COWMODSКаталог модов

Serene Pioneers 2

The next season of the Serene Pioneers modpack, this time with a heavy focus on providing RPG-like content

Автор: FoxySophie1,5 тыс.1обновлён 10 сент. 2025 г.
ПриключенияМагияТехнологии

Описание

Survive the early game and gather resources, explore the tech and magic aspects available in this world, level up your abilities and skills and get stronger gear and spells. Slowly work your way through all the bosses and dimensions, each with their own unique challenges.

The focus this time is to provide a somewhat challenging RPG-like experience while trying to not turn it into a big boring grind. The pack aims to provide players with goals to accomplish over time, as well as giving them tools to build nice and amazing things.

And best of all, all progression is purely optional. Whether you like exploring beautiful biomes, structures and dimensions, defeating challenging dungeons and bosses, Create (pun intended) complex machines and farms, or just build big beautiful structures, this pack will provide something for everyone.

Some of the highlights of this season:

  • Serene Seasons, providing a constantly changing atmosphere to the world and influencing the speed at which certain crops crow for each season.
  • A custom leveling skill tree using Pufferfish's Skills and its addons. Passively level up your character simply by playing the game.
  • Explore the technology side which this time is trying to be closer to the industrial revolution, including Immersive Aircraft and everyones all time favorite, Create and lots of addons.
  • But along technology players can also explore the magical side of things, using Iron's Spells 'n Spellbooks which provides a lot of spells and challenges, Occultism as well as a few smaller but very charming mods like Theurgy and Nature's Aura.
  • Face the challenges provided by the dimensions of The Deep Dark, The Undergarden, Eternal Starlight or befriend the bees in The Bumblezone.
  • Challenge the bosses of Iron's Spellsbooks, Bosses of Mass Destruction, Mowzie's Mobs and Cataclysm, grab their loot and craft powerful spells, weapons and armor.
  • Explore the beautiful biomes, landscapes and structures provided by Oh the Biomes We've Gone, YUNG's mods and many other mods providing beautiful structures and biomes.
  • And many more mods that improve your immersion as well as provide QoL features

Последние версии

Все версии →
release

Serene Pioneers Season 2 2.1.3

2.1.3
10 сент. 2025 г.320Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog 2.1.3 * No notable changes, mostly bug fixes and improvements ## Mods * Updated several mods
release

Serene Pioneers Season 2 2.1.2

2.1.2
2 сент. 2025 г.68Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog 2.1.2 ## Mods * Updated several mods
release

Serene Pioneers Season 2 2.1.1

2.1.1
28 авг. 2025 г.53Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog 2.1.1 * Updated to NeoForge 21.1.205 ## Mods * Removed * Better Jukebox (Was causing issues with other sounds like Goat Horns being only played in one channel.) * Sound Physics Remastered (It can cause performance issues in certain situations. If you didn't experience any issues you can add the mod to your instance since it's purely client side.) * Updated several mods ## Configs * Cataclysm * Balanced Ignis * Changed health multiplier from 1.5 to 1.4 * Changed damage multiplier from 1.2 to 1.3 * Changed natural healing from 25 to 5 * Changed damage distance from 15 to 30 * Changed damage cap from 20 to 30 * Changed damage time from 15 to 10 * ClientSort * Changed default sort order from Creative to Raw ID (properly sorts items by mod) * Create * Changed Toolbox range from 10 to 20 * EveryCompat * Removed Storage Drawers compatibility because you can just use the Framing table to get the same result and it should slightly reduce loading times * Oh the biomes we've gone * Enabled Eroded Borealis (will only generate in new chunks)
release

