COWMODSКаталог модов
Sound Culling

ВЕРСИИ (37)

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Sound Culling 2.1.0

2.1.0
24 окт. 2026 г.42Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric
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Sound Culling 2.1.0

2.1.0
18 окт. 2026 г.1 тыс.Minecraft: 1.20.1forge
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Sound Culling 2.1.0

2.1.0
16 окт. 2026 г.148Minecraft: 1.20.1fabric
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SoundCulling 2.1.0

2.1.0
15 окт. 2026 г.108Minecraft: 1.21.1forge
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Sound Culling 2.1.0

2.1.0
13 окт. 2026 г.580Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5fabric
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Sound Culling 2.1.0

2.1.0
12 окт. 2026 г.474Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Sound Culling 2.1.0

2.1.0
11 окт. 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
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Sound Culling 2.1.0

2.1.0
9 окт. 2026 г.4,4 тыс.Minecraft: 26.3fabric
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Sound Culling 2.1.0

2.1.0
9 окт. 2026 г.2,5 тыс.Minecraft: 26.2fabric
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Sound Culling 2.0.1

2.0.1
16 сент. 2026 г.50,8 тыс.Minecraft: 26.3fabric
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Sound Culling 2.0.1

2.0.1
11 сент. 2026 г.5,5 тыс.Minecraft: 26.2fabric
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Sound Culling 2.0.0

2.0.0
29 авг. 2026 г.1,8 тыс.Minecraft: 1.21.11fabric
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Sound Culling 2.0.0

2.0.0
29 авг. 2026 г.154Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric
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Sound Culling 2.0.0

2.0.0
29 авг. 2026 г.911Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5fabric
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Sound Culling 2.0.0

2.0.0
28 авг. 2026 г.4 тыс.Minecraft: 26.2fabric
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Sound Culling 2.0.0

2.0.0
27 авг. 2026 г.1,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
# Sound Culling 2.0.0 Sound Culling 2.0 is a major rewrite focused on smarter sound prioritization, better performance under heavy audio load, improved compatibility, and a completely redesigned configuration experience. ## Highlights - **New priority-based culling engine** — sounds are evaluated using distance, direction, category, repetition, spatial density, source fairness, and priority instead of relying on simple limits. - **Adaptive audio pressure system** — Sound Culling automatically becomes more aggressive as the number of sound events increases. - **Real pre-start culling** — unnecessary sounds can be stopped before an audio channel is started, reducing wasted audio work. - **Spatial sound tracking** — nearby sound sources are grouped into regions with neighbouring-cell awareness for more consistent behaviour near region boundaries. - **Per-source fairness** — one noisy machine or repeated sound source is prevented from consuming the entire audio budget. - **Improved repeating and persistent sounds** — looping and tickable sounds are managed separately with smooth dampening and recovery instead of being abruptly destroyed. - **Player sound protection** — important player feedback such as attacks, hurt sounds, eating, drinking, and burping is protected from overly aggressive culling. ## Configuration & UI - **Completely redesigned configuration UI** with Overview, Performance, Live Sounds, and Advanced pages. - **Live Sounds inspector** — see recently triggered sounds, trigger counts, and culled counts directly from the configuration screen. - **Per-sound rules** — selected sounds can be marked as: - Never Cull - Critical - High Priority - Normal - Aggressive - Always Cull - **Protect Mod** — create namespace-wide rules such as `presencefootsteps:*` directly from Live Sounds. - **Wildcard rule support** — rules can target individual sounds, sound groups, or complete mod namespaces. - **Three presets** — Balanced, Performance, and Aggressive, plus automatic Custom mode when settings are manually changed. - **Live statistics** for sound rate, adaptive pressure, culled sounds, dampened sounds, and tracked regions. - **Localization-ready UI** — configuration text now uses Minecraft translation keys. ## Compatibility - **Improved Better Combat compatibility** so important combat effects are not lost under audio pressure. - **Improved Sound Physics Perfected compatibility.** - **Presence Footsteps compatibility** including namespace protection. - **Fail-open safety** — if Sound Culling encounters an unexpected compatibility error while evaluating a sound, vanilla playback is allowed instead of crashing the client. ## Stability & Configuration - **Safer configuration loading** — invalid or corrupted config files fall back safely instead of preventing the game from starting. - **1.x configuration migration** support. - **Tracker and allocation optimizations** for heavy sound workloads. - **Debug and diagnostic improvements** for troubleshooting complex mod interactions. ## Testing Sound Culling 2.0.0 was tested with: - Heavy repeated sound loads - Adaptive pressure and hard culling - Per-source fairness - Persistent/looping sounds - Player attack and hurt feedback - Eating, drinking, and burping sounds - Better Combat - Sound Physics Perfected - Presence Footsteps - Corrupted configuration recovery - Fail-open runtime behaviour - Namespace and wildcard rules - Preset switching - Real Fabric 26.1.2 release JAR smoke testing ## Notes - This release does **not** claim that every previously reported random crash is fixed unless the original issue can be reliably reproduced and verified. - Sound Culling 2.0.0 currently targets **Fabric on Minecraft 26.1.2**. --- **Minecraft:** 26.1.2 **Loader:** Fabric **Version:** 2.0.0
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Sound Culling 1.0.1

