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ВЕРСИИ (48)
release
Scrap Tech Workshop 1.2.0
1.2.02 нояб. 2025 г.418Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v1.2.0
- Refactored energy system for better mod compatibility and performance.
- Added energy cell block as upgrade of the energy cell item.
- Improved energy power tab with additional logic and textures.
- Improved energy handling and performance optimizations.
- Improved general UI design and layout for better user experience.
### v1.1.0
- Fixed smaller memory leak with to accurate checks.
- Fixed performance issue with block entities ticking all in the same tick.
- Added Scrap Wind Turbine block which generates energy from wind.
- Added Energy Generator interface for better energy generation handling.
- Added Wind calculator based on height, biome and surroundings for more realistic energy
generation.
- Improved Replicant Test Lamp model and texture for better visual appearance and performance.
- Improved Energy Consumer and Energy Provider interfaces for better energy handling.
- Smaller code clean-ups and optimizations for less overhead and better maintainability.
### v1.0.0
- Fixed Neon Tube wall placement issues.
- Added Replicant Test Lamp decorative block.
- Refactored Block and Item registration for better maintainability.
- Unified creative tab into a single tab for better item and block discoverability.
- Smaller code clean-ups and optimizations.
### v0.19.0
- Optimized recycler model and textures for better performance and less overhead.
- Added neo tube block which brings light to dark areas and can be controlled with redstone.
- Fixed missing block attributes for correct rendering.
### v0.18.0
- Fixed #2 crash by adding correct loot table context for floating scrap collector.
- Fixed advancement triggers which are not working as intended.
- Fixed floating scrap collector and too high quality drops.
- Fixed overlapping slot tooltips when an item is in the slot.
- Fixed missing item descriptions.
- Fixed wrong texts for renamed items and blocks.
- Renamed advancements name and descriptions for better clarity.
- Added basic scrap loot tables for floating scrap collector.
### v0.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v0.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v0.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v0.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v0.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v0.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
release
Scrap Tech Workshop 1.2.0
1.2.02 нояб. 2025 г.1,1 тыс.Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v1.2.0
- Refactored energy system for better mod compatibility and performance.
- Added energy cell block as upgrade of the energy cell item.
- Improved energy power tab with additional logic and textures.
- Improved energy handling and performance optimizations.
- Improved general UI design and layout for better user experience.
### v1.1.0
- Fixed smaller memory leak with to accurate checks.
- Fixed performance issue with block entities ticking all in the same tick.
- Added Scrap Wind Turbine block which generates energy from wind.
- Added Energy Generator interface for better energy generation handling.
- Added Wind calculator based on height, biome and surroundings for more realistic energy
generation.
- Improved Replicant Test Lamp model and texture for better visual appearance and performance.
- Improved Energy Consumer and Energy Provider interfaces for better energy handling.
- Smaller code clean-ups and optimizations for less overhead and better maintainability.
### v1.0.0
- Fixed Neon Tube wall placement issues.
- Added Replicant Test Lamp decorative block.
- Refactored Block and Item registration for better maintainability.
- Unified creative tab into a single tab for better item and block discoverability.
- Smaller code clean-ups and optimizations.
### v0.19.0
- Optimized recycler model and textures for better performance and less overhead.
- Added neo tube block which brings light to dark areas and can be controlled with redstone.
- Fixed missing block attributes for correct rendering.
### v0.18.0
- Fixed #2 crash by adding correct loot table context for floating scrap collector.
- Fixed advancement triggers which are not working as intended.
- Fixed floating scrap collector and too high quality drops.
- Fixed overlapping slot tooltips when an item is in the slot.
- Fixed missing item descriptions.
- Fixed wrong texts for renamed items and blocks.
- Renamed advancements name and descriptions for better clarity.
- Added basic scrap loot tables for floating scrap collector.
### v0.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v0.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v0.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v0.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v0.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v0.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
release
Scrap Tech Workshop 1.1.0
1.1.025 окт. 2025 г.65Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v1.1.0
- Fixed smaller memory leak with to accurate checks.
- Fixed performance issue with block entities ticking all in the same tick.
- Added Scrap Wind Turbine block which generates energy from wind.
- Added Energy Generator interface for better energy generation handling.
- Added Wind calculator based on height, biome and surroundings for more realistic energy
generation.
- Improved Replicant Test Lamp model and texture for better visual appearance and performance.
- Improved Energy Consumer and Energy Provider interfaces for better energy handling.
- Smaller code clean-ups and optimizations for less overhead and better maintainability.
### v1.0.0
- Fixed Neon Tube wall placement issues.
- Added Replicant Test Lamp decorative block.
- Refactored Block and Item registration for better maintainability.
