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Simple Combat Log

The Simple-Combat-Log plugin prevents players from logging out during combat by setting a combat timer, disabling actions like Elytra use, and broadcasting a message if they leave the server mid-combat.

Автор: NikeyV197,2 тыс.47обновлён 17 окт. 2026 г.
Механики игрыОптимизацияУтилиты

Описание

⚔ CombatLog

A effective and highly configurable Paper plugin that prevents combat logging and related PvP abuse. Built for competitive servers that need strict and predictable combat behavior.


Core Features

⏱ Combat Timer

  • Starts when a player deals or receives damage
  • Supports ActionBar or BossBar display
  • Fully configurable duration

🚫 Combat Restrictions

While in combat, you can disable:

  • Elytra usage (including boost)
  • Teleporting
  • Mending
  • Riptide
  • Explosion-based combat abuse (End Crystals / Respawn Anchors)

All restrictions are optional and configurable.

⚠️ Testing? Use a non-OP account! OPs get combatlog.bypass by default and are never tagged, so the plugin looks like it does nothing. Test with a normal player, or remove the permission from OPs


Smart Combat Triggers

  • Player vs Player damage
  • Projectile damage (Arrow, Trident, Wither Skull)
  • Explosion-based tagging
  • Ender Pearl land detection
  • Optional combat zone with radius detection

Anti Kill Abuse System

Prevents farming the same victim repeatedly.

  • Configurable kill limit
  • Configurable time window
  • Custom punish commands
  • Fully automated

WorldGuard Integration

If WorldGuard is installed:

  • Registers custom flag: allow-combat-entry
  • Blocks region entry while in combat
  • Fully optional integration

No hard dependency required.


💡 Feature Requests

Have an idea for a feature that you think would be useful for many servers and players, not just your own setup?

Feel free to suggest it!

  • 💬 Discord: Contact me directly
  • 🐙 GitHub: Open an issue with your idea, use case, and any relevant details

Please keep feature requests focused on things that could benefit the wider CombatLog community. This helps prioritize features that are useful for more than just a single server.

discord github modrinth

Галерея

Combat Log Message

Последние версии

Все версии →
release

Minecraft 26.3 Support

1.20+26.3
17 окт. 2026 г.1,7 тыс.Minecraft: 26.3paper, purpur
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Что нового
## Minecraft 26.3 Support - Updated the build to Paper API 26.3. - Existing gameplay behavior and configuration remain unchanged. ### Requirements - Paper 26.3 - Java 25 or newer
release

Opponent Tracking, Logout Modes & WorldGuard Fixes

1.20
25 сент. 2026 г.10,3 тыс.Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
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Что нового
## Added | Feature | Config | |---|---| | Logout punishment modes `none`, `kill`, `commands` | `punishment.logout.mode`, `punishment.logout.commands` | | Command whitelist mode | `command-restrictions.mode: whitelist` | | Allow Ender Pearls while teleporting is disabled | `restrictions.teleporting.allow-enderpearl` | | Choose who gets tagged on a hit: both, attacker or victim | `triggers.tag-mode` | | Only start combat below a set health | `triggers.start-below-health` | ## Fixed - Untag on kill now only removes the killer's tag if no other opponent is still active - Dead players are now untagged on death - Combat players could clip into `allow-combat-entry: deny` regions by placing blocks at the barrier - Combat players could enter protected regions via teleports or Ender Pearls - Players who still end up inside a protected region during combat are pushed back out - Namespaced commands (`/plugin:command`) bypassed the command blacklist - Tag effects no longer flicker on every hit, they get refreshed instead ## Config - Config version `3` → `4`, migrated automatically (backup: `config.v3.bak.yml`) - `punishment.kill-on-logout` → `punishment.logout.mode` (`true` becomes `kill`) - `blocked-commands` → `command-restrictions.commands` - New keys get their comments added on migration
release

Untag on kill and config restructuring

1.19
5 авг. 2026 г.15,5 тыс.Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
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### Added - Untag on kill: the killer is now removed from combat immediately after killing another player. Configurable via `combat-log.triggers.untag-on-kill` (default: `true`) ### Changed - `explosions.set-combat-on-explosion` moved from `restrictions` to `triggers` in config.yml (more accurate location) - Config version bumped to `3`, migration runs automatically on startup ### Notes - Existing configs are migrated automatically on next server start - A backup of the previous config is saved as `config.v2.bak.yml` in the plugin folder
release

