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SMPSystem

ВЕРСИИ (14)

release

SMPSystem 1.5.0

1.5.0
7 окт. 2026 г.248Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, paper, purpur, spigot
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# Changelog ## v1.5.0 — 2026-10-07 ### Added - **`/ec` / `/wb`** — open your ender chest and a workbench anywhere (permissions `smpsystem.ec`, `smpsystem.wb`) - **AFK system** — `/afk` toggle (permission `smpsystem.afk`), auto-AFK after inactivity, back on move/chat/interact/command - New `config.yml` section `afk`: `enabled`, `auto-afk-seconds` (default 60), `broadcast` - AFK time is excluded from `/playtime` (with info line + AFK status) - New placeholders: `%smpsystem_afk%`, `%smpsystem_playtime%` ### Fixed - **Noob protection for new players** — now uses `noob-protection.duration` from the config (instead of hardcoded 24h), is restart-safe via the database (`noob_protection`), and reports expiry once on join - **Config auto-update repaired** — new keys (e.g. `afk`) are now added to existing server configs as well (Bukkit defaults previously made `contains()` wrongly report `true`); existing values are left untouched ## v1.4.2 — 2026-10-04 A major backend overhaul: the plugin now stores all data in a **database** (SQLite by default, MySQL optional), ships with **one config file**, has a fully working **language system** with no external lang files, and is verified to run on **1.21 through 26.3**. ### Added - **Database storage** — all player/plugin data (`homes`, `spawn`, `bounties`, `portals`, `systems`, `sell_prices`) now lives in a database instead of scattered `.yml` files - **SQLite by default**, stored in `plugins/SMPSystem/db/` — zero setup required - **MySQL support** via `config.yml` (`database.type: "mysql"` + host/port/database/user/password) - Existing `.yml` data is **imported automatically** on first start and backed up as `.bak` - **New `config.yml` sections**: `database`, `spawn-world`, `rtp.worlds`, `combat` (tag duration, blocked commands), `protection` (allowed blocks/interactions) - New messages for world creation (`spawnworld.*`) and update notifications (`update.*`) - Startup version check (blocks servers below 1.21 with a clear error instead of crashing) ### Changed - **Config consolidated**: `spawn-config.yml` and `sell-prices.yml` were merged into `config.yml` — only `config.yml` (+ `plugin.yml`) remains - **`/lang` folder removed**: all 201 messages × DE/EN are now embedded in the plugin — switching language is just `language: de_DE` / `en_US` in `config.yml` - **`/rtp` world selection** and **combat duration** are now read from the config instead of hardcoded values - **Codebase grouped** from 60 files to 23 (same features, same commands/permissions) - **Version support verified**: compiles against both the 1.21 API baseline and the Paper 26.3 API — pure Bukkit API, no NMS ### Fixed - Language switching now actually applies **everywhere**: Sell GUI, confirmation GUI, Bounty GUI, world-creation commands, and update messages were hardcoded German/English and ignored the setting - GUI click handling is now **language-independent** (previously tied to German title fragments) - Missing permissions added: `smpsystem.combat.bypass`, `smpsystem.bounty.selfbounty` - Missing `config.yml` keys added (`server-name`, `messages.*`) - Home loading bug fixed (homes failed to load from the old file format) - Decompiler artifacts fixed (plugin now compiles cleanly with `mvn package`)
release

