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SimpleCom

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SimpleCom V2.0

V2.0
11 мар. 2026 г.227Minecraft: 1.20.1forge
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## V2.0 更新日志 / V2.0 Changelog - **协议与架构 / Protocol & Architecture** - 从 **Minecraft payload 消息通道** 完全迁移为 **WebSocket + 服务器端代理端口复用**。 Switched from in-game payload channels to a WebSocket-based architecture with a port-multiplexing proxy. - 新增独立的 **服务端核心库 `SimpleCom-server-core`**,统一实现端口复用代理、WebSocket 认证与语音转发逻辑。 Introduced a shared server core (`SimpleCom-server-core`) that contains the proxy, WS auth and voice routing. - **客户端 / Client** - 新增 **JavaFX 图形客户端** 流程:在游戏中获取 6 位验证码,在 FX GUI 中填写用户名 / 服务器地址 / 验证码,通过 WebSocket 连接语音服务。 Added a JavaFX client workflow: get a 6‑digit code in-game, then connect via the FX GUI over WebSocket using username/server/code. - 为 **Fabric/Forge V2.0 客户端模组** 内置 SimpleCom-core、Opus 编解码器、JavaFX 依赖,开箱即用。 Fabric/Forge V2.0 client mods now bundle SimpleCom-core, Opus codec and JavaFX, so users can just drop in the jar. - **服务端 / Server** - 新增 **端口复用代理(PortMultiplexProxy)**:一个公网端口同时承载 MC 与 WebSocket,自动区分协议并转发。 Added a port-multiplex proxy so a single public port serves both Minecraft and WebSocket traffic. - Bukkit 插件 `SimpleCom-server` 与跨平台服务端 `simpleCom-server-all-1.20.1` 均改为基于 `SimpleCom-server-core`。 Bukkit plugin `SimpleCom-server` and cross-platform server `simpleCom-server-all-1.20.1` are now built on top of `SimpleCom-server-core`. - **语音流 API / Voice Stream API (WSAPI)** - 新增 **WSAPI(WebSocket 语音流接口)**:允许外部服务(如 KOOK/Discord 机器人)通过 WebSocket 订阅「非加密信道」语音数据包。 Introduced WSAPI, a WebSocket stream API for external services (e.g. KOOK/Discord bots) to subscribe to non‑encrypted voice packets. - 使用 Token 鉴权,提供心跳与服务器状态推送,详细协议见 `V2.0new/WSAPI.md`。 WSAPI uses token-based auth and sends heartbeat + server status; see `V2.0new/WSAPI.md` for protocol details. - **版本与构建 / Versioning & Build** - 所有 V2.0 相关模块统一使用版本号 **`V2.0`**,包括客户端、服务端和核心库。 All V2.0 modules (clients, servers, core) share the same version string **`V2.0`**. - CI 工作流更新为:在推送 `V2.*` 标签时,仅构建 `V2.0new` 下的 4 个 V2.0 项目并自动发布 Release。 CI workflow now builds only the four V2.0new projects and auto‑publishes a Release when a `V2.*` tag is pushed.
release

SimpleCom V2.0

V2.0
11 мар. 2026 г.57Minecraft: 1.20.1fabric
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Что нового
## V2.0 更新日志 / V2.0 Changelog - **协议与架构 / Protocol & Architecture** - 从 **Minecraft payload 消息通道** 完全迁移为 **WebSocket + 服务器端代理端口复用**。 Switched from in-game payload channels to a WebSocket-based architecture with a port-multiplexing proxy. - 新增独立的 **服务端核心库 `SimpleCom-server-core`**,统一实现端口复用代理、WebSocket 认证与语音转发逻辑。 Introduced a shared server core (`SimpleCom-server-core`) that contains the proxy, WS auth and voice routing. - **客户端 / Client** - 新增 **JavaFX 图形客户端** 流程:在游戏中获取 6 位验证码,在 FX GUI 中填写用户名 / 服务器地址 / 验证码,通过 WebSocket 连接语音服务。 Added a JavaFX client workflow: get a 6‑digit code in-game, then connect via the FX GUI over WebSocket using username/server/code. - 为 **Fabric/Forge V2.0 客户端模组** 内置 SimpleCom-core、Opus 编解码器、JavaFX 依赖,开箱即用。 Fabric/Forge V2.0 client mods now bundle SimpleCom-core, Opus codec and JavaFX, so users can just drop in the jar. - **服务端 / Server** - 新增 **端口复用代理(PortMultiplexProxy)**:一个公网端口同时承载 MC 与 WebSocket,自动区分协议并转发。 Added a port-multiplex proxy so a single public port serves both Minecraft and WebSocket traffic. - Bukkit 插件 `SimpleCom-server` 与跨平台服务端 `simpleCom-server-all-1.20.1` 均改为基于 `SimpleCom-server-core`。 Bukkit plugin `SimpleCom-server` and cross-platform server `simpleCom-server-all-1.20.1` are now built on top of `SimpleCom-server-core`. - **语音流 API / Voice Stream API (WSAPI)** - 新增 **WSAPI(WebSocket 语音流接口)**:允许外部服务(如 KOOK/Discord 机器人)通过 WebSocket 订阅「非加密信道」语音数据包。 Introduced WSAPI, a WebSocket stream API for external services (e.g. KOOK/Discord bots) to subscribe to non‑encrypted voice packets. - 使用 Token 鉴权,提供心跳与服务器状态推送,详细协议见 `V2.0new/WSAPI.md`。 WSAPI uses token-based auth and sends heartbeat + server status; see `V2.0new/WSAPI.md` for protocol details. - **版本与构建 / Versioning & Build** - 所有 V2.0 相关模块统一使用版本号 **`V2.0`**,包括客户端、服务端和核心库。 All V2.0 modules (clients, servers, core) share the same version string **`V2.0`**. - CI 工作流更新为:在推送 `V2.*` 标签时,仅构建 `V2.0new` 下的 4 个 V2.0 项目并自动发布 Release。 CI workflow now builds only the four V2.0new projects and auto‑publishes a Release when a `V2.*` tag is pushed.
release

