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Spell Engine

🪄 Data driven magic library

Автор: ZsoltMolnarrr6,4 млн666обновлён 3 окт. 2026 г.
Механики игрыБиблиотекиМагия

Описание

Environment: Client Environment: Server Discord

SpellEngine is library mod (also known as an API) that lets developers create magic spells using, providing players with a complete spell-casting system including spell books, visual effects, and weapon integration.

📦 Installation

🎁 Installation via Modrinth app is strongly recommended, to automatically resolve all required mods.

Required

Additionally on Fabric:

Additionally on NeoForge:

⭐️ Content made with Spell Engine

Archers Paladins Wizards Rogues Skill Tree Jewelry Relics Arsenal Armory

🤝 Made by partners

Anarchy Mercenaries Oathsworn Archer Expansion Elemental Wizards Berserker Witcher Forcemaster Death Knights

📦 Built-in content

🗡️ Weapon skills 🪓

Weapon Skills

Explore a variety of melee attack skills, each of them designed for a specific weapon type, with unique features:

  • detailed collision detection
  • momentum and sliding
  • fancy animations

RPG Series content mods come with these skills assigned by default.

Automatically assigned to third-party and vanilla weapons, based on item id or item tag membership. (Config file: config/spell_engine/weapon_fallback.json)

🪄️ API Features

Data driven API

  • 🗡️ Spells can be assigned to any weapon (data driven with automatic weapon compatibility)
  • 🔮 Spells deal damage based on Spell Power entity attributes
  • ✍️ Spells defined in JSON format with hot-reloading and network synchronization
  • 📦 Spell Container System with proxy mode, equipment slots, and dynamic spell resolution
  • 🔄 Universal pattern matching for tags, regex, and exact matches across all spell properties
  • 🛠️ Programmatic spell generation with SpellBuilder and SpellGenerator for mod developers
  • ⚙️ Spells have a comprehensive set of mechanical behaviours:
    • Spell Types: Active (casted), Passive (triggered), Modifier (spell-modifying)
    • Cast Modes: Instant, charged, channeled, with configurable haste effects
    • Trigger System: 14+ trigger types (melee, arrow, spell, damage, evasion, roll, etc.) with conditional logic
    • Targeting: Aim, Beam, Area, Caster, None, FromTrigger - with caps, conditions, and health-based limits
    • Delivery: Direct, Projectile, Meteor, Cloud, ShootArrow, StashEffect, Custom - with delays and multi-placement
    • Projectile Features: Homing, ricochet, bounce, pierce, chain reactions, divergence, custom hitboxes
    • Impact Actions: Damage, Heal, StatusEffect, Fire, Teleport, Spawn, Cooldown, Aggro, Custom
    • Conditional Logic: Target modifiers, impact filters, chance-based execution, entity type conditions
    • Cost System: Exhaust, items/runes, cooldowns, durability, status effect consumption, with batching
    • Equipment Sets: Set bonuses providing spells, attributes, and special abilities

Fancy audio and visuals

  • 🔈 Advanced sound system: casting start/loop, release, impact, travel sounds with randomization
  • ✨ Sophisticated particle system with shapes, entity following, scaling, and custom magical particles
  • 🎨 Custom Item/Block models for projectiles, status effects, and spell clouds with BlockBench support
  • 🤸 Player animations at all spell stages with pitch control and ranged weapon animation support
  • 💡 Dynamic lighting integration (LambDynamicLights) for magical illumination
  • 🌈 Customizable beam rendering with colors, textures, width, and flow effects
  • 📍 Area effect visualization with ground indicators and range-scaled particles

In game features

  • 🔧 Spell selection and casting visible on HUD (fully player configurable)
  • 😌 QoL features: automatic spell cast release, client prediction, smart targeting
  • ⛓️ Spell Binding Table for adding spells to weapons and creating spell books
  • 📜 Spell Scroll system with creative tab generation and dungeon loot integration
  • 🎒 Equipment integration: Spell books, trinket slots (Trinkets/Accessories), automatic weapon detection
  • ⚡ Spell Infinity enchantment with configurable item tag support
  • 🎮 Commands: /spell_cooldowns for server administration and debugging
  • 💰 Advanced loot system with spell_bind_randomly function for dynamic spell assignment

Developer & Mod Integration

  • 🔌 Extensive mod compatibility: Better Combat, Combat Roll, FTB Teams, Shoulder Surfing, and more
  • 📊 Comprehensive event system for spell casting, healing, and projectile lifecycle
  • 🏗️ Custom handler registration for delivery methods and impact actions
  • 🎯 Entity predicate system for complex targeting conditions
  • 🔧 Performance optimizations: batching, scheduling, client-side prediction
  • 📝 Data generation framework for programmatic spell creation and validation
  • 🌐 Multi-platform support (Fabric & NeoForge) with unified API