- Unified creative tab into a single tab for better item and block discoverability.
- Smaller code clean-ups and optimizations.
### v0.19.0
- Optimized recycler model and textures for better performance and less overhead.
- Added neo tube block which brings light to dark areas and can be controlled with redstone.
- Fixed missing block attributes for correct rendering.
### v0.18.0
- Fixed #2 crash by adding correct loot table context for floating scrap collector.
- Fixed advancement triggers which are not working as intended.
- Fixed floating scrap collector and too high quality drops.
- Fixed overlapping slot tooltips when an item is in the slot.
- Fixed missing item descriptions.
- Fixed wrong texts for renamed items and blocks.
- Renamed advancements name and descriptions for better clarity.
- Added basic scrap loot tables for floating scrap collector.
### v0.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v0.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v0.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v0.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v0.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v0.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
release
Scrap Tech Workshop 1.1.0
1.1.025 окт. 2025 г.59Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v1.1.0
- Fixed smaller memory leak with to accurate checks.
- Fixed performance issue with block entities ticking all in the same tick.
- Added Scrap Wind Turbine block which generates energy from wind.
- Added Energy Generator interface for better energy generation handling.
- Added Wind calculator based on height, biome and surroundings for more realistic energy
generation.
- Improved Replicant Test Lamp model and texture for better visual appearance and performance.
- Improved Energy Consumer and Energy Provider interfaces for better energy handling.
- Smaller code clean-ups and optimizations for less overhead and better maintainability.
### v1.0.0
- Fixed Neon Tube wall placement issues.
- Added Replicant Test Lamp decorative block.
- Refactored Block and Item registration for better maintainability.
- Unified creative tab into a single tab for better item and block discoverability.
- Smaller code clean-ups and optimizations.
### v0.19.0
- Optimized recycler model and textures for better performance and less overhead.
- Added neo tube block which brings light to dark areas and can be controlled with redstone.
- Fixed missing block attributes for correct rendering.
### v0.18.0
- Fixed #2 crash by adding correct loot table context for floating scrap collector.
- Fixed advancement triggers which are not working as intended.
- Fixed floating scrap collector and too high quality drops.
- Fixed overlapping slot tooltips when an item is in the slot.
- Fixed missing item descriptions.
- Fixed wrong texts for renamed items and blocks.
- Renamed advancements name and descriptions for better clarity.
- Added basic scrap loot tables for floating scrap collector.
### v0.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v0.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v0.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v0.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v0.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v0.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
release
Scrap Tech Workshop 1.0.0
1.0.024 окт. 2025 г.49Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v1.0.0
- Fixed Neon Tube wall placement issues.
- Added Replicant Test Lamp decorative block.
- Refactored Block and Item registration for better maintainability.
- Smaller code clean-ups and optimizations.
### v0.19.0
- Optimized recycler model and textures for better performance and less overhead.
- Added neo tube block which brings light to dark areas and can be controlled with redstone.
- Fixed missing block attributes for correct rendering.
### v0.18.0
- Fixed #2 crash by adding correct loot table context for floating scrap collector.
- Fixed advancement triggers which are not working as intended.
- Fixed floating scrap collector and too high quality drops.
- Fixed overlapping slot tooltips when an item is in the slot.
- Fixed missing item descriptions.
- Fixed wrong texts for renamed items and blocks.
- Renamed advancements name and descriptions for better clarity.
- Added basic scrap loot tables for floating scrap collector.
### v0.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v0.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v0.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v0.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v0.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v0.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
release
Scrap Tech Workshop 1.0.0
1.0.024 окт. 2025 г.44Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v1.0.0
- Fixed Neon Tube wall placement issues.
- Added Replicant Test Lamp decorative block.
- Refactored Block and Item registration for better maintainability.
- Smaller code clean-ups and optimizations.
### v0.19.0
- Optimized recycler model and textures for better performance and less overhead.
- Added neo tube block which brings light to dark areas and can be controlled with redstone.
- Fixed missing block attributes for correct rendering.
### v0.18.0
- Fixed #2 crash by adding correct loot table context for floating scrap collector.
- Fixed advancement triggers which are not working as intended.
- Fixed floating scrap collector and too high quality drops.
- Fixed overlapping slot tooltips when an item is in the slot.
- Fixed missing item descriptions.
- Fixed wrong texts for renamed items and blocks.
- Renamed advancements name and descriptions for better clarity.
- Added basic scrap loot tables for floating scrap collector.
### v0.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v0.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v0.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v0.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v0.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v0.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.19.0
0.19.022 окт. 2025 г.48Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.19.0
- Optimized recycler model and textures for better performance and less overhead.
- Added neo tube block which brings light to dark areas and can be controlled with redstone.
