COWMODSКаталог модов

Simple Economy

Lightweight economy plugin for Paper. Earn money from valuable ores

Автор: NickHUB-create2330обновлён 11 апр. 2026 г.
ЭкономикаМеханики игрыОбщение

Описание

Earn Money Every valuable ore grants a random reward:

Spoiler
  • Coal: $1.00 – $1.50
  • Copper: $2.00 – $2.50
  • Iron: $4.00 – $5.00
  • Redstone: $7.00 – $9.00
  • Lapis Lazuli: $11.00 – $13.00
  • Gold: $12.00 – $14.00
  • Amethyst: $20.00
  • Diamond: $50.00 – $60.00
  • Emerald: $75.00 – $90.00
  • Ancient Debris: $200.00
Harvesting fully grown crops also rewards money:**
Spoiler
  • Wheat, Carrots, Potatoes, Beetroot: $1.50
  • Cocoa: $2.00
  • Nether Wart: $2.50
  • Melon, Pumpkin: $2.00 – $3.00
  • Sugar Cane, Cactus: $0.25 – $0.50
  • Bamboo: $0.25
  • Mushrooms, Sweet Berries: $1.00
Chopping natural (not player-placed) logs rewards money:
Spoiler
  • Oak, Spruce, Birch Log: $1.00
  • Acacia, Dark Oak Log: $1.20
  • Jungle, Mangrove Log: $1.50
  • Cherry Log: $2.00
  • Crimson/Warped Stem: $2.50
Killing mobs rewards money:
Spoiler
  • Chicken: $1.00
  • Cow, Sheep, Pig, Squid: $2.00
  • Rabbit: $1.50
  • Zombie, Skeleton: $3.00
  • Creeper: $5.00
  • Enderman: $10.00
  • Blaze: $12.00
  • Ghast: $15.00
  • Wither Skeleton, Evoker: $20.00
  • Ravager: $30.00
  • Elder Guardian: $50.00
  • Wither: $500.00
  • Ender Dragon: $1,000.00
Fishing also rewards money depending on what you catch:
Spoiler
  • Cod, Salmon: $0.50 – $0.75
  • Tropical Fish: $1.50
  • Pufferfish: $2.00
  • Nautilus Shell: $5.00
  • Enchanted Book: $15.00
  • Name Tag: $10.00
Defeating another player transfers 10% of their balance to you (PVP cooldown applies per player pair).

Commands

  • /balance — Show your own balance
  • /bal — Shorthand for /balance
  • /balance — Show another player's balance
  • /balance log — Show your recent transaction history
  • /pay — Transfer money to a player (requires confirmation above $1,000)
  • /baltop [page] — Show the richest players on the server
  • /sell — Open the sell GUI
  • /sell hand — Sell the item in your hand
  • /sell all — Sell all sellable items in your inventory
  • /settings — Open settings (language can be switched between English and German here)
  • /eco give — Admin: give money (OP only)
  • /eco take — Admin: deduct money (OP only)
  • /eco set — Admin: set balance (OP only)
  • /eco reset — Admin: clear balance (OP only)
  • /eco log — Admin: view transaction log (OP only)
  • /eco gui — Admin: open the admin GUI (OP only)
  • /eco reload — Admin: reload config and language files (OP only)

/settings to change the language

Галерея

Последние версии

Все версии →
release

Simple Economy 4.0.1

4.0.1
11 апр. 2026 г.155Minecraft: 1.21.10, 1.21.11bukkit, paper
Скачать
Что нового
## Hotfix GUI BUG /sell gui Bug fixed
release

Simple_Economy 4.0.0

4.0.0
11 апр. 2026 г.36Minecraft: 1.21.10, 1.21.11bukkit, paper
Скачать
Что нового
### --Now available in English-- New Commands - /baltop [page] Leaderboard showing the richest players, paginated (10 per page). Aliases: /top, /reichtum - /sell [hand|all] Sell items from your hand or entire inventory for money. Opens a GUI when used without arguments. Requires simpleeconomy.sell permission - /settings Opens a GUI to toggle language (DE/EN) and scoreboard on/off. Alias: /einstellungen - /eco reload New subcommand to reload config and language files at runtime ### New Features SQLite database (economy.db) — All balances, player settings, and transaction history are now persisted in a real database instead of a flat YAML file. Includes WAL mode, batched writes, and a YAML backup as fallback Vault integration (VaultHook) — Full Economy API implementation; all other plugins using Vault can now interact with this economy PlaceholderAPI integration (PlaceholderHook) — Exposes %economy_balance%, %economy_balance_raw%, and %economy_rank% placeholders Fishing rewards (FishingListener) — Players earn money when catching fish or treasure items Sell GUI (SellGui) — Inventory GUI showing all sellable items with prices; supports selling individual stacks or everything at once Settings GUI (SettingsGui) — Per-player toggle for language (DE/EN) and scoreboard visibility Per-player language support (Lang) — Full DE/EN localisation loaded from lang/de.yml and lang/en.yml; each player switches language independently via /settings Payment confirmation (PendingPay) — Transfers above a configurable threshold require /pay confirm or /pay cancel within 30 seconds Chat input system (ChatInput + ChatInputListener) — Used by the Admin GUI "custom amount" button to read a value typed in chat Piston-aware wood tracking — WoodListener now handles BlockPistonExtendEvent and BlockPistonRetractEvent so piston-moved logs do not grant rewards ## ## Changes to Existing Features EconomyManager — Reward tables (blocks, mobs, harvests, wood) are now fully config-driven and reloadable via reloadRewards(); previously hardcoded. Added fishingRewards and sellPrices tables. PVP transfer rate, PVP cooldown, starting balance, max balance, and scoreboard settings are now read from config.yml instead of constants EconomyPlugin — Added Database, Lang, VaultHook, and AdminGuiManager as managed components; added reload() method; added an async auto-save timer (every 5 min) alongside the existing scoreboard timer ScoreboardManager — Added removeScoreboard(). Lines are now rendered via the Team+prefix approach for full-length text support. Scoreboard can be hidden per player WoodTracker — Wood block positions are now persisted in the database instead of an in-memory HashSet; data survives restarts AdminGui renamed to AdminGuiManager — Refactored into an instance-based Listener. Open inventories are now tracked by UUID to prevent stale state. Added "custom amount via chat" button KillListener — PVP cooldown is now tracked per killer+victim pair stored in a Map<UUID, Map<UUID, Long>>; previously not implemented EcoAdminCommand — Added reload subcommand; notify() now accepts varargs for localised messages; fully integrated with the Lang system PayCommand — Extracted executeTransfer() as a separate method; added confirmation flow via PendingPay; payment now plays sounds and sends action bar messages ## Removed AdminGuiListener as a standalone class — logic merged into AdminGuiManager Hardcoded reward maps in EconomyManager (initBlockRewards, initHarvestRewards, etc.) — replaced by config-driven loading PVP_TRANSFER_RATE public constant — moved to config.yml Flat-file YAML data storage (dataFile / dataConfig / saveAll() in EconomyManager) — replaced entirely by Database
release