Serene Pioneers Season 2 2.1.0

2.1.0
21 авг. 2025 г.53Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog 2.1.0 * Updated RPG Overlays to 1.0.0-a.2 * Fixed the Armor Overlay not being hidden when the HUD is hidden * Updated Serene Pioneers RPG datapack to 2.0.10 * Fixed mining tree gaining XP when using tools with silk touch, this was not supposed to happen * Slightly nerfed the XP gain for the mining tree * Slightly changed the layout of mining tree, making the block interaction range skill optional in case some people don't like the increased range * Added a recipe for Bulk Ending to create Dragon's Breath bottles * Updated the default options.txt. This will not change any of your current settings, it will only be used when there is no existing options.txt file in your instance folder. * Cataclysm bosses have been slightly rebalanced, see below for changes * Removed a weird recipe for crafting Redstone Blocks from Lapis added by Void Totems (until the mod author fixes it in the mod) * Made certain structures more spread, see below for details * Removed the Occultism Trinity Gem since I see no good reason to be able to capture bosses ### Experimental additions - these mods are client side only and can be disabled and configured either in your instance or within the game via the mod configs screen * Sound Physics Remastered (makes sounds have reverb and more realistic physics) * Better Jukebox (makes it so discs played in a Jukebox are played like actual background music, no longer blowing out your left or right ear with extremely directional audio) ## Mods * Added * Better Jukebox * Create Food (MOAR FOOD) * MixinTrace Reforged (for debugging crashes) * Rebind Narrator (you can now change the default keybind for the narrator, or remove it completely) * Sound Physics Remastered * Removed * Create Wizardry (upon closer inspection the recipes were way too easy and broken) * More Culling (was causing a few rendering issues with certain transparent blocks and people recommended to me to remove the mod because it causes too many issues in general) * Vanilla Delights (it doesn't really add much and we're trying to trim some unnecessary mods) * Updated * AsyncParticles * Basic Weapons * Bookshelf * Cataclysm * Combat Roll * Corpse x Curios API Compat * Enchant Limiter * Geophilic * Horseman * KeyBind Bundles * Kiwi * Moonlight Lib * Not Enough Recipe Book * OctoLib * Oh the biomes we've gone * Prickle * Rhino * Storage Drawers * Theurgy * Traveler's Backpack * VillagerConfig ## Configs * Cataclysm * Balanced the following bosses * Ignis * Changed health multiplier from 1.25 to 1.5 * Changed damage multiplier from 1.0 to 1.20 * Maledictus * Changed damage multiplier from 1.0 to 1.10 * Scylla * Changed damage multiplier from 1.0 to 1.25 * Changed damage cap from 22 to 20 (how much damage you can do in one hit) * Harbinger * Changed health multiplier from 1.25 to 1.4 * Changed damage multiplier from 1.0 to 1.25 * Occultism * Increased the Additional Max Item Types for Stabilizers Tier 2 and above by 50% (128 > 192, 256 > 384, 512 > 768) * Serene Seasons * Disabled Seasonal crops, meaning all crops and saplings will grow normally in all seasons * Structurify * Changed the spacing and spread factors for the following structures * Yggdrasil: doubled the spacing and separation for Asgard, Alfheim Tree, Helheim and Runic Fracture
release

Serene Pioneers Season 2 2.0.2

2.0.2
13 авг. 2025 г.64Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog 2.0.2 * Updated to NeoForge 21.1.200 * Updated Serene Pioneers RPG datapack to 2.0.9 * Added missing Better Combat integration for all weapons in Cataclysm and Cataclysm Spellbooks * Slightly buffed the Bags of Holding * Slightly rebalanced Waystone travel cost, reducing it a bit. Waystones are still not meant to be the main mode of travel, hence why I'm keeping the cost somewhat high. I want to encourage players to use other forms of travelling like trains, horses and airplanes instead. * Spyglass Improvements is now also included in our server version of the pack which means you can finally equip Spyglasses in the belt slot and still use them (derp). ## Mods * Added * Shorkie (BLAHAJ!) * Updated * 3D Skin Layers * CreativeCore * Enderscape * Extreme sound muffler * Pufferfish's Biome Dither * Puzzles Lib * Storage Drawers ## Configs * Bag of Holding * Changed Leather tier row count from 1 to 2 * Changed Iron tier row count from 3 to 4 * Changed Gold tier row count from 6 to 8 * Waystones * Changed the distance scaling XP cost multiplier from 1 to 0.5 (meaning if you want to travel 1000 blocks you'll need 500 XP, equivalent to about 19 levels) * Capped max XP cost for intradimensional travel at 1500 (equivalent to the XP needed to get to level 30 from 0)
release

