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SoulLock

Trap player souls on death and revive them by placing their head. Perfect for survival, PvP, and co-op servers.

Автор: SlimeeyYt3333обновлён 30 мар. 2026 г.
ПриключенияПроклятыеМеханики игры

Описание

💀 SoulLock — Death is not the end...

When a player dies, their soul is trapped inside their head. They cannot return… unless someone places it back.

Will your friends save you — or leave you behind?


🎮 What is SoulLock?

SoulLock is a Paper plugin (1.21+) that transforms Minecraft’s death system into a revival-based mechanic.

Instead of respawning normally:

  • 💀 Players become soul-locked
  • 🪦 Their head drops at death location
  • ⚡ They can only return when someone places their head

✨ Features

💀 Soul Lock System

  • Player dies → soul is locked
  • Real player head drops (with skin)
  • Only one active head per player
  • Fully persistent (survives restarts)

👻 Locked Player Behavior

Locked players are restricted until revived:

  • Cannot break or place blocks
  • Cannot use items
  • Cannot interact with entities

Join behavior:

  • 👁️ Spectator mode (default)
  • 🚫 Kick mode (configurable)

⚡ Revival System

When a player head is placed:

  • 🔍 Automatically detects the player
  • 🆓 Instantly unlocks their soul
  • 📩 Message: "Your soul has been restored! ✨"

If the player is online:

  • Teleported to revival location
  • Restored to SURVIVAL mode
  • Spawn point updated

Effects:

  • ⚡ Lightning strike (optional)
  • 🌟 Particle effects (optional)
  • 💀 The head disappears after placement

🤔 Why SoulLock?

  • 🧠 Adds strategy to survival gameplay
  • 🤝 Encourages teamwork and cooperation
  • ⚔️ Makes PvP more intense
  • 🧭 Turns death into a mission

⚙️ Configuration

revive-mode: SPECTATOR
lightning-effect: true
particle-effect: true
prevent-head-despawn: true

🛠️ Installation

  1. Download the plugin .jar
  2. Place it in /plugins/
  3. Start your server
  4. Edit /plugins/SoulLock/config.yml

Requirements:

  • Paper 1.21+
  • Java 21+

💬 Commands

Admin Commands

/soullockadmin unlock <player|uuid>

Permission: soullock.admin


📊 Data Storage

  • Stored in /plugins/SoulLock/data.yml
  • Automatically saved
  • Persistent across restarts

🎯 Perfect For

  • 🏰 Survival servers
  • 💀 Hardcore gameplay
  • ⚔️ PvP challenges
  • 🎭 Roleplay servers

📦 Version Info

  • Version: 1.0
  • Minecraft: 1.21+
  • Platform: Paper

📸 Screenshots (Coming Soon)

  • Player head drop on death
  • Revival lightning effect
  • Spectator gameplay

💀 Made by Slimeey Studios

Enjoy the soul-locking experience ✨

Галерея

Последние версии

Все версии →
release

SoulLock-1.0

1.0
30 мар. 2026 г.333Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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Что нового
💀 SoulLock v1.0 — Initial Release ✨ Core Features - Added soul lock system on player death - Player heads drop with real player skins - Each player can only have one active soul lock - Locked players are tracked using UUID 👻 Player Lock System - Locked players enter spectator mode on join (default) - Optional kick mode available via config - Prevented interaction (block breaking, placing, item usage) ⚡ Revival System - Players can be revived by placing their head - Automatic detection of head owner - Player is restored instantly upon revival - Teleportation to revival location - Survival mode restored after revival 🎨 Effects & Feedback - Optional lightning strike effect on revival - Optional particle effects for visual feedback - Colored messages using modern formatting 💾 Data & Persistence - Persistent storage using data.yml - Locked player data saved automatically - Data survives server restarts ⚙️ Configuration - Added config.yml with customizable options: - revive-mode (SPECTATOR / KICK) - lightning-effect toggle - particle-effect toggle - prevent-head-despawn toggle 🛠️ Admin Features - Added /soullockadmin unlock command - Supports player name and UUID - Permission: soullock.admin 🧠 Technical - Built using Paper API (1.21+) - Uses Adventure API for messaging - Optimized event handling - Clean modular code structure 🚀 Notes - First public release of SoulLock - Designed for survival, PvP, and roleplay servers