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skript-particle

Skript addon for creating complex particle effects with minimal hassle.

Автор: sovdeeth12,7 тыс.23обновлён 15 апр. 2026 г.
Утилиты

Описание

skript-particle

Skript addon for creating complex particle effects with minimal hassle.

Requires Skript 2.7+, Java 17+, Paper 1.18 - 1.20.4

Download at the releases page.

You can find help, give suggestions, or voice complaints in the Issues tab here, or on the skript-chat discord here.

Skript-Particle is intended to provide syntax for creating complex shapes with particles. Competent and powerful particle syntaxes exist in addons like SkBee, but creating shapes requires a lot more effort and know-how. They're also inherently slower and less performant than Java, even without considering the usual need to re-calculate the shape each time it's drawn.

The goal for Skript-Particle is to provide easy-to-use, flexible, and powerful syntax to create particle shapes. The basic structure is a set of various shapes, like circles, lines, polygons, and more. These shapes are relative to a center point and aren't positioned anywhere specific. The drawing syntax takes a set of shapes and a location and draws all the shapes relative to that location. This allows the definition of a bunch of shapes that only need to be defined once and can then be drawn in many places and in many rotations. Since shapes can be rotated as a group, it's also very simple to change the rotation and orientation of your shapes with a single line.

Syntax available on skUnity and SkriptHub

Here's some example code:

command /magic:
    trigger:
        set {_shapes::outer-circle} to a circle of radius 2.225
        set {_shapes::inner-circle} to a circle of radius 2
        set {_shapes::tiny-circle} to a circle of radius 0.875

        set {_shapes::triangle-1} to a triangle with radius 2
        set {_shapes::triangle-2} to a triangle with radius 2
        rotate shapes {_shapes::triangle-2} around y axis by 60 degrees

        set particle of {_shapes::*} to electric spark

        loop 200 times:
            set {_view} to vector from yaw player's yaw and pitch player's pitch
            set {_yaw} to yaw of {_view}
            # figure out the rotation needed to rotate the shape 
            set {_rotation} to rotation from vector(0, 1, 0) to {_view}
            draw the shape {_shapes::*} at player's eye location ~ {_view}:
                # only happens for this draw call, the original shape is not modified
                # note that this is called once for each shape, hence `drawn shape` and not `drawn shapes`
                rotate drawn shape by {_rotation}
                # the shape takes the shortest path to rotate to the desired rotation, but that causes it to appear to rotate as we turn.
                # so we'll correct for it by rotating the shape around the y axis by the yaw of the player
                rotate drawn shape around relative y axis by -1 * {_yaw}

            wait 1 tick 

Current Features:

  • Shapes:
    • Bezier Curves
    • Circles, Ellipses, Spheres, and Ellipsoids
    • Cylinders and Elliptical Cylinders
    • Arcs and Spherical Caps
    • Helices
    • Lines
    • 2D Regular and Irregular Polygons and Prisms
    • Regular polyhedra
    • Rectangles and cuboids
  • Drawing:
    • Three styles: outline, surface, and filled. Some shapes only support one or two of these styles.
    • Rotation to any orientation.
    • Scaling and offsetting.
    • Drawing multiple shapes at once.
    • Options for who sees the particles (player specific)
    • Custom particle data and density per shape
      • Full support for SkBee's particle data syntaxes
    • Debug axes for clear visualization of the orientation of your shape.
    • Shapes are only calculated when they actually change, so you can draw the same shape many times without any performance hit.
    • Option to make all calculation and drawing synchronous (async by default)
      • Ability to continuously draw a shape for a timespan (async only)
    • Dynamic locations, so particles can follow an entity with no additional user effort
  • Particles:
    • Expression for custom particles
    • Section for custom particles
  • Animation:
    • Ability to stretch out drawing a shape over a timespan

Planned Features:

  • Shapes:
    • Custom shapes defined by a function
    • "Common but difficult to code" shapes like hearts, stars, and more
  • Drawing:
    • Combining shapes into a custom shape to be drawn as a single shape.
    • Gradient colour fields, with custom colour nodes.
  • Animation:
    • Set up a pre-made animation in a custom structure, play back with one draw call