Serene Pioneers Season 2 2.0.1

2.0.1
10 авг. 2025 г.63Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog 2.0.1 * Updated Serene Pioneers RPG datapack to 2.0.8 * Removed the damage share calculation for the Combat tree XP. Every player who deals any damage to a mob will get full XP when the mob dies. * Lowered Mining tree XP required per level. * Changed the background textures for the Combat and Mining trees (experimental). ## Mods * Added * Text Formatting Everywhere (allows you to use Minecraft Chat Formatting codes in chat and when renaming items) * Macaw's Furniture * Macaw's Lights and Lamps * Macaw's Oh the Biomes you'llgo / we've gone * Updated * Undead Nights ## Configs * Undead Nights * Enabled hordeWavesCanSpawnInWater * Enabled blockLightLevelsInfluenceMonsterSpawns * Disabled nonHordeZombiesCanCauseLureHordeEffect * Disabled hordeZombiesSpawnNaturally * Disabled eliteZombiesSpawnNaturally * Disabled demolitionZombiesSpawnNaturally * Changed chanceForLureEffectToSpawnHorde from 0.2 to 0.05
release

Serene Pioneers Season 2 2.0.0

2.0.0
9 авг. 2025 г.43Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog 2.0.0 ## This is the first release version of the pack. ## Mod configurations will get reset again, but your options.txt will not be touched unless you delete it, in which case it will get replaced with a default one. ### Here are the biggest notable changes from all alpha and beta versions so far * Updated to NeoForge 21.1.199 * Updated Serene Pioneers RPG datapack to 2.0.7 * Mining skill tree experience has been adjusted, all levels need 200 more XP * Combat skill tree XP curve has been slightly adjusted to be a bit steeper * Added a first alpha version of my own mod, RPGOverlays (name is subject to change) * Carrying a compass in your inventory, including the newly added compass Curios slot will show a compass and location overlay, both can be enabled/disabled and configured independently. * Worn armor will be rendered at the bottom, so you can always have an eye on your armor durability which is especially useful during some boss fights. * Create Item Vaults are now a bit more viable to use, giving them sligthly more inventory space than a vanilla chest. * Balanced Waystones to use a scaling XP cost instead of Ender Pearls. Ender Pearls are only required for interdimensional travel now. * Tom's Simple Storage Mod has been removed. While it might have gotten better since the last time we used it I still remember it having the potential to cause lag on servers with multiple people. I encourage you to look into Creates new storage system or Occultisms version instead since I feel like those are also more fitting for the theme of the pack. * Adjusted the health multiplier for all Cataclysm bosses to 1.25 across the board. * Vanilla villages are a bit less common. * The number of enchantments on any item are limited to 5. * Balance changes to Librarian Villagers * Librarians no longer will sell enchanted books as their first trade * Their second trade is always guaranteed to have an enchanted book trade * Enchanted books now cost Arcane Essence instead of Emeralds * The pack now ships with a few Emotecraft emotes by default! * Cleaned up a lot of no longer used config files. ## Mods * Added * Item Obliterator * RPGOverlays (early alpha) * Stardew Fishing * Structurify (in case we need to modify structure settings later) * Structory * Structory Towers * Removed * Convenient Effects (replaced by latest Subtle Effects update) * Immersive Overlays (replaced by RPGOverlays) * Sparse Structures (replaced by Structurify) * Tom's Simple Storage Mod * Updated all mods to current version ## Configs * Item Obliterator * Added Cataclysm Meat Shredder to the blacklist (that item is still too OP) * JourneyMap * Adjusted the Minimap position down a bit to accommodate the effect icons * Subtle Effects * General * Changed Potion Particle Alpha Near Player from 0.2 to 0.1 * Disabled Replace Spell Particle Render Type * Structurify * Changed vanilla village spacing from 45 to 60 (meaning they'll be on average spaced 60+- a few chunks apart) * Changed vanilla village separation from 20 to 40 (meaning they'll be at least 40 chunks apart) * Waystones * Changed the travel cost to require XP instead of Ender Pearls, with a fixed 100 minimum XP cost for intradimensional travel, scaling with distance traveled * Interdimensional travel costs a fixed 1000 XP and an Ender Pearl
beta

