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Spore inquisition

ВЕРСИИ (123)

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Spore inquisition 3.3.0

3.3.0
5 окт. 2026 г.1,7 тыс.Minecraft: 1.20.1forge
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Что нового
- added the mob corruption thing - added a function to kill items that may cause lag every 3 mins - moved some commands to other functions foor better peformance - you can turn most spore parts into biomass - nukes and sub zero cores now remove corruption points - increased the max corruption limit - calamities can only turn overcharged once the world corruption is very high - no more lickers - changed the raids that vigil send - changed wich mobs scents can spawn - on low corruption levels mounds and protos will spawn weaker mobs - on high corruption levels, protos and mounds will spawn stronger mobs - depending on the corruption level, protos will spawn more or less mobs - bairns will turn into drowned bairns when in water, and drowned bairns turn in bairns when they are not in water - added new textures to bairns(resource pack needed) - readded the old f_f system - buffed the sub zero armor
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Spore inquisition 3.2.0

3.2.0
5 окт. 2026 г.175Minecraft: 1.20.1datapack
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Что нового
- added the mob corruption thing - added a function to kill items that may cause lag every min - moved some commands to other functions foor better peformance - you can turn most spore parts into biomass - nukes and sub zero cores now remove corruption points - increased the max corruption limit - calamities can only turn overcharged once the world corruption is very high - no more lickers - changed the raids that vigil send - changed wich mobs scents can spawn - on low corruption levels mounds and protos will spawn weaker mobs - on high corruption levels, protos and mounds will spawn stronger mobs - depending on the corruption level, protos will spawn more or less mobs - bairns will turn into drowned bairns when in water, and drowned bairns turn in bairns when they are not in water - added new textures to bairns(resource pack needed) - readded the old f_f system - buffed the sub zero armor
release

Spore inquisition 3.2.0

3.2.0
28 сент. 2026 г.855Minecraft: 1.20.1forge
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Что нового
CHANGES 1.20.1: - protos now have a max chunkloading radius of 200x200 blocks - protos now have biome infection - changed the spawn pool of protos - changed the textures of foliage blocks and of spore entities - fixed a bug related to redsnight final fight - changed the water infection - removed the flying limit in finalitas - protos now will die shortly after a midnight raid, giving a lot of corruption points while doing it - changed how the wastes biome affects entities - removed overcharged evolveds - Ordeals now forceload chunks around the player - spray usurpers now explode after a short while - fixed the broken ai of infected golems - removed the recipe of ice reags - removed some unecesary functions in order to optimize the mod - cryo and sub zero chestplate let you float up in the air - changed the music of the whole mod by lob corp music - infecteds now attack every mob - reworked a little bit how to get the ending of the mod - removed the dream sequence - added the recipes of some extra spore stuff - added a recipe for blue and packed ice - increased the kill points for protos - Now when protos clean the terrain of mounds, they will generate an outpost watcher tower - You no longer get telported away when joining a new world - Improved a lot the final fight of this mod
release

Spore inquisition 3.2.0

3.2.0
28 сент. 2026 г.81Minecraft: 1.20.1datapack
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Что нового
CHANGES 1.20.1: - protos now have a max chunkloading radius of 200x200 blocks - protos now have biome infection - changed the spawn pool of protos - changed the textures of foliage blocks and of spore entities - fixed a bug related to redsnight final fight - changed the water infection - removed the flying limit in finalitas - protos now will die shortly after a midnight raid, giving a lot of corruption points while doing it - changed how the wastes biome affects entities - removed overcharged evolveds - Ordeals now forceload chunks around the player - spray usurpers now explode after a short while - fixed the broken ai of infected golems - removed the recipe of ice reags - removed some unecesary functions in order to optimize the mod - cryo and sub zero chestplate let you float up in the air - changed the music of the whole mod by lob corp music - infecteds now attack every mob - reworked a little bit how to get the ending of the mod - removed the dream sequence - added the recipes of some extra spore stuff - added a recipe for blue and packed ice - increased the kill points for protos - Now when protos clean the terrain of mounds, they will generate an outpost watcher tower - You no longer get telported away when joining a new world - Improved a lot the final fight of this mod
release

Spore inquisition 4.5

INQ_4.5
18 сент. 2026 г.2,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
spore 2.2.0j or 2.2.0i needed for this mod to work - Crushing Crusted Bile with a Mechanical Press from Create now gives 25 ml of bile instead of 10 - corruption points are only given to players if they are in the world - increased the hitbox of the sculk laser from odium - every spore creature now has totally hollow eyes - Removed the special texture gorgons had - Every single special vigil eye dropped from a special fight now has an enchanting overlay and they are also immune to fire - Brought back the Hohlfresser as a possible calamity the proto might spawn, good luck, player - removed the function that made ice reagents disappear from the inventory of players - removed the recipe for cryo reagents - Arena Tendrils/Challenge Watchers no longer give cryo reagents, same with frozen tumors - increased the range of the cryo and sub zero swords - Removed the ice reagent create recipe - changed a bit the recipe for ice bombs, it now uses redstone instead of gunpowder - spray usurpers now despawn instead of dying when exploding - Hivetumors can now spread evolveds and hypers, though to a much lesser extent than protos - inf constructs have their ai fixed - changed the proto linking range to 200 blocks: 300 -> 200 - guardians are now able to destroy boats - the midnight ordeal now gives 5 extra corruption points to the player - protos will now die after doing the midnight raid, letting other protos take her place - deleted the extra F_F scoreboard, protos dont need it beacuse they now just die once reaching the final midnight raid - The chance for the death of a linked evolved infected to trigger the hivemind has been decreased - snow golems now destroy spore foliage - snow golems weaken spore mobs that are close to them - snow golem spawn eggs are now craftable - reduced the max scent number to 10 - added back the old F_F generation to protos - F_F's now make it so that the world modifier stays active for 45 minutes - F_F's spawned by protos now have a hivetumor in the top of the structure - F_F's spawned by the proto will have a whole lot of outpost watchers - removed the special texture of the Nunny Protos - the freeze damage from soulfreeze is now instant - reduced the vision of outpost watchers 100 -> 80 - increased the max frostbite level of soulfreeze II by 1 - Repurposed frozen tumors. Now they have a different texture, recipe and name - reduced how many experience points you get from smelting amethyst blocks - Made the end lab structure more rare - improved the loot in the end lab and in the old growth taiga lab - Fixed the milling amethyst not working through the use of a Miller in Create mod. - Changed a bit the second phase of the guardians, after they reach half health, they become more aggressive - odium second phase no longer has the laceration attribute, instead it will have high levels of strength - The dream sequence now takes a bit longer to fully load the house, meaning that now that house shouldn't spawn in the overworld when playing in servers - fixed the bug that made the music of a guardian stay even when killing him - now the only two mobs immune to mycelium infection are foxes and snow golems - changed the recipe of sub zero and cryo armor/Weapons - Added the Frostwerfer - Added two new items; Reinforced Compound Plate and Diamond Compound Plate - Added a custom Creative Tab with the new aforementioned items, and also for all the EGO weapons - Changed the recipes for a bunch of items - Buffed ice bows - Added a JEI compatibility for the new aforementioned items - Changed most of the advancments descriptions in order to say what every item does instead of saying their recipe - THX a lot to the Number 1 fluff lover Cinnabun for helping with the custom mod items, he made a flufftastic job XD
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Spore inquisition 4.4

INQ_4.4
22 авг. 2026 г.1,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
CHANGES 1.21.1: spore 2.2.0j or 2.2.0i needed for this mod to work - Proto Hiveminds will now remove overgrown spawners in a 150 x 150 area around themselves when they spawn and at the end of their lifespan. This is to help clear overgrown spawner lag - Added back the music to the main pack - Increased the kill requirement for Reconstructed Minds to evolve to a Proto to 3500 - Infected humans are now able to break crusted bile - Increased the freezing time of the sub zero core - Overcharged calamities are now locked behind world corruption and special raids - Reduced the spread of the infection, now protos will only chunkload an area of 500 x 500 blocks, reduced the amount of wastes biome a proto is able to generate, reduced the spread distance of mounds, evolveds, hyper evolveds and structures generated by protos. - Added lobotomy corporation music - changed the recipe of the mimicry knife - reduced the frequency of the generation of biomass towers - overcharged calamities no longer have speed II - Nerfed the debuffs that spore foods give the player - Nerfed the mimicry greatsword, it now gives resistance 1 instead of resistance 2 - Nerfed the mimicry rapier, now it will delete a 60% of the armor of enemies instead of a 100% - Buffed the mimicry axe, you now get more saturation when killing a mob - Added the mimicry saber - Added the mimicry shovel - Added the ####### ######### - Now, if players are near each other while in an ordeal, they will receive the ordeal message, as well as the achievement. - Added a new function that deletes items like saplings, bamboo, wheat seeds and others in order to reduce the lag that living item entities caused when the infection destroyed them - Overcharged calamities are now bigger than normal calamities. - added a crafting recipe for innards - added a recipe for organite blocks - added a recipe for biomass lumps - added a recipe for overgrown spawners - added a recipe for hive spawns - added the old growth spruce taiga (Thanks a lot to lev0u for making this wonderful structure!) - outpost watchers and organite blocks now get removed by CDUs(i swear to god i wont change this in next version) - Buffed the damage of the mimicry bow - Added the cold ocean lab, thx a lot to ileven_game for this beautiful structure! - Added a special bunker structure for snowy taigas, thx a lot to manticore enjoyer for the RADICAL structure! - Reworked the ice bombs into cryo grenades, now they have a different crating recipe and they have their own custom mod item (Thanks a lot to Cinnabun0305 for this change, he's the number one fluff lover!) - Totally revamped the final events of the mod, i hope you the best of luck fighting the guardians
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Spore inquisition 4.3

INQ_4.3
24 июл. 2026 г.2,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
spore 2.2.0j or 2.2.0i needed for this mod to work - Tweaked the recipe of Cryo and Sub Zero Chestplates - Cryo and Sub Zero Chestplates now only generate snow particles if Spore Mobs are too close - Cryo and Sub Zero Chestplates now have the ability to work like a jetpack-- press shift while in the air to levitate upwards - Cryo Chestplates can now kill Tendrils - Sub Zero Chestplates can now kill Scents - Zohalics and Incubators are now immune to the block infection - Revamped the water infection - Infected Drowned will turn into Infected Humans if they stay exposed to the air, and Infected Humans will turn into Infected Drowned if they stay in the water - The music for the mod has been moved to a different resource pack - Spore Mobs now won't get Symbiosis when the world reaches 80% corruption, they will instead get Resistance I - Calamities now need 750 Kill Points to become Overcharged - Overcharged Calamities can no longer have the Grinding and Corrosive Attributes, but they now have Speed II - Lowered the strength of the Laceration Attribute for Calamities - Scampers now try to ride Naiads - Removed Vanguards from the list of mobs that Proto Hivemindss can spawn - Proto Hiveminds can now spawn and spread Bloaters and Naiads - Remade the mini Outpost Watcher structure - Added the Desert Lab structure, thanks to ileven_game for creating it!
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Spore inquisition 4.2

INQ_NEO_4.2
15 июл. 2026 г.1 тыс.Minecraft: 1.21.1neoforge
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CHANGES 1.21.1: spore 2.2.0j or 2.2.0i needed for this mod to work thx a lot to hiddenhamlet for fixing gramaticall errors in the changeload! - mimicry weapons no longer gives strength - mimicry weapons now each have their own proper stats instead of just having very high sharpness levels - added some extra abilities to some mimicry weapons - replaced animals and other entities turning into lickers, now they will turn into claws, claws turns into infected remains after some seconds - most infected parts can now be turned into biomass - now the arrow recipes are correctly shown in the crafting recipe menu - changed the recipe of the mimicry scythe - fixed the noon ordeal not working right - vanguards are now considered living entities, meaning they get damaged by starvation - changed every mimicry weapon/armor recipe, you now need a surgery table to craft them(you cant increase the attacks of the weapons with agents, however, you CAN increase the durability/enchantability) - biomass now gives 10 seconds of regeneration 1 - reworked the effects that the corruption levels give to infected - added 5 new surgery table recipes that give you special types of syringes, those syringes are able to give the player permanent buffs - added new special abilities to the mimicry greatsword, pickaxe, bow and crossbow - improved greatly the loot from end labs - end labs are way harder to find - fixed a bug that made infected humans spawn in nether and end labs - deleted the mimicry weapons/armor tab in the config menu - now you get the mimicry weapons/armors advancements when using the weapons rather than when crafting them - having full set of mimicry armor will give you permanent madness II - mimicry armor now has symbiotic reconstruction II, unbreaking X and curse of binding - mimicry shields can now block spray usurpers vomit balls - spray usurpers now explode after a small gap of time - now you won't receive debuffs when flying to high in that place - reduced the amount of hunger you get when using the mimicry shield - improved a lot the final Rednight battle - the player now gets hero of the village 1 when corruption level 1 is reached - raiders will stop attacking the player after the corruption level 2 is reached - added some extra compatibility with guard villagers, now they will delete the foliage that is close to them and they will be peaceful towards raiders after level 2 of corruption is reached - guns now have double the damage, but they have a lot less durability - changed some create biomass recipes making them require biomass blocks instead of just biomass
release

