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Scrap Tech Workshop

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Scrap Tech Workshop 1.2.0

1.2.0
2 нояб. 2025 г.418Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v1.2.0 - Refactored energy system for better mod compatibility and performance. - Added energy cell block as upgrade of the energy cell item. - Improved energy power tab with additional logic and textures. - Improved energy handling and performance optimizations. - Improved general UI design and layout for better user experience. ### v1.1.0 - Fixed smaller memory leak with to accurate checks. - Fixed performance issue with block entities ticking all in the same tick. - Added Scrap Wind Turbine block which generates energy from wind. - Added Energy Generator interface for better energy generation handling. - Added Wind calculator based on height, biome and surroundings for more realistic energy generation. - Improved Replicant Test Lamp model and texture for better visual appearance and performance. - Improved Energy Consumer and Energy Provider interfaces for better energy handling. - Smaller code clean-ups and optimizations for less overhead and better maintainability. ### v1.0.0 - Fixed Neon Tube wall placement issues. - Added Replicant Test Lamp decorative block. - Refactored Block and Item registration for better maintainability. - Unified creative tab into a single tab for better item and block discoverability. - Smaller code clean-ups and optimizations. ### v0.19.0 - Optimized recycler model and textures for better performance and less overhead. - Added neo tube block which brings light to dark areas and can be controlled with redstone. - Fixed missing block attributes for correct rendering. ### v0.18.0 - Fixed #2 crash by adding correct loot table context for floating scrap collector. - Fixed advancement triggers which are not working as intended. - Fixed floating scrap collector and too high quality drops. - Fixed overlapping slot tooltips when an item is in the slot. - Fixed missing item descriptions. - Fixed wrong texts for renamed items and blocks. - Renamed advancements name and descriptions for better clarity. - Added basic scrap loot tables for floating scrap collector. ### v0.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v0.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v0.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v0.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v0.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v0.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
release

Scrap Tech Workshop 1.2.0

1.2.0
2 нояб. 2025 г.1,1 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v1.2.0 - Refactored energy system for better mod compatibility and performance. - Added energy cell block as upgrade of the energy cell item. - Improved energy power tab with additional logic and textures. - Improved energy handling and performance optimizations. - Improved general UI design and layout for better user experience. ### v1.1.0 - Fixed smaller memory leak with to accurate checks. - Fixed performance issue with block entities ticking all in the same tick. - Added Scrap Wind Turbine block which generates energy from wind. - Added Energy Generator interface for better energy generation handling. - Added Wind calculator based on height, biome and surroundings for more realistic energy generation. - Improved Replicant Test Lamp model and texture for better visual appearance and performance. - Improved Energy Consumer and Energy Provider interfaces for better energy handling. - Smaller code clean-ups and optimizations for less overhead and better maintainability. ### v1.0.0 - Fixed Neon Tube wall placement issues. - Added Replicant Test Lamp decorative block. - Refactored Block and Item registration for better maintainability. - Unified creative tab into a single tab for better item and block discoverability. - Smaller code clean-ups and optimizations. ### v0.19.0 - Optimized recycler model and textures for better performance and less overhead. - Added neo tube block which brings light to dark areas and can be controlled with redstone. - Fixed missing block attributes for correct rendering. ### v0.18.0 - Fixed #2 crash by adding correct loot table context for floating scrap collector. - Fixed advancement triggers which are not working as intended. - Fixed floating scrap collector and too high quality drops. - Fixed overlapping slot tooltips when an item is in the slot. - Fixed missing item descriptions. - Fixed wrong texts for renamed items and blocks. - Renamed advancements name and descriptions for better clarity. - Added basic scrap loot tables for floating scrap collector. ### v0.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v0.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v0.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v0.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v0.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v0.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
release

Scrap Tech Workshop 1.1.0

1.1.0
25 окт. 2025 г.65Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v1.1.0 - Fixed smaller memory leak with to accurate checks. - Fixed performance issue with block entities ticking all in the same tick. - Added Scrap Wind Turbine block which generates energy from wind. - Added Energy Generator interface for better energy generation handling. - Added Wind calculator based on height, biome and surroundings for more realistic energy generation. - Improved Replicant Test Lamp model and texture for better visual appearance and performance. - Improved Energy Consumer and Energy Provider interfaces for better energy handling. - Smaller code clean-ups and optimizations for less overhead and better maintainability. ### v1.0.0 - Fixed Neon Tube wall placement issues. - Added Replicant Test Lamp decorative block. - Refactored Block and Item registration for better maintainability. - Unified creative tab into a single tab for better item and block discoverability. - Smaller code clean-ups and optimizations. ### v0.19.0 - Optimized recycler model and textures for better performance and less overhead. - Added neo tube block which brings light to dark areas and can be controlled with redstone. - Fixed missing block attributes for correct rendering. ### v0.18.0 - Fixed #2 crash by adding correct loot table context for floating scrap collector. - Fixed advancement triggers which are not working as intended. - Fixed floating scrap collector and too high quality drops. - Fixed overlapping slot tooltips when an item is in the slot. - Fixed missing item descriptions. - Fixed wrong texts for renamed items and blocks. - Renamed advancements name and descriptions for better clarity. - Added basic scrap loot tables for floating scrap collector. ### v0.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v0.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v0.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v0.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v0.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v0.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
release

