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[Discontinued] Shader fixer

A mod that adds more compatibility with shaders.

Автор: kotmatross2872984,7 тыс.24обновлён 10 авг. 2026 г.
Утилиты

Описание

DISCONTINUED

Mod is no longer maintained as of 10/08/2026.


github curseforge modrinth forge


A set of patches for various mods, fixes some issues with Angelica / Angelica Shaders. Also has QoL features and vanilla fixes

Do not expect this mod to fix all your shader problems, it only fixes what is explicitly stated below.

Use this mod at your own risk. Contains experimental fixes.

Dependencies

Incompatibilities

Supported mods:

Vanilla Minecraft

  • Fixed incorrect translucent renderer when rendering entity's name tag | VANILLA_NORMALS_DISABLE_TAG
  • [Shaders] Fixed translucent particles becoming dark with Complementary | VANILLA_PARTICLE_ALPHA_WORKAROUND
  • Removed 30 FPS lock in main menu, added ability to set it to arbitrary value | VANILLA_MAIN_MENU_FPS_BYPASS
  • Fixed effect bar in creative menu turns black | VANILLA_GUI_BLEND_FIX
  • Fixed first person hand doesn't update rotation when player was sitting, added ability to turn hand's rotation off (modern minecraft behavior) | VANILLA_RIDING_HAND_ROTATION_FIX
  • Fixed experience bar black background if there is an item in hotbar | VANILLA_XP_BAR_ALPHA_FIX

Angelica

  • [Shaders] Added support for NTM_GUN_FIX

Avaritia [AVARITIA_FIX]

  • [Shaders] Fixed broken shadows when rendering cosmic tools/armor
  • [Shaders] Fixed heaven arrow not having full brightness

Backhand

  • [Shaders] Added support for NTM_GUN_FIX

HBM's NTM [NTM_MAIN_FIX]

  • [Shaders] Fixed holding guns causing various issues (water/clouds visible through blocks, incorrect lighting, etc.) | NTM_GUN_FIX
  • [Shaders] Fixed some particles have a black background | NTM_TEXTURE_FIX
  • [Shaders] Fixed heavy shadow distortion / self-shadowing on particularly large machines | NTM_SHADOW_FIX
  • [Shaders] Fixed M1TTY suit lamps on helmet not glowing
  • [Shaders] Fixed fire diamond (NFPA 704) on barrels brightness
  • Fixed meteorite sword render breaking entity lighting in 3rd person view
  • [Shaders] Fixed antimatter explosion not rendering
  • [Shaders] Fixed folly/tau gun beam brightness
  • [Shaders] Fixed black hole brightness
  • [Shaders] Fixed antimatter beam (chemthrower) not rendering
  • [Shaders] Fixed DFC core (running) casting shadows
  • [Shaders] Fixed flare from DFC (jammed) not rendering
  • [Shaders] Fixed orbital death ray not rendering
  • [Shaders] Fixed demon core lamp radiation effect not rendering
  • [Shaders] Fixed forcefield emitter field casting shadows
  • [Shaders] Fixed forcefield emitter field brightness
  • Fixed incorrect translucent renderer when rendering entity's name tag (armor VATS)
  • [Shaders] Fixed GL state leak when rendering some GUI elements
  • [Shaders] Fixed wires (electricity pylon) brightness
  • [Shaders] Fixed Cherenkov radiation effect (RBMK column) not rendering
  • [Shaders] Fixed UFO beam brightness
  • [Shaders] Fixed Cherenkov radiation effect (research reactor) not rendering
  • [Shaders] Fixed solar boiler sun beams not rendering
  • [Shaders] Fixed DFC core sparks casting shadows
  • [Shaders] Fixed digamma spear (RBMK) flash not rendering
  • [Shaders] Fixed nuclear explosion brightness
  • Added extended tooltips for hazardous items (Explosion force: n / Ignites for: n second(s) / etc.) | NTM_EXTENDED_HAZARD_DESCRIPTIONS
  • Fixed holding two-handed weapons with Customizable Player Models mod | NTM_ARMOR_FIX

Fisk Superheroes [FISKHEROES_FIX]

  • [Shaders] Fixed lasers/lightnings/etc. not rendering
  • [Shaders] Fixed suit database / suit fabricator brightness

Techguns [TECHGUNS_FIX ]

  • [Shaders] Fixed crash (ClassCastException) when breaking a chest
  • [Shaders] Fixed tesla gun projectile casting a shadow
  • Fixed explosion/rocket trail particles breaking water brightness
  • [Shaders] Fixed various effects/particles have a black background | TECHGUNS_TEXTURE_FIX

Schematica [SCHEMATICA_FIX]

