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SkySpells

A minecraft mod that introduce more than 16 skyrim spells into Minecraft. From Illusion to Destruction : "It just work" ! And yes even in multiplayer !

Автор: survi1876обновлён 16 авг. 2026 г.
ПриключенияМеханики игрыМагия

Описание

IMPORTANT : IF YOUR GAME DID CRASH OR IS CRASHING -> UPDATE TO THE LATEST VERSION


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Ah... Who never wanted to have spell in minecraft, spells that are vanilla like, but blend perfectly with other adventure mods, just like skyrim's spells... Introducing Sky Spells !

A minecraft mod that introduce 16 skyrim spell into the game. It's in active development but it's 100% usable ! Any kind of return is appreciated ! (@7375727669 on discord ;)


How to cast spells

You'll first need the Spell Item (The spell Item) that you get with this craft :

craft spell item

After you crafted it, it now mean you're worthy of using it even after your death ! So it mean that now everytime you die you get it back automatically in your inventory.

If you prefer using it the old way : the Spell Item is given to you as soon as you login or die without needed to craft it. I've implemented a gamerule for it : give_spell_item_by_default that you can set to true.

To use it, just punch the air with the spell book in your mainhand then a menu will show up :) Choose a spell by clicking on one of them. Once you've choosed one there is two way of using a spell :

  1. You can hold your right click button with the spell in hand to make it load and a little icon on the bottom left will indicate when the spell ready to use. Then you release your right click button the spell will take effect - just like a bow !
  2. Just hold right click to make use of the spell like with the healing spell or the detect undead/life spell

All of the spells this mod is adding !

Alteration

  • detect_dead_icon Detect Dead
  • detect_life Detect Life
  • transmutate Transmute
  • water_breathing Water Breathing
  • stoneflesh Stoneflesh

Restoration

  • heal Heal
  • fast_healing Fast Healing
  • stendarr's_aura Stendarr's Aura

Conjuration

  • boundsword Bound Sword
  • conjure_familiar Conjure Familiar
  • Conjure Flame Atronach (coming next release - just need the model)

Illusion

  • calm Calm
  • fury Fury
  • invisibility Invisibility

Destruction

  • frostbite Frostbite
  • fireball Fireball
  • Lighning Rune Lightning Rune
  • fire rune spell Fire Rune

Gamerules

If something in the mod don't feel right : you have (for now) 3 gamerules at your disposition

lock_spell_item : Make it so you're not dropping the spell book inadvertently : default is true.

give_spell_item_by_default : Make it so you do not need to craft the spell item to have it (it's given automatically when you die and login) juste like in older releases : default is false.

spawn_distance_conjuration : So you can adjust the spawn distance of conjured entity : default is eight block.

invisibility_spell_duration : If you wan't to add more or less duration to the invisibility spell : default is 600 ticks.

If you need to get one, just tell me, I will add it


Releases

Work for the next release
  • Reworking how you get the spell item 'cause the actual method is a little intrusive
  • Adding advancements
  • Conjured creature now have their name with your's in it :)
  • Make so your not triggering your own rune
  • Adding a Fire Rune spell
  • Adding a Conjure Flame Atronach spell
  • Fire atronach model
  • Cleaning the project
  • Decider de si on introduit une enième barre de mana où si on test une solution plus vanilla (avec saturation comme avec la lance ? ou avec de l'experience ?)
Work of the second release
  • Change of the spell menu to have more spelland more aestetic -> done and mcreator has fix the bug on their side (https://github.com/MCreator/MCreator/issues/6535)

  • Corrected a CRITICAL BUG that will make you crash if you die, give or throw your spell_item -> done and mcreator has fix the bug on their side (https://github.com/MCreator/MCreator/issues/6495)

  • Invisibility spell

  • Fireball spell

  • Lightning Rune spell

  • Stoneflesh spell

  • WaterBreathing spell

  • FastHealing

  • Stendarr's Aura

  • Update du nom du conjured wolf

  • Added gamerule for some timed spell

  • Added a description to the item spell

Work of the first release
  • Ne pas casser / taper de mob quand on l'ouvre mais ducoup on peut plus ouvrir le menu dans la main gauche

  • Faire en sorte que ce spell book soit obtenable quand on arrive dans le monde

  • Faire en sorte que le menu ne s'ouvre pas quand on le récupère

  • Faire en sorte que l'on ne puisse n'en avoir qu'un

  • Bound sword qui ouvre le spell selector

  • Clore le menu quand on clique sur un sort

  • Changer le nom du menu

  • Gamerule pour les messages de logs

  • Quand on en a un qui est tombé on peut le pick up et il est pas supprimé

  • Effets de particules

  • Projectile calme et furry qui font des dégâts

  • Projectile calme + fury disparait au bout d'un certain temps : pour l'optimisation

  • Equilibrer le conjured wolf

  • Animation/overlay when you charge the spell

  • Faire apparaître le loup là où on regarde dans un rayon de 8 blocs

  • Gamerule to change the size of conjuration spell spawn limit

  • Optimise item drops

  • Sound bug when you drop an item

  • Message quand tu peux pas faire le spell

  • Gamerule to lock the book into the player inventory

  • Make it so you can only have one familiar under your command

  • Bug about the familiar shaking when is time is coming

  • Familiar optimisation with possible bug correction about synced data between client and server

  • Faire un système de message quand il se passe quelque chose qui n'est pas voulu de base


Thanks

Thanks to the Pylo team for making mcreator and thanks to the internet an endless well of knowledge.