SMPSystem 1.4.1

1.4.1
4 окт. 2026 г.63Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.2, 26.3bukkit, paper, purpur, spigot
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# Changelog ## v2.0.0 — 2026-10-04 A major backend overhaul: the plugin now stores all data in a **database** (SQLite by default, MySQL optional), ships with **one config file**, has a fully working **language system** with no external lang files, and is verified to run on **1.21 through 26.3**. ### Added - **Database storage** — all player/plugin data (`homes`, `spawn`, `bounties`, `portals`, `systems`, `sell_prices`) now lives in a database instead of scattered `.yml` files - **SQLite by default**, stored in `plugins/SMPSystem/db/` — zero setup required - **MySQL support** via `config.yml` (`database.type: "mysql"` + host/port/database/user/password) - Existing `.yml` data is **imported automatically** on first start and backed up as `.bak` - **New `config.yml` sections**: `database`, `spawn-world`, `rtp.worlds`, `combat` (tag duration, blocked commands), `protection` (allowed blocks/interactions) - New messages for world creation (`spawnworld.*`) and update notifications (`update.*`) - Startup version check (blocks servers below 1.21 with a clear error instead of crashing) ### Changed - **Config consolidated**: `spawn-config.yml` and `sell-prices.yml` were merged into `config.yml` — only `config.yml` (+ `plugin.yml`) remains - **`/lang` folder removed**: all 201 messages × DE/EN are now embedded in the plugin — switching language is just `language: de_DE` / `en_US` in `config.yml` - **`/rtp` world selection** and **combat duration** are now read from the config instead of hardcoded values - **Codebase grouped** from 60 files to 23 (same features, same commands/permissions) - **Version support verified**: compiles against both the 1.21 API baseline and the Paper 26.3 API — pure Bukkit API, no NMS ### Fixed - Language switching now actually applies **everywhere**: Sell GUI, confirmation GUI, Bounty GUI, world-creation commands, and update messages were hardcoded German/English and ignored the setting - GUI click handling is now **language-independent** (previously tied to German title fragments) - Missing permissions added: `smpsystem.combat.bypass`, `smpsystem.bounty.selfbounty` - Missing `config.yml` keys added (`server-name`, `messages.*`) - Home loading bug fixed (homes failed to load from the old file format) - Decompiler artifacts fixed (plugin now compiles cleanly with `mvn package`)
release

SMPSystem 1.4.0

1.4.0
31 мая 2026 г.273Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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# Changelog ## 1.4.0 ### Fixed - **Language config now works** — setting `language: en_US` in `config.yml` actually switches player-facing messages (previously text was hardcoded in German). - Repaired broken async scheduler code from decompilation (RTP, combat tag, noob protection, TPA). - Config updater now correctly merges nested keys into existing `config.yml` files. - Fixed corrupted color codes in `/home` messages. ### Added - **`/smpadmin reload`** — reload `config.yml` and language files without a full server restart. - Console log on startup shows the active language. - Expanded `lang/de_DE.yml` and `lang/en_US.yml` with keys for all major features. ### Changed - Commands, managers, and listeners now use the language system via centralized message keys. - Plugin rebuilt as a standard Maven project (`src/main/java`, `src/main/resources`). ### Notes - Edit **`plugins/SMPSystem/config.yml`**, not the copy inside the JAR. - After changing language: restart the server **or** run `/smpadmin reload`. - Some GUI titles (e.g. sell menu) and update notifications are still hardcoded.
beta

SMPSystem 1.4.1 BETA

1.4.1-BETA
28 апр. 2026 г.68Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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# SMPSystem 1.4.1 BETA ## ✅ Revised / Fixed - **Clan System:** Already existed and has been specifically repaired and cleanly reintegrated in this version. - **Auction House System:** Also revised and integrated with improved stability. - **Economy Initialization:** Made more robust: - Added a re-check during use if the provider was not ready at startup. - **Clearer Economy Error Messages for Commands:** - Now distinguishes between a disabled system and a missing Vault/Economy provider. - **Namespace Command Filtering:** - `smpsystem:...` commands are no longer shown in command suggestions for regular players (non-admins). ## 🛠️ Fixed Issues - `/sell` and `/shop` now report the economy status more reliably. - Stabilized several Command/GUI paths. ## 📁 Configuration - Added additional configuration files: - `clan.yml` - `auction.yml` ## ℹ️ Notes - Version bumped to **`1.4.1 BETA`**. - **Vault + an Economy Plugin** are still required for economy functions. - Please **restart** the server after the update (do not use `/reload`).
beta