Spore inquisition 4.1

INQ_4.1
4 июл. 2026 г.1 тыс.Minecraft: 1.21.1neoforge
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CHANGES 1.21.1: YOU ACTUALLY DONT NEED TO DOWNLOAD THE CONFIGS FROM THIS VERSION ONWARDS, NOW THEY INSTALL AUTOMATICALLY THX TO VISTEUS! spore 2.2.0j or 2.2.0i needed for this mod to work - inquisiton is officially no longer a datapack(1.21.1), from now on inquisition versions will only be released as the mod version. - maids from touhou little maid will also be able to delete bile - nukes are now able to delete bile in a 100 block radius from where they exploded - organite blocks are once more not able to be removed by the cdu - now calamities need 500 kills to turn into overcharged calamities - added a new name to the infected player name pool - added a config file for spore inquisition 1.21.1 mod version, thx a lot to visteus for doing the config! - now if you use the mod version the configs will be automatically installed, again, thx a lot to visteus for helping with this! - now recipes no longer show up as just knowlage books, now they look like real items in the crafting recipe menu, for the third time, thx a lot to visteus for this great changeload - optimized the finalitas sequence of the mod, making it way less performance heavy, and for the fourth and final time, thanks to visteus for the change! - now hivetumors wont age up - changed some music behavior related to the final battle - ??? - removed overcharged evolveds - fixed a bug regarding too many hypers, now there wont be any more natural hyperevolveds, the only hypers will be spawned by protos
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Spore inquisition 3.1

INQ_3.1
28 июн. 2026 г.593Minecraft: 1.21.1neoforge
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Что нового
- updated to spore 2.2.0i - added a general config command for the mod "/function inqui:0_config" - removed some specific tracks - added a lot of new tracks - changed the biome of the dream event to the wastes biome - fixed a bug with the advancments - added the warped laboratory - added 2 extra special abilities to a secret weapon - added extra corruption interactions, for example, on level 1 of corruption infecteds will become able to breath underwater(this doesnt include calamities, they wont get the special effects until the last level of world corruption) - now mimicry armor is enchanted with unbreaking 5 and symbiotic reconstruction, just like most mimicry weapons! - gorgons no longer are spawned by protos or are a posible evolution of inf humans - protos can now spread the new jahd hyperevolution - made cryo armor cheaper
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Spore inquisition 3.1

INQ_3.1
28 июн. 2026 г.638Minecraft: 1.21.1datapack
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Что нового
- updated to spore 2.2.0i - added a general config command for the mod "/function inqui:0_config" - removed some specific tracks - added a lot of new tracks - changed the biome of the dream event to the wastes biome - fixed a bug with the advancments - added the warped laboratory - added 2 extra special abilities to a secret weapon - added extra corruption interactions, for example, on level 1 of corruption infecteds will become able to breath underwater(this doesnt include calamities, they wont get the special effects until the last level of world corruption) - now mimicry armor is enchanted with unbreaking 5 and symbiotic reconstruction, just like most mimicry weapons! - gorgons no longer are spawned by protos or are a posible evolution of inf humans - protos can now spread the new jahd hyperevolution - made cryo armor cheaper
release

Spore inquisition 3.1.0

INQ_3.1.0
28 июн. 2026 г.10,1 тыс.Minecraft: 1.20.1forge
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Что нового
- updated to spore 2.2.0i
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Spore inquisition 3.1.0

INQ_3.1.0
28 июн. 2026 г.1,1 тыс.Minecraft: 1.20.1datapack
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Что нового
- updated to spore 2.2.0i
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Spore inquisition 3.0

INQ_3.0
18 июн. 2026 г.934Minecraft: 1.21.1neoforge
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Что нового
CHANGES: - C.D.U's are able to destroy Organite blocks once more - Mimicry weapons no longer give resistance 1 - Proto Hiveminds can now instantly convert a large surface area of water into crusted bile. Having a range of 250x250 blocks. - Mounds and Gastgebers can now easily transform water and bile into crusted bile - Added the tenth mimicry weapon - Wearing cryogenic armor no longer deletes spore related equipment from your inventory - Wearing cryogenic armor will give you debuffs when holding a spore weapon - Mounds will no longer generate Wall Fleshy Growths and Vocal Growths - Revamped the textures of most 3d spore foliage for optimization purposes(only mod version) - Infected no longer give wither to some mobs like zombies/endermen - Infected will now attack and turn zombies, skeletons and other creatures into infected - Proto Hiveminds are now able to convert the biome they're in into the 'wastes' biome. - Removed the restriction to harvest bile with a bucket - Optimized the Claw and Licker functions - Removed the 20% damage reduction infected had - Proto Hiveminds will create a new biomass tower to propagate the infection. Thanks to Gastgebers and an Inquisitor - If Rednight dies there will be a mound to replace him every 30 mins - Fixed the bug that made Rednight die if you reloaded the datapacks - Changed the attributes of the wastes biome. - Raids from a Vigil will no longer have scampers on the first wave. - Decreased the duration of Scents. - claws will now despawn instead of dying when they turn into remains - Fixed a bug where Subzero armor could only be crafted one time. - Removed Fungal Clamps from the base foliage - Removed Bioblobs from the spawnpoll of protos and the evolution poll from infected. Also reverted back its stats - Proto Hiveminds are now able to spawn Gastgebers periodically - Added beds to the infection mechanism, they will now turn into biomass blocks - Reconstructed minds are now hidden in a special structure, making them more easy to spot and destroy - Added an exception to mycelium slabs in the block conversion, they will no longer turn into full mycelium blocks - The 'wastes' biome generated by Proto Hiveminds will inflict; Marker, Mycelium Infection, and Uneasy to mobs inside the biome. - Now the SZC(Sub Zero Core) will convert the biomes into the Snowy taiga biome - Added warning sounds at the prelude of an upcoming ordeal. - Increased the range of the acid cloud of a special weapon - Now the foliage destruction from mimicry weapons happens once every tick instead of once every second, making it much more efficient. - Added back the rejuvenation and laceration attributes to overcharged calamities - Added extra effects to the Sub Zero Armor - Reduced the max number of organoids by 25 - Added a new structure in the End Dimension: End Laboratory - Changed the recipe of the nuke - Added a new structure in the Nether Dimension: Nether Laboratory - Endermen now turn into lickers - Packed ice and Blue ice will no longer convert to air when being infested. - Added back the compatibility with incendium weapons - Buffed most incendium weapons and fixed a bug with the code - Buffed the CCS(Cryo Combat Sword) - Added a crafting table recipe for the P.C.I(Portable Cryogenic Injector) - Changed the recipe of ice swords - Added a new ice weapon - Added a new exclusive enchantment: Soul Freeze - Now only the chestplate of both sub zero and cryo armor will generate particles - Added an extra mechanic to a special bossfight - Mimicry weapons now give hunger 3 instead of 5 but give less potent buffs - Added the eleventh mimicry weapon - ??? - music(Full credits to desolo zantas for the music)
release

Spore inquisition 3.0

INQ_3.0
18 июн. 2026 г.68Minecraft: 1.21.1datapack
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Что нового
CHANGES: - C.D.U's are able to destroy Organite blocks once more - Mimicry weapons no longer give resistance 1 - Proto Hiveminds can now instantly convert a large surface area of water into crusted bile. Having a range of 250x250 blocks. - Mounds and Gastgebers can now easily transform water and bile into crusted bile - Added the tenth mimicry weapon - Wearing cryogenic armor no longer deletes spore related equipment from your inventory - Wearing cryogenic armor will give you debuffs when holding a spore weapon - Mounds will no longer generate Wall Fleshy Growths and Vocal Growths - Revamped the textures of most 3d spore foliage for optimization purposes(only mod version) - Infected no longer give wither to some mobs like zombies/endermen - Infected will now attack and turn zombies, skeletons and other creatures into infected - Proto Hiveminds are now able to convert the biome they're in into the 'wastes' biome. - Removed the restriction to harvest bile with a bucket - Optimized the Claw and Licker functions - Removed the 20% damage reduction infected had - Proto Hiveminds will create a new biomass tower to propagate the infection. Thanks to Gastgebers and an Inquisitor - If Rednight dies there will be a mound to replace him every 30 mins - Fixed the bug that made Rednight die if you reloaded the datapacks - Changed the attributes of the wastes biome. - Raids from a Vigil will no longer have scampers on the first wave. - Decreased the duration of Scents. - claws will now despawn instead of dying when they turn into remains - Fixed a bug where Subzero armor could only be crafted one time. - Removed Fungal Clamps from the base foliage - Removed Bioblobs from the spawnpoll of protos and the evolution poll from infected. Also reverted back its stats - Proto Hiveminds are now able to spawn Gastgebers periodically - Added beds to the infection mechanism, they will now turn into biomass blocks - Reconstructed minds are now hidden in a special structure, making them more easy to spot and destroy - Added an exception to mycelium slabs in the block conversion, they will no longer turn into full mycelium blocks - The 'wastes' biome generated by Proto Hiveminds will inflict; Marker, Mycelium Infection, and Uneasy to mobs inside the biome. - Now the SZC(Sub Zero Core) will convert the biomes into the Snowy taiga biome - Added warning sounds at the prelude of an upcoming ordeal. - Increased the range of the acid cloud of a special weapon - Now the foliage destruction from mimicry weapons happens once every tick instead of once every second, making it much more efficient. - Added back the rejuvenation and laceration attributes to overcharged calamities - Added extra effects to the Sub Zero Armor - Reduced the max number of organoids by 25 - Added a new structure in the End Dimension: End Laboratory - Changed the recipe of the nuke - Added a new structure in the Nether Dimension: Nether Laboratory - Endermen now turn into lickers - Packed ice and Blue ice will no longer convert to air when being infested. - Added back the compatibility with incendium weapons - Buffed most incendium weapons and fixed a bug with the code - Buffed the CCS(Cryo Combat Sword) - Added a crafting table recipe for the P.C.I(Portable Cryogenic Injector) - Changed the recipe of ice swords - Added a new ice weapon - Added a new exclusive enchantment: Soul Freeze - Now only the chestplate of both sub zero and cryo armor will generate particles - Added an extra mechanic to a special bossfight - Mimicry weapons now give hunger 3 instead of 5 but give less potent buffs - Added the eleventh mimicry weapon - ??? - music(Full credits to desolo zantas for the music)
release

Spore inquisition 2.9.8

INQ_2.9.8
31 мая 2026 г.4 тыс.Minecraft: 1.20.1forge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE CHANGES 1.20.1: - fixed the bug that made rednight despawn from time to time + added changed some things to prevent that from ever happening. - The game spawns some mini mounds from time to time if it detects that rednight was killed in a ilegitimate way - Rednight will now tp to Y 2000 every hour or so - increased the size of rednight - finalitas is no longer obtained by killing the rednight in the overworld
release

Spore inquisition 2.9.8

INQ_2.9.8
31 мая 2026 г.324Minecraft: 1.20.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE CHANGES 1.20.1: - fixed the bug that made rednight despawn from time to time + added changed some things to prevent that from ever happening. - The game spawns some mini mounds from time to time if it detects that rednight was killed in a ilegitimate way - Rednight will now tp to Y 2000 every hour or so - increased the size of rednight - finalitas is no longer obtained by killing the rednight in the overworld
release

Spore inquisition 2.9.7

INQ_2.9.7
18 мая 2026 г.1,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE CHANGES 1.20.1: - updated to spore 2.2.0h - dream only happends once - updated some tags and functions to work with inqui 2.2.0g CHANGES1.21.1: - updated to spore 2.2.0h - mobed the frezed biomass deletion command to another function, giving more time for it to work - szc now changes the weather to thunder once it explodes - szc now kills every itme in the world after it explodes - szc now deletes all spore blocks instead of turning them into pakced ice - added the eigth mimicry weapon - rednight cries more CONFIG CHANGES None, there is no need to redownload the config this time
release

Spore inquisition 2.9.7

INQ_2.9.7
18 мая 2026 г.95Minecraft: 1.21.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE CHANGES 1.20.1: - updated to spore 2.2.0h - dream only happends once - updated some tags and functions to work with inqui 2.2.0g CHANGES1.21.1: - updated to spore 2.2.0h - mobed the frezed biomass deletion command to another function, giving more time for it to work - szc now changes the weather to thunder once it explodes - szc now kills every itme in the world after it explodes - szc now deletes all spore blocks instead of turning them into pakced ice - added the eigth mimicry weapon - rednight cries more CONFIG CHANGES None, there is no need to redownload the config this time
release

Spore inquisition 2.9.7

INQ_2.9.7
18 мая 2026 г.56,2 тыс.Minecraft: 1.20.1forge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE CHANGES 1.20.1: - updated to spore 2.2.0h - dream only happends once - updated some tags and functions to work with inqui 2.2.0g CHANGES1.21.1: - updated to spore 2.2.0h - mobed the frezed biomass deletion command to another function, giving more time for it to work - szc now changes the weather to thunder once it explodes - szc now kills every itme in the world after it explodes - szc now deletes all spore blocks instead of turning them into pakced ice - added the eigth mimicry weapon - rednight cries more CONFIG CHANGES None, there is no need to redownload the config this time
release

Spore inquisition 2.9.7

INQ_2.9.7
18 мая 2026 г.194Minecraft: 1.20.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE CHANGES 1.20.1: - updated to spore 2.2.0h - dream only happends once - updated some tags and functions to work with inqui 2.2.0g CHANGES1.21.1: - updated to spore 2.2.0h - mobed the frezed biomass deletion command to another function, giving more time for it to work - szc now changes the weather to thunder once it explodes - szc now kills every itme in the world after it explodes - szc now deletes all spore blocks instead of turning them into pakced ice - added the eigth mimicry weapon - rednight cries more CONFIG CHANGES None, there is no need to redownload the config this time
release

