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squaremap

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release

squaremap-neoforge 1.3.13.5

1.3.13.5
16 окт. 2026 г.118Minecraft: 26.1.2neoforge
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Что нового
## Changelog ### Performance Full renders are faster on Paper, and on Fabric and NeoForge with [Moonrise](https://modrinth.com/mod/moonrise-opt). In our benchmark, a full render took 41.50 s instead of 64.72 s, a **1.56× speedup** (Ryzen 9 5950X, 1,495,729 chunks, Minecraft 26.3). (#615, #616) ![Full render: 64.72 s → 41.50 s](https://github.com/user-attachments/assets/d647854d-1861-40c6-9517-94d8cf3b03f9) - Decode saved chunk sections directly instead of through Minecraft's codecs (#615) - Remove lock contention when writing rendered pixels (#616) Without Moonrise, render speed is limited by Minecraft's own chunk I/O, so these changes don't make renders faster there. For the fastest renders on Fabric and NeoForge, install Moonrise. ### Changed - Update dependencies ### Fixed - Fabric, NeoForge and Sponge without Moonrise: fix renders stalling the server thread while waiting for chunks to be read from disk, causing lag during renders. Present since squaremap 1.1.0. Render speed is unchanged
release

squaremap-paper 1.3.13.5

1.3.13.5
16 окт. 2026 г.779Minecraft: 26.1.2folia, paper
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Что нового
## Changelog ### Performance Full renders are faster on Paper, and on Fabric and NeoForge with [Moonrise](https://modrinth.com/mod/moonrise-opt). In our benchmark, a full render took 41.50 s instead of 64.72 s, a **1.56× speedup** (Ryzen 9 5950X, 1,495,729 chunks, Minecraft 26.3). (#615, #616) ![Full render: 64.72 s → 41.50 s](https://github.com/user-attachments/assets/d647854d-1861-40c6-9517-94d8cf3b03f9) - Decode saved chunk sections directly instead of through Minecraft's codecs (#615) - Remove lock contention when writing rendered pixels (#616) Without Moonrise, render speed is limited by Minecraft's own chunk I/O, so these changes don't make renders faster there. For the fastest renders on Fabric and NeoForge, install Moonrise. ### Changed - Update dependencies ### Fixed - Fabric, NeoForge and Sponge without Moonrise: fix renders stalling the server thread while waiting for chunks to be read from disk, causing lag during renders. Present since squaremap 1.1.0. Render speed is unchanged
release

squaremap-sponge 1.3.13.5

1.3.13.5
16 окт. 2026 г.13Minecraft: 26.1.2sponge
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Что нового
## Changelog ### Performance Full renders are faster on Paper, and on Fabric and NeoForge with [Moonrise](https://modrinth.com/mod/moonrise-opt). In our benchmark, a full render took 41.50 s instead of 64.72 s, a **1.56× speedup** (Ryzen 9 5950X, 1,495,729 chunks, Minecraft 26.3). (#615, #616) ![Full render: 64.72 s → 41.50 s](https://github.com/user-attachments/assets/d647854d-1861-40c6-9517-94d8cf3b03f9) - Decode saved chunk sections directly instead of through Minecraft's codecs (#615) - Remove lock contention when writing rendered pixels (#616) Without Moonrise, render speed is limited by Minecraft's own chunk I/O, so these changes don't make renders faster there. For the fastest renders on Fabric and NeoForge, install Moonrise. ### Changed - Update dependencies ### Fixed - Fabric, NeoForge and Sponge without Moonrise: fix renders stalling the server thread while waiting for chunks to be read from disk, causing lag during renders. Present since squaremap 1.1.0. Render speed is unchanged
release

squaremap-fabric 1.3.13.5

1.3.13.5
16 окт. 2026 г.162Minecraft: 26.1.2fabric
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Что нового
## Changelog ### Performance Full renders are faster on Paper, and on Fabric and NeoForge with [Moonrise](https://modrinth.com/mod/moonrise-opt). In our benchmark, a full render took 41.50 s instead of 64.72 s, a **1.56× speedup** (Ryzen 9 5950X, 1,495,729 chunks, Minecraft 26.3). (#615, #616) ![Full render: 64.72 s → 41.50 s](https://github.com/user-attachments/assets/d647854d-1861-40c6-9517-94d8cf3b03f9) - Decode saved chunk sections directly instead of through Minecraft's codecs (#615) - Remove lock contention when writing rendered pixels (#616) Without Moonrise, render speed is limited by Minecraft's own chunk I/O, so these changes don't make renders faster there. For the fastest renders on Fabric and NeoForge, install Moonrise. ### Changed - Update dependencies ### Fixed - Fabric, NeoForge and Sponge without Moonrise: fix renders stalling the server thread while waiting for chunks to be read from disk, causing lag during renders. Present since squaremap 1.1.0. Render speed is unchanged
release

squaremap-neoforge 1.4.3

1.4.3
16 окт. 2026 г.351Minecraft: 26.3neoforge
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Что нового
## Changelog ### Performance Full renders are faster on Paper, and on Fabric and NeoForge with [Moonrise](https://modrinth.com/mod/moonrise-opt). In our benchmark, a full render took 41.50 s instead of 64.72 s, a **1.56× speedup** (Ryzen 9 5950X, 1,495,729 chunks). (#615, #616) ![Full render: 64.72 s → 41.50 s](https://github.com/user-attachments/assets/d647854d-1861-40c6-9517-94d8cf3b03f9) - Decode saved chunk sections directly instead of through Minecraft's codecs (#615) - Remove lock contention when writing rendered pixels (#616) Without Moonrise, render speed is limited by Minecraft's own chunk I/O, so these changes don't make renders faster there. For the fastest renders on Fabric and NeoForge, install Moonrise. ### Fixed - Fabric, NeoForge and Sponge without Moonrise: fix renders stalling the server thread while waiting for chunks to be read from disk, causing lag during renders. Present since squaremap 1.1.0. Render speed is unchanged
release

squaremap-sponge 1.4.3

1.4.3
16 окт. 2026 г.12Minecraft: 26.3sponge
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Что нового
## Changelog ### Performance Full renders are faster on Paper, and on Fabric and NeoForge with [Moonrise](https://modrinth.com/mod/moonrise-opt). In our benchmark, a full render took 41.50 s instead of 64.72 s, a **1.56× speedup** (Ryzen 9 5950X, 1,495,729 chunks). (#615, #616) ![Full render: 64.72 s → 41.50 s](https://github.com/user-attachments/assets/d647854d-1861-40c6-9517-94d8cf3b03f9) - Decode saved chunk sections directly instead of through Minecraft's codecs (#615) - Remove lock contention when writing rendered pixels (#616) Without Moonrise, render speed is limited by Minecraft's own chunk I/O, so these changes don't make renders faster there. For the fastest renders on Fabric and NeoForge, install Moonrise. ### Fixed - Fabric, NeoForge and Sponge without Moonrise: fix renders stalling the server thread while waiting for chunks to be read from disk, causing lag during renders. Present since squaremap 1.1.0. Render speed is unchanged
release

squaremap-fabric 1.4.3

1.4.3
16 окт. 2026 г.3,2 тыс.Minecraft: 26.3fabric
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Что нового
## Changelog ### Performance Full renders are faster on Paper, and on Fabric and NeoForge with [Moonrise](https://modrinth.com/mod/moonrise-opt). In our benchmark, a full render took 41.50 s instead of 64.72 s, a **1.56× speedup** (Ryzen 9 5950X, 1,495,729 chunks). (#615, #616) ![Full render: 64.72 s → 41.50 s](https://github.com/user-attachments/assets/d647854d-1861-40c6-9517-94d8cf3b03f9) - Decode saved chunk sections directly instead of through Minecraft's codecs (#615) - Remove lock contention when writing rendered pixels (#616) Without Moonrise, render speed is limited by Minecraft's own chunk I/O, so these changes don't make renders faster there. For the fastest renders on Fabric and NeoForge, install Moonrise. ### Fixed - Fabric, NeoForge and Sponge without Moonrise: fix renders stalling the server thread while waiting for chunks to be read from disk, causing lag during renders. Present since squaremap 1.1.0. Render speed is unchanged
release

squaremap-paper 1.4.3

1.4.3
16 окт. 2026 г.3 тыс.Minecraft: 26.3folia, paper
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Что нового
## Changelog ### Performance Full renders are faster on Paper, and on Fabric and NeoForge with [Moonrise](https://modrinth.com/mod/moonrise-opt). In our benchmark, a full render took 41.50 s instead of 64.72 s, a **1.56× speedup** (Ryzen 9 5950X, 1,495,729 chunks). (#615, #616) ![Full render: 64.72 s → 41.50 s](https://github.com/user-attachments/assets/d647854d-1861-40c6-9517-94d8cf3b03f9) - Decode saved chunk sections directly instead of through Minecraft's codecs (#615) - Remove lock contention when writing rendered pixels (#616) Without Moonrise, render speed is limited by Minecraft's own chunk I/O, so these changes don't make renders faster there. For the fastest renders on Fabric and NeoForge, install Moonrise. ### Fixed - Fabric, NeoForge and Sponge without Moonrise: fix renders stalling the server thread while waiting for chunks to be read from disk, causing lag during renders. Present since squaremap 1.1.0. Render speed is unchanged
release

squaremap-neoforge 1.3.13.4

1.3.13.4
11 окт. 2026 г.83Minecraft: 26.1.2neoforge
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Что нового
## Changelog ### Changed - Hide bush, short dry grass, and tall dry grass by default, like short grass. Existing configs get them in every `invisible-blocks` list that still hides short grass - Tint leaf litter with the biome's dry foliage color, like vanilla, instead of its brown map color. Adds a `color-overrides.biomes.dry-foliage` setting - Tint bush with the biome grass color and give dry grass a tan color, for configs that show them - Add default color overrides for torchflower, pitcher plant, wildflowers, and golden dandelion. Existing configs get them without changing values you've set - Update dependencies Forests, deserts, and badlands look noticeably different. Existing tiles only change as chunks re-render; run `/squaremap fullrender <world>` to update the whole map.
release

squaremap-paper 1.3.13.4

1.3.13.4
11 окт. 2026 г.590Minecraft: 26.1.2folia, paper
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Что нового
## Changelog ### Changed - Hide bush, short dry grass, and tall dry grass by default, like short grass. Existing configs get them in every `invisible-blocks` list that still hides short grass - Tint leaf litter with the biome's dry foliage color, like vanilla, instead of its brown map color. Adds a `color-overrides.biomes.dry-foliage` setting - Tint bush with the biome grass color and give dry grass a tan color, for configs that show them - Add default color overrides for torchflower, pitcher plant, wildflowers, and golden dandelion. Existing configs get them without changing values you've set - Update dependencies Forests, deserts, and badlands look noticeably different. Existing tiles only change as chunks re-render; run `/squaremap fullrender <world>` to update the whole map.
release

squaremap-sponge 1.3.13.4

1.3.13.4
11 окт. 2026 г.10Minecraft: 26.1.2sponge
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Что нового
## Changelog ### Changed - Hide bush, short dry grass, and tall dry grass by default, like short grass. Existing configs get them in every `invisible-blocks` list that still hides short grass - Tint leaf litter with the biome's dry foliage color, like vanilla, instead of its brown map color. Adds a `color-overrides.biomes.dry-foliage` setting - Tint bush with the biome grass color and give dry grass a tan color, for configs that show them - Add default color overrides for torchflower, pitcher plant, wildflowers, and golden dandelion. Existing configs get them without changing values you've set - Update dependencies Forests, deserts, and badlands look noticeably different. Existing tiles only change as chunks re-render; run `/squaremap fullrender <world>` to update the whole map.
release