SMPSystem 1.4.0-BETA

1.4.0-BETA
1 мар. 2026 г.137Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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### ✨ New Features #### Clan System 🛡️ - Full clan system with create, disband, invite and leave functionality - Role system: Leader, Officer, Member – with promotion & demotion - Clan chat (`/clan chat`) exclusive to clan members - MOTD (Message of the Day) settable per clan - Clan tags (e.g. `[ABC]`) customizable by the leader - GUI-based clan menu (`/clan`) with multiple screens: - Overview screen with clan info, MOTD, invite, chat and admin panel - Members screen with paginated player heads - Member management screen (kick, promote, demote) - Disband confirmation screen with safety prompt - PlaceholderAPI integration: `%smpsystem_clan_name%`, `%smpsystem_clan_tag%`, `%smpsystem_clan_role%`, `%smpsystem_clan_members%`, and more - Persistence via MySQL (HikariCP) or flat-file (`clans.yml`) - Configurable: max members, max officers, name/tag length, invite timeout, creation cost #### Auction House (AH) 💎 - Players can list items for sale with `/ah sell <price>` - Clean 54-slot GUI (`/ah`) with paginated listings - Purchase via left-click directly in the GUI with Vault economy integration - Expired listings retrievable via `/ah expired` - Own listings cancellable via `/ah cancel <id>` - Listing fee and tax configurable - Persistence via MySQL or flat-file (`auction.yml`) - Configurable: fee, tax, listing duration, max listings per player, minimum price #### MySQL / Database Support 🗄️ - HikariCP connection pool (5.1.0) integrated and shaded into the jar - Automatic table creation on startup (`smp_clans`, `smp_clan_members`, `smp_auction_items`, etc.) - Fully optional – falls back to flat-file when `mysql.enabled: false` --- ### 🐛 Bugfixes #### RTP System Fixed 🎯 - Fixed issue where players were not being teleported after executing the RTP command - Removed problematic asynchronous chunk loading that caused race conditions - Direct teleportation now works smoothly with automatic chunk loading - Added proper error handling for teleportation failures #### Sell System Fixed 💰 - Fixed critical bug where items were lost when clicking "Cancel" on the confirmation menu - Items are now properly stored and returned to player inventory when canceling - Complete `ItemStack` objects are preserved (enchantments, NBT data, etc.) - Items correctly returned when closing GUI without clicking confirmation buttons - Inventory management improved to prevent item duplication or loss --- ### 🔧 Technical Improvements #### Inventory Event Handling - Fixed timing issue where `onInventoryClose()` was deleting stored items prematurely - Separated close event handling for Sell-GUI and Confirmation-GUI - Proper cleanup of saved `ItemStack`s only when appropriate #### Code Quality - Removed debug messages from production code - Improved slot detection using `getSlot()` instead of `getRawSlot()` for consistency - Better null checking and error prevention
release

SMPSystem 1.3.9

1.3.9
23 дек. 2025 г.404Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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### 🐛 Bugfixes - **RTP System Fixed** 🎯 - Fixed issue where players were not being teleported after executing RTP command - Removed problematic asynchronous chunk loading that caused race conditions - Direct teleportation now works smoothly with automatic chunk loading - Added proper error handling for teleportation failures - **Sell System Fixed** 💰 - Fixed critical bug where items were lost when clicking "Cancel" on the confirmation menu - Items are now properly stored and returned to player inventory when canceling - Complete ItemStack objects are preserved (enchantments, NBT data, etc.) - Items correctly returned when closing GUI without clicking confirmation buttons - Inventory management improved to prevent item duplication or loss ### 🔧 Technical Improvements - **Inventory Event Handling** - Fixed timing issue where `onInventoryClose()` was deleting stored items prematurely - Separated close event handling for Sell-GUI and Confirmation-GUI - Proper cleanup of saved ItemStacks only when appropriate - **Code Quality** - Removed debug messages from production code - Improved slot detection using `getSlot()` instead of `getRawSlot()` for consistency - Better null checking and error prevention ---
beta

SMPSystem 1.3.9

1.3.9
23 дек. 2025 г.19Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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### 🔧 Configuration System Improvements - **Smart Config Auto-Update** 🔄 - Config.yml now automatically updates with new keys from plugin updates - **Your existing configurations are NEVER overwritten** - New options are added automatically with default values - Reduces manual config editing after updates - Works recursively for nested configuration sections ### 🐛 Bugfixes - **Noob-Protection Inventory Bug Fix** 🛡️ - Fixed issue where players with Noob-Protection would lose their inventory on death despite protection being active - Inventory and items are now properly preserved when dying with active Noob-Protection - Health and hunger are fully restored on respawn ### 📝 Changes - Updated FirstJoinListener to support configurable broadcast messages - Enhanced ConfigManager with recursive key checking from default config - Improved PlayerEventListener death handling for protected players - Added Bukkit.broadcastMessage() integration for welcome messages ---
release