Spore inquisition 2.9.6

INQ_2.9.6
14 мая 2026 г.430Minecraft: 1.21.1neoforge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0g IF YOU WANT THIS MOD TO WORK FINE please redownload the configs DATAPACK CHANGES:(all of these changes only apply to mc 1.21.1, mc 1.20.1 will no longer have any new features, the 1.20.1 is just a port that makes it work with 2.2.0g) - added some changes to certain structures and tried to give some extra lore to REDNIGHT - szc reduce the world infection a considerable amount - nukes reduce world corruption in a very small amount - deleted the whole teleport away from the start, instead now the spawnradius has been increased to 1500 blocks - killing the overworld rednight by external means wont stop/delete the infection - added extra flavor to some extructures - bringed back the minigun usurperer - compresed advancments a lot - improved the looks of most advancments - added the offerings, u can learn about them in the advancments menu - addded a warning for the eclipse ordeal - added a compatibility with legendary survival - now scampers spawned from mounds are stronger - age 3 mounds will no longer spawn so many scampers when their life timer runs out - scampers now take 100 less seconds to evolve - increased the max world corruption you need to reach before switching phases - rednight will tp to the spawn chunks once every 30 mins - increased a bit the size of rednight - added naked textures to some infecteds(mod ver only) - changed the motion of water mounds for a factor of -0.4 - added a tip in advancments to prevent players from using lab armor and spore weapons at the same time - reduced the spawn radious to 1000 blocks - added the ice bomb - rednight now its a bit bigger and stronger - deleted the extra resistance effect from a special fight - fixers no longer drop the big nuke - fixer now spawn in level of corruption 1 instead of 2 - the dream will only happend once per player - improved the dream structure - proto mob spread highly changed - added some different textures to some evolveds - bioblobs are now considered evolveds - spitter no longer turn into bioblobs when getting a lot of kills - added the eight mimicry weapon - fixed some bugs regarding rednight CONFIG CHANGES - removed the witch organoid from the pool that the proto can spawn - squids and glow squids now turn into lickers - scents only default spawn has become infected humans - changed the evolution spread of inf humans - hypers now get back its block destruction of 3 - vigil raidss and arena tendrils now spawn different mobs - nerfed bioblobs health
release

Spore inquisition 2.9.6

INQ_2.9.6
14 мая 2026 г.58Minecraft: 1.21.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0g IF YOU WANT THIS MOD TO WORK FINE please redownload the configs DATAPACK CHANGES:(all of these changes only apply to mc 1.21.1, mc 1.20.1 will no longer have any new features, the 1.20.1 is just a port that makes it work with 2.2.0g) - added some changes to certain structures and tried to give some extra lore to REDNIGHT - szc reduce the world infection a considerable amount - nukes reduce world corruption in a very small amount - deleted the whole teleport away from the start, instead now the spawnradius has been increased to 1500 blocks - killing the overworld rednight by external means wont stop/delete the infection - added extra flavor to some extructures - bringed back the minigun usurperer - compresed advancments a lot - improved the looks of most advancments - added the offerings, u can learn about them in the advancments menu - addded a warning for the eclipse ordeal - added a compatibility with legendary survival - now scampers spawned from mounds are stronger - age 3 mounds will no longer spawn so many scampers when their life timer runs out - scampers now take 100 less seconds to evolve - increased the max world corruption you need to reach before switching phases - rednight will tp to the spawn chunks once every 30 mins - increased a bit the size of rednight - added naked textures to some infecteds(mod ver only) - changed the motion of water mounds for a factor of -0.4 - added a tip in advancments to prevent players from using lab armor and spore weapons at the same time - reduced the spawn radious to 1000 blocks - added the ice bomb - rednight now its a bit bigger and stronger - deleted the extra resistance effect from a special fight - fixers no longer drop the big nuke - fixer now spawn in level of corruption 1 instead of 2 - the dream will only happend once per player - improved the dream structure - proto mob spread highly changed - added some different textures to some evolveds - bioblobs are now considered evolveds - spitter no longer turn into bioblobs when getting a lot of kills - added the eight mimicry weapon - fixed some bugs regarding rednight CONFIG CHANGES - removed the witch organoid from the pool that the proto can spawn - squids and glow squids now turn into lickers - scents only default spawn has become infected humans - changed the evolution spread of inf humans - hypers now get back its block destruction of 3 - vigil raidss and arena tendrils now spawn different mobs - nerfed bioblobs health
release

Spore inquisition 2.9.6

INQ_2.9.6
11 мая 2026 г.1,8 тыс.Minecraft: 1.20.1forge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0g IF YOU WANT THIS MOD TO WORK FINE please redownload the configs DATAPACK CHANGES:(all of these changes only apply to mc 1.21.1, mc 1.20.1 will no longer have any new features, the 1.20.1 is just a port that makes it work with 2.2.0g) - added some changes to certain structures and tried to give some extra lore to REDNIGHT - szc reduce the world infection a considerable amount - nukes reduce world corruption in a very small amount - deleted the whole teleport away from the start, instead now the spawnradius has been increased to 1500 blocks - killing the overworld rednight by external means wont stop/delete the infection - added extra flavor to some extructures - bringed back the minigun usurperer - compresed advancments a lot - improved the looks of most advancments - added the offerings, u can learn about them in the advancments menu - addded a warning for the eclipse ordeal - added a compatibility with legendary survival - now scampers spawned from mounds are stronger - age 3 mounds will no longer spawn so many scampers when their life timer runs out - scampers now take 100 less seconds to evolve - increased the max world corruption you need to reach before switching phases - rednight will tp to the spawn chunks once every 30 mins - increased a bit the size of rednight - added naked textures to some infecteds(mod ver only) - changed the motion of water mounds for a factor of -0.4 - added a tip in advancments to prevent players from using lab armor and spore weapons at the same time - reduced the spawn radious to 1000 blocks - added the ice bomb - rednight now its a bit bigger and stronger - deleted the extra resistance effect from a special fight - fixers no longer drop the big nuke - fixer now spawn in level of corruption 1 instead of 2 - the dream will only happend once per player - improved the dream structure CONFIG CHANGES - removed the witch organoid from the pool that the proto can spawn - squids and glow squids now turn into lickers - scents only default spawn has become infected humans
release

Spore inquisition 2.9.6

INQ_2.9.6
11 мая 2026 г.121Minecraft: 1.20.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0g IF YOU WANT THIS MOD TO WORK FINE please redownload the configs DATAPACK CHANGES:(all of these changes only apply to mc 1.21.1, mc 1.20.1 will no longer have any new features, the 1.20.1 is just a port that makes it work with 2.2.0g) - added some changes to certain structures and tried to give some extra lore to REDNIGHT - szc reduce the world infection a considerable amount - nukes reduce world corruption in a very small amount - deleted the whole teleport away from the start, instead now the spawnradius has been increased to 1500 blocks - killing the overworld rednight by external means wont stop/delete the infection - added extra flavor to some extructures - bringed back the minigun usurperer - compresed advancments a lot - improved the looks of most advancments - added the offerings, u can learn about them in the advancments menu - addded a warning for the eclipse ordeal - added a compatibility with legendary survival - now scampers spawned from mounds are stronger - age 3 mounds will no longer spawn so many scampers when their life timer runs out - scampers now take 100 less seconds to evolve - increased the max world corruption you need to reach before switching phases - rednight will tp to the spawn chunks once every 30 mins - increased a bit the size of rednight - added naked textures to some infecteds(mod ver only) - changed the motion of water mounds for a factor of -0.4 - added a tip in advancments to prevent players from using lab armor and spore weapons at the same time - reduced the spawn radious to 1000 blocks - added the ice bomb - rednight now its a bit bigger and stronger - deleted the extra resistance effect from a special fight - fixers no longer drop the big nuke - fixer now spawn in level of corruption 1 instead of 2 - the dream will only happend once per player - improved the dream structure CONFIG CHANGES - removed the witch organoid from the pool that the proto can spawn - squids and glow squids now turn into lickers - scents only default spawn has become infected humans
release

Spore inquisition 2.9.5

INQ_2.9.5_NEO
3 мая 2026 г.357Minecraft: 1.21.1neoforge
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Что нового
ITS RECOMMENDED TO REDOWNLOAD THE CONFIGS FOR THIS VERSION Changes: - added the good ending
release

Spore inquisition 2.9.5

INQ_2.9.5
3 мая 2026 г.734Minecraft: 1.20.1forge
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Что нового
ITS RECOMMENDED TO REDOWNLOAD THE CONFIGS FOR THIS VERSION Changes: - added the good ending
release

Spore inquisition 2.9.5

INQ_2.9.5_NEO
3 мая 2026 г.35Minecraft: 1.21.1datapack
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Что нового
ITS RECOMMENDED TO REDOWNLOAD THE CONFIGS FOR THIS VERSION Changes: - added the good ending
release

Spore inquisition 2.9.5

INQ_2.9.5
3 мая 2026 г.86Minecraft: 1.20.1datapack
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Что нового
ITS RECOMMENDED TO REDOWNLOAD THE CONFIGS FOR THIS VERSION Changes: - added the good ending
release

Spore inquisition 2.9.4

INQ_2.9.4
23 апр. 2026 г.1,5 тыс.Minecraft: 1.20.1forge
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DATAPACK CHANGES: - changed the eclipse raid, now only 3 calamities will attack you instead of 9! - eclipse raids will require more world corruption till they are able to happend - added the seventh mimicry weapon - increased the spread in a certain structure - added some extra drops to flesh lumps - tweaked a bit a special structure - vigils are no longer generated in ######### CONFIG CHANGES - hive spawns now take 250 more kills to create a proto/outpost watcher, making the total count of kills 2500 - buffed the drops of organite blocks
release

Spore inquisition 2.9.4

INQ_NEO_2.9.4
23 апр. 2026 г.461Minecraft: 1.21.1neoforge
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Что нового
DATAPACK CHANGES: - changed the eclipse raid, now only 3 calamities will attack you instead of 9! - eclipse raids will require more world corruption till they are able to happend - added the seventh mimicry weapon - increased the spread in a certain structure - added some extra drops to flesh lumps - tweaked a bit a special structure - vigils are no longer generated in ######### CONFIG CHANGES - hive spawns now take 250 more kills to create a proto/outpost watcher, making the total count of kills 2500 - buffed the drops of organite blocks
release

Spore inquisition 2.9.4

INQ_2.9.4
23 апр. 2026 г.118Minecraft: 1.20.1datapack
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Что нового
DATAPACK CHANGES: - changed the eclipse raid, now only 3 calamities will attack you instead of 9! - eclipse raids will require more world corruption till they are able to happend - added the seventh mimicry weapon - increased the spread in a certain structure - added some extra drops to flesh lumps - tweaked a bit a special structure - vigils are no longer generated in ######### CONFIG CHANGES - hive spawns now take 250 more kills to create a proto/outpost watcher, making the total count of kills 2500 - buffed the drops of organite blocks
release

Spore inquisition 2.9.4

INQ_NEO_2.9.4
23 апр. 2026 г.65Minecraft: 1.21.1datapack
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Что нового
DATAPACK CHANGES: - changed the eclipse raid, now only 3 calamities will attack you instead of 9! - eclipse raids will require more world corruption till they are able to happend - added the seventh mimicry weapon - increased the spread in a certain structure - added some extra drops to flesh lumps - tweaked a bit a special structure - vigils are no longer generated in ######### CONFIG CHANGES - hive spawns now take 250 more kills to create a proto/outpost watcher, making the total count of kills 2500 - buffed the drops of organite blocks
release

Spore inquisition 2.9.3

INQ_2.9.3
17 апр. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0f IF YOU WANT THIS MOD TO WORK FINE please redownload the configs DATAPACK CHANGES: - snow block and snow layers no longer give freezing damage to spore mobs - now all mimicry weapons give back symbiosis 3 instead of all the effects that they gived - mimicry swords now have a bit more damage - buffed mimiciry chestplate and helmet, giving them some extra abilities - now entities with infected/living/mk2 armors will get symbiosis effect - better create blue ice recipe, needing 4 blue ice 50 ml of water and a mechanical press - added an extra creature to the eclipse ordeal - limited the eclipse ordeal to 3 people - increased the foliage removing range of a certain creture - buffed ice swords and ice bows - changed the arena of a certain boss a bit - done some small changes to a certain boss fight - added the fourth mimicry weapon - added the fifth mimicry weapon - terminated the minigun variant of the usurper - changed some atributes of overcharged calamities - added some advancments to help players learn the new recipes this datapack adds - added the sixth mimicry weapon - buffed the fixer - fixed the biggest bug this mod has ever had, the knife bug CONFIG CHANGES - increased the range and damage of cdus(1.21.1 ver only) - hivetumors ddont turn into protos(its a lie they turn but they take like 50 hours) - removed the hard damage cap in infecteds(1.21.1 only)
release

Spore inquisition 2.9.3

INQ_NEO_2.9.3
17 апр. 2026 г.629Minecraft: 1.21.11neoforge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0f IF YOU WANT THIS MOD TO WORK FINE please redownload the configs DATAPACK CHANGES: - snow block and snow layers no longer give freezing damage to spore mobs - now all mimicry weapons give back symbiosis 3 instead of all the effects that they gived - mimicry swords now have a bit more damage - buffed mimiciry chestplate and helmet, giving them some extra abilities - now entities with infected/living/mk2 armors will get symbiosis effect - better create blue ice recipe, needing 4 blue ice 50 ml of water and a mechanical press - added an extra creature to the eclipse ordeal - limited the eclipse ordeal to 3 people - increased the foliage removing range of a certain creture - buffed ice swords and ice bows - changed the arena of a certain boss a bit - done some small changes to a certain boss fight - added the fourth mimicry weapon - added the fifth mimicry weapon - terminated the minigun variant of the usurper - changed some atributes of overcharged calamities - added some advancments to help players learn the new recipes this datapack adds - added the sixth mimicry weapon - buffed the fixer - fixed the biggest bug this mod has ever had, the knife bug CONFIG CHANGES - increased the range and damage of cdus(1.21.1 ver only) - hivetumors ddont turn into protos(its a lie they turn but they take like 50 hours) - removed the hard damage cap in infecteds(1.21.1 only)
release