- Fixed missing block attributes for correct rendering.
### v.18.0
- Fixed #2 crash by adding correct loot table context for floating scrap collector.
- Fixed advancement triggers which are not working as intended.
- Fixed floating scrap collector and too high quality drops.
- Fixed overlapping slot tooltips when an item is in the slot.
- Fixed missing item descriptions.
- Fixed wrong texts for renamed items and blocks.
- Renamed advancements name and descriptions for better clarity.
- Added basic scrap loot tables for floating scrap collector.
### v.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.19.0
0.19.022 окт. 2025 г.48Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.19.0
- Optimized recycler model and textures for better performance and less overhead.
- Added neo tube block which brings light to dark areas and can be controlled with redstone.
- Fixed missing block attributes for correct rendering.
### v.18.0
- Fixed #2 crash by adding correct loot table context for floating scrap collector.
- Fixed advancement triggers which are not working as intended.
- Fixed floating scrap collector and too high quality drops.
- Fixed overlapping slot tooltips when an item is in the slot.
- Fixed missing item descriptions.
- Fixed wrong texts for renamed items and blocks.
- Renamed advancements name and descriptions for better clarity.
- Added basic scrap loot tables for floating scrap collector.
### v.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.18.0
0.18.021 окт. 2025 г.39Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.18.0
- Fixed #2 crash by adding correct loot table context for floating scrap collector.
- Fixed advancement triggers which are not working as intended.
- Fixed floating scrap collector and too high quality drops.
- Fixed overlapping slot tooltips when an item is in the slot.
- Fixed missing item descriptions.
- Fixed wrong texts for renamed items and blocks.
- Renamed advancements name and descriptions for better clarity.
- Added basic scrap loot tables for floating scrap collector.
### v.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.18.0
0.18.021 окт. 2025 г.48Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.18.0
- Fixed #2 crash by adding correct loot table context for floating scrap collector.
- Fixed advancement triggers which are not working as intended.
- Fixed floating scrap collector and too high quality drops.
- Fixed overlapping slot tooltips when an item is in the slot.
- Fixed missing item descriptions.
- Fixed wrong texts for renamed items and blocks.
- Renamed advancements name and descriptions for better clarity.
- Added basic scrap loot tables for floating scrap collector.
### v.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.17.0
0.17.021 окт. 2025 г.45Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.17.0
0.17.021 окт. 2025 г.49Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.17.0
- Added about 80 new scrap item progression for the recycler and scrap processing.
- Added handler to allow throw items directly into the recycler (from the top).
- Added proper validation for recycler recipes and scrap item processing.
- Fixed edge case with minecraft:air block being processed in the recycler.
### v.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.16.0
0.16.020 окт. 2025 г.40Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.16.0
0.16.020 окт. 2025 г.40Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.16.0
- Fixed recharging station issues with different facing directions.
- Added reclaimed copper wire and refined copper wire items.
- Added floating scrap collector block.
- Added filter items for the floating scrap collector block.
- Added additional holo log for floating scrap collector and changed holo log order.
- Simplified Forge item registration.
- Fixed smaller issues and typos.
### v.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.15.0
0.15.018 окт. 2025 г.32Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.15.0
0.15.018 окт. 2025 г.58Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.15.0
- Fixed issue with fishing in Fabric catching to many scrap items.
- Added Mekanism support to be able to use Mekanism energy storage items to power blocks.
- Added recharging station for batteries and energy storage items.
- Added composter support for scrap items.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.14.0
0.14.017 окт. 2025 г.37Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.14.0
0.14.017 окт. 2025 г.42Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.14.0
- Replaced hard-coded break block list to a tag based system for better mod compatibility.
- Added additional blocks like dirt, sand, ... to the breakable blocks tag.
- Added anti-cheating for block breaking.
- Added proper energy system with mA, A and V units.
- Improved processing and performance.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.13.0
0.13.015 окт. 2025 г.44Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.13.0
0.13.015 окт. 2025 г.60Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.13.0
- Larger refactor and rework of the mod structure and code base for better maintainability.
- Fixed scrap box model and texture issues.
- Added stackable scrap item boxes with optimized models.
- Added scrap to scrap box and scrap box to scrap recipes.
- Added scrap and scrap box furnace smelting recipes.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.12.0
0.12.014 окт. 2025 г.26Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.12.0
0.12.014 окт. 2025 г.33Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v.12.0
- Fixed #1 by adding legacy Forge mod loader support for 47.2.x.
- Fixed missing render types for Fabric.
- Added debug manager for less verbose logging on production systems.
- Added experimental scrap item boxes.
- Improved block, block item and item registry.
- Improved robot spawn conditions and balancing.
- Improved mod logo for better visibility.