SMPSystem 1.3.8

1.3.8
21 дек. 2025 г.37Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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**Release Date:** December 21, 2025 ### ✨ Improvements - **Performance Optimization** - RTP command now runs asynchronously - server no longer lags during location search - Reduced chunk loading from 9 to 1 chunk for faster teleportation - Optimized NetherPortalRTP listener with early returns - PlaytimeCommand tab-complete now more efficient ### 🐛 Bugfixes - **Spawn Teleport Height Fix**: Players now spawn at correct height when dying and respawning at spawn - Previously players would float slightly above the ground - Y-coordinate is now correctly floored to ensure proper ground placement - **Update Checker Improvements** - Update notifications now show only once per server restart - Detects both newer versions AND older plugin versions on Modrinth - Cleaner notification message with current and new version information - **NetherPortal RTP Performance** - Removed unnecessary block existence checks during player movement - Portal detection now skips portals in different worlds immediately - Significantly reduced server load during movement events ### 📝 Other Changes - Updated author to "HexaPlugins" - Version bumped to 1.3.8 ---
release

SMPSystem 1.3.5

1.3.5
20 дек. 2025 г.24Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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# 📊 SMPSystem Changelog All important changes and updates for the SMPSystem plugin. -- ## Version 1.3.5 - Bug Fix Release **Release Date:** December 20, 2025 ### 🐛 Bugfixes - **Sell-GUI Bug Fix**: Fixed items being visible simultaneously in the Sell-GUI and the player's inventory when the confirmation menu opened - Items are now correctly removed from the Sell-GUI before the confirmation window opens - Prevents item duplication during the selling process ---
release

SMPSystem 1.3.2

1.3.2
20 дек. 2025 г.25Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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# Changelog - v1.3.2 ## 🔧 Bug Fixes & Improvements (December 20, 2025) ### ✅ Sell GUI System - **Fixed Item Loss on Close** - Items in the Sell GUI are now properly returned to player inventory when closing with ESC or Close button - **Inventory Management** - Items that don't fit are dropped on the ground instead of disappearing - **SellGUIListener** - Added `InventoryCloseEvent` handler to prevent item loss on any close action ### 🎯 Death & Respawn System - **Fixed Spawn Teleportation** - Players now correctly teleport to configured server spawn from `spawn.yml` on death (not world spawn) - **Improved Bed Detection** - Better detection of actual bed spawn points vs world spawn - **PlayerRespawnEvent** - Migrated to proper Bukkit respawn event API for reliable teleportation - **Spawn Location Accuracy** - Exact coordinates from `spawn.yml` now respected with precise XYZ, Yaw, and Pitch ### 🔄 Spawn Manager - **Fresh Config Loading** - `spawn.yml` is now reloaded from disk on every spawn access to ensure latest configuration - **World Loading** - Improved spawn world loading with proper fallback handling - **Debug Logging** - Enhanced logging for spawn loading and respawn location debugging ---
release