Spore inquisition 2.9.3

INQ_2.9.3
17 апр. 2026 г.89Minecraft: 1.20.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0f IF YOU WANT THIS MOD TO WORK FINE please redownload the configs DATAPACK CHANGES: - snow block and snow layers no longer give freezing damage to spore mobs - now all mimicry weapons give back symbiosis 3 instead of all the effects that they gived - mimicry swords now have a bit more damage - buffed mimiciry chestplate and helmet, giving them some extra abilities - now entities with infected/living/mk2 armors will get symbiosis effect - better create blue ice recipe, needing 4 blue ice 50 ml of water and a mechanical press - added an extra creature to the eclipse ordeal - limited the eclipse ordeal to 3 people - increased the foliage removing range of a certain creture - buffed ice swords and ice bows - changed the arena of a certain boss a bit - done some small changes to a certain boss fight - added the fourth mimicry weapon - added the fifth mimicry weapon - terminated the minigun variant of the usurper - changed some atributes of overcharged calamities - added some advancments to help players learn the new recipes this datapack adds - added the sixth mimicry weapon - buffed the fixer - fixed the biggest bug this mod has ever had, the knife bug CONFIG CHANGES - increased the range and damage of cdus(1.21.1 ver only) - hivetumors ddont turn into protos(its a lie they turn but they take like 50 hours) - removed the hard damage cap in infecteds(1.21.1 only)
release

Spore inquisition 2.9.3

INQ_NEO_2.9.3
17 апр. 2026 г.40Minecraft: 1.21.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0f IF YOU WANT THIS MOD TO WORK FINE please redownload the configs DATAPACK CHANGES: - snow block and snow layers no longer give freezing damage to spore mobs - now all mimicry weapons give back symbiosis 3 instead of all the effects that they gived - mimicry swords now have a bit more damage - buffed mimiciry chestplate and helmet, giving them some extra abilities - now entities with infected/living/mk2 armors will get symbiosis effect - better create blue ice recipe, needing 4 blue ice 50 ml of water and a mechanical press - added an extra creature to the eclipse ordeal - limited the eclipse ordeal to 3 people - increased the foliage removing range of a certain creture - buffed ice swords and ice bows - changed the arena of a certain boss a bit - done some small changes to a certain boss fight - added the fourth mimicry weapon - added the fifth mimicry weapon - terminated the minigun variant of the usurper - changed some atributes of overcharged calamities - added some advancments to help players learn the new recipes this datapack adds - added the sixth mimicry weapon - buffed the fixer - fixed the biggest bug this mod has ever had, the knife bug CONFIG CHANGES - increased the range and damage of cdus(1.21.1 ver only) - hivetumors ddont turn into protos(its a lie they turn but they take like 50 hours) - removed the hard damage cap in infecteds(1.21.1 only)
release

Spore inquisition 2.9.2

INQ_2.9.2
8 апр. 2026 г.2,2 тыс.Minecraft: 1.20.1forge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0c IF YOU WANT THIS MOD TO WORK FINE DATAPACK CHANGES: - changed max proto ordeal range to 2000 blocks - now RedNight is able to increase the corruption of the world by its own without the help of protos - added new world corruption dialogues/effects - increased the corruption max number by 50 - szc now convert the new spore blocks - Changed the eclipse ordeal - now organite blocks and outpost watchers dont get deleted by cdus - rotten grass, rotten ferns, rotten crops and rotten branches now get deleted by cdus - now frozen biomass despawns faster - deleted an unecesary tick function - apostles are more deadly - RedNight now spawns arena tendrils instead of apostles if you are close to him too much - added back the nether star to the szc recipe - spore mobs now get froozen when they stand in snow blocks/snow layers/other cold blocks
release

Spore inquisition 2.9.2

INQ_NEO_2.9.2
8 апр. 2026 г.443Minecraft: 1.21.1neoforge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0c IF YOU WANT THIS MOD TO WORK FINE DATAPACK CHANGES: - changed max proto ordeal range to 2000 blocks - now RedNight is able to increase the corruption of the world by its own without the help of protos - added new world corruption dialogues/effects - increased the corruption max number by 50 - szc now convert the new spore blocks - Changed the eclipse ordeal - now organite blocks and outpost watchers dont get deleted by cdus - rotten grass, rotten ferns, rotten crops and rotten branches now get deleted by cdus - now frozen biomass despawns faster - deleted an unecesary tick function - apostles are more deadly - RedNight now spawns arena tendrils instead of apostles if you are close to him too much - added back the nether star to the szc recipe - spore mobs now get froozen when they stand in snow blocks/snow layers/other cold blocks
release

Spore inquisition 2.9.2

INQ_2.9.2
8 апр. 2026 г.132Minecraft: 1.20.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0c IF YOU WANT THIS MOD TO WORK FINE DATAPACK CHANGES: - changed max proto ordeal range to 2000 blocks - now RedNight is able to increase the corruption of the world by its own without the help of protos - added new world corruption dialogues/effects - increased the corruption max number by 50 - szc now convert the new spore blocks - Changed the eclipse ordeal - now organite blocks and outpost watchers dont get deleted by cdus - rotten grass, rotten ferns, rotten crops and rotten branches now get deleted by cdus - now frozen biomass despawns faster - deleted an unecesary tick function - apostles are more deadly - RedNight now spawns arena tendrils instead of apostles if you are close to him too much - added back the nether star to the szc recipe - spore mobs now get froozen when they stand in snow blocks/snow layers/other cold blocks
release

Spore inquisition 2.9.2

INQ_NEO_2.9.2
8 апр. 2026 г.50Minecraft: 1.21.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0c IF YOU WANT THIS MOD TO WORK FINE DATAPACK CHANGES: - changed max proto ordeal range to 2000 blocks - now RedNight is able to increase the corruption of the world by its own without the help of protos - added new world corruption dialogues/effects - increased the corruption max number by 50 - szc now convert the new spore blocks - Changed the eclipse ordeal - now organite blocks and outpost watchers dont get deleted by cdus - rotten grass, rotten ferns, rotten crops and rotten branches now get deleted by cdus - now frozen biomass despawns faster - deleted an unecesary tick function - apostles are more deadly - RedNight now spawns arena tendrils instead of apostles if you are close to him too much - added back the nether star to the szc recipe - spore mobs now get froozen when they stand in snow blocks/snow layers/other cold blocks
release

Spore inquisition 2.9.1

INQ_2.9.1
4 апр. 2026 г.1,6 тыс.Minecraft: 1.20.1forge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0a IF YOU WANT THIS MOD TO WORK FINE DATAPACK CHANGES: - Proto ordeals will only affect you if the proto is within 1500 blocks of you. - Added the new infecteds to the proto spawn/spread list - tried to increase the peformance by optimizing some functions - reduced the max player spread distance of a start of a world to 1500 blocks - fixed a problem with the mass graveyard 2 - changed the recipe of mimicry weapons a bit
release

Spore inquisition 2.9.1

INQ_2.9.1
4 апр. 2026 г.1,7 тыс.Minecraft: 1.20.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0a IF YOU WANT THIS MOD TO WORK FINE DATAPACK CHANGES: - Proto ordeals will only affect you if the proto is within 1500 blocks of you. - Added the new infecteds to the proto spawn/spread list - tried to increase the peformance by optimizing some functions - reduced the max player spread distance of a start of a world to 1500 blocks - fixed a problem with the mass graveyard 2 - changed the recipe of mimicry weapons a bit
release

Spore inquisition 2.9.1

INQ_NEO_2.9.1
4 апр. 2026 г.63Minecraft: 1.21.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0a IF YOU WANT THIS MOD TO WORK FINE DATAPACK CHANGES: - Proto ordeals will only affect you if the proto is within 1500 blocks of you. - Added the new infecteds to the proto spawn/spread list - tried to increase the peformance by optimizing some functions - reduced the max player spread distance of a start of a world to 1500 blocks - fixed a problem with the mass graveyard 2 - changed the recipe of mimicry weapons a bit
release

Spore inquisition 2.9.0

INQ_2.9.0
30 мар. 2026 г.1,5 тыс.Minecraft: 1.20.1forge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0 IF YOU WANT THIS MOD TO WORK FINE DATAPACK CHANGES: - extra hint in finalitas labs - sub zero cores no longer generate blue ice - Sub zero cores are no longer able to kill RedNight - biomass towers in finalitas have a separation of 0.7 isntead of 0.5 - mega biomass towers are now a bit more rare in finalitas - changed a bit some special dialogue - added special names to the mimicry weapons(1.20.1) - added unabandoned church variant 2 - added abandoned cell - added abandoned cell tower - added abandoned asylum - added abandoned lab - removed spore foliage generation in mushroom islands - all lab blocks are now inmune to the infection - BCU's and surgery tables are no longer afected by the infection - organite blocks no longer transorm into rooted biomass after some time - added unabandoned lodge - added the abandoned massgrave 1 - added the abandoned massgrave 3 - added the unabandoned massgrave 4 - mounds no longer spawn in ordeals, instead every mound has been changed for a different mob - added unabandonedabandoned military camp - added abandoned prison - remaked the final stand of RedNight - now you will get the bile dicease if you try to use elytras in finalitas when being in y 200 or higher - mimicry weapons now give different effects - changed a lot the final RedNight bossfight - nerfed a bit the destruction radius of the nuke and its damage - added a new underground dungeon variant in finalitas(fungal shell) - added a new powerfull set of armor - added a new underground dungeon variant in finalitas(membrane) - added a new underground dungeon variant in finalitas(sickness) - added a new mountain type of structure to finalitas: membrane panopticon - added a new mountain type of structure to finalitas: calcium arena - added a new mountain type of structure to finalitas: sick peak - howlers now hyperevolve into vanguards - slashers now evolve into wendingos - calamities now need more than 275 kills to get overcharged - changed some generated features to contain the new spore blocks - changed some tags to have the new spore blocks - added new create recipes to the new items from the spore update - bile vidals are now crafted with crusted bile - leapers no longer turn into hvindicators - more larping i mean types of plants in finalitas - added overcharged sahl and leviathan - removed the nerfss of biomass bacon - changed the load system of finalitas to prevent sudden ends like it used to happend CONFIG CHANGES: - changed the multiplier of damage in the config from 0.7 to 0.8 - now wombs need more biomass to evolve - nerfed the drops of organite - increased the detection range of outpost watchers to 80 - uuuu some other shit wich i dont kinda fell like saying
release

Spore inquisition 2.9.0

INQ_2.9.0
30 мар. 2026 г.282Minecraft: 1.21.1neoforge
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0 IF YOU WANT THIS MOD TO WORK FINE DATAPACK CHANGES: - extra hint in finalitas labs - sub zero cores no longer generate blue ice - Sub zero cores are no longer able to kill RedNight - biomass towers in finalitas have a separation of 0.7 isntead of 0.5 - mega biomass towers are now a bit more rare in finalitas - changed a bit some special dialogue - added special names to the mimicry weapons(1.20.1) - added unabandoned church variant 2 - added abandoned cell - added abandoned cell tower - added abandoned asylum - added abandoned lab - removed spore foliage generation in mushroom islands - all lab blocks are now inmune to the infection - BCU's and surgery tables are no longer afected by the infection - organite blocks no longer transorm into rooted biomass after some time - added unabandoned lodge - added the abandoned massgrave 1 - added the abandoned massgrave 3 - added the unabandoned massgrave 4 - mounds no longer spawn in ordeals, instead every mound has been changed for a different mob - added unabandonedabandoned military camp - added abandoned prison - remaked the final stand of RedNight - now you will get the bile dicease if you try to use elytras in finalitas when being in y 200 or higher - mimicry weapons now give different effects - changed a lot the final RedNight bossfight - nerfed a bit the destruction radius of the nuke and its damage - added a new underground dungeon variant in finalitas(fungal shell) - added a new powerfull set of armor - added a new underground dungeon variant in finalitas(membrane) - added a new underground dungeon variant in finalitas(sickness) - added a new mountain type of structure to finalitas: membrane panopticon - added a new mountain type of structure to finalitas: calcium arena - added a new mountain type of structure to finalitas: sick peak - howlers now hyperevolve into vanguards - slashers now evolve into wendingos - calamities now need more than 275 kills to get overcharged - changed some generated features to contain the new spore blocks - changed some tags to have the new spore blocks - added new create recipes to the new items from the spore update - bile vidals are now crafted with crusted bile - leapers no longer turn into hvindicators - more larping i mean types of plants in finalitas - added overcharged sahl and leviathan - removed the nerfss of biomass bacon - changed the load system of finalitas to prevent sudden ends like it used to happend CONFIG CHANGES: - changed the multiplier of damage in the config from 0.7 to 0.8 - now wombs need more biomass to evolve - nerfed the drops of organite - increased the detection range of outpost watchers to 80 - uuuu some other shit wich i dont kinda fell like saying
release

