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ВЕРСИИ (27)
release
Simple Eco 3.0
3.0+26.215 окт. 2026 г.122Minecraft: 26.2fabric
Что нового
Fabric, Minecraft 26.2. Server-side: players do not need to install anything. Fabric API, Placeholder API and Grim are inside the jar.
## The market
- Selling an item lowers its price right away, so a big dump of one item can't be sold at full price.
- Every 24 hours the money made that day (sales, admin gifts, daily rewards) raises all prices a little. Everybody gets a message when the day closes.
- The market bot cuts a whole group of items when it brings in most of the money (all wood is one group).
- `/invest` shows every item sold lately, how far its price moved today, the money it made, and a chart with a green, red or yellow candle for each day. **Price Changes** lists each move of one item with its time, old price and new price (the last 14 days).
- Prices and Invest have a **Browse A-Z** button.
## Selling
- `/sell` opens a sell box; `/sell hand`, `/sell all` and the Sell Center menu are there too.
- Sell progress works by group (mining, wood, farming, mob drops, flowers, fishing, building, gear): the more you earn from a group, the more it pays, up to x2.0. A trail of green glass shows the next milestone.
- `/quicksale`: pick items and they are sold the moment you pick them up.
- Every deal plays a sound and shows a green line above the hotbar.
## Trading
- `/ah`: list part of a stack and set a price. A listing runs for a week, then the seller takes the item back.
- `/orders`: order any item with an amount and a price; for gear, a lowest durability and enchantments too.
- `/quickorder`: deliver what you carry to the best paying orders in one click. Equal prices share the items evenly.
- `/baltop` is a menu with rank icons. `/revoke <player> <amount>` takes money from a player (admins).
## Prices
- The price list shows every item a survival player can get (1,415 in 26.2) and none that they can't.
- Rare drops and loot got their own prices; crafted items are never worth more than their ingredients.
- `/eco rebalance` puts the whole table back on its base prices (prices set by hand are kept).
## Chat filter
- Swearing, slurs and hate speech in English and Hebrew are caught in chat, private messages, commands, signs (front and back), books and anvil names. The filter reads the raw packets, so the signed chat real clients send is covered.
- It sees through symbols between the letters, repeated or swapped letters, letters that sound alike and words split in pieces: about 33,000 spellings of the banned words. Every spelling that is a real word was taken out, and `/chatfilter allow <word>` fixes a wrong catch at once.
- A ban grows with every offense: 5 minutes, 10 minutes, 1 hour, 2 hours, 6 hours, 12 hours, 2 days, then a week. Operators are banned too unless `/chatfilter ops on` is set. `/chatfilter forgive <player>` starts a player over.
- `/unban <player|all>` lifts a ban.
- Voice chat is not covered.
## Anti-cheat
- **Grim 2.3.74 is part of the jar.** It works out what a real client could have done on every tick and pulls the player back when the client did something else: flight, speed, timer, no-fall, anti-knockback, reach, scaffold and more. Grim is nested unmodified, with its licence (GPL-3.0) and source link.
- **The /sus list.** Every catch, from Guard or from Grim, goes on the list. Online operators get a clickable message at once, and a click teleports you to the player.
- **`/autoban on` and `/autoban off`.** One switch for "the anti-cheat bans by itself": Guard's kill aura, reach, speed, fly, nuker, fast place and autoclicker checks, and every Grim group. Off by default.
- **Hacked client check.** A few seconds after joining, the server tests the client for Meteor Client; a hit is a permanent ban. A client that hides its answers is left alone, and nobody is banned for scrambled answers.
- **Guard's fly check works.** A new rule also catches flight that drifts up and down: three seconds in the air without falling the way gravity makes a body fall. Jumps, long falls, wind charge launches and slime bounces are not flagged.
- **Anti-xray** also adds fake storage blocks inside enclosed terrain. The Underground Hider and Anti-ESP are there too, and one button in the menu turns all protection off.
## Server tools
- `/performance` shows TPS, tick time, memory, entities, chunks and the crowded chunks, with an optimization mode (off, auto, boost) and buttons to merge or clean dropped items.
- `/eco announce <text>` shows a message at the top of every screen, not in chat.
- `/eco give allplayers <amount>` pays everybody the server knows.
- `/phrase` pays players a small amount for a phrase you choose, up to a limit per player, then a short ban for anyone who keeps going. Nothing happens until you add a phrase (`/phrase add <text>`).
- `/eco features` and `/eco module <name> on|off` switch modules on the fly.
- `/tpa` opens a player picker, and `/tpcancel` cancels a request.
- A barrel opens as a barrel. Shops are made from `/shop` > Create Marketplace Shop.
## Updating
Take the old Simple Eco jar out of `mods` first. The first start puts the price table back on its base prices once (prices an admin set by hand are kept).
release
simple eco 2.8
2.830 сент. 2026 г.194Minecraft: 26.3bukkit, paper
Что нового
💰 Simple Eco – Economy + Anti-Cheat in ONE mod
Everything a survival server needs in a single jar: a full economy, a built-in anti-cheat, anti-xray and anti-ESP, all set up from in-game menus. No other mods to install.
✅ Works on
🧵 Fabric: 1.21.11, 26.1.2, 26.2, 26.3 (Fabric API built in)
🔥 NeoForge: 26.1.2, 26.2, 26.3 (new!)
📄 Paper: 1.21.11, 26.2, 26.3
🏠 Also works in single-player: just drop it in your mods folder
💸 Economy
🪙 Balances, /pay, bank, daily rewards and AFK earnings
🛒 Sell by hand, whole inventory or the Sell Box
📈 Live market that moves prices up and down
🏪 Admin shops, player marketplace, auctions and buy orders
🏡 Homes, teleport requests, teams and friends
🏆 Leaderboards, sidebar HUD and placeholders (Fabric)
🛡️ Simple Eco Guard (anti-cheat)
⚔️ Catches KillAura, Reach, AutoClicker, Wall Hit, Speed, Fly, Nuker, FastPlace and chest stealers
💎 X-ray miner detection and Simple Eco's own anti-xray
👀 Anti-ESP: players, mobs, items and minecarts behind walls are hidden, and so is other players' health
🕳️ Underground Hider: caves and bases below you aren't sent until you dig down
🧪 Test on Me: try the anti-cheat on yourself in single-player
⚙️ Every check, punishment and setting is in one menu: /eco anticheat
✨ New in 2.8
🔥 NeoForge edition
🧩 No other mods packed inside. The anti-cheat, anti-xray and anti-ESP are all Simple Eco's own code
📊 Prices follow crafting recipes, so crafting can't make free money
🔒 Prices you set yourself stay, and the market can't undo them
🏪 Shops can't sell below the sell price, and only admins can create barrel shops
🧱 The original Simple Eco menus are back
🐛 Lots of economy and anti-cheat bug fixes
🚀 Type /eco to open the menu!
release
simple eco 2.8
2.830 сент. 2026 г.82Minecraft: 26.2bukkit, paper
Что нового
💰 Simple Eco – Economy + Anti-Cheat in ONE mod
Everything a survival server needs in a single jar: a full economy, a built-in anti-cheat, anti-xray and anti-ESP, all set up from in-game menus. No other mods to install.
✅ Works on
🧵 Fabric: 1.21.11, 26.1.2, 26.2, 26.3 (Fabric API built in)
🔥 NeoForge: 26.1.2, 26.2, 26.3 (new!)
📄 Paper: 1.21.11, 26.2, 26.3
🏠 Also works in single-player: just drop it in your mods folder
💸 Economy
🪙 Balances, /pay, bank, daily rewards and AFK earnings
🛒 Sell by hand, whole inventory or the Sell Box
📈 Live market that moves prices up and down
🏪 Admin shops, player marketplace, auctions and buy orders
🏡 Homes, teleport requests, teams and friends
🏆 Leaderboards, sidebar HUD and placeholders (Fabric)
🛡️ Simple Eco Guard (anti-cheat)
⚔️ Catches KillAura, Reach, AutoClicker, Wall Hit, Speed, Fly, Nuker, FastPlace and chest stealers
💎 X-ray miner detection and Simple Eco's own anti-xray
👀 Anti-ESP: players, mobs, items and minecarts behind walls are hidden, and so is other players' health
🕳️ Underground Hider: caves and bases below you aren't sent until you dig down
🧪 Test on Me: try the anti-cheat on yourself in single-player
⚙️ Every check, punishment and setting is in one menu: /eco anticheat
✨ New in 2.8
🔥 NeoForge edition
🧩 No other mods packed inside. The anti-cheat, anti-xray and anti-ESP are all Simple Eco's own code
📊 Prices follow crafting recipes, so crafting can't make free money
🔒 Prices you set yourself stay, and the market can't undo them
🏪 Shops can't sell below the sell price, and only admins can create barrel shops
🧱 The original Simple Eco menus are back
🐛 Lots of economy and anti-cheat bug fixes
🚀 Type /eco to open the menu!
release
simple eco 2.8
2.830 сент. 2026 г.51Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper
Что нового
💰 Simple Eco – Economy + Anti-Cheat in ONE mod
Everything a survival server needs in a single jar: a full economy, a built-in anti-cheat, anti-xray and anti-ESP, all set up from in-game menus. No other mods to install.