squaremap-fabric 1.3.13.4

1.3.13.4
11 окт. 2026 г.158Minecraft: 26.1.2fabric
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Что нового
## Changelog ### Changed - Hide bush, short dry grass, and tall dry grass by default, like short grass. Existing configs get them in every `invisible-blocks` list that still hides short grass - Tint leaf litter with the biome's dry foliage color, like vanilla, instead of its brown map color. Adds a `color-overrides.biomes.dry-foliage` setting - Tint bush with the biome grass color and give dry grass a tan color, for configs that show them - Add default color overrides for torchflower, pitcher plant, wildflowers, and golden dandelion. Existing configs get them without changing values you've set - Update dependencies Forests, deserts, and badlands look noticeably different. Existing tiles only change as chunks re-render; run `/squaremap fullrender <world>` to update the whole map.
release

squaremap-paper 1.4.2

1.4.2
11 окт. 2026 г.2,2 тыс.Minecraft: 26.3folia, paper
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Что нового
## Changelog ### Changed - Hide bush, short dry grass, and tall dry grass by default, like short grass. Existing configs get them in every `invisible-blocks` list that still hides short grass - Tint leaf litter with the biome's dry foliage color, like vanilla, instead of its brown map color. Adds a `color-overrides.biomes.dry-foliage` setting - Tint bush with the biome grass color and give dry grass a tan color, for configs that show them - Add default color overrides for torchflower, pitcher plant, wildflowers, and golden dandelion. Existing configs get them without changing values you've set - Update dependencies Forests, deserts, and badlands look noticeably different. Existing tiles only change as chunks re-render; run `/squaremap fullrender <world>` to update the whole map.
release

squaremap-fabric 1.4.2

1.4.2
11 окт. 2026 г.2,3 тыс.Minecraft: 26.3fabric
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Что нового
## Changelog ### Changed - Hide bush, short dry grass, and tall dry grass by default, like short grass. Existing configs get them in every `invisible-blocks` list that still hides short grass - Tint leaf litter with the biome's dry foliage color, like vanilla, instead of its brown map color. Adds a `color-overrides.biomes.dry-foliage` setting - Tint bush with the biome grass color and give dry grass a tan color, for configs that show them - Add default color overrides for torchflower, pitcher plant, wildflowers, and golden dandelion. Existing configs get them without changing values you've set - Update dependencies Forests, deserts, and badlands look noticeably different. Existing tiles only change as chunks re-render; run `/squaremap fullrender <world>` to update the whole map.
release

squaremap-neoforge 1.4.2

1.4.2
11 окт. 2026 г.161Minecraft: 26.3neoforge
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Что нового
## Changelog ### Changed - Hide bush, short dry grass, and tall dry grass by default, like short grass. Existing configs get them in every `invisible-blocks` list that still hides short grass - Tint leaf litter with the biome's dry foliage color, like vanilla, instead of its brown map color. Adds a `color-overrides.biomes.dry-foliage` setting - Tint bush with the biome grass color and give dry grass a tan color, for configs that show them - Add default color overrides for torchflower, pitcher plant, wildflowers, and golden dandelion. Existing configs get them without changing values you've set - Update dependencies Forests, deserts, and badlands look noticeably different. Existing tiles only change as chunks re-render; run `/squaremap fullrender <world>` to update the whole map.
release

squaremap-sponge 1.4.2

1.4.2
11 окт. 2026 г.10Minecraft: 26.3sponge
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Что нового
## Changelog ### Changed - Hide bush, short dry grass, and tall dry grass by default, like short grass. Existing configs get them in every `invisible-blocks` list that still hides short grass - Tint leaf litter with the biome's dry foliage color, like vanilla, instead of its brown map color. Adds a `color-overrides.biomes.dry-foliage` setting - Tint bush with the biome grass color and give dry grass a tan color, for configs that show them - Add default color overrides for torchflower, pitcher plant, wildflowers, and golden dandelion. Existing configs get them without changing values you've set - Update dependencies Forests, deserts, and badlands look noticeably different. Existing tiles only change as chunks re-render; run `/squaremap fullrender <world>` to update the whole map.
release

squaremap-paper 1.3.13.3

1.3.13.3
9 окт. 2026 г.174Minecraft: 26.1.2folia, paper
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Что нового
## Changelog ### Performance Full renders are much faster. In our benchmark with default settings, a full render on Paper took 14.03 s instead of 38.59 s, a **2.75× speedup**, using half as many render workers and producing identical output (Ryzen 9 5950X, 288,369 chunks, Minecraft 26.3). (#601, #610) ![Full render: 38.59 s → 14.03 s with default settings](https://github.com/user-attachments/assets/84c2372d-dede-4331-889f-d513731bb0df) - Rewrote the rendering pipeline: renders work through a bounded number of regions at a time, scanning runs on a separate CPU worker pool, chunk and neighbour loads are planned ahead and shared, and region images are saved by multiple writers (#610) - Read unloaded chunks directly from region files off the main thread on Paper, and on Fabric and NeoForge with the [Moonrise](https://modrinth.com/mod/moonrise-opt) mod installed (recommended) (#601) - Skip biome blending when every position in the blend window is the same biome <details> <summary>Breakdown: renderer rewrite vs. direct snapshot loading</summary> On its own, the renderer rewrite is 1.21× faster without direct snapshot loading and 1.48× faster with it. ![Full render times with and without direct snapshots](https://github.com/user-attachments/assets/f167eb19-22fc-48d9-8990-9ce5a284b27e) </details> ### Changed - Render settings are now set per render mode under `map.render.<full|radius|background>`, and image saving is configured under `map.image-saving`. Existing configs are migrated automatically (config version 3) - Default render worker counts are lower on machines with more than 8 threads. Configs using the old automatic default (`-1`) migrate to `default` and get the new counts - The default `max-chunks-per-interval` for background renders is raised from 1024 to 2048. Configs still set to 1024 are migrated to 2048; other values are kept - Radius renders now resume after a restart, like full renders; resumed renders skip chunks that are no longer visible - Visibility limits, the world border and render settings are captured when a render starts - Queued image saves are always completed at shutdown instead of being dropped after 5 seconds - Region scanning log messages now name the world, and image read/save errors name the file; the `could-not-*-region` locale keys are now `could-not-*-image` - Removed squaremap-client support - Mark [Moonrise](https://modrinth.com/mod/moonrise-opt) versions older than 1.0.1 as incompatible on Fabric and NeoForge (Moonrise is still optional) - Update dependencies ### Fixed - Fix world configs retaining worlds unloaded at runtime #600 - Fix partially upgraded terrain being rendered for retrogen chunks (#601) - Fix terrain shading next to fluids (#604) - Fix inconsistent shading across chunk and region boundaries in all render types - Fix the first run limiting rendering to the world border even though the generated config showed the limit as disabled - Fix full renders failing for dimensions that have never saved a chunk - Fix `/squaremap resetmap` leaving tiles from in-progress renders and queued image saves in the reset map. It now refuses to run while a full or radius render is in progress - Fix `markers.json` and other web files not being rewritten after a map reset when using an external web server - Fix unreadable render progress being warned about on every startup - Fix background renders losing claimed chunks in some cases, such as when stopped while planning - Fix progress logging: the ETA no longer wraps after 24 hours, a final line is logged when a render ends, and re-enabling logging mid-render works - Sponge: fix commands failing to register
release

squaremap-neoforge 1.3.13.3

1.3.13.3
9 окт. 2026 г.26Minecraft: 26.1.2neoforge
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Что нового
## Changelog ### Performance Full renders are much faster. In our benchmark with default settings, a full render on Paper took 14.03 s instead of 38.59 s, a **2.75× speedup**, using half as many render workers and producing identical output (Ryzen 9 5950X, 288,369 chunks, Minecraft 26.3). (#601, #610) ![Full render: 38.59 s → 14.03 s with default settings](https://github.com/user-attachments/assets/84c2372d-dede-4331-889f-d513731bb0df) - Rewrote the rendering pipeline: renders work through a bounded number of regions at a time, scanning runs on a separate CPU worker pool, chunk and neighbour loads are planned ahead and shared, and region images are saved by multiple writers (#610) - Read unloaded chunks directly from region files off the main thread on Paper, and on Fabric and NeoForge with the [Moonrise](https://modrinth.com/mod/moonrise-opt) mod installed (recommended) (#601) - Skip biome blending when every position in the blend window is the same biome <details> <summary>Breakdown: renderer rewrite vs. direct snapshot loading</summary> On its own, the renderer rewrite is 1.21× faster without direct snapshot loading and 1.48× faster with it. ![Full render times with and without direct snapshots](https://github.com/user-attachments/assets/f167eb19-22fc-48d9-8990-9ce5a284b27e) </details> ### Changed - Render settings are now set per render mode under `map.render.<full|radius|background>`, and image saving is configured under `map.image-saving`. Existing configs are migrated automatically (config version 3) - Default render worker counts are lower on machines with more than 8 threads. Configs using the old automatic default (`-1`) migrate to `default` and get the new counts - The default `max-chunks-per-interval` for background renders is raised from 1024 to 2048. Configs still set to 1024 are migrated to 2048; other values are kept - Radius renders now resume after a restart, like full renders; resumed renders skip chunks that are no longer visible - Visibility limits, the world border and render settings are captured when a render starts - Queued image saves are always completed at shutdown instead of being dropped after 5 seconds - Region scanning log messages now name the world, and image read/save errors name the file; the `could-not-*-region` locale keys are now `could-not-*-image` - Removed squaremap-client support - Mark [Moonrise](https://modrinth.com/mod/moonrise-opt) versions older than 1.0.1 as incompatible on Fabric and NeoForge (Moonrise is still optional) - Update dependencies ### Fixed - Fix world configs retaining worlds unloaded at runtime #600 - Fix partially upgraded terrain being rendered for retrogen chunks (#601) - Fix terrain shading next to fluids (#604) - Fix inconsistent shading across chunk and region boundaries in all render types - Fix the first run limiting rendering to the world border even though the generated config showed the limit as disabled - Fix full renders failing for dimensions that have never saved a chunk - Fix `/squaremap resetmap` leaving tiles from in-progress renders and queued image saves in the reset map. It now refuses to run while a full or radius render is in progress - Fix `markers.json` and other web files not being rewritten after a map reset when using an external web server - Fix unreadable render progress being warned about on every startup - Fix background renders losing claimed chunks in some cases, such as when stopped while planning - Fix progress logging: the ETA no longer wraps after 24 hours, a final line is logged when a render ends, and re-enabling logging mid-render works - Sponge: fix commands failing to register
release

