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Shaded War / FPV / SHAHED

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Shaded War / FPV / SHAHED 3.0.0-BETA.629

3.0.0-BETA.629
28 окт. 2026 г.804Minecraft: 1.20.1forge
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# Shaded War 3.0.0 (BETA.629) The biggest update so far. It covers everything since 2.4.0-BETA.309: new drones and missiles, a rebuilt FPV and Shahed experience, a new visual effects and lighting pipeline, realistic sound, compatibility with other mods, and many fixes. **Back up your worlds before updating.** Some items have been removed (see "Breaking changes"). --- ## New content ### P1-SUN Interceptor Drone - A new FPV interceptor for hunting Shaheds. It has a bullet-shaped body, pusher props at the tail and a nose camera. It takes off on its tail and flies nose first. - Fast enough to always catch a Shahed-136. - Proximity fuse: a direct hit destroys a Shahed in the air, a near miss shreds its wings. The fuse also triggers on the FP-5 Flamingo and the Geran-5. - Its own Betaflight-style OSD with battery voltage, current draw and used capacity. - Realistic battery: drain depends on throttle. - Its own synthesized rotor sound and an airflow layer that grows with speed. ### Geran-5 - A new jet attack drone. It is fired from the FP-5 Launcher and guided through the monitor. - Detailed model with damage states, a booster stage and its own jet engine sound. ### FP-5 "Flamingo" cruise missile - A new cruise missile with its own **FP-5 Launcher** and **FP-5 Monitor**. Targets are set by coordinates. - Staged flight: a solid-fuel booster burn, climb, cruise and a terminal dive. - Heavy, missile-like guidance. The missile builds speed gradually and turns with inertia, so it does not steer like a drone. - Has a minimum launch distance; the monitor warns when the target is too close. - Thick white booster trail, a glowing nozzle and a persistent smoke trail. - A damaged missile glides down instead of flying on. A damaged missile cannot be launched. ### Shahed-238 - A new jet-powered Shahed, available in white and black, each also in a 0.5x speed version. - Its own model, launcher pose, jet engine sound and exhaust effects. ### New FPV models - New models for the standard 7" FPV and the 7" Strike FPV, with animated rotors. --- ## FPV drones ### Controller and gamepad support - New controller setup with a step-by-step wizard: - device selection, with automatic detection of transmitters in USB joystick mode and gamepads; - stick wizard that assigns and calibrates each axis, with live stick previews; - arm switch setup on any button or switch, with an invert option; - axis ranges and a deadzone setting. - New **Controller Rates** screen with Betaflight-style RC Rate, Super Rate and Expo, presets and a live rate preview. ### Betaflight Configurator - The FPV Configurator has been rebuilt as a Betaflight-style configurator. - Rates per axis (yaw, pitch, roll) with a rate preview chart. - Physics settings: motor KV, prop diameter and pitch, drag, thrust and 3D mode. - Rate presets (Cinematic, Freestyle, Racing) and turn speed presets. - Drones can be named. - Settings are saved per drone. ### Flight - Smoother, more responsive control: client-side rotation prediction now corrects against the server. - Fixed control loss and odd behavior when drones fly far away or into unloaded chunks. - The pilot's body no longer gets replaced by a decoy copy while flying. The player now stays in place, and the camera follows the drone. ### Video and HUD - New analog FPV video: noise, tearing and frame drops