Spore inquisition 2.9

INQ_2.9
30 мар. 2026 г.105Minecraft: 1.20.1datapack
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Что нового
YOU NEED THE VERSION OF SPORE 2.2.0 IF YOU WANT THIS MOD TO WORK FINE DATAPACK CHANGES: - extra hint in finalitas labs - sub zero cores no longer generate blue ice - Sub zero cores are no longer able to kill RedNight - biomass towers in finalitas have a separation of 0.7 isntead of 0.5 - mega biomass towers are now a bit more rare in finalitas - changed a bit some special dialogue - added special names to the mimicry weapons(1.20.1) - added unabandoned church variant 2 - added abandoned cell - added abandoned cell tower - added abandoned asylum - added abandoned lab - removed spore foliage generation in mushroom islands - all lab blocks are now inmune to the infection - BCU's and surgery tables are no longer afected by the infection - organite blocks no longer transorm into rooted biomass after some time - added unabandoned lodge - added the abandoned massgrave 1 - added the abandoned massgrave 3 - added the unabandoned massgrave 4 - mounds no longer spawn in ordeals, instead every mound has been changed for a different mob - added unabandonedabandoned military camp - added abandoned prison - remaked the final stand of RedNight - now you will get the bile dicease if you try to use elytras in finalitas when being in y 200 or higher - mimicry weapons now give different effects - changed a lot the final RedNight bossfight - nerfed a bit the destruction radius of the nuke and its damage - added a new underground dungeon variant in finalitas(fungal shell) - added a new powerfull set of armor - added a new underground dungeon variant in finalitas(membrane) - added a new underground dungeon variant in finalitas(sickness) - added a new mountain type of structure to finalitas: membrane panopticon - added a new mountain type of structure to finalitas: calcium arena - added a new mountain type of structure to finalitas: sick peak - howlers now hyperevolve into vanguards - slashers now evolve into wendingos - calamities now need more than 275 kills to get overcharged - changed some generated features to contain the new spore blocks - changed some tags to have the new spore blocks - added new create recipes to the new items from the spore update - bile vidals are now crafted with crusted bile - leapers no longer turn into hvindicators - more larping i mean types of plants in finalitas - added overcharged sahl and leviathan - removed the nerfss of biomass bacon - changed the load system of finalitas to prevent sudden ends like it used to happend CONFIG CHANGES: - changed the multiplier of damage in the config from 0.7 to 0.8 - now wombs need more biomass to evolve - nerfed the drops of organite - increased the detection range of outpost watchers to 80 - uuuu some other shit wich i dont kinda fell like saying
release

Spore inquisition 2.9.0

INQ_NEO_2.9.0
30 мар. 2026 г.43Minecraft: 1.21.1datapack
Скачать
Что нового
YOU NEED THE VERSION OF SPORE 2.2.0 IF YOU WANT THIS MOD TO WORK FINE DATAPACK CHANGES: - extra hint in finalitas labs - sub zero cores no longer generate blue ice - Sub zero cores are no longer able to kill RedNight - biomass towers in finalitas have a separation of 0.7 isntead of 0.5 - mega biomass towers are now a bit more rare in finalitas - changed a bit some special dialogue - added special names to the mimicry weapons(1.20.1) - added unabandoned church variant 2 - added abandoned cell - added abandoned cell tower - added abandoned asylum - added abandoned lab - removed spore foliage generation in mushroom islands - all lab blocks are now inmune to the infection - BCU's and surgery tables are no longer afected by the infection - organite blocks no longer transorm into rooted biomass after some time - added unabandoned lodge - added the abandoned massgrave 1 - added the abandoned massgrave 3 - added the unabandoned massgrave 4 - mounds no longer spawn in ordeals, instead every mound has been changed for a different mob - added unabandonedabandoned military camp - added abandoned prison - remaked the final stand of RedNight - now you will get the bile dicease if you try to use elytras in finalitas when being in y 200 or higher - mimicry weapons now give different effects - changed a lot the final RedNight bossfight - nerfed a bit the destruction radius of the nuke and its damage - added a new underground dungeon variant in finalitas(fungal shell) - added a new powerfull set of armor - added a new underground dungeon variant in finalitas(membrane) - added a new underground dungeon variant in finalitas(sickness) - added a new mountain type of structure to finalitas: membrane panopticon - added a new mountain type of structure to finalitas: calcium arena - added a new mountain type of structure to finalitas: sick peak - howlers now hyperevolve into vanguards - slashers now evolve into wendingos - calamities now need more than 275 kills to get overcharged - changed some generated features to contain the new spore blocks - changed some tags to have the new spore blocks - added new create recipes to the new items from the spore update - bile vidals are now crafted with crusted bile - leapers no longer turn into hvindicators - more larping i mean types of plants in finalitas - added overcharged sahl and leviathan - removed the nerfss of biomass bacon - changed the load system of finalitas to prevent sudden ends like it used to happend CONFIG CHANGES: - changed the multiplier of damage in the config from 0.7 to 0.8 - now wombs need more biomass to evolve - nerfed the drops of organite - increased the detection range of outpost watchers to 80 - uuuu some other shit wich i dont kinda fell like saying
release

Spore inquisition 2.8.1

INQ_2.8.1
23 февр. 2026 г.3,3 тыс.Minecraft: 1.20.1forge
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Что нового
- block infection now turns ice and packed ice now turns into air blocks - the sub zero core now is able to affect an area of 1000 x 1000 blocks - sub zero cores now only freeze fungal entities - added an extra function to help protos alter times betewn spawning evolved infecteds and hyper evolved infecteds - now if infected stand some time in packed or blue ice they will recive the wither effect - changed the recipe for the nuke - changed the recipe for the sub zero core - reorganized some functions to try to get better tps performance - gasstgabers now get wither 5 instead of wither 1 when they life timer runs out - added the abandoned cathedral - protos now stop chunkloading after 30 mins of the midnight ordeal - small biomass towers no longer have organite - tall biomass towers found in finalitas now only have 1 block of organite - nerfed the recipe of mycelium blocks with create - biomass towers are now a lot more common in finalitas - normal biomass towers no longer have an organite block "only in finalitas" - added a new underground structure to finalitas - increased the biomass lump generation in the caves of finalitas - changed a bit a specific structure of finalitas, giving you an extra hint of what you have to do. I HIGHLY RECOMMEND REDOWNLOADING THE CONFIGS, THERE ARE SOME RLY IMPORTANT CHANGES. Config changes: - inf humans can now evolve into a lot of different mobs - reconstructed mins now need 2250 kills to evolve - outpost watchers now are able to detect you in an area of 75x75 blocks - nerfed a bit the drops of organite - added some extra names for inf players - increased the amounts of kills needed for a hyper 6 -> 7
release

Spore inquisition 2.8.1

INQ_2.8.1
23 февр. 2026 г.237Minecraft: 1.20.1datapack
Скачать
Что нового
- block infection now turns ice and packed ice now turns into air blocks - the sub zero core now is able to affect an area of 1000 x 1000 blocks - sub zero cores now only freeze fungal entities - added an extra function to help protos alter times betewn spawning evolved infecteds and hyper evolved infecteds - now if infected stand some time in packed or blue ice they will recive the wither effect - changed the recipe for the nuke - changed the recipe for the sub zero core - reorganized some functions to try to get better tps performance - gasstgabers now get wither 5 instead of wither 1 when they life timer runs out - added the abandoned cathedral - protos now stop chunkloading after 30 mins of the midnight ordeal - small biomass towers no longer have organite - tall biomass towers found in finalitas now only have 1 block of organite - nerfed the recipe of mycelium blocks with create - biomass towers are now a lot more common in finalitas - normal biomass towers no longer have an organite block "only in finalitas" - added a new underground structure to finalitas - increased the biomass lump generation in the caves of finalitas - changed a bit a specific structure of finalitas, giving you an extra hint of what you have to do. I HIGHLY RECOMMEND REDOWNLOADING THE CONFIGS, THERE ARE SOME RLY IMPORTANT CHANGES. Config changes: - inf humans can now evolve into a lot of different mobs - reconstructed mins now need 2250 kills to evolve - outpost watchers now are able to detect you in an area of 75x75 blocks - nerfed a bit the drops of organite - added some extra names for inf players - increased the amounts of kills needed for a hyper 6 -> 7
release

Spore inquisition 2.8.0

INQ_2.8.0
14 февр. 2026 г.1 тыс.Minecraft: 1.20.1forge
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Что нового
You need spore 2.1.9B if you want this mod to work correctly! - crying obsidian, beacons and enchanting tables are now inmune to the block infection - hohlfressers no longer spawn naturally, this can be turned on or off in the spore config - incresed the time in wich protos create and spread hypers/evolveds - age 2 mounds now generate an inf human with 6 evol points instead of 7 - reduced the amount of max scents that can spawn - improved a lot the game peformance after tweaking a bit the "bile conversion" file - reworked how the fixer works - the only effect that Verwahrung now give is regeneration - every hour a chat message will tell you how far or close you are to the eclipse - inf humans can't turn into brutes, now they will turn into leapers - villagers can turn into brutes - other misc performance and config changes
release

Spore inquisition 2.8.0 neoforge

INQ_NEO_2.8.0
14 февр. 2026 г.662Minecraft: 1.21.1neoforge
Скачать
Что нового
You need spore 2.1.9B if you want this mod to work correctly! - crying obsidian, beacons and enchanting tables are now inmune to the block infection - hohlfressers no longer spawn naturally, this can be turned on or off in the spore config - incresed the time in wich protos create and spread hypers/evolveds - age 2 mounds now generate an inf human with 6 evol points instead of 7 - reduced the amount of max scents that can spawn - improved a lot the game peformance after tweaking a bit the "bile conversion" file - reworked how the fixer works - the only effect that Verwahrung now give is regeneration - every hour a chat message will tell you how far or close you are to the eclipse - inf humans can't turn into brutes, now they will turn into leapers - villagers can turn into brutes - other misc performance and config changes
release

Spore inquisition 2.8.0

INQ_2.8.0
14 февр. 2026 г.51Minecraft: 1.20.1datapack
Скачать
Что нового
You need spore 2.1.9B if you want this mod to work correctly! - crying obsidian, beacons and enchanting tables are now inmune to the block infection - hohlfressers no longer spawn naturally, this can be turned on or off in the spore config - incresed the time in wich protos create and spread hypers/evolveds - age 2 mounds now generate an inf human with 6 evol points instead of 7 - reduced the amount of max scents that can spawn - improved a lot the game peformance after tweaking a bit the "bile conversion" file - reworked how the fixer works - the only effect that Verwahrung now give is regeneration - every hour a chat message will tell you how far or close you are to the eclipse - inf humans can't turn into brutes, now they will turn into leapers - villagers can turn into brutes - other misc performance and config changes
release

Spore inquisition 2.8.0 neoforge

INQ_NEO_2.8.0
14 февр. 2026 г.102Minecraft: 1.21.1datapack
Скачать
Что нового
You need spore 2.1.9B if you want this mod to work correctly! - crying obsidian, beacons and enchanting tables are now inmune to the block infection - hohlfressers no longer spawn naturally, this can be turned on or off in the spore config - incresed the time in wich protos create and spread hypers/evolveds - age 2 mounds now generate an inf human with 6 evol points instead of 7 - reduced the amount of max scents that can spawn - improved a lot the game peformance after tweaking a bit the "bile conversion" file - reworked how the fixer works - the only effect that Verwahrung now give is regeneration - every hour a chat message will tell you how far or close you are to the eclipse - inf humans can't turn into brutes, now they will turn into leapers - villagers can turn into brutes - other misc performance and config changes
release

Spore inquisition 2.7.3

INQ_2.7.3
6 февр. 2026 г.23,5 тыс.Minecraft: 1.20.1forge
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Что нового
YOU NEED SPORE 2.1.9B IF YOU WANT THIS MOD TO WORK CORRECTLY - changed the recipe of the sub zero cell, increased its reach and damage a lot - added some extra block/mound interaction - deleted some useless commands that only gived some tps lag - tweaked a bit the sound placement of the nuke
release

Spore inquisition neoforge 2.7.3

INQ_NEO_2.7.3
6 февр. 2026 г.165Minecraft: 1.21.1neoforge
Скачать
Что нового
YOU NEED SPORE 2.1.9B IF YOU WANT THIS MOD TO WORK CORRECTLY - changed the recipe of the sub zero cell, increased its reach and damage a lot - added some extra block/mound interaction - deleted some useless commands that only gived some tps lag - tweaked a bit the sound placement of the nuke
release

Spore inquisition 2.7.2

INQ_2.7.2
2 февр. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
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Что нового
u need the version of spore 2.1.9B for this mod to work correctly. - fixed a bug that made killing rednight with a rapier posible - fixed tall grass bug in 1.20.1 - updated some block infection things - age 4 mounds now will spawn infected with evolution points - age 2 mounds will now generate a hyper evolved or overcharged ovelved 100% when dying due to natural causes - added flesh arrows(only 1.21.1) - added corrosive arrows(only 1.21.1) - added starvation arrows(only 1.21.1) - improved water infection say hi again to the bile seas - moss blocks/carpets now turn into biomass blocks
release

Spore inquisition 2.7.2

INQ_2.7.2
2 февр. 2026 г.105Minecraft: 1.20.1datapack
Скачать
Что нового
u need the version of spore 2.1.9B for this mod to work correctly. - fixed a bug that made killing rednight with a rapier posible - fixed tall grass bug in 1.20.1 - updated some block infection things - age 4 mounds now will spawn infected with evolution points - age 2 mounds will now generate a hyper evolved or overcharged ovelved 100% when dying due to natural causes - added flesh arrows(only 1.21.1) - added corrosive arrows(only 1.21.1) - added starvation arrows(only 1.21.1) - improved water infection say hi again to the bile seas - moss blocks/carpets now turn into biomass blocks
release