squaremap-sponge 1.3.13.3

1.3.13.3
9 окт. 2026 г.6Minecraft: 26.1.2sponge
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Что нового
## Changelog ### Performance Full renders are much faster. In our benchmark with default settings, a full render on Paper took 14.03 s instead of 38.59 s, a **2.75× speedup**, using half as many render workers and producing identical output (Ryzen 9 5950X, 288,369 chunks, Minecraft 26.3). (#601, #610) ![Full render: 38.59 s → 14.03 s with default settings](https://github.com/user-attachments/assets/84c2372d-dede-4331-889f-d513731bb0df) - Rewrote the rendering pipeline: renders work through a bounded number of regions at a time, scanning runs on a separate CPU worker pool, chunk and neighbour loads are planned ahead and shared, and region images are saved by multiple writers (#610) - Read unloaded chunks directly from region files off the main thread on Paper, and on Fabric and NeoForge with the [Moonrise](https://modrinth.com/mod/moonrise-opt) mod installed (recommended) (#601) - Skip biome blending when every position in the blend window is the same biome <details> <summary>Breakdown: renderer rewrite vs. direct snapshot loading</summary> On its own, the renderer rewrite is 1.21× faster without direct snapshot loading and 1.48× faster with it. ![Full render times with and without direct snapshots](https://github.com/user-attachments/assets/f167eb19-22fc-48d9-8990-9ce5a284b27e) </details> ### Changed - Render settings are now set per render mode under `map.render.<full|radius|background>`, and image saving is configured under `map.image-saving`. Existing configs are migrated automatically (config version 3) - Default render worker counts are lower on machines with more than 8 threads. Configs using the old automatic default (`-1`) migrate to `default` and get the new counts - The default `max-chunks-per-interval` for background renders is raised from 1024 to 2048. Configs still set to 1024 are migrated to 2048; other values are kept - Radius renders now resume after a restart, like full renders; resumed renders skip chunks that are no longer visible - Visibility limits, the world border and render settings are captured when a render starts - Queued image saves are always completed at shutdown instead of being dropped after 5 seconds - Region scanning log messages now name the world, and image read/save errors name the file; the `could-not-*-region` locale keys are now `could-not-*-image` - Removed squaremap-client support - Mark [Moonrise](https://modrinth.com/mod/moonrise-opt) versions older than 1.0.1 as incompatible on Fabric and NeoForge (Moonrise is still optional) - Update dependencies ### Fixed - Fix world configs retaining worlds unloaded at runtime #600 - Fix partially upgraded terrain being rendered for retrogen chunks (#601) - Fix terrain shading next to fluids (#604) - Fix inconsistent shading across chunk and region boundaries in all render types - Fix the first run limiting rendering to the world border even though the generated config showed the limit as disabled - Fix full renders failing for dimensions that have never saved a chunk - Fix `/squaremap resetmap` leaving tiles from in-progress renders and queued image saves in the reset map. It now refuses to run while a full or radius render is in progress - Fix `markers.json` and other web files not being rewritten after a map reset when using an external web server - Fix unreadable render progress being warned about on every startup - Fix background renders losing claimed chunks in some cases, such as when stopped while planning - Fix progress logging: the ETA no longer wraps after 24 hours, a final line is logged when a render ends, and re-enabling logging mid-render works - Sponge: fix commands failing to register
release

squaremap-fabric 1.3.13.3

1.3.13.3
9 окт. 2026 г.79Minecraft: 26.1.2fabric
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Что нового
## Changelog ### Performance Full renders are much faster. In our benchmark with default settings, a full render on Paper took 14.03 s instead of 38.59 s, a **2.75× speedup**, using half as many render workers and producing identical output (Ryzen 9 5950X, 288,369 chunks, Minecraft 26.3). (#601, #610) ![Full render: 38.59 s → 14.03 s with default settings](https://github.com/user-attachments/assets/84c2372d-dede-4331-889f-d513731bb0df) - Rewrote the rendering pipeline: renders work through a bounded number of regions at a time, scanning runs on a separate CPU worker pool, chunk and neighbour loads are planned ahead and shared, and region images are saved by multiple writers (#610) - Read unloaded chunks directly from region files off the main thread on Paper, and on Fabric and NeoForge with the [Moonrise](https://modrinth.com/mod/moonrise-opt) mod installed (recommended) (#601) - Skip biome blending when every position in the blend window is the same biome <details> <summary>Breakdown: renderer rewrite vs. direct snapshot loading</summary> On its own, the renderer rewrite is 1.21× faster without direct snapshot loading and 1.48× faster with it. ![Full render times with and without direct snapshots](https://github.com/user-attachments/assets/f167eb19-22fc-48d9-8990-9ce5a284b27e) </details> ### Changed - Render settings are now set per render mode under `map.render.<full|radius|background>`, and image saving is configured under `map.image-saving`. Existing configs are migrated automatically (config version 3) - Default render worker counts are lower on machines with more than 8 threads. Configs using the old automatic default (`-1`) migrate to `default` and get the new counts - The default `max-chunks-per-interval` for background renders is raised from 1024 to 2048. Configs still set to 1024 are migrated to 2048; other values are kept - Radius renders now resume after a restart, like full renders; resumed renders skip chunks that are no longer visible - Visibility limits, the world border and render settings are captured when a render starts - Queued image saves are always completed at shutdown instead of being dropped after 5 seconds - Region scanning log messages now name the world, and image read/save errors name the file; the `could-not-*-region` locale keys are now `could-not-*-image` - Removed squaremap-client support - Mark [Moonrise](https://modrinth.com/mod/moonrise-opt) versions older than 1.0.1 as incompatible on Fabric and NeoForge (Moonrise is still optional) - Update dependencies ### Fixed - Fix world configs retaining worlds unloaded at runtime #600 - Fix partially upgraded terrain being rendered for retrogen chunks (#601) - Fix terrain shading next to fluids (#604) - Fix inconsistent shading across chunk and region boundaries in all render types - Fix the first run limiting rendering to the world border even though the generated config showed the limit as disabled - Fix full renders failing for dimensions that have never saved a chunk - Fix `/squaremap resetmap` leaving tiles from in-progress renders and queued image saves in the reset map. It now refuses to run while a full or radius render is in progress - Fix `markers.json` and other web files not being rewritten after a map reset when using an external web server - Fix unreadable render progress being warned about on every startup - Fix background renders losing claimed chunks in some cases, such as when stopped while planning - Fix progress logging: the ETA no longer wraps after 24 hours, a final line is logged when a render ends, and re-enabling logging mid-render works - Sponge: fix commands failing to register
release

squaremap-fabric 1.4.1

1.4.1
9 окт. 2026 г.495Minecraft: 26.3fabric
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Что нового
## Changelog ### Performance Full renders are much faster. In our benchmark with default settings, a full render on Paper took 14.03 s instead of 38.59 s, a **2.75× speedup**, using half as many render workers and producing identical output (Ryzen 9 5950X, 288,369 chunks). (#601, #610) ![Full render: 38.59 s → 14.03 s with default settings](https://github.com/user-attachments/assets/84c2372d-dede-4331-889f-d513731bb0df) - Rewrote the rendering pipeline: renders work through a bounded number of regions at a time, scanning runs on a separate CPU worker pool, chunk and neighbour loads are planned ahead and shared, and region images are saved by multiple writers (#610) - Read unloaded chunks directly from region files off the main thread on Paper, and on Fabric and NeoForge with the [Moonrise](https://modrinth.com/mod/moonrise-opt) mod installed (recommended) (#601) - Skip biome blending when every position in the blend window is the same biome <details> <summary>Breakdown: renderer rewrite vs. direct snapshot loading</summary> On its own, the renderer rewrite is 1.21× faster without direct snapshot loading and 1.48× faster with it. ![Full render times with and without direct snapshots](https://github.com/user-attachments/assets/f167eb19-22fc-48d9-8990-9ce5a284b27e) </details> ### Changed - Render settings are now set per render mode under `map.render.<full|radius|background>`, and image saving is configured under `map.image-saving`. Existing configs are migrated automatically (config version 3) - Default render worker counts are lower on machines with more than 8 threads. Configs using the old automatic default (`-1`) migrate to `default` and get the new counts - The default `max-chunks-per-interval` for background renders is raised from 1024 to 2048. Configs still set to 1024 are migrated to 2048; other values are kept - Radius renders now resume after a restart, like full renders; resumed renders skip chunks that are no longer visible - Visibility limits, the world border and render settings are captured when a render starts - Queued image saves are always completed at shutdown instead of being dropped after 5 seconds - Region scanning log messages now name the world, and image read/save errors name the file; the `could-not-*-region` locale keys are now `could-not-*-image` - Removed squaremap-client support - Update dependencies ### Fixed - Fix world configs retaining worlds unloaded at runtime #600 - Fix partially upgraded terrain being rendered for retrogen chunks (#601) - Fix terrain shading next to fluids (#604) - Fix inconsistent shading across chunk and region boundaries in all render types - Fix the first run limiting rendering to the world border even though the generated config showed the limit as disabled - Fix full renders failing for dimensions that have never saved a chunk - Fix `/squaremap resetmap` leaving tiles from in-progress renders and queued image saves in the reset map. It now refuses to run while a full or radius render is in progress - Fix `markers.json` and other web files not being rewritten after a map reset when using an external web server - Fix unreadable render progress being warned about on every startup - Fix background renders losing claimed chunks in some cases, such as when stopped while planning - Fix progress logging: the ETA no longer wraps after 24 hours, a final line is logged when a render ends, and re-enabling logging mid-render works - NeoForge: fix modded fluid color export on current NeoForge 26.3 builds - Sponge: fix compatibility with Sponge 26.3 (now built against API 21) - Sponge: fix commands failing to register
release

squaremap-sponge 1.4.1

1.4.1
9 окт. 2026 г.13Minecraft: 26.3sponge
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Что нового
## Changelog ### Performance Full renders are much faster. In our benchmark with default settings, a full render on Paper took 14.03 s instead of 38.59 s, a **2.75× speedup**, using half as many render workers and producing identical output (Ryzen 9 5950X, 288,369 chunks). (#601, #610) ![Full render: 38.59 s → 14.03 s with default settings](https://github.com/user-attachments/assets/84c2372d-dede-4331-889f-d513731bb0df) - Rewrote the rendering pipeline: renders work through a bounded number of regions at a time, scanning runs on a separate CPU worker pool, chunk and neighbour loads are planned ahead and shared, and region images are saved by multiple writers (#610) - Read unloaded chunks directly from region files off the main thread on Paper, and on Fabric and NeoForge with the [Moonrise](https://modrinth.com/mod/moonrise-opt) mod installed (recommended) (#601) - Skip biome blending when every position in the blend window is the same biome <details> <summary>Breakdown: renderer rewrite vs. direct snapshot loading</summary> On its own, the renderer rewrite is 1.21× faster without direct snapshot loading and 1.48× faster with it. ![Full render times with and without direct snapshots](https://github.com/user-attachments/assets/f167eb19-22fc-48d9-8990-9ce5a284b27e) </details> ### Changed - Render settings are now set per render mode under `map.render.<full|radius|background>`, and image saving is configured under `map.image-saving`. Existing configs are migrated automatically (config version 3) - Default render worker counts are lower on machines with more than 8 threads. Configs using the old automatic default (`-1`) migrate to `default` and get the new counts - The default `max-chunks-per-interval` for background renders is raised from 1024 to 2048. Configs still set to 1024 are migrated to 2048; other values are kept - Radius renders now resume after a restart, like full renders; resumed renders skip chunks that are no longer visible - Visibility limits, the world border and render settings are captured when a render starts - Queued image saves are always completed at shutdown instead of being dropped after 5 seconds - Region scanning log messages now name the world, and image read/save errors name the file; the `could-not-*-region` locale keys are now `could-not-*-image` - Removed squaremap-client support - Update dependencies ### Fixed - Fix world configs retaining worlds unloaded at runtime #600 - Fix partially upgraded terrain being rendered for retrogen chunks (#601) - Fix terrain shading next to fluids (#604) - Fix inconsistent shading across chunk and region boundaries in all render types - Fix the first run limiting rendering to the world border even though the generated config showed the limit as disabled - Fix full renders failing for dimensions that have never saved a chunk - Fix `/squaremap resetmap` leaving tiles from in-progress renders and queued image saves in the reset map. It now refuses to run while a full or radius render is in progress - Fix `markers.json` and other web files not being rewritten after a map reset when using an external web server - Fix unreadable render progress being warned about on every startup - Fix background renders losing claimed chunks in some cases, such as when stopped while planning - Fix progress logging: the ETA no longer wraps after 24 hours, a final line is logged when a render ends, and re-enabling logging mid-render works - NeoForge: fix modded fluid color export on current NeoForge 26.3 builds - Sponge: fix compatibility with Sponge 26.3 (now built against API 21) - Sponge: fix commands failing to register
release

