
Simple Economy
Lightweight economy plugin for Paper. Earn money from valuable ores
Автор: NickHUB-create2330обновлён 11 апр. 2026 г.
ЭкономикаМеханики игрыОбщение
Описание
Earn Money Every valuable ore grants a random reward:
Spoiler
- Coal: $1.00 – $1.50
- Copper: $2.00 – $2.50
- Iron: $4.00 – $5.00
- Redstone: $7.00 – $9.00
- Lapis Lazuli: $11.00 – $13.00
- Gold: $12.00 – $14.00
- Amethyst: $20.00
- Diamond: $50.00 – $60.00
- Emerald: $75.00 – $90.00
- Ancient Debris: $200.00
Spoiler
- Wheat, Carrots, Potatoes, Beetroot: $1.50
- Cocoa: $2.00
- Nether Wart: $2.50
- Melon, Pumpkin: $2.00 – $3.00
- Sugar Cane, Cactus: $0.25 – $0.50
- Bamboo: $0.25
- Mushrooms, Sweet Berries: $1.00
Spoiler
- Oak, Spruce, Birch Log: $1.00
- Acacia, Dark Oak Log: $1.20
- Jungle, Mangrove Log: $1.50
- Cherry Log: $2.00
- Crimson/Warped Stem: $2.50
Spoiler
- Chicken: $1.00
- Cow, Sheep, Pig, Squid: $2.00
- Rabbit: $1.50
- Zombie, Skeleton: $3.00
- Creeper: $5.00
- Enderman: $10.00
- Blaze: $12.00
- Ghast: $15.00
- Wither Skeleton, Evoker: $20.00
- Ravager: $30.00
- Elder Guardian: $50.00
- Wither: $500.00
- Ender Dragon: $1,000.00
Spoiler
- Cod, Salmon: $0.50 – $0.75
- Tropical Fish: $1.50
- Pufferfish: $2.00
- Nautilus Shell: $5.00
- Enchanted Book: $15.00
- Name Tag: $10.00
Commands
- /balance — Show your own balance
- /bal — Shorthand for /balance
- /balance — Show another player's balance
- /balance log — Show your recent transaction history
- /pay — Transfer money to a player (requires confirmation above $1,000)
- /baltop [page] — Show the richest players on the server
- /sell — Open the sell GUI
- /sell hand — Sell the item in your hand
- /sell all — Sell all sellable items in your inventory
- /settings — Open settings (language can be switched between English and German here)
- /eco give — Admin: give money (OP only)
- /eco take — Admin: deduct money (OP only)
- /eco set — Admin: set balance (OP only)
- /eco reset — Admin: clear balance (OP only)
- /eco log — Admin: view transaction log (OP only)
- /eco gui — Admin: open the admin GUI (OP only)
- /eco reload — Admin: reload config and language files (OP only)
/settings to change the language
Галерея
Последние версии
Все версии →release
Simple Economy 4.0.1
4.0.111 апр. 2026 г.155Minecraft: 1.21.10, 1.21.11bukkit, paper
Что нового
## Hotfix GUI BUG
/sell gui Bug fixed
release
Simple_Economy 4.0.0
4.0.011 апр. 2026 г.36Minecraft: 1.21.10, 1.21.11bukkit, paper
Что нового
### --Now available in English--
New Commands
- /baltop [page] Leaderboard showing the richest players, paginated (10 per page). Aliases: /top, /reichtum
- /sell [hand|all] Sell items from your hand or entire inventory for money. Opens a GUI when used without arguments. Requires simpleeconomy.sell permission
- /settings Opens a GUI to toggle language (DE/EN) and scoreboard on/off. Alias: /einstellungen
- /eco reload New subcommand to reload config and language files at runtime
### New Features
SQLite database (economy.db) — All balances, player settings, and transaction history are now persisted in a real database instead of a flat YAML file. Includes WAL mode, batched writes, and a YAML backup as fallback
Vault integration (VaultHook) — Full Economy API implementation; all other plugins using Vault can now interact with this economy
PlaceholderAPI integration (PlaceholderHook) — Exposes %economy_balance%, %economy_balance_raw%, and %economy_rank% placeholders
Fishing rewards (FishingListener) — Players earn money when catching fish or treasure items
Sell GUI (SellGui) — Inventory GUI showing all sellable items with prices; supports selling individual stacks or everything at once
Settings GUI (SettingsGui) — Per-player toggle for language (DE/EN) and scoreboard visibility
Per-player language support (Lang) — Full DE/EN localisation loaded from lang/de.yml and lang/en.yml; each player switches language independently via /settings
Payment confirmation (PendingPay) — Transfers above a configurable threshold require /pay confirm or /pay cancel within 30 seconds
Chat input system (ChatInput + ChatInputListener) — Used by the Admin GUI "custom amount" button to read a value typed in chat
Piston-aware wood tracking — WoodListener now handles BlockPistonExtendEvent and BlockPistonRetractEvent so piston-moved logs do not grant rewards
##
## Changes to Existing Features
EconomyManager — Reward tables (blocks, mobs, harvests, wood) are now fully config-driven and reloadable via reloadRewards(); previously hardcoded. Added fishingRewards and sellPrices tables. PVP transfer rate, PVP cooldown, starting balance, max balance, and scoreboard settings are now read from config.yml instead of constants