follow the receiver's signal, not your FPS. - Reworked OSD and HUD buttons. ### Pilot experience - The FPV controller is now held with both hands in first and third person. - The controller and hands no longer show up through the drone camera. - While flying, the hotbar, mouse scroll, attack, use, item drop and hand swap are blocked, so you cannot use or drop items by accident. --- ## Shahed and the monitor - Reworked Shahed-136 model. - New digital video link: the image degrades with distance, link quality and jamming. - New Shahed OSD in the same style as the FPV one. - Optional engine vibration in the monitor camera. - Control range up to 10,000 blocks, configurable. - Restyled launch monitor for the Geran-5 and Flamingo. - Damaged Shaheds trail smoke. - Fixed Shahed-238 smoke being inconsistent when entities load and unload. - Monitor tooltips show which drone or missile is linked. --- ## Explosions and visual effects - New mod-owned VFX pipeline with its own lighting, bloom, volumetric light, contact shadows and particle trails. - Explosions light up the world around them and briefly flash the camera. - Heavy blasts and launches light up the night sky in their direction. - Explosions reworked around ground dust and a rising smoke plume. - Explosion effects for FPVs, Shaheds and the Flamingo are synchronized between server and client and show up without delay. - Shrapnel fixes. - Quality options with an AUTO profile that scales the effects down on low FPS. - All effects can be tuned or turned off in the client config. --- ## Sound - Explosion sound now travels at the speed of sound (343 blocks per second): you see a far-away blast before you hear it. - Directional explosion audio: the ear facing the blast hears it louder, with distance falloff and air absorption. - Concussion: a close blast deafens the world for a few seconds and leaves a fading ringing in the ears. - New layered missile audio for the booster, air inlet, exhaust and airframe, with Doppler and directivity. - New synthesized engine sounds for the FP-5 and Geran-5. - New physically modelled 3D rotor sound for FPV drones that follows motor RPM. - All of it is configurable in the client config. --- ## Long-range visibility - Missiles and drones now stay visible far beyond normal render distance. - Fixed the Flamingo and Geran-5 disappearing (model and hitbox) more than 3,000 blocks from the world origin. The same bug affected Shaheds and FPVs at long range. - Distant missiles are no longer hidden by fog. --- ## Mod compatibility - **Immersive Vehicles (MTS):** - vehicle guns can shoot down drones and missiles; - Geran-5 hits damage vehicles based on the vehicle's own HP; - vehicle rendering works correctly while you look through a drone camera. - **MANPADS from IV packs** can lock onto and shoot down Shaheds and missiles. - **Entity Culling:** missiles and drones no longer vanish or freeze. - Drone damage respects PvP and team rules even when the drone's owner is offline or not flying it. --- ## Fixes and performance - Fixed edge cases with drones unloading while being controlled. - Better performance for explosions and particles. --- ## Breaking changes - **Shahed-136 (Black) has been removed** as part of the model rework. The Shahed-136 now has a single variant; the black and white versions are now only for the new Shahed-238. Old black Shahed-136 items will disappear from existing worlds. - The player decoy body that stood in for you while piloting has been removed. --- **Requires [GeckoLib](https://modrinth.com/mod/geckolib).** **Official [Telegram](https://t.me/shadedwar) channel**
beta