- Improved wiki and documentation.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.11.0
0.11.012 окт. 2025 г.37Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.11.0
0.11.012 окт. 2025 г.50Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.11.0
- Fixed multi-tool edge case issues.
- Reworked base robot entity, model and textures.
- Added mutli-tool creative item for better testing.
- Added different scrap collection station textures depending on the status.
- Added different robots for different use-cases.
- Added natural spawn for robots in the world.
- Improved robot pathing, movement and animations.
- Overworked textures for better visual appearance.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.10.0
0.10.011 окт. 2025 г.28Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.10.0
0.10.011 окт. 2025 г.28Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.10.0
0.10.011 окт. 2025 г.17Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.10.0
0.10.011 окт. 2025 г.24Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.10.0
- Added experimental base robot entity and model.
- Added experimental collector stations.
- Added fast charge upgrade item.
- Added client-side only entity rendering and pathing for better performance.
- Improved multi-tool mode switching and handling.
- Improved existing menu handling and code structure.
- General performance improvements and optimizations.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.9.0
0.9.09 окт. 2025 г.32Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.9.0
0.9.09 окт. 2025 г.39Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.9.0
- Fixed multi-tool mode switching issues.
- Fixed multi-tool mode missing secondary action.
- Fixed multi-tool holo texture for pickaxe and hoe modes.
- Fixed magnet fishing rod recipe issue.
- Added multi-tool secondary action rotation for blocks.
- Added EnergyCellConsumer interface for better energy handling.
- Added basic scrap collector station (unfished).
- Added experimental creative speed upgrade.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.8.0
0.8.09 окт. 2025 г.30Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.8.0
0.8.09 окт. 2025 г.24Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.8.0
- Fixed holo log end effects and timing issues.
- Added holo log scavenging_briefing_03 with voice over.
- Added holo pad colors for easier identification.
- Optimized holo logs voice over sound files.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.7.0
0.7.08 окт. 2025 г.44Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.7.0
0.7.08 окт. 2025 г.26Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.7.0
- Fixed advancement issues and automatic granting of advancements.
- Added new advancements for better gameplay experience and guidance.
- Added scrap fishing rod for more general scavenging.
- Added scrap magnet fishing rod for more technology scavenging.
- Added vanilla fishing rod support for scrap fishing.
- Added additional configuration options for scrap fishing.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.6.0
0.6.08 окт. 2025 г.20Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.6.0
0.6.08 окт. 2025 г.23Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.6.0
- Fixed holo pad design and improved size.
- Fixed holo log timing issues and uncached parsing of holo log files.
- Fixed edge case were holo cube is not given to players in singleplayer mode.
- Added basic advancement system.
- Added holo log recipe display in the holo pads menu.
- Added holo log scavenging_briefing_01 with voice over.
- Added holo log scavenging_briefing_02 with voice over.
- Refactored holopad and holo log code for better support and handling.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.5.1
0.5.17 окт. 2025 г.28Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.5.1
0.5.17 окт. 2025 г.24Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.5.0
0.5.07 окт. 2025 г.17Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.5.0
0.5.07 окт. 2025 г.23Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.5.0
- Refactored holo log player for better timing and handling.
- Fixed register issue with holocube block entity.
- Fixed multi-tool menu not opening in Fabric.
- Added holo pad model, texture and menu.
- Improved holocube texture, model and handling.
- General code improvements, clean-up and refactoring.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.4.0
0.4.05 окт. 2025 г.28Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.4.0
0.4.05 окт. 2025 г.22Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.4.0
- Fixed serveral hololog and holocube related issues.
- Added hololog voice over support and sound files.
- Added hololog entity for better visuals.
- Improved holocube texture and model.
- Improved holocube handling.
- Removed hololog pause state to avoid issues with voice over timings.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.3.0
0.3.05 окт. 2025 г.15Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.3.0
0.3.05 окт. 2025 г.21Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.3.0
- Added hololog support and hololog player.
- Added basic holocube model and texture.
- Added holocube support.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.2.0
0.2.029 сент. 2025 г.29Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.2.0
0.2.029 сент. 2025 г.37Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.2.0
- Fixed multi-tool autoselection for targeted block.
- Added better energy management.
- Added multi-tool tool modes.
- Added better visually for the multitool display and hologram.
- Improved general assets and optimized sizes.
- Improved code structure and refactored code.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.1.0
0.1.028 сент. 2025 г.23Minecraft: 1.20.1fabric, quilt
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta
Scrap Tech Workshop 0.1.0
0.1.028 сент. 2025 г.21Minecraft: 1.20.1forge
Что нового
# Changelog for Scrap Tech Workshop
All notable changes to this project will be documented in this file.
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### v0.1.0
- First concept release of Scrap Tech Workshop mods for Fabric and Forge.
[history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1