✅ Works on
🧵 Fabric: 1.21.11, 26.1.2, 26.2, 26.3 (Fabric API built in)
🔥 NeoForge: 26.1.2, 26.2, 26.3 (new!)
📄 Paper: 1.21.11, 26.2, 26.3
🏠 Also works in single-player: just drop it in your mods folder
💸 Economy
🪙 Balances, /pay, bank, daily rewards and AFK earnings
🛒 Sell by hand, whole inventory or the Sell Box
📈 Live market that moves prices up and down
🏪 Admin shops, player marketplace, auctions and buy orders
🏡 Homes, teleport requests, teams and friends
🏆 Leaderboards, sidebar HUD and placeholders (Fabric)
🛡️ Simple Eco Guard (anti-cheat)
⚔️ Catches KillAura, Reach, AutoClicker, Wall Hit, Speed, Fly, Nuker, FastPlace and chest stealers
💎 X-ray miner detection and Simple Eco's own anti-xray
👀 Anti-ESP: players, mobs, items and minecarts behind walls are hidden, and so is other players' health
🕳️ Underground Hider: caves and bases below you aren't sent until you dig down
🧪 Test on Me: try the anti-cheat on yourself in single-player
⚙️ Every check, punishment and setting is in one menu: /eco anticheat
✨ New in 2.8
🔥 NeoForge edition
🧩 No other mods packed inside. The anti-cheat, anti-xray and anti-ESP are all Simple Eco's own code
📊 Prices follow crafting recipes, so crafting can't make free money
🔒 Prices you set yourself stay, and the market can't undo them
🏪 Shops can't sell below the sell price, and only admins can create barrel shops
🧱 The original Simple Eco menus are back
🐛 Lots of economy and anti-cheat bug fixes
🚀 Type /eco to open the menu!
release
simple eco 2.8+26.3
2.8+26.330 сент. 2026 г.42Minecraft: 26.3neoforge
Что нового
💰 Simple Eco – Economy + Anti-Cheat in ONE mod
Everything a survival server needs in a single jar: a full economy, a built-in anti-cheat, anti-xray and anti-ESP, all set up from in-game menus. No other mods to install.
✅ Works on
🧵 Fabric: 1.21.11, 26.1.2, 26.2, 26.3 (Fabric API built in)
🔥 NeoForge: 26.1.2, 26.2, 26.3 (new!)
📄 Paper: 1.21.11, 26.2, 26.3
🏠 Also works in single-player: just drop it in your mods folder
💸 Economy
🪙 Balances, /pay, bank, daily rewards and AFK earnings
🛒 Sell by hand, whole inventory or the Sell Box
📈 Live market that moves prices up and down
🏪 Admin shops, player marketplace, auctions and buy orders
🏡 Homes, teleport requests, teams and friends
🏆 Leaderboards, sidebar HUD and placeholders (Fabric)
🛡️ Simple Eco Guard (anti-cheat)
⚔️ Catches KillAura, Reach, AutoClicker, Wall Hit, Speed, Fly, Nuker, FastPlace and chest stealers
💎 X-ray miner detection and Simple Eco's own anti-xray
👀 Anti-ESP: players, mobs, items and minecarts behind walls are hidden, and so is other players' health
🕳️ Underground Hider: caves and bases below you aren't sent until you dig down
🧪 Test on Me: try the anti-cheat on yourself in single-player
⚙️ Every check, punishment and setting is in one menu: /eco anticheat
✨ New in 2.8
🔥 NeoForge edition
🧩 No other mods packed inside. The anti-cheat, anti-xray and anti-ESP are all Simple Eco's own code
📊 Prices follow crafting recipes, so crafting can't make free money
🔒 Prices you set yourself stay, and the market can't undo them
🏪 Shops can't sell below the sell price, and only admins can create barrel shops
🧱 The original Simple Eco menus are back
🐛 Lots of economy and anti-cheat bug fixes
🚀 Type /eco to open the menu!
release
simple eco 2.8+26.2
2.8+26.230 сент. 2026 г.38Minecraft: 26.2neoforge
release
simple eco 2.8+26.1
2.8+26.130 сент. 2026 г.22Minecraft: 26.1.2neoforge
Что нового
💰 Simple Eco – Economy + Anti-Cheat in ONE mod
Everything a survival server needs in a single jar: a full economy, a built-in anti-cheat, anti-xray and anti-ESP, all set up from in-game menus. No other mods to install.
✅ Works on
🧵 Fabric: 1.21.11, 26.1.2, 26.2, 26.3 (Fabric API built in)
🔥 NeoForge: 26.1.2, 26.2, 26.3 (new!)
📄 Paper: 1.21.11, 26.2, 26.3
🏠 Also works in single-player: just drop it in your mods folder
💸 Economy
🪙 Balances, /pay, bank, daily rewards and AFK earnings
🛒 Sell by hand, whole inventory or the Sell Box
📈 Live market that moves prices up and down
🏪 Admin shops, player marketplace, auctions and buy orders
🏡 Homes, teleport requests, teams and friends
🏆 Leaderboards, sidebar HUD and placeholders (Fabric)
🛡️ Simple Eco Guard (anti-cheat)
⚔️ Catches KillAura, Reach, AutoClicker, Wall Hit, Speed, Fly, Nuker, FastPlace and chest stealers
💎 X-ray miner detection and Simple Eco's own anti-xray
👀 Anti-ESP: players, mobs, items and minecarts behind walls are hidden, and so is other players' health
🕳️ Underground Hider: caves and bases below you aren't sent until you dig down
🧪 Test on Me: try the anti-cheat on yourself in single-player
⚙️ Every check, punishment and setting is in one menu: /eco anticheat
✨ New in 2.8
🔥 NeoForge edition
🧩 No other mods packed inside. The anti-cheat, anti-xray and anti-ESP are all Simple Eco's own code
📊 Prices follow crafting recipes, so crafting can't make free money
🔒 Prices you set yourself stay, and the market can't undo them
🏪 Shops can't sell below the sell price, and only admins can create barrel shops
🧱 The original Simple Eco menus are back
🐛 Lots of economy and anti-cheat bug fixes
🚀 Type /eco to open the menu!
release
simple eco 2.8+26.3
2.8+26.330 сент. 2026 г.272Minecraft: 26.3fabric
Что нового
💰 Simple Eco – Economy + Anti-Cheat in ONE mod
Everything a survival server needs in a single jar: a full economy, a built-in anti-cheat, anti-xray and anti-ESP, all set up from in-game menus. No other mods to install.
✅ Works on
🧵 Fabric: 1.21.11, 26.1.2, 26.2, 26.3 (Fabric API built in)
🔥 NeoForge: 26.1.2, 26.2, 26.3 (new!)
📄 Paper: 1.21.11, 26.2, 26.3
🏠 Also works in single-player: just drop it in your mods folder
💸 Economy
🪙 Balances, /pay, bank, daily rewards and AFK earnings
🛒 Sell by hand, whole inventory or the Sell Box
📈 Live market that moves prices up and down
🏪 Admin shops, player marketplace, auctions and buy orders
🏡 Homes, teleport requests, teams and friends
🏆 Leaderboards, sidebar HUD and placeholders (Fabric)
🛡️ Simple Eco Guard (anti-cheat)
⚔️ Catches KillAura, Reach, AutoClicker, Wall Hit, Speed, Fly, Nuker, FastPlace and chest stealers
💎 X-ray miner detection and Simple Eco's own anti-xray
👀 Anti-ESP: players, mobs, items and minecarts behind walls are hidden, and so is other players' health
🕳️ Underground Hider: caves and bases below you aren't sent until you dig down
🧪 Test on Me: try the anti-cheat on yourself in single-player
⚙️ Every check, punishment and setting is in one menu: /eco anticheat
✨ New in 2.8
🔥 NeoForge edition
🧩 No other mods packed inside. The anti-cheat, anti-xray and anti-ESP are all Simple Eco's own code
📊 Prices follow crafting recipes, so crafting can't make free money
🔒 Prices you set yourself stay, and the market can't undo them
🏪 Shops can't sell below the sell price, and only admins can create barrel shops
🧱 The original Simple Eco menus are back
🐛 Lots of economy and anti-cheat bug fixes
🚀 Type /eco to open the menu!
release
simple eco 2.8+26.2
2.8+26.230 сент. 2026 г.125Minecraft: 26.2fabric
Что нового
E💰 Simple Eco – Economy + Anti-Cheat in ONE mod
Everything a survival server needs in a single jar: a full economy, a built-in anti-cheat, anti-xray and anti-ESP, all set up from in-game menus. No other mods to install.
