metal Blocks. Existing quests migrate while preserving progress and quantities.
- Social quest arrival cameras now smoothly approach, orbit the contact, and return to your viewpoint.
Fixed:
- Speeder Bikes getting stuck on small obstacles, uneven slopes, and ledges.
- Bike steering locking when its banking animation brushes the ground.
- Jerky movement and turning when watching other Speeder Bikes.
- Human and alien bike riders now use proper seated poses with hands reaching toward the controls.
- The player's head obstructing cinematic departures and returns.
- Stale settlement boundary outlines appearing after teleporting or changing dimensions.
beta
Star Wars: Blood & Beskar 1.0.9-beta
1.0.9-beta7 окт. 2026 г.28Minecraft: 1.21.1fabric
Что нового
Added:
- Watto now appears beside markets in new and existing Tatooine villages, with animated hovering, dialogue, a spawn egg, and replacement after death.
- Watto sells Hull Plates, Thruster Assemblies, Viewports, and Wing Assemblies for Silver Credits, with half-price buybacks.
- Daily Speeder Bike races against three NPC riders around Tatooine villages, supporting both bike variants.
- Cinematic race introductions, racer close-ups, and a countdown that releases everyone together at GO.
- A blue race guide that turns green while moving and red at the finish, plus position, timer, and checkpoint tracking.
- Immediate race rewards: 3 Silver Credits for first, 1 Silver for second, and 3 Bronze for third. Last place or failure forfeits the raced bike.
- Cantina Barkeepers in new and existing cantinas, with customer-serving routines, bottle-polishing animations, and bottle/water trades.
- Local civilians can take over after a Barkeeper dies, keeping the job across saves.
- Iron, black, blue, and red protocol droids alongside gold, with matching build sections and creative inventory variants. The body section determines the assembled colour, which survives packing.
- An animated yellow guide for pinned quest destinations, with obstacle avoidance and routes around settlement buildings.
- Sprint boost for Speeder Bikes: 1.25× forward speed, a six-second reserve, recharge after releasing Sprint, and a boost meter.
- Button sounds when selecting dialogue answers or switching between Details and Dialogue.
Changed:
- Speeder Bikes now remember their owner. Placing or first riding an unowned bike claims it; other players cannot ride or pack it.
- Quest pins and unpinned choices now persist across reconnects, separately for each world/server.
- Scrap quest requirements and bike-repair scrap rewards now use Beskar Scraps instead of Scrap Metal Blocks. Existing quests migrate while preserving progress and quantities.
- Social quest arrival cameras now smoothly approach, orbit the contact, and return to your viewpoint.
Fixed:
- Speeder Bikes getting stuck on small obstacles, uneven slopes, and ledges.
- Bike steering locking when its banking animation brushes the ground.
- Jerky movement and turning when watching other Speeder Bikes.
- Human and alien bike riders now use proper seated poses with hands reaching toward the controls.
- The player's head obstructing cinematic departures and returns.
- Stale settlement boundary outlines appearing after teleporting or changing dimensions.
beta
Star Wars: Blood & Beskar 1.0.5-beta
1.0.5-beta6 окт. 2026 г.23Minecraft: 1.21.1fabric
Что нового
Added:
- Twi’lek civilians with six skin colours and six outfits, giving 36 persistent appearances.
- Wookiee civilians with three fur colours, two outfits, 30 health, and strong unarmed attacks.
- Twi’lek and Wookiee spawn eggs, personal names, profession trades, dialogue, and civilian quests across Tatooine settlements and Nevarro cities.
- Wookiee dialogue displays expressive roars with readable translations.
- Search and Destroy space quests from faction NPCs, including ordinary troops, unlocked at 10 reputation.
- Private Quest Signal destinations on the Hyperdrive map, with faction icons and skippable arrival cutscenes.
- Enemy TIE Fighters and Jedi Starfighters with pilots that pursue, evade, boost, and fire ship blasters.
- Space assignments allow one active quest at a time, with 30 minutes to destroy the target and report back for 1–2 Silver Credits and 5–10 faction reputation.
- Destroyed starfighters and speeders now explode with flames, lingering smoke, sound, and TNT-strength damage to nearby entities and blocks.
Changed:
- Cantinas gain three Humans, three Twi’leks, and three Wookiees, including in existing worlds.
- Human Wanderers can spawn armed and help defend their settlement.
- Refreshed Human clothing textures.
- Updated Stormtrooper helmet geometry and Stormtrooper/Sandtrooper helmet inventory icons.
- Doubled Speeder Bike hull health from 40 to 80 for both variants.
- Starfighter collisions now damage both ships, capped at eight hull damage per impact cooldown.
- Reduced rendering overhead for empty space terrain during travel.
Fixed:
- Owned or player-built B1-family droids and C-3POs opening dialogue instead of allowing their direct controls.
- B1 Follow/Stay interactions falling through to other actions.
- C-3PO ownership being lost after packing and placing it again.
- Creative-player projectiles and vehicle collisions instantly destroying otherwise healthy vehicles.
- Vehicle collisions striking seated passengers separately from their hull.
- Bith greeting animations rotating the waving arm in the wrong direction.
beta
Star Wars: Blood & Beskar 1.0.5-beta
1.0.5-beta6 окт. 2026 г.26Minecraft: 1.21.1neoforge
Что нового
Added:
- Twi’lek civilians with six skin colours and six outfits, giving 36 persistent appearances.
- Wookiee civilians with three fur colours, two outfits, 30 health, and strong unarmed attacks.
- Twi’lek and Wookiee spawn eggs, personal names, profession trades, dialogue, and civilian quests across Tatooine settlements and Nevarro cities.
- Wookiee dialogue displays expressive roars with readable translations.
- Search and Destroy space quests from faction NPCs, including ordinary troops, unlocked at 10 reputation.
- Private Quest Signal destinations on the Hyperdrive map, with faction icons and skippable arrival cutscenes.
- Enemy TIE Fighters and Jedi Starfighters with pilots that pursue, evade, boost, and fire ship blasters.
- Space assignments allow one active quest at a time, with 30 minutes to destroy the target and report back for 1–2 Silver Credits and 5–10 faction reputation.
- Destroyed starfighters and speeders now explode with flames, lingering smoke, sound, and TNT-strength damage to nearby entities and blocks.
Changed:
- Cantinas gain three Humans, three Twi’leks, and three Wookiees, including in existing worlds.
- Human Wanderers can spawn armed and help defend their settlement.
- Refreshed Human clothing textures.
- Updated Stormtrooper helmet geometry and Stormtrooper/Sandtrooper helmet inventory icons.
- Doubled Speeder Bike hull health from 40 to 80 for both variants.
- Starfighter collisions now damage both ships, capped at eight hull damage per impact cooldown.
- Reduced rendering overhead for empty space terrain during travel.
Fixed:
- Owned or player-built B1-family droids and C-3POs opening dialogue instead of allowing their direct controls.
- B1 Follow/Stay interactions falling through to other actions.
- C-3PO ownership being lost after packing and placing it again.
- Creative-player projectiles and vehicle collisions instantly destroying otherwise healthy vehicles.
- Vehicle collisions striking seated passengers separately from their hull.
- Bith greeting animations rotating the waving arm in the wrong direction.
beta
Star Wars: Blood & Beskar 1.0.3-beta
1.0.3-beta6 окт. 2026 г.11Minecraft: 1.21.1fabric
Что нового
Added:
- Tatooine Outposts in newly generated terrain, with 36 courtyard layouts, varied houses, enclosed streets, and two-speeder garages.
- Named outposts with entry banners, permanent civilians, three guards, and a captain. Linked outposts follow their village’s faction.
- Outpost and building boundary outlines in F3.
- Water Before Sundown: deliver water and decide how to divide it between households and couriers.
- Eight Credits Short: investigate a disputed debt and negotiate repayment.
- Two Bikes, One Route: inspect, repair, test-drive, and return an assigned garage speeder.
- The Missing Consignment: help a Rebel captain recover an outpost shipment from three B1 droids and a B2.
- Arrival and encounter cutscenes for the new outpost quests.
- Skippable bounty destination reveals when approaching with an active Fob. Reveals stay remembered across reconnects, and targets wait until the cutscene ends before spawning.
Changed:
- Newly generated Tatooine villages have denser streets with 36–53 buildings, more homes, and better-separated moisture farms.
- Wider dialogue bubbles and response buttons, with improved scaling on smaller screens.
- Dialogue choices now show objective, payment, and reputation consequences on hover.
- Choosing a quest response directly accepts its terms and keeps the NPC’s reply visible.
- Rewritten NPC conversations, quest briefings, and hand-in dialogue with clearer instructions.
- Clearer journal instructions throughout The Unfinished Star Chart.
- Reworked optional errands to use practical supplies such as scrap, string, food, and Durasteel.
- Revised quest choices offer payment-versus-reputation tradeoffs; dismissive replies can reduce standing.
- Ordinary supply quests now finish when the delivery is handed over.
Fixed:
- Conversations closing unexpectedly when advancing to another reply.
- Repeated or outdated dialogue clicks triggering later choices.
- Quest hand-ins switching to another assignment at a shared NPC.
- Negotiated delivery quantities not updating ordinary quest titles.
- Reputation losses missing from quest completion displays; gains now appear green and losses red.
Removed:
- Extra confirmation screens after authored quest choices.
- Redundant waiting stages, paperwork deliveries, and repeated reports from many existing quests.
- Beds and bed-based resident spawns from two-speeder garages.
beta
Star Wars: Blood & Beskar 1.0.3-beta
1.0.3-beta6 окт. 2026 г.9Minecraft: 1.21.1neoforge
Что нового
Added:
- Tatooine Outposts in newly generated terrain, with 36 courtyard layouts, varied houses, enclosed streets, and two-speeder garages.
- Named outposts with entry banners, permanent civilians, three guards, and a captain. Linked outposts follow their village’s faction.
- Outpost and building boundary outlines in F3.
- Water Before Sundown: deliver water and decide how to divide it between households and couriers.
- Eight Credits Short: investigate a disputed debt and negotiate repayment.
- Two Bikes, One Route: inspect, repair, test-drive, and return an assigned garage speeder.
- The Missing Consignment: help a Rebel captain recover an outpost shipment from three B1 droids and a B2.
- Arrival and encounter cutscenes for the new outpost quests.
- Skippable bounty destination reveals when approaching with an active Fob. Reveals stay remembered across reconnects, and targets wait until the cutscene ends before spawning.
Changed:
- Newly generated Tatooine villages have denser streets with 36–53 buildings, more homes, and better-separated moisture farms.
- Wider dialogue bubbles and response buttons, with improved scaling on smaller screens.
- Dialogue choices now show objective, payment, and reputation consequences on hover.
- Choosing a quest response directly accepts its terms and keeps the NPC’s reply visible.
- Rewritten NPC conversations, quest briefings, and hand-in dialogue with clearer instructions.
- Clearer journal instructions throughout The Unfinished Star Chart.
- Reworked optional errands to use practical supplies such as scrap, string, food, and Durasteel.
- Revised quest choices offer payment-versus-reputation tradeoffs; dismissive replies can reduce standing.
- Ordinary supply quests now finish when the delivery is handed over.
Fixed:
- Conversations closing unexpectedly when advancing to another reply.
- Repeated or outdated dialogue clicks triggering later choices.
- Quest hand-ins switching to another assignment at a shared NPC.
- Negotiated delivery quantities not updating ordinary quest titles.
- Reputation losses missing from quest completion displays; gains now appear green and losses red.
Removed:
- Extra confirmation screens after authored quest choices.
- Redundant waiting stages, paperwork deliveries, and repeated reports from many existing quests.
- Beds and bed-based resident spawns from two-speeder garages.
beta
Star Wars: Blood & Beskar 1.0.0-beta
1.0.0-beta5 окт. 2026 г.29Minecraft: 1.21.1neoforge
Что нового
Added:
- Full Phase I Clone Trooper armor, craftable at the Starcrafter with iron-tier protection and Durasteel repairs.
- 19 dye-selected Clone unit appearances: 501st, 212th, 327th, 41st, 442nd, Wolfpack, Coruscant Guard, 187th, Galactic Marines, 91st, 5th Fleet Security, Kamino Security, Howzer’s Unit, Combat Engineers, Hawkbat, Shadow Troopers, 332nd, 13th, and Doom’s Unit.
- Five craftable Clone accessories: Sand Visor, Kama, Command Visor & Comlink, Rangefinder, and Pauldron. Equip them in the Arm, Belt, and Cape slots; their colors automatically match your Clone armor.
- Hover explanations for unavailable quest responses and reputation requirements.
Changed:
- Shortened quest responses and clarified NPC instructions, destinations, delivery quantities, optional work, and reporting steps.
- Updated Stormtrooper and Sandtrooper inventory icons.
Fixed:
- Server stalls when finding bounty destinations. Location confirmation can now be cancelled, and hunt timers and daily stock only change once the Fob is ready.
- Incorrect texture orientation on mirrored model parts and thin surfaces.
beta
Star Wars: Blood & Beskar 1.0.0-beta
1.0.0-beta5 окт. 2026 г.20Minecraft: 1.21.1fabric
Что нового
Added:
- Full Phase I Clone Trooper armor, craftable at the Starcrafter with iron-tier protection and Durasteel repairs.
- 19 dye-selected Clone unit appearances: 501st, 212th, 327th, 41st, 442nd, Wolfpack, Coruscant Guard, 187th, Galactic Marines, 91st, 5th Fleet Security, Kamino Security, Howzer’s Unit, Combat Engineers, Hawkbat, Shadow Troopers, 332nd, 13th, and Doom’s Unit.
- Five craftable Clone accessories: Sand Visor, Kama, Command Visor & Comlink, Rangefinder, and Pauldron. Equip them in the Arm, Belt, and Cape slots; their colors automatically match your Clone armor.
- Hover explanations for unavailable quest responses and reputation requirements.
Changed:
- Shortened quest responses and clarified NPC instructions, destinations, delivery quantities, optional work, and reporting steps.
- Updated Stormtrooper and Sandtrooper inventory icons.
Fixed:
- Server stalls when finding bounty destinations. Location confirmation can now be cancelled, and hunt timers and daily stock only change once the Fob is ready.
- Incorrect texture orientation on mirrored model parts and thin surfaces.
release
Star Wars: Blood & Beskar 0.9.9
0.9.94 окт. 2026 г.92Minecraft: 1.21.1neoforge
Что нового
Added:
- The Unfinished Star Chart: an optional ten-chapter main quest covering crafting, refining, shipbuilding, travel, trading, NPC jobs and exploration across five worlds.
- Main quest chapter rewards, The Finished Star Chart commemorative Holodrive and the Independent Spacer advancement.
- Automatic main quest HUD tracking that remembers your pin preference between sessions.
- Server option to disable and resume the main quest without losing progress.
- Human Wanderers in newly generated Tatooine villages and Nevarro cities, with 45 appearances, dialogue, civilian quests and a spawn egg. Their allegiance follows their settlement's controller.
- Three Rodian skins, one Rodian outfit and six Zabrak skins, while preserving existing NPC appearances.
Changed:
- Jawa salvage merchants now sell the materials they buy, at twice their base payout. Existing merchants gain these offers when trading opens.
- Newly generated Nevarro cities draw civilians from Rodians, Trandoshans, Bith, Zabraks and Humans.
- Lightsabers now cycle through nine ground attack animations, including slashes, thrusts and an overhead finisher. A descending overhead attack replaces the aerial spin.
- Lightsaber attacks hit immediately using normal Minecraft cooldown strength and critical-hit rules.
- Added an upright lightsaber ready stance, coordinated two-handed grips, deliberate one-handed cuts and smoother attack transitions. An occupied offhand uses a one-handed grip.
- Blocking can interrupt a lightsaber swing immediately.
- The pinned quest HUD shows the current and next objectives, animates completed steps and displays awarded items and reputation gains.
Fixed:
- Completed Tracking Fob bounties disappearing before payment is claimed; they now show a reward-collection objective.
- Holding the attack button repeatedly triggering lightsaber swings on NeoForge.
- Lightsaber animations lingering after switching weapons or retracting the blade.