squaremap-paper 1.4.1

1.4.1
9 окт. 2026 г.351Minecraft: 26.3folia, paper
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Что нового
## Changelog ### Performance Full renders are much faster. In our benchmark with default settings, a full render on Paper took 14.03 s instead of 38.59 s, a **2.75× speedup**, using half as many render workers and producing identical output (Ryzen 9 5950X, 288,369 chunks). (#601, #610) ![Full render: 38.59 s → 14.03 s with default settings](https://github.com/user-attachments/assets/84c2372d-dede-4331-889f-d513731bb0df) - Rewrote the rendering pipeline: renders work through a bounded number of regions at a time, scanning runs on a separate CPU worker pool, chunk and neighbour loads are planned ahead and shared, and region images are saved by multiple writers (#610) - Read unloaded chunks directly from region files off the main thread on Paper, and on Fabric and NeoForge with the [Moonrise](https://modrinth.com/mod/moonrise-opt) mod installed (recommended) (#601) - Skip biome blending when every position in the blend window is the same biome <details> <summary>Breakdown: renderer rewrite vs. direct snapshot loading</summary> On its own, the renderer rewrite is 1.21× faster without direct snapshot loading and 1.48× faster with it. ![Full render times with and without direct snapshots](https://github.com/user-attachments/assets/f167eb19-22fc-48d9-8990-9ce5a284b27e) </details> ### Changed - Render settings are now set per render mode under `map.render.<full|radius|background>`, and image saving is configured under `map.image-saving`. Existing configs are migrated automatically (config version 3) - Default render worker counts are lower on machines with more than 8 threads. Configs using the old automatic default (`-1`) migrate to `default` and get the new counts - The default `max-chunks-per-interval` for background renders is raised from 1024 to 2048. Configs still set to 1024 are migrated to 2048; other values are kept - Radius renders now resume after a restart, like full renders; resumed renders skip chunks that are no longer visible - Visibility limits, the world border and render settings are captured when a render starts - Queued image saves are always completed at shutdown instead of being dropped after 5 seconds - Region scanning log messages now name the world, and image read/save errors name the file; the `could-not-*-region` locale keys are now `could-not-*-image` - Removed squaremap-client support - Update dependencies ### Fixed - Fix world configs retaining worlds unloaded at runtime #600 - Fix partially upgraded terrain being rendered for retrogen chunks (#601) - Fix terrain shading next to fluids (#604) - Fix inconsistent shading across chunk and region boundaries in all render types - Fix the first run limiting rendering to the world border even though the generated config showed the limit as disabled - Fix full renders failing for dimensions that have never saved a chunk - Fix `/squaremap resetmap` leaving tiles from in-progress renders and queued image saves in the reset map. It now refuses to run while a full or radius render is in progress - Fix `markers.json` and other web files not being rewritten after a map reset when using an external web server - Fix unreadable render progress being warned about on every startup - Fix background renders losing claimed chunks in some cases, such as when stopped while planning - Fix progress logging: the ETA no longer wraps after 24 hours, a final line is logged when a render ends, and re-enabling logging mid-render works - NeoForge: fix modded fluid color export on current NeoForge 26.3 builds - Sponge: fix compatibility with Sponge 26.3 (now built against API 21) - Sponge: fix commands failing to register
release

squaremap-neoforge 1.4.1

1.4.1
9 окт. 2026 г.15Minecraft: 26.3neoforge
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Что нового
## Changelog ### Performance Full renders are much faster. In our benchmark with default settings, a full render on Paper took 14.03 s instead of 38.59 s, a **2.75× speedup**, using half as many render workers and producing identical output (Ryzen 9 5950X, 288,369 chunks). (#601, #610) ![Full render: 38.59 s → 14.03 s with default settings](https://github.com/user-attachments/assets/84c2372d-dede-4331-889f-d513731bb0df) - Rewrote the rendering pipeline: renders work through a bounded number of regions at a time, scanning runs on a separate CPU worker pool, chunk and neighbour loads are planned ahead and shared, and region images are saved by multiple writers (#610) - Read unloaded chunks directly from region files off the main thread on Paper, and on Fabric and NeoForge with the [Moonrise](https://modrinth.com/mod/moonrise-opt) mod installed (recommended) (#601) - Skip biome blending when every position in the blend window is the same biome <details> <summary>Breakdown: renderer rewrite vs. direct snapshot loading</summary> On its own, the renderer rewrite is 1.21× faster without direct snapshot loading and 1.48× faster with it. ![Full render times with and without direct snapshots](https://github.com/user-attachments/assets/f167eb19-22fc-48d9-8990-9ce5a284b27e) </details> ### Changed - Render settings are now set per render mode under `map.render.<full|radius|background>`, and image saving is configured under `map.image-saving`. Existing configs are migrated automatically (config version 3) - Default render worker counts are lower on machines with more than 8 threads. Configs using the old automatic default (`-1`) migrate to `default` and get the new counts - The default `max-chunks-per-interval` for background renders is raised from 1024 to 2048. Configs still set to 1024 are migrated to 2048; other values are kept - Radius renders now resume after a restart, like full renders; resumed renders skip chunks that are no longer visible - Visibility limits, the world border and render settings are captured when a render starts - Queued image saves are always completed at shutdown instead of being dropped after 5 seconds - Region scanning log messages now name the world, and image read/save errors name the file; the `could-not-*-region` locale keys are now `could-not-*-image` - Removed squaremap-client support - Update dependencies ### Fixed - Fix world configs retaining worlds unloaded at runtime #600 - Fix partially upgraded terrain being rendered for retrogen chunks (#601) - Fix terrain shading next to fluids (#604) - Fix inconsistent shading across chunk and region boundaries in all render types - Fix the first run limiting rendering to the world border even though the generated config showed the limit as disabled - Fix full renders failing for dimensions that have never saved a chunk - Fix `/squaremap resetmap` leaving tiles from in-progress renders and queued image saves in the reset map. It now refuses to run while a full or radius render is in progress - Fix `markers.json` and other web files not being rewritten after a map reset when using an external web server - Fix unreadable render progress being warned about on every startup - Fix background renders losing claimed chunks in some cases, such as when stopped while planning - Fix progress logging: the ETA no longer wraps after 24 hours, a final line is logged when a render ends, and re-enabling logging mid-render works - NeoForge: fix modded fluid color export on current NeoForge 26.3 builds - Sponge: fix compatibility with Sponge 26.3 (now built against API 21) - Sponge: fix commands failing to register
release

squaremap-paper 1.3.13.2

1.3.13.2
17 сент. 2026 г.1,4 тыс.Minecraft: 26.1.2folia, paper
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## Changelog ### Changed - Align NeoForge shutdown lifecycle with Fabric - Update dependencies ### Fixed - Fix incorrect grass and foliage colors caused by a nondeterministic biome downfall lookup #290 (#578) - Fix crash caused by fluids with no tint source, a regression from the Minecraft 26.1 update #588 - Fix mobile viewport height so browser chrome does not obscure the bottom controls #561 - Fix invalid map markers and missing sidebar entries for players without position data
release

squaremap-fabric 1.3.13.2

1.3.13.2
17 сент. 2026 г.374Minecraft: 26.1.2fabric
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Что нового
## Changelog ### Changed - Align NeoForge shutdown lifecycle with Fabric - Update dependencies ### Fixed - Fix incorrect grass and foliage colors caused by a nondeterministic biome downfall lookup #290 (#578) - Fix crash caused by fluids with no tint source, a regression from the Minecraft 26.1 update #588 - Fix mobile viewport height so browser chrome does not obscure the bottom controls #561 - Fix invalid map markers and missing sidebar entries for players without position data
release

squaremap-neoforge 1.3.13.2

1.3.13.2
17 сент. 2026 г.197Minecraft: 26.1.2neoforge
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Что нового
## Changelog ### Changed - Align NeoForge shutdown lifecycle with Fabric - Update dependencies ### Fixed - Fix incorrect grass and foliage colors caused by a nondeterministic biome downfall lookup #290 (#578) - Fix crash caused by fluids with no tint source, a regression from the Minecraft 26.1 update #588 - Fix mobile viewport height so browser chrome does not obscure the bottom controls #561 - Fix invalid map markers and missing sidebar entries for players without position data
release

squaremap-sponge 1.3.13.2

1.3.13.2
17 сент. 2026 г.52Minecraft: 26.1.2sponge
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Что нового
## Changelog ### Changed - Align NeoForge shutdown lifecycle with Fabric - Update dependencies ### Fixed - Fix incorrect grass and foliage colors caused by a nondeterministic biome downfall lookup #290 (#578) - Fix crash caused by fluids with no tint source, a regression from the Minecraft 26.1 update #588 - Fix mobile viewport height so browser chrome does not obscure the bottom controls #561 - Fix invalid map markers and missing sidebar entries for players without position data
release

squaremap-sponge 1.4.0

1.4.0
17 сент. 2026 г.81Minecraft: 26.3sponge
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Что нового
## Changelog ### Changed - Update for Minecraft 26.3 - Update dependencies ### Fixed - Fix randomly incorrect grass and foliage colors (savanna and others) caused by a nondeterministic biome downfall lookup #290 (#578) - Fix crash caused by fluids with no tint source, a regression from the Minecraft 26.1 update #588 - Web: use dynamic viewport height so mobile browser chrome no longer obscures the bottom controls #561 - Web: handle players without position data (no more invalid map markers; they remain listed in the sidebar)
release

squaremap-fabric 1.4.0

1.4.0
17 сент. 2026 г.4,1 тыс.Minecraft: 26.3fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 26.3 - Update dependencies ### Fixed - Fix randomly incorrect grass and foliage colors (savanna and others) caused by a nondeterministic biome downfall lookup #290 (#578) - Fix crash caused by fluids with no tint source, a regression from the Minecraft 26.1 update #588 - Web: use dynamic viewport height so mobile browser chrome no longer obscures the bottom controls #561 - Web: handle players without position data (no more invalid map markers; they remain listed in the sidebar)
release

squaremap-neoforge 1.4.0

1.4.0
17 сент. 2026 г.164Minecraft: 26.3neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 26.3 - Update dependencies ### Fixed - Fix randomly incorrect grass and foliage colors (savanna and others) caused by a nondeterministic biome downfall lookup #290 (#578) - Fix crash caused by fluids with no tint source, a regression from the Minecraft 26.1 update #588 - Web: use dynamic viewport height so mobile browser chrome no longer obscures the bottom controls #561 - Web: handle players without position data (no more invalid map markers; they remain listed in the sidebar)
release

squaremap-paper 1.4.0

1.4.0
17 сент. 2026 г.3 тыс.Minecraft: 26.3folia, paper
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Что нового
## Changelog ### Changed - Update for Minecraft 26.3 - Update dependencies ### Fixed - Fix randomly incorrect grass and foliage colors (savanna and others) caused by a nondeterministic biome downfall lookup #290 (#578) - Fix crash caused by fluids with no tint source, a regression from the Minecraft 26.1 update #588 - Web: use dynamic viewport height so mobile browser chrome no longer obscures the bottom controls #561 - Web: handle players without position data (no more invalid map markers; they remain listed in the sidebar)
release

