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Smooth Third Person Camera (STPC)

Lightweight client mod that smooths third-person camera movement.

Автор: yoima93,9 тыс.113обновлён 27 окт. 2026 г.
Механики игрыУтилиты

Описание

Smooth Third Person Camera (STPC)

STPC is a lightweight, compatibility-first camera smoothing mod for Minecraft.

Instead of taking control of your camera, STPC is designed to work on top of the camera you already use — whether that's vanilla Minecraft or another camera mod.

Features

  • Smooth third-person camera movement
  • FPS-independent smoothing
  • Configurable smoothness and maxDistance
  • Optional Limit Break mode for direct numeric input

Compatibility

Compatibility is one of STPC's main goals.

STPC tries to avoid replacing or taking control of camera behavior such as rotation, perspective, offsets, and controls. When another camera mod is installed, STPC aims to let that mod control the camera and simply smooth the resulting movement.

Support may vary depending on the Minecraft version and mod loader.

STPC is designed to coexist with other camera mods whenever possible. If you find a camera mod that conflicts with STPC, please report it on the GitHub Issues page.

Preview

Smooth camera enabled (third-person).

Smooth camera Full-screen Preview

Comparison (Vanilla vs Smooth camera)

Left: Vanilla (no mod) Right: Smooth camera enabled

ScenarioVanillaSmooth camera
Elytra flightVanilla sprint turnsSmooth camera sprint turns

Последние версии

Все версии →
beta

26.10.28-mc26.4-snapshot-6

26.10.28-mc26.4-snapshot-6
27 окт. 2026 г.43Minecraft: 26.4-snapshot-6fabric
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Что нового
Support for Minecraft 26.4 Snapshot 6. Updated to Fabric API 0.165.1+26.4.
beta

26.10.21-mc26.4-snapshot-5

26.10.21-mc26.4-snapshot-5
20 окт. 2026 г.127Minecraft: 26.4-snapshot-5fabric
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Что нового
Support for Minecraft 26.4 Snapshot 5. Updated to Fabric API 0.164.1+26.4 and adapted camera culling to the Snapshot 5 API.
beta

26.10.14-mc26.4-snapshot-4

26.10.14-mc26.4-snapshot-4
13 окт. 2026 г.184Minecraft: 26.4-snapshot-4fabric
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Что нового
Support for Minecraft 26.4 Snapshot 4. Updated to Fabric API 0.162.3+26.4 and adapted camera culling to the Snapshot 4 API.
release

STPC 2.0.0 for NeoForge 26.3

2.0.0+mc26.3-neoforge
8 окт. 2026 г.202Minecraft: 26.3neoforge
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Что нового
# Smooth Third Person Camera 2.0.0 STPC 2.0 is a major update focused on **smoother behavior, broader version support, and compatibility with other camera mods**. ## Highlights ### FPS-independent smoothing Camera smoothing is now based on elapsed time instead of frames. This means STPC should feel much more consistent across different frame rates, including 30, 60, 144, and 240 FPS. Your existing `smoothness` setting is kept: at 60 FPS the camera feels the same as before. ### Compatibility-first camera handling STPC now avoids taking ownership of camera behavior whenever possible. Instead, other camera mods are allowed to calculate their camera normally, and STPC applies smoothing to the resulting camera movement afterward. This significantly reduces the chance of conflicts with other camera mods. Compatibility has been confirmed with at least: - Shoulder Surfing Reloaded - Better Third Person on supported Minecraft versions If you find another camera mod that conflicts with STPC, please report it on GitHub Issues. ### Improved legacy support Minecraft 1.7.10, 1.8.9, and 1.12.2 have received a redesigned camera integration. The legacy versions no longer replace internal camera collision calls and instead layer STPC on top of the final camera result. This improves compatibility with other legacy camera mods while preserving wall collision behavior. ### Consistent features across Minecraft versions Maintained release versions have been synchronized as much as their APIs allow. This includes: - Smoothing toggle key (unbound by default) - On-screen toggle notification - In-game configuration - Consistent configuration options - English, Japanese, Simplified Chinese, and Korean translations ## Fixes - Fixed a crash on 1.20.1 / 1.21.1 / 1.21.11 when used with mods that also modify the camera position, such as Antarchy or Create: Train Perspective ([#4](https://github.com/yoima-jp/SmoothThirdPersonCamera-issues/issues/4)). - Fixed the camera briefly jumping vertically when entering third person on legacy versions. - Fixed the camera getting too close to walls on 1.7.10. ## Supported versions - 26.3, 26.2, 26.1.2, 26.1.1, 26.1: Fabric, Forge, NeoForge - 1.21.11, 1.21.1: Fabric, Forge, NeoForge (**1.21.1 Fabric and Forge are new**) - 1.20.1: NeoForge - 1.12.2, 1.8.9, 1.7.10: Forge Fabric builds require Fabric API. ## Project changes - Mod version is now unified as **2.0.0** across supported Minecraft releases. - Display name is now **Smooth Third Person Camera (STPC)**. - Minecraft version, mod version, and loader are now clearly separated in build names. Example: `smooththirdpersoncamera-mc26.3-fabric-2.0.0.jar` --- Thanks for using STPC! The goal of STPC is to remain a lightweight camera smoothing layer that works alongside your existing camera setup rather than replacing it.
release