SimpleCom V2.0

V2.0
11 мар. 2026 г.241Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11forge
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Что нового
## V2.0 更新日志 / V2.0 Changelog - **协议与架构 / Protocol & Architecture** - 从 **Minecraft payload 消息通道** 完全迁移为 **WebSocket + 服务器端代理端口复用**。 Switched from in-game payload channels to a WebSocket-based architecture with a port-multiplexing proxy. - 新增独立的 **服务端核心库 `SimpleCom-server-core`**,统一实现端口复用代理、WebSocket 认证与语音转发逻辑。 Introduced a shared server core (`SimpleCom-server-core`) that contains the proxy, WS auth and voice routing. - **客户端 / Client** - 新增 **JavaFX 图形客户端** 流程:在游戏中获取 6 位验证码,在 FX GUI 中填写用户名 / 服务器地址 / 验证码,通过 WebSocket 连接语音服务。 Added a JavaFX client workflow: get a 6‑digit code in-game, then connect via the FX GUI over WebSocket using username/server/code. - 为 **Fabric/Forge V2.0 客户端模组** 内置 SimpleCom-core、Opus 编解码器、JavaFX 依赖,开箱即用。 Fabric/Forge V2.0 client mods now bundle SimpleCom-core, Opus codec and JavaFX, so users can just drop in the jar. - **服务端 / Server** - 新增 **端口复用代理(PortMultiplexProxy)**:一个公网端口同时承载 MC 与 WebSocket,自动区分协议并转发。 Added a port-multiplex proxy so a single public port serves both Minecraft and WebSocket traffic. - Bukkit 插件 `SimpleCom-server` 与跨平台服务端 `simpleCom-server-all-1.20.1` 均改为基于 `SimpleCom-server-core`。 Bukkit plugin `SimpleCom-server` and cross-platform server `simpleCom-server-all-1.20.1` are now built on top of `SimpleCom-server-core`. - **语音流 API / Voice Stream API (WSAPI)** - 新增 **WSAPI(WebSocket 语音流接口)**:允许外部服务(如 KOOK/Discord 机器人)通过 WebSocket 订阅「非加密信道」语音数据包。 Introduced WSAPI, a WebSocket stream API for external services (e.g. KOOK/Discord bots) to subscribe to non‑encrypted voice packets. - 使用 Token 鉴权,提供心跳与服务器状态推送,详细协议见 `V2.0new/WSAPI.md`。 WSAPI uses token-based auth and sends heartbeat + server status; see `V2.0new/WSAPI.md` for protocol details. - **版本与构建 / Versioning & Build** - 所有 V2.0 相关模块统一使用版本号 **`V2.0`**,包括客户端、服务端和核心库。 All V2.0 modules (clients, servers, core) share the same version string **`V2.0`**. - CI 工作流更新为:在推送 `V2.*` 标签时,仅构建 `V2.0new` 下的 4 个 V2.0 项目并自动发布 Release。 CI workflow now builds only the four V2.0new projects and auto‑publishes a Release when a `V2.*` tag is pushed.
release

SimpleCom V2.0

V2.0
11 мар. 2026 г.446Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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Что нового
## V2.0 更新日志 / V2.0 Changelog - **协议与架构 / Protocol & Architecture** - 从 **Minecraft payload 消息通道** 完全迁移为 **WebSocket + 服务器端代理端口复用**。 Switched from in-game payload channels to a WebSocket-based architecture with a port-multiplexing proxy. - 新增独立的 **服务端核心库 `SimpleCom-server-core`**,统一实现端口复用代理、WebSocket 认证与语音转发逻辑。 Introduced a shared server core (`SimpleCom-server-core`) that contains the proxy, WS auth and voice routing. - **客户端 / Client** - 新增 **JavaFX 图形客户端** 流程:在游戏中获取 6 位验证码,在 FX GUI 中填写用户名 / 服务器地址 / 验证码,通过 WebSocket 连接语音服务。 Added a JavaFX client workflow: get a 6‑digit code in-game, then connect via the FX GUI over WebSocket using username/server/code. - 为 **Fabric/Forge V2.0 客户端模组** 内置 SimpleCom-core、Opus 编解码器、JavaFX 依赖,开箱即用。 Fabric/Forge V2.0 client mods now bundle SimpleCom-core, Opus codec and JavaFX, so users can just drop in the jar. - **服务端 / Server** - 新增 **端口复用代理(PortMultiplexProxy)**:一个公网端口同时承载 MC 与 WebSocket,自动区分协议并转发。 Added a port-multiplex proxy so a single public port serves both Minecraft and WebSocket traffic. - Bukkit 插件 `SimpleCom-server` 与跨平台服务端 `simpleCom-server-all-1.20.1` 均改为基于 `SimpleCom-server-core`。 Bukkit plugin `SimpleCom-server` and cross-platform server `simpleCom-server-all-1.20.1` are now built on top of `SimpleCom-server-core`. - **语音流 API / Voice Stream API (WSAPI)** - 新增 **WSAPI(WebSocket 语音流接口)**:允许外部服务(如 KOOK/Discord 机器人)通过 WebSocket 订阅「非加密信道」语音数据包。 Introduced WSAPI, a WebSocket stream API for external services (e.g. KOOK/Discord bots) to subscribe to non‑encrypted voice packets. - 使用 Token 鉴权,提供心跳与服务器状态推送,详细协议见 `V2.0new/WSAPI.md`。 WSAPI uses token-based auth and sends heartbeat + server status; see `V2.0new/WSAPI.md` for protocol details. - **版本与构建 / Versioning & Build** - 所有 V2.0 相关模块统一使用版本号 **`V2.0`**,包括客户端、服务端和核心库。 All V2.0 modules (clients, servers, core) share the same version string **`V2.0`**. - CI 工作流更新为:在推送 `V2.*` 标签时,仅构建 `V2.0new` 下的 4 个 V2.0 项目并自动发布 Release。 CI workflow now builds only the four V2.0new projects and auto‑publishes a Release when a `V2.*` tag is pushed.
release