- Improved lightsaber hand alignment, left-handed posing and inventory previews, with poses respecting Force casting and speeder riding.
release
Star Wars: Blood & Beskar 0.9.9
0.9.94 окт. 2026 г.77Minecraft: 1.21.1fabric
Что нового
Added:
- The Unfinished Star Chart: an optional ten-chapter main quest covering crafting, refining, shipbuilding, travel, trading, NPC jobs and exploration across five worlds.
- Main quest chapter rewards, The Finished Star Chart commemorative Holodrive and the Independent Spacer advancement.
- Automatic main quest HUD tracking that remembers your pin preference between sessions.
- Server option to disable and resume the main quest without losing progress.
- Human Wanderers in newly generated Tatooine villages and Nevarro cities, with 45 appearances, dialogue, civilian quests and a spawn egg. Their allegiance follows their settlement's controller.
- Three Rodian skins, one Rodian outfit and six Zabrak skins, while preserving existing NPC appearances.
Changed:
- Jawa salvage merchants now sell the materials they buy, at twice their base payout. Existing merchants gain these offers when trading opens.
- Newly generated Nevarro cities draw civilians from Rodians, Trandoshans, Bith, Zabraks and Humans.
- Lightsabers now cycle through nine ground attack animations, including slashes, thrusts and an overhead finisher. A descending overhead attack replaces the aerial spin.
- Lightsaber attacks hit immediately using normal Minecraft cooldown strength and critical-hit rules.
- Added an upright lightsaber ready stance, coordinated two-handed grips, deliberate one-handed cuts and smoother attack transitions. An occupied offhand uses a one-handed grip.
- Blocking can interrupt a lightsaber swing immediately.
- The pinned quest HUD shows the current and next objectives, animates completed steps and displays awarded items and reputation gains.
Fixed:
- Completed Tracking Fob bounties disappearing before payment is claimed; they now show a reward-collection objective.
- Holding the attack button repeatedly triggering lightsaber swings on NeoForge.
- Lightsaber animations lingering after switching weapons or retracting the blade.
- Improved lightsaber hand alignment, left-handed posing and inventory previews, with poses respecting Force casting and speeder riding.
release
Star Wars: Blood & Beskar 0.9.8
0.9.84 окт. 2026 г.9Minecraft: 1.21.1fabric
Что нового
Added:
- Hyperdrive jumps to visited Tatooine villages and Nevarro towns, with saved discoveries and expandable destination lists. Revisit existing towns to unlock them.
- Branching dialogue for faction quests, supply requests, neighbourhood stories and all four bounty tiers, with optional work and different credit or reputation rewards.
- Nine follow-up chapters across Rebel, Jawa, Mandalorian and Hutt storylines, including offworld assignments and an alternate Hutt ending.
- Nevarro Jawa quest: “Borrow” B1 Parts from the Village Forge, with a cinematic reveal and B1 Body recovery.
- Four civilian jobs: A Fair Exchange, A Second Opinion, Back on the Road and Check the Unit, covering trading, mediation, speeder repairs and Gonk inspections.
- Beyond the Dunes: Naboo Samples, combining exploration, ore mining and a return delivery.
Changed:
- Nevarro civilians now gain personal names, local relationships and access to all 15 neighbourhood stories, including in existing cities.
- Connected story chapters are completed once per giver, with choices and pending follow-ups saved across reloads.
- Pending chapters take priority over rotating offers; regular offer days now also include the new standalone jobs.
- NPC deliveries and reports require a dialogue response before completing, including intermediate steps and older saved quests.
- Negotiated bounties occupy the leader’s quest slot through redemption, reporting and agreed extra work. Defeating the target starts a fresh 40-minute completion window.
- Dialogue uses a smaller, scrollable speech bubble, click-to-reveal text and a Details toggle for objectives, rewards and consequences.
- Longer answers wrap into taller buttons beside the speech bubble, with scrolling when needed.
- Quest answers clearly state delivery totals and extra work, with quantities highlighted in light green.
Fixed:
- Jawa salvage targeting another settlement or unavailable parts; invalid older assignments are cleared.
- Neighbourhood quests using contacts or destinations outside the giver’s settlement, with progress waiting for displaced or unloaded contacts.
- Expired quests leaving encounter enemies or quest cinematics active.
release
Star Wars: Blood & Beskar 0.9.8
0.9.84 окт. 2026 г.9Minecraft: 1.21.1neoforge
Что нового
Added:
- Hyperdrive jumps to visited Tatooine villages and Nevarro towns, with saved discoveries and expandable destination lists. Revisit existing towns to unlock them.
- Branching dialogue for faction quests, supply requests, neighbourhood stories and all four bounty tiers, with optional work and different credit or reputation rewards.
- Nine follow-up chapters across Rebel, Jawa, Mandalorian and Hutt storylines, including offworld assignments and an alternate Hutt ending.
- Nevarro Jawa quest: “Borrow” B1 Parts from the Village Forge, with a cinematic reveal and B1 Body recovery.
- Four civilian jobs: A Fair Exchange, A Second Opinion, Back on the Road and Check the Unit, covering trading, mediation, speeder repairs and Gonk inspections.
- Beyond the Dunes: Naboo Samples, combining exploration, ore mining and a return delivery.
Changed:
- Nevarro civilians now gain personal names, local relationships and access to all 15 neighbourhood stories, including in existing cities.
- Connected story chapters are completed once per giver, with choices and pending follow-ups saved across reloads.
- Pending chapters take priority over rotating offers; regular offer days now also include the new standalone jobs.
- NPC deliveries and reports require a dialogue response before completing, including intermediate steps and older saved quests.
- Negotiated bounties occupy the leader’s quest slot through redemption, reporting and agreed extra work. Defeating the target starts a fresh 40-minute completion window.
- Dialogue uses a smaller, scrollable speech bubble, click-to-reveal text and a Details toggle for objectives, rewards and consequences.
- Longer answers wrap into taller buttons beside the speech bubble, with scrolling when needed.
- Quest answers clearly state delivery totals and extra work, with quantities highlighted in light green.
Fixed:
- Jawa salvage targeting another settlement or unavailable parts; invalid older assignments are cleared.
- Neighbourhood quests using contacts or destinations outside the giver’s settlement, with progress waiting for displaced or unloaded contacts.
- Expired quests leaving encounter enemies or quest cinematics active.
release
Star Wars: Blood & Beskar 0.9.7
0.9.73 окт. 2026 г.22Minecraft: 1.21.1neoforge
Что нового
Added:
- Unique, persistent species-specific names for Bith, Jawa, Rodian, Trandoshan and Zabrak townspeople.
- Lasting friendships, neutral acquaintances and rivalries between Tatooine civilians.
- 15 non-combat neighbourhood quests involving messages, shared meals, repairs and disputes, with arrival scenes, varied objectives, credit rewards and reputation.
- Indoor beds and resident NPCs in newly generated Tatooine homes.
- Permanent street civilians and duty droids in new Tatooine villages, with populations scaled to town size.
Changed:
- Civilians and duty droids follow street routes in new villages; civilians stop at markets to greet Jawa traders.
- Settlement NPCs have slightly varied, persistent walking speeds.
- Up to three Jawas can share one barrel workstation, retaining their jobs across reloads.
- NPC quest availability and unaccepted offers rotate daily, with two offering days followed by one day off. Active quests retain their objectives and deadlines.
- Completing a quest gives its issuer a five-minute cooldown, shared across players and saved across restarts.
- New Tusken and battle-droid clearing assignments use varied locations around settlements and avoid the previous encounter area.
- Tatooine villages and cantinas can generate across hills and hollows, with wider, smoother terrain transitions in newly generated areas.
- Pinned quest coordinates and world names now appear light blue.
Fixed:
- Force powers becoming unavailable after dimension travel, while preserving progression, selected power and remaining Lightning charge.
- NeoForge startup crashes caused by Force cooldown bonuses on armour.
- Market stalls, wanted stands and debris plots sitting above street level in new villages.
- Overworld Imperial patrols and roaming Mandalorians accumulating near bases; new spawns avoid villages and respect nearby population limits.
Removed:
- Quest abandonment through NPC dialogue. Finish an assignment or wait for it to expire before replacing it.
release
Star Wars: Blood & Beskar 0.9.7
0.9.73 окт. 2026 г.15Minecraft: 1.21.1fabric
Что нового
Added:
- Unique, persistent species-specific names for Bith, Jawa, Rodian, Trandoshan and Zabrak townspeople.
- Lasting friendships, neutral acquaintances and rivalries between Tatooine civilians.
- 15 non-combat neighbourhood quests involving messages, shared meals, repairs and disputes, with arrival scenes, varied objectives, credit rewards and reputation.
- Indoor beds and resident NPCs in newly generated Tatooine homes.
- Permanent street civilians and duty droids in new Tatooine villages, with populations scaled to town size.
Changed:
- Civilians and duty droids follow street routes in new villages; civilians stop at markets to greet Jawa traders.
- Settlement NPCs have slightly varied, persistent walking speeds.
- Up to three Jawas can share one barrel workstation, retaining their jobs across reloads.
- NPC quest availability and unaccepted offers rotate daily, with two offering days followed by one day off. Active quests retain their objectives and deadlines.
- Completing a quest gives its issuer a five-minute cooldown, shared across players and saved across restarts.
- New Tusken and battle-droid clearing assignments use varied locations around settlements and avoid the previous encounter area.
- Tatooine villages and cantinas can generate across hills and hollows, with wider, smoother terrain transitions in newly generated areas.
- Pinned quest coordinates and world names now appear light blue.
Fixed:
- Force powers becoming unavailable after dimension travel, while preserving progression, selected power and remaining Lightning charge.
- NeoForge startup crashes caused by Force cooldown bonuses on armour.
- Market stalls, wanted stands and debris plots sitting above street level in new villages.
- Overworld Imperial patrols and roaming Mandalorians accumulating near bases; new spawns avoid villages and respect nearby population limits.
Removed:
- Quest abandonment through NPC dialogue. Finish an assignment or wait for it to expire before replacing it.
release
Star Wars: Blood & Beskar 0.9.6
0.9.62 окт. 2026 г.24Minecraft: 1.21.1fabric
Что нового
Added:
- Water for the Cause: collect water at an assigned moisture farm and deliver it to a Rebel Captain.
- The Captain’s Price: hunt a Stormtrooper Captain and four escorts on Nevarro, redeem your supplied Fob, and report to the clan leader.
- Scrap the War Machines: destroy three assigned B1 droids and one B2 outside a Tatooine village or Nevarro city.
- Clear the Dune Route: defeat three assigned Tuskens and their Elder for a Hutt contact.
- No Questions Asked: deliver Refined Coaxium to a Trandoshan in another Cantina, then return for payment.
- Someone Else’s Junk: recover B1 legs from marked debris for a Jawa.
- Push Back the Patrol: survey an Imperial settlement, defeat three of its Sandtroopers, and report to a Tusken Elder.
- Spare Parts, Old Orders: craft two B1 Heads, deliver them to a Nevarro detachment, and report back.
- Saved progress, two-hour deadlines, credit and reputation rewards, and skippable objective cutscenes for the new quests.
- Hutt quest contacts in Tatooine cantinas and villages.
- Ordinary Durasteel, Refined Coaxium and Scrap Metal delivery jobs from clan leaders, Rodian contacts and Jawas.
- Abandon quest option when speaking to the issuing NPC.
Changed:
- Quest limits now allow one active quest per issuing NPC, keeping other NPCs available.
- NPCs use one Quest button, keep stable ordinary offers, and offer alternative work when a cinematic quest has no suitable destination.
- Clan leader quests require 25 Mandalorian standing; Hutt, Jawa and Tusken faction quests require neutral standing or better.
- Tusken and battle-droid clearing quests share a limit of one active encounter per player and one per destination settlement across players.
- Pinned quests now show separate action bullets, readable coordinates, timers and wrapped text. Completed steps remain visible in gray with strikethrough.
- All Mandalorian clans are now allies, avoid firing through one another, and share calls for help.
- Newly generated Tatooine villages now have a 20% chance to include a Cantina.
Fixed:
- Cantina locating blocking the server or stopping too early at rejected village sites. Searches now report progress and time out safely.
- Small civilian groups sometimes having no selected quest giver.
- Incorrect texture orientation on B2 Super Battle Droid legs.
Removed:
- Settlement-search assignments. Retired quests and duplicate assignments from the same NPC are cleared from existing saves.
release
Star Wars: Blood & Beskar 0.9.6
0.9.62 окт. 2026 г.29Minecraft: 1.21.1neoforge
Что нового
Added:
- Water for the Cause: collect water at an assigned moisture farm and deliver it to a Rebel Captain.
- The Captain’s Price: hunt a Stormtrooper Captain and four escorts on Nevarro, redeem your supplied Fob, and report to the clan leader.
- Scrap the War Machines: destroy three assigned B1 droids and one B2 outside a Tatooine village or Nevarro city.
- Clear the Dune Route: defeat three assigned Tuskens and their Elder for a Hutt contact.
- No Questions Asked: deliver Refined Coaxium to a Trandoshan in another Cantina, then return for payment.
- Someone Else’s Junk: recover B1 legs from marked debris for a Jawa.
- Push Back the Patrol: survey an Imperial settlement, defeat three of its Sandtroopers, and report to a Tusken Elder.
- Spare Parts, Old Orders: craft two B1 Heads, deliver them to a Nevarro detachment, and report back.
- Saved progress, two-hour deadlines, credit and reputation rewards, and skippable objective cutscenes for the new quests.
- Hutt quest contacts in Tatooine cantinas and villages.
- Ordinary Durasteel, Refined Coaxium and Scrap Metal delivery jobs from clan leaders, Rodian contacts and Jawas.
- Abandon quest option when speaking to the issuing NPC.
Changed:
- Quest limits now allow one active quest per issuing NPC, keeping other NPCs available.
- NPCs use one Quest button, keep stable ordinary offers, and offer alternative work when a cinematic quest has no suitable destination.
- Clan leader quests require 25 Mandalorian standing; Hutt, Jawa and Tusken faction quests require neutral standing or better.
- Tusken and battle-droid clearing quests share a limit of one active encounter per player and one per destination settlement across players.
- Pinned quests now show separate action bullets, readable coordinates, timers and wrapped text. Completed steps remain visible in gray with strikethrough.
- All Mandalorian clans are now allies, avoid firing through one another, and share calls for help.
- Newly generated Tatooine villages now have a 20% chance to include a Cantina.
Fixed:
- Cantina locating blocking the server or stopping too early at rejected village sites. Searches now report progress and time out safely.
- Small civilian groups sometimes having no selected quest giver.
- Incorrect texture orientation on B2 Super Battle Droid legs.
Removed:
- Settlement-search assignments. Retired quests and duplicate assignments from the same NPC are cleared from existing saves.
release
Star Wars: Blood & Beskar 0.9.5
0.9.52 окт. 2026 г.7Minecraft: 1.21.1neoforge
Что нового
Added:
- Experimental arrival cameras for Tatooine and Nevarro settlements.
- Automatic Cantina introductions with a room sweep and smooth return to your view, once per Cantina per connection. Press Escape or your inventory key to skip.
- Side-view cameras for NPC conversations, with normal-view fallback in cramped spaces.
- Rebindable Toggle Cinematic Cameras control, unbound by default.
- Quest pinning: click a quest to track its objectives, progress, destination and countdown on your HUD.
- Persistent Cantina crowds: three each of Zabraks, Rodians, Trandoshans and Jawas, plus 1–2 Gonk droids. Also populates Cantinas in existing worlds.
- Civilian NPCs can walk to free stools, sit with proper poses, and resume wandering. Cantina patrons stay within the customer area.
- Supply quests from eligible Cantina patrons.
Changed:
- Quest details now show bounty targets and coordinates, discovery destinations, and carried delivery-item counts.
- Settlement and Cantina banners now reveal through a white glow before settling into their faction colours.
- The first Cantina banner appears during its introduction; later visits show only the banner.
- Newly generated Tatooine towns have closer building groups, alleys and connected street loops.
- Tatooine Mandalorian coverts now generate separately from villages.
- Sitting on a stool now aligns you with its facing direction.
Fixed:
- Buried or unsupported town buildings and streets, terrain covering Cantinas, and missing outer town sections in newly generated Tatooine towns.