SMPSystem 1.3.0

1.3.0
18 дек. 2025 г.36Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, purpur, spigot
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# Changelog - v1.3.0 ## 🎉 New Features & Improvements (December 18, 2025) ### 🏥 Health & Food System - **HealthCommand** - 🆕 NEW `/health` command with permission-based cooldown system - **FoodCommand** - 🆕 NEW `/food` command with permission-based cooldown system - **Permission-Based Cooldowns** - Control cooldowns per player using permissions (e.g., `smpsystem.health.60m`) - Supports minutes (m), seconds (s), and hours (h) format - Examples: `smpsystem.health.60m`, `smpsystem.food.30m`, `smpsystem.health.1h` ### 🏆 Bounty System Enhancements - **Bounty GUI as Default** - `/bounty` without arguments now opens the bounty list GUI - **Enhanced Bounty GUI** - Now displays as a double chest (54 slots) - **Pagination System** - Navigate through bounties with next/previous page buttons - 36 bounties per page - Previous/Next page navigation - Page counter with total pages - Shows bounty range on current page ### ⚙️ Configuration & Core Improvements - **Auto-Config Update** - Config.yml now automatically detects and adds missing configuration entries - New entries are added seamlessly when plugin reloads - No data loss or corruption - **Economy Manager Fix** - Added retry mechanism for economy system detection - Fixes issues with delayed plugin initialization - Automatically retries after 2 seconds if economy not found on first attempt - **JAR Filename Simplified** - Plugin JAR now named `SMPSystem.jar` (without version number) - Easier to manage and update ### 🚀 Update Notification System - **Modrinth API Integration** - 🆕 Automatic update checking - Checks for new versions on server startup - Non-blocking asynchronous checks - Intelligent version comparison (correctly compares 1.2.0 vs 1.21.0, etc.) - **OP Notifications** - Update notifications shown in chat to OPs only - Displays new version number - Includes direct link to plugin on Modrinth - Professional formatted message with version info ### 🔧 Technical Improvements - **CooldownManager Enhancement** - New generic cooldown system - Supports custom actions with timestamps - Flexible for future cooldown-based features - **Permission System** - Improved permission-based feature control - Dynamic permission parsing for cooldown durations - Support for multiple permission variants --- ## 📋 Permission System Reference ### Health Command ``` smpsystem.health.60m # 60 minute cooldown smpsystem.health.30m # 30 minute cooldown smpsystem.health.1h # 1 hour cooldown smpsystem.health.300s # 300 second cooldown ``` ### Food Command ``` smpsystem.food.60m # 60 minute cooldown smpsystem.food.45m # 45 minute cooldown smpsystem.food.1h # 1 hour cooldown smpsystem.food.120s # 120 second cooldown ``` ### Example Luckperms Setup ``` /lp user <name> permission set smpsystem.health.60m true /lp user <name> permission set smpsystem.food.30m true /lp user <name> permission set smpsystem.bounty true ``` --- ## 🐛 Bug Fixes - **Economy System Detection** - Fixed issue where economy system wasn't recognized on first load - **Configuration Integrity** - Fixed config.yml not being updated with new entries on reload - **Update Checker** - Fixed version comparison to properly handle all version formats --- ## 📝 Command Reference ### New Commands - `/health` - Restore full health (cooldown based on permission) - `/food` - Restore hunger (cooldown based on permission) ### Enhanced Commands - `/bounty` - Opens bounty list GUI (can also use `/bounty set <player> <amount>`) ---
release

SMPSystem 1.2.0

1.2.0
16 дек. 2025 г.32Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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# Changelog - v1.2.0 ## 🎉 New Features & Improvements (December 16, 2025) ### 🏆 Bounty System - **BountyCommand** - 🆕 NEW Bounty commands with extended functionality - **BountyManager** - Improved bounty management and user interactions - **BountyGUIListener & BountyKillListener** - Optimized event processing for bounty kills and GUI interactions ### 🏠 Home System - **HomeCommand** - Improved /home command with better error handling - **HomeGUICommand & HomeGUIListener** - 🆕 BRAND NEW redesigned Home GUI for intuitive management - **HomeManager** - Optimized home management logic ### 🌍 RTP (Random Teleport) - **RTPCommand** - Improved random teleport with better performance ### 👥 Game Events - **PlayerEventListener** - Optimized game event processing - **SystemManager** - Improved system management functions ### ⚙️ Configuration - **plugin.yml** - Plugin metadata updated - **config.yml** - Configuration options optimized - **Language files** (de_DE.yml, en_US.yml) - Language content updated ### 🔧 Core - **SMPSystem.java** - Main plugin improvements --- ## 🎮 Guide - How to Use New Features ### 🏆 Bounty System **Command:** `/bounty set <Player> <Amount>` - Set a bounty on another player using `/bounty set <Name> <Amount>` - Pay the amount and the player receives the bounty - Other players earn money by killing the player with the bounty - The system automatically manages all active bounties ### 🏠 Home System & GUI **Command:** `/home` or `/homegui` - Open the new Home GUI with `/homegui` for visual management - Set multiple homes with `/home set` - Teleport to saved homes with `/home <Name>` - Modern user interface for easy management --- ## 🐛 Fixed Bugs - **Death Spawn Teleport** - Players are now correctly teleported to spawn when they die - **Combat Lock System** - Combat lock now works reliably, preventing teleportation during combat - **Spawn Protection** - Improved spawn protection logic ---
release