1.0.1
12 авг. 2026 г.1,4 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
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Sound Culling 1.0.2

1.0.2
18 июл. 2026 г.144,1 тыс.Minecraft: 26.2fabric
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Что нового
## Sound Culling 1.0.2 - Fixed reused sounds retaining old volume multipliers - Fixed sounds behind the player being reduced without any overlap - Fixed positioned sounds at world coordinates 0, 0, 0 bypassing culling - Relative UI sounds and music are now safely ignored - Added configuration validation and automatic value clamping - Fixed `/soundculling limit` to update the Default Limit - Reduced debug logging overhead - Improved directional culling calculations - Updated branding to “Sound Culling” - Improved the in-game configuration screen background and layout
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Sound Culling 1.0.2

1.0.2
18 июл. 2026 г.1,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
## Sound Culling 1.0.2 - Fixed reused sounds retaining old volume multipliers - Fixed sounds behind the player being reduced without any overlap - Fixed positioned sounds at world coordinates 0, 0, 0 bypassing culling - Relative UI sounds and music are now safely ignored - Added configuration validation and automatic value clamping - Fixed `/soundculling limit` to update the Default Limit - Reduced debug logging overhead - Improved directional culling calculations - Updated branding to “Sound Culling” - Improved the in-game configuration screen background and layout
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Sound Culling 1.0.1

1.0.1
13 июл. 2026 г.174Minecraft: 26.2fabric
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Sound Culling 1.0.1

1.0.1
13 июл. 2026 г.227Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Sound Culling 1.0.1

1.0.1
13 июл. 2026 г.246Minecraft: 26.2forge
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Sound Culling 1.0.1

1.0.1
13 июл. 2026 г.133Minecraft: 26.1, 26.1.1, 26.1.2forge
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Sound Culling 1.0.1

1.0.1
13 июл. 2026 г.637Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Sound Culling 1.0.1

1.0.1
13 июл. 2026 г.283Minecraft: 26.2neoforge
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Sound Culling 1.0.0

1.0.0
10 июл. 2026 г.316Minecraft: 1.21.11forge
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Sound Culling 1.0.0

1.0.0
10 июл. 2026 г.29Minecraft: 1.20.6forge
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Sound Culling 1.0.0

1.0.0
10 июл. 2026 г.28Minecraft: 26.2neoforge
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Sound Culling 1.0.0

1.0.0
10 июл. 2026 г.26Minecraft: 26.2forge
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SoundCulling-1.0.0

1.0.0
10 июл. 2026 г.172Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5forge
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Sound Culling 1.0.0

1.0.0
6 июл. 2026 г.5,7 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
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SoundCulling-1.0.0

1.0.0
6 июл. 2026 г.395Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
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Sound Culling 1.0.0

1.0.0
6 июл. 2026 г.322Minecraft: 1.21.1fabric
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Sound Culling 1.0.0

1.0.0
6 июл. 2026 г.575Minecraft: 1.20.1fabric
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Sound Culling 1.0.0

1.0.0
19 мая 2026 г.123Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Sound Culling 1.0.0

1.0.0
19 мая 2026 г.301Minecraft: 26.1, 26.1.1, 26.1.2forge
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Sound Culling 1.0.0

1.0.0
19 мая 2026 г.67,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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