- Unsafe stool dismount positions, including when the stool is broken.
- Completed bounties briefly remaining in the Quests tab and outdated bounty phases appearing during updates.
- Dialogue remaining open after player death or dimension changes.
release
Star Wars: Blood & Beskar 0.9.5
0.9.52 окт. 2026 г.5Minecraft: 1.21.1fabric
Что нового
Added:
- Experimental arrival cameras for Tatooine and Nevarro settlements.
- Automatic Cantina introductions with a room sweep and smooth return to your view, once per Cantina per connection. Press Escape or your inventory key to skip.
- Side-view cameras for NPC conversations, with normal-view fallback in cramped spaces.
- Rebindable Toggle Cinematic Cameras control, unbound by default.
- Quest pinning: click a quest to track its objectives, progress, destination and countdown on your HUD.
- Persistent Cantina crowds: three each of Zabraks, Rodians, Trandoshans and Jawas, plus 1–2 Gonk droids. Also populates Cantinas in existing worlds.
- Civilian NPCs can walk to free stools, sit with proper poses, and resume wandering. Cantina patrons stay within the customer area.
- Supply quests from eligible Cantina patrons.
Changed:
- Quest details now show bounty targets and coordinates, discovery destinations, and carried delivery-item counts.
- Settlement and Cantina banners now reveal through a white glow before settling into their faction colours.
- The first Cantina banner appears during its introduction; later visits show only the banner.
- Newly generated Tatooine towns have closer building groups, alleys and connected street loops.
- Tatooine Mandalorian coverts now generate separately from villages.
- Sitting on a stool now aligns you with its facing direction.
Fixed:
- Buried or unsupported town buildings and streets, terrain covering Cantinas, and missing outer town sections in newly generated Tatooine towns.
- Unsafe stool dismount positions, including when the stool is broken.
- Completed bounties briefly remaining in the Quests tab and outdated bounty phases appearing during updates.
- Dialogue remaining open after player death or dimension changes.
release
Star Wars: Blood & Beskar 0.9.2
0.9.29 сент. 2026 г.143Minecraft: 1.21.1fabric
Что нового
Added:
- New Moisture Farm utility block and full Tatooine Water Bottle loop (collectable in 4-block farm sections, stores up to 8, grants saturation when drunk).
- Moistened settlement world content: moisture farms spawn in selected Tatooine villages and as rare isolated desert/salt-flat clusters.
- New settlement civilian quest flow for regular villagers (Accept/Deny/track/return in Quest tab) with delivery-only supply missions.
- New trade/resource recipes from native Tatooine materials (string from fibers, dyes from flowers/petals/blooms).
- New settlement resource ledger effects in trading: provisioners and textile/masonry traders refresh and price off settlement water/food/material state.
- New command flow to locate Tatooine cantinas via structure lookup.
- New settlement boundary and building-outline debug visibility on F3 (nearby settlement boxes and individual building boxes).
Changed:
- Vehicle flight now uses buffered server-confirmed movement so fighters brake at unresolved terrain/render boundaries instead of overflying missing terrain.
- Starfighter travel now emphasizes smoother acceleration/deceleration and position-hold behavior through stalls, reducing snapback feel.
- Settlement/Cantina entry presentation now shows stable settlement identity and keeps ownership/rules stable even inside cantinas.
- Humanoid military quest gating was reshaped: military Quest now comes from specific captains (including unowned B1 captains), not ordinary military NPCs or Tusken Elders.
- Villager quest roles expanded for permanent residents/workers and market crews, with persistent role and settlement-behavior integration.
- Faction dialogue now supports civilian Quest and reputation-gated military quest follow-ups through the existing Quest system.
- Civilian quest rewards and delivery outcomes now feed settlement inventory/reputation systems (including Jawa reputation behavior).
release
Star Wars: Blood & Beskar 0.9.2
0.9.29 сент. 2026 г.193Minecraft: 1.21.1neoforge
Что нового
Added:
- New Moisture Farm utility block and full Tatooine Water Bottle loop (collectable in 4-block farm sections, stores up to 8, grants saturation when drunk).
- Moistened settlement world content: moisture farms spawn in selected Tatooine villages and as rare isolated desert/salt-flat clusters.
- New settlement civilian quest flow for regular villagers (Accept/Deny/track/return in Quest tab) with delivery-only supply missions.
- New trade/resource recipes from native Tatooine materials (string from fibers, dyes from flowers/petals/blooms).
- New settlement resource ledger effects in trading: provisioners and textile/masonry traders refresh and price off settlement water/food/material state.
- New command flow to locate Tatooine cantinas via structure lookup.
- New settlement boundary and building-outline debug visibility on F3 (nearby settlement boxes and individual building boxes).
Changed:
- Vehicle flight now uses buffered server-confirmed movement so fighters brake at unresolved terrain/render boundaries instead of overflying missing terrain.
- Starfighter travel now emphasizes smoother acceleration/deceleration and position-hold behavior through stalls, reducing snapback feel.
- Settlement/Cantina entry presentation now shows stable settlement identity and keeps ownership/rules stable even inside cantinas.
- Humanoid military quest gating was reshaped: military Quest now comes from specific captains (including unowned B1 captains), not ordinary military NPCs or Tusken Elders.
- Villager quest roles expanded for permanent residents/workers and market crews, with persistent role and settlement-behavior integration.
- Faction dialogue now supports civilian Quest and reputation-gated military quest follow-ups through the existing Quest system.
- Civilian quest rewards and delivery outcomes now feed settlement inventory/reputation systems (including Jawa reputation behavior).
release
Star Wars: Blood & Beskar 0.9.1
0.9.17 сент. 2026 г.31Minecraft: 1.21.1fabric
Что нового
Added:
- Force Pull, with item retrieval, enemy pulling, charge strength, and three ranks.
- Force Heal, with self/ally healing, extinguishing, cleansing, and three ranks.
- Force Lightning, with chaining, debuffs, bonus damage to conductive targets, a rechargeable reserve, and three ranks.
- Holocrons and rare chest loot for all three new Force powers.
- Force Training XP rewards for meaningful Pull, Heal, and Lightning usage.
- Rodian, Bith, and Zabrak variants for Rebel Troopers.
- Proper textures for Dagobah Stone, Polished Dagobah Stone, and Dagobah Stone Bricks.
Changed:
- Expanded every Force alignment path to two powers.
- Added Force Lightning reserve tracking to the power HUD and refreshed Force power icons.
- Rebuilt Tatooine villages with 48 connected layouts, 24 building designs, longer row buildings, varied markets, and whole-village rotation.
- Tatooine Cantinas are now optional, with each village containing zero or one.
- Tatooine villages and their linked Mandalorian coverts now generate much farther apart.
- Human Rebel Troopers can spawn helmeted or helmetless; alien Troopers remain helmetless, while Fleet Captains remain human and helmeted.
- Jedi and Sith Robes now use dedicated robe models and updated textures.
- Updated the Nevarro Gray Sculpted Stone texture.
Fixed:
- Fixed overlapping Tatooine village buildings and disconnected village halves.
- Fixed buildings facing away from roads, buried entrances, and buried market decorations.
- Fixed village foundations using oversized square platforms instead of matching building footprints.
- Fixed alien Rebel bodies, armor, and held equipment following their movement and combat poses correctly.
- Fixed Jedi and Sith robe model fit and appearance.
release
Star Wars: Blood & Beskar 0.9.1
0.9.17 сент. 2026 г.36Minecraft: 1.21.1neoforge
Что нового
Added:
- Force Pull, with item retrieval, enemy pulling, charge strength, and three ranks.
- Force Heal, with self/ally healing, extinguishing, cleansing, and three ranks.
- Force Lightning, with chaining, debuffs, bonus damage to conductive targets, a rechargeable reserve, and three ranks.
- Holocrons and rare chest loot for all three new Force powers.
- Force Training XP rewards for meaningful Pull, Heal, and Lightning usage.
- Rodian, Bith, and Zabrak variants for Rebel Troopers.
- Proper textures for Dagobah Stone, Polished Dagobah Stone, and Dagobah Stone Bricks.
Changed:
- Expanded every Force alignment path to two powers.
- Added Force Lightning reserve tracking to the power HUD and refreshed Force power icons.
- Rebuilt Tatooine villages with 48 connected layouts, 24 building designs, longer row buildings, varied markets, and whole-village rotation.
- Tatooine Cantinas are now optional, with each village containing zero or one.
- Tatooine villages and their linked Mandalorian coverts now generate much farther apart.
- Human Rebel Troopers can spawn helmeted or helmetless; alien Troopers remain helmetless, while Fleet Captains remain human and helmeted.
- Jedi and Sith Robes now use dedicated robe models and updated textures.
- Updated the Nevarro Gray Sculpted Stone texture.
Fixed:
- Fixed overlapping Tatooine village buildings and disconnected village halves.
- Fixed buildings facing away from roads, buried entrances, and buried market decorations.
- Fixed village foundations using oversized square platforms instead of matching building footprints.
- Fixed alien Rebel bodies, armor, and held equipment following their movement and combat poses correctly.
- Fixed Jedi and Sith robe model fit and appearance.
release
Star Wars: Blood & Beskar 0.9.0
0.9.06 сент. 2026 г.23Minecraft: 1.21.1fabric
Что нового
Added:
- Added faction assignments for the Empire, Rebel Alliance, Separatists, and Tuskens.
- Added Discover, Eliminate, and Delivery assignments with deadlines, progress tracking, item rewards, and faction reputation.
- Added faction assignments to the inventory Quests tab, including objectives, progress, return coordinates, rewards, and remaining time.
- Added quest-giver highlighting for active delivery assignments.
- Added dialogue and faction assignments to Rebel Troopers and Rebel Fleet Captains.
- Added the GNK Power Droid with settlement spawns, sounds, Follow/Stay commands, Iron Ingot repairs, and Wrench packing.
- Added Scurriers as breedable, rabbit-like Tatooine wildlife with natural spawning, drops, and a spawn egg.
- Added Overworld Doonium ore generation and smelting/blasting recipes for Raw Doonium.
- Added a four-piece White Rebel Pilot armor set, crafted from orange Pilot armor and White Dye at the Starcrafter.
- Added White Rebel Pilot armor to the possible outfits worn by Rebel Troopers.
Changed:
- Faction quests unlock at 25 reputation from military captains and Tusken Elders.
- Military NPCs and Tuskens now refuse dialogue below −30 reputation.
- Killing Rebel infantry now lowers Rebel reputation and improves Imperial reputation.
- GNK Power Droids can appear as settlement utility droids on Tatooine and Nevarro.
- Reduced wild Bantha spawn frequency to make room for Scurriers.
- Updated Rebel Pilot and Shadowtrooper armor textures.
- Improved quest dialogue with locked choices, objective icons, reward previews, and Accept, Reject, and Return options.
Fixed:
- Fixed blaster and attachment models being broken by hidden muzzle markers.
- Fixed Rebel Pilot sleeve and leg textures appearing mirrored incorrectly.
- Fixed GNK Power Droid leg texture orientation.
- Fixed Scurrier jumps not moving forward correctly and animations ending before landing.
- Fixed Scurrier head and body animation alignment.
- Fixed Imperial raid titles and victory/defeat text using incorrect names.
release
Star Wars: Blood & Beskar 0.9.0
0.9.06 сент. 2026 г.30Minecraft: 1.21.1neoforge
Что нового
Added:
- Added faction assignments for the Empire, Rebel Alliance, Separatists, and Tuskens.
- Added Discover, Eliminate, and Delivery assignments with deadlines, progress tracking, item rewards, and faction reputation.
- Added faction assignments to the inventory Quests tab, including objectives, progress, return coordinates, rewards, and remaining time.
- Added quest-giver highlighting for active delivery assignments.
- Added dialogue and faction assignments to Rebel Troopers and Rebel Fleet Captains.
- Added the GNK Power Droid with settlement spawns, sounds, Follow/Stay commands, Iron Ingot repairs, and Wrench packing.
- Added Scurriers as breedable, rabbit-like Tatooine wildlife with natural spawning, drops, and a spawn egg.
- Added Overworld Doonium ore generation and smelting/blasting recipes for Raw Doonium.
- Added a four-piece White Rebel Pilot armor set, crafted from orange Pilot armor and White Dye at the Starcrafter.
- Added White Rebel Pilot armor to the possible outfits worn by Rebel Troopers.
Changed:
- Faction quests unlock at 25 reputation from military captains and Tusken Elders.
- Military NPCs and Tuskens now refuse dialogue below −30 reputation.
- Killing Rebel infantry now lowers Rebel reputation and improves Imperial reputation.
- GNK Power Droids can appear as settlement utility droids on Tatooine and Nevarro.
- Reduced wild Bantha spawn frequency to make room for Scurriers.
- Updated Rebel Pilot and Shadowtrooper armor textures.
- Improved quest dialogue with locked choices, objective icons, reward previews, and Accept, Reject, and Return options.
Fixed:
- Fixed blaster and attachment models being broken by hidden muzzle markers.
- Fixed Rebel Pilot sleeve and leg textures appearing mirrored incorrectly.
- Fixed GNK Power Droid leg texture orientation.
- Fixed Scurrier jumps not moving forward correctly and animations ending before landing.
- Fixed Scurrier head and body animation alignment.
- Fixed Imperial raid titles and victory/defeat text using incorrect names.
release
Star Wars: Blood & Beskar 0.8.9
0.8.96 сент. 2026 г.11Minecraft: 1.21.1neoforge
Что нового
Changed:
- Improved one-handed and two-handed blaster holding, aiming, and full-body turning animations.
- Updated Rebel Fleet, Stormtrooper, Stormtrooper Captain, and Darth Vader armor textures.
- Improved Rebel Fleet and Pilot armor fitting for both wide and slim character models.
Fixed:
- Fixed leggings and boots overlapping or rendering incorrect sections across SWBB armor sets.
- Fixed Rebel armor changing the player’s arm type instead of matching it.
- Fixed Rebel Trooper armor sleeves not matching their body type.
- Fixed Rebel Pilot helmet and sleeve alignment.
- Fixed left-handed positioning for every lightsaber hilt and individual hilt component.
- Fixed the A280 sitting too high in first person.
- Fixed distorted texture mapping on the DC-17.
- Removed visible missing-texture planes from blaster muzzles and attachment models.
- Fixed armor pose layers not consistently following blaster aiming animations.
release
Star Wars: Blood & Beskar 0.8.9
0.8.96 сент. 2026 г.13Minecraft: 1.21.1fabric
Что нового
Changed:
- Improved one-handed and two-handed blaster holding, aiming, and full-body turning animations.
- Updated Rebel Fleet, Stormtrooper, Stormtrooper Captain, and Darth Vader armor textures.
- Improved Rebel Fleet and Pilot armor fitting for both wide and slim character models.
Fixed:
- Fixed leggings and boots overlapping or rendering incorrect sections across SWBB armor sets.
- Fixed Rebel armor changing the player’s arm type instead of matching it.
- Fixed Rebel Trooper armor sleeves not matching their body type.
- Fixed Rebel Pilot helmet and sleeve alignment.
- Fixed left-handed positioning for every lightsaber hilt and individual hilt component.
- Fixed the A280 sitting too high in first person.
- Fixed distorted texture mapping on the DC-17.
- Removed visible missing-texture planes from blaster muzzles and attachment models.
- Fixed armor pose layers not consistently following blaster aiming animations.
release
Star Wars: Blood & Beskar 0.8.7
0.8.75 сент. 2026 г.19Minecraft: 1.21.1fabric
Что нового
Added:
- Rebel Trooper and Rebel Fleet Captain as new spawnable hostile mobs.
- Spawn eggs for Rebel Trooper and Rebel Fleet Captain.
- New faction target effects for Rebel, Separatist, and Mandalorian marks (with faction-specific icons).
- Settlement control context in player-facing settlement entry (shows faction ownership on Entering Outpost title/subtitle).
- F3 settlement entry boundary visualization on Tatooine/Nevarro.
Changed:
- Villages and outposts on Tatooine/Nevarro now have a controlling faction instead of static Empire-only garrisons.