✅ Works on
🧵 Fabric: 1.21.11, 26.1.2, 26.2, 26.3 (Fabric API built in)
🔥 NeoForge: 26.1.2, 26.2, 26.3 (new!)
📄 Paper: 1.21.11, 26.2, 26.3
🏠 Also works in single-player: just drop it in your mods folder
💸 Economy
🪙 Balances, /pay, bank, daily rewards and AFK earnings
🛒 Sell by hand, whole inventory or the Sell Box
📈 Live market that moves prices up and down
🏪 Admin shops, player marketplace, auctions and buy orders
🏡 Homes, teleport requests, teams and friends
🏆 Leaderboards, sidebar HUD and placeholders (Fabric)
🛡️ Simple Eco Guard (anti-cheat)
⚔️ Catches KillAura, Reach, AutoClicker, Wall Hit, Speed, Fly, Nuker, FastPlace and chest stealers
💎 X-ray miner detection and Simple Eco's own anti-xray
👀 Anti-ESP: players, mobs, items and minecarts behind walls are hidden, and so is other players' health
🕳️ Underground Hider: caves and bases below you aren't sent until you dig down
🧪 Test on Me: try the anti-cheat on yourself in single-player
⚙️ Every check, punishment and setting is in one menu: /eco anticheat
✨ New in 2.8
🔥 NeoForge edition
🧩 No other mods packed inside. The anti-cheat, anti-xray and anti-ESP are all Simple Eco's own code
📊 Prices follow crafting recipes, so crafting can't make free money
🔒 Prices you set yourself stay, and the market can't undo them
🏪 Shops can't sell below the sell price, and only admins can create barrel shops
🧱 The original Simple Eco menus are back
🐛 Lots of economy and anti-cheat bug fixes
🚀 Type /eco to open the menu!
release
simple eco 2.5.0
2.5.012 сент. 2026 г.72Minecraft: 26.2paper, spigot
Что нового
💰 Simple Eco 2.5
Simple Eco 2.5 is a major update focused on making Simple Eco faster, cleaner, easier to manage, and ready for a much larger addon ecosystem.
Simple Eco is designed to give Minecraft servers a powerful economy system without unnecessary complexity.
Players get simple commands and easy-to-understand money mechanics, while server owners get control over prices, selling, balances, administration, and integrations.
🚀 What's New in 2.5?
Version 2.5 expands the foundation of Simple Eco with improvements focused on:
⚡ Better performance
🧩 Addon support
💾 Improved economy handling
🛡️ Safer data management
🎛️ Better admin control
🔗 Easier integrations
📈 Support for larger servers
Simple Eco 2.5 is also the foundation for the new Simple Eco Collection, allowing separate addons to expand the economy without bloating the main project.
💵 Simple Economy System
Simple Eco keeps the basic economy experience easy.
Players can:
💰 Check their balance
💸 Send money to other players
📦 Sell supported items
🏪 Interact with economy-based systems
📊 Use their balance across compatible addons and integrations
The goal is to make the economy easy for players while still giving administrators powerful tools behind the scenes.
⌨️ Core Commands
Simple Eco includes commands such as:
/bal
Check your current balance.
/pay <player> <amount>
Send money to another player.
/sell hand
Sell the item currently in your hand.
/sell all
Sell supported items from your inventory.
/price
Check item values where supported.
Administrative tools are also available for managing server balances and economy settings.
📦 Item Selling
Server owners control what players are able to sell.
This means you can build the economy around your own server instead of using a fixed list of items.
You can decide:
Which items have value
How much items are worth
Which items should not be sellable
How your server generates money
This makes Simple Eco suitable for many different server styles.
⚖️ Better Economy Control
Simple Eco gives server owners control over how money enters and leaves the server.
This makes it possible to create economies for:
🌎 Survival servers
⚔️ SMP servers
💎 BoxPvP servers
🏰 RPG servers
🏪 Marketplace servers
🎮 Custom gamemodes
Simple Eco provides the foundation while you decide how your economy works.
⚡ Performance Improvements
Simple Eco 2.5 includes
beta
simple addons 1.3.0
1.3.012 сент. 2026 г.6Minecraft: 26.2paper, spigot
Что нового
simple addon now runs as a plugin
alpha
simple eco 1.3.0+26.2
1.3.0+26.211 сент. 2026 г.69Minecraft: 26.2fabric
Что нового
# 🧩 Simple Addons
**Simple Addons** is a brand-new mod in the **Simple Eco Collection**, created to expand Simple Eco with advanced optional systems without making the main economy mod unnecessarily heavy.
It adds smarter economy management, dynamic marketplaces, automatic balancing, and **Server Keeper** while keeping the core Simple Eco experience simple.
---
# 🌟 A New Mod in the Simple Eco Collection
The Simple Eco Collection is built around separate mods that work together while focusing on different features.
### 💰 Simple Eco
The main economy mod.
It handles the core money system, including player balances, payments, selling, prices, and economy management.
### 🧩 Simple Addons
The advanced expansion mod.
It connects directly with **Simple Eco** and adds systems such as:
- 🤖 Automatic economy balancing
- 🏪 Smart marketplace villagers
- 💸 Dynamic prices
- 📊 Economy monitoring
- 🛡️ Price protection
- ⚡ Server Keeper
- 🧹 Performance management
- 🎛️ Advanced admin controls
You only install the additional systems you actually want.
---
# 🤖 Villager Balancing Bot
One of the main features of Simple Addons is the **Villager Balancing Bot**.
Marketplace villagers can use **Simple Eco money** instead of requiring physical currencies such as:
- Diamonds
- Emeralds
- Netherite
- Coal
Instead of a trade like:
`32 Emeralds + 5 Diamonds`
the villager could charge:
`$75,000`
The price can then adapt as the economy changes.
---
# 📊 Smart Economy Analysis
Simple Addons can analyze the overall server economy using information such as:
- 💰 Total server money
- 👥 Average player balance
- 📊 Median balance
- 👑 Richest player balances
- 📈 Money entering the economy
- 📉 Money leaving the economy
- 🛒 Recent purchases
- 🔥 Item popularity
- 💸 Player wealth growth
The system can determine whether the economy is experiencing:
📈 Inflation
📉 Deflation
⚖️ Stable Growth
This information can then be used by other Simple Addons systems.
---
# 💸 Dynamic Prices
Marketplace prices can automatically scale alongside your economy.
### Early Server
Average Balance: `$25,000`
Totem Price: `$8,000`
### Developed Server
Average Balance: `$500,000`
Totem Price: `$70,000`
### Rich Server
Average Balance: `$8,000,000`
Totem Price: `$450,000`
This prevents valuable items from becoming almost worthless once players become extremely rich.
---
# 🛡️ Price Protection
Automatic prices include safety controls.
Admins can configure:
- Minimum prices
- Maximum prices
- Maximum price changes
- Automatic balancing
- Price categories
For example:
`Maximum Price Change: 5% per hour`
An item should never suddenly jump from:
`$20,000 → $900,000`
Prices can change gradually instead.
---
# 🏪 Smart Marketplace Villagers
Server owners can create special marketplace villagers for valuable items such as:
🪽 Elytra
🗿 Totems
🔨 Maces
💠 Heavy Cores
📦 Shulker Boxes
💎 Custom rare items
Admins can also assign items to price categories:
- Very Cheap
- Cheap
- Normal
- Expensive
- Very Expensive
- Luxury
The balancing system then calculates a suitable price using the current Simple Eco economy.
---
# 🛡️ Server Keeper
**Server Keeper** is another major Simple Addons system.
It is designed to monitor server performance and help reduce unnecessary server load when problems appear.
Server Keeper can monitor:
- ⚡ TPS
- ⏱️ MSPT
- 💾 RAM usage
- 🖥️ Server load
- 🌎 Loaded chunks
- 🐄 Entities
- 📦 Dropped items
- 🧱 Hoppers
- 🔴 Redstone activity
- 💰 Simple Eco activity
---
# ⚡ Adaptive Performance Modes
Server Keeper can react differently depending on server health.