Shaded War 2.4.0-BETA.309

2.4.0-BETA.309
23 апр. 2026 г.28,4 тыс.Minecraft: 1.20.1forge
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Что нового
Updated **FPV Hud**. Etc.
beta

Shaded War 2.0.0-BETA 221

2.0.0-BETA.221
14 мар. 2026 г.3,1 тыс.Minecraft: 1.20.1forge
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## **Changes from build 207 to 221** ### **Shahed** - Reworked **Shahed monitor controls** to support **mouse-driven pitch and roll input**. - Added proper **relative cursor capture** in the **Shahed monitor** for smoother control. - Improved **Shahed camera shake handling** so monitor shake is applied through the **camera path** instead of directly affecting entity rotation. - Fixed **Shahed vertical speed telemetry** to use **actual movement over time**. - Improved **Shahed explosion and shrapnel direction** so forward effects follow the drone’s **real orientation**. - Cleaned up **Shahed remote session recovery** when the monitor menu closes or desyncs. ### **FPV** - Fixed **FPV controller axis direction** issues for **roll** and **yaw**. - Updated **controller calibration** so **yaw** and **roll inversion** are detected correctly. - Fixed **FPV horizon pitch movement** on the horizontal line. - Improved **FPV explosion and shrapnel direction** so forward effects use the drone’s **actual facing**, not just **flight velocity**. ### **Remote control safety** - Added **remote player protection** while controlling **FPV** and **Shahed** drones. - Prevented players from taking damage from their own **protected drone hazards** during remote control. - Hardened **remote-control failsafes** and **force-release handling**. - Improved **remote session validation** so **Shahed control** is only treated as active for the correct open monitor session. ### **Rendering and sync** - Improved **Shahed model** and **renderer orientation behavior** for more consistent visual **pitch/roll sync** with flight state. ### **Explosion and shrapnel behavior** - Improved **forward-cone shrapnel behavior** for **steep downward impacts**. - Added **shrapnel collision filtering** to avoid unwanted hits on **falling blocks**, **dropped items**, and **other shrapnel**. - Added **shrapnel spawn limits** and **active-count caps** to reduce overload during large explosions.
beta

Shaded War 2.0.0-BETA 208

2.0.0-BETA.208
14 мар. 2026 г.424Minecraft: 1.20.1forge
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Что нового
# Build 208 Update This update covers changes from **build 199** to **build 208**. ## Highlights - Added **SuperbWarfare vehicle damage support** for FPV drones and Shaheds - Added and refined **shrapnel, explosion sounds, and blast behavior** - Improved **Shahed sync, ghost interpolation, and engine audio** - Regular FPV drones now **drop instead of exploding** - Added new translations: - **Spanish** - **Japanese** - **Korean** - **Chinese (Simplified)** - **Chinese (Traditional)** ## Notes This update mainly focuses on **explosion effects**, **Shahed polish**, **better sync/audio behavior**, and **release pipeline cleanup**.
beta