- Patrol composition on Tatooine/Nevarro now includes Empire, Rebel, Separatist, and Mandalorian patrols with faction-specific unit variants/armor.
- Faction target marking now applies per captain faction (Imperial, Rebel Fleet, Separatist B1, Mandalorian), and calls faction-specific 1–3 wave raids.
- Raid trigger behavior now depends on settlement control (Tatooine villages/nevarro outposts can be enemy-controlled and must match marked faction context).
- Settlement raid targets and defenders now behave by faction ownership rules (who can be attacked, who helps defend).
- Tusken raid trigger remains on Tatooine and is now explicitly tied to Empire-controlled Tatooine villages.
- Villager panic/defense behavior now also reacts to enemy-faction patrol threats, not just Tusken incursions.
- Defender patrols/guards now return to their posts more reliably after leaving settlement boundaries or combat.
release
Star Wars: Blood & Beskar 0.8.7
0.8.75 сент. 2026 г.33Minecraft: 1.21.1neoforge
Что нового
Added:
- Rebel Trooper and Rebel Fleet Captain as new spawnable hostile mobs.
- Spawn eggs for Rebel Trooper and Rebel Fleet Captain.
- New faction target effects for Rebel, Separatist, and Mandalorian marks (with faction-specific icons).
- Settlement control context in player-facing settlement entry (shows faction ownership on Entering Outpost title/subtitle).
- F3 settlement entry boundary visualization on Tatooine/Nevarro.
Changed:
- Villages and outposts on Tatooine/Nevarro now have a controlling faction instead of static Empire-only garrisons.
- Patrol composition on Tatooine/Nevarro now includes Empire, Rebel, Separatist, and Mandalorian patrols with faction-specific unit variants/armor.
- Faction target marking now applies per captain faction (Imperial, Rebel Fleet, Separatist B1, Mandalorian), and calls faction-specific 1–3 wave raids.
- Raid trigger behavior now depends on settlement control (Tatooine villages/nevarro outposts can be enemy-controlled and must match marked faction context).
- Settlement raid targets and defenders now behave by faction ownership rules (who can be attacked, who helps defend).
- Tusken raid trigger remains on Tatooine and is now explicitly tied to Empire-controlled Tatooine villages.
- Villager panic/defense behavior now also reacts to enemy-faction patrol threats, not just Tusken incursions.
- Defender patrols/guards now return to their posts more reliably after leaving settlement boundaries or combat.
release
Star Wars: Blood & Beskar 0.8.5
0.8.54 сент. 2026 г.16Minecraft: 1.21.1neoforge
Что нового
Added:
- Rebel armor expansion: new playable armor lines and variants (Rebel Fleet, Rebel Pilot, Red/Green pilot, Rebel Fleet Captain), with new item models, textures, and crafting recipes.
- Massive Tatooine flora content pass: new bush/shrub/forage blocks and matching drops for many Tatooine plants.
- New Tatooine plant food items are now edible (for example: Desert Plum, Sidi Gourd, Tato Bulb, Threeberry).
- Chain blocks now support hanging food: you can place and remove up to 3 edible items directly on chains with in-world rendering.
- New Tatooine village pieces and props (including market/decoration/stand/terrain-adjacent additions).
Changed:
- Tatooine world ambience was adjusted so the new flora appears and behaves better in biomes (flora density, roots, scrub, and related terrain features).
- Rebel Pilot and related custom armor now support updated visual render handling (including translucent armor rendering where needed).
- Stick-based crafting got broader compatibility via wooden-rod support in relevant recipes.
- Armor and visual systems were updated to support the new armor variants cleanly across loader-specific clients.
release
Star Wars: Blood & Beskar 0.8.5
0.8.54 сент. 2026 г.12Minecraft: 1.21.1fabric
Что нового
Added:
- Rebel armor expansion: new playable armor lines and variants (Rebel Fleet, Rebel Pilot, Red/Green pilot, Rebel Fleet Captain), with new item models, textures, and crafting recipes.
- Massive Tatooine flora content pass: new bush/shrub/forage blocks and matching drops for many Tatooine plants.
- New Tatooine plant food items are now edible (for example: Desert Plum, Sidi Gourd, Tato Bulb, Threeberry).
- Chain blocks now support hanging food: you can place and remove up to 3 edible items directly on chains with in-world rendering.
- New Tatooine village pieces and props (including market/decoration/stand/terrain-adjacent additions).
Changed:
- Tatooine world ambience was adjusted so the new flora appears and behaves better in biomes (flora density, roots, scrub, and related terrain features).
- Rebel Pilot and related custom armor now support updated visual render handling (including translucent armor rendering where needed).
- Stick-based crafting got broader compatibility via wooden-rod support in relevant recipes.
- Armor and visual systems were updated to support the new armor variants cleanly across loader-specific clients.
release
Star Wars: Blood & Beskar 0.8.1
0.8.13 сент. 2026 г.24Minecraft: 1.21.1fabric
Что нового
Added:
- New in-game dialogue system with NPC conversation screens, speech-bubble UI, and selectable dialogue options.
- New quest tracking screen in the player UI, including inventory tab support for quest access.
- Expanded reputation system experience for players through Mandalorian and reputation bounties (contracts, bounty screens, and bounty reward flow).
- Added quest/bounty visual feedback in tooltips and dedicated bounty/reputation-facing menu screens.
- Added new interactable blocks for settlements and cantinas: antenna, cantina table/stool, vent, and door panel with matching items/models.
- Added new cantina seating support tied to the new seat entity behavior.
- Added new FOB gameplay item support tied into the bounty flow.
Changed:
- NPCs now use a shared dialogue flow across many species via NPC-facing interactions and server-authoritative option handling.
- Bounty and reputation gameplay now ties into player-facing menus/screens with clearer contract/reward readability.
- Player progression data for quests/bounties/reputation is now tied into profile persistence.
- Added/updated Tatooine settlement and cantina structure set content (more in-world variety for players to find and use).
release
Star Wars: Blood & Beskar 0.8.1
0.8.13 сент. 2026 г.40Minecraft: 1.21.1neoforge
Что нового
Added:
- New in-game dialogue system with NPC conversation screens, speech-bubble UI, and selectable dialogue options.
- New quest tracking screen in the player UI, including inventory tab support for quest access.
- Expanded reputation system experience for players through Mandalorian and reputation bounties (contracts, bounty screens, and bounty reward flow).
- Added quest/bounty visual feedback in tooltips and dedicated bounty/reputation-facing menu screens.
- Added new interactable blocks for settlements and cantinas: antenna, cantina table/stool, vent, and door panel with matching items/models.
- Added new cantina seating support tied to the new seat entity behavior.
- Added new FOB gameplay item support tied into the bounty flow.
Changed:
- NPCs now use a shared dialogue flow across many species via NPC-facing interactions and server-authoritative option handling.
- Bounty and reputation gameplay now ties into player-facing menus/screens with clearer contract/reward readability.
- Player progression data for quests/bounties/reputation is now tied into profile persistence.
- Added/updated Tatooine settlement and cantina structure set content (more in-world variety for players to find and use).
release
Star Wars: Blood & Beskar 0.7.7
0.7.73 сент. 2026 г.17Minecraft: 1.21.1fabric
Что нового

Added:
- Hologram Display block/item system with block entity, renderer, loot, and recipe support.
- Reputation system with factions, progression storage/sync, and player reputation UI.
- NPC behavior driven by reputation (avoid/hostile/protect logic).
- Bantha content with entity, model/animation, textures, spawn/item/loot integration.
- Imperial patrol and raid gameplay including raid managers, guard/trooper AI logic, and local hero effects.
- Tatooine worldgen expansion: cantina + village content (houses, markets, roads, towers) with template/pool wiring.
- Nevarro city/worldgen expansion with city structures, roads, biomes, and settlement generation data.
- Settlement population and raid systems updates for more active world behavior.
- Cross-loader testing and verification updates, including new/updated tests for key features.
release
Star Wars: Blood & Beskar 0.7.7
0.7.73 сент. 2026 г.26Minecraft: 1.21.1neoforge
Что нового

Added:
- Hologram Display block/item system with block entity, renderer, loot, and recipe support.
- Reputation system with factions, progression storage/sync, and player reputation UI.
- NPC behavior driven by reputation (avoid/hostile/protect logic).
- Bantha content with entity, model/animation, textures, spawn/item/loot integration.
- Imperial patrol and raid gameplay including raid managers, guard/trooper AI logic, and local hero effects.
- Tatooine worldgen expansion: cantina + village content (houses, markets, roads, towers) with template/pool wiring.
- Nevarro city/worldgen expansion with city structures, roads, biomes, and settlement generation data.
- Settlement population and raid systems updates for more active world behavior.
- Cross-loader testing and verification updates, including new/updated tests for key features.
release
Star Wars: Blood & Beskar 0.7.1
0.7.12 сент. 2026 г.21Minecraft: 1.21.1fabric
Что нового
ADDED:
- New 0.7.1 update with major world-building expansion and polish.
- Full wall variants added for key planet stone families (Naboo Stone, Tatooine Sandstone/Red Sandstone, Marble, Nevarro blocks) including matching wall/slab/stairs variants.
- More connected/edge-healing visuals for stone blocks and exotic metal storage blocks so matching blocks visually join cleanly.
- 25 new extracted Tatooine “tatassets” building pieces added into village generation, plus updated village and market structure content.
- Layered NPC skin support for cleaner multi-layer mob looks (including key humanoid packs).
- Bounty targeting now tracks species on the Fob (Mandalorian, Tusken Raider, Zabrak) and adds clearer in-world targeting feedback.
CHANGED:
- 0.7.1 includes a big visual/content polish pass: expanded block models, textures, loot, recipes, and connected-panel rendering data.
- Force gameplay was refined again in the same release (not new powers, but casting/audio/behaviour polish).
- Force sensitivity flow was adjusted so consuming a holocron can unlock sensitivity instead of only admin-given setup.
- Bounty contracts changed from ~2–3 minutes to ~3–4 minutes, with species shown in Fob info and glow feedback when near the live target.
- Market and Tatooine village structures were fixed/refined with updated house/market layouts.
- Settlement/AI-facing data and rendering updates were aligned (including sliding-door/pathing-related stability improvements already added in prior versions).
release
Star Wars: Blood & Beskar 0.7.1
0.7.12 сент. 2026 г.19Minecraft: 1.21.1neoforge
Что нового
ADDED:
- New 0.7.1 update with major world-building expansion and polish.
- Full wall variants added for key planet stone families (Naboo Stone, Tatooine Sandstone/Red Sandstone, Marble, Nevarro blocks) including matching wall/slab/stairs variants.
- More connected/edge-healing visuals for stone blocks and exotic metal storage blocks so matching blocks visually join cleanly.
- 25 new extracted Tatooine “tatassets” building pieces added into village generation, plus updated village and market structure content.
- Layered NPC skin support for cleaner multi-layer mob looks (including key humanoid packs).
- Bounty targeting now tracks species on the Fob (Mandalorian, Tusken Raider, Zabrak) and adds clearer in-world targeting feedback.
CHANGED:
- 0.7.1 includes a big visual/content polish pass: expanded block models, textures, loot, recipes, and connected-panel rendering data.
- Force gameplay was refined again in the same release (not new powers, but casting/audio/behaviour polish).
- Force sensitivity flow was adjusted so consuming a holocron can unlock sensitivity instead of only admin-given setup.
- Bounty contracts changed from ~2–3 minutes to ~3–4 minutes, with species shown in Fob info and glow feedback when near the live target.
- Market and Tatooine village structures were fixed/refined with updated house/market layouts.
- Settlement/AI-facing data and rendering updates were aligned (including sliding-door/pathing-related stability improvements already added in prior versions).
release
Star Wars: Blood & Beskar 0.7.0
0.7.01 сент. 2026 г.25Minecraft: 1.21.1fabric
Что нового
ADDED:
- New Force system: castable powers (Push, Choke, Mind Trick), force HUD/skill UI, power icons/effects, and power cast visuals.
- Force progression and training now fully connected to player profiles, including saved progression/reward flow and force power upgrades.
- New force progression support and faction reputation system for player standing with multiple factions.
- Full holocron loop expanded: force holocrons, dedicated loot tables, and in-game discovery flow.
- New settlement NPC AI behavior: role-driven NPC goals, strolling/social behavior, and smarter village life patterns.
- Tusken Raid and Patrol gameplay: new raid planning/events, threats, and response behavior.
- New and expanded building content:
- New/expanded blocks and block variants (including crates, pipes, rotatable slabs, sliding door variants).
- Large recipe and item/tag additions for many materials and crafts.
- Sliding doors and settlement navigation support improved in gameplay.
CHANGED:
- Force system was polished across multiple passes: better UI flow, push behavior, lock state visuals, HUD/controls, cooldown handling, and client-server synchronization.
- NPC behavior was refined further: improved settlement interactions, pathing with animated doors, bounty/settlement role integration.
- Armor and force systems were integrated more tightly (including force-related armor/cooldown interactions).
- World/structure and crafting data were updated to reflect the newer force, NPC, and content systems.
- Release bumped to `0.7.0` with related compatibility/packaging updates.
release
Star Wars: Blood & Beskar 0.7.0
0.7.01 сент. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
ADDED:
- New Force system: castable powers (Push, Choke, Mind Trick), force HUD/skill UI, power icons/effects, and power cast visuals.
- Force progression and training now fully connected to player profiles, including saved progression/reward flow and force power upgrades.
- New force progression support and faction reputation system for player standing with multiple factions.
- Full holocron loop expanded: force holocrons, dedicated loot tables, and in-game discovery flow.
- New settlement NPC AI behavior: role-driven NPC goals, strolling/social behavior, and smarter village life patterns.
- Tusken Raid and Patrol gameplay: new raid planning/events, threats, and response behavior.
- New and expanded building content:
- New/expanded blocks and block variants (including crates, pipes, rotatable slabs, sliding door variants).
- Large recipe and item/tag additions for many materials and crafts.
- Sliding doors and settlement navigation support improved in gameplay.
CHANGED:
- Force system was polished across multiple passes: better UI flow, push behavior, lock state visuals, HUD/controls, cooldown handling, and client-server synchronization.
- NPC behavior was refined further: improved settlement interactions, pathing with animated doors, bounty/settlement role integration.
- Armor and force systems were integrated more tightly (including force-related armor/cooldown interactions).
- World/structure and crafting data were updated to reflect the newer force, NPC, and content systems.
- Release bumped to `0.7.0` with related compatibility/packaging updates.
release
Star Wars: Blood & Beskar 0.6.8
0.6.831 авг. 2026 г.23Minecraft: 1.21.1fabric
Что нового
ADDED:
- New shop panel for NPCs (including traders and clan leaders): merchants now use a dedicated in-game shop UI with click-to-buy and shift-click bulk-buy.
- A new Sliding Door block with powered two-block animated opening behavior and full dye colour variants.
- Major new building/content expansion: fresh stone-family blocks, panel blocks, and connected ship panel variants (including Imperial and Durasteel panel sets), with expanded recipes and decorative options.
- Planet cave generation for Nevarro, Tatooine, and Naboo, including cave structures and worldgen integration changes tied to those systems.
- New schematic-viewer utility content for schematic inspection workflows.
CHANGED:
- Hyperdrive got a reliability pass (0.6.7 and 0.6.8): cleaner jump handoff, safer arrival handling, and smoother destination transitions.
- Hyperdrive now supports selected arrival options (including surface/orbit-like destination handling) and better first-visit jump preparation.
- First-time destination jumps now handle world loading more safely, with timeouts/abort behavior when readiness cannot be reached.
- Minor gameplay-facing adjustments around NPC trading interactions and sliding-door crafting/usage balance.
release
Star Wars: Blood & Beskar 0.6.8
0.6.831 авг. 2026 г.16Minecraft: 1.21.1neoforge
Что нового
ADDED:
- New shop panel for NPCs (including traders and clan leaders): merchants now use a dedicated in-game shop UI with click-to-buy and shift-click bulk-buy.
- A new Sliding Door block with powered two-block animated opening behavior and full dye colour variants.
- Major new building/content expansion: fresh stone-family blocks, panel blocks, and connected ship panel variants (including Imperial and Durasteel panel sets), with expanded recipes and decorative options.