Scrap Tech Workshop 1.1.0

1.1.0
25 окт. 2025 г.59Minecraft: 1.20.1fabric, quilt
Скачать
Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v1.1.0 - Fixed smaller memory leak with to accurate checks. - Fixed performance issue with block entities ticking all in the same tick. - Added Scrap Wind Turbine block which generates energy from wind. - Added Energy Generator interface for better energy generation handling. - Added Wind calculator based on height, biome and surroundings for more realistic energy generation. - Improved Replicant Test Lamp model and texture for better visual appearance and performance. - Improved Energy Consumer and Energy Provider interfaces for better energy handling. - Smaller code clean-ups and optimizations for less overhead and better maintainability. ### v1.0.0 - Fixed Neon Tube wall placement issues. - Added Replicant Test Lamp decorative block. - Refactored Block and Item registration for better maintainability. - Unified creative tab into a single tab for better item and block discoverability. - Smaller code clean-ups and optimizations. ### v0.19.0 - Optimized recycler model and textures for better performance and less overhead. - Added neo tube block which brings light to dark areas and can be controlled with redstone. - Fixed missing block attributes for correct rendering. ### v0.18.0 - Fixed #2 crash by adding correct loot table context for floating scrap collector. - Fixed advancement triggers which are not working as intended. - Fixed floating scrap collector and too high quality drops. - Fixed overlapping slot tooltips when an item is in the slot. - Fixed missing item descriptions. - Fixed wrong texts for renamed items and blocks. - Renamed advancements name and descriptions for better clarity. - Added basic scrap loot tables for floating scrap collector. ### v0.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v0.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v0.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v0.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v0.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v0.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
release

Scrap Tech Workshop 1.0.0

1.0.0
24 окт. 2025 г.49Minecraft: 1.20.1forge
Скачать
Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v1.0.0 - Fixed Neon Tube wall placement issues. - Added Replicant Test Lamp decorative block. - Refactored Block and Item registration for better maintainability. - Smaller code clean-ups and optimizations. ### v0.19.0 - Optimized recycler model and textures for better performance and less overhead. - Added neo tube block which brings light to dark areas and can be controlled with redstone. - Fixed missing block attributes for correct rendering. ### v0.18.0 - Fixed #2 crash by adding correct loot table context for floating scrap collector. - Fixed advancement triggers which are not working as intended. - Fixed floating scrap collector and too high quality drops. - Fixed overlapping slot tooltips when an item is in the slot. - Fixed missing item descriptions. - Fixed wrong texts for renamed items and blocks. - Renamed advancements name and descriptions for better clarity. - Added basic scrap loot tables for floating scrap collector. ### v0.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v0.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v0.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v0.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v0.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v0.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
release

Scrap Tech Workshop 1.0.0

1.0.0
24 окт. 2025 г.44Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v1.0.0 - Fixed Neon Tube wall placement issues. - Added Replicant Test Lamp decorative block. - Refactored Block and Item registration for better maintainability. - Smaller code clean-ups and optimizations. ### v0.19.0 - Optimized recycler model and textures for better performance and less overhead. - Added neo tube block which brings light to dark areas and can be controlled with redstone. - Fixed missing block attributes for correct rendering. ### v0.18.0 - Fixed #2 crash by adding correct loot table context for floating scrap collector. - Fixed advancement triggers which are not working as intended. - Fixed floating scrap collector and too high quality drops. - Fixed overlapping slot tooltips when an item is in the slot. - Fixed missing item descriptions. - Fixed wrong texts for renamed items and blocks. - Renamed advancements name and descriptions for better clarity. - Added basic scrap loot tables for floating scrap collector. ### v0.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v0.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v0.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v0.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v0.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v0.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.19.0

0.19.0
22 окт. 2025 г.48Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.19.0 - Optimized recycler model and textures for better performance and less overhead. - Added neo tube block which brings light to dark areas and can be controlled with redstone. - Fixed missing block attributes for correct rendering. ### v.18.0 - Fixed #2 crash by adding correct loot table context for floating scrap collector. - Fixed advancement triggers which are not working as intended. - Fixed floating scrap collector and too high quality drops. - Fixed overlapping slot tooltips when an item is in the slot. - Fixed missing item descriptions. - Fixed wrong texts for renamed items and blocks. - Renamed advancements name and descriptions for better clarity. - Added basic scrap loot tables for floating scrap collector. ### v.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.19.0