Simple_Economy 3.0.0

3.0.0
10 апр. 2026 г.20Minecraft: 1.21.10, 1.21.11bukkit, paper
Скачать
Что нового
v1.3.0 Holz-Belohnungen Alle 20 Holzarten (Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Crimson, Warped) geben Geld beim Abbauen Stripped Logs geben die Hälfte WoodTracker-System: Spieler-gesetzte Blöcke werden per HashSet getrackt → kein Geld für selbst gepflanztes/gesetztes Holz PvP-Geldüberweisung Tötet ein Spieler einen anderen, werden automatisch 10 % des Opfer-Guthabens an den Killer überwiesen Beide Spieler erhalten eine Nachricht mit dem genauen Betrag Kein Geld wenn das Opfer pleite ist (Info-Meldung stattdessen) Admin-GUI /eco gui öffnet ein 54-Slot-Chest-Inventar Zeigt alle Spieler seitenweise (4 pro Seite) mit Spieler-Köpfen und aktuellem Guthaben Pro Spieler: +$100 geben, -$100 abziehen, auf $0 setzen, Konto löschen, Kontoauszug Navigation mit Pfeilen, Seitenanzeige, Schließen-Button Klicks vollständig gecancelt (kein Item-Diebstahl möglich) Sonstiges Mehr Mob-Typen ergänzt: Horse, Donkey, Llama, Polar Bear, Wolf, Cave Spider, Drowned, Husk, Stray, Phantom, Pillager, Vindicator, Evoker EcoAdminCommand um gui-Subcommand erweitert v2.0.0 Ernte-Belohnungen 14 Pflanzenarten geben Geld: Weizen, Karotten, Kartoffeln, Rüben, Nether Wart, Kakao, Beeren, Kürbis, Melone, Zuckerrohr, Bambus, Pilze, Kaktus Nur volle Reife wird belohnt (Ageable-Check) Silk Touch gibt auch bei Ernte kein Geld Mob- & PvE-Belohnungen Passive Mobs: Kuh, Schaf, Schwein, Huhn, Kaninchen, Schildkröte, Tintenfisch, Fische Feindliche Mobs: Zombie, Skelett, Creeper, Enderman, Hexe, Spinne, Blaze, Ghast, Magma Cube, Wither-Skelett, Piglin Brute, Hoglin, Ravager, Guardian, Elder Guardian, Shulker Bosse: Wither ($500), Ender-Drache ($1.000) Spieler-Kill damals noch pauschal $25 (ersetzt durch v3.0-Transfer-System) Admin-Command /eco Subcommands: give, take, set, reset, log Permission simpleeconomy.admin (Standard: OP) Tab-Completion für Aktionen und Spielernamen Betroffene Online-Spieler werden benachrichtigt Balance-Log Jede Transaktion wird mit Datum, Uhrzeit, Betrag und Grund gespeichert Letzte 10 Einträge pro Spieler /balance log für eigenen Kontoauszug /eco log <Spieler> für Admin-Einsicht v1.0.0 Initiales Release Erzabbau-Belohnungen 20 Blöcke belohnt: alle Erz-Varianten (normal + Deepslate), Nether-Erze, Ancient Debris ($200), Amethyst-Cluster Kein Geld für: Dirt, Stein, Holz, Sand, Kies, Netherite-Block usw. Silk Touch: kein Geld Commands /pay <Spieler> <Betrag> — für alle Spieler, kein OP nötig, Komma als Dezimaltrenner erlaubt, Tab-Completion /balance [Spieler] — auch als /bal und /guthaben Scoreboard Sidebar zeigt Top-3-Spieler mit Guthaben sowie das eigene Guthaben darunter Aktualisierung alle 2 Sekunden Jeder Spieler bekommt ein eigenes Scoreboard-Objekt Feedback Action Bar bei jedem Gelderhalt mit Grund und Betrag Sound bei Gelderhalt (Erfahrungskugel-Sound) Sound beim Geldempfangen per /pay (Levelup-Sound) Persistenz Speicherung in plugins/SimpleEconomy/data.yml Auto-Save alle 5 Minuten (asynchron) Speichern beim Logout jedes Spielers Speichern beim Server-Stop
release

Simple_Economy 1.0.0

1.0.0
9 апр. 2026 г.22Minecraft: 1.21.10, 1.21.11bukkit, paper
Скачать
Что нового
///