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release
Server Insight 1.2.1
1.2.131 авг. 2026 г.452Minecraft: 26.2fabric
Что нового
**Added**
- Flag hovers now show how far away the server is, in kilometres, alongside the city, region, ISP, network operator and timezone.
**Changed**
- Removed the "where the address points, not necessarily the host" line from the flag hover — the place and IP lines already say what it warned about.
**Notes**
- The distance is measured from your own location, which the mod looks up once per session using the same public geolocation service as the flags. It is cached and fails silently — no location, no distance text line.
release
Server Insight 1.2.0
1.2.03 авг. 2026 г.155Minecraft: 26.2fabric
Что нового
**Minecraft 26.2.** Requires Fabric Loader 0.19.3+ and Java 25+.
### Added
- **Country flags in the server list.** Every server shows where it's hosted, to the
right of the scrollbar. Hover a flag for the city, region, ISP, network operator and
timezone.
- **Server software identification.** Instead of a raw brand token, `/serverinsight` now
names the software — Paper, Purpur, Folia, Spigot, Fabric, Forge, vanilla — with its
version, and tells you whether the server can run plugins at all. Detects when you're
connected through BungeeCord, Waterfall or Velocity.
- **Server-side mod detection.** Lists mods the server declares network channels for.
- **Location line** in `/serverinsight`, matching the server list flags.
- Player count, protocol number, difficulty and your permission level.
### Improved
- **Plugin detection now uses three methods** instead of one, and tells you how much to
trust each result. Alongside namespaced commands it tab-completes every plugin-listing
command the server offers (`/version`, `/plugins`, `/pl`, and others), and recognises
~85 well-known commands such as `/lp` or `/co`.
- The summary breaks results down as `cmd:` / `tab:` / `guess:`. Anything under `guess:`
was inferred from a command name and is shown greyed out with a `?` — a command name
is a hint, not proof.
- "None detected" now explains itself. On a vanilla or modded server, no plugins is the
correct answer rather than a sign the server is hiding something.
### Fixed
- **TPS no longer invents a number.** It used to report a confident 20.00 whenever it had
no data, so servers that don't send timing packets looked perfect. It now says
`unknown`. The estimate itself is also measured properly, from the server's own tick
counter rather than assuming a fixed packet interval.
- **Removed ms/t.** It was calculated as `1000 / TPS` — the TPS reading restated and
presented as a second measurement. Real ms/t is server-side tick time, which a client
cannot see.
- **No more freeze on slow DNS.** The address lookup ran on the render thread and could
hang the game for seconds; it now happens in the background.
- Fixed a timing bug that counted every server tick update twice.
### Notes
- Flags show where the address **points**. Anything behind a proxy, CDN or anycast
network geolocates to the edge node, not the machine running the game.
- Country lookups use a public geolocation service. Only addresses in your server list
are looked up, results are cached, and private/LAN addresses are never sent. Offline,
flags simply don't appear.
- Mod detection is a lower bound — a server-side mod that never talks to clients is
invisible to it.
release
Server Insight 1.0.0
1.0.021 янв. 2026 г.1,4 тыс.Minecraft: 1.21.11fabric