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Scydventure

Scydventure is a heavily opinionated modpack. It has no specific topic and tries to make Minecraft more enjoyable but not overpowered.

Автор: scyfar6530обновлён 10 мая 2025 г.
ПриключенияОптимизация

Описание

DALL·E generated Scydventure landscape in Minecraft style

Scydventure is a heavily opinionated modpack. It has no specific topic and tries to make Minecraft more enjoyable but not overpowered.

It features a wide variety of mods that enhance the gameplay without requiring endless chain-crafting or allow you to obtain creative flight within the first couple of in-game days.

Scydventure tries to balance the additional abilities, tools and machines in a way, so they help with progressing through the pack without introducing shortcuts and allow getting overpowered too quick (if at all).

Get in Touch

For now, all the communication happens on GitHub.

Галерея

Scydventure ArtworkScydventure LogoPack Artwork by Dall·EScydventure Logo WIP

Последние версии

Все версии →
release

1.0.1 ⏺ 1.21.1 ⏺ neoforge

1.0.1_1.21.1_neoforge
10 мая 2025 г.216Minecraft: 1.21.1neoforge
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Что нового
## What's Changed (`1.0.1_1.21.1_neoforge`) - The mods [Waystones](https://modrinth.com/mod/waystones/version/21.1.17+neoforge-1.21.1) and [Balm](https://modrinth.com/mod/balm/version/21.0.41+neoforge-1.21.1) were updated since the waystone generation was broken. With this update the generation of waystones in villages has been disabled. Waystones can be crafted and found in the wild. **Technical Changelog**: https://github.com/scyfar/scydventure/releases/tag/1.0.1_1.21.1_neoforge For questions to a particular version, feel free to head over to the [respective version discussion on GitHub.](https://github.com/scyfar/scydventure/discussions/categories/versions)
release

1.0.0 ⏺ 1.21.1 ⏺ neoforge

1.0.0_1.21.1_neoforge
14 апр. 2025 г.73Minecraft: 1.21.1neoforge
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Что нового
## What's Changed (`1.0.0_1.21.1_neoforge`) - Custom manta ray skin was removed again due to issues between LootJS and JER. This was introduced to make the resonarium gear more accessible. But with all provided tools it is not necessary anyway, since the scutes can be found using the Natures Compass and the Biplane. - The mod [Iris Shaders](https://modrinth.com/mod/iris) was removed as Scydventure does not provide shaders, making the mod potentially useless to load. It can easily be added manually if shaders are desired (much like resource packs). All mods have been updated to their latest version as of 2025-04-14 and NeoForge was updated to `21.1.147`. **Technical Changelog**: https://github.com/scyfar/scydventure/releases/tag/1.0.0_1.21.1_neoforge For questions to a particular version, feel free to head over to the [respective version discussion on GitHub.](https://github.com/scyfar/scydventure/discussions/categories/versions)
beta

0.2.0-beta ⏺ 1.21.1 ⏺ neoforge

0.2.0-beta_1.21.1_neoforge
7 апр. 2025 г.88Minecraft: 1.21.1neoforge
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Что нового
## What's Changed (`0.2.0-beta_1.21.1_neoforge`) - The mod [Neo Enchant+](https://modrinth.com/datapack/neoenchant) has been removed. The implementation for the enchant effects is too powerful and not configurable. - The [Farmer's Delight](https://modrinth.com/mod/farmers-delight) settings have been changed. - The village compost heaps are now disabled. - The boost changes for rich soil has been lowered to `0.05` (was `0.2`). - The fortune effect bonus for the cutting board has ben lowered to `0.05` (was `0.1`) - The mod [Villager Leads](https://modrinth.com/mod/exline-villager-leads) was added for better villager handling. - The mod [Tree Harvester](https://modrinth.com/mod/tree-harvester) was added. - The mod [Ore Harvester](https://modrinth.com/mod/ore-harvester) was added. - The mod [Leaves Be Gone](https://modrinth.com/mod/leaves-be-gone) was removed. The added mod [Tree Harvester](https://modrinth.com/mod/tree-harvester) already provides this functionality. - The double door config was changed to support `16` (was `10`) adjacent doors at once. All mods have been updated to their latest version as of 2025-04-07 and NeoForge was updated to `21.1.145`. **Technical Changelog**: https://github.com/scyfar/scydventure/releases/tag/0.2.0-beta_1.21.1_neoforge For questions to a particular version, feel free to head over to the [respective version discussion on GitHub.](https://github.com/scyfar/scydventure/discussions/categories/versions)
beta