0.19.0
22 окт. 2025 г.48Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.19.0 - Optimized recycler model and textures for better performance and less overhead. - Added neo tube block which brings light to dark areas and can be controlled with redstone. - Fixed missing block attributes for correct rendering. ### v.18.0 - Fixed #2 crash by adding correct loot table context for floating scrap collector. - Fixed advancement triggers which are not working as intended. - Fixed floating scrap collector and too high quality drops. - Fixed overlapping slot tooltips when an item is in the slot. - Fixed missing item descriptions. - Fixed wrong texts for renamed items and blocks. - Renamed advancements name and descriptions for better clarity. - Added basic scrap loot tables for floating scrap collector. ### v.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.18.0

0.18.0
21 окт. 2025 г.39Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.18.0 - Fixed #2 crash by adding correct loot table context for floating scrap collector. - Fixed advancement triggers which are not working as intended. - Fixed floating scrap collector and too high quality drops. - Fixed overlapping slot tooltips when an item is in the slot. - Fixed missing item descriptions. - Fixed wrong texts for renamed items and blocks. - Renamed advancements name and descriptions for better clarity. - Added basic scrap loot tables for floating scrap collector. ### v.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.18.0

0.18.0
21 окт. 2025 г.48Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.18.0 - Fixed #2 crash by adding correct loot table context for floating scrap collector. - Fixed advancement triggers which are not working as intended. - Fixed floating scrap collector and too high quality drops. - Fixed overlapping slot tooltips when an item is in the slot. - Fixed missing item descriptions. - Fixed wrong texts for renamed items and blocks. - Renamed advancements name and descriptions for better clarity. - Added basic scrap loot tables for floating scrap collector. ### v.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.17.0

0.17.0
21 окт. 2025 г.45Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.17.0

0.17.0
21 окт. 2025 г.49Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.17.0 - Added about 80 new scrap item progression for the recycler and scrap processing. - Added handler to allow throw items directly into the recycler (from the top). - Added proper validation for recycler recipes and scrap item processing. - Fixed edge case with minecraft:air block being processed in the recycler. ### v.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.16.0

0.16.0
20 окт. 2025 г.40Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.16.0

0.16.0
20 окт. 2025 г.40Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.16.0 - Fixed recharging station issues with different facing directions. - Added reclaimed copper wire and refined copper wire items. - Added floating scrap collector block. - Added filter items for the floating scrap collector block. - Added additional holo log for floating scrap collector and changed holo log order. - Simplified Forge item registration. - Fixed smaller issues and typos. ### v.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.15.0

0.15.0
18 окт. 2025 г.32Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.15.0

0.15.0
18 окт. 2025 г.58Minecraft: 1.20.1forge
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.15.0 - Fixed issue with fishing in Fabric catching to many scrap items. - Added Mekanism support to be able to use Mekanism energy storage items to power blocks. - Added recharging station for batteries and energy storage items. - Added composter support for scrap items. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.14.0

0.14.0
17 окт. 2025 г.37Minecraft: 1.20.1fabric, quilt
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.14.0

0.14.0
17 окт. 2025 г.42Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.14.0 - Replaced hard-coded break block list to a tag based system for better mod compatibility. - Added additional blocks like dirt, sand, ... to the breakable blocks tag. - Added anti-cheating for block breaking. - Added proper energy system with mA, A and V units. - Improved processing and performance. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.13.0

0.13.0
15 окт. 2025 г.44Minecraft: 1.20.1fabric, quilt
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.13.0

0.13.0
15 окт. 2025 г.60Minecraft: 1.20.1forge
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.13.0 - Larger refactor and rework of the mod structure and code base for better maintainability. - Fixed scrap box model and texture issues. - Added stackable scrap item boxes with optimized models. - Added scrap to scrap box and scrap box to scrap recipes. - Added scrap and scrap box furnace smelting recipes. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.12.0

0.12.0
14 окт. 2025 г.26Minecraft: 1.20.1fabric, quilt
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.12.0

0.12.0
14 окт. 2025 г.33Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v.12.0 - Fixed #1 by adding legacy Forge mod loader support for 47.2.x. - Fixed missing render types for Fabric. - Added debug manager for less verbose logging on production systems. - Added experimental scrap item boxes. - Improved block, block item and item registry. - Improved robot spawn conditions and balancing. - Improved mod logo for better visibility. - Improved wiki and documentation. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.11.0

0.11.0
12 окт. 2025 г.37Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.11.0

0.11.0
12 окт. 2025 г.50Minecraft: 1.20.1forge
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.11.0 - Fixed multi-tool edge case issues. - Reworked base robot entity, model and textures. - Added mutli-tool creative item for better testing. - Added different scrap collection station textures depending on the status. - Added different robots for different use-cases. - Added natural spawn for robots in the world. - Improved robot pathing, movement and animations. - Overworked textures for better visual appearance. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.10.0