Spore inquisition 2.7.2

INQ_NEO_2.7.2
2 февр. 2026 г.97Minecraft: 1.21.1neoforge
Скачать
Что нового
u need the version of spore 2.1.9B for this mod to work correctly. - fixed a bug that made killing rednight with a rapier posible - fixed tall grass bug in 1.20.1 - updated some block infection things - age 4 mounds now will spawn infected with evolution points - age 2 mounds will now generate a hyper evolved or overcharged ovelved 100% when dying due to natural causes - added flesh arrows(only 1.21.1) - added corrosive arrows(only 1.21.1) - added starvation arrows(only 1.21.1) - improved water infection say hi again to the bile seas - moss blocks/carpets now turn into biomass blocks
release

Spore inquisition 2.7.2

INQ_NEO_2.7.2
2 февр. 2026 г.36Minecraft: 1.21.1datapack
Скачать
Что нового
u need the version of spore 2.1.9B for this mod to work correctly. - fixed a bug that made killing rednight with a rapier posible - fixed tall grass bug in 1.20.1 - updated some block infection things - age 4 mounds now will spawn infected with evolution points - age 2 mounds will now generate a hyper evolved or overcharged ovelved 100% when dying due to natural causes - added flesh arrows(only 1.21.1) - added corrosive arrows(only 1.21.1) - added starvation arrows(only 1.21.1) - improved water infection say hi again to the bile seas - moss blocks/carpets now turn into biomass blocks
release

Spore inquisition 2.7.0

INQ_NEO_2.7.2
2 февр. 2026 г.26Minecraft: 1.21.1datapack
Скачать
Что нового
u need the version of spore 2.1.9B for this mod to work correctly. - fixed a bug that made killing rednight with a rapier posible - fixed tall grass bug in 1.20.1 - updated some block infection things - age 4 mounds now will spawn infected with evolution points - age 2 mounds will now generate a hyper evolved or overcharged ovelved 100% when dying due to natural causes - added flesh arrows(only 1.21.1) - added corrosive arrows(only 1.21.1) - added starvation arrows(only 1.21.1) - improved water infection say hi again to the bile seas - moss blocks/carpets now turn into biomass blocks
release

Spore inquisition 2.7.1

INQ_2.7.1_NEO
27 янв. 2026 г.42Minecraft: 1.21.1datapack
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Что нового
you will need the version of spore 2.1.9B to play this version of the mod - fixed a problem that made ordeals stop spawning in minecraft 1.21.1
release

Spore inquisition 2.7.1

INQ_2.7.1_NEO
27 янв. 2026 г.185Minecraft: 1.21.1neoforge
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Что нового
you will need the version of spore 2.1.9B to play this version of the mod - fixed a problem that made ordeals stop spawning in minecraft 1.21.1
release

Spore inquisition 2.7.0

INQ_2.7.0
25 янв. 2026 г.1,2 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
You will need the version of spore 2.1.9B for this mod to work correctly - reworked the dawn ordeal - added some extra block infection - deleted special specter mechanism - calamities no longer spawn arena tendrils - added some compatibilities with thouhou little maid - added the sub zero core, a great item to clean off big areas of infection - reworked the mound spreads functions of the proto - a lot of config changes, for example, now infecteds do 30% less damage - Scars
release

Spore inquisition 2.7.0

INQ_2.7.0_NEO
25 янв. 2026 г.101Minecraft: 1.21.1neoforge
Скачать
Что нового
You will need the version of spore 2.1.9B for this mod to work correctly - reworked the dawn ordeal - added some extra block infection - deleted special specter mechanism - calamities no longer spawn arena tendrils - added some compatibilities with thouhou little maid - added the sub zero core, a great item to clean off big areas of infection - reworked the mound spreads functions of the proto - a lot of config changes, for example, now infecteds do 30% less damage - Scars
release

Spore inquisition 2.7.0

INQ_2.7.0
25 янв. 2026 г.108Minecraft: 1.20.1datapack
Скачать
Что нового
You will need the version of spore 2.1.9B for this mod to work correctly - reworked the dawn ordeal - added some extra block infection - deleted special specter mechanism - calamities no longer spawn arena tendrils - added some compatibilities with thouhou little maid - added the sub zero core, a great item to clean off big areas of infection - reworked the mound spreads functions of the proto - a lot of config changes, for example, now infecteds do 30% less damage - Scars
release

Spore inquisition 2.7.0

INQ_2.7.0_NEO
25 янв. 2026 г.38Minecraft: 1.21.1datapack
Скачать
Что нового
You will need the version of spore 2.1.9B for this mod to work correctly - reworked the dawn ordeal - added some extra block infection - deleted special specter mechanism - calamities no longer spawn arena tendrils - added some compatibilities with thouhou little maid - added the sub zero core, a great item to clean off big areas of infection - reworked the mound spreads functions of the proto - a lot of config changes, for example, now infecteds do 30% less damage - Scars
release

Spore inquisition 2.6.0

INQ_2.6.1
21 янв. 2026 г.584Minecraft: 1.20.1forge
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Что нового
u need the ver of spore 2.1.9B for this to work mod to work - added scamper spreading
release

Spore inquisition 2.6.0

INQ_2.6.1_NEO
21 янв. 2026 г.132Minecraft: 1.21.1neoforge
Скачать
Что нового
u need the ver of spore 2.1.9B for this to work mod to work - added scamper spreading
release

Spore inquisition 2.6.0

INQ_2.6.0_NEO
19 янв. 2026 г.94Minecraft: 1.21.1neoforge
Скачать
Что нового
u need the version of spore 2.1.9B onwards for this mod to work correctly. remember to download the new configs! ### - Changeload - added the nuke item, you can craft it with 4 iron blocks, 2 slime blocks and 2 micro boards. If you want to make the nuke explode, you will need to drop it and then wait a minute, after that, the nuke item will create a massive explosion able to clean a big area of infection - mounds will now turn overcharged spawners into organite blocks if they are in a range of 175 blocks of the proto - once a proto does his final raid "MIDNIGHT", that proto will stop being able to create vigils and evolveds around its surroundings, it will also stop loading chunks - overcharged calamities no longer spawn arena tendrils - changed how protos spread mounds and decresed the time for when they ues the clean tps lag function. - added a secret way to kill RedNight in the overworld. - misc config changes, for example, protos now take 1750 kills to spawn instead of the usual 1250 - mounds now will be able to correctly save themselfs if they are about to die from suffocation damage
release

Spore inquisition 2.6.0

INQ_2.6.0
19 янв. 2026 г.235Minecraft: 1.20.1forge
Скачать
Что нового
u need the version of spore 2.1.9B onwards for this mod to work correctly. remember to download the new configs! ### - Changeload - added the nuke item, you can craft it with 4 iron blocks, 2 slime blocks and 2 micro boards. If you want to make the nuke explode, you will need to drop it and then wait a minute, after that, the nuke item will create a massive explosion able to clean a big area of infection - mounds will now turn overcharged spawners into organite blocks if they are in a range of 175 blocks of the proto - once a proto does his final raid "MIDNIGHT", that proto will stop being able to create vigils and evolveds around its surroundings, it will also stop loading chunks - overcharged calamities no longer spawn arena tendrils - changed how protos spread mounds and decresed the time for when they ues the clean tps lag function. - added a secret way to kill RedNight in the overworld. - misc config changes, for example, protos now take 1750 kills to spawn instead of the usual 1250 - mounds now will be able to correctly save themselfs if they are about to die from suffocation damage
release

Spore inquisition 2.6.0

INQ_2.6.0_NEO
19 янв. 2026 г.28Minecraft: 1.21.1datapack
Скачать
Что нового
u need the version of spore 2.1.9B onwards for this mod to work correctly. remember to download the new configs! ### - Changeload - added the nuke item, you can craft it with 4 iron blocks, 2 slime blocks and 2 micro boards. If you want to make the nuke explode, you will need to drop it and then wait a minute, after that, the nuke item will create a massive explosion able to clean a big area of infection - mounds will now turn overcharged spawners into organite blocks if they are in a range of 175 blocks of the proto - once a proto does his final raid "MIDNIGHT", that proto will stop being able to create vigils and evolveds around its surroundings, it will also stop loading chunks - overcharged calamities no longer spawn arena tendrils - changed how protos spread mounds and decresed the time for when they ues the clean tps lag function. - added a secret way to kill RedNight in the overworld. - misc config changes, for example, protos now take 1750 kills to spawn instead of the usual 1250 - mounds now will be able to correctly save themselfs if they are about to die from suffocation damage
release

Spore inquisition 2.6.0

INQ_2.6.0
19 янв. 2026 г.79Minecraft: 1.20.1datapack
Скачать
Что нового
u need the version of spore 2.1.9B onwards for this mod to work correctly. remember to download the new configs! ### - Changeload - added the nuke item, you can craft it with 4 iron blocks, 2 slime blocks and 2 micro boards. If you want to make the nuke explode, you will need to drop it and then wait a minute, after that, the nuke item will create a massive explosion able to clean a big area of infection - mounds will now turn overcharged spawners into organite blocks if they are in a range of 175 blocks of the proto - once a proto does his final raid "MIDNIGHT", that proto will stop being able to create vigils and evolveds around its surroundings, it will also stop loading chunks - overcharged calamities no longer spawn arena tendrils - changed how protos spread mounds and decresed the time for when they ues the clean tps lag function. - added a secret way to kill RedNight in the overworld. - misc config changes, for example, protos now take 1750 kills to spawn instead of the usual 1250 - mounds now will be able to correctly save themselfs if they are about to die from suffocation damage
release

Spore inquisition 2.5.1(patch)

INQ_2.5.1_NEO(patch)
9 янв. 2026 г.177Minecraft: 1.21.1neoforge
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Что нового
u need the version of spore 2.1.9B for this mod to work correctly. - fixed a axe tag issue
release

Spore inquisition 2.5.1(patch)

INQ_2.5.1_NEO(patch)
9 янв. 2026 г.31Minecraft: 1.21.1datapack
Скачать
Что нового
u need the version of spore 2.1.9B onwards if you want to make this mod work. - fixed an axe tag issue
release

Spore inquisition 2.5.1

INQ_2.5.1_NEO
8 янв. 2026 г.44Minecraft: 1.21.1neoforge
Скачать
Что нового
**U NEED THE VERSION OF SPORE 2.1.9B ONWARDS TO PLAY THIS MOD** ### - Changeload: - RedNight takes a lot less to send you to finalitas, so be carefull - Fixed some block converion issues - Fixed some timers issues - Readded the eclipse ordeal - Added some extra block infection
release

Spore inquisition 2.5.1

INQ_2.5.1_NEO
8 янв. 2026 г.15Minecraft: 1.21.1datapack
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Что нового
**U NEED THE VERSION OF SPORE 2.1.9B ONWARDS TO PLAY THIS MOD** ### - Changeload: - RedNight takes a lot less to send you to finalitas, so be carefull - Fixed some block converion issues - Fixed some timers issues - Readded the eclipse ordeal - Added some extra block infection
release

Spore inquisition 2.5.1

INQ_2.5.1
8 янв. 2026 г.695Minecraft: 1.20.1forge
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Что нового
**U NEED THE VERSION OF SPORE 2.1.9B ONWARDS TO PLAY THIS MOD** ### - Changeload: - RedNight takes a lot less to send you to finalitas, so be carefull - Fixed some block converion issues - Fixed some timers issues - Readded the eclipse ordeal - Added some extra block infection
release

Spore inquisition 2.5.1

INQ_2.5.1
8 янв. 2026 г.44Minecraft: 1.20.1datapack
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Что нового
**U NEED THE VERSION OF SPORE 2.1.9B ONWARDS TO PLAY THIS MOD** ### - Changeload: - RedNight takes a lot less to send you to finalitas, so be carefull - Fixed some block converion issues - Fixed some timers issues - Readded the eclipse ordeal - Added some extra block infection
release

Spore inquisition 2.5.0

INQ_2.5.0
1 янв. 2026 г.105Minecraft: 1.21.1neoforge
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Что нового
THIS VERSION OF THE MOD REQUIRES SPORE 2.1.9/B YAY FINALLY PORTED TO 1.21.1!!! ### Changeload: - now block infection can affect most blocks, even modded ones - improved a lot spore inquisition's final boss - fixed some bugs that the fixer had - more range for better combat weapons - some other misc functions
release

Spore inquisition 2.5.0

INQ_2.5.0
1 янв. 2026 г.14Minecraft: 1.21.1datapack
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Что нового
THIS VERSION OF THE MOD REQUIRES SPORE 2.1.9/B YAY FINALLY PORTED TO 1.21.1!!! pls, if u have any issues with this new version, go to the discord and tell me your problem ### Changeload: - now block infection can affect most blocks, even modded ones - improved a lot spore inquisition's final boss - fixed some bugs that the fixer had - more range for better combat weapons - some other misc functions
release

Spore inquisition 2.5.0

INQ_2.5.0
1 янв. 2026 г.392Minecraft: 1.20.1forge
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Что нового
THIS VERSION OF THE MOD REQUIRES SPORE 2.1.9/B ### Changeload: - now block infection can affect most blocks, even modded ones - improved a lot spore inquisition's final boss - fixed some bugs that the fixer had - more range for better combat weapons - some other misc functions
release

Spore inquisition 2.5.0

INQ_2.5.0
1 янв. 2026 г.27Minecraft: 1.20.1datapack
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Что нового
THIS VERSION OF THE MOD REQUIRES SPORE 2.1.9/B ### Changeload: - now block infection can affect most blocks, even modded ones - improved a lot spore inquisition's final boss - fixed some bugs that the fixer had - more range for better combat weapons - some other misc functions
release