0.1.0-beta ⏺ 1.21.1 ⏺ neoforge

0.1.0-beta_1.21.1_neoforge
4 апр. 2025 г.77Minecraft: 1.21.1neoforge
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Что нового
## What's Changed (`0.1.0-beta_1.21.1_neoforge`) - The mod [Sophisticated Storage](https://modrinth.com/mod/sophisticated-storage) was replaced in favor of [Tom's Simple Storage Mod](https://modrinth.com/mod/toms-storage). Tom's does fit better and provides the desired crafting grid with all the storage attached. Additionally, it provides a good way to get a wireless terminal. - The mod [ExtraSounds Next](https://modrinth.com/mod/extrasoundsforge) was replaced by the mod [Sounds](https://modrinth.com/mod/sound) for better customization and better overall sound quality. - The mod [Short Circuit](https://modrinth.com/mod/short-circuit) was removed as it was not providing the easy compacted redstone interaction as hoped. - The mod [NetherPortalFix](https://modrinth.com/mod/netherportalfix) was added to better connect the nether portals (even in single player mode). - Add `biomesoplenty:pasture` as pollen biome for [Subtle Effects](https://modrinth.com/mod/subtle-effects). All mods have been updated to their latest version as of 2025-04-04 and NeoForge was updated to `21.1.143`. **Technical Changelog**: https://github.com/scyfar/scydventure/releases/tag/0.1.0-beta_1.21.1_neoforge For questions to a particular version, feel free to head over to the [respective version discussion on GitHub.](https://github.com/scyfar/scydventure/discussions/categories/versions)
alpha

0.1.2-alpha ⏺ 1.21.1 ⏺ neoforge

0.1.2-alpha_1.21.1_neoforge
29 мар. 2025 г.66Minecraft: 1.21.1neoforge
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Что нового
## What's Changed (`0.1.2-alpha_1.21.1_neoforge`) This is a technical release. No changes were made to the actual modpack. This release fixes the installation issue where mods targeted for the server only would not be properly installed. You can read about the details [in the Dev-Log.](https://github.com/scyfar/scydventure/discussions/25) **Technical Changelog**: https://github.com/scyfar/scydventure/releases/tag/0.1.2-alpha_1.21.1_neoforge For questions to a particular version, feel free to head over to the [respective version discussion on GitHub.](https://github.com/scyfar/scydventure/discussions/categories/versions)
alpha

0.1.1-alpha ⏺ 1.21.1 ⏺ neoforge

0.1.1-alpha_1.21.1_neoforge
23 мар. 2025 г.82Minecraft: 1.21.1neoforge
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Что нового
## Important Note This version will install without the required server-side mods. The installation via the Modrinth App is not modifying the mod environments like the download does. For Scydventure to fully work, you need to download the file suffixed as `_singleplayer`. This will be fixed in later releases. See details on [GitHub.]([https://github.com/scyfar/scydventure/discussions/63#discussioncomment-12660854](https://github.com/scyfar/scydventure/discussions/63#discussioncomment-12660854)) ## What's Changed (`0.1.1-alpha_1.21.1_neoforge`) This is a technical release. No changes were made to the actual modpack, but additional information is added to the metadata: - A new `*_singleplayer.mrpack` asset is attached to versions. This is required since otherwise server side mods will not be installed on local installations. Use this if you run the pack entirely on your system and don't have a dedicated server. See [this discussion](https://github.com/scyfar/scydventure/discussions/25) - Dependency information is now added to each version, so it is immediately clear which mods are included in the modpack. **Technical Changelog**: https://github.com/scyfar/scydventure/releases/tag/0.1.1-alpha_1.21.1_neoforge
alpha

0.1.0-alpha ⏺ 1.21.1 ⏺ neoforge

0.1.0-alpha_1.21.1_neoforge
22 мар. 2025 г.50Minecraft: 1.21.1neoforge
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Что нового
## Important Note This version includes a `mrpack` that does not modify the env setting. This means, that the Modrinth App will not install server-side mods when importing the file. See more details [on GitHub.](https://github.com/scyfar/scydventure/discussions/50#discussioncomment-12591526) ## What's Changed (`0.1.0-alpha_1.21.1_neoforge`) This is the initial alpha release of Scydventure. The most notable changes apart from the inception are: - The day and night cycles have been changed. The day should be noticeably longer. - With access to Netherbrick, a new tier for furnaces unlocks for faster smelting. - The world is much more lively, atmospheric and interesting to explore, but also more dangerous. - To guard against the dangers, additional armor and weaponry is available. - Adventures can be extended thanks to backpacks and storage systems can be as functional as they should be - More enchantments introduce an extended progression and make the game more enjoyable To discuss this version in particular, use the [version discussion on GitHub.](https://github.com/scyfar/scydventure/discussions/50) **Technical Changelog**: https://github.com/scyfar/scydventure/releases/tag/0.1.0-alpha_1.21.1_neoforge