EconomyPlugin — Added Database, Lang, VaultHook, and AdminGuiManager as managed components; added reload() method; added an async auto-save timer (every 5 min) alongside the existing scoreboard timer
ScoreboardManager — Added removeScoreboard(). Lines are now rendered via the Team+prefix approach for full-length text support. Scoreboard can be hidden per player
WoodTracker — Wood block positions are now persisted in the database instead of an in-memory HashSet; data survives restarts
AdminGui renamed to AdminGuiManager — Refactored into an instance-based Listener. Open inventories are now tracked by UUID to prevent stale state. Added "custom amount via chat" button
KillListener — PVP cooldown is now tracked per killer+victim pair stored in a Map<UUID, Map<UUID, Long>>; previously not implemented
EcoAdminCommand — Added reload subcommand; notify() now accepts varargs for localised messages; fully integrated with the Lang system
PayCommand — Extracted executeTransfer() as a separate method; added confirmation flow via PendingPay; payment now plays sounds and sends action bar messages
## Removed
AdminGuiListener as a standalone class — logic merged into AdminGuiManager
Hardcoded reward maps in EconomyManager (initBlockRewards, initHarvestRewards, etc.) — replaced by config-driven loading
PVP_TRANSFER_RATE public constant — moved to config.yml
Flat-file YAML data storage (dataFile / dataConfig / saveAll() in EconomyManager) — replaced entirely by Database
release
Simple_Economy 3.0.0
3.0.010 апр. 2026 г.20Minecraft: 1.21.10, 1.21.11bukkit, paper
Что нового
v1.3.0
Holz-Belohnungen
Alle 20 Holzarten (Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Crimson, Warped) geben Geld beim Abbauen
Stripped Logs geben die Hälfte
WoodTracker-System: Spieler-gesetzte Blöcke werden per HashSet getrackt → kein Geld für selbst gepflanztes/gesetztes Holz
PvP-Geldüberweisung
Tötet ein Spieler einen anderen, werden automatisch 10 % des Opfer-Guthabens an den Killer überwiesen
Beide Spieler erhalten eine Nachricht mit dem genauen Betrag
Kein Geld wenn das Opfer pleite ist (Info-Meldung stattdessen)
Admin-GUI
/eco gui öffnet ein 54-Slot-Chest-Inventar
Zeigt alle Spieler seitenweise (4 pro Seite) mit Spieler-Köpfen und aktuellem Guthaben
Pro Spieler: +$100 geben, -$100 abziehen, auf $0 setzen, Konto löschen, Kontoauszug
Navigation mit Pfeilen, Seitenanzeige, Schließen-Button
Klicks vollständig gecancelt (kein Item-Diebstahl möglich)
Sonstiges
Mehr Mob-Typen ergänzt: Horse, Donkey, Llama, Polar Bear, Wolf, Cave Spider, Drowned, Husk, Stray, Phantom, Pillager, Vindicator, Evoker
EcoAdminCommand um gui-Subcommand erweitert
v2.0.0
Ernte-Belohnungen
14 Pflanzenarten geben Geld: Weizen, Karotten, Kartoffeln, Rüben, Nether Wart, Kakao, Beeren, Kürbis, Melone, Zuckerrohr, Bambus, Pilze, Kaktus
Nur volle Reife wird belohnt (Ageable-Check)
Silk Touch gibt auch bei Ernte kein Geld
Mob- & PvE-Belohnungen
Passive Mobs: Kuh, Schaf, Schwein, Huhn, Kaninchen, Schildkröte, Tintenfisch, Fische
Feindliche Mobs: Zombie, Skelett, Creeper, Enderman, Hexe, Spinne, Blaze, Ghast, Magma Cube, Wither-Skelett, Piglin Brute, Hoglin, Ravager, Guardian, Elder Guardian, Shulker
Bosse: Wither ($500), Ender-Drache ($1.000)
Spieler-Kill damals noch pauschal $25 (ersetzt durch v3.0-Transfer-System)
Admin-Command /eco
Subcommands: give, take, set, reset, log
Permission simpleeconomy.admin (Standard: OP)
Tab-Completion für Aktionen und Spielernamen
Betroffene Online-Spieler werden benachrichtigt
Balance-Log
Jede Transaktion wird mit Datum, Uhrzeit, Betrag und Grund gespeichert
Letzte 10 Einträge pro Spieler
/balance log für eigenen Kontoauszug
/eco log <Spieler> für Admin-Einsicht
v1.0.0
Initiales Release
Erzabbau-Belohnungen
20 Blöcke belohnt: alle Erz-Varianten (normal + Deepslate), Nether-Erze, Ancient Debris ($200), Amethyst-Cluster
Kein Geld für: Dirt, Stein, Holz, Sand, Kies, Netherite-Block usw.
Silk Touch: kein Geld
Commands
/pay <Spieler> <Betrag> — für alle Spieler, kein OP nötig, Komma als Dezimaltrenner erlaubt, Tab-Completion
/balance [Spieler] — auch als /bal und /guthaben
Scoreboard
Sidebar zeigt Top-3-Spieler mit Guthaben sowie das eigene Guthaben darunter
Aktualisierung alle 2 Sekunden
Jeder Spieler bekommt ein eigenes Scoreboard-Objekt
Feedback
Action Bar bei jedem Gelderhalt mit Grund und Betrag
Sound bei Gelderhalt (Erfahrungskugel-Sound)
Sound beim Geldempfangen per /pay (Levelup-Sound)
Persistenz
Speicherung in plugins/SimpleEconomy/data.yml
Auto-Save alle 5 Minuten (asynchron)
Speichern beim Logout jedes Spielers
Speichern beim Server-Stop
release
Simple_Economy 1.0.0
1.0.09 апр. 2026 г.22Minecraft: 1.21.10, 1.21.11bukkit, paper
Что нового
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