Галерея

title

Последние версии

Все версии →
release

1.10.10+1.20.1

1.10.10+1.20.1-fabric
3 окт. 2026 г.17 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
# 1.10.10+1.20.1 > ### ⚠️ Read this before updating > > This release is a **major technical overhaul and is not backwards compatible.** > > - **The APIs have been reworked, not removed.** Everything still exists, under new > interfaces — but mods built against Spell Engine **0.9.x** will not work with this > version. They need updating and rebuilding against the current API. > - **Update the whole set together.** Spell Engine and every RPG Series mod must be on > matching versions. Mixing in an older add-on will break at startup or misbehave in play. > - **Spell books must be re-obtained.** Spell books from an older world no longer carry valid > spell data. Re-craft them, or re-bind their spells at the Spell Binding Table. > > **Back up your world before updating.** - Restored the legacy `LootHelper.configure` overload, fixing add-ons built against older versions
release

1.10.10+1.20.1

1.10.10+1.20.1-forge
3 окт. 2026 г.18,5 тыс.Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
# 1.10.10+1.20.1 > ### ⚠️ Read this before updating > > This release is a **major technical overhaul and is not backwards compatible.** > > - **The APIs have been reworked, not removed.** Everything still exists, under new > interfaces — but mods built against Spell Engine **0.9.x** will not work with this > version. They need updating and rebuilding against the current API. > - **Update the whole set together.** Spell Engine and every RPG Series mod must be on > matching versions. Mixing in an older add-on will break at startup or misbehave in play. > - **Spell books must be re-obtained.** Spell books from an older world no longer carry valid > spell data. Re-craft them, or re-bind their spells at the Spell Binding Table. > > **Back up your world before updating.** - Restored the legacy `LootHelper.configure` overload, fixing add-ons built against older versions
release

1.10.9+26.3

1.10.9+26.3-fabric
29 сент. 2026 г.44,2 тыс.Minecraft: 26.3fabric
Скачать
Что нового
# 1.10.9 Ported to Minecraft 26.3 (Fabric + NeoForge, NeoForge 26.3.0.20-beta or newer). API changes: - Armor sets can now come with built-in gem sockets (`Sockets`, when Jewelry is installed) - Added `Sockets.apply` for giving any item built-in sockets
release

1.10.9+26.3

1.10.9+26.3-neoforge
29 сент. 2026 г.3,8 тыс.Minecraft: 26.3neoforge
Скачать
Что нового
# 1.10.9 Ported to Minecraft 26.3 (Fabric + NeoForge, NeoForge 26.3.0.20-beta or newer). API changes: - Armor sets can now come with built-in gem sockets (`Sockets`, when Jewelry is installed) - Added `Sockets.apply` for giving any item built-in sockets
release

1.10.9+26.2

1.10.9+26.2-fabric
29 сент. 2026 г.14,4 тыс.Minecraft: 26.2fabric
Скачать
Что нового
# 1.10.9 API changes: - Armor sets can now come with built-in gem sockets (`Sockets`, when Jewelry is installed) - Added `Sockets.apply` for giving any item built-in sockets
release

1.10.9+26.2

1.10.9+26.2-neoforge
29 сент. 2026 г.1,6 тыс.Minecraft: 26.2neoforge
Скачать
Что нового
# 1.10.9 API changes: - Armor sets can now come with built-in gem sockets (`Sockets`, when Jewelry is installed) - Added `Sockets.apply` for giving any item built-in sockets
release

1.10.9+26.1.2

1.10.9+26.1.2-neoforge
29 сент. 2026 г.1,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Скачать
Что нового
# 1.10.9 API changes: - Armor sets can now come with built-in gem sockets (`Sockets`, when Jewelry is installed) - Added `Sockets.apply` for giving any item built-in sockets
release

1.10.9+26.1.2

1.10.9+26.1.2-fabric
29 сент. 2026 г.4,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Скачать
Что нового
# 1.10.9 API changes: - Armor sets can now come with built-in gem sockets (`Sockets`, when Jewelry is installed) - Added `Sockets.apply` for giving any item built-in sockets
release

1.10.9+1.21.1

1.10.9+1.21.1-neoforge
29 сент. 2026 г.34,5 тыс.Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
# 1.10.9 API changes: - Armor sets can now come with built-in gem sockets (`Sockets`, when Jewelry is installed) - Added `Sockets.apply` for giving any item built-in sockets
release

1.10.9.004+26.3

1.10.9.004+26.3-fabric
29 сент. 2026 г.135Minecraft: 26.3fabric
Скачать
Что нового
# 1.10.9 API changes: - Armor sets can now come with built-in gem sockets (`Sockets`, when Jewelry is installed) - Added `Sockets.apply` for giving any item built-in sockets