Serene Pioneers Season 2 2.0.0-b.15.1

2.0.0-b.15.1
2 авг. 2025 г.46Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog 2.0.0-b.15.1 ## Serene Pioneers RPG datapack * Updated to version 2.0.6 * Fixed a bug where the Reset and Cosmetic trees were not working correctly
beta

Serene Pioneers Season 2 2.0.0-b.15

2.0.0-b.15
2 авг. 2025 г.44Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog 2.0.0-b.15 * Updated to NeoForge 21.1.197 * Create Item Vaults are now a bit more viable to use, giving them sligthly more inventory space than a vanilla chest * Running out of things to do? Try getting all those new advancements added by Moar Advancements * Enjoy some comfy new lights with Nightlights ## Serene Pioneers RPG datapack * Updated to version 2.0.5 * Fixed a bug in the Combat tree where the Strength root node was giving 2 max HP instead of 5% increased melee damage * Fixed a bug in the XP calculation for the Combat tree. You should now get the appropriate amount of XP when killing mobs both alone and when in a group * Rebalanced the Librarian book trades a tiny bit, reverting the second cost for enchanted book trades back to require normal vanilla Books ## Resource packs * Updated * Gentler Weather Sounds * Music Redefined ## Mods * Added * Crafting Tweaks * Easy Shulker Boxes * MiniMOTD (just for servers) * Moar Advancements * Nightlights * Updated * Better Clouds * Cataclysm * Create Design n' Decor * Create Let the adventure begin * Create Wizardry * Enchant Limiter * Fusion * Horseman * Just Enough Items * MmmMmmMmm * Modonomicon * Occultism * Storage Drawers * Theurgy ## Configs * Create * Changed the Vault size from 20 to 30 stacks per block (compared to 27 stacks for a vanilla chest) * Sparse Structures * Changed the general spreadFactor from 2 to 1.5, making all structures a bit more common than they were before (in newly generated chunks)
beta

Serene Pioneers Season 2 2.0.0-a.14

2.0.0-a.14
28 июл. 2025 г.57Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog 2.0.0-a.14 * Updated to NeoForge 21.1.194 * Updated SerenePioneersRPG mod/datapack to 2.0.4 * Fixed the Combat skill tree not allowing to take all root nodes. * Big experimental balance changes to Librarian Villagers: * Librarians no longer will sell enchanted books as their first trade * Their second trade is always guaranteed to have an enchanted book trade * Enchanted books now cost Arcane Essence instead of Emerals and an Iron Spellbook instead of a normal Book * You can now transfer enchantments from items onto books using the Grindstone, but careful, it will destroy the item! ## Mods * Added * Charm of Undying * Elytra Slot * Grind Enchantments * Miku Plushies (just some decoration for our Vocaloid fans) * Passive Shield * Sorted Enchantments * VillagerConfig * Removed * Trade Cycling * Updated * AsyncParticles * AzureLib * Cataclysm * CorgiLib * Create Wizardry * Dimension Viewer * Flerovium * MoonlightLib * More Delight * Theurgy ## Configs * Grind Enchantments * Enabled Consume enchanted item * Passive Shield * Changed Passive shield percentage damage negated from 0.3333 to 0.1 * Traveler's Backpack * Enabled Use Back Slot (again, since we don't have any other curios that go there atm)