Greeting, Survi :3

P.S. : It's made by using mcreator and made without any uses of ai and that's a good mod, trust me ;)

Галерея

In your inventoryThe spell menu ! New and better :) The rage spellAlteration spell menu

Последние версии

Все версии →
release

SkySpells 1.2.1 - BIG CHANGES

1.2.1
16 авг. 2026 г.71Minecraft: 26.1.2neoforge
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Что нового
Rework on how how you get the spell item : Now you need a craft to obtain the spell item and once it's done you get it back in your inventory when you die. There is a gamerule to have it by default, just like before. You have now a ![fire rune spell](https://cdn.modrinth.com/data/cached_images/0d9f0650b2f0653ce0ac8e34138834df8dbbc447.png) fire rune spell ! You do not trigger your own rune anymore (just like in skyrim). The project has been cleaned up of some old files.
release

SkySpells 1.2.0 - Major Changes

1.2.0
15 авг. 2026 г.16Minecraft: 26.1.2neoforge
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Что нового
Here what changed : The spell menu as been modified to now include schools of magic, a **better menu navigation** and more space for spell. There is now **seven new spells** ! - ![water_breathing](https://cdn.modrinth.com/data/cached_images/7ca11bd6ce069f5bba3251a2bfe7f529bbaac6f3.png) Water Breathing - ![stoneflesh](https://cdn.modrinth.com/data/cached_images/e2b40f0f9aa432f513372d62ca0faef986e80dba.png) Stoneflesh - ![fast_healing](https://cdn.modrinth.com/data/cached_images/dd39ea77b7b6b55d64ae6d386e5d9398eed48022.png) Fast Healing - ![stendarr's_aura](https://cdn.modrinth.com/data/cached_images/705a9c465c79608291f4a003a543e0973b27d186.png) Stendarr's Aura - ![invisibility](https://cdn.modrinth.com/data/cached_images/90768ebf058925393b652f774a131acfabfbdfd6.png) Invisibility (with the skyrim invisibility that dispell when interacting / breaking / or hurting things) - ![fireball](https://cdn.modrinth.com/data/cached_images/db9ccbdd6df78ce61848a6f6b47182ec2a59429d.png) Fireball - ![Lighning Rune](https://cdn.modrinth.com/data/cached_images/e5ba7a2491b29e56058af6c5c52fef2d739899f2.png) Lightning Rune All of them has been tweaked and are _peaufinés aux petits oignons_ to be as "vanilla like" as possible without being too different from skyrim (mostly on the particles effects or sounds side). One **new gamerule** : invisibilitySpellDuration There is now a **message system** when your trying to do something that's not valid. Some minor **bug fixes and optimisation** in the code !
release

SkySpells 1.0.2

1.0.2
12 авг. 2026 г.16Minecraft: 26.1.2neoforge
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Что нового
Reintroducing the change of the spell item texture since mcreator patch the bugs.
release

SkySpells 1.0.1 - PATCH CRITICAL BUG

1.0.1
9 авг. 2026 г.12Minecraft: 26.1.2neoforge
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Что нового
Patched a **critical bug** that make you crash when you die/give to yourself the spellbook, or drop it. Disabled the changing texture of the spell item : it's the cause of the crash. -> will be reintroduced in next version :)
release

SkySpells 1.0.0

1.0.0
25 июл. 2026 г.25Minecraft: 26.1.2neoforge
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Что нового
That's the **first release** of the mod ! **Visuals** : - When a spell don't work for a reason a message is shown. - Overlay when you charge the spell : you can now know when a spell is ready. **Gameplay** : - The conjured wolf (Familiar spell) has been balanced & can now also be conjured in a 8 blocs radius. - You can now have only 1 conjured entity under your command. **Optimisation** : - The fact that you can't drop the spell book have been optimised. - Familiar have been optimised. **Gamerules** : - Gamerule to change the size of conjuration spell spawn limit (8 by default). - Gamerule to lock the book into the player inventory (true by default). **Bugs** : - Sound bug when you drop or picked up an item have been corrected. - The Conjured Wolf weren't shaking when is time was coming. - Preventive bug correction about synced data between client and server.
beta

SkySpells 0.1.3-beta

0.1.3-beta
18 июл. 2026 г.19Minecraft: 1.21.8neoforge
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Что нового
Visuals : **Added particules effect** to the heal, fury and calm spell Bugs : **Corrected a bug** that was making a mob angry/afraid after being hit by a projectile type spell. Optimisation : Now a **projectile disappear** if it has been flying for too long
beta

SkySpells 0.1.2-beta

0.1.2-beta
17 июл. 2026 г.11Minecraft: 1.21.8neoforge
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Что нового
Added **Gamerule** too show logs messages >> default : **false** **Improvement** : When you select a spell it now **close automatically** the spells menu >> before it just stayed open **Menu name** have been changed : Select your spell >> Spells **Bugs correction** : - Don't break blocks/hit mobs when you **open the gui** - Spellbooks now **obtained by default** when login/dying - When you pick up it doesn't open **the spell menu** - Other small bugs
beta

SkySpells 0.1.0-beta

0.1.0-beta
16 июл. 2026 г.17Minecraft: 1.21.8neoforge
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Что нового
First launch it's an advanced beta for testing.