### 🟢 Normal
The server is healthy.
No unnecessary optimization is applied.
### 🟡 Light
Small optimizations activate when server performance begins dropping.
### 🟠 Performance
Stronger measures can activate during heavier server load.
### 🔴 Emergency
Temporary protections can activate when performance becomes critically low.
When the server recovers, Server Keeper can gradually return to normal.
---
# 🧹 Smart Server Management
Server Keeper can help detect issues such as:
- Excessive entities
- Huge mob farms
- Old dropped items
- Hopper-heavy chunks
- Extreme redstone systems
- Lag machines
- Excessive loaded chunks
- Unnecessary economy calculations
The goal is to detect the actual source of server load instead of blindly removing everything.
---
# 💰 Simple Eco Optimization
Because Simple Addons connects directly with Simple Eco, Server Keeper can also help reduce unnecessary economy work.
Possible optimizations include:
- Cached balances
- Reduced database reads
- Batched database writes
- More efficient economy calculations
- Cached placeholder values
- Optimized leaderboards
- Reduced unnecessary refreshes
- More efficient marketplace calculations
---
# 👑 Full Admin Control
Every major Simple Addons feature is optional.
Server owners can choose whether to enable:
✅ Villager Balancing
✅ Money-Only Villagers
✅ Dynamic Pricing
✅ Economy Analysis
✅ Automatic Price Changes
✅ Inflation Protection
✅ Server Keeper
✅ Entity Monitoring
✅ Hopper Monitoring
✅ Redstone Monitoring
✅ Smart Cleanup
Nothing is forced.
---
# 🔗 Direct Simple Eco Integration
Simple Addons works directly with **Simple Eco**.
There is no separate library dependency required for the addon system.
The idea is simple:
### 💰 Simple Eco
Handles your core economy.
⬇️
### 🧩 Simple Addons
Expands it with advanced systems.
This keeps the collection easier to install, easier to understand, and easier to maintain.
---
# 🚀 Why Simple Addons?
Simple Addons is designed for server owners who want Simple Eco to become more powerful without turning the main mod into a massive collection of unrelated features.
It adds:
🤖 Economy automation
📊 Economy analytics
🏪 Dynamic marketplaces
💸 Adaptive prices
🛡️ Economy protection
⚡ Server Keeper
🧹 Performance management
**Simple Addons is the advanced expansion for the Simple Eco Collection.**
Keep Simple Eco simple.
Add more when your server needs it.
release
simple eco 2.5+26.2
2.5+26.211 сент. 2026 г.59Minecraft: 26.2fabric
Что нового
# 💰 Simple Eco 2.5
**Simple Eco 2.5** is a major update focused on making Simple Eco faster, cleaner, easier to manage, and ready for a much larger addon ecosystem.
Simple Eco is designed to give Minecraft servers a powerful economy system without unnecessary complexity.
Players get simple commands and easy-to-understand money mechanics, while server owners get control over prices, selling, balances, administration, and integrations.
---
## 🚀 What's New in 2.5?
Version **2.5** expands the foundation of Simple Eco with improvements focused on:
⚡ Better performance
🧩 Addon support
💾 Improved economy handling
🛡️ Safer data management
🎛️ Better admin control
🔗 Easier integrations
📈 Support for larger servers
Simple Eco 2.5 is also the foundation for the new **Simple Eco Collection**, allowing separate addons to expand the economy without bloating the main project.
---
# 💵 Simple Economy System
Simple Eco keeps the basic economy experience easy.
Players can:
💰 Check their balance
💸 Send money to other players
📦 Sell supported items
🏪 Interact with economy-based systems
📊 Use their balance across compatible addons and integrations
The goal is to make the economy easy for players while still giving administrators powerful tools behind the scenes.
---
# ⌨️ Core Commands
Simple Eco includes commands such as:
`/bal`
Check your current balance.
`/pay <player> <amount>`
Send money to another player.
`/sell hand`
Sell the item currently in your hand.
`/sell all`
Sell supported items from your inventory.
`/price`
Check item values where supported.
Administrative tools are also available for managing server balances and economy settings.
---
# 📦 Item Selling
Server owners control what players are able to sell.
This means you can build the economy around your own server instead of using a fixed list of items.
You can decide:
- Which items have value
- How much items are worth
- Which items should not be sellable
- How your server generates money
This makes Simple Eco suitable for many different server styles.
---
# ⚖️ Better Economy Control
Simple Eco gives server owners control over how money enters and leaves the server.
This makes it possible to create economies for:
🌎 Survival servers
⚔️ SMP servers
💎 BoxPvP servers
🏰 RPG servers
🏪 Marketplace servers
🎮 Custom gamemodes
Simple Eco provides the foundation while you decide how your economy works.
---
# ⚡ Performance Improvements
Simple Eco 2.5 includes
release
simple eco 2.3.0
2.3.029 авг. 2026 г.58Minecraft: 26.2paper, spigot
release
simple eco 2.3+26.1
2.3+26.129 авг. 2026 г.80Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
~~## 🆕 Simple Eco 2.3 Update
🛒 Added a complete GUI-based marketplace shop creator.
🛢️ Players can now create shops by:
- Clicking a barrel
- Using the new Marketplace button
- Clicking the centered **Create Marketplace Shop** barrel button
✨ The new shop creator includes:
- 🏷️ Shop name input
- 📦 Full item selection menu
- 🔢 Item amount selection
- 💰 Price setting
- ✅ Review and save listing
- 💾 Automatic marketplace registration
⚙️ Added an in-game Admin Panel for enabling and disabling Simple Eco modules without manually editing `config.json`.
🎮 Shop creation is now faster, easier, and more beginner-friendly.~~
release
simple eco 2.3+26.2
2.3+26.229 авг. 2026 г.111Minecraft: 26.2fabric
Что нового
## 🆕 Simple Eco 2.3 Update
🛒 Added a complete GUI-based marketplace shop creator.
🛢️ Players can now create shops by:
- Clicking a barrel
- Using the new Marketplace button
- Clicking the centered **Create Marketplace Shop** barrel button
✨ The new shop creator includes:
- 🏷️ Shop name input
- 📦 Full item selection menu
- 🔢 Item amount selection
- 💰 Price setting
- ✅ Review and save listing
- 💾 Automatic marketplace registration
⚙️ Added an in-game Admin Panel for enabling and disabling Simple Eco modules without manually editing `config.json`.
🎮 Shop creation is now faster, easier, and more beginner-friendly.
release
2.2.0
SimpleEcoSpigot-2.2.028 авг. 2026 г.64Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, spigot
release
simple eco 2.2
2.228 авг. 2026 г.20Minecraft: 26.1.2fabric
Что нового
simple eco now runs on 26.1.2
release
simple eco 2.1
2.119 июл. 2026 г.247Minecraft: 26.2fabric
Что нового
simple eco 2.1 now runs on 26.2
release
simple eco 2.0.5
2.0.519 июл. 2026 г.445Minecraft: 1.21.11fabric
Что нового
🛠️ Simple Eco Bug Fix Update
This update focuses on fixing several important problems reported by players using Simple Eco on multiplayer servers and in single-player worlds.
✅ Commands Now Work for Non-OP Players
Previously, normal players could not use important commands unless they had operator permissions.
Commands such as:
/shop
/store
/market
/sell
/sellgui
/bal
/balance
/pay
could fail, disappear, or refuse to open their menus for non-OP players.
This has now been fixed.
Regular economy commands are available to all players by default, while dangerous administrative commands still require operator permissions.
Normal players can now open the shop, sell items, check their balance, and use the economy system without receiving unnecessary permission errors.
🎮 Improved Single-Player Support
Simple Eco now works properly in Fabric single-player worlds.
The mod can be installed inside your Minecraft or CurseForge profile’s mods folder, and the economy system will automatically start when you open a world.
You no longer need a separate server just to use the mod.
Single-player support now includes:
Economy accounts
Starting balance
Shop menus
Selling items
Balance commands
Saved player money
World-specific economy data
LAN world support
The mod also works when cheats are disabled. Normal economy commands do not require cheats or operator access.
🛒 Fixed Shop and Sell Menus
Several menu-opening problems have been corrected.
The following commands now correctly open their intended menus:
/shop
/store
/market
/sellgui
The /shop, /store, and /market commands now act as aliases for the same main shop menu.
Menus should no longer silently fail. When something prevents a menu from opening, the player will receive a useful error message instead of nothing happening.
🔐 Better Permissions
Simple Eco now separates regular player permissions from administrative permissions.
Normal gameplay features are available to everyone by default.
Administrative features such as changing balances, resetting money, editing prices, reloading configuration, and controlling inflation remain protected.