STPC 2.0.0 for Forge 26.3

2.0.0+mc26.3-forge
8 окт. 2026 г.88Minecraft: 26.3forge
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Что нового
# Smooth Third Person Camera 2.0.0 STPC 2.0 is a major update focused on **smoother behavior, broader version support, and compatibility with other camera mods**. ## Highlights ### FPS-independent smoothing Camera smoothing is now based on elapsed time instead of frames. This means STPC should feel much more consistent across different frame rates, including 30, 60, 144, and 240 FPS. Your existing `smoothness` setting is kept: at 60 FPS the camera feels the same as before. ### Compatibility-first camera handling STPC now avoids taking ownership of camera behavior whenever possible. Instead, other camera mods are allowed to calculate their camera normally, and STPC applies smoothing to the resulting camera movement afterward. This significantly reduces the chance of conflicts with other camera mods. Compatibility has been confirmed with at least: - Shoulder Surfing Reloaded - Better Third Person on supported Minecraft versions If you find another camera mod that conflicts with STPC, please report it on GitHub Issues. ### Improved legacy support Minecraft 1.7.10, 1.8.9, and 1.12.2 have received a redesigned camera integration. The legacy versions no longer replace internal camera collision calls and instead layer STPC on top of the final camera result. This improves compatibility with other legacy camera mods while preserving wall collision behavior. ### Consistent features across Minecraft versions Maintained release versions have been synchronized as much as their APIs allow. This includes: - Smoothing toggle key (unbound by default) - On-screen toggle notification - In-game configuration - Consistent configuration options - English, Japanese, Simplified Chinese, and Korean translations ## Fixes - Fixed a crash on 1.20.1 / 1.21.1 / 1.21.11 when used with mods that also modify the camera position, such as Antarchy or Create: Train Perspective ([#4](https://github.com/yoima-jp/SmoothThirdPersonCamera-issues/issues/4)). - Fixed the camera briefly jumping vertically when entering third person on legacy versions. - Fixed the camera getting too close to walls on 1.7.10. ## Supported versions - 26.3, 26.2, 26.1.2, 26.1.1, 26.1: Fabric, Forge, NeoForge - 1.21.11, 1.21.1: Fabric, Forge, NeoForge (**1.21.1 Fabric and Forge are new**) - 1.20.1: NeoForge - 1.12.2, 1.8.9, 1.7.10: Forge Fabric builds require Fabric API. ## Project changes - Mod version is now unified as **2.0.0** across supported Minecraft releases. - Display name is now **Smooth Third Person Camera (STPC)**. - Minecraft version, mod version, and loader are now clearly separated in build names. Example: `smooththirdpersoncamera-mc26.3-fabric-2.0.0.jar` --- Thanks for using STPC! The goal of STPC is to remain a lightweight camera smoothing layer that works alongside your existing camera setup rather than replacing it.
release