SimpleCom V2.0

V2.0
11 мар. 2026 г.163Minecraft: 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, purpur, spigot
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Что нового
## V2.0 更新日志 / V2.0 Changelog - **协议与架构 / Protocol & Architecture** - 从 **Minecraft payload 消息通道** 完全迁移为 **WebSocket + 服务器端代理端口复用**。 Switched from in-game payload channels to a WebSocket-based architecture with a port-multiplexing proxy. - 新增独立的 **服务端核心库 `SimpleCom-server-core`**,统一实现端口复用代理、WebSocket 认证与语音转发逻辑。 Introduced a shared server core (`SimpleCom-server-core`) that contains the proxy, WS auth and voice routing. - **客户端 / Client** - 新增 **JavaFX 图形客户端** 流程:在游戏中获取 6 位验证码,在 FX GUI 中填写用户名 / 服务器地址 / 验证码,通过 WebSocket 连接语音服务。 Added a JavaFX client workflow: get a 6‑digit code in-game, then connect via the FX GUI over WebSocket using username/server/code. - 为 **Fabric/Forge V2.0 客户端模组** 内置 SimpleCom-core、Opus 编解码器、JavaFX 依赖,开箱即用。 Fabric/Forge V2.0 client mods now bundle SimpleCom-core, Opus codec and JavaFX, so users can just drop in the jar. - **服务端 / Server** - 新增 **端口复用代理(PortMultiplexProxy)**:一个公网端口同时承载 MC 与 WebSocket,自动区分协议并转发。 Added a port-multiplex proxy so a single public port serves both Minecraft and WebSocket traffic. - Bukkit 插件 `SimpleCom-server` 与跨平台服务端 `simpleCom-server-all-1.20.1` 均改为基于 `SimpleCom-server-core`。 Bukkit plugin `SimpleCom-server` and cross-platform server `simpleCom-server-all-1.20.1` are now built on top of `SimpleCom-server-core`. - **语音流 API / Voice Stream API (WSAPI)** - 新增 **WSAPI(WebSocket 语音流接口)**:允许外部服务(如 KOOK/Discord 机器人)通过 WebSocket 订阅「非加密信道」语音数据包。 Introduced WSAPI, a WebSocket stream API for external services (e.g. KOOK/Discord bots) to subscribe to non‑encrypted voice packets. - 使用 Token 鉴权,提供心跳与服务器状态推送,详细协议见 `V2.0new/WSAPI.md`。 WSAPI uses token-based auth and sends heartbeat + server status; see `V2.0new/WSAPI.md` for protocol details. - **版本与构建 / Versioning & Build** - 所有 V2.0 相关模块统一使用版本号 **`V2.0`**,包括客户端、服务端和核心库。 All V2.0 modules (clients, servers, core) share the same version string **`V2.0`**. - CI 工作流更新为:在推送 `V2.*` 标签时,仅构建 `V2.0new` 下的 4 个 V2.0 项目并自动发布 Release。 CI workflow now builds only the four V2.0new projects and auto‑publishes a Release when a `V2.*` tag is pushed.
release

SimpleCom 1.2

1.2
6 мар. 2026 г.13Minecraft: 1.19.2forge
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# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.12Minecraft: 1.19.2fabric
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# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.12Minecraft: 1.19.2forge
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# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.16Minecraft: 1.19.2fabric
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Что нового
# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.12Minecraft: 1.18.2forge
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Что нового
# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.16Minecraft: 1.18.2fabric
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Что нового
# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.20Minecraft: 1.18.2forge
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Что нового
# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.15Minecraft: 1.18.2fabric
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Что нового
# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.15Minecraft: 1.16.5forge
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Что нового
# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.16Minecraft: 1.16.5fabric
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Что нового
# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.16Minecraft: 1.16.5forge
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# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.22Minecraft: 1.16.5fabric
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# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
release

SimpleCom 1.2

1.2
6 мар. 2026 г.35Minecraft: 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2bukkit, paper, purpur, spigot
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# SimpleCom V1.2 Changelog # SimpleCom V1.2 更新日志 ## New Features ## 新增功能 ### Encrypted Channels ### 加密信道 - **Create encrypted channel**: Press C → "创建加密信道" → Enter name and password - **创建加密信道**:按 C →「创建加密信道」→ 输入信道名称和密码 - **Connect to encrypted channel**: Press C → "连接加密信道" → Get server channel list - **连接加密信道**:按 C →「连接加密信道」→ 获取服务器加密信道列表 - **Join encrypted channel**: Enter password to join, only players with password can hear/send - **加入加密信道**:输入密码加入,仅知道密码的玩家可收发语音 - **Exit encrypted channel**: Press C when in encrypted channel to view current channel and exit - **退出加密信道**:在加密信道状态下按 C 可查看当前信道并退出 - Encrypted channel IDs start from 101 (separate from public channels 1–100) - 加密信道 ID 从 101 起,与普通信道 1–100 区分 ### Minecraft 1.19.2 Support ### Minecraft 1.19.2 支持 - **Client mod**: Fabric & Forge 1.19.2 - **客户端模组**:支持 Fabric 与 Forge 1.19.2 - **Server mod**: Fabric & Forge 1.19.2 server - **服务端模组**:支持 Fabric 与 Forge 1.19.2 服务端 --- ## Version Compatibility ## 版本兼容 | Platform / 平台 | 1.16.5 | 1.18.2 | 1.19.2 | |-----------------|--------|--------|--------| | Client (Fabric/Forge) / 客户端 | ✅ | ✅ | ✅ | | Server Mod (Fabric/Forge) / 服务端模组 | ✅ | ✅ | ✅ | | Bukkit/Spigot Plugin / Bukkit 插件 | ✅ | - | - | **Note:** V1.2 client requires V1.2 server (mod or Bukkit plugin). Do not mix with V1.1 or earlier. **注意:** V1.2 客户端需搭配 V1.2 服务端(模组或 Bukkit 插件)使用,请勿与 V1.1 及更早版本混用。 --- ## Technical Changes ## 技术变更 - 1.19.2 API updates: `LiteralText` → `Text.literal()`, `ClientPlayerNetworkEvent.LoggingIn/LoggingOut`, `PlayerEvent.getEntity()` - 1.19.2 API 适配:`LiteralText` → `Text.literal()`,`ClientPlayerNetworkEvent.LoggingIn/LoggingOut`,`PlayerEvent.getEntity()` - Server encrypted channel: `EncryptedChannelStore`, `EncryptedChannelHandler`, etc. - 服务端加密信道:`EncryptedChannelStore`、`EncryptedChannelHandler` 等 - Bukkit plugin: Encrypted channel create/list/join support - Bukkit 插件:支持加密信道的创建、列表、加入 --- ## Downloads ## 下载 See [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) for: 从 [GitHub Releases](https://github.com/xiaofanforfabric/SimpleCom/releases/tag/V1.2) 下载: - `simplecom-1.16.5-*` / `simplecom-1.18.2-*` / `simplecom-1.19.2-*` (client / 客户端) - `simplecom-server-1.16.5-*` / `simplecom-server-1.18.2-*` / `simplecom-server-1.19.2-*` (server mod / 服务端模组) - `bukkitserver-*` (Bukkit/Spigot plugin / Bukkit 插件)
beta