SMPSystem 1.1.0

1.1.0
9 дек. 2025 г.55Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, purpur, spigot
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# 📊 SMPSystem Changelog All important changes and updates for the SMPSystem plugin. -- ## Version 1.0.0 - Initial Release **Release Date:** December 1, 2024 ### 🎉 Features - 🏠 **Home System** - `/home <name>` - Teleport to a home - `/home set <name>` - Save home - `/home delete <name>` - Delete home - Tab completion for home names - Configurable maximum number of homes - 🎲 **Random Teleport (RTP)** - `/rtp` - Teleport to a random, safe location - Smart security checks - Configurable radius and Y-level - 🏰 **Spawn System** - `/spawn` - Teleport to spawn - `/setspawn` - Set spawn (requires WorldEdit) - `/deletespawn` - Delete spawn - Automatic spawn protection - ⚙️ **Admin Panel** - Open `/smpadmin` - Admin GUI - Enable/disable systems - **Combat Mode** - Automatic PvP protection zone at spawn - 20-second cooldown after attacking other players - Blocks `/home`, `/spawn`, and `/tpa` during combat day - Combat day indicator with remaining time - **Automatic Security Systems** - Player protection at spawn - Automatic kick protection - Lag protection and performance optimizations - **Multi-Language Support** - German (DE) and English (EN) - Language configurable in `config.yml` under `language:` - Easily add new language files to the `lang/` directory - Automatic fallback mechanism - **End Portal & Gateway RTP with /endportal set** - Automatic teleportation upon entering end portals - End gateway teleportation to random locations - Safe landing spots with block checking - Configurable teleport radius -- ## Support & Contact 💬 **Do you have questions or problems?** - 📖 Read the documentation - 💬 Join our Discord: [https://discord.gg/7SjST3be9n](https://discord.gg/7SjST3be9n)- 📧 Contact an admin --
release

SMPSystem

1.0.0
7 нояб. 2025 г.97Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9bukkit, paper, spigot
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## 📋 Features ### 🏠 Home System - **`/home <name>`** - Teleportiere dich zu deinem Home - **`/home set <name>`** - Setze ein neues Home an deiner aktuellen Position - **`/home delete <name>`** - Lösche ein bestehendes Home - Tab-Completion für alle Home-Namen - Konfigurierbare maximale Anzahl an Homes pro Spieler ### 🎲 Random Teleport (RTP) - **`/rtp`** - Teleportiere dich zu einem zufälligen, sicheren Ort - Intelligente Sicherheitsprüfungen: - Nur auf festem Boden - Nicht in der Luft - Nicht in Lava, Wasser oder gefährlichen Blöcken - Nicht im Nether oder End - Konfigurierbare Y-Level Grenzen - Konfigurierbare Radius und maximale Versuche ### 🏰 Spawn System - **`/spawn`** - Teleportiere dich zum Spawn - **`/setspawn`** - Setze den Spawn (benötigt WorldEdit) - **`/deletespawn`** - Lösche den Spawn - Automatischer Spawn-Schutz: - Kein Block-Abbau - Kein Block-Platzieren - Keine Interaktionen (außer Türen, Buttons, etc.) - Kein PvP - Konfigurierbare Schutzradius ### ⚙️ Admin Panel - **`/smpadmin`** - Öffne das Admin GUI - Aktiviere/Deaktiviere Systeme: - Home System - RTP System - Spawn System - Einfache GUI-basierte Verwaltung ### 🚫 Custom Ban/Kick Messages - Anpassbare Ban- und Kick-Nachrichten - Zeigt Server-Namen, Nachricht und ID - Konfigurierbar über `config.yml`