  • [Shaders] Fixed highlight brightness

OpenComputers

  • [Shaders] Fixed screen rendering | OC_DISABLE_DL

Electrical Age

  • [Shaders] Fixed wires brightness | ELN_DISABLE_DL

Dynamic Surroundings [DSURROUND_FIX]

  • [Shaders] Fixed aurora rendering

SignPicture [SIGNPIC_FIX]

  • Fixed multiple GL leaks when rendering pictures
  • [Shaders] Fixed pictures casting shadows

Галерея

Последние версии

Все версии →
release

5.5-FINAL

5.5
10 авг. 2026 г.3,3 тыс.Minecraft: 1.7.10forge
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Что нового
* **[Main]** Added a special crash screen in case of incorrect execution of some fixes (prevents hard crash) * **[Main]** Improved reliability of those fixes (in case corresponding mod is updated)
release

5.4

5.4
2 июн. 2026 г.5,7 тыс.Minecraft: 1.7.10forge
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Что нового
*yet another formatting/code rework* * **[Hbm's NTM / NTM:Space]** Fixed a **long-standing** issue with shadow distortion / self-shadowing (dark spots) on large machines (`NTM_SHADOW_FIX`) * **[Main]** Removed placeholder fixes (journeymap / `glClipPlane` in NTM), as these are now fixed properly in angelica
release

5.3

5.3
30 мар. 2026 г.4,2 тыс.Minecraft: 1.7.10forge
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Что нового
* **[Minecraft]** Fixed particles rendering during shadow pass * **[Hbm's NTM]** Fixed crash with X5634+ * **[Hbm's NTM]** Fixed health bars / thermal sights / bullets rendering during shadow pass * **[Hbm's NTM / Techguns]** Improved texture (black background) fixes
release

5.2

5.2
24 февр. 2026 г.1,4 тыс.Minecraft: 1.7.10forge
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Что нового
* **[Main]** Fixed translucent particles becoming very dark with Complementary shaders enabled (e.g. cooling tower steam particles from Hbm's NTM) * **[Hbm's NTM]** Fixed crash when rendering guns with X5615+
release

5.1

5.1
12 февр. 2026 г.387Minecraft: 1.7.10forge
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Что нового
* **[Minecraft]** Fixed experience bar black background if there is an item in the hotbar (`VANILLA_XP_BAR_ALPHA_FIX`)
release

5.0

5.0
3 февр. 2026 г.391Minecraft: 1.7.10forge
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Что нового
* **Basically a complete rework, see the mod description**
release

4.9-patch-1

4.9.1
8 нояб. 2025 г.2 тыс.Minecraft: 1.7.10forge
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Что нового
# 4.9-patch-1 *Update to this version only if you're using Angelica beta68+, otherwise it's not necessary* * **[Hbm's NTM:Space]** Skybox fixes have been removed - they're now part of Angelica (starting with beta68) * **[Main]** `VANILLA_DISABLE_HORIZON` option has been also removed - it's (also) part of Angelica now (Notfine in the future)
release

4.9

4.9
7 нояб. 2025 г.211Minecraft: 1.7.10forge
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Что нового
# 4.9 * **[Electrical Age (ELN)]** Fixed crash when rendering data logs * **[Electrical Age (ELN) && OpenComputers]** Added a workaround(!) for a visual bug with Angelica shaders - May significantly reduce performance (disables the use of display lists) - Config Electrical Age - `minecraft\config\shaderfixer\mixinsLate_GENERAL.cfg -> ELN_DISABLE_DL` - Config OpenComputers - `minecraft\config\shaderfixer\mixinsLate_GENERAL.cfg -> OC_DISABLE_DL`
release

4.8-patch-1

4.8.1
25 окт. 2025 г.356Minecraft: 1.7.10forge
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Что нового
# 4.8-patch-1 * **[Hbm's NTM]** Fixed crash when rendering RBMK console - ouch
release

4.8

4.8
11 окт. 2025 г.385Minecraft: 1.7.10forge
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Что нового
# 4.8 * **[Fisk's Superheroes]** Fixed some beams not rendering with Complementary Shaders 5.x - No side effects this time! * **[Hbm's NTM]** Many "program fixes" have been moved to "alpha fixes" - Should improve performance a bit and also remove minor artifacts * **[Hbm's NTM]** Fixed bullets being black with shaders * **[Hbm's NTM / NTM:Space]** Fixed brightness of various beams with shaders * **[Main]** Fixed ~~peak mojang coding~~ graphical artifacts when rendering nicknames with shaders * **[Avaritia]** Fixed rendering with Angelica (shaders) - Requires Angelica 1.0.0-beta60 (yes I'm from future) - Works with Complementary 5.x and BSL 8.x (other shaders may have flickering!)