SimpleCom 1.1

1.1
6 мар. 2026 г.13Minecraft: 1.18.2forge
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# V1.1 Changelog / V1.1 更新日志 ## English ### Features - **Low-latency mode (边录边发):** When the server enables low latency, the client now streams voice while holding the key (sends every ~40 ms) instead of sending only after key release. Reduces perceived delay. - **Multi-speaker display:** If multiple players talk at once, the action bar shows “PlayerA, PlayerB, PlayerC... 正在对讲” instead of only one name. - **Per-player playback:** Each player’s voice is decoded and played on a dedicated thread (and dedicated `VoicePlayer`). Multiple people talking at once are mixed correctly instead of playing out of order. - **Mod server (1.16.5 / 1.18.2):** Server mod now supports the same options as the Bukkit plugin: `use_compression_encoder` and `low_latency` in config, handshake includes these two bytes so the client can match server behavior. - **Server startup log:** Bukkit and mod servers log on startup: “已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”. - **Client status messages:** After handshake, the client shows in chat whether the server uses low latency or “原版通信模式”, and whether compression is enabled. ### Fixes - **Duplicate last packet:** In low-latency mode, the last voice packet was sometimes played twice; deduplication (per-user, 80 ms window) fixes this. - **1.18.2 Forge handshake:** Server was casting to `ServerCustomPayloadEvent`; Forge actually uses `ClientCustomPayloadEvent` when the server receives a client payload. Cast corrected so the handshake works. ### Version & docs - **Version:** All mod clients, mod servers, and the Bukkit plugin are now **V1.1**. - **Version compatibility:** Docs (README, MODRINTH_DESCRIPTION) state that each release is incompatible with others: V1.1 server only works with V1.1 client; V0.1 only with V1.0. Do not mix versions. - **CI:** Workflow builds 1.16.5/1.18.2 client mods, 1.16.5/1.18.2 server mods, and the Bukkit plugin, and uploads all artifacts. --- ## 中文 ### 功能 - **低延迟模式(边录边发):** 服务端开启低延迟时,客户端改为按住说话键期间按约 40 ms 间隔边录边发,不再仅松键发送,降低延迟感。 - **多人对讲显示:** 多人同时说话时,物品栏上方显示“玩家A,玩家B,玩家C... 正在对讲”,不再只显示一个人名。 - **按玩家独立播放:** 每位玩家的语音在独立线程中解码、独立播放器播放,多人同时说话时正确混音,不再乱序。 - **模组服务端(1.16.5 / 1.18.2):** 服务端模组与 Bukkit 插件对齐:支持配置项 `use_compression_encoder`、`low_latency`,握手包末尾两字节下发,客户端可据此启用压缩/低延迟。 - **服务端启动日志:** Bukkit 与模组服务端启动时输出:“已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”。 - **客户端状态提示:** 握手成功后聊天栏提示服务端是否启用低延迟、是否启用压缩(“原版通信模式”等)。 ### 修复 - **最后一个语音包重复播放:** 低延迟下最后一个包有时被播放两次;增加按用户、80 ms 窗口的去重后已修复。 - **1.18.2 Forge 握手:** 服务端误用 `ServerCustomPayloadEvent`,实际应使用 `ClientCustomPayloadEvent`,已改为正确类型,握手正常。 ### 版本与文档 - **版本号:** 所有模组客户端、模组服务端、Bukkit 插件统一为 **V1.1**。 - **版本兼容说明:** README、MODRINTH_DESCRIPTION 中注明“每个版本与其它版本不兼容”:V1.1 服务端仅兼容 V1.1 客户端,V0.1 仅兼容 V1.0,请勿混用。 - **CI:** 工作流构建 1.16.5/1.18.2 模组客户端、1.16.5/1.18.2 模组服务端、Bukkit 插件,并上传全部产物。
beta

SimpleCom 1.1

1.1
6 мар. 2026 г.19Minecraft: 1.18.2fabric
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# V1.1 Changelog / V1.1 更新日志 ## English ### Features - **Low-latency mode (边录边发):** When the server enables low latency, the client now streams voice while holding the key (sends every ~40 ms) instead of sending only after key release. Reduces perceived delay. - **Multi-speaker display:** If multiple players talk at once, the action bar shows “PlayerA, PlayerB, PlayerC... 正在对讲” instead of only one name. - **Per-player playback:** Each player’s voice is decoded and played on a dedicated thread (and dedicated `VoicePlayer`). Multiple people talking at once are mixed correctly instead of playing out of order. - **Mod server (1.16.5 / 1.18.2):** Server mod now supports the same options as the Bukkit plugin: `use_compression_encoder` and `low_latency` in config, handshake includes these two bytes so the client can match server behavior. - **Server startup log:** Bukkit and mod servers log on startup: “已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”. - **Client status messages:** After handshake, the client shows in chat whether the server uses low latency or “原版通信模式”, and whether compression is enabled. ### Fixes - **Duplicate last packet:** In low-latency mode, the last voice packet was sometimes played twice; deduplication (per-user, 80 ms window) fixes this. - **1.18.2 Forge handshake:** Server was casting to `ServerCustomPayloadEvent`; Forge actually uses `ClientCustomPayloadEvent` when the server receives a client payload. Cast corrected so the handshake works. ### Version & docs - **Version:** All mod clients, mod servers, and the Bukkit plugin are now **V1.1**. - **Version compatibility:** Docs (README, MODRINTH_DESCRIPTION) state that each release is incompatible with others: V1.1 server only works with V1.1 client; V0.1 only with V1.0. Do not mix versions. - **CI:** Workflow builds 1.16.5/1.18.2 client mods, 1.16.5/1.18.2 server mods, and the Bukkit plugin, and uploads all artifacts. --- ## 中文 ### 功能 - **低延迟模式(边录边发):** 服务端开启低延迟时,客户端改为按住说话键期间按约 40 ms 间隔边录边发,不再仅松键发送,降低延迟感。 - **多人对讲显示:** 多人同时说话时,物品栏上方显示“玩家A,玩家B,玩家C... 正在对讲”,不再只显示一个人名。 - **按玩家独立播放:** 每位玩家的语音在独立线程中解码、独立播放器播放,多人同时说话时正确混音,不再乱序。 - **模组服务端(1.16.5 / 1.18.2):** 服务端模组与 Bukkit 插件对齐:支持配置项 `use_compression_encoder`、`low_latency`,握手包末尾两字节下发,客户端可据此启用压缩/低延迟。 - **服务端启动日志:** Bukkit 与模组服务端启动时输出:“已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”。 - **客户端状态提示:** 握手成功后聊天栏提示服务端是否启用低延迟、是否启用压缩(“原版通信模式”等)。 ### 修复 - **最后一个语音包重复播放:** 低延迟下最后一个包有时被播放两次;增加按用户、80 ms 窗口的去重后已修复。 - **1.18.2 Forge 握手:** 服务端误用 `ServerCustomPayloadEvent`,实际应使用 `ClientCustomPayloadEvent`,已改为正确类型,握手正常。 ### 版本与文档 - **版本号:** 所有模组客户端、模组服务端、Bukkit 插件统一为 **V1.1**。 - **版本兼容说明:** README、MODRINTH_DESCRIPTION 中注明“每个版本与其它版本不兼容”:V1.1 服务端仅兼容 V1.1 客户端,V0.1 仅兼容 V1.0,请勿混用。 - **CI:** 工作流构建 1.16.5/1.18.2 模组客户端、1.16.5/1.18.2 模组服务端、Bukkit 插件,并上传全部产物。
beta