0.10.0
11 окт. 2025 г.28Minecraft: 1.20.1forge
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.10.0

0.10.0
11 окт. 2025 г.28Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.10.0

0.10.0
11 окт. 2025 г.17Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.10.0

0.10.0
11 окт. 2025 г.24Minecraft: 1.20.1forge
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.10.0 - Added experimental base robot entity and model. - Added experimental collector stations. - Added fast charge upgrade item. - Added client-side only entity rendering and pathing for better performance. - Improved multi-tool mode switching and handling. - Improved existing menu handling and code structure. - General performance improvements and optimizations. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.9.0

0.9.0
9 окт. 2025 г.32Minecraft: 1.20.1fabric, quilt
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.9.0

0.9.0
9 окт. 2025 г.39Minecraft: 1.20.1forge
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.9.0 - Fixed multi-tool mode switching issues. - Fixed multi-tool mode missing secondary action. - Fixed multi-tool holo texture for pickaxe and hoe modes. - Fixed magnet fishing rod recipe issue. - Added multi-tool secondary action rotation for blocks. - Added EnergyCellConsumer interface for better energy handling. - Added basic scrap collector station (unfished). - Added experimental creative speed upgrade. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.8.0

0.8.0
9 окт. 2025 г.30Minecraft: 1.20.1fabric, quilt
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.8.0

0.8.0
9 окт. 2025 г.24Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.8.0 - Fixed holo log end effects and timing issues. - Added holo log scavenging_briefing_03 with voice over. - Added holo pad colors for easier identification. - Optimized holo logs voice over sound files. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.7.0

0.7.0
8 окт. 2025 г.44Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.7.0

0.7.0
8 окт. 2025 г.26Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.7.0 - Fixed advancement issues and automatic granting of advancements. - Added new advancements for better gameplay experience and guidance. - Added scrap fishing rod for more general scavenging. - Added scrap magnet fishing rod for more technology scavenging. - Added vanilla fishing rod support for scrap fishing. - Added additional configuration options for scrap fishing. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.6.0

0.6.0
8 окт. 2025 г.20Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.6.0

0.6.0
8 окт. 2025 г.23Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.6.0 - Fixed holo pad design and improved size. - Fixed holo log timing issues and uncached parsing of holo log files. - Fixed edge case were holo cube is not given to players in singleplayer mode. - Added basic advancement system. - Added holo log recipe display in the holo pads menu. - Added holo log scavenging_briefing_01 with voice over. - Added holo log scavenging_briefing_02 with voice over. - Refactored holopad and holo log code for better support and handling. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.5.1

0.5.1
7 окт. 2025 г.28Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.5.1

0.5.1
7 окт. 2025 г.24Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.5.0

0.5.0
7 окт. 2025 г.17Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.5.0

0.5.0
7 окт. 2025 г.23Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.5.0 - Refactored holo log player for better timing and handling. - Fixed register issue with holocube block entity. - Fixed multi-tool menu not opening in Fabric. - Added holo pad model, texture and menu. - Improved holocube texture, model and handling. - General code improvements, clean-up and refactoring. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.4.0

0.4.0
5 окт. 2025 г.28Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.4.0

0.4.0
5 окт. 2025 г.22Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.4.0 - Fixed serveral hololog and holocube related issues. - Added hololog voice over support and sound files. - Added hololog entity for better visuals. - Improved holocube texture and model. - Improved holocube handling. - Removed hololog pause state to avoid issues with voice over timings. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.3.0

0.3.0
5 окт. 2025 г.15Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.3.0

0.3.0
5 окт. 2025 г.21Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.3.0 - Added hololog support and hololog player. - Added basic holocube model and texture. - Added holocube support. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.2.0

0.2.0
29 сент. 2025 г.29Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.2.0

0.2.0
29 сент. 2025 г.37Minecraft: 1.20.1forge
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# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.2.0 - Fixed multi-tool autoselection for targeted block. - Added better energy management. - Added multi-tool tool modes. - Added better visually for the multitool display and hologram. - Improved general assets and optimized sizes. - Improved code structure and refactored code. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.1.0

0.1.0
28 сент. 2025 г.23Minecraft: 1.20.1fabric, quilt
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1
beta

Scrap Tech Workshop 0.1.0

0.1.0
28 сент. 2025 г.21Minecraft: 1.20.1forge
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Что нового
# Changelog for Scrap Tech Workshop All notable changes to this project will be documented in this file. ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v0.1.0 - First concept release of Scrap Tech Workshop mods for Fabric and Forge. [history]: https://github.com/MarkusBordihn/BOs-Scrap-Tech-Workshop/commits/1.20.1