2022-08-28_00 10 57

https://user-images.githubusercontent.com/10354869/187062241-d3c51f86-4129-4f8b-9ce3-2d0037779e4e.mp4

Последние версии

Все версии →
release

skript-particle 1.4.1

1.4.1
15 апр. 2026 г.5,7 тыс.Minecraft: 1.21, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
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Что нового
Supported versions: 1.21 - 26.1, Skript 2.14+ Likely the last 1.X version of skript particle, so this is built off the legacy-ev-fix branch rather than main. ### Changelog * Fixed compatibility with Skript 2.15 (small issue with event-value registration on my part) ### Syntax Syntax is available on [SkUnity](https://docs.skunity.com/syntax/search/addon:skript-particle) and [SkriptHub](http://skripthub.net/docs/?addon=Skript-Particle)! ### PLEASE REPORT ALL BUGS, SUGGESTIONS, AND OTHER FEEDBACK IN [THE ISSUES TAB](https://github.com/sovdeeth/skript-particle/issues/new/choose)!! **If you have questions, small suggestions, or just need help, check out the skript-particle channel in [the skript-chat discord.](https://discord.gg/V4qFVnh)**
release

skript-particle 1.4.0

1.4.0
3 янв. 2026 г.3,2 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
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Что нового
Supported versions: 1.21 - 1.21.11, Skript 2.14+ ### Changelog * Fixed compatibility with Skript 2.14 * Some major breaking syntax changes were made, as Skript now has competent particles support. * the `custom particle` expression has been removed in favor of Skript's own particle system. * the `draw particle` effect has likewise been removed. * the `custom particle` section has had its `data` entry removed, as that should be taken care of via Skript's particle system: ``` a custom dust particle with: data: dustOptions(red, 1) velocity: inwards vs a custom red dust particle with: velocity: inwards ``` * skript-particle's `custom particles` should behave exactly like Skript's `particle effects` in Skript's syntaxes. (e.g. you can set scale/velocity/distribution like normal) * skript-particle now only supports Java 21 versions (1.21+) ### Syntax Syntax is available on [SkUnity](https://docs.skunity.com/syntax/search/addon:skript-particle) and [SkriptHub](http://skripthub.net/docs/?addon=Skript-Particle)! ### PLEASE REPORT ALL BUGS, SUGGESTIONS, AND OTHER FEEDBACK IN [THE ISSUES TAB](https://github.com/sovdeeth/skript-particle/issues/new/choose)!! **If you have questions, small suggestions, or just need help, check out the skript-particle channel in [the skript-chat discord.](https://discord.gg/V4qFVnh)**
release

skript-particle 1.3.4

1.3.4
18 окт. 2025 г.989Minecraft: 1.19.4, 1.20.4, 1.20.6, 1.21.4, 1.21.5, 1.21.6, 1.21.8paper
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Что нового
Supported versions: 1.19.4 - 1.21.7, Skript 2.10+ ### Changelog * Fixed compatibility with Skript 2.12.2 * Some breaking syntax changes were required to avoid conflicts: * `(length|width|height) of %shape%` -> `shape (length|width|height) of %shape%` * `scale of` -> `shape scale of` * `locations of` -> `(particle|point) locations of` * Added docs to ExprBezierCurve ### Syntax Syntax is available on [SkUnity](https://docs.skunity.com/syntax/search/addon:skript-particle) and [SkriptHub](http://skripthub.net/docs/?addon=Skript-Particle)! ### PLEASE REPORT ALL BUGS, SUGGESTIONS, AND OTHER FEEDBACK IN [THE ISSUES TAB](https://github.com/sovdeeth/skript-particle/issues/new/choose)!! **If you have questions, small suggestions, or just need help, check out the skript-particle channel in [the skript-chat discord.](https://discord.gg/V4qFVnh)**
release