SimpleCom 1.1

1.1
6 мар. 2026 г.8Minecraft: 1.18.2forge
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Что нового
# V1.1 Changelog / V1.1 更新日志 ## English ### Features - **Low-latency mode (边录边发):** When the server enables low latency, the client now streams voice while holding the key (sends every ~40 ms) instead of sending only after key release. Reduces perceived delay. - **Multi-speaker display:** If multiple players talk at once, the action bar shows “PlayerA, PlayerB, PlayerC... 正在对讲” instead of only one name. - **Per-player playback:** Each player’s voice is decoded and played on a dedicated thread (and dedicated `VoicePlayer`). Multiple people talking at once are mixed correctly instead of playing out of order. - **Mod server (1.16.5 / 1.18.2):** Server mod now supports the same options as the Bukkit plugin: `use_compression_encoder` and `low_latency` in config, handshake includes these two bytes so the client can match server behavior. - **Server startup log:** Bukkit and mod servers log on startup: “已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”. - **Client status messages:** After handshake, the client shows in chat whether the server uses low latency or “原版通信模式”, and whether compression is enabled. ### Fixes - **Duplicate last packet:** In low-latency mode, the last voice packet was sometimes played twice; deduplication (per-user, 80 ms window) fixes this. - **1.18.2 Forge handshake:** Server was casting to `ServerCustomPayloadEvent`; Forge actually uses `ClientCustomPayloadEvent` when the server receives a client payload. Cast corrected so the handshake works. ### Version & docs - **Version:** All mod clients, mod servers, and the Bukkit plugin are now **V1.1**. - **Version compatibility:** Docs (README, MODRINTH_DESCRIPTION) state that each release is incompatible with others: V1.1 server only works with V1.1 client; V0.1 only with V1.0. Do not mix versions. - **CI:** Workflow builds 1.16.5/1.18.2 client mods, 1.16.5/1.18.2 server mods, and the Bukkit plugin, and uploads all artifacts. --- ## 中文 ### 功能 - **低延迟模式(边录边发):** 服务端开启低延迟时,客户端改为按住说话键期间按约 40 ms 间隔边录边发,不再仅松键发送,降低延迟感。 - **多人对讲显示:** 多人同时说话时,物品栏上方显示“玩家A,玩家B,玩家C... 正在对讲”,不再只显示一个人名。 - **按玩家独立播放:** 每位玩家的语音在独立线程中解码、独立播放器播放,多人同时说话时正确混音,不再乱序。 - **模组服务端(1.16.5 / 1.18.2):** 服务端模组与 Bukkit 插件对齐:支持配置项 `use_compression_encoder`、`low_latency`,握手包末尾两字节下发,客户端可据此启用压缩/低延迟。 - **服务端启动日志:** Bukkit 与模组服务端启动时输出:“已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”。 - **客户端状态提示:** 握手成功后聊天栏提示服务端是否启用低延迟、是否启用压缩(“原版通信模式”等)。 ### 修复 - **最后一个语音包重复播放:** 低延迟下最后一个包有时被播放两次;增加按用户、80 ms 窗口的去重后已修复。 - **1.18.2 Forge 握手:** 服务端误用 `ServerCustomPayloadEvent`,实际应使用 `ClientCustomPayloadEvent`,已改为正确类型,握手正常。 ### 版本与文档 - **版本号:** 所有模组客户端、模组服务端、Bukkit 插件统一为 **V1.1**。 - **版本兼容说明:** README、MODRINTH_DESCRIPTION 中注明“每个版本与其它版本不兼容”:V1.1 服务端仅兼容 V1.1 客户端,V0.1 仅兼容 V1.0,请勿混用。 - **CI:** 工作流构建 1.16.5/1.18.2 模组客户端、1.16.5/1.18.2 模组服务端、Bukkit 插件,并上传全部产物。
beta

SimpleCom 1.1

1.1
6 мар. 2026 г.6Minecraft: 1.18.2fabric
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Что нового
# V1.1 Changelog / V1.1 更新日志 ## English ### Features - **Low-latency mode (边录边发):** When the server enables low latency, the client now streams voice while holding the key (sends every ~40 ms) instead of sending only after key release. Reduces perceived delay. - **Multi-speaker display:** If multiple players talk at once, the action bar shows “PlayerA, PlayerB, PlayerC... 正在对讲” instead of only one name. - **Per-player playback:** Each player’s voice is decoded and played on a dedicated thread (and dedicated `VoicePlayer`). Multiple people talking at once are mixed correctly instead of playing out of order. - **Mod server (1.16.5 / 1.18.2):** Server mod now supports the same options as the Bukkit plugin: `use_compression_encoder` and `low_latency` in config, handshake includes these two bytes so the client can match server behavior. - **Server startup log:** Bukkit and mod servers log on startup: “已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”. - **Client status messages:** After handshake, the client shows in chat whether the server uses low latency or “原版通信模式”, and whether compression is enabled. ### Fixes - **Duplicate last packet:** In low-latency mode, the last voice packet was sometimes played twice; deduplication (per-user, 80 ms window) fixes this. - **1.18.2 Forge handshake:** Server was casting to `ServerCustomPayloadEvent`; Forge actually uses `ClientCustomPayloadEvent` when the server receives a client payload. Cast corrected so the handshake works. ### Version & docs - **Version:** All mod clients, mod servers, and the Bukkit plugin are now **V1.1**. - **Version compatibility:** Docs (README, MODRINTH_DESCRIPTION) state that each release is incompatible with others: V1.1 server only works with V1.1 client; V0.1 only with V1.0. Do not mix versions. - **CI:** Workflow builds 1.16.5/1.18.2 client mods, 1.16.5/1.18.2 server mods, and the Bukkit plugin, and uploads all artifacts. --- ## 中文 ### 功能 - **低延迟模式(边录边发):** 服务端开启低延迟时,客户端改为按住说话键期间按约 40 ms 间隔边录边发,不再仅松键发送,降低延迟感。 - **多人对讲显示:** 多人同时说话时,物品栏上方显示“玩家A,玩家B,玩家C... 正在对讲”,不再只显示一个人名。 - **按玩家独立播放:** 每位玩家的语音在独立线程中解码、独立播放器播放,多人同时说话时正确混音,不再乱序。 - **模组服务端(1.16.5 / 1.18.2):** 服务端模组与 Bukkit 插件对齐:支持配置项 `use_compression_encoder`、`low_latency`,握手包末尾两字节下发,客户端可据此启用压缩/低延迟。 - **服务端启动日志:** Bukkit 与模组服务端启动时输出:“已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”。 - **客户端状态提示:** 握手成功后聊天栏提示服务端是否启用低延迟、是否启用压缩(“原版通信模式”等)。 ### 修复 - **最后一个语音包重复播放:** 低延迟下最后一个包有时被播放两次;增加按用户、80 ms 窗口的去重后已修复。 - **1.18.2 Forge 握手:** 服务端误用 `ServerCustomPayloadEvent`,实际应使用 `ClientCustomPayloadEvent`,已改为正确类型,握手正常。 ### 版本与文档 - **版本号:** 所有模组客户端、模组服务端、Bukkit 插件统一为 **V1.1**。 - **版本兼容说明:** README、MODRINTH_DESCRIPTION 中注明“每个版本与其它版本不兼容”:V1.1 服务端仅兼容 V1.1 客户端,V0.1 仅兼容 V1.0,请勿混用。 - **CI:** 工作流构建 1.16.5/1.18.2 模组客户端、1.16.5/1.18.2 模组服务端、Bukkit 插件,并上传全部产物。
beta