- Planet cave generation for Nevarro, Tatooine, and Naboo, including cave structures and worldgen integration changes tied to those systems.
- New schematic-viewer utility content for schematic inspection workflows.
CHANGED:
- Hyperdrive got a reliability pass (0.6.7 and 0.6.8): cleaner jump handoff, safer arrival handling, and smoother destination transitions.
- Hyperdrive now supports selected arrival options (including surface/orbit-like destination handling) and better first-visit jump preparation.
- First-time destination jumps now handle world loading more safely, with timeouts/abort behavior when readiness cannot be reached.
- Minor gameplay-facing adjustments around NPC trading interactions and sliding-door crafting/usage balance.
release
Star Wars: Blood & Beskar 0.6.6
0.6.630 авг. 2026 г.34Minecraft: 1.21.1neoforge
Что нового
ADDED:
- Coaxium now generates as two kinds of deposit. In the Overworld it only appears below
Y -24: small one- or two-block traces, one attempt per chunk and concentrated around
Y -52, plus rare pockets of up to five blocks below Y -40 in roughly one chunk in twelve.
CHANGED:
- Mining Coaxium ore (normal or deepslate) now drops 6-12 Raw Coaxium instead of one,
before Fortune. Silk Touch still collects the ore block itself.
- Planets no longer drift through their orbits. Each one holds its station in the system,
so the planet you can see in the sky is the planet you can actually descend to. Flying
to the marker and diving used to do nothing, because the visible planet had drifted
hundreds of blocks away from the spot the game accepted for re-entry. Moons still orbit
their planets.
- Re-entry now triggers at the surface of the planet you can see, instead of 80 blocks
above it, and the planet no longer blinks out of view during the last moments of the
approach.
- Fixed "I can get to space but sometimes I can't get back down": for 40 ticks after
crossing a boundary the game refused to even look for a landing target, which at cruise
is 216 blocks of falling — enough to drop clean through the descent band and have to
climb back up.
- Fixed being thrown straight back into space after re-entering. You arrive nose-down, so
pulling up immediately used to recross the boundary; there is now a proper gap between
the descent and ascent lines.
- Your ship keeps its throttle when crossing between a planet and space. Every crossing
used to silently zero the throttle, so you arrived coasting to a stop with an empty
throttle bar.
- A hyperdrive jump that gets refused now returns you to idle instead of playing the whole
hyperspace sequence and leaving you exactly where you started.
- Ships no longer fly at double speed in space; a hull handles the same in vacuum as it does
in atmosphere. Fuel burn was rebalanced to match, so it is charged on the distance and
speed you actually flew.
- Flight in space and under boost is much smoother. Vanilla's movement packets cannot
express those speeds — velocity was silently truncated to about a quarter of the real
value, including on your own client — which is what made fast flight feel elastic and
stuttery while normal atmospheric flight looked fine.
- Large performance work on flying: hull collision poses are computed once per tick instead
of once per caller, small heading adjustments skip the full hull sweep, starfighters no
longer scan thousands of block positions per tick looking for water, and the chunk
loading ahead of a boosting ship no longer stalls the server on new terrain or simulate a
200-block tunnel of world in front of you.
- Version bumped to 0.6.6.
release
Star Wars: Blood & Beskar 0.6.6
0.6.630 авг. 2026 г.18Minecraft: 1.21.1fabric
Что нового
ADDED:
- Coaxium now generates as two kinds of deposit. In the Overworld it only appears below
Y -24: small one- or two-block traces, one attempt per chunk and concentrated around
Y -52, plus rare pockets of up to five blocks below Y -40 in roughly one chunk in twelve.
CHANGED:
- Mining Coaxium ore (normal or deepslate) now drops 6-12 Raw Coaxium instead of one,
before Fortune. Silk Touch still collects the ore block itself.
- Planets no longer drift through their orbits. Each one holds its station in the system,
so the planet you can see in the sky is the planet you can actually descend to. Flying
to the marker and diving used to do nothing, because the visible planet had drifted
hundreds of blocks away from the spot the game accepted for re-entry. Moons still orbit
their planets.
- Re-entry now triggers at the surface of the planet you can see, instead of 80 blocks
above it, and the planet no longer blinks out of view during the last moments of the
approach.
- Fixed "I can get to space but sometimes I can't get back down": for 40 ticks after
crossing a boundary the game refused to even look for a landing target, which at cruise
is 216 blocks of falling — enough to drop clean through the descent band and have to
climb back up.
- Fixed being thrown straight back into space after re-entering. You arrive nose-down, so
pulling up immediately used to recross the boundary; there is now a proper gap between
the descent and ascent lines.
- Your ship keeps its throttle when crossing between a planet and space. Every crossing
used to silently zero the throttle, so you arrived coasting to a stop with an empty
throttle bar.
- A hyperdrive jump that gets refused now returns you to idle instead of playing the whole
hyperspace sequence and leaving you exactly where you started.
- Ships no longer fly at double speed in space; a hull handles the same in vacuum as it does
in atmosphere. Fuel burn was rebalanced to match, so it is charged on the distance and
speed you actually flew.
- Flight in space and under boost is much smoother. Vanilla's movement packets cannot
express those speeds — velocity was silently truncated to about a quarter of the real
value, including on your own client — which is what made fast flight feel elastic and
stuttery while normal atmospheric flight looked fine.
- Large performance work on flying: hull collision poses are computed once per tick instead
of once per caller, small heading adjustments skip the full hull sweep, starfighters no
longer scan thousands of block positions per tick looking for water, and the chunk
loading ahead of a boosting ship no longer stalls the server on new terrain or simulate a
200-block tunnel of world in front of you.
- Version bumped to 0.6.6.
release
Star Wars: Blood & Beskar 0.6.5
0.6.530 авг. 2026 г.17Minecraft: 1.21.1fabric
Что нового
ADDED:
- Proper blaster arm animations. Your character now holds a blaster in authored stances
rather than a generic pose: separate idle and aiming stances for one-handed and
two-handed weapons, in both first and third person. Firing raises the weapon into its
shooting stance and eases it back down, and firing again mid-return reverses smoothly
from wherever your arms actually are instead of snapping back through the idle pose.
Aiming down sights holds the raised stance for as long as it is latched.
- A third lightsaber ground swing. Left-click now cycles through three different ground
cuts instead of alternating between two.
- Blaster muzzle points on the remaining eight weapons (E-11, DL-18, DC-17, CA-87, Cycler,
DH-17, DL-44, SE-14C), so every blaster in the game now fires from its actual barrel tip
rather than from the shooter's hand.
- REI recipe browser support on NeoForge. The Starcrafter and Refinery categories — and the
fuel-cell refill and vehicle-repair entries — now show up in REI as well as JEI, using the
same artwork as the Fabric version.
CHANGED:
- The jumping lightsaber attack is now a full-body spinning cut instead of a one-handed
chop, and it turns your whole model, cape and armour layers included, rather than just
the arms.
- The first ground cut is now a two-handed diagonal, and the three ground cuts are drawn
from one shared pool instead of strictly alternating.
- The first-person shot kick still fires on every accepted shot, now driven by the same
motion as the third-person arms so the two views agree.
- Version bumped to 0.6.5.
release
Star Wars: Blood & Beskar 0.6.5
0.6.530 авг. 2026 г.15Minecraft: 1.21.1neoforge
Что нового
ADDED:
- Proper blaster arm animations. Your character now holds a blaster in authored stances
rather than a generic pose: separate idle and aiming stances for one-handed and
two-handed weapons, in both first and third person. Firing raises the weapon into its
shooting stance and eases it back down, and firing again mid-return reverses smoothly
from wherever your arms actually are instead of snapping back through the idle pose.
Aiming down sights holds the raised stance for as long as it is latched.
- A third lightsaber ground swing. Left-click now cycles through three different ground
cuts instead of alternating between two.
- Blaster muzzle points on the remaining eight weapons (E-11, DL-18, DC-17, CA-87, Cycler,
DH-17, DL-44, SE-14C), so every blaster in the game now fires from its actual barrel tip
rather than from the shooter's hand.
- REI recipe browser support on NeoForge. The Starcrafter and Refinery categories — and the
fuel-cell refill and vehicle-repair entries — now show up in REI as well as JEI, using the
same artwork as the Fabric version.
CHANGED:
- The jumping lightsaber attack is now a full-body spinning cut instead of a one-handed
chop, and it turns your whole model, cape and armour layers included, rather than just
the arms.
- The first ground cut is now a two-handed diagonal, and the three ground cuts are drawn
from one shared pool instead of strictly alternating.
- The first-person shot kick still fires on every accepted shot, now driven by the same
motion as the third-person arms so the two views agree.
- Version bumped to 0.6.5.
release
Star Wars: Blood & Beskar 0.6.3
0.6.330 авг. 2026 г.12Minecraft: 1.21.1fabric
Что нового
ADDED:
- Create mod support (NeoForge only, entirely optional). Nothing below appears unless
Create is installed, and there is no Create for Fabric on this Minecraft version.
- 16 pressed metal sheets, one per SWBB metal, made in a Mechanical Press.
- Ore processing for all 12 SWBB ores: crushing and milling for double raw material.
- Alloying in a Mechanical Mixer over a Blaze Burner as an alternative to the Refinery.
- Durasteel Funnel and Bronzium Fluid Tank — working Create machines in SWBB styling,
including the funnel's belt form and connected multi-block tanks.
- Durasteel Hull Plating, Imperial Bulkhead, Imperial Diagnostic and Venator Vent panels
can encase shafts, both cogwheel sizes and fluid pipes, with the panel texture running
seamlessly from a plain panel into an encased machine face.
- The Refinery can be automated: top face takes fuel, the two side faces take one
ingredient each, the bottom hands out the result, front and back are sealed. Funnels,
chutes, belts and Mechanical Arms all work (the bottom funnel must be in extract mode).
- Refinery, Starcrafter and crates behave properly on moving contraptions.
- Five in-game Ponder walkthroughs: two for the Refinery, a B1 droid factory, a C-3PO
droid factory, and one for the Hyperdrive Motivator.
- Automatic droid factories. Droid columns finish no matter which section is placed last,
and sections snap to a shared facing across a two-block reach, so three Deployers fed by
a Mechanical Arm can build droids for you. Machine-built droids are deliberately
ownerless and follow nobody — only a droid you stack by hand is bound to you.
- Create: Aeronautics ships can travel between planets (experimental, NeoForge, needs
Create: Simulated, Sable and Create: AeroPortals). The whole hull, its crew and its
machinery cross into space and through hyperspace together instead of being taken apart.
Sit in a seat or control to start a jump; standing crew ride along but cannot spool the
drive, and only one crew member can start a jump at a time.
- Hyperdrive Motivator — a block for Aeronautics airships that lets them jump to hyperspace
from anywhere. Runs on Refined Coaxium or a whole Coaxium Fuel Cell, glows when charged,
right-click to open the hyperdrive map, reads out on comparators and in Create goggles.
Jumping up out of a planet's gravity costs double, so orbit first to save fuel.
- Reworked B1 spawn egg: custom art, the droid it spawns is owned by whoever used the egg,
and an owner can sneak + right-click their B1 to pack it back into an egg.
- Arm your B1 — hand it any blaster and it will use it, and reload it by right-clicking
with a Coaxium Fuel Cell. Droids now run out of ammo, and one told to "stay" holds its
exact spot and fights from there. Packing a B1 into its egg returns its blaster to you.
- Real blaster audio: three distinct fire sounds (light pistol, rifle, heavy) in place of
the single shared sound, plus overheat, vent and supercharge feedback, all with subtitles.
- Starfighters and speeders now hum: engine loops that follow throttle and speed, so you
hear a vehicle move past you.
- Starcrafter screen gained a search box and a "craftable only" toggle.
- Recipe viewer support: JEI on NeoForge, and SWBB's utility crafting recipes now show up
in REI on Fabric.
- Separate "SWBB - Create" creative tab holding the sheets and Create machines.
- Lightsaber blocking shows a small shield icon on the crosshair while your guard is up.
- Tooltips now teach the controls: blasters show your actual reload key, lightsabers show
your ignite key and blocking hint, fuel cells and Refined Coaxium explain recharging,
droid sections say which part they are and how to stack them, and ship panels mention
their Create casing use when Create is installed.
- Smoother first-person blaster handling: a proper aim-down-sights transition and a short
recoil kick on every shot.
CHANGED:
- Hyperdrive travel is no longer limited to the TIE Fighter and Jedi Starfighter; those two
remain the built-in choices, with Aeronautics ships as an optional third route.
- C-3PO assembly was rebuilt on the same system as the B1, so both droid types behave
identically when you stack their three sections.
- Starfighters can reverse and brake instead of only slowing to a stop.
- Getting out of a vehicle looks for a clear space beside, behind or above it, falls back
to where you boarded, and only then drops you on top of the hull.
- Ships no longer fly into unloaded terrain: if world loading falls behind, the ship is
held at the edge until the way ahead is ready. This now applies in space as well as on
planets.
- Thruster trails use a cheaper particle, fade with distance, and respect your particle
quality setting (reduced at "Decreased", off at "Minimal").
- Lightsaber swing sounds play at neutral pitch; the old random pitch wobble warped them.
release
Star Wars: Blood & Beskar 0.6.3
0.6.330 авг. 2026 г.28Minecraft: 1.21.1neoforge
Что нового
ADDED:
- Create mod support (NeoForge only, entirely optional). Nothing below appears unless
Create is installed, and there is no Create for Fabric on this Minecraft version.
- 16 pressed metal sheets, one per SWBB metal, made in a Mechanical Press.
- Ore processing for all 12 SWBB ores: crushing and milling for double raw material.
- Alloying in a Mechanical Mixer over a Blaze Burner as an alternative to the Refinery.
- Durasteel Funnel and Bronzium Fluid Tank — working Create machines in SWBB styling,
including the funnel's belt form and connected multi-block tanks.
- Durasteel Hull Plating, Imperial Bulkhead, Imperial Diagnostic and Venator Vent panels
can encase shafts, both cogwheel sizes and fluid pipes, with the panel texture running
seamlessly from a plain panel into an encased machine face.
- The Refinery can be automated: top face takes fuel, the two side faces take one
ingredient each, the bottom hands out the result, front and back are sealed. Funnels,
chutes, belts and Mechanical Arms all work (the bottom funnel must be in extract mode).
- Refinery, Starcrafter and crates behave properly on moving contraptions.
- Five in-game Ponder walkthroughs: two for the Refinery, a B1 droid factory, a C-3PO
droid factory, and one for the Hyperdrive Motivator.
- Automatic droid factories. Droid columns finish no matter which section is placed last,
and sections snap to a shared facing across a two-block reach, so three Deployers fed by
a Mechanical Arm can build droids for you. Machine-built droids are deliberately
ownerless and follow nobody — only a droid you stack by hand is bound to you.
- Create: Aeronautics ships can travel between planets (experimental, NeoForge, needs
Create: Simulated, Sable and Create: AeroPortals). The whole hull, its crew and its
machinery cross into space and through hyperspace together instead of being taken apart.
Sit in a seat or control to start a jump; standing crew ride along but cannot spool the
drive, and only one crew member can start a jump at a time.
- Hyperdrive Motivator — a block for Aeronautics airships that lets them jump to hyperspace
from anywhere. Runs on Refined Coaxium or a whole Coaxium Fuel Cell, glows when charged,
right-click to open the hyperdrive map, reads out on comparators and in Create goggles.
Jumping up out of a planet's gravity costs double, so orbit first to save fuel.
- Reworked B1 spawn egg: custom art, the droid it spawns is owned by whoever used the egg,
and an owner can sneak + right-click their B1 to pack it back into an egg.
- Arm your B1 — hand it any blaster and it will use it, and reload it by right-clicking
with a Coaxium Fuel Cell. Droids now run out of ammo, and one told to "stay" holds its
exact spot and fights from there. Packing a B1 into its egg returns its blaster to you.
- Real blaster audio: three distinct fire sounds (light pistol, rifle, heavy) in place of
the single shared sound, plus overheat, vent and supercharge feedback, all with subtitles.
- Starfighters and speeders now hum: engine loops that follow throttle and speed, so you
hear a vehicle move past you.