STPC 2.0.0 for Fabric 26.3

2.0.0+mc26.3-fabric
8 окт. 2026 г.5,2 тыс.Minecraft: 26.3fabric
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Что нового
# Smooth Third Person Camera 2.0.0 STPC 2.0 is a major update focused on **smoother behavior, broader version support, and compatibility with other camera mods**. ## Highlights ### FPS-independent smoothing Camera smoothing is now based on elapsed time instead of frames. This means STPC should feel much more consistent across different frame rates, including 30, 60, 144, and 240 FPS. Your existing `smoothness` setting is kept: at 60 FPS the camera feels the same as before. ### Compatibility-first camera handling STPC now avoids taking ownership of camera behavior whenever possible. Instead, other camera mods are allowed to calculate their camera normally, and STPC applies smoothing to the resulting camera movement afterward. This significantly reduces the chance of conflicts with other camera mods. Compatibility has been confirmed with at least: - Shoulder Surfing Reloaded - Better Third Person on supported Minecraft versions If you find another camera mod that conflicts with STPC, please report it on GitHub Issues. ### Improved legacy support Minecraft 1.7.10, 1.8.9, and 1.12.2 have received a redesigned camera integration. The legacy versions no longer replace internal camera collision calls and instead layer STPC on top of the final camera result. This improves compatibility with other legacy camera mods while preserving wall collision behavior. ### Consistent features across Minecraft versions Maintained release versions have been synchronized as much as their APIs allow. This includes: - Smoothing toggle key (unbound by default) - On-screen toggle notification - In-game configuration - Consistent configuration options - English, Japanese, Simplified Chinese, and Korean translations ## Fixes - Fixed a crash on 1.20.1 / 1.21.1 / 1.21.11 when used with mods that also modify the camera position, such as Antarchy or Create: Train Perspective ([#4](https://github.com/yoima-jp/SmoothThirdPersonCamera-issues/issues/4)). - Fixed the camera briefly jumping vertically when entering third person on legacy versions. - Fixed the camera getting too close to walls on 1.7.10. ## Supported versions - 26.3, 26.2, 26.1.2, 26.1.1, 26.1: Fabric, Forge, NeoForge - 1.21.11, 1.21.1: Fabric, Forge, NeoForge (**1.21.1 Fabric and Forge are new**) - 1.20.1: NeoForge - 1.12.2, 1.8.9, 1.7.10: Forge Fabric builds require Fabric API. ## Project changes - Mod version is now unified as **2.0.0** across supported Minecraft releases. - Display name is now **Smooth Third Person Camera (STPC)**. - Minecraft version, mod version, and loader are now clearly separated in build names. Example: `smooththirdpersoncamera-mc26.3-fabric-2.0.0.jar` --- Thanks for using STPC! The goal of STPC is to remain a lightweight camera smoothing layer that works alongside your existing camera setup rather than replacing it.
release

STPC 2.0.0 for NeoForge 26.2

2.0.0+mc26.2-neoforge
8 окт. 2026 г.57Minecraft: 26.2neoforge
Скачать
Что нового
# Smooth Third Person Camera 2.0.0 STPC 2.0 is a major update focused on **smoother behavior, broader version support, and compatibility with other camera mods**. ## Highlights ### FPS-independent smoothing Camera smoothing is now based on elapsed time instead of frames. This means STPC should feel much more consistent across different frame rates, including 30, 60, 144, and 240 FPS. Your existing `smoothness` setting is kept: at 60 FPS the camera feels the same as before. ### Compatibility-first camera handling STPC now avoids taking ownership of camera behavior whenever possible. Instead, other camera mods are allowed to calculate their camera normally, and STPC applies smoothing to the resulting camera movement afterward. This significantly reduces the chance of conflicts with other camera mods. Compatibility has been confirmed with at least: - Shoulder Surfing Reloaded - Better Third Person on supported Minecraft versions If you find another camera mod that conflicts with STPC, please report it on GitHub Issues. ### Improved legacy support Minecraft 1.7.10, 1.8.9, and 1.12.2 have received a redesigned camera integration. The legacy versions no longer replace internal camera collision calls and instead layer STPC on top of the final camera result. This improves compatibility with other legacy camera mods while preserving wall collision behavior. ### Consistent features across Minecraft versions Maintained release versions have been synchronized as much as their APIs allow. This includes: - Smoothing toggle key (unbound by default) - On-screen toggle notification - In-game configuration - Consistent configuration options - English, Japanese, Simplified Chinese, and Korean translations ## Fixes - Fixed a crash on 1.20.1 / 1.21.1 / 1.21.11 when used with mods that also modify the camera position, such as Antarchy or Create: Train Perspective ([#4](https://github.com/yoima-jp/SmoothThirdPersonCamera-issues/issues/4)). - Fixed the camera briefly jumping vertically when entering third person on legacy versions. - Fixed the camera getting too close to walls on 1.7.10. ## Supported versions - 26.3, 26.2, 26.1.2, 26.1.1, 26.1: Fabric, Forge, NeoForge - 1.21.11, 1.21.1: Fabric, Forge, NeoForge (**1.21.1 Fabric and Forge are new**) - 1.20.1: NeoForge - 1.12.2, 1.8.9, 1.7.10: Forge Fabric builds require Fabric API. ## Project changes - Mod version is now unified as **2.0.0** across supported Minecraft releases. - Display name is now **Smooth Third Person Camera (STPC)**. - Minecraft version, mod version, and loader are now clearly separated in build names. Example: `smooththirdpersoncamera-mc26.3-fabric-2.0.0.jar` --- Thanks for using STPC! The goal of STPC is to remain a lightweight camera smoothing layer that works alongside your existing camera setup rather than replacing it.
release