SimpleCom 1.1

1.1
6 мар. 2026 г.11Minecraft: 1.16.5forge
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Что нового
# V1.1 Changelog / V1.1 更新日志 ## English ### Features - **Low-latency mode (边录边发):** When the server enables low latency, the client now streams voice while holding the key (sends every ~40 ms) instead of sending only after key release. Reduces perceived delay. - **Multi-speaker display:** If multiple players talk at once, the action bar shows “PlayerA, PlayerB, PlayerC... 正在对讲” instead of only one name. - **Per-player playback:** Each player’s voice is decoded and played on a dedicated thread (and dedicated `VoicePlayer`). Multiple people talking at once are mixed correctly instead of playing out of order. - **Mod server (1.16.5 / 1.18.2):** Server mod now supports the same options as the Bukkit plugin: `use_compression_encoder` and `low_latency` in config, handshake includes these two bytes so the client can match server behavior. - **Server startup log:** Bukkit and mod servers log on startup: “已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”. - **Client status messages:** After handshake, the client shows in chat whether the server uses low latency or “原版通信模式”, and whether compression is enabled. ### Fixes - **Duplicate last packet:** In low-latency mode, the last voice packet was sometimes played twice; deduplication (per-user, 80 ms window) fixes this. - **1.18.2 Forge handshake:** Server was casting to `ServerCustomPayloadEvent`; Forge actually uses `ClientCustomPayloadEvent` when the server receives a client payload. Cast corrected so the handshake works. ### Version & docs - **Version:** All mod clients, mod servers, and the Bukkit plugin are now **V1.1**. - **Version compatibility:** Docs (README, MODRINTH_DESCRIPTION) state that each release is incompatible with others: V1.1 server only works with V1.1 client; V0.1 only with V1.0. Do not mix versions. - **CI:** Workflow builds 1.16.5/1.18.2 client mods, 1.16.5/1.18.2 server mods, and the Bukkit plugin, and uploads all artifacts. --- ## 中文 ### 功能 - **低延迟模式(边录边发):** 服务端开启低延迟时,客户端改为按住说话键期间按约 40 ms 间隔边录边发,不再仅松键发送,降低延迟感。 - **多人对讲显示:** 多人同时说话时,物品栏上方显示“玩家A,玩家B,玩家C... 正在对讲”,不再只显示一个人名。 - **按玩家独立播放:** 每位玩家的语音在独立线程中解码、独立播放器播放,多人同时说话时正确混音,不再乱序。 - **模组服务端(1.16.5 / 1.18.2):** 服务端模组与 Bukkit 插件对齐:支持配置项 `use_compression_encoder`、`low_latency`,握手包末尾两字节下发,客户端可据此启用压缩/低延迟。 - **服务端启动日志:** Bukkit 与模组服务端启动时输出:“已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”。 - **客户端状态提示:** 握手成功后聊天栏提示服务端是否启用低延迟、是否启用压缩(“原版通信模式”等)。 ### 修复 - **最后一个语音包重复播放:** 低延迟下最后一个包有时被播放两次;增加按用户、80 ms 窗口的去重后已修复。 - **1.18.2 Forge 握手:** 服务端误用 `ServerCustomPayloadEvent`,实际应使用 `ClientCustomPayloadEvent`,已改为正确类型,握手正常。 ### 版本与文档 - **版本号:** 所有模组客户端、模组服务端、Bukkit 插件统一为 **V1.1**。 - **版本兼容说明:** README、MODRINTH_DESCRIPTION 中注明“每个版本与其它版本不兼容”:V1.1 服务端仅兼容 V1.1 客户端,V0.1 仅兼容 V1.0,请勿混用。 - **CI:** 工作流构建 1.16.5/1.18.2 模组客户端、1.16.5/1.18.2 模组服务端、Bukkit 插件,并上传全部产物。
beta

SimpleCom 1.1

1.1
6 мар. 2026 г.8Minecraft: 1.16.5fabric
Скачать
Что нового
# V1.1 Changelog / V1.1 更新日志 ## English ### Features - **Low-latency mode (边录边发):** When the server enables low latency, the client now streams voice while holding the key (sends every ~40 ms) instead of sending only after key release. Reduces perceived delay. - **Multi-speaker display:** If multiple players talk at once, the action bar shows “PlayerA, PlayerB, PlayerC... 正在对讲” instead of only one name. - **Per-player playback:** Each player’s voice is decoded and played on a dedicated thread (and dedicated `VoicePlayer`). Multiple people talking at once are mixed correctly instead of playing out of order. - **Mod server (1.16.5 / 1.18.2):** Server mod now supports the same options as the Bukkit plugin: `use_compression_encoder` and `low_latency` in config, handshake includes these two bytes so the client can match server behavior. - **Server startup log:** Bukkit and mod servers log on startup: “已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”. - **Client status messages:** After handshake, the client shows in chat whether the server uses low latency or “原版通信模式”, and whether compression is enabled. ### Fixes - **Duplicate last packet:** In low-latency mode, the last voice packet was sometimes played twice; deduplication (per-user, 80 ms window) fixes this. - **1.18.2 Forge handshake:** Server was casting to `ServerCustomPayloadEvent`; Forge actually uses `ClientCustomPayloadEvent` when the server receives a client payload. Cast corrected so the handshake works. ### Version & docs - **Version:** All mod clients, mod servers, and the Bukkit plugin are now **V1.1**. - **Version compatibility:** Docs (README, MODRINTH_DESCRIPTION) state that each release is incompatible with others: V1.1 server only works with V1.1 client; V0.1 only with V1.0. Do not mix versions. - **CI:** Workflow builds 1.16.5/1.18.2 client mods, 1.16.5/1.18.2 server mods, and the Bukkit plugin, and uploads all artifacts. --- ## 中文 ### 功能 - **低延迟模式(边录边发):** 服务端开启低延迟时,客户端改为按住说话键期间按约 40 ms 间隔边录边发,不再仅松键发送,降低延迟感。 - **多人对讲显示:** 多人同时说话时,物品栏上方显示“玩家A,玩家B,玩家C... 正在对讲”,不再只显示一个人名。 - **按玩家独立播放:** 每位玩家的语音在独立线程中解码、独立播放器播放,多人同时说话时正确混音,不再乱序。 - **模组服务端(1.16.5 / 1.18.2):** 服务端模组与 Bukkit 插件对齐:支持配置项 `use_compression_encoder`、`low_latency`,握手包末尾两字节下发,客户端可据此启用压缩/低延迟。 - **服务端启动日志:** Bukkit 与模组服务端启动时输出:“已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”。 - **客户端状态提示:** 握手成功后聊天栏提示服务端是否启用低延迟、是否启用压缩(“原版通信模式”等)。 ### 修复 - **最后一个语音包重复播放:** 低延迟下最后一个包有时被播放两次;增加按用户、80 ms 窗口的去重后已修复。 - **1.18.2 Forge 握手:** 服务端误用 `ServerCustomPayloadEvent`,实际应使用 `ClientCustomPayloadEvent`,已改为正确类型,握手正常。 ### 版本与文档 - **版本号:** 所有模组客户端、模组服务端、Bukkit 插件统一为 **V1.1**。 - **版本兼容说明:** README、MODRINTH_DESCRIPTION 中注明“每个版本与其它版本不兼容”:V1.1 服务端仅兼容 V1.1 客户端,V0.1 仅兼容 V1.0,请勿混用。 - **CI:** 工作流构建 1.16.5/1.18.2 模组客户端、1.16.5/1.18.2 模组服务端、Bukkit 插件,并上传全部产物。
beta