Spore inquisition 2.4.0

INQ_2.4.0
24 дек. 2025 г.444Minecraft: 1.20.1forge
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Что нового
- ATENTION, THIS VERSION OF THE MOD IS FOR THE VERSION OF SPORE 2.1.9, SO YOU WILL PROBABLY NEED TO WAIT HALF A DAY TO PLAY THIS VER OF INQUISITION ## **CHANGELOAD** - new block infection, resembling finalitas terrain - changed some parameters in the config - RedNight yaps less - Increased the chance of a flesh helmet droping from a biomass lump - changed the base floor terrain of finalitas - Increased the speed boost in overcharged calamities - water now turns once again into crusted bile(only the first layer as for now) - overcharged griefers no longer turn into tumoroids nukes - varius changes of the config and tags of inquisition
release

Spore inquisition 2.4.0

INQ_2.4.0
24 дек. 2025 г.41Minecraft: 1.20.1datapack
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Что нового
- ATENTION, THIS VERSION OF THE MOD IS FOR THE VERSION OF SPORE 2.1.9, SO YOU WILL PROBABLY NEED TO WAIT HALF A DAY TO PLAY THIS VER OF INQUISITION ## **CHANGELOAD** - new block infection, resembling finalitas terrain - changed some parameters in the config - RedNight yaps less - Increased the chance of a flesh helmet droping from a biomass lump - changed the base floor terrain of finalitas - Increased the speed boost in overcharged calamities - water now turns once again into crusted bile(only the first layer as for now) - overcharged griefers no longer turn into tumoroids nukes - varius changes of the config and tags of inquisition
release

Spore inquisition 2.3.2

2.3.2
9 дек. 2025 г.518Minecraft: 1.20.1forge
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this version of inquisition works with spore 2.1.8 - added to many things, but the most important ones is a new way to end the infection, a rework to overcharged evolveds, a new dimension, better functions organizations for less tps lag, and a new dimension tied to the way to finish the fungus.
release

Spore inquisition 2.3.2

INQ_2.3.2
9 дек. 2025 г.74Minecraft: 1.20.1datapack
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this version of inquisition works with spore 2.1.8 - added to many things, but the most important ones is a new way to end the infection, a rework to overcharged evolveds, a new dimension, better functions organizations for less tps lag, and a new dimension tied to the way to finish the fungus.
release

Spore inquisition 2.2.1

INQ_2.2.1
22 окт. 2025 г.1,5 тыс.Minecraft: 1.20.1forge
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Что нового
VERSION FOR SPORE 2.1.7C - added a function to spawn evolveds around the proto area - added a function to spawn vigils around the proto area - buffed the f_f - nerfed the extra range of better combat weapons - calamities can turn fungal shells into membrane blocks - fixed a problem with a config option that turned verwas into pigs - other misc changes
release

Spore inquisition 2.2.0

INQ_2.2.0
21 окт. 2025 г.125Minecraft: 1.20.1forge
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UPDATED FOR SPORE 2.1.7c!!! - updated configs for Spore 2.1.7c - added early game weapons to spore creatures - added a recipe to create ice from snow - changed the name of the ordeals - REDNIGHT is stronger than ever - added some advancements to give some sense of progression - added 3 new weapons, they are crafteable with reforged biomass and are rly strong, they are made to fight overcharged calamities - improved proto forceloading system - deleted specters loading chunks - REDNIGHT has something to say - certain spore creature is now inmune to CDUS... - Buffed overcharged calamities - reduced a lot the spawn of reconstructed minds - tweaked a bit the spawning system - protos now are able to periodically spawn evolved infected around themselfs - now the first layer of water turns into rooted mycelium instead of crusted bile - changed how some of the overcharged evolveds work - nerfed and buffed some of the ordeals - some new create functions and recipes - Lots of other stuff that i forgot XD - finally, the most important feature, if u are able to kill REDNIGHT, all the infection will die once for all
release

Spore inquisition 2.2

INQ_2.1
21 окт. 2025 г.125Minecraft: 1.20.1datapack
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Что нового
UPDATED FOR SPORE 2.1.7c!!! - updated configs for Spore 2.1.7c - added early game weapons to spore creatures - added a recipe to create ice from snow - changed the name of the ordeals - REDNIGHT is stronger than ever - added some advancements to give some sense of progression - added 3 new weapons, they are crafteable with reforged biomass and are rly strong, they are made to fight overcharged calamities - improved proto forceloading system - deleted specters loading chunks - REDNIGHT has something to say - certain spore creature is now inmune to CDUS... - Buffed overcharged calamities - reduced a lot the spawn of reconstructed minds - tweaked a bit the spawning system - protos now are able to periodically spawn evolved infected around themselfs - now the first layer of water turns into rooted mycelium instead of crusted bile - changed how some of the overcharged evolveds work - nerfed and buffed some of the ordeals - some new create functions and recipes - Lots of other stuff that i forgot XD - finally, the most important feature, if u are able to kill REDNIGHT, all the infection will die once for all
release

Spore inquisition 2.1

spore_inquisition_2.1
5 окт. 2025 г.570Minecraft: 1.20.1forge
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Что нового
THIS VERSION IS COMPATIBLE WITH SPORE 2.1.7(any other subversion will probably also work) - added the fungal cleaner, a better way to clean bigger infected areas - reworked the third proto raid - added a bunch of new functions to improve the tps performance - fixed a lot of bugs - reworked a bit overcharged calamities - added a lot of new things in the spore.data and spore.cofig - the spread of the infection is now a lot faster, around a 30% and 35% faster
release

Spore inquisition 2.1

Spore_inquisition_2.1
5 окт. 2025 г.65Minecraft: 1.20.1datapack
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Что нового
THIS VERSION IS COMPATIBLE WITH SPORE 2.1.7(any other subversion will probably also work) - added the fungal cleaner, a better way to clean bigger infected areas - reworked the third proto raid - added a bunch of new functions to improve the tps performance - fixed a lot of bugs - reworked a bit overcharged calamities - added a lot of new things in the spore.data and spore.cofig - the spread of the infection is now a lot faster, around a 30% and 35% faster
release

Spore inquisition 2.0.0

INQ_2.0.0
19 сент. 2025 г.573Minecraft: 1.20.1forge
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Что нового
U NEED THE VERSION OF SPORE 2.1.6(Any letter) TO PLAY THIS VERSION OF INQUISITION - improved cave infection - completly reworked the raid system that the proto hivemind has, even including a new mini boss - primordial mounds now spawn at max age - now something else will fall aside from the primordial mound... - varius config tweaks - deleted the special ai of specters due to a problem with other mods - specters now chunkload - varius valance changes - The doubt: One day, a question crossed through my mind. Where do we come from? We were given life and left in this world against our own volition. - The Process of Understanding: In the end, they were bound to life. We existed only to express despair and ire. - Where We Must Reach: We constructed a looming tower to return whence we came. - Helix of the End: The tower is touched by the sky, and nothing will remain on the ground.
release

Spore inquisition 2.0

SI_2.0
19 сент. 2025 г.76Minecraft: 1.20.1datapack
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Что нового
U NEED THE VERSION OF SPORE 2.1.6(Any letter) TO PLAY THIS VERSION OF INQUISITION - improved cave infection - completly reworked the raid system that the proto hivemind has, even including a new mini boss - primordial mounds now spawn at max age - now something else will fall aside from the primordial mound... - varius config tweaks - deleted the special ai of specters due to a problem with other mods - specters now chunkload - varius valance changes - The doubt: One day, a question crossed through my mind. Where do we come from? We were given life and left in this world against our own volition. - The Process of Understanding: In the end, they were bound to life. We existed only to express despair and ire. - Where We Must Reach: We constructed a looming tower to return whence we came. - Helix of the End: The tower is touched by the sky, and nothing will remain on the ground.
release

Spore inquisition 1.9

INQ_1.9
6 сент. 2025 г.234Minecraft: 1.20.1forge
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this version of inquisition should be compatible with spore 2.1.6 (including the extra versions of that update such as a or b) CHANGELOG: - new proto chunloader mechanic - protos take longer before they can send a specter raid to your location - a way to finally stop the infection for good - no more arena tendril raids - now you can use varius nuggets as potato canon amunition - you are now able to use most spore drops to power a blaze burner for a little bit - cerebrums are used for power blaze burners into overheat mode(inquisition only feature) - remaded the outpost watcher stucture - reworked overcharged calamities: now calamities need 200 kills instead of 100 to become overcharged, but when becoming overcharged, they become a lot stonger - added back hospitals, churchs(variant1), mines, and iceberg mines to the world generation with an abandoned look - added a now abandoned lab stucture that spawns at birch forest - varius revalance changes and code improvements - all the spore foods have recived nerfs to make the mod as a whole more valanced - fixed varius bugs that the latest version had - tweaked a bit the configs ### THX a lot splashpaws for creating the new laboratory stucture!
release

spore inquisition 1.9

INQ_1.9
6 сент. 2025 г.54Minecraft: 1.20.1datapack
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Что нового
this version of inquisition should be compatible with spore 2.1.6 (including the extra versions of that update such as a or b) CHANGELOG: - new proto chunloader mechanic - protos take longer before they can send a specter raid to your location - a way to finally stop the infection for good - no more arena tendril raids - now you can use varius nuggets as potato canon amunition - you are now able to use most spore drops to power a blaze burner for a little bit - cerebrums are used for power blaze burners into overheat mode(inquisition only feature) - remaded the outpost watcher stucture - reworked overcharged calamities: now calamities need 200 kills instead of 100 to become overcharged, but when becoming overcharged, they become a lot stonger - added back hospitals, churchs(variant1), mines, and iceberg mines to the world generation with an abandoned look - added a now abandoned lab stucture that spawns at birch forest - varius revalance changes and code improvements - all the spore foods have recived nerfs to make the mod as a whole more valanced - fixed varius bugs that the latest version had - tweaked a bit the configs ### THX a lot splashpaws for creating the new laboratory stucture!
release

Spore inquisition 1.8.1

INQ_1.8.1
20 авг. 2025 г.385Minecraft: 1.20.1forge
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- added compatibility with the version of spore 2.16 - added some extra crafting recipes(create) - reduced the time u have to wait till a fungal fortress is spawned - reduced the max number of mounds - added some misc functions to clear a bit of tps lag
release

Spore inquisition 1.8.1

INQ_1.8.1
20 авг. 2025 г.61Minecraft: 1.20.1datapack
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Что нового
- added compatibility with the version of spore 2.16 - added some extra crafting recipes(create) - reduced the time u have to wait till a fungal fortress is spawned - reduced the max number of mounds - added some misc functions to clear a bit of tps lag
release

Spore inquisition 1.8.0

1.8.0
4 авг. 2025 г.339Minecraft: 1.20.1forge
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Что нового
- improved the overcharged calamity mechanic - changed the behavior of specters - improved the sea infection of spore - added a lot of new create recipes - added new farmers delight reciper - flesh and living helmet can be used as a mask - improved water spreading - a lot of other mechanics, play the update already!
release

spore_inquisition_1.8

SI_1.8
4 авг. 2025 г.69Minecraft: 1.20.1datapack
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Что нового
- improved the overcharged calamity mechanic - changed the behavior of specters - improved the sea infection of spore - added a lot of new create recipes - added new farmers delight reciper - flesh and living helmet can be used as a mask - improved water spreading - a lot of other mechanics, play the update already!
release

Spore inquisition 1.7.5

INQ_V1.7.5
18 июл. 2025 г.435Minecraft: 1.20.1forge
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Что нового
- improved a lot the overcharged evolved mechanic - added loot tables for biomass bulbs and reconstructed minds - now you can mine blocks like organite with an axe - mounds and other infected don't give inf mycelium inf. - some config tweaks
release

Spore inquisition V 1.7.5

INQ_1.7.5
18 июл. 2025 г.51Minecraft: 1.20.1datapack
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Что нового
- improved a lot the overcharged evolved mechanic - added loot tables for biomass bulbs and reconstructed minds - now you can mine blocks like organite with an axe - mounds and other infected don't give inf mycelium inf. - some config tweaks
release

Spore inquisition 1.7.1 (hotfix)

1.7.1
13 июл. 2025 г.148Minecraft: 1.20.1forge
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Что нового
- fixed thing close inf - new hyper variant evolved mechanic (wip)
release

spore inquisition 1.7.1 hotfix

INQ_V1.7.1
13 июл. 2025 г.57Minecraft: 1.20.1datapack
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Что нового
- fixed a bug due to the wither storm - added a new mechanic to evolved without a hyper some extra spice
release

Spore inquisition 1.7

INQ_1.7
12 июл. 2025 г.109Minecraft: 1.20.1forge
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Что нового
- i will post the changeload latter
release

Spore inquisition V1.7

INQ_1.7
12 июл. 2025 г.32Minecraft: 1.20.1datapack
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Что нового
- ill post the changeload latter
release

