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SellMod

Helps in selling items by interacting with server provided sell GUIs using player like inventory interactions.

Автор: RealGaurang4,8 тыс.8обновлён 28 сент. 2026 г.
ЭкономикаТехнологииУтилиты

Описание

SellMod

SellMod is a Fabric client side mod for Minecraft that focuses on selling items through server provided sell GUIs.

Supported Minecraft versions: 1.21.9 to 1.21.11, 26.1, 26.2, and 26.3


What does SellMod do?

SellMod can:

  • Open your configured sell GUI using a command you choose
  • Move items from your inventory into the sell area
  • Sell by closing the GUI or by pressing the GUI's Sell button
  • Continue selling while your inventory is being replenished
  • Let you choose which inventory slots SellMod is allowed to use

Everything happens on the client using normal inventory and GUI interactions.


Key Features

  • Sell on Close Fills the sell GUI, closes it to complete the sale, then continues after the configured delay

  • Sell Through Button Fills the sell GUI, finds its Sell button, presses it, and continues in the same menu when possible

  • Protected Slots Choose inventory and hotbar slots that SellMod must never touch

  • Protected Slot Preview See your inventory in a visual editor and click slots to toggle their protection

  • SHIFT and PICKUP Choose between quick move transfers and cursor based transfers

  • Transfer Burst Move multiple item stacks in a short period

  • Adjustable Delays Control item transfer speed, sell cycle timing, and button timing

  • Randomized Timing Add small timing variations to item transfers, sell cycles, and Sell button clicks

  • Automatic Sell Button Detection Detects buttons using their name, lore, material, position, and other GUI context

  • Manual Sell Button Detection Choose the exact item material used for the Sell button

  • Inventory Protection Armor and offhand slots are always protected


Analytics (Opt-out)

SellMod has optional opt-out anonymous analytics.

When enabled, it records general usage information such as items transferred, items submitted for selling, completed sell cycles, selling method, transfer method, and feature usage.

A random anonymous client ID and session ID are used for counting usage. No username, UUID, server address, inventory contents, GUI contents, chat, coordinates, or other personal information is collected.

Analytics can be disabled in the configuration.

Public dashboard: https://sellmod-analytics.onrender.com/dashboard


How it works

SellMod works with server based sell menus rather than adding its own selling system.

You configure the command and selling options, start automation with the configured keybind, and SellMod handles the inventory transfers and sell action for you.

Different servers can use very different sell menus, so behavior can vary between them. Sell Through Button mode uses the available GUI information to find the appropriate Sell button and will stop safely when it cannot find a valid one.


Requirements

  • Fabric Loader
  • Fabric API
  • Cloth Config
  • Mod Menu
  • A supported Minecraft version

Use the SellMod file that matches your Minecraft version.


Installation

  1. Install Fabric Loader and required dependencies
  2. Place SellMod and dependencies in your mods folder
  3. Configure via Mod Menu → SellMod
  4. Bind a key and start selling

Important Notes

  • Review your Protected Slots before starting automation
  • Keep important items protected or outside the selling path
  • Server sell GUIs can behave differently from one server to another
  • Faster transfer settings can increase the number of interactions in a short period
  • Make sure automation is allowed on the server you are playing on

Support


License

MIT License


Disclaimer

SellMod does not modify server behavior.
It only automates actions a player could manually perform.

Use responsibly and follow server rules.

Последние версии

Все версии →
release

SellMod v2.0.0-26.3

2.0.0-26.3
28 сент. 2026 г.300Minecraft: 26.3fabric
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Что нового
# Changelog — v2.0.0 ### Added - Major new **Sell Through Button** mode alongside the classic Sell on Close mode - **Protected Slots** system for preventing selected inventory and hotbar slots from being sold - **Protected Slot Preview** with a visual inventory editor - Protected slot overlay directly on inventory and container screens - Always protected armor and offhand slots - Automatic hybrid Sell button detection using item names, lore, materials, language keywords, position, and GUI context - Manual Sell button detection using a configured item material - Configurable Sell button click delay - Randomized Sell button click delay - Configurable Sell button processing delay - Safer cursor handling for Button mode - Bounded GUI opening retries with backoff - Better selling support for continuously replenished inventories - More opt-out analytics with a public dashboard - Support for Minecraft **1.21.9 to 1.21.11, 26.1, 26.2, and 26.3** ### Changed - SellMod has been substantially rewritten with a more reliable selling flow - Sell on Close now continues through normal cooldown and reopen cycles instead of being permanently stopped by manually closing the GUI - Selling now handles full sell inputs and temporarily empty inventories more reliably - Transfer Burst works across both selling modes - SHIFT and PICKUP transfer modes are both supported throughout the selling process - Item transfer and sell cycle timing can be randomized - Configuration has been reorganized into dedicated General, Sell Through Button, Protected Slots, and Analytics sections - Configuration data is persisted and migrated automatically ### Fixed - Sell GUIs getting stuck when opening fails - Selling getting stuck indefinitely during stalled interactions - Automation incorrectly ending because the inventory was temporarily empty - Armor and offhand being exposed to automated selling ### Notes - **Sell Through Button** does not silently fall back to Sell on Close if no valid Sell button is detected. - **Protected Slots** can be configured from the Protected Slots category using the visual preview. Left click normal inventory and hotbar slots to toggle protection. Protected slots are shown with a red tint. - Armor and offhand are always protected and cannot be unprotected. - SellMod does not verify whether a server actually paid you. Items counted as sold are items submitted through the sell action. - Server sell GUIs vary between servers, so button detection may behave differently on heavily customized menus. - Review your SellMod configuration and Protected Slots before enabling automation on a new server. - Analytics are optional and do not collect usernames, UUIDs, server addresses, inventory contents, GUI contents, screenshots, chat, coordinates, worlds, commands, filesystem paths, or Minecraft and mod version telemetry.
release

