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ВЕРСИИ (7)
release
Splattercraft 3.3.0
3.3.031 мая 2026 г.1,3 тыс.Minecraft: 1.20.1forge
Что нового
# Splattercraft 3.3.0
## What's New
### Splat Zones Match Type
- New match type: **Splat Zones** (`/match start <stage> <time> zones`)
- Zone Marker tool (`/give @s splatcraft:splat_zones`) — define capture zones on stages
### Zone Marker
- Right click two corners on a stage to define a zone, then right click the air to save the zone. (Marker becomes unusable after that)
- Shift-right-click with a new marker to switch to remove mode, then right-click a zone to remove it.
### Ink Armor Rework
- (+) Now applies to **all teammates** when activated (same ink color)
- (-) Shield HP halved: 12 → 6 (3 hearts)
- Plays shield break sound effect on destruction
## Changes
### Game Mechanics
- New gamerule `splatcraft:inkAbilityWhitelist` (default: false) — when true, restricts ink abilities to players in the ability whitelist config
### Fixes
- Fixed an issue where you can superjump midair
release
Splattercraft 3.0.0
3.0.06 мая 2026 г.103Minecraft: 1.20.1forge
Что нового
bruh why do I keep making big updates
# Changelog
## What's new
### Features
- New gamerule: `splattercraft:deathRecap` (default: false), when enabled, plays a cinematic death screen of spectating the killer, enables auto respawn in 5 seconds(hard-limit)
- New command: `/match <start/stop> <stage> <time(seconds)> <type(turf)>`, When executed, auto-groups players on stage into respective teams defined by stage and starts a match. Includes a HUD timer, player status, result screen and more
- New gamemode: Turf War
## What's changed
### Game mechanics
- Ink armor:
- (-) Nerf armor hp: 20 -> 16
- (+) Add i-frames after armor gets destroyed
- (+) User now survives any one-shot(with damage overflow)
- Inkstrike
- (+) Changed the way special is used(Like in S1)
- (+) Expanded radius -> 5
- Triple Inkstrike
- (-) Nerfed radius -> 3
- (+) Buffed damage per tick -> 10
- Inkstrikes(all)
- All inkstrikes now have a taller hitbox height (10 -> 20) and now inks all blocks within hitbox
### Visuals
- New superjump marker thanks to [@WLTR](https://github.com/WLTRnw)
- Removed particle render distance limit for Splatcraft particles to improve visuals
release
Splattercraft 2.0.0
2.0.018 апр. 2026 г.73Minecraft: 1.20.1forge
Что нового
long time no update
anyways
# Changelog
## Features:
- Added special weapons:
- Ultra Stamp(thanks BeetEmUp for the model&texture)
- Zipcaster
- Added new feature:
- Superjumping: Hold V(default) to open the overlay screen, then simply right click on one of the icons to superjump! You can jump to teammates and your spawn pad.
- Added new blocks:
- Ink rails & nodes: Place down an ink rail, then shift-right-click it(ink rail/node) with a node to link it to the ink rail. When you ink the ink rail, it activates, allowing you to swim through the connected paths.
- Updates:
- Changed the model & texture of the inkzooka(thanks WLTR for doing this)
## Fixes:
- Fixed an unintentional behaviour where you can shift-right-click to open the weapon loadout screen
release
Splattercraft 1.2.0-1
1.2.0-18 апр. 2026 г.88Minecraft: 1.20.1forge
Что нового
Fixed an issue where Minecraft can crash on boot.
release
Splattercraft 1.2.0
1.2.07 апр. 2026 г.49Minecraft: 1.20.1forge
Что нового
Update with new content and fixes
## Features:
- Added specials:
- Inkstrike
- Triple Inkstrike
## Changes:
- Nerfed damage dealt to non-whitelisted players & mobs (40% -> 20%)
- Removed I-frames from ink damage(i swear this is balanced trust)
- Buffed Inkzooka damage(25 -> 40)
release
Splattercraft 1.1.0
1.1.07 апр. 2026 г.21Minecraft: 1.20.1forge
Что нового
# Changes:
- Non-whitelisted players will no longer suffer damage when on ink/water(still slowness on ink)
- Whitelisted players will not die from water damage
release
Splattercraft 1.0.0
1.0.07 апр. 2026 г.34Minecraft: 1.20.1forge
Что нового
First version!
- Added special weapons: Inkzooka, Ink armor and Bomb rush
- Gui to help track your special progress