squaremap-fabric 1.3.13.1

1.3.13.1
29 июл. 2026 г.770Minecraft: 26.1.2fabric
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Что нового
## Changelog ### Changed - Use Modrinth for update checks to only recommend releases for the current Minecraft version ### Fixed - Adapt to NeoForge's `BreakBlockEvent` API change (#568) - Fix NeoForge block updates for multi-place events
release

squaremap-sponge 1.3.13.1

1.3.13.1
29 июл. 2026 г.178Minecraft: 26.1.2sponge
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Что нового
## Changelog ### Changed - Use Modrinth for update checks to only recommend releases for the current Minecraft version ### Fixed - Adapt to NeoForge's `BreakBlockEvent` API change (#568) - Fix NeoForge block updates for multi-place events
release

squaremap-paper 1.3.13.1

1.3.13.1
29 июл. 2026 г.2,1 тыс.Minecraft: 26.1.2folia, paper
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Что нового
## Changelog ### Changed - Use Modrinth for update checks to only recommend releases for the current Minecraft version ### Fixed - Adapt to NeoForge's `BreakBlockEvent` API change (#568) - Fix NeoForge block updates for multi-place events
release

squaremap-neoforge 1.3.13.1

1.3.13.1
29 июл. 2026 г.211Minecraft: 26.1.2neoforge
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Что нового
## Changelog ### Changed - Use Modrinth for update checks to only recommend releases for the current Minecraft version ### Fixed - Adapt to NeoForge's `BreakBlockEvent` API change (#568) - Fix NeoForge block updates for multi-place events
release

squaremap-paper 1.3.15

1.3.15
29 июл. 2026 г.12,5 тыс.Minecraft: 26.2folia, paper
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Что нового
## Changelog ### Changed - Use Modrinth for update checks to only recommend releases for the current Minecraft version - Align NeoForge shutdown lifecycle with Fabric - Update dependencies
release

squaremap-fabric 1.3.15

1.3.15
29 июл. 2026 г.7,4 тыс.Minecraft: 26.2fabric
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Что нового
## Changelog ### Changed - Use Modrinth for update checks to only recommend releases for the current Minecraft version - Align NeoForge shutdown lifecycle with Fabric - Update dependencies
release

squaremap-sponge 1.3.15

1.3.15
29 июл. 2026 г.40Minecraft: 26.2sponge
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Что нового
## Changelog ### Changed - Use Modrinth for update checks to only recommend releases for the current Minecraft version - Align NeoForge shutdown lifecycle with Fabric - Update dependencies
release

squaremap-neoforge 1.3.15

1.3.15
29 июл. 2026 г.1 тыс.Minecraft: 26.2neoforge
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Что нового
## Changelog ### Changed - Use Modrinth for update checks to only recommend releases for the current Minecraft version - Align NeoForge shutdown lifecycle with Fabric - Update dependencies
release

squaremap-fabric 1.3.14

1.3.14
28 июн. 2026 г.1,6 тыс.Minecraft: 26.2fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 26.2
release

squaremap-sponge 1.3.14

1.3.14
28 июн. 2026 г.107Minecraft: 26.2sponge
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Что нового
## Changelog ### Changed - Update for Minecraft 26.2
release

squaremap-neoforge 1.3.14

1.3.14
28 июн. 2026 г.77Minecraft: 26.2neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 26.2
release

squaremap-paper 1.3.14

1.3.14
28 июн. 2026 г.3,7 тыс.Minecraft: 26.2folia, paper
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Что нового
## Changelog ### Changed - Update for Minecraft 26.2
release

squaremap-neoforge 1.3.13

1.3.13
15 апр. 2026 г.521Minecraft: 26.1.2neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 26.1.2 ### Fixed - Error with framed blocks #514
release

squaremap-paper 1.3.13

1.3.13
15 апр. 2026 г.5,5 тыс.Minecraft: 26.1.2folia, paper
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Что нового
## Changelog ### Changed - Update for Minecraft 26.1.2 ### Fixed - Error with framed blocks #514
release

squaremap-fabric 1.3.13

1.3.13
15 апр. 2026 г.1,3 тыс.Minecraft: 26.1.2fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 26.1.2 ### Fixed - Error with framed blocks #514
release

squaremap-sponge 1.3.13

1.3.13
15 апр. 2026 г.64Minecraft: 26.1.2sponge
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Что нового
## Changelog ### Changed - Update for Minecraft 26.1.2 ### Fixed - Error with framed blocks #514
release

squaremap-fabric 1.3.12

1.3.12
11 дек. 2025 г.9,9 тыс.Minecraft: 1.21.11fabric
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Что нового
## Changelog ### Fixed - Error sending commands on Fabric and NeoForge #501
release

squaremap-paper 1.3.12

1.3.12
11 дек. 2025 г.14,7 тыс.Minecraft: 1.21.11folia, paper
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Что нового
## Changelog ### Fixed - Error sending commands on Fabric and NeoForge #501
release

squaremap-neoforge 1.3.12

1.3.12
11 дек. 2025 г.564Minecraft: 1.21.11neoforge
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Что нового
## Changelog ### Fixed - Error sending commands on Fabric and NeoForge #501
release

squaremap-sponge 1.3.12

1.3.12
11 дек. 2025 г.216Minecraft: 1.21.11sponge
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Что нового
## Changelog ### Fixed - Error sending commands on Fabric and NeoForge #501
release

squaremap-fabric 1.3.11

1.3.11
11 дек. 2025 г.302Minecraft: 1.21.11fabric
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Что нового
## Changelog ### Fixed - Error joining world on Fabric #500
release

squaremap-neoforge 1.3.11

1.3.11
11 дек. 2025 г.78Minecraft: 1.21.11neoforge
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Что нового
## Changelog ### Fixed - Error joining world on Fabric #500
release

squaremap-paper 1.3.11

1.3.11
11 дек. 2025 г.225Minecraft: 1.21.11folia, paper
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Что нового
## Changelog ### Fixed - Error joining world on Fabric #500
release

squaremap-sponge 1.3.11

1.3.11
11 дек. 2025 г.127Minecraft: 1.21.11sponge
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Что нового
## Changelog ### Fixed - Error joining world on Fabric #500
release

squaremap-paper 1.3.10

1.3.10
10 дек. 2025 г.208Minecraft: 1.21.11folia, paper
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.11
release

squaremap-neoforge 1.3.10

1.3.10
10 дек. 2025 г.78Minecraft: 1.21.11neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.11
release

squaremap-fabric 1.3.10

1.3.10
10 дек. 2025 г.351Minecraft: 1.21.11fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.11
release

squaremap-sponge 1.3.10

1.3.10
10 дек. 2025 г.140Minecraft: 1.21.11sponge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.11
release

squaremap-fabric 1.3.9

1.3.9
9 окт. 2025 г.2,4 тыс.Minecraft: 1.21.10fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.10 - Update pt-br locale (#406)
release

squaremap-neoforge 1.3.9

1.3.9
9 окт. 2025 г.275Minecraft: 1.21.10neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.10 - Update pt-br locale (#406)
release

squaremap-paper 1.3.9

1.3.9
9 окт. 2025 г.4,5 тыс.Minecraft: 1.21.10folia, paper
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.10 - Update pt-br locale (#406)
release

squaremap-sponge 1.3.9

1.3.9
9 окт. 2025 г.157Minecraft: 1.21.10sponge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.10 - Update pt-br locale (#406)
release

squaremap-fabric 1.3.8

1.3.8
18 июл. 2025 г.1,9 тыс.Minecraft: 1.21.8fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.8 ### Fixed - UILink initialization order ([#441](https://github.com/jpenilla/squaremap/issues/441))
release

squaremap-neoforge 1.3.8

1.3.8
18 июл. 2025 г.232Minecraft: 1.21.8neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.8 ### Fixed - UILink initialization order ([#441](https://github.com/jpenilla/squaremap/issues/441))
release

squaremap-paper 1.3.8

1.3.8
18 июл. 2025 г.5 тыс.Minecraft: 1.21.8folia, paper
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.8 ### Fixed - UILink initialization order ([#441](https://github.com/jpenilla/squaremap/issues/441))
release

squaremap-sponge 1.3.8

1.3.8
18 июл. 2025 г.184Minecraft: 1.21.8sponge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.8 ### Fixed - UILink initialization order ([#441](https://github.com/jpenilla/squaremap/issues/441))
release

squaremap-neoforge 1.3.7

1.3.7
5 июл. 2025 г.146Minecraft: 1.21.7neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.7 ([#422](https://github.com/jpenilla/squaremap/pull/422)) ([#430](https://github.com/jpenilla/squaremap/pull/430))
release

squaremap-sponge 1.3.7

1.3.7
5 июл. 2025 г.162Minecraft: 1.21.7sponge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.7 ([#422](https://github.com/jpenilla/squaremap/pull/422)) ([#430](https://github.com/jpenilla/squaremap/pull/430))
release

squaremap-fabric 1.3.7

1.3.7
5 июл. 2025 г.517Minecraft: 1.21.7fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.7 ([#422](https://github.com/jpenilla/squaremap/pull/422)) ([#430](https://github.com/jpenilla/squaremap/pull/430))
release

squaremap-paper 1.3.7

1.3.7
5 июл. 2025 г.1,3 тыс.Minecraft: 1.21.7folia, paper
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.7 ([#422](https://github.com/jpenilla/squaremap/pull/422)) ([#430](https://github.com/jpenilla/squaremap/pull/430))
release

squaremap-neoforge 1.3.6

1.3.6
19 мая 2025 г.314Minecraft: 1.21.5neoforge
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Что нового
## Changelog ### Changed - build: Use resource-factory to generate plugin/mod metadata ### Fixed - web: Fix asset paths for subdirectory hosting ([#411](https://github.com/jpenilla/squaremap/pull/411))
release

squaremap-sponge 1.3.6

1.3.6
19 мая 2025 г.187Minecraft: 1.21.5sponge
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Что нового
## Changelog ### Changed - build: Use resource-factory to generate plugin/mod metadata ### Fixed - web: Fix asset paths for subdirectory hosting ([#411](https://github.com/jpenilla/squaremap/pull/411))
release

squaremap-fabric 1.3.6

1.3.6
19 мая 2025 г.1 тыс.Minecraft: 1.21.5fabric
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Что нового
## Changelog ### Changed - build: Use resource-factory to generate plugin/mod metadata ### Fixed - web: Fix asset paths for subdirectory hosting ([#411](https://github.com/jpenilla/squaremap/pull/411))
release

squaremap-paper 1.3.6

1.3.6
19 мая 2025 г.1,8 тыс.Minecraft: 1.21.5folia, paper
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Что нового
## Changelog ### Changed - build: Use resource-factory to generate plugin/mod metadata ### Fixed - web: Fix asset paths for subdirectory hosting ([#411](https://github.com/jpenilla/squaremap/pull/411))
release