SellMod v2.0.0-26.2

2.0.0-26.2
28 сент. 2026 г.310Minecraft: 26.2fabric
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release

SellMod v2.0.0-26.1

2.0.0-26.1
28 сент. 2026 г.173Minecraft: 26.1, 26.1.1, 26.1.2fabric
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release

SellMod v2.0.0-1.21.11

2.0.0-1.21.11
28 сент. 2026 г.1,1 тыс.Minecraft: 1.21.9, 1.21.10, 1.21.11fabric
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SellMod 1.0.4

1.0.4
3 мая 2026 г.547Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
## Changelog — v1.0.4 ### Added - Minecraft 1.21.X → 26.1.X support - Opt-in anonymous analytics - Public analytics dashboard for SellMod - Unique-client tracking by: - Server IP - Server Software Brand - SellMod Version - Discord Server: https://dsc.gg/gaurangstudios ### Changed - Updated internal client interaction logic for 26.1.X compatibility ### Notes - Analytics is opt-in and anonymous. - Analytics Dashboard: https://sellmod-analytics.onrender.com/dashboard Sorry for releasing this update so late as I had my exams and was waiting for the dependencies to release a stable version. Further updates would be released on time.
release

SellMod 1.0.3.1

1.0.3.1
17 февр. 2026 г.1,9 тыс.Minecraft: 1.21.10, 1.21.11fabric
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Что нового
## Changelog — v1.0.3 ### Added - Minecraft 1.21.11 support - Transfer Burst system (move multiple stacks per tick) - SHIFT and PICKUP transfer modes - Automatic GUI-full detection - Stall detection to prevent stuck sell GUIs - Improved sell cycle handling when farms refill inventory - Works on more servers now ### Changed - Improved container full detection logic - Optimized sell loop for high-throughput farms ### Fixed - Sell GUI staying open when full - Inventory empty edge case causing repeated GUI open - Stability improvements across Paper & Folia servers ### Notes - Users can now manually choose between SHIFT and PICKUP for maximum compatibility. - Burst may increase packet rate; adjust transfer delay if your server is strict.
release

SellMod 1.0.2.2

1.0.2.2
29 янв. 2026 г.46Minecraft: 1.21.10fabric
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Что нового
## Changelog — v1.0.2.2 - Added official support for Minecraft 1.21.10 - Restored config keybind using the new Fabric keybinding category API - No changes to selling logic or behavior
release

SellMod 1.0.2.1

1.0.2.1
25 янв. 2026 г.205Minecraft: 1.21.1fabric
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Что нового
## Changelog — v1.0.2.1 - Added official support for Minecraft 1.21.1 - No functional or behavioral changes - Internal build verification on 1.21.1
release

SellMod 1.0.2

1.0.2
20 янв. 2026 г.144Minecraft: 1.21.8fabric
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Что нового
## Changelog — v1.0.2 ### Added - Configurable item transfer speed slider - Live feedback showing ticks, milliseconds - Optional per-item delay randomization ### Changed - Default item transfer speed
release

SellMod 1.0.1

1.0.1
16 янв. 2026 г.29Minecraft: 1.21.8fabric
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Что нового
## Changelog — v1.0.1 ### Improvements - Added configurable delay randomization (±2 seconds) between sell cycles - Enabled by default for more natural timing behavior - Can be disabled in the config to use the fixed delay (delay between cycles) - Added a keybind to open the SellMod configuration menu directly - Removed the redundant kill switch keybind to simplify controls ### Fixes - Reduced unnecessary GUI reopen loops during sell cycles - Internal stability and reliability improvements