SimpleCom 1.1

1.1
6 мар. 2026 г.11Minecraft: 1.16.5forge
Скачать
Что нового
# V1.1 Changelog / V1.1 更新日志 ## English ### Features - **Low-latency mode (边录边发):** When the server enables low latency, the client now streams voice while holding the key (sends every ~40 ms) instead of sending only after key release. Reduces perceived delay. - **Multi-speaker display:** If multiple players talk at once, the action bar shows “PlayerA, PlayerB, PlayerC... 正在对讲” instead of only one name. - **Per-player playback:** Each player’s voice is decoded and played on a dedicated thread (and dedicated `VoicePlayer`). Multiple people talking at once are mixed correctly instead of playing out of order. - **Mod server (1.16.5 / 1.18.2):** Server mod now supports the same options as the Bukkit plugin: `use_compression_encoder` and `low_latency` in config, handshake includes these two bytes so the client can match server behavior. - **Server startup log:** Bukkit and mod servers log on startup: “已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”. - **Client status messages:** After handshake, the client shows in chat whether the server uses low latency or “原版通信模式”, and whether compression is enabled. ### Fixes - **Duplicate last packet:** In low-latency mode, the last voice packet was sometimes played twice; deduplication (per-user, 80 ms window) fixes this. - **1.18.2 Forge handshake:** Server was casting to `ServerCustomPayloadEvent`; Forge actually uses `ClientCustomPayloadEvent` when the server receives a client payload. Cast corrected so the handshake works. ### Version & docs - **Version:** All mod clients, mod servers, and the Bukkit plugin are now **V1.1**. - **Version compatibility:** Docs (README, MODRINTH_DESCRIPTION) state that each release is incompatible with others: V1.1 server only works with V1.1 client; V0.1 only with V1.0. Do not mix versions. - **CI:** Workflow builds 1.16.5/1.18.2 client mods, 1.16.5/1.18.2 server mods, and the Bukkit plugin, and uploads all artifacts. --- ## 中文 ### 功能 - **低延迟模式(边录边发):** 服务端开启低延迟时,客户端改为按住说话键期间按约 40 ms 间隔边录边发,不再仅松键发送,降低延迟感。 - **多人对讲显示:** 多人同时说话时,物品栏上方显示“玩家A,玩家B,玩家C... 正在对讲”,不再只显示一个人名。 - **按玩家独立播放:** 每位玩家的语音在独立线程中解码、独立播放器播放,多人同时说话时正确混音,不再乱序。 - **模组服务端(1.16.5 / 1.18.2):** 服务端模组与 Bukkit 插件对齐:支持配置项 `use_compression_encoder`、`low_latency`,握手包末尾两字节下发,客户端可据此启用压缩/低延迟。 - **服务端启动日志:** Bukkit 与模组服务端启动时输出:“已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”。 - **客户端状态提示:** 握手成功后聊天栏提示服务端是否启用低延迟、是否启用压缩(“原版通信模式”等)。 ### 修复 - **最后一个语音包重复播放:** 低延迟下最后一个包有时被播放两次;增加按用户、80 ms 窗口的去重后已修复。 - **1.18.2 Forge 握手:** 服务端误用 `ServerCustomPayloadEvent`,实际应使用 `ClientCustomPayloadEvent`,已改为正确类型,握手正常。 ### 版本与文档 - **版本号:** 所有模组客户端、模组服务端、Bukkit 插件统一为 **V1.1**。 - **版本兼容说明:** README、MODRINTH_DESCRIPTION 中注明“每个版本与其它版本不兼容”:V1.1 服务端仅兼容 V1.1 客户端,V0.1 仅兼容 V1.0,请勿混用。 - **CI:** 工作流构建 1.16.5/1.18.2 模组客户端、1.16.5/1.18.2 模组服务端、Bukkit 插件,并上传全部产物。
beta