This update also improves compatibility with permission mods such as LuckPerms.
💾 Improved Saving
Economy data is now handled more reliably in both multiplayer and single-player.
Improvements include:
UUID-based player accounts
Better balance saving
Separate data for different worlds
Automatic data loading
Automatic configuration creation
Safer handling of missing or damaged data
Starting money awarded only once
Player balances should no longer reset when a player changes their Minecraft username.
📥 Installation
For single-player or CurseForge, place the mod inside your profile’s:
mods/
For a dedicated Fabric server, place it inside:
server/mods/
Fabric Loader and Fabric API are required.
🧪 Main Fixes
Fixed /shop not working for non-OP players
Fixed /sell and /sellgui permission problems
Fixed shop command aliases
Fixed menus silently failing
Added full single-player support
Added LAN world support
Improved economy saving
Improved permission compatibility
Improved error messages
Improved protection against duplication and economy exploits
release
simple eco 2.0
2.08 июл. 2026 г.73Minecraft: 1.21.11fabric
Что нового
## 🌿 Simple Eco 2.0 — The Living Economy Update
Simple Eco 2.0 is a huge upgrade for the mod.
This update makes Simple Eco feel much more alive, organized, and useful for both **SMP servers and singleplayer worlds**. Whether you are running a custom multiplayer server or just playing alone, the new systems make the economy easier to use, cleaner to understand, and more fun to interact with.
The goal of this update is not just to add more commands.
The goal is to make Simple Eco feel like a full economy platform inside Minecraft.
Players should not only sell items and get money. They should feel like they are part of a living economy that changes, rewards smart choices, gives progression, and keeps them coming back.
---
## 🧭 Redesigned Simple Eco Hub
The biggest change in Simple Eco 2.0 is the full revamp of the **/eco menu**.
The old menu was mostly one long list, which could feel messy and hard to navigate. In this update, it has been redesigned into a cleaner main hub called the **Simple Eco Hub**.
The new hub is split into clear sections:
💰 Economy
🛒 Commerce
🏠 Travel
👥 Community
👤 Profile
📈 Progress
🌐 Server Pulse
⚙️ Settings
❓ Help
🛠️ Admin Panel
Each section now feels more alive, with better icons, cleaner layouts, live values, colored menu accents, and easier navigation.
Instead of forcing players to remember lots of commands, the mod now gives players one main place to control almost everything.
---
## 💰 Economy Menus
The economy menus were expanded to make money management easier and more visual.
Players can now access:
💵 Balance
🤝 Pay Player
🔢 Pay Amount
✅ Payment Confirmation
🏦 Bank
🎁 Daily Rewards
🪙 Currencies
🏆 Leaderboards
📜 Transaction History
One of the biggest improvements is that players can now pay other online players directly through the GUI instead of only using `/pay`.
This makes the economy easier for everyone, especially players who prefer clicking through menus instead of typing commands.
---
## 🛒 Commerce Menus
The commerce side of the mod has also been upgraded.
Simple Eco 2.0 adds and improves menus for:
📦 Sell Center
🔍 Price Viewer
📊 Market Trends
🏪 Custom Shops
🛍️ Shop Detail Pages
⚖️ Auctions
📥 Buy Orders
The custom shop page now shows configured shops and their items inside the GUI, instead of only telling the player to use commands.
This makes shops feel more real and connected to the economy.
Players can browse, check prices, view market activity, sell items, interact with shops, and use trading systems from a cleaner menu experience.
---
## 📦 Sell Center
The selling system is now cleaner and safer.
The **Sell Center** is made to help players understand what their items are worth before selling them.
Players can use selling features like:
🖐️ Sell Hand
🎒 Sell Inventory
📦 Sell Selected Items
🔍 View Item Worth
⭐ Favorite Sell Items
🕘 Recent Sold Items
📈 Best Items Today
🔥 Market Boosted Items
The goal is to make selling feel better than just typing a command and hoping it works.
Simple Eco 2.0 is also designed around safer selling, so important items should not be sold by accident.
Protected items can include things like named items, enchanted tools, enchanted armor, shulker boxes, special items, Elytra, Netherite gear, and other valuable items depending on server settings.
---
## 📊 Living Market System
Simple Eco 2.0 is built around the idea of a living economy.
That means item prices should feel more dynamic instead of always staying the same forever.
The market can show trends, boosted items, high-demand items, and price changes.
For example:
💎 Diamonds might go down if too many players sell them.
🌾 Farming items might go up during a farming event.
🔥 Nether items might become more valuable during a Nether market event.
🎃 Pumpkins or crops might become boosted for a limited time.
This makes players think more before selling.
Instead of always selling the same item, players can check the market and decide what is actually worth selling today.
---
## ⚖️ Auctions and Buy Orders
Simple Eco 2.0 also makes trading between players more important.
The update includes expanded menu support for:
⚖️ Auction House
📥 Buy Orders
🛒 Player Trading
🏪 Custom Shops
📦 Shop Detail Pages
The Auction House gives players a place to list items, buy items, and interact with the economy in a more player-driven way.
Buy Orders let players request items they need.
For example, a player could make an order for iron, wood, crops, mob drops, or other useful items. Other players can complete those orders and earn money.
This helps create a more active economy where players are not only selling to the server, but also trading with each other.
---
## 🏪 Player Shops
Player shops are made to help players feel like business owners inside the server.
With shop menus, players can browse shops, view items, check shop details, and interact with custom shop systems more easily.
Instead of shops feeling hidden behind commands, they now feel like part of the main economy hub.
This makes the mod better for SMP servers where players want to build stores, trade items, and create their own economy roles.
---
## 🏦 Bank System
The bank system gives players another way to manage their money.
Players can use bank menus for things like:
🏦 Bank Balance
💰 Deposits
💸 Withdrawals
📜 Bank History
👥 Team Bank Support
⚙️ Bank Settings
The bank makes the economy feel deeper because money is not only shown as one simple balance.
It gives players another place to manage progress, savings, and long-term goals.
---
## 🎁 Daily Rewards and Progress
Simple Eco 2.0 adds more reasons for players to come back and keep playing.
The progress menus can show:
🔥 Daily Streak
🎁 Daily Rewards
🧰 Job Info
📦 Selling Stats
💰 Lifetime Earned
💸 Lifetime Spent
📈 Player Progress
🏆 Economy Ranking
Daily rewards and streaks help make the mod feel more like a real progression system.
Players can earn money, track activity, build streaks, and see how much progress they have made over time.
---
## 🧰 Jobs, Missions, Ranks, and Achievements
Simple Eco 2.0 is also designed to support deeper progression systems.
This includes ideas like:
⛏️ Jobs
📋 Daily Missions
📆 Weekly Missions
🏅 Economy Ranks
🎖️ Achievements
⭐ Titles and Badges
📈 Job XP
🏆 Job Leaderboards
Jobs can make earning money feel more interesting instead of only selling items.
Missions can give players small goals, like selling items, completing orders, earning money, paying another player, or using the bank.
Ranks and achievements give players something to work toward over time.
This makes the economy feel more like a game system, not just a money command.
---
## 🏠 Travel Menus
Travel features are now grouped together in one clean section.
The travel section includes:
🏡 Homes
🌀 Teleport Hub
👤 Request Player
📩 Incoming Requests
📤 Sent Requests
🌍 Teleport to Spawn
This makes homes and teleporting easier to use because players do not need to remember every command.
Instead, they can open the menu and find the travel tools in one place.
---
## 👥 Community Menus
Simple Eco 2.0 also adds better community-focused menus.
Players can use GUI pages for:
👥 Friends
➕ Add Online Friend
📨 Friend Requests
💬 Private Friend Chat Toggle
🛡️ Teams
📩 Team Invites
➕ Invite Players to Team
👤 Team Members
💬 Team Chat Toggle
🏠 Team Home Teleport
These features help the mod feel better for SMP servers where players work together.
Teams can have their own systems, team homes, team chat, team invites, and team-based economy features.
This makes Simple Eco feel more social and connected.
---
## 🏆 Leaderboards and Player Profiles
Leaderboards and profiles are important parts of the update.
Players can view economy progress through things like:
🏆 Richest Players
💰 Top Balances
📦 Most Items Sold
📊 Best Economy Stats
👤 Player Profile
🔥 Daily Streak
🧰 Job Info
💸 Lifetime Spent
💰 Lifetime Earned
The goal is to make player progress more visible.
Instead of only seeing a balance number, players can see their full economy activity.
This makes the economy feel more rewarding because players can compare progress, climb leaderboards, and build their profile.
---
## 🌐 Server Pulse
The **Server Pulse** section gives a better overview of the server economy.