Shaded War 2.0.0-BETA 200

2.0.0-BETA.200
13 мар. 2026 г.216Minecraft: 1.20.1forge
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Что нового
## Build 200 Update / Обновление Build 200 ### English **Build 200** is a **major FPV-focused update** covering everything from **build 182 to build 200**. This release brings a **large rework of the FPV drone system**, including **new flight physics**, **preset handling**, **controller calibration**, **new drone variants**, and a wide range of **quality-of-life improvements**. The goal of this update was simple: make FPV gameplay feel **smoother**, **cleaner**, and **more consistent** on both **keyboard** and **controller**. ### Highlights - **Reworked FPV flight stack** with new **`DronePhysics`** and **`DronePreset`** systems. - Added **full controller calibration** with **saved profiles** and a dedicated **in-game calibration screen**. - Added an **automatic calibration prompt** when a controller is detected for the first time. - Improved **FPV control handling**, including controller polling, calibration-aware input, and updated control packet flow. - Expanded the FPV drone lineup with new **signal strength variants**. - Improved **failsafe behavior** for remote control sessions. - Cleaned up and improved **translations**, **documentation**, and general project structure. ### New FPV Variants This update expands the FPV lineup with separate **`1x`**, **`2x`**, and **`4x`** signal versions for: - **`7 Inch 6S`** - **`Tiny Whoop`** - **`7 Inch 6S Strike`** ### Flight and Gameplay Changes - The base FPV drone now uses the **standard `7 Inch 6S` preset** instead of the old **5-inch** setup. - FPV **speed**, **throttle behavior**, and **preset-related tuning** were adjusted. - **`Tiny Whoop`** and standard **`7 Inch 6S`** drones **no longer explode on destruction**. - **`Strike`** drones remain the dedicated **explosive** variant. ### Additional Improvements - Added **FPV remote-control failsafe restore/release handling** to better recover from interrupted sessions. - Improved localization for: - **English** - **German** - **Polish** - **Russian** - **Ukrainian** - Updated the **README**. - Removed the bundled **`lattice-3.0.0.jar`** from the repository package. **This update is mainly focused on making FPV gameplay feel more polished, more stable, and closer to the intended experience.** --- ## Русская версия **Build 200** — это **крупное обновление, сфокусированное на FPV-дронах**, которое включает в себя все изменения с **билда 182 по билд 200**. В этом обновлении была проведена **серьёзная переработка системы FPV-дронов**: новая **полётная физика**, **система пресетов**, **калибровка контроллеров**, **новые варианты дронов**, а также большой набор **улучшений качества жизни**. Главная цель обновления — сделать FPV-геймплей **более плавным**, **понятным**, **стабильным** и **приятным** как для игры с **клавиатуры**, так и с **контроллера**. ### Главное - Полностью переработана **полётная система FPV-дронов** с новыми системами **`DronePhysics`** и **`DronePreset`**. - Добавлена **полноценная калибровка контроллера** с **сохранением профиля** и отдельным **экраном калибровки** прямо в игре. - Добавлено **автоматическое открытие калибровки** при первом обнаружении контроллера. - Улучшена **обработка FPV-управления**, включая опрос контроллера, ввод с учётом калибровки и обновлённую передачу control packet'ов. - Расширена линейка FPV-дронов за счёт новых **вариантов сигнала**. - Улучшена логика **failsafe** для сессий удалённого управления. - Приведены в порядок **локализации**, **документация** и общая структура проекта. ### Новые варианты FPV-дронов Теперь для следующих FPV-дронов доступны отдельные варианты сигнала **`1x`**, **`2x`** и **`4x`**: - **`7 Inch 6S`** - **`Tiny Whoop`** - **`7 Inch 6S Strike`** ### Изменения полёта и геймплея - Базовый FPV-дрон теперь использует **обычный пресет `7 Inch 6S`** вместо старого **5-inch** варианта. - Подправлены **скорость**, **поведение тяги** и **полётный тюнинг**, связанный с пресетами. - **`Tiny Whoop`** и обычный **`7 Inch 6S`** теперь **не взрываются при уничтожении**. - **`Strike`**-дроны по-прежнему остаются **взрывающимся ударным вариантом**. ### Дополнительные улучшения - Добавлена логика **восстановления и завершения FPV remote-control сессий** через failsafe. - Улучшены локализации для: - **английского** - **немецкого** - **польского** - **русского** - **украинского** - Обновлён **README**. - Из пакета репозитория удалён лишний файл **`lattice-3.0.0.jar`**. **Это обновление в первую очередь направлено на то, чтобы сделать FPV-геймплей более качественным, стабильным и близким к задуманному ощущению полёта.**
beta

Shaded War 2.0.0-BETA 182

2.0.0-BETA.182
8 мар. 2026 г.548Minecraft: 1.20.1forge
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Что нового
**Fixed some bugs, made more compatible with other mods.**
beta

Shaded War 2.0.0-BETA.164

2.0.0-BETA.164
20 февр. 2026 г.778Minecraft: 1.20.1forge
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## **Build 164 update** This release includes all changes from build 147 to build 164. Fixed a camera conflict where FPV logic could force the camera back to the player during Shahed control. Restored Shahed camera behavior to the stable flow used in build 146. Added long range Shahed ghost rendering when normal entity tracking is lost. Made ghost visuals match the real Shahed model rotation color launcher state and movement. Increased Shahed render distance cap to 2000. Increased Shahed client tracking range to 2000. Added ghost position sync every 2 ticks for players within 10000 blocks. Disabled Shahed forced chunk loading to reduce server memory usage.
beta

Shaded War 2.0.0-BETA.146

2.0.0-BETA.146
5 февр. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
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This update is mainly about small fixes and minor tweaks. Nothing flashy, but the overall result is a smoother and more consistent gameplay experience. ### Highlights - Various minor bug fixes - Small gameplay adjustments to improve flow and consistency - General polish across several features - Improved stability in edge-case situations These changes are subtle, but they add up over time. If you run into any issues or have feedback, feel free to leave a report.
beta