Spore inquisition 1.6

INQ_1.6
25 июн. 2025 г.394Minecraft: 1.20.1forge
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- added extra config compatibilities thx to karap3323(discord username) - -added wither storm compatibility now wither storms will follow and eat proto hiveminds - added the F.F <details> <summary>Spoiler</summary> a tower of biomass that will generate in the proximities of the proto and that is able to generate a bunch of weaker vigils named "nunys", and a womb on top of the stucture that usually turns into an overcharged calamity. the protos in that tower have 20 hearths, dont melle attack, and cant target you to send organoids instantly, if they want to attack you, they will need to first send a vigil and sense you before sending a raid those protos after like 45 minutes will turn into outpost watchers and each of them will spawn a gastgaber that they will spread in an area of 100 x 100 blocks around the F.F also, while the tower is active, the proto world modifier will also be active </details> - now you will need at least 8 protos in your world for a calamity raid to happend - now for the proto hivemind world modifier the world will need 16 protos - to help mitiigate lag and issues, infected won't attack zombies, creepers, skeletons and spiders, instead, when one of those creatures gets in an area of 20(maybe changes in the future) blocks around a fungal creature, it will recive an intense mycelium infection effect that will quickly kill the creature - now reconstructed minds spawn less frequently from mounds - extra block infection - improved nether type dimension infection (aka dimesions with bedrock ceiling) - mycelium slabs now are able to get removed by CDU's - increased drop chance of chance when milling/crushing freeze burned biomass - crusted bile now will also turn into frozen biommass - protos are not able to summon delusioners - protos are able to summon usurperers again - CDU now has a range of 30 blocks - reduced the inmortailty of the primordial mound - added a create recipe for gas masks - added a function to spawn a primordial mound - now u will always have hero of the village 3 - the range of outpost watchers is now 25 - overgrown spawners have a 32 area of effect, like in the normal mod
release

spore inquisition 1.6

INQ_V1.6
25 июн. 2025 г.73Minecraft: 1.20.1datapack
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Что нового
- added extra config compatibilities thx to karap3323(discord username) - -added wither storm compatibility now wither storms will follow and eat proto hiveminds - added the F.F <details> <summary>Spoiler</summary> a tower of biomass that will generate in the proximities of the proto and that is able to generate a bunch of weaker vigils named "nunys", and a womb on top of the stucture that usually turns into an overcharged calamity. the protos in that tower have 20 hearths, dont melle attack, and cant target you to send organoids instantly, if they want to attack you, they will need to first send a vigil and sense you before sending a raid those protos after like 45 minutes will turn into outpost watchers and each of them will spawn a gastgaber that they will spread in an area of 100 x 100 blocks around the F.F also, while the tower is active, the proto world modifier will also be active </details> - now you will need at least 8 protos in your world for a calamity raid to happend - now for the proto hivemind world modifier the world will need 16 protos - to help mitiigate lag and issues, infected won't attack zombies, creepers, skeletons and spiders, instead, when one of those creatures gets in an area of 20(maybe changes in the future) blocks around a fungal creature, it will recive an intense mycelium infection effect that will quickly kill the creature - now reconstructed minds spawn less frequently from mounds - extra block infection - improved nether type dimension infection (aka dimesions with bedrock ceiling) - mycelium slabs now are able to get removed by CDU's - increased drop chance of chance when milling/crushing freeze burned biomass - crusted bile now will also turn into frozen biommass - protos are not able to summon delusioners - protos are able to summon usurperers again - CDU now has a range of 30 blocks - reduced the inmortailty of the primordial mound - added a create recipe for gas masks - added a function to spawn a primordial mound - now u will always have hero of the village 3 - the range of outpost watchers is now 25 - overgrown spawners have a 32 area of effect, like in the normal mod
release

Spore inquisition 1.5

INQ_V1.5
14 июн. 2025 г.318Minecraft: 1.20.1forge
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Что нового
- remake of the big biomass tower - mounds of age 1/2 will spawn drowneds when their timer runs out if they are in water - varius peformance fixes - mounds are no longer able to give inf mycelium infection II - basic infected are no longer able to give infinite mycelium infection - reduced the range of inf mycelium infection for all infecteds - overcharged calamities are able to spawn both reconstructed minds and arena tendrils after some time - infected humans can now evolve int spitters - infected humans can now evolve into brutes - scampers now are introverts - now mounds will no longer suffocate if a scamper explodes near to a wall - now proto hiveminds take 250 kills to evolve - reduced evolution timer to 150 seconds - tendrils have extra range now - specters will give u marker if u are in a range of 20 blocks around him - spiders wont turn into claws anymore, instead, that will happend to piglins - fungal shells and mycelium blocks will turn into frozen burned biomass when a cdu is active near them
release

spore inquisition 1.5

INQ_1.5
14 июн. 2025 г.45Minecraft: 1.20.1datapack
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Что нового
- remake of the big biomass tower - mounds of age 1/2 will spawn drowneds when their timer runs out if they are in water - varius peformance fixes - mounds are no longer able to give inf mycelium infection II - basic infected are no longer able to give infinite mycelium infection - reduced the range of inf mycelium infection for all infecteds - overcharged calamities are able to spawn both reconstructed minds and arena tendrils after some time - infected humans can now evolve int spitters - infected humans can now evolve into brutes - scampers now are introverts - now mounds will no longer suffocate if a scamper explodes near to a wall - now proto hiveminds take 250 kills to evolve - reduced evolution timer to 150 seconds - tendrils have extra range now - specters will give u marker if u are in a range of 20 blocks around him - spiders wont turn into claws anymore, instead, that will happend to piglins - fungal shells and mycelium blocks will turn into frozen burned biomass when a cdu is active near them
release

Spore inquisition 1.4

INQ_1.4
30 мая 2025 г.311Minecraft: 1.20.1forge
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Что нового
- new calamity raid mechanic when u get more than 4 protos in your world - nerfed a bit the range of inf mycelium infection from infected - added compatibilty with create with A LOT of new recipes - reduced the range of outpost watchers - now scampers are a normal evolution of infected humans - improved how arena tendrils spawn, now they can spawn correctly in dimensions with a ceiling - removed the proto particle effects due to lag issues - now some spore items give special effects when in inventory - improved calamitys, now they have a better time getting their overcharged variant - endermans, spiders and caves spider will transform into claw enitys when dying, those claws will die after 10 seconds and leave behind a infected remains
release

spore inquisition 1.4

INQ_1.4
30 мая 2025 г.75Minecraft: 1.20.1datapack
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Что нового
- new calamity raid mechanic when u get more than 4 protos in your world - nerfed a bit the range of inf mycelium infection from infected - added compatibilty with create with A LOT of new recipes - reduced the range of outpost watchers - now scampers are a normal evolution of infected humans - improved how arena tendrils spawn, now they can spawn correctly in dimensions with a ceiling - removed the proto particle effects due to lag issues - now some spore items give special effects when in inventory - improved calamitys, now they have a better time getting their overcharged variant - endermans, spiders and caves spider will transform into claw enitys when dying, those claws will die after 10 seconds and leave behind a infected remains
release

Spore inquisition 1.3

INQ_1.3
12 мая 2025 г.312Minecraft: 1.20.1forge
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Что нового
**COMPATIBILITIES** - added compatibilty with better combat, now all weapons will have extended reach to ease fighting spore mobs with that mod isntalled. - added compatibility with alex mobs, now most alex mobs will spawn a licker upon death, i will explain what this licker does latter on this changeload **NEW FUNCTIONS** - now when you are an area of 250 x 250 blocks of the proto, you will be able to see some spore particles, this is used for ambience and also to know the max distance where a proto can do a mound/scamper raid, i will explain this mechanic latter - every infected now has extra follow range, making them a lot more deadly if they spot you - now when an animal dies when having the mycelium effect, that animal will generate a licker, wich will spread a little bit the infection, when a minute has passed, the licker will die and leave behind a mound that cant age up - now mounds that dont age up will die more quickly than normal mounds and they will leave behind an infected human with an evolution point - now protos will be able to spread mounds scampers and gastgabers in a 250 x 250 area around themselfs after some time, this spread will come in waves, in the first wave, the proto will spread mounds, and in the second one, the proto will spread scampers and gastgabers, the proto will take breaks of 83 minutes betewn waves. - improved the overcharged calamity function, now calamities will not only be stronger, but they will also have blood particles flying around them at any time - now the proto should not spawn underground (unless you are rly unlucky) - all biomass towers have been remaded, now they are all a lot taller. - reworked a little bit the inf effect thing of infecteds - varius performance fixes - removed jhon fungal
release

Spore inquisition 1.3

INQ_1.3
12 мая 2025 г.49Minecraft: 1.20.1datapack
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Что нового
**COMPATIBILITIES** - added compatibilty with better combat, now all weapons will have extended reach to ease fighting spore mobs with that mod isntalled. - added compatibility with alex mobs, now most alex mobs will spawn a licker upon death, i will explain what this licker does latter on this changeload **NEW FUNCTIONS** - now when you are an area of 250 x 250 blocks of the proto, you will be able to see some spore particles, this is used for ambience and also to know the max distance where a proto can do a mound/scamper raid, i will explain this mechanic latter - every infected now has extra follow range, making them a lot more deadly if they spot you - now when an animal dies when having the mycelium effect, that animal will generate a licker, wich will spread a little bit the infection, when a minute has passed, the licker will die and leave behind a mound that cant age up - now mounds that dont age up will die more quickly than normal mounds and they will leave behind an infected human with an evolution point - now protos will be able to spread mounds scampers and gastgabers in a 250 x 250 area around themselfs after some time, this spread will come in waves, in the first wave, the proto will spread mounds, and in the second one, the proto will spread scampers and gastgabers, the proto will take breaks of 83 minutes betewn waves. - improved the overcharged calamity function, now calamities will not only be stronger, but they will also have blood particles flying around them at any time - now the proto should not spawn underground (unless you are rly unlucky) - all biomass towers have been remaded, now they are all a lot taller. - reworked a little bit the inf effect thing of infecteds - varius performance fixes - removed jhon fungal
release

Spore inquisition V1.2

INQ_1.2
20 апр. 2025 г.389Minecraft: 1.20.1forge
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Что нового
- changed the infection u get when u get close to infected to scale up with the tier of infecteds u encounter, for example, a basic infected will have a radius of 2 blocks and a hyper evolved will have a radius of 4 blocks - protos now have a range of 60 blocks where they will be able to infect all creatures with mycelium inf, this effect will get stronger the closer you are to the proto. - now both evolved and hypers will take a lot longer to starve due to the new mechanic that makes the proto despawn them after some time - when a calamity gets 30 kills or more, it will recive varius buffs and 50 extra hearts, making them even more deadly (prototype, maybe will change latter) - changed the config removing the damage cap of calamities and protos - now the reconstructed mind will take 100 kills to evolve - fixed the bug that maded primordial mounds dont spawn anything
release

Spore inquisition V1.2

INQ_1.2
20 апр. 2025 г.49Minecraft: 1.20.1datapack
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Что нового
- changed the infection u get when u get close to infected to scale up with the tier of infecteds u encounter, for example, a basic infected will have a radius of 2 blocks and a hyper evolved will have a radius of 4 blocks - protos now have a range of 60 blocks where they will be able to infect all creatures with mycelium inf, this effect will get stronger the closer you are to the proto. - now both evolved and hypers will take a lot longer to starve due to the new mechanic that makes the proto despawn them after some time - when a calamity gets 30 kills or more, it will recive varius buffs and 50 extra hearts, making them even more deadly (prototype, maybe will change latter) - changed the config removing the damage cap of calamities and protos - now the reconstructed mind will take 100 kills to evolve - fixed the bug that maded primordial mounds dont spawn anything
release

Spore inquisition V1.1.3

INQ_1.1.3
9 апр. 2025 г.170Minecraft: 1.20.1forge
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Что нового
added extra close infection interactions: - scampers will give mycelium effect to all creatures that are closer than 4 blocks - mounds will give mycelium infection to all creatures that are closer than 4 blocks - mounds will give mycelium 2 infection to all creatures that are closer than 2 blocks - gastgabers will give mycelium 2 infection to all creatures that are closer than 2 blocks - gastgabers will give mycelium infection to all creatures that are closer than 5 blocks
release

Fungal inquisition V1.1.3

INQ_1.1.3
9 апр. 2025 г.35Minecraft: 1.20.1datapack
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Что нового
added extra close infection interactions: - scampers will give mycelium effect to all creatures that are closer than 4 blocks - mounds will give mycelium infection to all creatures that are closer than 4 blocks - mounds will give mycelium 2 infection to all creatures that are closer than 2 blocks - gastgabers will give mycelium 2 infection to all creatures that are closer than 2 blocks - gastgabers will give mycelium infection to all creatures that are closer than 5 blocks
release

Spore inquisition 1.1.2

INQ_1.1.2
4 апр. 2025 г.96Minecraft: 1.20.1forge
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- added a better config so the structures dont spawn
release

Fungal inquisition V1.1.2

INQ_1.1.2
4 апр. 2025 г.26Minecraft: 1.20.1datapack
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- deleted all new spore structures for better inmersion
release

Fungal inquisition V1.1.1

INQ_1.1.1
3 апр. 2025 г.26Minecraft: 1.20.1datapack
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Updated for the version of spore 2.1.4
release

Fungal inquisition V1.1

INQ_1.1
2 апр. 2025 г.32Minecraft: 1.20.1datapack
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Что нового
-now the proto will send to explore specters instead of a brot with a mound on top of it. -specters can now spawn mounds and scents afther some time -tweked a bit the config to make the mobs attack everything and everyone -tweked the config to make scampers seperate a bit from mounds and other infecteds. -protos will now spawn specters and wombs afther some time -removed the recipes in fungal inquisition -tweked the config to make reconstructed minds evolve afther 100 kills -Now when u get close enought to an infected u will get infected with a mycelium infection that only wears off afther drinking some milk -Fixed the bug where infected wont spawn from mounds -Improved the way that protos delete mounds around them and in the spawn chunks -added a lot of new infectable blocks
release

INQUISITION V1

INQ1
25 мар. 2025 г.61Minecraft: 1.20.1datapack
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This version will start the infection as soon as you start your world. made for the version of spore: [2.1.3e](https://modrinth.com/mod/fungal-infectionspore/version/HV6SWPH5)