It can show useful information like:
🌐 Server Money Totals
📊 Economy Health
🧩 Module Status
🔗 Placeholder Info
📈 Market Overview
💰 Money Activity
This helps players and admins understand what is happening in the economy.
For admins, it also makes it easier to see if the economy is healthy, active, or unbalanced.
---
## 🔗 Placeholder Support
Simple Eco 2.0 is also focused on better Placeholder API support.
Placeholders are important because they let server owners show economy information in other systems, like scoreboards, sidebars, TAB menus, holograms, boss bars, and other plugins or mods.
The update is designed to support placeholders for things like:
💰 Balance
🏆 Top Player
📈 Total Earned
💸 Total Spent
📦 Items Sold
🧰 Current Job
🏠 Home Count
👥 Team Name
🏦 Bank Balance
🔥 Daily Streak
📊 Market Event
This makes Simple Eco more useful for custom servers that want to display economy stats in different places.
---
## 🛠️ Admin Panel
Simple Eco 2.0 also improves the admin side of the mod with a cleaner **Admin Panel**.
The Admin Panel is made for server owners and staff who need to manage the economy without typing too many commands.
It gives admins one organized place to control and check important systems.
Admins can use the panel for:
💰 Player Money Management
📊 Economy Health Overview
🏆 Leaderboard Tools
🔗 Placeholder Information
🧩 Module Status
🏪 Shop and Market Pages
⚖️ Auction and Order Tools
⚙️ Settings and Server Control Menus
📜 Transaction History
💾 Backups
🚨 Admin Alerts
This makes it easier to keep the economy balanced and organized.
Instead of searching through many commands, important admin tools are grouped together in one clean menu.
Admin-only buttons are only meant to show for admins, so normal players should not see tools they cannot use.
---
## ⚙️ Config, Modules, and Settings
Simple Eco 2.0 is made to feel more flexible.
The mod is designed around modules, so big features can be enabled or disabled depending on what the server owner wants.
This means servers can choose what they want to use, such as:
💰 Economy
📦 Selling
📊 Dynamic Market
⚖️ Auction House
📥 Buy Orders
🏪 Player Shops
🧰 Jobs
🎁 Daily Rewards
🏦 Bank
👥 Teams
🏠 Homes
🌀 Teleport
🏆 Leaderboards
🔗 Placeholders
🛠️ Admin Panel
💾 Backups
📜 Transaction History
📊 Economy Health
If a server does not want a feature, it should be able to hide or disable it cleanly.
The goal is no useless buttons, no broken menus, and no fake features.
---
## 📜 Transaction History
Transaction history helps make the economy easier to track.
Players and admins can see money activity like:
📦 Items sold
🤝 Money sent
💰 Money received
⚖️ Auction sales
📥 Orders completed
🏦 Bank deposits
💸 Bank withdrawals
🎁 Daily rewards
🛠️ Admin money changes
This makes the economy feel more serious and easier to manage.
It also helps admins understand where money is coming from and where it is going.
---
## 💾 Backups and Safety
Simple Eco 2.0 is also designed to be safer for servers.
Economy data is important, so the update includes ideas for backup systems, safer data handling, transaction logs, and admin tools.
The goal is to make sure player money, shops, auctions, orders, teams, homes, and other economy data stay protected.
A good economy mod should not randomly wipe data or break after a restart.
---
## 🚨 Economy Health and Admin Alerts
The economy health tools are made to help admins understand the server economy.
Admins can check things like:
💰 Total Server Money
📊 Average Balance
🏆 Richest Players
📈 Money Created
📉 Money Removed
🔥 Top Money Sources
💸 Top Money Sinks
⚠️ Inflation Warnings
📦 Top Sold Items
🚨 Suspicious Activity
Admin alerts can warn staff if something looks wrong, like a player gaining too much money too quickly, a price issue, a data save problem, or strange economy activity.
The goal is not to auto-punish players.
The goal is to give admins useful information so they can manage the economy better.
---
## ❓ Help and Setup
Simple Eco 2.0 also focuses on making the mod easier to understand.
The Help section can explain:
💰 How to earn money
📦 How to sell items
⚖️ How to use auctions
📥 How to complete buy orders
🏪 How shops work
🏦 How the bank works
👥 How teams work
🏠 How homes and teleporting work
🔗 How placeholders work
🛠️ How admins can manage the economy
This makes the mod easier for new players and server owners.
Instead of being confusing, the mod should guide players through the economy.
---
## ⚙️ Cleaner Command Routing
Commands still exist, but they are now treated more like shortcuts.
Updated command routing includes:
`/sellgui`
`/sellmenu`
`/market`
`/market open <shop>`
`/friends`
`/team`
These commands now connect better with the new menu system.
The main experience is meant to be GUI-first, while commands stay useful for players who still want quick access.
---
## 🌿 Final Summary
Simple Eco 2.0 makes the mod feel much more polished, colorful, organized, and easy to use.
The new **Simple Eco Hub** gives players one main place to manage money, shops, selling, payments, auctions, buy orders, travel, teams, progress, profiles, server stats, and admin tools.
This update is not just about adding more features.
It is about making Simple Eco feel like a real living economy system for Minecraft.
Whether you are using it on an SMP server or in singleplayer, Simple Eco 2.0 is built to make the economy feel cleaner, deeper, more useful, and much more fun to play with.
alpha
1.9 preparation for version 2.0
1.92 июл. 2026 г.51Minecraft: 1.21.11fabric
Что нового
1.9 preparation for version 2.0
release
simple eco 1.8
1.82 июл. 2026 г.38Minecraft: 1.21.11fabric
Что нового
💸 Simple Eco Update — GUI, Sidebar, TP & Teams
This update focuses on making Simple Eco feel cleaner, easier to use, and more polished.
The main goal is to fix the broken parts of the mod, improve the menus, reduce command usage, and make everything look more colorful and alive.
🛠️ Fixed Commands
Many commands were not working correctly, so this update focuses on improving command stability.
Commands should now have:
✅ Better command registration
✅ Clear success messages
✅ Clear error messages
✅ Better permission checks
✅ Less broken or silent command failures
Commands are still supported, but the mod is now moving more toward a menu-based system.
🎮 Better Custom GUI
The GUI has been improved to look more custom and professional.
Menus now use:
🎨 More colors
✨ Better icons
🧱 Glass pane backgrounds
📜 Cleaner item lore
⬅️ Back buttons
❌ Close buttons
✅ Confirm buttons
🔊 Better click feedback
The goal is to make the menus feel less empty and more like a real server mod.
📊 Styled Bar Redesign
The styled bar/sidebar has been redesigned to match Simple Eco better.
It can show:
💰 Balance
👥 Team
🏆 Rank
⏱️ Playtime
🌍 World
👤 Online players
Example style:
§a§lSIMPLE ECO
§8━━━━━━━━━━━━
§6💰 Money: §f$25,420
§b👥 Team: §fAqua
§e🏆 Rank: §f#8
§d⏱️ Time: §f14h 22m
§7👤 Online: §f12/50
§8━━━━━━━━━━━━
§7Use §a/eco
It should look cleaner, more colorful, and update without flickering.
📦 Sell Menu Improvements
The sell menu is easier to use now.
Players can sell:
✋ Item in hand
🎒 Inventory items
📦 All sellable items
The menu can show a preview before selling, so players do not accidentally sell important items.
🏷️ Item Price Tooltips
Items can now show their value when players hover over them.
Example:
Nether Quartz
Sell: $234/ea
Stack Sell: $7,488
This makes it easier to know how much items are worth without typing commands.
🤖 Dynamic Economy Bot
A new economy bot can automatically update item prices based on the server economy.
It checks things like:
💰 Total server money
👥 Average balance
📈 Economy growth
📊 Inflation level
If players become too rich, prices can slowly adjust to keep the economy balanced.
📍 TP Menu Redesign
The teleport menu has been improved.
Players can now:
🧍 Send TPA requests
📨 View incoming requests
✅ Accept requests
❌ Deny requests
⏳ Use teleport warmup
Online players can be shown as player heads, making teleporting easier and cleaner.
👥 Team Menu Redesign
The team menu has been improved and made more useful.
Players can:
👥 Create teams
📨 Invite players
🧍 View members
💬 Use team chat
⚙️ Manage team settings
🚪 Leave teams
The team menu should feel more complete and not unfinished.
🛠️ Admin Panel Improvements
Admins can manage important Simple Eco features from the menu.