WorldGuard Barrier Rework & Config Auto-Migration

1.18
23 июл. 2026 г.3,8 тыс.Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
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## v1.18 ### WorldGuard Safe-Zone Barrier | Change | Details | |---|---| | Rework | Barrier now scans block-by-block against the actual region shape instead of a fixed radius around the last movement point. Aligns exactly with the region edge. | | Live updates | Barrier is recalculated continuously while in combat (every move, throttled to 250ms), not just once after a rejected move. It now shows on approach instead of only after being pushed back. | | Break/interact protection | Barrier blocks can no longer be broken or interacted with. | | New config: `view-distance` | Controls how far from the border the barrier stays visible. Default: `8`. | | New config: `height` | Controls how many blocks above the player the barrier scan checks. Default: `3`. | ### Config System | Change | Details | |---|---| | `messages.yml` auto-creation | File is now created on first enable if missing. | | Config auto-migration | `config.yml` is now automatically backed up and migrated when the config version changes, instead of requiring a manual reset. | | New accessors | `getCombatManager()`, `getPluginConfig()`, `reloadPluginSettings()` exposed for cleaner internal access. | ### Config Migration Notes Existing installs will get the new `view-distance` and `height` keys added automatically under `combat-log.worldguard.safe-zone-barrier` on next startup. A backup of the old config is created automatically.
release

Admin Commands, WorldGuard Barriers & Config Overhaul

1.17
3 мая 2026 г.21,5 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
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Что нового
## **Changelog - CombatLog [Version 1.17]** ### ✨ **New Features** - **Subcommand system** for `/combatlog`: `reload`, `status`, `untag` – better plugin management through commands - **Visual WorldGuard safe-zone barrier** with fake blocks – players see a clear visual barrier around safe zones ### 🔧 **Improvements** - **Separate `messages.yml`** introduced with full colorization support – easier message customization - **Simplified `CombatManager`** – cleaner, more maintainable code without unnecessary complexity - **Optimized PlaceholderAPI integration** - **Tab-completion** for all subcommands - Messages now use Adventure Components for better consistency ### ⚠️ **Removed** - Opponent-tracking simplified (no longer stored in data structures) ### 🐛 **Bugfixes & Cleanup** - WorldGuard now properly treated as an optional dependency - Barriers correctly cleared on untag - Improved timer cleanup on plugin shutdown
release

PlaceholderAPI Support, Admin Bypass & Combat Effects

1.16
20 апр. 2026 г.2,6 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
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Что нового
## New Features **PlaceholderAPI Integration** CombatLog now supports PlaceholderAPI. Use these placeholders in any compatible plugin (scoreboards, TAB, HUDs, etc.): - `%combatlog_in_combat%` — `true` / `false` - `%combatlog_time_left%` — remaining combat seconds - `%combatlog_opponent_name%` — name of the current opponent - `%combatlog_opponent_health%` — opponent's current HP (`00.00` format) PlaceholderAPI is optional — the plugin loads cleanly without it. **Permission Bypass (`combatlog.bypass`)** Players or groups with the `combatlog.bypass` permission are fully exempt from CombatLog: - Will not be tagged into combat - Are not subject to any in-combat restrictions (elytra, teleport, commands, etc.) - Disconnecting while in combat produces no broadcast and no punishment - Default: `op` **Potion Effects on Combat Tag** You can now configure potion effects that are automatically applied when a player enters combat and removed when combat ends. Effects are only applied if the player does not already have that effect active. Configure in `config.yml` under `combat-log.tag-effects`: ```yaml tag-effects: - type: GLOWING duration-seconds: 15 amplifier: 0 show-particles: false ``` Supports any valid Bukkit `PotionEffectType`. The list in the default config includes `GLOWING` as an example — remove or comment it out if you don't want any effects. --- # Improvements - `CombatManager` now tracks the current opponent per player, enabling opponent-related placeholders to work correctly - `PotionEffectType` lookup updated to use `Registry.EFFECT` instead of the deprecated `getByName()` method (Paper 1.20.3+) --- ## Dependencies - PlaceholderAPI: optional (`softdepend`) - WorldGuard: optional (unchanged)
release