squaremap-sponge 1.3.5

1.3.5
28 апр. 2025 г.228Minecraft: 1.21.5sponge
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Что нового
## Changelog ### Added - `/map link` command (implements https://github.com/jpenilla/squaremap/issues/120) - configure with `settings.web-address` in `config.yml` and in the locale file - web: Disable certain updates when `static` is true in the root `settings.json`, useful for non-changing map deployments like [the demo](https://squaremap-demo.jpenilla.xyz) (https://github.com/jpenilla/squaremap/pull/393) - web: Copy URL to clipboard automatically when clicking link button ### Changed - Update for Minecraft 1.21.5 - Write markers to disk less often when immediate flushing is disabled - web: Don't update the URL until clicking the link button - web: Convert frontend to Vite project ([#400](https://github.com/jpenilla/squaremap/pull/400)) ### Fixed - web: Rotate player markers in the correct direction when passing due-north orientation (https://github.com/jpenilla/squaremap/pull/357) - web: Unable to close sidebar on mobile (now closed by tapping outside the sidebar when unpinned) - web: Fixed player markers flickering on update on some browsers - web: Player nameplate alignment with health/armor disabled (https://github.com/jpenilla/squaremap/issues/31) - web: Inconsistent behavior when following players - ETags for player and marker updates
release

squaremap-fabric 1.3.5

1.3.5
28 апр. 2025 г.564Minecraft: 1.21.5fabric
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Что нового
## Changelog ### Added - `/map link` command (implements https://github.com/jpenilla/squaremap/issues/120) - configure with `settings.web-address` in `config.yml` and in the locale file - web: Disable certain updates when `static` is true in the root `settings.json`, useful for non-changing map deployments like [the demo](https://squaremap-demo.jpenilla.xyz) (https://github.com/jpenilla/squaremap/pull/393) - web: Copy URL to clipboard automatically when clicking link button ### Changed - Update for Minecraft 1.21.5 - Write markers to disk less often when immediate flushing is disabled - web: Don't update the URL until clicking the link button - web: Convert frontend to Vite project ([#400](https://github.com/jpenilla/squaremap/pull/400)) ### Fixed - web: Rotate player markers in the correct direction when passing due-north orientation (https://github.com/jpenilla/squaremap/pull/357) - web: Unable to close sidebar on mobile (now closed by tapping outside the sidebar when unpinned) - web: Fixed player markers flickering on update on some browsers - web: Player nameplate alignment with health/armor disabled (https://github.com/jpenilla/squaremap/issues/31) - web: Inconsistent behavior when following players - ETags for player and marker updates
release

squaremap-neoforge 1.3.5

1.3.5
28 апр. 2025 г.103Minecraft: 1.21.5neoforge
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Что нового
## Changelog ### Added - `/map link` command (implements https://github.com/jpenilla/squaremap/issues/120) - configure with `settings.web-address` in `config.yml` and in the locale file - web: Disable certain updates when `static` is true in the root `settings.json`, useful for non-changing map deployments like [the demo](https://squaremap-demo.jpenilla.xyz) (https://github.com/jpenilla/squaremap/pull/393) - web: Copy URL to clipboard automatically when clicking link button ### Changed - Update for Minecraft 1.21.5 - Write markers to disk less often when immediate flushing is disabled - web: Don't update the URL until clicking the link button - web: Convert frontend to Vite project ([#400](https://github.com/jpenilla/squaremap/pull/400)) ### Fixed - web: Rotate player markers in the correct direction when passing due-north orientation (https://github.com/jpenilla/squaremap/pull/357) - web: Unable to close sidebar on mobile (now closed by tapping outside the sidebar when unpinned) - web: Fixed player markers flickering on update on some browsers - web: Player nameplate alignment with health/armor disabled (https://github.com/jpenilla/squaremap/issues/31) - web: Inconsistent behavior when following players - ETags for player and marker updates
release

squaremap-paper 1.3.5

1.3.5
28 апр. 2025 г.701Minecraft: 1.21.5folia, paper
Скачать
Что нового
## Changelog ### Added - `/map link` command (implements https://github.com/jpenilla/squaremap/issues/120) - configure with `settings.web-address` in `config.yml` and in the locale file - web: Disable certain updates when `static` is true in the root `settings.json`, useful for non-changing map deployments like [the demo](https://squaremap-demo.jpenilla.xyz) (https://github.com/jpenilla/squaremap/pull/393) - web: Copy URL to clipboard automatically when clicking link button ### Changed - Update for Minecraft 1.21.5 - Write markers to disk less often when immediate flushing is disabled - web: Don't update the URL until clicking the link button - web: Convert frontend to Vite project ([#400](https://github.com/jpenilla/squaremap/pull/400)) ### Fixed - web: Rotate player markers in the correct direction when passing due-north orientation (https://github.com/jpenilla/squaremap/pull/357) - web: Unable to close sidebar on mobile (now closed by tapping outside the sidebar when unpinned) - web: Fixed player markers flickering on update on some browsers - web: Player nameplate alignment with health/armor disabled (https://github.com/jpenilla/squaremap/issues/31) - web: Inconsistent behavior when following players - ETags for player and marker updates
release

squaremap-fabric 1.3.4

1.3.4
2 янв. 2025 г.2,6 тыс.Minecraft: 1.21.4fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.4 - Update for Paper hard fork and Moonrise changes
release

squaremap-neoforge 1.3.4

1.3.4
2 янв. 2025 г.230Minecraft: 1.21.4neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.4 - Update for Paper hard fork and Moonrise changes
release

squaremap-sponge 1.3.4

1.3.4
2 янв. 2025 г.426Minecraft: 1.21.4sponge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.4 - Update for Paper hard fork and Moonrise changes
release

squaremap-paper 1.3.4

1.3.4
2 янв. 2025 г.5,4 тыс.Minecraft: 1.21.4folia, paper
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.4 - Update for Paper hard fork and Moonrise changes
release

squaremap-fabric 1.3.3

1.3.3
27 нояб. 2024 г.483Minecraft: 1.21.3fabric
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Что нового
## Changelog ### Added - Brazilian Portuguese translation (#320) - Hide players wearing items tagged with MAP_INVISIBILITY_EQUIPMENT (#305) ### Changed - Update for Minecraft 1.21.3 (#322) ### Fixed - Set player head marker size to be fixed size. (#332)
release

squaremap-sponge 1.3.3

1.3.3
27 нояб. 2024 г.159Minecraft: 1.21.3sponge
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Что нового
## Changelog ### Added - Brazilian Portuguese translation (#320) - Hide players wearing items tagged with MAP_INVISIBILITY_EQUIPMENT (#305) ### Changed - Update for Minecraft 1.21.3 (#322) ### Fixed - Set player head marker size to be fixed size. (#332)
release

squaremap-neoforge 1.3.3

1.3.3
27 нояб. 2024 г.175Minecraft: 1.21.3neoforge
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Что нового
## Changelog ### Added - Brazilian Portuguese translation (#320) - Hide players wearing items tagged with MAP_INVISIBILITY_EQUIPMENT (#305) ### Changed - Update for Minecraft 1.21.3 (#322) ### Fixed - Set player head marker size to be fixed size. (#332)
release

squaremap-paper 1.3.3

1.3.3
27 нояб. 2024 г.1,2 тыс.Minecraft: 1.21.3folia, paper
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Что нового
## Changelog ### Added - Brazilian Portuguese translation (#320) - Hide players wearing items tagged with MAP_INVISIBILITY_EQUIPMENT (#305) ### Changed - Update for Minecraft 1.21.3 (#322) ### Fixed - Set player head marker size to be fixed size. (#332)
release

squaremap-fabric 1.3.2

1.3.2
24 окт. 2024 г.5,8 тыс.Minecraft: 1.21.1fabric
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Что нового
## Changelog ### Fixed - Render not loading chunks with [Moonrise](https://modrinth.com/mod/moonrise-opt) ### Changed - Simplified the PaperChunkSnapshotProvider
release

squaremap-sponge 1.3.2

1.3.2
24 окт. 2024 г.208Minecraft: 1.21.1sponge
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Что нового
## Changelog ### Fixed - Render not loading chunks with [Moonrise](https://modrinth.com/mod/moonrise-opt) ### Changed - Simplified the PaperChunkSnapshotProvider
release

squaremap-paper 1.3.2

1.3.2
24 окт. 2024 г.3,5 тыс.Minecraft: 1.21.1folia, paper
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Что нового
## Changelog ### Fixed - Render not loading chunks with [Moonrise](https://modrinth.com/mod/moonrise-opt) ### Changed - Simplified the PaperChunkSnapshotProvider
release

squaremap-neoforge 1.3.2

1.3.2
24 окт. 2024 г.9,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
## Changelog ### Fixed - Render not loading chunks with [Moonrise](https://modrinth.com/mod/moonrise-opt) ### Changed - Simplified the PaperChunkSnapshotProvider
release

squaremap-neoforge 1.3.1

1.3.1
23 окт. 2024 г.242Minecraft: 1.21.1neoforge
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Что нового
## Changelog ### Fixed - [Moonrise](https://modrinth.com/mod/moonrise-opt) compatibility on Fabric
release

squaremap-fabric 1.3.1

1.3.1
23 окт. 2024 г.210Minecraft: 1.21.1fabric
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Что нового
## Changelog ### Fixed - [Moonrise](https://modrinth.com/mod/moonrise-opt) compatibility on Fabric
release

squaremap-paper 1.3.1

1.3.1
23 окт. 2024 г.175Minecraft: 1.21.1folia, paper
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Что нового
## Changelog ### Fixed - [Moonrise](https://modrinth.com/mod/moonrise-opt) compatibility on Fabric
release

squaremap-sponge 1.3.1

1.3.1
23 окт. 2024 г.125Minecraft: 1.21.1sponge
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Что нового
## Changelog ### Fixed - [Moonrise](https://modrinth.com/mod/moonrise-opt) compatibility on Fabric
release

squaremap-paper 1.3.0

1.3.0
17 окт. 2024 г.253Minecraft: 1.21.1folia, paper
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Что нового
## Changelog ### Added - Support for [Moonrise](https://modrinth.com/mod/moonrise-opt) on Fabric and NeoForge (#283) - Include y coordinate in player position (#200) - Added options to hide certain elements within the URL Params (#315) These options persist when copying a link to the map using the link button; see #319 - `show_sidebar=false` - Hides the world sidebar on the right - `show_coordinates=false` - Hides coordinates display in bottom left - `show_link_button=false` - Hides link button in bottom left - `show_controls=false` - Hides Leaflet controls ### Changed - Use atomic writes for render progress and dirty chunks - Avoid writing player data to disk when possible (#245)
release

squaremap-sponge 1.3.0

1.3.0
17 окт. 2024 г.150Minecraft: 1.21.1sponge
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Что нового
## Changelog ### Added - Support for [Moonrise](https://modrinth.com/mod/moonrise-opt) on Fabric and NeoForge (#283) - Include y coordinate in player position (#200) - Added options to hide certain elements within the URL Params (#315) These options persist when copying a link to the map using the link button; see #319 - `show_sidebar=false` - Hides the world sidebar on the right - `show_coordinates=false` - Hides coordinates display in bottom left - `show_link_button=false` - Hides link button in bottom left - `show_controls=false` - Hides Leaflet controls ### Changed - Use atomic writes for render progress and dirty chunks - Avoid writing player data to disk when possible (#245)
release

squaremap-neoforge 1.3.0

1.3.0
17 окт. 2024 г.164Minecraft: 1.21.1neoforge
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Что нового
## Changelog ### Added - Support for [Moonrise](https://modrinth.com/mod/moonrise-opt) on Fabric and NeoForge (#283) - Include y coordinate in player position (#200) - Added options to hide certain elements within the URL Params (#315) These options persist when copying a link to the map using the link button; see #319 - `show_sidebar=false` - Hides the world sidebar on the right - `show_coordinates=false` - Hides coordinates display in bottom left - `show_link_button=false` - Hides link button in bottom left - `show_controls=false` - Hides Leaflet controls ### Changed - Use atomic writes for render progress and dirty chunks - Avoid writing player data to disk when possible (#245)
release