Admin tools include:
💰 Economy controls
🏷️ Price editor
🤖 Economy bot settings
👥 Team management
📍 TP settings
🎨 Sidebar settings
📁 Reload config
⭐ Update Summary
🛠️ Fixed broken commands
🎮 Improved custom GUI
🎨 Added more color and life
📊 Redesigned styled bar
📦 Improved sell menu
🏷️ Added item value tooltips
🤖 Added dynamic economy bot
📍 Improved TP menu
👥 Improved team menu
🛠️ Improved admin tools
Simple Eco now feels cleaner, more colorful, easier to use, and more polished for Minecraft servers.
release
simple eco 1.7
1.72 июл. 2026 г.18Minecraft: 1.21.11fabric
Что нового
💸 Simple Eco Update — Dynamic Economy & Price Tooltips
This update adds a smarter and more useful economy system to Simple Eco.
The main goal of this update is to make the server economy feel more alive, more balanced, and easier for players to understand.
Instead of having prices stay the same forever, Simple Eco can now automatically watch the economy and update prices depending on how much money exists on the server.
🤖 Added Dynamic Economy Bot
Simple Eco now includes a new automatic economy bot.
This bot checks the server economy every set amount of time, like every 1 hour by default, and calculates how healthy the economy is.
The bot checks things like:
💰 Total money on the server 👥 Average player balance 📈 Economy growth 🏦 Richest and poorest players 🪙 Money created since the last check 📊 Inflation level 🏷️ Current item prices
After checking the economy, the bot can automatically update item prices to keep the server balanced.
📈 Inflation-Based Price Updates
The new economy bot uses an inflation-style system.
If players are becoming too rich too fast, the bot can slowly lower some sell prices or make rare items more expensive.
Example:
Before: Diamond Sell Price: $500
After Economy Update: Diamond Sell Price: $455
This helps stop players from farming one item forever and becoming insanely rich too easily.
The bot does not make random crazy changes. Prices update slowly and safely.
🛡️ Safe Price Changes
This update adds protection so prices do not get destroyed by the bot.
Admins can control:
⚙️ How often prices update 📉 Maximum price change per update 💵 Minimum item price 💎 Maximum item price 🧊 Frozen items 🚫 Blacklisted items 🎯 Target average player balance
Example:
Max price change: 10%
Diamond: $500 → $450
Not:
$500 → $1
So the economy stays balanced without shocking players.
🧊 Frozen Items
Admins can now freeze item prices.
Frozen items will never be changed by the dynamic economy bot.
This is useful for special items like:
🪽 Elytra 💎 Netherite 🎁 Event rewards 👑 Rare shop items 🛠️ Admin-only items
Example commands:
/simpleeco bot freeze minecraft:elytra /simpleeco bot unfreeze minecraft:elytra 🧪 Added Simulation Mode
Admins can now simulate an economy update before applying it.
This lets you see what the bot would change without actually saving the new prices.
Command:
/simpleeco bot simulate
Example output:
Economy Bot Simulation
Total Money: $25,400,000 Average Balance: $1,270,000 Target Balance: $100,000 Inflation Level: HIGH
Suggested Changes: Diamond: $500 → $455 Emerald: $300 → $280 Iron Ingot: $50 → $45 Wheat: $8 → $6 Netherite Ingot: $5000 → $5400
This is useful for admins who want control before letting the bot update prices.
🏷️ Added Item Price Tooltips
Players can now hover over items to see their current economy value.
The tooltip can show:
💰 Worth 🟢 Sell price per item 📦 Full stack sell value
Example:
Nether Quartz Worth: $5 Sell: $234/ea Stack Sell: $7,488
This makes it much easier for players to know what their items are worth without needing to type commands.
📦 Added Stack Sell Value
The tooltip now calculates how much the whole stack is worth.
Example:
If one Nether Quartz sells for $234, and the player has 32, the tooltip shows:
Sell: $234/ea Stack Sell: $7,488
Calculation:
234 × 32 = 7,488
More examples:
1 Diamond × $500 = $500 16 Diamonds × $500 = $8,000 32 Diamonds × $500 = $16,000 64 Diamonds × $500 = $32,000 🔄 Tooltips Now Update With Dynamic Prices
The tooltip system is connected to the real Simple Eco price system.
That means when the Dynamic Economy Bot changes prices, the tooltip updates too.
Example before update:
Nether Quartz Sell: $234/ea Stack Sell: $7,488
Example after update:
Nether Quartz Sell: $210/ea Stack Sell: $6,720
The tooltip always matches the real /sell hand and /sell all values.
No fake prices. No old prices. No separate tooltip price list.
⚙️ New Admin Commands
This update adds new commands for controlling the economy bot.
/simpleeco bot on /simpleeco bot off /simpleeco bot status /simpleeco bot update now /simpleeco bot simulate /simpleeco bot interval <minutes> /simpleeco bot target <amount> /simpleeco bot maxchange <percent> /simpleeco bot freeze <item> /simpleeco bot unfreeze <item> /simpleeco bot history
Tooltip commands:
/simpleeco tooltip on /simpleeco tooltip off /simpleeco tooltip reload /simpleeco tooltip test <item> <amount>
Example:
/simpleeco tooltip test minecraft:nether_quartz 32
Output:
Nether Quartz Worth: $5 Sell: $234/ea Stack Sell: $7,488 📁 New Config Options
This update adds new config options for the economy bot and tooltip system.
Example economy bot config:
{ "enabled": true, "updateIntervalMinutes": 60, "targetAverageBalance": 100000, "maxPriceChangePercentPerCycle": 10, "minimumPlayersForUpdate": 3, "useMedianBalance": true, "ignoreInactivePlayers": true, "inactivePlayerDays": 30, "allowSellPriceChanges": true, "allowBuyPriceChanges": true, "logEveryUpdate": true, "announcePriceChanges": true }
Example tooltip config:
{ "tooltipsEnabled": true, "showBuyPrice": true, "showSellPrice": true, "showStackSellValue": true, "showNotSellableItems": true, "currencySymbol": "$", "formatLargeNumbers": true, "tooltipUpdateWithDynamicPrices": true } 📢 Price Update Announcements
Simple Eco can now announce when prices are updated.
Example message:
💸 Simple Eco prices have been refreshed based on the current server economy.
Or:
📈 The server economy has updated. Some item prices have changed.
Admins can enable or disable these messages in the config.
🔒 Stability & Safety
This update was designed to keep the economy safe.
The bot should never:
❌ Set prices below zero ❌ Delete price data ❌ Change frozen items ❌ Change blacklisted items ❌ Make huge random price jumps ❌ Break /sell hand ❌ Break /sell all ❌ Show fake tooltip prices
If something goes wrong, Simple Eco should keep the old prices and log an error instead of corrupting the economy.
⭐ Update Summary 🤖 Added Dynamic Economy Bot 📈 Added inflation-based price balancing 🧪 Added economy simulation mode 🧊 Added frozen item prices 🚫 Added blacklisted item protection 🏷️ Added item price tooltips 📦 Added full stack sell value 🔄 Tooltips now update with dynamic prices ⚙️ Added new admin commands 📁 Added new config options 📢 Added optional price update announcements 🛡️ Added safer price protection ✅ Why This Update Matters
This update makes Simple Eco feel much more professional.
Players can now hover over items and instantly know how much they are worth.
Admins do not need to constantly fix prices manually.
The economy can now balance itself over time based on how much money players have.
Simple Eco is now smarter, cleaner, and better for long-term SMP servers.
💸 Simple Eco now has a living economy system.
beta
simple eco 1.6.0
1.6.02 июл. 2026 г.21Minecraft: 1.21.11fabric
Что нового
💸 Simple Eco Update — Dynamic Economy & Price Tooltips
This update adds a smarter and more useful economy system to Simple Eco.
The main goal of this update is to make the server economy feel more alive, more balanced, and easier for players to understand.
Instead of having prices stay the same forever, Simple Eco can now automatically watch the economy and update prices depending on how much money exists on the server.
🤖 Added Dynamic Economy Bot
Simple Eco now includes a new automatic economy bot.
This bot checks the server economy every set amount of time, like every 1 hour by default, and calculates how healthy the economy is.
The bot checks things like:
💰 Total money on the server
👥 Average player balance
📈 Economy growth
🏦 Richest and poorest players
🪙 Money created since the last check
📊 Inflation level
🏷️ Current item prices
After checking the economy, the bot can automatically update item prices to keep the server balanced.
📈 Inflation-Based Price Updates
The new economy bot uses an inflation-style system.
If players are becoming too rich too fast, the bot can slowly lower some sell prices or make rare items more expensive.
Example:
Before:
Diamond Sell Price: $500
After Economy Update:
Diamond Sell Price: $455
This helps stop players from farming one item forever and becoming insanely rich too easily.