- Starcrafter screen gained a search box and a "craftable only" toggle.
- Recipe viewer support: JEI on NeoForge, and SWBB's utility crafting recipes now show up
in REI on Fabric.
- Separate "SWBB - Create" creative tab holding the sheets and Create machines.
- Lightsaber blocking shows a small shield icon on the crosshair while your guard is up.
- Tooltips now teach the controls: blasters show your actual reload key, lightsabers show
your ignite key and blocking hint, fuel cells and Refined Coaxium explain recharging,
droid sections say which part they are and how to stack them, and ship panels mention
their Create casing use when Create is installed.
- Smoother first-person blaster handling: a proper aim-down-sights transition and a short
recoil kick on every shot.
CHANGED:
- Hyperdrive travel is no longer limited to the TIE Fighter and Jedi Starfighter; those two
remain the built-in choices, with Aeronautics ships as an optional third route.
- C-3PO assembly was rebuilt on the same system as the B1, so both droid types behave
identically when you stack their three sections.
- Starfighters can reverse and brake instead of only slowing to a stop.
- Getting out of a vehicle looks for a clear space beside, behind or above it, falls back
to where you boarded, and only then drops you on top of the hull.
- Ships no longer fly into unloaded terrain: if world loading falls behind, the ship is
held at the edge until the way ahead is ready. This now applies in space as well as on
planets.
- Thruster trails use a cheaper particle, fade with distance, and respect your particle
quality setting (reduced at "Decreased", off at "Minimal").
- Lightsaber swing sounds play at neutral pitch; the old random pitch wobble warped them.
release
Star Wars: Blood & Beskar 0.6.2
0.6.229 авг. 2026 г.25Minecraft: 1.21.1neoforge
Что нового
ADDED:
- B1 Battle Droid — a new droid you can spawn with its own spawn egg. It walks, fights,
and always carries an E-11 blaster. Right-click it with an empty hand and it gives you
the classic "roger roger" salute.
- Buildable B1 droids — new craftable B1 Droid Head, Body and Legs blocks (Durasteel
Ingots + Insulated Desh Cable). Stack legs, body, then head all facing the same way,
and the moment you place the head the parts snap together into a working B1 that
belongs to you.
- Droid orders — a B1 you built follows you around. Right-click it with an empty hand to
switch between "Follow" and "Stay"; the order is shown above your hotbar and is
remembered when you leave the world.
- Working blaster scopes — aiming a blaster that has its scope attached now zooms in like
a spyglass, with the scope overlay and steadier aim. Your blaster crosshair stays
visible. Blasters without a scope (or with it removed) aim as before.
CHANGED:
- Starfighters: sneaking and right-clicking now opens the ship's fuel and cargo inventory.
Holding a Wrench while you do it still packs the ship away.
- Packed vehicles in your inventory now use the normal green-to-red durability bar for
hull damage. Starfighters still show a blue fuel bar above it, and the fuel amount is
still listed in the tooltip. The separate "Hull: x / y" tooltip line was removed since
the bar shows it.
- Blasters overheat faster. Rough shots before overheating now:
E-11 40 -> 20, DL-18 25 -> 13, DC-17 20 -> 13, A280 25 -> 20, RT-97C 62 -> 40,
CA-87 5 -> 3, WESTAR-34 31 -> 13, DH-17 22 -> 13, SE-14C 33 -> 20, DT-12 10 -> 8,
DL-44 8 (about the same), Cycler 2 -> 3 (slightly better).
- Refinery screen: the result slot sits one pixel higher so it lines up properly.
- Fixed flat parts on some models flickering or showing the wrong texture depending on
your camera angle.
- Fixed items held by droids and other custom mobs hanging below their hand instead of
sitting in it.
release
Star Wars: Blood & Beskar 0.6.2
0.6.229 авг. 2026 г.10Minecraft: 1.21.1fabric
Что нового
ADDED:
- B1 Battle Droid — a new droid you can spawn with its own spawn egg. It walks, fights,
and always carries an E-11 blaster. Right-click it with an empty hand and it gives you
the classic "roger roger" salute.
- Buildable B1 droids — new craftable B1 Droid Head, Body and Legs blocks (Durasteel
Ingots + Insulated Desh Cable). Stack legs, body, then head all facing the same way,
and the moment you place the head the parts snap together into a working B1 that
belongs to you.
- Droid orders — a B1 you built follows you around. Right-click it with an empty hand to
switch between "Follow" and "Stay"; the order is shown above your hotbar and is
remembered when you leave the world.
- Working blaster scopes — aiming a blaster that has its scope attached now zooms in like
a spyglass, with the scope overlay and steadier aim. Your blaster crosshair stays
visible. Blasters without a scope (or with it removed) aim as before.
CHANGED:
- Starfighters: sneaking and right-clicking now opens the ship's fuel and cargo inventory.
Holding a Wrench while you do it still packs the ship away.
- Packed vehicles in your inventory now use the normal green-to-red durability bar for
hull damage. Starfighters still show a blue fuel bar above it, and the fuel amount is
still listed in the tooltip. The separate "Hull: x / y" tooltip line was removed since
the bar shows it.
- Blasters overheat faster. Rough shots before overheating now:
E-11 40 -> 20, DL-18 25 -> 13, DC-17 20 -> 13, A280 25 -> 20, RT-97C 62 -> 40,
CA-87 5 -> 3, WESTAR-34 31 -> 13, DH-17 22 -> 13, SE-14C 33 -> 20, DT-12 10 -> 8,
DL-44 8 (about the same), Cycler 2 -> 3 (slightly better).
- Refinery screen: the result slot sits one pixel higher so it lines up properly.
- Fixed flat parts on some models flickering or showing the wrong texture depending on
your camera angle.
- Fixed items held by droids and other custom mobs hanging below their hand instead of
sitting in it.
release
Star Wars: Blood & Beskar 0.6.1
0.6.127 авг. 2026 г.22Minecraft: 1.21.1fabric
Что нового
ADDED:
- Full ammunition and reloading system for all 12 handheld blasters.
- Individual magazine capacities:
- A280: 30
- CA-87: 5
- Cycler: 5
- DC-17: 20
- DH-17: 20
- DL-18: 20
- DL-44: 12
- DT-12: 12
- E-11: 30
- RT-97C: 60
- SE-14C: 30
- WESTAR-34: 20
- Persistent, synchronized ammunition stored separately on every blaster.
- R keybind for reloading blasters from charged Coaxium Fuel Cells.
- One-second reload animation with fuel transferred at the midpoint.
- Server-authoritative reload validation and networking.
- Support for partial reloads and partially charged fuel cells.
- Reload cancellation when the blaster is switched out before fuel transfer.
- Independent dual-wield reloading and ammunition tracking.
- Bottom-right current/maximum ammunition HUD, including dual-wield rows and red low-ammo warnings.
- Automated tests for blaster magazine serialization and reload calculations.
- Hull health for Speeder Bikes, Snow Speederbikes, TIE Fighters, and Jedi Starfighters.
- 40 hull health for Speeder Bikes and 100 hull health for starfighters.
- Broken vehicle items that must be repaired before they can be deployed.
- Wrench-based repair for placed vehicles:
- Durasteel Nuggets restore 10 Speeder Bike hull.
- Durasteel Ingots restore 25 starfighter hull.
- Crafting-table repair recipe for packed vehicles.
- Wrench-based packing of unoccupied vehicles.
- Persistent vehicle state when packed, including custom names and hull health.
- Persistent starfighter fuel, fuel-cell slot, and cargo when packed.
- Yellow hull-health bars on damaged vehicle items.
- Always-visible blue fuel bars on packed starfighter items.
- Hull and fuel tooltips on vehicle items.
- Starfighter inventory access through the Inventory key while piloting.
- Starfighter inventory access by right-clicking with an ordinary held item.
- Crafting recipe for portable Astromech Droids.
- Astromech ownership assigned when deployed.
- Follow and Stay commands for owned Astromechs.
- Owner-following navigation and stationary Stay behavior.
- Owner-restricted Astromech interactions.
- Wrench-based Astromech pickup that preserves paint, health, name, owner, and command state.
- Iron-golem-style C-3PO assembly using Leggings, Body, and Head blocks.
- Ownership for player-built C-3POs.
- Owner-restricted Wrench pickup for C-3PO, returning it as a spawn egg.
- Directional bounty tracking through the Fob.
- Eight-direction target guidance, distance, remaining time, and directional particle trails.
- Off-world Fob messages indicating that the target is on Tatooine.
- Physical bounty rewards:
- 1–3 Beskar Scraps.
- 1–3 Bronze Credits.
- 35% chance of 1–3 Silver Credits.
- Completed-contract tooltip state.
- Lightsaber perfect-parry window.
- Perfect parries automatically return blaster bolts toward their original shooter.
- Unique perfect-parry particles and higher-pitched clash feedback.
- Blaster bolts can light campfires, candles, and candle cakes.
- Blaster bolts can prime TNT without creating spreading fire or igniting entities.
- Raw Coaxium support as furnace and blast-furnace fuel.
- Raw Coaxium burn duration equal to three pieces of coal.
- Animated, full-bright soul-fire furnace fronts while burning Coaxium.
- Cross-loader Coaxium furnace state synchronization.
- Coaxium furnace texture-generation and drift-check tooling.
- One-block reach bonus for all Beskar Spears.
- Knockback bonus for the Gaffi Stick.
- Unique lore tooltips for the generic, Death Watch, Fett, and Super Commando emblems.
- Built-in Cape, Belt, and Arm accessory slots.
- Trinkets integration bundled for Fabric.
- Curios integration bundled for NeoForge.
- Cross-loader accessory slot definitions, persistence, synchronization, validation, commands, and inventory UI.
- Player and technical documentation for accessory slots.
CHANGED:
- Blasters now consume ammunition in addition to generating heat.
- Fresh and pre-0.6.1 blasters initialize with a full magazine.
- Blasters cannot fire or aim during their reload animation.
- Blaster datapack definitions now include magazine capacity.
- Vehicle damage now reduces synchronized hull health instead of using an invisible accumulated-damage counter.
- Destroyed vehicles now drop state-preserving broken vehicle items.
- Vehicle packing now requires a Wrench, preventing accidental sneak-pickup.
- Occupied vehicles can no longer be packed.
- Packed starfighters cannot be nested inside other container items.
- Bounty contracts from Mandalorian leaders now cost one generic Emblem.
- The invisible “No Cost” bounty token and custom free-trade behavior were removed.
- Completed bounties no longer continue counting down or expire before being claimed.
- Bounty reward handling now uses physical loot instead of relying on the unfinished profile/reputation system.
- Starfighter movement now uses bounded collision substeps in space as well as on planets.
- Starfighters retain momentum while waiting for planetary chunks to load.
- Starfighter movement rejects corrupt or non-finite velocity and snapshot data.
- Local-pilot reconciliation now smooths ordinary server corrections and reserves hard snaps for large errors.
- Vanilla starfighter position packets are suppressed in favor of the full-precision SWBB snapshot stream.
- High-speed starfighter rendering and observer synchronization were stabilized.
- Starfighter and Speeder Bike culling bounds now account for current speed and rendered position.
- Vehicle riders are kept aligned with the visually rendered hull.
- Riders and locally ridden vehicles no longer disappear due to incorrect frustum culling.
- Speeder Bike rendering was stabilized at high speed.
- Vehicle impact cooldowns now include the dimension, preventing entity-ID collisions between worlds.
- Planet surface/space coordinate mapping now uses fixed gameplay anchors instead of moving visual orbit positions.
- Re-entry detection now uses hysteresis so targets do not flicker, disarm, or switch while approaching at high speed.
- Surface-to-space-to-surface coordinate round trips are now stable.
- Astromech pickup was moved from empty-hand sneaking to Wrench-based pickup.
- C-3PO and Astromech ownership are persisted in entity data.
- Emblems now use a dedicated item implementation with translated lore.
- Beskar Spears and Gaffi Sticks now expose their intended polearm and club combat behavior through attributes.
- Fabric and NeoForge build configuration now packages the appropriate accessory runtime.
- Player and technical documentation was expanded for blasters, vehicles, droids, bounty hunting, Coaxium, accessories, flight, networking, and collision behavior.
- Project version increased from 0.6.0 to 0.6.1.
release
Star Wars: Blood & Beskar 0.6.1
0.6.127 авг. 2026 г.15Minecraft: 1.21.1neoforge
Что нового
ADDED:
- Full ammunition and reloading system for all 12 handheld blasters.
- Individual magazine capacities:
- A280: 30
- CA-87: 5
- Cycler: 5
- DC-17: 20
- DH-17: 20
- DL-18: 20
- DL-44: 12
- DT-12: 12
- E-11: 30
- RT-97C: 60
- SE-14C: 30
- WESTAR-34: 20
- Persistent, synchronized ammunition stored separately on every blaster.
- R keybind for reloading blasters from charged Coaxium Fuel Cells.
- One-second reload animation with fuel transferred at the midpoint.
- Server-authoritative reload validation and networking.
- Support for partial reloads and partially charged fuel cells.
- Reload cancellation when the blaster is switched out before fuel transfer.
- Independent dual-wield reloading and ammunition tracking.
- Bottom-right current/maximum ammunition HUD, including dual-wield rows and red low-ammo warnings.
- Automated tests for blaster magazine serialization and reload calculations.
- Hull health for Speeder Bikes, Snow Speederbikes, TIE Fighters, and Jedi Starfighters.
- 40 hull health for Speeder Bikes and 100 hull health for starfighters.
- Broken vehicle items that must be repaired before they can be deployed.
- Wrench-based repair for placed vehicles:
- Durasteel Nuggets restore 10 Speeder Bike hull.
- Durasteel Ingots restore 25 starfighter hull.
- Crafting-table repair recipe for packed vehicles.
- Wrench-based packing of unoccupied vehicles.
- Persistent vehicle state when packed, including custom names and hull health.
- Persistent starfighter fuel, fuel-cell slot, and cargo when packed.
- Yellow hull-health bars on damaged vehicle items.
- Always-visible blue fuel bars on packed starfighter items.
- Hull and fuel tooltips on vehicle items.
- Starfighter inventory access through the Inventory key while piloting.
- Starfighter inventory access by right-clicking with an ordinary held item.
- Crafting recipe for portable Astromech Droids.
- Astromech ownership assigned when deployed.
- Follow and Stay commands for owned Astromechs.
- Owner-following navigation and stationary Stay behavior.
- Owner-restricted Astromech interactions.
- Wrench-based Astromech pickup that preserves paint, health, name, owner, and command state.
- Iron-golem-style C-3PO assembly using Leggings, Body, and Head blocks.
- Ownership for player-built C-3POs.
- Owner-restricted Wrench pickup for C-3PO, returning it as a spawn egg.
- Directional bounty tracking through the Fob.
- Eight-direction target guidance, distance, remaining time, and directional particle trails.
- Off-world Fob messages indicating that the target is on Tatooine.
- Physical bounty rewards:
- 1–3 Beskar Scraps.
- 1–3 Bronze Credits.
- 35% chance of 1–3 Silver Credits.
- Completed-contract tooltip state.
- Lightsaber perfect-parry window.
- Perfect parries automatically return blaster bolts toward their original shooter.
- Unique perfect-parry particles and higher-pitched clash feedback.
- Blaster bolts can light campfires, candles, and candle cakes.
- Blaster bolts can prime TNT without creating spreading fire or igniting entities.
- Raw Coaxium support as furnace and blast-furnace fuel.
- Raw Coaxium burn duration equal to three pieces of coal.
- Animated, full-bright soul-fire furnace fronts while burning Coaxium.
- Cross-loader Coaxium furnace state synchronization.
- Coaxium furnace texture-generation and drift-check tooling.
- One-block reach bonus for all Beskar Spears.
- Knockback bonus for the Gaffi Stick.
- Unique lore tooltips for the generic, Death Watch, Fett, and Super Commando emblems.
- Built-in Cape, Belt, and Arm accessory slots.
- Trinkets integration bundled for Fabric.
- Curios integration bundled for NeoForge.
- Cross-loader accessory slot definitions, persistence, synchronization, validation, commands, and inventory UI.
- Player and technical documentation for accessory slots.