squaremap-fabric 1.3.0

1.3.0
17 окт. 2024 г.149Minecraft: 1.21.1fabric
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Что нового
## Changelog ### Added - Support for [Moonrise](https://modrinth.com/mod/moonrise-opt) on Fabric and NeoForge (#283) - Include y coordinate in player position (#200) - Added options to hide certain elements within the URL Params (#315) These options persist when copying a link to the map using the link button; see #319 - `show_sidebar=false` - Hides the world sidebar on the right - `show_coordinates=false` - Hides coordinates display in bottom left - `show_link_button=false` - Hides link button in bottom left - `show_controls=false` - Hides Leaflet controls ### Changed - Use atomic writes for render progress and dirty chunks - Avoid writing player data to disk when possible (#245)
release

squaremap-fabric 1.2.7

1.2.7
22 авг. 2024 г.756Minecraft: 1.21.1fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.1 - folia: Use API to check if chunk is owned by current thread
release

squaremap-paper 1.2.7

1.2.7
22 авг. 2024 г.1,3 тыс.Minecraft: 1.21.1folia, paper
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.1 - folia: Use API to check if chunk is owned by current thread
release

squaremap-neoforge 1.2.7

1.2.7
22 авг. 2024 г.193Minecraft: 1.21.1neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.1 - folia: Use API to check if chunk is owned by current thread
release

squaremap-sponge 1.2.7

1.2.7
22 авг. 2024 г.144Minecraft: 1.21.1sponge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21.1 - folia: Use API to check if chunk is owned by current thread
release

squaremap-paper 1.2.6

1.2.6
18 июл. 2024 г.2,6 тыс.Minecraft: 1.21folia, paper
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Что нового
## Changelog ### Changed - Updated dependencies - paper: Updated for chunk system changes
release

squaremap-fabric 1.2.6

1.2.6
18 июл. 2024 г.2,2 тыс.Minecraft: 1.21fabric
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Что нового
## Changelog ### Changed - Updated dependencies - paper: Updated for chunk system changes
release

squaremap-neoforge 1.2.6

1.2.6
18 июл. 2024 г.224Minecraft: 1.21neoforge
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Что нового
## Changelog ### Changed - Updated dependencies - paper: Updated for chunk system changes
release

squaremap-sponge 1.2.6

1.2.6
18 июл. 2024 г.186Minecraft: 1.21sponge
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Что нового
## Changelog ### Changed - Updated dependencies - paper: Updated for chunk system changes
release

squaremap-fabric 1.2.5

1.2.5
22 июн. 2024 г.641Minecraft: 1.21fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21 (#239)
release

squaremap-paper 1.2.5

1.2.5
22 июн. 2024 г.738Minecraft: 1.21folia, paper
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21 (#239)
release

squaremap-neoforge 1.2.5

1.2.5
22 июн. 2024 г.195Minecraft: 1.21neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21 (#239)
release

squaremap-sponge 1.2.5

1.2.5
22 июн. 2024 г.122Minecraft: 1.21sponge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.21 (#239)
release

squaremap-fabric 1.2.4

1.2.4
31 мая 2024 г.618Minecraft: 1.20.6fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 1.20.6 (#212) - web: display block coordinates in Leaflet (#170) - Update Cloud to v2 (#165) ### Fixed - web: Fix error handling for missing tiles & make error tiles invisible (#205, 01a9ca2dae7ad85befca50a682a144b1c9b76446)
release

squaremap-neoforge 1.2.4

1.2.4
31 мая 2024 г.166Minecraft: 1.20.6neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.20.6 (#212) - web: display block coordinates in Leaflet (#170) - Update Cloud to v2 (#165) ### Fixed - web: Fix error handling for missing tiles & make error tiles invisible (#205, 01a9ca2dae7ad85befca50a682a144b1c9b76446)
release

squaremap-sponge 1.2.4

1.2.4
31 мая 2024 г.153Minecraft: 1.20.6sponge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.20.6 (#212) - web: display block coordinates in Leaflet (#170) - Update Cloud to v2 (#165) ### Fixed - web: Fix error handling for missing tiles & make error tiles invisible (#205, 01a9ca2dae7ad85befca50a682a144b1c9b76446)
release

squaremap-paper 1.2.4

1.2.4
31 мая 2024 г.1,2 тыс.Minecraft: 1.20.6folia, paper
Скачать
Что нового
## Changelog ### Changed - Update for Minecraft 1.20.6 (#212) - web: display block coordinates in Leaflet (#170) - Update Cloud to v2 (#165) ### Fixed - web: Fix error handling for missing tiles & make error tiles invisible (#205, 01a9ca2dae7ad85befca50a682a144b1c9b76446)
release

squaremap-neoforge 1.2.3

1.2.3
9 дек. 2023 г.820Minecraft: 1.20.4neoforge
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Что нового
## Changelog ### Changed - Update for Minecraft 1.20.4 (#150) ### Fixed - web map: Following players through dimensions (#145) - web map: Following players through respawn or reconnect
release

squaremap-fabric 1.2.3

1.2.3
9 дек. 2023 г.4,4 тыс.Minecraft: 1.20.4fabric
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Что нового
## Changelog ### Changed - Update for Minecraft 1.20.4 (#150) ### Fixed - web map: Following players through dimensions (#145) - web map: Following players through respawn or reconnect
release

squaremap-paper 1.2.3

1.2.3
9 дек. 2023 г.3 тыс.Minecraft: 1.20.4folia, paper
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## Changelog ### Changed - Update for Minecraft 1.20.4 (#150) ### Fixed - web map: Following players through dimensions (#145) - web map: Following players through respawn or reconnect
release

squaremap-sponge 1.2.3

1.2.3
9 дек. 2023 г.186Minecraft: 1.20.4sponge
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## Changelog ### Changed - Update for Minecraft 1.20.4 (#150) ### Fixed - web map: Following players through dimensions (#145) - web map: Following players through respawn or reconnect
release

squaremap-neoforge 1.2.2

1.2.2
4 дек. 2023 г.275Minecraft: 1.20.2neoforge
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## Changelog ### Added - [NeoForge](https://neoforged.net/) support - Count `.linear` region files for full renders
release

squaremap-fabric 1.2.2

1.2.2
4 дек. 2023 г.400Minecraft: 1.20.2fabric
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## Changelog ### Added - [NeoForge](https://neoforged.net/) support - Count `.linear` region files for full renders
release

squaremap-paper 1.2.2

1.2.2
4 дек. 2023 г.564Minecraft: 1.20.2folia, paper
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## Changelog ### Added - [NeoForge](https://neoforged.net/) support - Count `.linear` region files for full renders
release

squaremap-sponge 1.2.2

1.2.2
4 дек. 2023 г.185Minecraft: 1.20.2sponge
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## Changelog ### Added - [NeoForge](https://neoforged.net/) support - Count `.linear` region files for full renders
release

1.2.1

1.2.1
1 окт. 2023 г.284Minecraft: 1.20.2sponge
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## Changelog ### Changed - Update for Minecraft 1.20.2 - Don't delete icons on unregister (#115) - Consider below zero retrogen target status for chunk generated check (#117) - Allows pre-1.18 chunks to be rendered without being re-upgraded to full status ### Fixed - forge: Missing include for plain adventure serializer (#118) ### Where are Forge builds? - Starting with 1.20.2, squaremap will drop support for [MinecraftForge](https://github.com/MinecraftForge/MinecraftForge) and will instead support [NeoForge](https://github.com/neoforged/NeoForge). Once NeoForge is available for 1.20.2 `squaremap-forge` will be updated to support it.
release

1.2.1

1.2.1
1 окт. 2023 г.322Minecraft: 1.20.2fabric
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## Changelog ### Changed - Update for Minecraft 1.20.2 - Don't delete icons on unregister (#115) - Consider below zero retrogen target status for chunk generated check (#117) - Allows pre-1.18 chunks to be rendered without being re-upgraded to full status ### Fixed - forge: Missing include for plain adventure serializer (#118) ### Where are Forge builds? - Starting with 1.20.2, squaremap will drop support for [MinecraftForge](https://github.com/MinecraftForge/MinecraftForge) and will instead support [NeoForge](https://github.com/neoforged/NeoForge). Once NeoForge is available for 1.20.2 `squaremap-forge` will be updated to support it.
release

1.2.1

1.2.1
1 окт. 2023 г.645Minecraft: 1.20.2folia, paper
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## Changelog ### Changed - Update for Minecraft 1.20.2 - Don't delete icons on unregister (#115) - Consider below zero retrogen target status for chunk generated check (#117) - Allows pre-1.18 chunks to be rendered without being re-upgraded to full status ### Fixed - forge: Missing include for plain adventure serializer (#118) ### Where are Forge builds? - Starting with 1.20.2, squaremap will drop support for [MinecraftForge](https://github.com/MinecraftForge/MinecraftForge) and will instead support [NeoForge](https://github.com/neoforged/NeoForge). Once NeoForge is available for 1.20.2 `squaremap-forge` will be updated to support it.
release

1.2.0

1.2.0
15 сент. 2023 г.592Minecraft: 1.20.1sponge
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## Changelog ### Added - API: `HtmlComponentSerializer` and `HtmlStripper` (#112) - Polygon visibility limit config (see the `visibility-limits` section on the [config.yml wiki page](https://github.com/jpenilla/squaremap/wiki/Default-config.yml) for an example) ### Changed - Skip writing players, markers, and world settings to disk when nothing has changed - paper: Plugin now loads at `STARTUP`, allows more flexibility for addon authors ### Fixed - Regions getting wrongly skipped in full renders when the spawn point is not in region 0,0
release

1.2.0

1.2.0
15 сент. 2023 г.2,7 тыс.Minecraft: 1.20.1folia, paper
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## Changelog ### Added - API: `HtmlComponentSerializer` and `HtmlStripper` (#112) - Polygon visibility limit config (see the `visibility-limits` section on the [config.yml wiki page](https://github.com/jpenilla/squaremap/wiki/Default-config.yml) for an example) ### Changed - Skip writing players, markers, and world settings to disk when nothing has changed - paper: Plugin now loads at `STARTUP`, allows more flexibility for addon authors ### Fixed - Regions getting wrongly skipped in full renders when the spawn point is not in region 0,0
release

1.2.0

1.2.0
15 сент. 2023 г.8,8 тыс.Minecraft: 1.20.1fabric
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## Changelog ### Added - API: `HtmlComponentSerializer` and `HtmlStripper` (#112) - Polygon visibility limit config (see the `visibility-limits` section on the [config.yml wiki page](https://github.com/jpenilla/squaremap/wiki/Default-config.yml) for an example) ### Changed - Skip writing players, markers, and world settings to disk when nothing has changed - paper: Plugin now loads at `STARTUP`, allows more flexibility for addon authors ### Fixed - Regions getting wrongly skipped in full renders when the spawn point is not in region 0,0
release

1.2.0

1.2.0
15 сент. 2023 г.6,6 тыс.Minecraft: 1.20.1forge
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## Changelog ### Added - API: `HtmlComponentSerializer` and `HtmlStripper` (#112) - Polygon visibility limit config (see the `visibility-limits` section on the [config.yml wiki page](https://github.com/jpenilla/squaremap/wiki/Default-config.yml) for an example) ### Changed - Skip writing players, markers, and world settings to disk when nothing has changed - paper: Plugin now loads at `STARTUP`, allows more flexibility for addon authors ### Fixed - Regions getting wrongly skipped in full renders when the spawn point is not in region 0,0
release