Cleaner package structure & state ownership

1.15
15 мар. 2026 г.8,2 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
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## Refactor — no functional changes This release is a pure code refactor. Gameplay behaviour is **identical** to the previous version. --- ### Package structure Packages have been renamed to follow Java conventions (lowercase): | Before | After | |---|---| | `...Utils` | `...util` | | `...Combat` | `...combat` | | `...Config` | `...config` | | `...Listener` | `...listener` | --- ### What changed **`CombatManager` (new: `combat` package)** - Now fully owns `combatTimers`, `activeTimers` and `bossBars` maps - Listeners no longer touch state directly — all changes go through the public API **`PluginConfig` (new: `config` package)** - Centralises every `config.getString / getBoolean / getInt` call - Single instance passed to all listeners on startup **Listener split** - `CombatTagListener` — damage, projectile, explosion and enderpearl tagging - `CombatRestrictionListener` — elytra, teleport, command block, mending, riptide - `CombatZoneListener` — proximity tagging on join - `CombatLogoutListener` — disconnect handling - `AntiKillAbuse` — kill-farming detection - `WorldGuardListener` — region entry guard (registered only when WorldGuard is present) **`CombatLog` (main class)** - Reduced to wiring only: config → manager → listeners - `registerListeners()` is the single place to see which listeners are active --- ### Migration No config changes. No permission changes. No command changes. Simply replace the old jar with the new one and restart.
beta

WorldGuard Fix & Improved Command Blocking

1.14
9 мар. 2026 г.1,4 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
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Что нового
Fixed an issue with the WorldGuard integration where the plugin checked an unused local flag instead of the actual `WorldGuardHook` status. As a result, the **region entry restriction during combat now works correctly**. Additionally, blocked commands are now **case-insensitive** (`/TPA`, `/Tpa`, `/tpa` are treated the same), making the command restriction system more reliable.
release

Config Rework

1.13
22 февр. 2026 г.2 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
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Что нового
This update introduces a cleaner and fully restructured configuration. All settings are now logically grouped (`timer`, `restrictions`, `punishment`, `triggers`, etc.), making the plugin easier to configure and extend. The Anti-Kill-Abuse system has also been adapted to the new structure. > ⚠️ Old configs are **not compatible**. Please replace your existing config. --- ## New Configuration <details> <summary><strong>Click to expand</strong></summary> ```yml combat-log: timer: duration-seconds: 15 display: actionbar restrictions: elytra: disabled-in-combat: true teleporting: disabled-in-combat: false mending: disabled-in-combat: true riptide: stop: false cooldown: 10000 explosions: set-combat-on-explosion: true punishment: damage: 5.0 kill-on-logout: false triggers: enderpearl: set-combat-on-land: true only-if-already-in-combat: false ignored-worlds: - "ffa" blocked-commands: - "tpa" combat-zone: enabled: true radius: 10 messages: combat-log: "&c{player} has combat logged!" elytra-use-denied: "&dYou can't use elytra in combat" teleporting-denied: "&dYou can't teleport in combat" blocked-command: "&cYou can't use this command in combat" region-entry-denied: "&cYou can't enter this region in combat" timer: actionbar: "&c{timeLeft}/{maxTime}" bossbar-title: "&cIn Combat: {timeLeft}s" anti-kill-abuse: enabled: true limits: max-kills: 5 remove-kill-after-seconds: 60 punish-commands: - "kick {killer} Kill-Abuse detected!" - "ban {killer}" ``` </details>
release

Enderpearl Changes

1.12
5 янв. 2026 г.6,2 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
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## Changelog ### Added - New configuration options to control combat logging when an Ender Pearl lands. - Players can now be set into combat when landing an Ender Pearl. - Option to choose whether this should always happen or only if the player is already in combat. ### Config ```yml combat-log: enderpearl: set-combat-on-land: true only-if-already-in-combat: false