STPC 2.0.0 for Forge 26.2

2.0.0+mc26.2-forge
8 окт. 2026 г.29Minecraft: 26.2forge
Скачать
Что нового
# Smooth Third Person Camera 2.0.0 STPC 2.0 is a major update focused on **smoother behavior, broader version support, and compatibility with other camera mods**. ## Highlights ### FPS-independent smoothing Camera smoothing is now based on elapsed time instead of frames. This means STPC should feel much more consistent across different frame rates, including 30, 60, 144, and 240 FPS. Your existing `smoothness` setting is kept: at 60 FPS the camera feels the same as before. ### Compatibility-first camera handling STPC now avoids taking ownership of camera behavior whenever possible. Instead, other camera mods are allowed to calculate their camera normally, and STPC applies smoothing to the resulting camera movement afterward. This significantly reduces the chance of conflicts with other camera mods. Compatibility has been confirmed with at least: - Shoulder Surfing Reloaded - Better Third Person on supported Minecraft versions If you find another camera mod that conflicts with STPC, please report it on GitHub Issues. ### Improved legacy support Minecraft 1.7.10, 1.8.9, and 1.12.2 have received a redesigned camera integration. The legacy versions no longer replace internal camera collision calls and instead layer STPC on top of the final camera result. This improves compatibility with other legacy camera mods while preserving wall collision behavior. ### Consistent features across Minecraft versions Maintained release versions have been synchronized as much as their APIs allow. This includes: - Smoothing toggle key (unbound by default) - On-screen toggle notification - In-game configuration - Consistent configuration options - English, Japanese, Simplified Chinese, and Korean translations ## Fixes - Fixed a crash on 1.20.1 / 1.21.1 / 1.21.11 when used with mods that also modify the camera position, such as Antarchy or Create: Train Perspective ([#4](https://github.com/yoima-jp/SmoothThirdPersonCamera-issues/issues/4)). - Fixed the camera briefly jumping vertically when entering third person on legacy versions. - Fixed the camera getting too close to walls on 1.7.10. ## Supported versions - 26.3, 26.2, 26.1.2, 26.1.1, 26.1: Fabric, Forge, NeoForge - 1.21.11, 1.21.1: Fabric, Forge, NeoForge (**1.21.1 Fabric and Forge are new**) - 1.20.1: NeoForge - 1.12.2, 1.8.9, 1.7.10: Forge Fabric builds require Fabric API. ## Project changes - Mod version is now unified as **2.0.0** across supported Minecraft releases. - Display name is now **Smooth Third Person Camera (STPC)**. - Minecraft version, mod version, and loader are now clearly separated in build names. Example: `smooththirdpersoncamera-mc26.3-fabric-2.0.0.jar` --- Thanks for using STPC! The goal of STPC is to remain a lightweight camera smoothing layer that works alongside your existing camera setup rather than replacing it.
release