1.1.16

1.1.16
17 авг. 2023 г.335Minecraft: 1.20.1folia, paper
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## Changelog ### Fixed - Player update task run in wrong thread context on Paper #109
release

1.1.16

1.1.16
17 авг. 2023 г.86Minecraft: 1.20.1sponge
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## Changelog ### Fixed - Player update task run in wrong thread context on Paper #109
release

1.1.16

1.1.16
17 авг. 2023 г.221Minecraft: 1.20.1forge
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## Changelog ### Fixed - Player update task run in wrong thread context on Paper #109
release

1.1.16

1.1.16
17 авг. 2023 г.240Minecraft: 1.20.1fabric
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## Changelog ### Fixed - Player update task run in wrong thread context on Paper #109
release

1.1.15

1.1.15
10 авг. 2023 г.104Minecraft: 1.20.1sponge
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## Changelog ### Added - paper: Folia support - Default color overrides for `minecraft:pink_petals` block (`#FFB4DB`) and `minecraft:mangrove_swamp` biome (`#6F9623`) to `advanced.yml` - Existing configs will have the new overrides added automatically when updating ### Changed - `enabled` boolean option now works for all types of visibility limits in the config, not just `world-border` - defaults to `true` when not set explicitly ### Fixed - Exception when tab completing world key with empty path - Handling of mangrove leaves - Sponge platform - fabric: Incompatibilities with some mods due to outdated bundled `adventure-platform-fabric` snapshot
release

1.1.15

1.1.15
10 авг. 2023 г.171Minecraft: 1.20.1folia, paper
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## Changelog ### Added - paper: Folia support - Default color overrides for `minecraft:pink_petals` block (`#FFB4DB`) and `minecraft:mangrove_swamp` biome (`#6F9623`) to `advanced.yml` - Existing configs will have the new overrides added automatically when updating ### Changed - `enabled` boolean option now works for all types of visibility limits in the config, not just `world-border` - defaults to `true` when not set explicitly ### Fixed - Exception when tab completing world key with empty path - Handling of mangrove leaves - Sponge platform - fabric: Incompatibilities with some mods due to outdated bundled `adventure-platform-fabric` snapshot
release

1.1.15

1.1.15
10 авг. 2023 г.129Minecraft: 1.20.1fabric
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Что нового
## Changelog ### Added - paper: Folia support - Default color overrides for `minecraft:pink_petals` block (`#FFB4DB`) and `minecraft:mangrove_swamp` biome (`#6F9623`) to `advanced.yml` - Existing configs will have the new overrides added automatically when updating ### Changed - `enabled` boolean option now works for all types of visibility limits in the config, not just `world-border` - defaults to `true` when not set explicitly ### Fixed - Exception when tab completing world key with empty path - Handling of mangrove leaves - Sponge platform - fabric: Incompatibilities with some mods due to outdated bundled `adventure-platform-fabric` snapshot
release

1.1.15

1.1.15
10 авг. 2023 г.98Minecraft: 1.20.1forge
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Что нового
## Changelog ### Added - paper: Folia support - Default color overrides for `minecraft:pink_petals` block (`#FFB4DB`) and `minecraft:mangrove_swamp` biome (`#6F9623`) to `advanced.yml` - Existing configs will have the new overrides added automatically when updating ### Changed - `enabled` boolean option now works for all types of visibility limits in the config, not just `world-border` - defaults to `true` when not set explicitly ### Fixed - Exception when tab completing world key with empty path - Handling of mangrove leaves - Sponge platform - fabric: Incompatibilities with some mods due to outdated bundled `adventure-platform-fabric` snapshot
release

1.1.14

1.1.14
13 июн. 2023 г.621Minecraft: 1.20.1paper
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## Changelog ### Added - paper: PlayerChunkLoadEvent map update listener (default off) ### Changed - Update for Minecraft 1.20.1
release

1.1.14

1.1.14
13 июн. 2023 г.143Minecraft: 1.20.1sponge
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## Changelog ### Added - paper: PlayerChunkLoadEvent map update listener (default off) ### Changed - Update for Minecraft 1.20.1
release

1.1.14

1.1.14
13 июн. 2023 г.171Minecraft: 1.20.1forge
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## Changelog ### Added - paper: PlayerChunkLoadEvent map update listener (default off) ### Changed - Update for Minecraft 1.20.1
release

1.1.14

1.1.14
13 июн. 2023 г.325Minecraft: 1.20.1fabric
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## Changelog ### Added - paper: PlayerChunkLoadEvent map update listener (default off) ### Changed - Update for Minecraft 1.20.1
release

1.1.13

1.1.13
21 мар. 2023 г.356Minecraft: 1.19.4sponge
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## Changelog ### Fixed - paper: Fullrender would cause empty chunks to save to disk since chunk system rewrite (b51e1d2) ### Changed - forge: Remove `ChunkHolderMixin` in favor of new `ChunkEvent.Load#isNewChunk` API
release

1.1.13

1.1.13
21 мар. 2023 г.1,5 тыс.Minecraft: 1.19.4forge
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## Changelog ### Fixed - paper: Fullrender would cause empty chunks to save to disk since chunk system rewrite (b51e1d2) ### Changed - forge: Remove `ChunkHolderMixin` in favor of new `ChunkEvent.Load#isNewChunk` API
release

1.1.13

1.1.13
21 мар. 2023 г.783Minecraft: 1.19.4paper
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## Changelog ### Fixed - paper: Fullrender would cause empty chunks to save to disk since chunk system rewrite (b51e1d2) ### Changed - forge: Remove `ChunkHolderMixin` in favor of new `ChunkEvent.Load#isNewChunk` API
release

1.1.13

1.1.13
21 мар. 2023 г.966Minecraft: 1.19.4fabric
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## Changelog ### Fixed - paper: Fullrender would cause empty chunks to save to disk since chunk system rewrite (b51e1d2) ### Changed - forge: Remove `ChunkHolderMixin` in favor of new `ChunkEvent.Load#isNewChunk` API
release

1.1.12

1.1.12
16 мар. 2023 г.77Minecraft: 1.19.4sponge
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## Changelog ### Fixed - Formatting issue in Russian translation file ### Changed - Update for Minecraft 1.19.4
release

1.1.12

1.1.12
16 мар. 2023 г.96Minecraft: 1.19.4forge
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## Changelog ### Fixed - Formatting issue in Russian translation file ### Changed - Update for Minecraft 1.19.4
release

1.1.12

1.1.12
16 мар. 2023 г.104Minecraft: 1.19.4paper
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## Changelog ### Fixed - Formatting issue in Russian translation file ### Changed - Update for Minecraft 1.19.4
release

1.1.12

1.1.12
16 мар. 2023 г.148Minecraft: 1.19.4fabric
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## Changelog ### Fixed - Formatting issue in Russian translation file ### Changed - Update for Minecraft 1.19.4
release

1.1.11

1.1.11
6 мар. 2023 г.435Minecraft: 1.19.3forge
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## Changelog ### Added - fabric: Ported client-side fluid color exporter from Forge platform, see [the wiki](https://github.com/jpenilla/squaremap/wiki/Modded-Fluids-Setup-%28Forge-Fabric%29) for details ### Fixed - fabric: Crash on startup (updated library cloud from broken build)
release

1.1.11

1.1.11
6 мар. 2023 г.175Minecraft: 1.19.3sponge
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## Changelog ### Added - fabric: Ported client-side fluid color exporter from Forge platform, see [the wiki](https://github.com/jpenilla/squaremap/wiki/Modded-Fluids-Setup-%28Forge-Fabric%29) for details ### Fixed - fabric: Crash on startup (updated library cloud from broken build)
release

1.1.11

1.1.11
6 мар. 2023 г.441Minecraft: 1.19.3paper
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## Changelog ### Added - fabric: Ported client-side fluid color exporter from Forge platform, see [the wiki](https://github.com/jpenilla/squaremap/wiki/Modded-Fluids-Setup-%28Forge-Fabric%29) for details ### Fixed - fabric: Crash on startup (updated library cloud from broken build)
release

1.1.11

1.1.11
6 мар. 2023 г.408Minecraft: 1.19.3fabric
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## Changelog ### Added - fabric: Ported client-side fluid color exporter from Forge platform, see [the wiki](https://github.com/jpenilla/squaremap/wiki/Modded-Fluids-Setup-%28Forge-Fabric%29) for details ### Fixed - fabric: Crash on startup (updated library cloud from broken build)
release

1.1.10

1.1.10
4 мар. 2023 г.141Minecraft: 1.19.3sponge
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## Changelog ### Added - Forge platform (#93) - Log a warning when dirty chunks file is unusually large, with suggested config fix ### Fixed - Fix handling of invalid world url param in web GUI (now redirects to default world) - paper: Don't attempt to migrate configs for worlds named `default` ### Changed - Updated Russian translations #65 - Updated Chinese translations #92 - paper: Add Minecraft version and mappings checks on startup
release

1.1.10

1.1.10
4 мар. 2023 г.105Minecraft: 1.19.3paper
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## Changelog ### Added - Forge platform (#93) - Log a warning when dirty chunks file is unusually large, with suggested config fix ### Fixed - Fix handling of invalid world url param in web GUI (now redirects to default world) - paper: Don't attempt to migrate configs for worlds named `default` ### Changed - Updated Russian translations #65 - Updated Chinese translations #92 - paper: Add Minecraft version and mappings checks on startup
release

1.1.10

1.1.10
4 мар. 2023 г.152Minecraft: 1.19.3forge
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## Changelog ### Added - Forge platform (#93) - Log a warning when dirty chunks file is unusually large, with suggested config fix ### Fixed - Fix handling of invalid world url param in web GUI (now redirects to default world) - paper: Don't attempt to migrate configs for worlds named `default` ### Changed - Updated Russian translations #65 - Updated Chinese translations #92 - paper: Add Minecraft version and mappings checks on startup
release

1.1.10

1.1.10
4 мар. 2023 г.85Minecraft: 1.19.3fabric
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## Changelog ### Added - Forge platform (#93) - Log a warning when dirty chunks file is unusually large, with suggested config fix ### Fixed - Fix handling of invalid world url param in web GUI (now redirects to default world) - paper: Don't attempt to migrate configs for worlds named `default` ### Changed - Updated Russian translations #65 - Updated Chinese translations #92 - paper: Add Minecraft version and mappings checks on startup
release

1.1.9

1.1.9
26 февр. 2023 г.135Minecraft: 1.19.3fabric
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## Changelog ### Changed - Update for Minecraft 1.19.3 - Improvements to file I/O - Improved command suggestions - For example, `overworld` can now be suggested when `world` is typed (checks contains instead of starts with), and suggestions including spaces (i.e. for `/squaremap help`) now work properly as well ### Fixed - Compatibility with the latest Quilt loader (#83)
release

1.1.9

1.1.9
26 февр. 2023 г.208Minecraft: 1.19.3paper
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## Changelog ### Changed - Update for Minecraft 1.19.3 - Improvements to file I/O - Improved command suggestions - For example, `overworld` can now be suggested when `world` is typed (checks contains instead of starts with), and suggestions including spaces (i.e. for `/squaremap help`) now work properly as well ### Fixed - Compatibility with the latest Quilt loader (#83)