SimpleCom 1.1

1.1
6 мар. 2026 г.13Minecraft: 1.16.5fabric
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Что нового
# V1.1 Changelog / V1.1 更新日志 ## English ### Features - **Low-latency mode (边录边发):** When the server enables low latency, the client now streams voice while holding the key (sends every ~40 ms) instead of sending only after key release. Reduces perceived delay. - **Multi-speaker display:** If multiple players talk at once, the action bar shows “PlayerA, PlayerB, PlayerC... 正在对讲” instead of only one name. - **Per-player playback:** Each player’s voice is decoded and played on a dedicated thread (and dedicated `VoicePlayer`). Multiple people talking at once are mixed correctly instead of playing out of order. - **Mod server (1.16.5 / 1.18.2):** Server mod now supports the same options as the Bukkit plugin: `use_compression_encoder` and `low_latency` in config, handshake includes these two bytes so the client can match server behavior. - **Server startup log:** Bukkit and mod servers log on startup: “已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”. - **Client status messages:** After handshake, the client shows in chat whether the server uses low latency or “原版通信模式”, and whether compression is enabled. ### Fixes - **Duplicate last packet:** In low-latency mode, the last voice packet was sometimes played twice; deduplication (per-user, 80 ms window) fixes this. - **1.18.2 Forge handshake:** Server was casting to `ServerCustomPayloadEvent`; Forge actually uses `ClientCustomPayloadEvent` when the server receives a client payload. Cast corrected so the handshake works. ### Version & docs - **Version:** All mod clients, mod servers, and the Bukkit plugin are now **V1.1**. - **Version compatibility:** Docs (README, MODRINTH_DESCRIPTION) state that each release is incompatible with others: V1.1 server only works with V1.1 client; V0.1 only with V1.0. Do not mix versions. - **CI:** Workflow builds 1.16.5/1.18.2 client mods, 1.16.5/1.18.2 server mods, and the Bukkit plugin, and uploads all artifacts. --- ## 中文 ### 功能 - **低延迟模式(边录边发):** 服务端开启低延迟时,客户端改为按住说话键期间按约 40 ms 间隔边录边发,不再仅松键发送,降低延迟感。 - **多人对讲显示:** 多人同时说话时,物品栏上方显示“玩家A,玩家B,玩家C... 正在对讲”,不再只显示一个人名。 - **按玩家独立播放:** 每位玩家的语音在独立线程中解码、独立播放器播放,多人同时说话时正确混音,不再乱序。 - **模组服务端(1.16.5 / 1.18.2):** 服务端模组与 Bukkit 插件对齐:支持配置项 `use_compression_encoder`、`low_latency`,握手包末尾两字节下发,客户端可据此启用压缩/低延迟。 - **服务端启动日志:** Bukkit 与模组服务端启动时输出:“已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”。 - **客户端状态提示:** 握手成功后聊天栏提示服务端是否启用低延迟、是否启用压缩(“原版通信模式”等)。 ### 修复 - **最后一个语音包重复播放:** 低延迟下最后一个包有时被播放两次;增加按用户、80 ms 窗口的去重后已修复。 - **1.18.2 Forge 握手:** 服务端误用 `ServerCustomPayloadEvent`,实际应使用 `ClientCustomPayloadEvent`,已改为正确类型,握手正常。 ### 版本与文档 - **版本号:** 所有模组客户端、模组服务端、Bukkit 插件统一为 **V1.1**。 - **版本兼容说明:** README、MODRINTH_DESCRIPTION 中注明“每个版本与其它版本不兼容”:V1.1 服务端仅兼容 V1.1 客户端,V0.1 仅兼容 V1.0,请勿混用。 - **CI:** 工作流构建 1.16.5/1.18.2 模组客户端、1.16.5/1.18.2 模组服务端、Bukkit 插件,并上传全部产物。
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SimpleCom 1.1

1.1
6 мар. 2026 г.14Minecraft: 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2bukkit, paper, purpur, spigot
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Что нового
# V1.1 Changelog / V1.1 更新日志 ## English ### Features - **Low-latency mode (边录边发):** When the server enables low latency, the client now streams voice while holding the key (sends every ~40 ms) instead of sending only after key release. Reduces perceived delay. - **Multi-speaker display:** If multiple players talk at once, the action bar shows “PlayerA, PlayerB, PlayerC... 正在对讲” instead of only one name. - **Per-player playback:** Each player’s voice is decoded and played on a dedicated thread (and dedicated `VoicePlayer`). Multiple people talking at once are mixed correctly instead of playing out of order. - **Mod server (1.16.5 / 1.18.2):** Server mod now supports the same options as the Bukkit plugin: `use_compression_encoder` and `low_latency` in config, handshake includes these two bytes so the client can match server behavior. - **Server startup log:** Bukkit and mod servers log on startup: “已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”. - **Client status messages:** After handshake, the client shows in chat whether the server uses low latency or “原版通信模式”, and whether compression is enabled. ### Fixes - **Duplicate last packet:** In low-latency mode, the last voice packet was sometimes played twice; deduplication (per-user, 80 ms window) fixes this. - **1.18.2 Forge handshake:** Server was casting to `ServerCustomPayloadEvent`; Forge actually uses `ClientCustomPayloadEvent` when the server receives a client payload. Cast corrected so the handshake works. ### Version & docs - **Version:** All mod clients, mod servers, and the Bukkit plugin are now **V1.1**. - **Version compatibility:** Docs (README, MODRINTH_DESCRIPTION) state that each release is incompatible with others: V1.1 server only works with V1.1 client; V0.1 only with V1.0. Do not mix versions. - **CI:** Workflow builds 1.16.5/1.18.2 client mods, 1.16.5/1.18.2 server mods, and the Bukkit plugin, and uploads all artifacts. --- ## 中文 ### 功能 - **低延迟模式(边录边发):** 服务端开启低延迟时,客户端改为按住说话键期间按约 40 ms 间隔边录边发,不再仅松键发送,降低延迟感。 - **多人对讲显示:** 多人同时说话时,物品栏上方显示“玩家A,玩家B,玩家C... 正在对讲”,不再只显示一个人名。 - **按玩家独立播放:** 每位玩家的语音在独立线程中解码、独立播放器播放,多人同时说话时正确混音,不再乱序。 - **模组服务端(1.16.5 / 1.18.2):** 服务端模组与 Bukkit 插件对齐:支持配置项 `use_compression_encoder`、`low_latency`,握手包末尾两字节下发,客户端可据此启用压缩/低延迟。 - **服务端启动日志:** Bukkit 与模组服务端启动时输出:“已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”。 - **客户端状态提示:** 握手成功后聊天栏提示服务端是否启用低延迟、是否启用压缩(“原版通信模式”等)。 ### 修复 - **最后一个语音包重复播放:** 低延迟下最后一个包有时被播放两次;增加按用户、80 ms 窗口的去重后已修复。 - **1.18.2 Forge 握手:** 服务端误用 `ServerCustomPayloadEvent`,实际应使用 `ClientCustomPayloadEvent`,已改为正确类型,握手正常。 ### 版本与文档 - **版本号:** 所有模组客户端、模组服务端、Bukkit 插件统一为 **V1.1**。 - **版本兼容说明:** README、MODRINTH_DESCRIPTION 中注明“每个版本与其它版本不兼容”:V1.1 服务端仅兼容 V1.1 客户端,V0.1 仅兼容 V1.0,请勿混用。 - **CI:** 工作流构建 1.16.5/1.18.2 模组客户端、1.16.5/1.18.2 模组服务端、Bukkit 插件,并上传全部产物。
alpha

SimpleCom 1.0.0 for server

1.0.0
4 мар. 2026 г.11Minecraft: 1.16.5forge
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SimpleCom 1.0.0 for server

1.0.0
4 мар. 2026 г.13Minecraft: 1.16.5fabric
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alpha

SimpleCom 1.0.0 for client

1.0.0
4 мар. 2026 г.11Minecraft: 1.16.5fabric
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alpha

SimpleCom 1.0.0 for client

1.0.0
4 мар. 2026 г.9Minecraft: 1.16.5forge
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alpha

SimpleCom v0.1 for server

v0.1
4 мар. 2026 г.19Minecraft: 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2bukkit, paper, purpur, spigot
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