CHANGED:
- Blasters now consume ammunition in addition to generating heat.
- Fresh and pre-0.6.1 blasters initialize with a full magazine.
- Blasters cannot fire or aim during their reload animation.
- Blaster datapack definitions now include magazine capacity.
- Vehicle damage now reduces synchronized hull health instead of using an invisible accumulated-damage counter.
- Destroyed vehicles now drop state-preserving broken vehicle items.
- Vehicle packing now requires a Wrench, preventing accidental sneak-pickup.
- Occupied vehicles can no longer be packed.
- Packed starfighters cannot be nested inside other container items.
- Bounty contracts from Mandalorian leaders now cost one generic Emblem.
- The invisible “No Cost” bounty token and custom free-trade behavior were removed.
- Completed bounties no longer continue counting down or expire before being claimed.
- Bounty reward handling now uses physical loot instead of relying on the unfinished profile/reputation system.
- Starfighter movement now uses bounded collision substeps in space as well as on planets.
- Starfighters retain momentum while waiting for planetary chunks to load.
- Starfighter movement rejects corrupt or non-finite velocity and snapshot data.
- Local-pilot reconciliation now smooths ordinary server corrections and reserves hard snaps for large errors.
- Vanilla starfighter position packets are suppressed in favor of the full-precision SWBB snapshot stream.
- High-speed starfighter rendering and observer synchronization were stabilized.
- Starfighter and Speeder Bike culling bounds now account for current speed and rendered position.
- Vehicle riders are kept aligned with the visually rendered hull.
- Riders and locally ridden vehicles no longer disappear due to incorrect frustum culling.
- Speeder Bike rendering was stabilized at high speed.
- Vehicle impact cooldowns now include the dimension, preventing entity-ID collisions between worlds.
- Planet surface/space coordinate mapping now uses fixed gameplay anchors instead of moving visual orbit positions.
- Re-entry detection now uses hysteresis so targets do not flicker, disarm, or switch while approaching at high speed.
- Surface-to-space-to-surface coordinate round trips are now stable.
- Astromech pickup was moved from empty-hand sneaking to Wrench-based pickup.
- C-3PO and Astromech ownership are persisted in entity data.
- Emblems now use a dedicated item implementation with translated lore.
- Beskar Spears and Gaffi Sticks now expose their intended polearm and club combat behavior through attributes.
- Fabric and NeoForge build configuration now packages the appropriate accessory runtime.
- Player and technical documentation was expanded for blasters, vehicles, droids, bounty hunting, Coaxium, accessories, flight, networking, and collision behavior.
- Project version increased from 0.6.0 to 0.6.1.
release
Star Wars: Blood & Beskar 0.6.0
0.6.026 авг. 2026 г.22Minecraft: 1.21.1neoforge
Что нового
Added:
- Blaster Inspection (V) — hold a blaster in first person and press V to bring the
weapon up close. The world behind your hands blurs, your cursor is released, and
hovering a part of the gun highlights it. Works with the main hand, the off hand,
or both at once while dual wielding.
- Modular Blaster Parts — left-click a sight, scope, magazine or stock while
inspecting to hide or restore it. Disabled parts show as a red ghost so you can
click them back on; enabled parts highlight green. Purely cosmetic for now —
hiding a scope or stock does not change how the gun shoots.
- Blaster Skins in inspect — left-clicking the core of the RT-97C cycles between
its default and denim skins. Other blasters get skins later.
- Per-gun appearance memory — part visibility and skin are saved on that individual
blaster. Swap hands, stash it in a chest, drop it, leave the world or restart the
server: it looks the same when you come back.
- Blaster impact marks — every bolt that hits a block or a mob leaves a small
animated energy scorch at the point of impact that plays once and fades after a
second. Marks on a mob or a vehicle ride along with it as it moves and turns.
- Tusken camps — Tuskens now have homes. Out in the Tatooine dune sea and up on the
canyon heights you'll find camps of two to four domed huts around a sand clearing
with a fire pit, bone piles and skull totems. Two Tuskens live in each hut and one
or two more — often an Elder — keep watch outside by the fire.
- Tusken camp loot — every hut holds a chest with supplies and a blaster, usually a
DL-18 and occasionally a Cycler. Clearing a camp means taking cycler fire from
several huts at once; the Tuskens who lived there don't come back.
- Busy village streets — Tatooine village roads now have people on them. Town
centers carry five street spots, crossings four, and straights/corners/termini
three each, filling with Jawas, Rodians, Zabraks, Trandoshans and the occasional
Astromech or C3PO. No two villages look the same.
- Imperial village garrisons — every Tatooine village is now garrisoned. The town
center always has a Sandtrooper Captain and three Sandtroopers on the plaza, and
every road crossing, corner and terminus has a 50% chance of another Sandtrooper
standing watch. They won't start a fight, but shoot one and the whole garrison
answers.
Changed:
- All twelve blasters rebuilt — every blaster model was re-authored into named
parts so it can be inspected and modified. The five newest guns are no longer
placeholder models.
- The crosshair and heat HUD hide themselves while you're inspecting a blaster, and
both hands ease back into their normal pose when you exit.
- New "Inspect Blaster" keybind (default V) under the SWBB category in
Options > Controls, alongside the existing three — all rebindable.
- Tusken camps never generate next to a Tatooine village, so a town won't have a
raider camp on its doorstep.
- Sandtroopers and Sandtrooper Captains now appear in Tatooine villages as well as
in desert patrols.
release
Star Wars: Blood & Beskar 0.6.0
0.6.026 авг. 2026 г.13Minecraft: 1.21.1fabric
Что нового
Added:
- Blaster Inspection (V) — hold a blaster in first person and press V to bring the
weapon up close. The world behind your hands blurs, your cursor is released, and
hovering a part of the gun highlights it. Works with the main hand, the off hand,
or both at once while dual wielding.
- Modular Blaster Parts — left-click a sight, scope, magazine or stock while
inspecting to hide or restore it. Disabled parts show as a red ghost so you can
click them back on; enabled parts highlight green. Purely cosmetic for now —
hiding a scope or stock does not change how the gun shoots.
- Blaster Skins in inspect — left-clicking the core of the RT-97C cycles between
its default and denim skins. Other blasters get skins later.
- Per-gun appearance memory — part visibility and skin are saved on that individual
blaster. Swap hands, stash it in a chest, drop it, leave the world or restart the
server: it looks the same when you come back.
- Blaster impact marks — every bolt that hits a block or a mob leaves a small
animated energy scorch at the point of impact that plays once and fades after a
second. Marks on a mob or a vehicle ride along with it as it moves and turns.
- Tusken camps — Tuskens now have homes. Out in the Tatooine dune sea and up on the
canyon heights you'll find camps of two to four domed huts around a sand clearing
with a fire pit, bone piles and skull totems. Two Tuskens live in each hut and one
or two more — often an Elder — keep watch outside by the fire.
- Tusken camp loot — every hut holds a chest with supplies and a blaster, usually a
DL-18 and occasionally a Cycler. Clearing a camp means taking cycler fire from
several huts at once; the Tuskens who lived there don't come back.
- Busy village streets — Tatooine village roads now have people on them. Town
centers carry five street spots, crossings four, and straights/corners/termini
three each, filling with Jawas, Rodians, Zabraks, Trandoshans and the occasional
Astromech or C3PO. No two villages look the same.
- Imperial village garrisons — every Tatooine village is now garrisoned. The town
center always has a Sandtrooper Captain and three Sandtroopers on the plaza, and
every road crossing, corner and terminus has a 50% chance of another Sandtrooper
standing watch. They won't start a fight, but shoot one and the whole garrison
answers.
Changed:
- All twelve blasters rebuilt — every blaster model was re-authored into named
parts so it can be inspected and modified. The five newest guns are no longer
placeholder models.
- The crosshair and heat HUD hide themselves while you're inspecting a blaster, and
both hands ease back into their normal pose when you exit.
- New "Inspect Blaster" keybind (default V) under the SWBB category in
Options > Controls, alongside the existing three — all rebindable.
- Tusken camps never generate next to a Tatooine village, so a town won't have a
raider camp on its doorstep.
- Sandtroopers and Sandtrooper Captains now appear in Tatooine villages as well as
in desert patrols.
release
Star Wars: Blood & Beskar 0.5.8
0.5.826 авг. 2026 г.17Minecraft: 1.21.1neoforge
Что нового
ADDED:
Naboo (new planet)
- Naboo is now a fully travelable world, reachable from the Hyperdrive map as the Naboo System.
- 7 biomes: Lake Country, Great Grass Plains, Paonga Wetlands, Theed Escarpment,
Naboo Deep Lakes, Rolling Green Hills, Waterfall Highlands.
- New blocks: Naboo Turf, Naboo Loam, Naboo Silt, Paonga Moss, Naboo Lakewood Log,
Naboo Lakewood Leaves (with flowering variant).
- Lakewood trees (normal and tall), wildflowers, meadow grass, wetland ferns, mossy boulders,
and silt deposits generate across the surface.
- Full ore generation: iron, gold, copper, coal, redstone, lapis, diamond, emerald, plus
lommite, zersium, aurodium, chromium, cortosis, doonium, neutronium, phrik, quadranium
and songsteel.
- Naboo appears as a physical planet in space with its own sun, sky, and atmosphere.
Imperial troopers
- Stormtrooper, Stormtrooper Captain, Sandtrooper and Sandtrooper Captain.
- They are neutral until provoked, then the whole squad answers together and cools off
after a while. Hitting any trooper angers every rank nearby.
- Patrols turn up on their own once a world is a few days old: sandtroopers hold Tatooine
(sweeping the desert on speeder bikes and garrisoning villages on foot), stormtroopers
ride the Naboo countryside, and Overworld patrols pick the uniform that suits the biome.
- Mob-piloted speeder bikes: troopers can actually ride and steer bikes to their patrol route.
- Captains are tougher, hit harder, wear a pauldron, and carry the heavier weapon.
- Troopers drop their armour pieces, and rarely (5%) their issued blaster.
- Spawn eggs for all four ranks.
Astromech Droid
- New friendly droid mob with 6 paint jobs (standard, dirty, iron, alloy, obsidian, lava).
- Full droid voice set: idle chirps, hurt crackles, shutdown, roll, startup and item sounds.
- Can be picked up as an item that keeps its paint, health and custom name, then placed again.
- Defends itself and attacks hostile monsters.
- Astromechs and protocol droids now show up in generated Tatooine villages.
- Spawn egg included.
New blasters
- WESTAR-34, BlasTech DL-44, BlasTech DH-17, BlasTech SE-14C, BlasTech DT-12.
- All five are craftable at the Starcrafter.
Dual wielding and two-handed weapons
- One-handed blasters can be fired from both hands at once, with a separate heat bar for
each gun stacked under the crosshair.
- Heavy blasters (A280, Cycler, E-11, RT-97C) are two-handed: they take up your off hand,
which is hidden and unusable until you swap the weapon out.
- Blaster tooltips now state fire mode (Automatic / Semi-Automatic) and grip (One-Handed /
Two-Handed).
Lightsabers
- Vader hilt part set: Sith Lord Emitter, Ribbed Sith Grip Core, Stepped Sith Pommel.
- 37 new hilt combinations (hilt variants now go up to 63).
Other
- Tatooine Salt Flats biome.
- Sleeping in beds now works on Tatooine and in space.
- Vehicles can now run you over — impacts deal damage with their own death message.
CHANGED:
- Vehicles (TIE fighter, Jedi starfighter, speeder bike) now collide using their real model
shape instead of a rough box, so shots, hits and bumps land where the ship actually is.
- Blaster-armed mobs now raise and aim their weapon at you before firing instead of shooting
from a static idle pose; they also track targets with their heads properly.
- Zabrak, Rodian and Trandoshan got rebuilt/improved models, and Rodians and Trandoshans
gained 3 extra skin variants each.
- Zabrak, Rodian and Trandoshan now occasionally (10%) spawn carrying a blaster.
- The Refinery shows the items you put in it, stacked inside its glass core, and updates
live for everyone watching. Its model and texture were refreshed.
- Refreshed Starcrafter model, blaster item models and textures, Jawa texture, and the
TIE fighter / Jedi starfighter / speeder bike models.
- Stormtrooper Captain armour now uses its own stronger material tier.
- Muzzle flashes and bolt origins line up correctly on the new blaster models and when
dual wielding.
- You can no longer hit a vehicle from outside its actual reach.
FIXED:
- Ores and metal blocks that previously dropped nothing when mined now drop correctly:
beskar, aurodium, chromium, cortosis, doonium, neutronium, phrik, quadranium, songsteel
(ore, deepslate ore and block forms), plus bronzium, carbonite, electrum and
transparisteel blocks.
- Tatooine village structures were repaired and now populate with their intended residents.
release
Star Wars: Blood & Beskar 0.5.8
0.5.826 авг. 2026 г.14Minecraft: 1.21.1fabric
Что нового
ADDED:
Naboo (new planet)
- Naboo is now a fully travelable world, reachable from the Hyperdrive map as the Naboo System.
- 7 biomes: Lake Country, Great Grass Plains, Paonga Wetlands, Theed Escarpment,
Naboo Deep Lakes, Rolling Green Hills, Waterfall Highlands.
- New blocks: Naboo Turf, Naboo Loam, Naboo Silt, Paonga Moss, Naboo Lakewood Log,
Naboo Lakewood Leaves (with flowering variant).
- Lakewood trees (normal and tall), wildflowers, meadow grass, wetland ferns, mossy boulders,
and silt deposits generate across the surface.
- Full ore generation: iron, gold, copper, coal, redstone, lapis, diamond, emerald, plus
lommite, zersium, aurodium, chromium, cortosis, doonium, neutronium, phrik, quadranium
and songsteel.
- Naboo appears as a physical planet in space with its own sun, sky, and atmosphere.
Imperial troopers
- Stormtrooper, Stormtrooper Captain, Sandtrooper and Sandtrooper Captain.
- They are neutral until provoked, then the whole squad answers together and cools off
after a while. Hitting any trooper angers every rank nearby.
- Patrols turn up on their own once a world is a few days old: sandtroopers hold Tatooine
(sweeping the desert on speeder bikes and garrisoning villages on foot), stormtroopers
ride the Naboo countryside, and Overworld patrols pick the uniform that suits the biome.
- Mob-piloted speeder bikes: troopers can actually ride and steer bikes to their patrol route.
- Captains are tougher, hit harder, wear a pauldron, and carry the heavier weapon.
- Troopers drop their armour pieces, and rarely (5%) their issued blaster.
- Spawn eggs for all four ranks.
Astromech Droid
- New friendly droid mob with 6 paint jobs (standard, dirty, iron, alloy, obsidian, lava).
- Full droid voice set: idle chirps, hurt crackles, shutdown, roll, startup and item sounds.
- Can be picked up as an item that keeps its paint, health and custom name, then placed again.
- Defends itself and attacks hostile monsters.
- Astromechs and protocol droids now show up in generated Tatooine villages.
- Spawn egg included.
New blasters
- WESTAR-34, BlasTech DL-44, BlasTech DH-17, BlasTech SE-14C, BlasTech DT-12.
- All five are craftable at the Starcrafter.
Dual wielding and two-handed weapons
- One-handed blasters can be fired from both hands at once, with a separate heat bar for
each gun stacked under the crosshair.
- Heavy blasters (A280, Cycler, E-11, RT-97C) are two-handed: they take up your off hand,
which is hidden and unusable until you swap the weapon out.
- Blaster tooltips now state fire mode (Automatic / Semi-Automatic) and grip (One-Handed /
Two-Handed).
Lightsabers
- Vader hilt part set: Sith Lord Emitter, Ribbed Sith Grip Core, Stepped Sith Pommel.
- 37 new hilt combinations (hilt variants now go up to 63).
Other
- Tatooine Salt Flats biome.
- Sleeping in beds now works on Tatooine and in space.
- Vehicles can now run you over — impacts deal damage with their own death message.
CHANGED:
- Vehicles (TIE fighter, Jedi starfighter, speeder bike) now collide using their real model
shape instead of a rough box, so shots, hits and bumps land where the ship actually is.
- Blaster-armed mobs now raise and aim their weapon at you before firing instead of shooting
from a static idle pose; they also track targets with their heads properly.