STPC 2.0.0 for Fabric 26.2

2.0.0+mc26.2-fabric
8 окт. 2026 г.2,1 тыс.Minecraft: 26.2fabric
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Что нового
# Smooth Third Person Camera 2.0.0 STPC 2.0 is a major update focused on **smoother behavior, broader version support, and compatibility with other camera mods**. ## Highlights ### FPS-independent smoothing Camera smoothing is now based on elapsed time instead of frames. This means STPC should feel much more consistent across different frame rates, including 30, 60, 144, and 240 FPS. Your existing `smoothness` setting is kept: at 60 FPS the camera feels the same as before. ### Compatibility-first camera handling STPC now avoids taking ownership of camera behavior whenever possible. Instead, other camera mods are allowed to calculate their camera normally, and STPC applies smoothing to the resulting camera movement afterward. This significantly reduces the chance of conflicts with other camera mods. Compatibility has been confirmed with at least: - Shoulder Surfing Reloaded - Better Third Person on supported Minecraft versions If you find another camera mod that conflicts with STPC, please report it on GitHub Issues. ### Improved legacy support Minecraft 1.7.10, 1.8.9, and 1.12.2 have received a redesigned camera integration. The legacy versions no longer replace internal camera collision calls and instead layer STPC on top of the final camera result. This improves compatibility with other legacy camera mods while preserving wall collision behavior. ### Consistent features across Minecraft versions Maintained release versions have been synchronized as much as their APIs allow. This includes: - Smoothing toggle key (unbound by default) - On-screen toggle notification - In-game configuration - Consistent configuration options - English, Japanese, Simplified Chinese, and Korean translations ## Fixes - Fixed a crash on 1.20.1 / 1.21.1 / 1.21.11 when used with mods that also modify the camera position, such as Antarchy or Create: Train Perspective ([#4](https://github.com/yoima-jp/SmoothThirdPersonCamera-issues/issues/4)). - Fixed the camera briefly jumping vertically when entering third person on legacy versions. - Fixed the camera getting too close to walls on 1.7.10. ## Supported versions - 26.3, 26.2, 26.1.2, 26.1.1, 26.1: Fabric, Forge, NeoForge - 1.21.11, 1.21.1: Fabric, Forge, NeoForge (**1.21.1 Fabric and Forge are new**) - 1.20.1: NeoForge - 1.12.2, 1.8.9, 1.7.10: Forge Fabric builds require Fabric API. ## Project changes - Mod version is now unified as **2.0.0** across supported Minecraft releases. - Display name is now **Smooth Third Person Camera (STPC)**. - Minecraft version, mod version, and loader are now clearly separated in build names. Example: `smooththirdpersoncamera-mc26.3-fabric-2.0.0.jar` --- Thanks for using STPC! The goal of STPC is to remain a lightweight camera smoothing layer that works alongside your existing camera setup rather than replacing it.
release

STPC 2.0.0 for Fabric 26.1.2

2.0.0+mc26.1.2-fabric
8 окт. 2026 г.674Minecraft: 26.1.2fabric
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Что нового
# Smooth Third Person Camera 2.0.0 STPC 2.0 is a major update focused on **smoother behavior, broader version support, and compatibility with other camera mods**. ## Highlights ### FPS-independent smoothing Camera smoothing is now based on elapsed time instead of frames. This means STPC should feel much more consistent across different frame rates, including 30, 60, 144, and 240 FPS. Your existing `smoothness` setting is kept: at 60 FPS the camera feels the same as before. ### Compatibility-first camera handling STPC now avoids taking ownership of camera behavior whenever possible. Instead, other camera mods are allowed to calculate their camera normally, and STPC applies smoothing to the resulting camera movement afterward. This significantly reduces the chance of conflicts with other camera mods. Compatibility has been confirmed with at least: - Shoulder Surfing Reloaded - Better Third Person on supported Minecraft versions If you find another camera mod that conflicts with STPC, please report it on GitHub Issues. ### Improved legacy support Minecraft 1.7.10, 1.8.9, and 1.12.2 have received a redesigned camera integration. The legacy versions no longer replace internal camera collision calls and instead layer STPC on top of the final camera result. This improves compatibility with other legacy camera mods while preserving wall collision behavior. ### Consistent features across Minecraft versions Maintained release versions have been synchronized as much as their APIs allow. This includes: - Smoothing toggle key (unbound by default) - On-screen toggle notification - In-game configuration - Consistent configuration options - English, Japanese, Simplified Chinese, and Korean translations ## Fixes - Fixed a crash on 1.20.1 / 1.21.1 / 1.21.11 when used with mods that also modify the camera position, such as Antarchy or Create: Train Perspective ([#4](https://github.com/yoima-jp/SmoothThirdPersonCamera-issues/issues/4)). - Fixed the camera briefly jumping vertically when entering third person on legacy versions. - Fixed the camera getting too close to walls on 1.7.10. ## Supported versions - 26.3, 26.2, 26.1.2, 26.1.1, 26.1: Fabric, Forge, NeoForge - 1.21.11, 1.21.1: Fabric, Forge, NeoForge (**1.21.1 Fabric and Forge are new**) - 1.20.1: NeoForge - 1.12.2, 1.8.9, 1.7.10: Forge Fabric builds require Fabric API. ## Project changes - Mod version is now unified as **2.0.0** across supported Minecraft releases. - Display name is now **Smooth Third Person Camera (STPC)**. - Minecraft version, mod version, and loader are now clearly separated in build names. Example: `smooththirdpersoncamera-mc26.3-fabric-2.0.0.jar` --- Thanks for using STPC! The goal of STPC is to remain a lightweight camera smoothing layer that works alongside your existing camera setup rather than replacing it.