The bot does not make random crazy changes. Prices update slowly and safely.
🛡️ Safe Price Changes
This update adds protection so prices do not get destroyed by the bot.
Admins can control:
⚙️ How often prices update
📉 Maximum price change per update
💵 Minimum item price
💎 Maximum item price
🧊 Frozen items
🚫 Blacklisted items
🎯 Target average player balance
Example:
Max price change: 10%
Diamond:
$500 → $450
Not:
$500 → $1
So the economy stays balanced without shocking players.
🧊 Frozen Items
Admins can now freeze item prices.
Frozen items will never be changed by the dynamic economy bot.
This is useful for special items like:
🪽 Elytra
💎 Netherite
🎁 Event rewards
👑 Rare shop items
🛠️ Admin-only items
Example commands:
/simpleeco bot freeze minecraft:elytra
/simpleeco bot unfreeze minecraft:elytra
🧪 Added Simulation Mode
Admins can now simulate an economy update before applying it.
This lets you see what the bot would change without actually saving the new prices.
Command:
/simpleeco bot simulate
Example output:
Economy Bot Simulation
Total Money: $25,400,000
Average Balance: $1,270,000
Target Balance: $100,000
Inflation Level: HIGH
Suggested Changes:
Diamond: $500 → $455
Emerald: $300 → $280
Iron Ingot: $50 → $45
Wheat: $8 → $6
Netherite Ingot: $5000 → $5400
This is useful for admins who want control before letting the bot update prices.
🏷️ Added Item Price Tooltips
Players can now hover over items to see their current economy value.
The tooltip can show:
💰 Worth
🟢 Sell price per item
📦 Full stack sell value
Example:
Nether Quartz
Worth: $5
Sell: $234/ea
Stack Sell: $7,488
This makes it much easier for players to know what their items are worth without needing to type commands.
📦 Added Stack Sell Value
The tooltip now calculates how much the whole stack is worth.
Example:
If one Nether Quartz sells for $234, and the player has 32, the tooltip shows:
Sell: $234/ea
Stack Sell: $7,488
Calculation:
234 × 32 = 7,488
More examples:
1 Diamond × $500 = $500
16 Diamonds × $500 = $8,000
32 Diamonds × $500 = $16,000
64 Diamonds × $500 = $32,000
🔄 Tooltips Now Update With Dynamic Prices
The tooltip system is connected to the real Simple Eco price system.
That means when the Dynamic Economy Bot changes prices, the tooltip updates too.
Example before update:
Nether Quartz
Sell: $234/ea
Stack Sell: $7,488
Example after update:
Nether Quartz
Sell: $210/ea
Stack Sell: $6,720
The tooltip always matches the real /sell hand and /sell all values.
No fake prices.
No old prices.
No separate tooltip price list.
⚙️ New Admin Commands
This update adds new commands for controlling the economy bot.
/simpleeco bot on
/simpleeco bot off
/simpleeco bot status
/simpleeco bot update now
/simpleeco bot simulate
/simpleeco bot interval <minutes>
/simpleeco bot target <amount>
/simpleeco bot maxchange <percent>
/simpleeco bot freeze <item>
/simpleeco bot unfreeze <item>
/simpleeco bot history
Tooltip commands:
/simpleeco tooltip on
/simpleeco tooltip off
/simpleeco tooltip reload
/simpleeco tooltip test <item> <amount>
Example:
/simpleeco tooltip test minecraft:nether_quartz 32
Output:
Nether Quartz
Worth: $5
Sell: $234/ea
Stack Sell: $7,488
📁 New Config Options
This update adds new config options for the economy bot and tooltip system.
Example economy bot config:
{
"enabled": true,
"updateIntervalMinutes": 60,
"targetAverageBalance": 100000,
"maxPriceChangePercentPerCycle": 10,
"minimumPlayersForUpdate": 3,
"useMedianBalance": true,
"ignoreInactivePlayers": true,
"inactivePlayerDays": 30,
"allowSellPriceChanges": true,
"allowBuyPriceChanges": true,
"logEveryUpdate": true,
"announcePriceChanges": true
}
Example tooltip config:
{
"tooltipsEnabled": true,
"showBuyPrice": true,
"showSellPrice": true,
"showStackSellValue": true,
"showNotSellableItems": true,
"currencySymbol": "$",
"formatLargeNumbers": true,
"tooltipUpdateWithDynamicPrices": true
}
📢 Price Update Announcements
Simple Eco can now announce when prices are updated.
Example message:
💸 Simple Eco prices have been refreshed based on the current server economy.
Or:
📈 The server economy has updated. Some item prices have changed.
Admins can enable or disable these messages in the config.
🔒 Stability & Safety
This update was designed to keep the economy safe.
The bot should never:
❌ Set prices below zero
❌ Delete price data
❌ Change frozen items
❌ Change blacklisted items
❌ Make huge random price jumps
❌ Break /sell hand
❌ Break /sell all
❌ Show fake tooltip prices
If something goes wrong, Simple Eco should keep the old prices and log an error instead of corrupting the economy.
⭐ Update Summary
🤖 Added Dynamic Economy Bot
📈 Added inflation-based price balancing
🧪 Added economy simulation mode
🧊 Added frozen item prices
🚫 Added blacklisted item protection
🏷️ Added item price tooltips
📦 Added full stack sell value
🔄 Tooltips now update with dynamic prices
⚙️ Added new admin commands
📁 Added new config options
📢 Added optional price update announcements
🛡️ Added safer price protection
✅ Why This Update Matters
This update makes Simple Eco feel much more professional.
Players can now hover over items and instantly know how much they are worth.
Admins do not need to constantly fix prices manually.
The economy can now balance itself over time based on how much money players have.
Simple Eco is now smarter, cleaner, and better for long-term SMP servers.
💸 Simple Eco now has a living economy system.
release
eco 1.5.0
1.5.017 июн. 2026 г.81Minecraft: 1.21.11fabric
Что нового
💰Eco - The Ultimate SMP Economy Mod
Transform your Minecraft server into a fully featured economy experience with custom shops, player trading, auctions, orders, homes, teleport menus, and much more!
SchoolEco is designed for SMP servers that want a simple but powerful economy system without needing multiple different mods. Everything is connected together through easy-to-use menus and commands.
✨ Features
💵 Economy System
Player balances
Money transfers between players
Admin money management
Custom starting balance
Formatted money display
1,000 = 1k
1,000,000 = 1m
1,000,000,000 = 1b
And beyond!
🛒 Shop System
Sell items directly from your inventory
Sell hand
Sell all
Custom item prices
Search items instantly
Easy-to-use GUI menus
OP price editing menu
🍎 Food Shop
Dedicated food shop GUI
Buy common food items quickly
Simple and clean menu
Easy price customization
📦 Orders System
Create buy orders for items and let other players fulfill them.
Create orders
Claim completed orders
Automatic payouts
Safe inventory handling
No item loss when inventory is full
🔨 Auction House
List items for sale
Buy items from other players
Browse pages of listings
Search functionality
SMP-style marketplace
🏠 Multi Home System
Home 1
Home 2
Home 3
Home deletion
Home management GUI
🌍 Teleport System
Teleport requests
Player teleport GUI
Home teleportation
Teleport countdown
Movement cancellation
Damage cancellation
📊 GUI-Based Experience
Most features can be accessed through menus instead of commands.
Open the main menu and manage:
Economy
Orders
Shops
Auction House
Teleports
Homes
Prices
All from one place.
⚙️ Designed For SMP Servers
SchoolEco was built specifically for SMP gameplay and works great for:
🏰 Survival Servers
👥 Friend Groups
🌎 Public SMPs
⚔️ Community Servers
🎮 Long-Term Worlds
🚀 Performance
Lightweight design
Fast data storage
Fabric optimized
Compatible with modern Fabric servers
❤️ Why Download SchoolEco?
Instead of installing 5–10 separate mods for economy, homes, auctions, orders, and shops, SchoolEco combines everything into one connected system.
✔️ Economy
✔️ Shops
✔️ Orders
✔️ Auction House
✔️ Homes
✔️ Teleports
✔️ GUI Menus
alpha
simple eco 1.0-SNAPSHOT
1.0-SNAPSHOT14 июн. 2026 г.18Minecraft: 1.21.11fabric
Что нового
Eco is a complete Minecraft Fabric server economy mod designed for SMP communities that want a simple but powerful player-driven economy, adding balances, money commands, item selling, custom item prices, auction house trading, player buy orders, homes, teleport menus, admin economy controls, and clean chest-style GUI menus so players can earn money, trade items, manage orders, buy and sell through auctions, set homes, teleport, and use the server economy easily without needing complicated commands.