- Zabrak, Rodian and Trandoshan got rebuilt/improved models, and Rodians and Trandoshans
gained 3 extra skin variants each.
- Zabrak, Rodian and Trandoshan now occasionally (10%) spawn carrying a blaster.
- The Refinery shows the items you put in it, stacked inside its glass core, and updates
live for everyone watching. Its model and texture were refreshed.
- Refreshed Starcrafter model, blaster item models and textures, Jawa texture, and the
TIE fighter / Jedi starfighter / speeder bike models.
- Stormtrooper Captain armour now uses its own stronger material tier.
- Muzzle flashes and bolt origins line up correctly on the new blaster models and when
dual wielding.
- You can no longer hit a vehicle from outside its actual reach.
FIXED:
- Ores and metal blocks that previously dropped nothing when mined now drop correctly:
beskar, aurodium, chromium, cortosis, doonium, neutronium, phrik, quadranium, songsteel
(ore, deepslate ore and block forms), plus bronzium, carbonite, electrum and
transparisteel blocks.
- Tatooine village structures were repaired and now populate with their intended residents.
release
Star Wars: Blood & Beskar 0.5.4
0.5.424 авг. 2026 г.20Minecraft: 1.21.1fabric
Что нового
Added:
- Tusken Raider Elder entity, model, texture, spawn egg, and loot table.
- Daytime Tusken patrols on Tatooine, led by a Tusken Elder.
- Random Gaffi Stick or Cycler Rifle loadouts for Tusken Raiders.
- Gaffi Stick weapon, crafting recipe, model, and texture.
- Stormtrooper and Sandtrooper armor sets.
- Stormtrooper Captain and Sandtrooper Captain chestplate variants.
- Custom Stormtrooper armor model, textures, item icons, and Starcrafter recipes.
- Trooper armor material with durasteel-based stats.
- Durasteel Hull Plate, Drive Thruster Assembly, Transparisteel Viewport, and Wing Assembly.
- Starcrafter recipes for the new vehicle components.
- Refinery recipe for Transparisteel Ingots.
- Crafting recipes for Emblems, Holodrives, Trooper Holodrives, and Tatooine Holodrives.
- Recipes for converting bronze, silver, and gold credits.
- SWBB villager profession and trading system.
- Jawa salvage trades using barrels as workstations.
- Blaster merchant trades using blast furnaces as workstations.
- Guard tower, household, market, smuggler cache, and workshop loot tables for Tatooine villages.
- Jawa inhabitants in Tatooine market stalls.
- Dedicated Tatooine speeder-garage structure pool.
- Custom terrain noise and density functions for Tatooine and Nevarro.
- Authored speeder-bike riding pose for players and other humanoid riders.
Changed:
- Reworked Tatooine terrain with regional dunes, canyons, surface detail, and improved biome distribution.
- Reworked Nevarro terrain with crags, gullies, lava regions, and varied relief.
- Adjusted cave and canyon generation independently for each Tatooine and Nevarro biome.
- Updated Tatooine village buildings, town center, markets, houses, and loot placement.
- Updated Nevarro cities, Rebel Outpost, Rusted Outpost, and Shield Generator structures.
- Vehicle recipes now use constructed components instead of raw material blocks.
- Updated recipes for the TIE Fighter, Jedi Starfighter, Speeder Bike, and Snow Speeder Bike.
- Renamed Mandalorian Spears to Beskar Spears.
- Reworked and optimized Tusken Raider and Tusken Elder models.
- Corrected the Jawa model head pivot and model source.
- Improved the Gaffi Stick model and texture.
- Captain trooper variants now register only their unique chestplates.
- Speeder-bike riders now lean forward, grip the controls, bend their legs, and follow the bike's pitch and roll.
- Armor, held items, and player overlay layers now follow the complete speeder-bike riding pose.
- Updated the mod version to 0.5.4.
Fixed:
- Corrected custom-model hand transforms for nested legacy bone hierarchies.
- Fixed held-item alignment and left/right arm selection on custom entities.
- Corrected the Tusken loot-table directory for Minecraft 1.21.1.
- Removed redundant and zero-thickness geometry from Tusken models.
- Removed unused Captain helmets, leggings, boots, icons, translations, and recipes.
- Refreshed structure NBT data to correct embedded loot and structure content.
release
Star Wars: Blood & Beskar 0.5.4
0.5.424 авг. 2026 г.16Minecraft: 1.21.1neoforge
Что нового
Added:
- Tusken Raider Elder entity, model, texture, spawn egg, and loot table.
- Daytime Tusken patrols on Tatooine, led by a Tusken Elder.
- Random Gaffi Stick or Cycler Rifle loadouts for Tusken Raiders.
- Gaffi Stick weapon, crafting recipe, model, and texture.
- Stormtrooper and Sandtrooper armor sets.
- Stormtrooper Captain and Sandtrooper Captain chestplate variants.
- Custom Stormtrooper armor model, textures, item icons, and Starcrafter recipes.
- Trooper armor material with durasteel-based stats.
- Durasteel Hull Plate, Drive Thruster Assembly, Transparisteel Viewport, and Wing Assembly.
- Starcrafter recipes for the new vehicle components.
- Refinery recipe for Transparisteel Ingots.
- Crafting recipes for Emblems, Holodrives, Trooper Holodrives, and Tatooine Holodrives.
- Recipes for converting bronze, silver, and gold credits.
- SWBB villager profession and trading system.
- Jawa salvage trades using barrels as workstations.
- Blaster merchant trades using blast furnaces as workstations.
- Guard tower, household, market, smuggler cache, and workshop loot tables for Tatooine villages.
- Jawa inhabitants in Tatooine market stalls.
- Dedicated Tatooine speeder-garage structure pool.
- Custom terrain noise and density functions for Tatooine and Nevarro.
- Authored speeder-bike riding pose for players and other humanoid riders.
Changed:
- Reworked Tatooine terrain with regional dunes, canyons, surface detail, and improved biome distribution.
- Reworked Nevarro terrain with crags, gullies, lava regions, and varied relief.
- Adjusted cave and canyon generation independently for each Tatooine and Nevarro biome.
- Updated Tatooine village buildings, town center, markets, houses, and loot placement.
- Updated Nevarro cities, Rebel Outpost, Rusted Outpost, and Shield Generator structures.
- Vehicle recipes now use constructed components instead of raw material blocks.
- Updated recipes for the TIE Fighter, Jedi Starfighter, Speeder Bike, and Snow Speeder Bike.
- Renamed Mandalorian Spears to Beskar Spears.
- Reworked and optimized Tusken Raider and Tusken Elder models.
- Corrected the Jawa model head pivot and model source.
- Improved the Gaffi Stick model and texture.
- Captain trooper variants now register only their unique chestplates.
- Speeder-bike riders now lean forward, grip the controls, bend their legs, and follow the bike's pitch and roll.
- Armor, held items, and player overlay layers now follow the complete speeder-bike riding pose.
- Updated the mod version to 0.5.4.
Fixed:
- Corrected custom-model hand transforms for nested legacy bone hierarchies.
- Fixed held-item alignment and left/right arm selection on custom entities.
- Corrected the Tusken loot-table directory for Minecraft 1.21.1.
- Removed redundant and zero-thickness geometry from Tusken models.
- Removed unused Captain helmets, leggings, boots, icons, translations, and recipes.
- Refreshed structure NBT data to correct embedded loot and structure content.
release
Star Wars: Blood & Beskar 0.5.0
0.5.024 авг. 2026 г.12Minecraft: 1.21.1neoforge
Что нового
Added:
- Added Jawas as a new villager-style species.
- Added a Jawa Spawn Egg.
- Added new custom models and textures for Jawas.
- Added Coaxium Ore and Deepslate Coaxium Ore.
- Coaxium now generates rarely in the Overworld below Y -24.
- Coaxium Ore emits a faint glow and requires an iron-tier tool.
- Coaxium supports Fortune and Silk Touch.
- Added Raw Coaxium and Refined Coaxium.
- Added a Refinery recipe that processes three Raw Coaxium into one Refined Coaxium.
- Added craftable Coaxium Fuel Cells.
- Fuel Cells can hold up to 500 fuel.
- Each Refined Coaxium adds 100 fuel to a Fuel Cell.
- Fuel Cells can be refilled with up to five Refined Coaxium at once.
- Fuel Cells now visually change as they fill or empty.
- Added fuel bars and exact fuel-value tooltips to Coaxium Fuel Cells.
- Added a “100 Fuel” tooltip to Refined Coaxium.
- Added functional fuel tanks to the TIE Fighter and Jedi Starfighter.
- Starfighters now require fuel to accelerate.
- Fuel consumption is based on distance travelled and current speed, with boosting using more fuel than cruising.
- Spaceflight’s higher movement speed does not apply an additional fuel penalty.
- Added a dedicated Fuel Cell slot to starfighters.
- Fuel automatically transfers from the installed Fuel Cell into the starfighter’s internal 500-unit tank.
- Added 21 persistent cargo slots to every starfighter.
- Added a dedicated ship inventory screen with cargo, Fuel Cell, player inventory, and ship-fuel indicator.
- Shift-right-clicking a starfighter now opens its inventory instead of entering it.
- Added a toggleable navigation HUD for starfighter pilots, bound to N by default.
- The Ship HUD displays visible planets and their distance in blocks.
- Added a destination-selection tab to the hyperdrive map.
- Hyperdrive destinations can now target either a system’s orbit or the planet’s surface directly.
- Added direct surface destinations for the Overworld, Tatooine, Nevarro, and Dagobah.
- Added three Coaxium-related Starfarer advancements: Volatile Discovery, Refined Power, and Fuel Cell Online.
Changed:
- Rebuilt the Rodian model using the newer authored model.
- Rebuilt the Trandoshan model and updated its primary texture.
- Rebuilt the Tusken model and presentation as the Tusken Raider.
- Renamed the Tusken Spawn Egg to Tusken Raider Spawn Egg.
- Rodians, Trandoshans, Tuskens, and Jawas now use improved humanoid movement and held-item animation support.
- Redesigned the hyperdrive screen to accommodate the new destination selector.
- Hyperdrive destinations can be scrolled when a system contains more destination options than the tab can display.
- Reworked starfighter movement to be server-authoritative while retaining responsive client-side prediction.
- Improved starfighter responsiveness and substantially reduced multiplayer rubber-banding, snapping, and position disagreements.
- Improved visual interpolation for starfighter position, yaw, pitch, and roll.
- Improved camera smoothing while piloting fast-moving starfighters.
- Improved how other players see starfighters during high-speed or formation flight.
- Increased starfighter tracking range so ships remain visible from farther away.
- Added high-speed forward chunk loading for surface flight.
- Starfighters now wait safely when required terrain chunks are not ready instead of flying into unloaded space.
- Improved high-speed surface collision detection to reduce fighters passing through terrain.
- Improved horizontal collision behavior and ground-level takeoff handling.
- Improved starfighter rendering bounds so the player’s ship does not disappear during rapid movement.
- Reduced distant engine-trail particle density for better performance.
- Increased fuel efficiency to approximately 25 normalized blocks per fuel unit before speed-based modifiers.
- Expanded the shared space dimension downward from Y 0 to Y -1024.
- Reordered the Starfarer progression so Coaxium and Fuel Cell milestones lead into the Flight Ready advancement.
- Refreshed the textures for Raw Aurodium, Raw Beskar, Raw Chromium, Raw Cortosis, Raw Doonium, Raw Phrik, Raw Quadranium, and Raw Songsteel.
- Fixed stray reference geometry appearing inside the standard cargo crate model.
release
Star Wars: Blood & Beskar 0.5.0
0.5.024 авг. 2026 г.14Minecraft: 1.21.1fabric
Что нового
Added:
- Added Jawas as a new villager-style species.
- Added a Jawa Spawn Egg.
- Added new custom models and textures for Jawas.
- Added Coaxium Ore and Deepslate Coaxium Ore.
- Coaxium now generates rarely in the Overworld below Y -24.
- Coaxium Ore emits a faint glow and requires an iron-tier tool.
- Coaxium supports Fortune and Silk Touch.
- Added Raw Coaxium and Refined Coaxium.
- Added a Refinery recipe that processes three Raw Coaxium into one Refined Coaxium.
- Added craftable Coaxium Fuel Cells.
- Fuel Cells can hold up to 500 fuel.
- Each Refined Coaxium adds 100 fuel to a Fuel Cell.
- Fuel Cells can be refilled with up to five Refined Coaxium at once.
- Fuel Cells now visually change as they fill or empty.
- Added fuel bars and exact fuel-value tooltips to Coaxium Fuel Cells.
- Added a “100 Fuel” tooltip to Refined Coaxium.
- Added functional fuel tanks to the TIE Fighter and Jedi Starfighter.
- Starfighters now require fuel to accelerate.
- Fuel consumption is based on distance travelled and current speed, with boosting using more fuel than cruising.
- Spaceflight’s higher movement speed does not apply an additional fuel penalty.
- Added a dedicated Fuel Cell slot to starfighters.
- Fuel automatically transfers from the installed Fuel Cell into the starfighter’s internal 500-unit tank.
- Added 21 persistent cargo slots to every starfighter.
- Added a dedicated ship inventory screen with cargo, Fuel Cell, player inventory, and ship-fuel indicator.
- Shift-right-clicking a starfighter now opens its inventory instead of entering it.
- Added a toggleable navigation HUD for starfighter pilots, bound to N by default.
- The Ship HUD displays visible planets and their distance in blocks.
- Added a destination-selection tab to the hyperdrive map.
- Hyperdrive destinations can now target either a system’s orbit or the planet’s surface directly.
- Added direct surface destinations for the Overworld, Tatooine, Nevarro, and Dagobah.
- Added three Coaxium-related Starfarer advancements: Volatile Discovery, Refined Power, and Fuel Cell Online.
Changed:
- Rebuilt the Rodian model using the newer authored model.
- Rebuilt the Trandoshan model and updated its primary texture.
- Rebuilt the Tusken model and presentation as the Tusken Raider.
- Renamed the Tusken Spawn Egg to Tusken Raider Spawn Egg.
- Rodians, Trandoshans, Tuskens, and Jawas now use improved humanoid movement and held-item animation support.
- Redesigned the hyperdrive screen to accommodate the new destination selector.
- Hyperdrive destinations can be scrolled when a system contains more destination options than the tab can display.
- Reworked starfighter movement to be server-authoritative while retaining responsive client-side prediction.
- Improved starfighter responsiveness and substantially reduced multiplayer rubber-banding, snapping, and position disagreements.
- Improved visual interpolation for starfighter position, yaw, pitch, and roll.
- Improved camera smoothing while piloting fast-moving starfighters.
- Improved how other players see starfighters during high-speed or formation flight.
- Increased starfighter tracking range so ships remain visible from farther away.
- Added high-speed forward chunk loading for surface flight.
- Starfighters now wait safely when required terrain chunks are not ready instead of flying into unloaded space.
- Improved high-speed surface collision detection to reduce fighters passing through terrain.
- Improved horizontal collision behavior and ground-level takeoff handling.
- Improved starfighter rendering bounds so the player’s ship does not disappear during rapid movement.
- Reduced distant engine-trail particle density for better performance.
- Increased fuel efficiency to approximately 25 normalized blocks per fuel unit before speed-based modifiers.
- Expanded the shared space dimension downward from Y 0 to Y -1024.
- Reordered the Starfarer progression so Coaxium and Fuel Cell milestones lead into the Flight Ready advancement.
- Refreshed the textures for Raw Aurodium, Raw Beskar, Raw Chromium, Raw Cortosis, Raw Doonium, Raw Phrik, Raw Quadranium, and Raw Songsteel.
- Fixed stray reference geometry appearing inside the standard cargo crate model.
release
Adventures EP I 0.0.24.1 - 1.20.2
legacy-pswg-adventures-0.0.24.131 окт. 2023 г.5,5 тыс.Minecraft: 1.20.2fabric
Что нового
Fixed:
- New Vehicle Loading
release
Adventures EP I 0.0.16 - 1.20.2
legacy-pswg-adventures-0.0.1616 окт. 2023 г.387Minecraft: 1.20.2fabric