skript-particle 1.3.2

1.3.2
3 янв. 2025 г.1,8 тыс.Minecraft: 1.19.4, 1.20.1, 1.20.4, 1.20.6, 1.21.3, 1.21.4paper
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Что нового
Supported versions: 1.18 - 1.21.4 ### Changelog * Fixed compatibility with Skript 2.10 * Fixed a bug with `points of %shape%` returning true for isSingle() * Fixed a bug where some line constructing patterns returned false for isSingle() ### Syntax Syntax is available on [SkUnity](https://docs.skunity.com/syntax/search/addon:skript-particle) and [SkriptHub](http://skripthub.net/docs/?addon=Skript-Particle)! ### PLEASE REPORT ALL BUGS, SUGGESTIONS, AND OTHER FEEDBACK IN [THE ISSUES TAB](https://github.com/sovdeeth/skript-particle/issues/new/choose)!! **If you have questions, small suggestions, or just need help, check out the skript-particle channel in [the skript-chat discord.](https://discord.gg/V4qFVnh)**
release

skript-particle 1.3.0

1.3.0
2 мая 2024 г.340Minecraft: 1.18.2, 1.19.4, 1.20.4paper, purpur, spigot
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Что нового
Supported versions: 1.18 - 1.20.4. 1.20.5/6 have not been tested yet. ### Changelog * Added Bezier curves. ``` [a] [bezier] curve from [start] %vector/entity/location% to [end] %vector/entity/location% (with|using) control point[s] %vectors/entities/locations% ``` * Added basic ordering for animations. More orderings coming later. ``` set the animation order of %shapes% to (default|lowest-to-highest|highest-to-lowest) ``` * Some updates to error handling to avoid console spam if you mess up. * Fixed a few little bugs with nullability. ### Syntax Syntax is available on [SkUnity](https://docs.skunity.com/syntax/search/addon:skript-particle) and [SkriptHub](http://skripthub.net/docs/?addon=Skript-Particle)! ### PLEASE REPORT ALL BUGS, SUGGESTIONS, AND OTHER FEEDBACK IN [THE ISSUES TAB](https://github.com/sovdeeth/skript-particle/issues/new/choose)!! **If you have questions, small suggestions, or just need help, check out the skript-particle channel in [the skript-chat discord.](https://discord.gg/V4qFVnh)**
release

skript-particle v1.1.1

1.1.1
29 сент. 2023 г.671Minecraft: 1.17.1, 1.18.2, 1.19.4, 1.20.1, 1.20.2paper
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Что нового
Only minor changes this time. Support for icospheres and custom shapes (shapes made of other shapes and/or individual points) will be coming in 1.2.0. ### Changelog * Fixed NPEs when using debug verbosity * Added lang entries for various types * Fixed a conflict between SkBee's `draw` effect and `draw shapes` * Made SecParticle much safer and better at erroring (thanks @ShaneBeee) ### :warning: **Breaking Changes:** :warning: My apologies for this change, but it was the only way to resolve a collision issue between the draw particle and draw shape effects when using variables. The draw shape effect section now requires the use of the keyword `shape` to avoid conflicts: ``` [sync[hronously]] draw [the] shape[s] [of] %shapes% [%-directions% %-locations/entities%] [to %-players%]", draw [the] shape[s] [of] %shapes% [%-directions% %-locations/entities%] [to %-players%] for [duration] %timespan% [with (delay|refresh [rate]) [of] %-timespan%]" ``` ### Syntax Syntax is available on [SkUnity](https://docs.skunity.com/syntax/search/addon:skript-particle) and [SkriptHub](http://skripthub.net/docs/?addon=Skript-Particle)! ### PLEASE REPORT ALL BUGS, SUGGESTIONS, AND OTHER FEEDBACK IN [THE ISSUES TAB](https://github.com/sovdeeth/skript-particle/issues/new/choose)!! **If you have questions, small suggestions, or just need help, check out the skript-particle channel in [the skript-chat discord.](https://discord.gg/V4qFVnh)**