Shaded War 2.0.0-BETA.128

2.0.0-BETA.128
4 февр. 2026 г.243Minecraft: 1.20.1forge
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Что нового
## Update Beta Release (EN) This beta update focuses on stability and overall smoothness. ### Changes * Fixed multiple issues related to crashes * Reduced FPS/TPS drops during gameplay * Slightly tweaked FPV physics for a more natural feel * Made small adjustments to the FPV camera * Fixed several minor bugs and inconsistencies ### Next update plans * Planned addition: **DJI Mavic** --- ## Обновление Beta релиз (RU) Это бета-обновление в первую очередь направлено на стабильность и более плавную работу. ### Изменения * Исправлены баги, связанные с крашами * Уменьшены просадки FPS/TPS во время игры * Немного изменена физика FPV для более естественного поведения * Слегка подправлена камера в FPV * Исправлено несколько мелких багов и несостыковок ### В планах на следующую обнову * Планируется добавление: **DJI Mavic**
beta

Shaded War 2.0.0-BETA.52

2.0.0-BETA.52
31 янв. 2026 г.1 тыс.Minecraft: 1.20.1forge
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## EN # COMEBACK I’m back and here’s a new update! This release doesn’t add a ton of new features, but it **completely changes the chunk-loading logic/visuals**, making it cleaner and more reliable. It should also bring **better compatibility with a wider range of mods**. ### ✅ What’s new * **Reworked chunk loading** (new behavior / new look) * **Improved mod compatibility** (more mods should play nicely now) * **Partial support for Explosion Overhaul** * Note: I can’t implement full integration because **Explosion Overhaul’s code isn’t open-source**, so some parts are not possible on my side. ### 📝 Notes If you run into any issues or incompatibilities, please report them it helps a lot. --- ## RU # COMEBACK Я вернулся и вот новое обновление! Этот релиз не добавляет прям много нового, но **полностью меняет логику/вид прогрузки чанков**, делая всё более аккуратным и стабильным. Также это должно дать **больше совместимости с разными модами**. ### ✅ Что нового * **Переработана прогрузка чанков** (новое поведение / новый вид) * **Улучшена совместимость с модами** (больше модов должны работать корректно) * **Частичная поддержка Explosion Overhaul** * Примечание: я не могу сделать полную интеграцию, потому что **код Explosion Overhaul закрыт**, поэтому некоторые вещи недоступны. ### 📝 Примечания Если найдёте баги или конфликты напишите в репорты, это реально помогает.
beta

Shaded War-2.0.0-BETA Build 15

2.0.0-BETA.15
16 дек. 2025 г.2,6 тыс.Minecraft: 1.20.1forge
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Что нового
**Quick fixes of a critical bugs.**
beta

Shaded War 2.0.0-BETA.9

2.0.0-BETA.9
15 дек. 2025 г.674Minecraft: 1.20.1forge
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Что нового
## EN: ### Changelog: * Fixed various bugs. * Controller support added. * Server support added. **Note on Compatibility:** Explosion effects were NOT reduced, and specific optimization for SuperbWarfare + ExplosionOverhaul was NOT added. The mod *can* work with them, but performance may not be optimal. Enjoy! *** ## RU: ### Changelog: * Фиксы различных багов. * Поддержка контроллеров. * Поддержка серверов. **Примечание о совместимости:** Взрывы НЕ были уменьшены, и целевая поддержка для SuperbWarfare + ExplosionOverhaul НЕ была добавлена. Мод может работать с ними, но не лучшим образом. Удачного использования!
beta

Shaded War 1.0.0

1.0.0
26 нояб. 2025 г.1,2 тыс.Minecraft: 1.20.1forge
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Что нового
**First Upload** MAY BE BUGS BACK-UP YOUR WORLD BEFORE USING IT