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SCP: Modern

Enter a modern world inspired by the SCP universe where exploration, survival, and mysterious encounters change the way you play Minecraft.

Автор: CarlosMeji73 тыс.12обновлён 22 апр. 2026 г.
ПриключенияМеханики игрыМобы

Описание

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SCP Modern

SCP Modern is an interactive Minecraft Java mod currently in beta that immerses players in a modern environment inspired by the SCP universe. In this mod, you will encounter hostile and friendly SCP entities, advanced technology, security systems, and unique mechanics that significantly change the way Minecraft is played.

This mod focuses on quality over quantity, featuring complex systems, clean implementations, and exceptional optimization so it can run on all types of computers without requiring large modpacks or complicated setups.


Main Features

Security Camera System

One of the main systems in the mod is the security system. A lot of time has been invested into creating a clean, functional, and expandable system.

The system currently includes:

  • Functional security cameras
  • Monitors to view cameras in real time
  • Disks that record and store camera data
  • A system prepared for future security expansions

This system will continue to expand in future updates.


Rank System

The mod includes a rank system based on progression through missions.
This system is designed to be scalable, allowing players to unlock access to new areas, systems, tools, and content within the facility.

This system is still in development during the beta, but it will become one of the core systems of the mod in the future.


Modern Blocks and Decoration

The mod also adds:

  • Modern decorative blocks
  • Technological equipment
  • Furniture
  • Laboratory objects
  • SCP facility decorations
  • Blocks for building modern bases and installations
    Everything is designed with a modern, clean, and detailed visual style.

Optimization

One of the most important goals of SCP Modern is optimization.
The mod is designed to:

  • Use low resources
  • Run on low-end computers
  • Not require large modpacks
  • Maintain complex systems without affecting performance

Our goal is for any player to enjoy the mod without performance issues.


Mod Status

The mod is currently in Beta, which means:

  • Some systems are incomplete
  • More SCPs will be added
  • More technological systems will be added
  • More blocks and mechanics will be added
  • There may be major changes in future versions

Extra / Future Plans

Additional information about the future of the mod and related projects:

Planned features for the future:

  • Advanced NPC systems
  • More complex mission system
  • Complementary maps
  • Mod expansions
  • Possible premium content such as maps or special add-ons

However, the main mod will always have content accessible for all players, and not everything will be paid content. Regular players will also have access to important and unique features.

A large part of the development has been done independently, so some updates may take time, but we always prioritize quality, optimization, and well-built systems.


Summary

SCP Modern is not just an SCP mod, it is a mod about systems, technology, security, and building modern facilities inside Minecraft.

Галерея

MODERN OFFICESMODERN SECURITY SYSTEMSMODERN FACILITIESHE SAW YOU

Последние версии

Все версии →
beta

SCP: Modern 1.20-1.2-pre-beta-b

1.20-1.2-pre-beta-b
22 апр. 2026 г.2,8 тыс.Minecraft: 1.20.1forge
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Что нового
# SCP Modern — Version 1.20-1.2-pre-beta-b > **Pre-release** · Minecraft 1.20.x · Forge · Requires GeckoLib 4.4+ --- ## Overview This update delivers significant AI and behaviour overhauls to two of the mod's most iconic SCPs, introduces two new blocks related to SCP-106's corrosive nature, and expands his movement system with a multi-layer pursuit mechanic. --- ## SCP-173 — Behaviour Improvements **AI Targeting Refinement** SCP-173's targeting logic has been rewritten to be considerably more selective and lore-accurate. The entity now exclusively targets **players** and **villagers**, and will no longer attack or pursue hostile or neutral mobs. This prevents unintended combat interactions with other entities and ensures SCP-173 behaves as a directed threat rather than a general-purpose mob-killer. - ✅ Targets players and villagers only. - ✅ No longer attacks hostile or neutral mobs. - ✅ Villager targeting remains fully functional and intentional. --- ## SCP-106 — Major Overhaul **Pursuit Range & AI** SCP-106's pursuit system has been substantially improved. The detection and chase range has been increased, and the underlying AI logic is now more responsive and consistent when tracking targets across the environment. **Multi-Layer Teleportation** SCP-106 can now cross vertical layers to reach his target. When the player is on a significantly different Y-level and within pursuit range, SCP-106 will initiate a **layer-teleport sequence**: 1. He plays his retreat animation and sinks below the surface. 2. After a brief delay, he re-emerges at the player's Y-level in an adjacent position. 3. Normal pursuit resumes from there. This mechanic cannot trigger while SCP-106 is inside a containment barrier. A cooldown prevents it from being used repeatedly in rapid succession. **Visual Corrosion Effects** The wall-corrosion visual has been enhanced. SCP-106 now leaves behind **two new decorative blocks** when passing through surfaces: | Block | Description | |---|---| | `Corrosion Block` | A full solid block representing deeply corroded, blackened material. Instant-break, no blast resistance. | | `Corrosion Layer` | A thin 1-pixel surface layer (similar to snow-layer depth 1). No collision — players walk through it freely. Supports waterlogging. | Both blocks are purely cosmetic and can be placed independently for building purposes. **Iron Vulnerability** SCP-106 now takes a portion of damage from iron-based attacks. Specifically, he is **87% vulnerable** to iron — meaning iron weapons and tools deal substantially more damage than other materials. This is intended as a containment mechanic and foreshadows the planned dedicated containment system. > **Note:** SCP-106's current containment site (the Nether teleportation destination) is a **temporary placeholder**. A custom Pocket Dimension is in active development and will replace it in a future release. **Pocket Dimension (In Development)** When SCP-106 catches a player, he currently teleports them to **The Nether** as a stand-in for his lore-accurate Pocket Dimension. The dedicated dimension is still in development and will be added in a subsequent update. --- ## Bug Fixes & Internal Changes - Corrosion block and corrosion layer assets, block states, loot tables, and item models registered. - SCP-106 renderer updated to support the new corrosion and layer-emerge visual states. - SCP-173 `HostileMobTargetEvent` handler updated to exclude hostile and neutral entity targets. --- ## Known Issues / Planned - The Pocket Dimension for SCP-106 is not yet implemented; The Nether is used as a temporary destination. - SCP-106's new containment block (replacing the current site) is in development. - Iron vulnerability for SCP-106 is implemented but may require further balancing. --- ## Credits **Author:** CarlosMeji7 **Collaboration:** LC Studios *SCP content is based on material from the [SCP Foundation Wiki](https://scp-wiki.wikidot.com/) under CC BY-SA 3.0.*
beta

1.20-1.0-pre-beta-a

1.20-1.0-pre-beta-a
26 мар. 2026 г.180Minecraft: 1.20.1forge
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Что нового
# SCP Modern — Version 1.20-1.0-pre-beta-a **Minecraft 1.20 · Forge · Requires GeckoLib 4.4 or higher** This is the initial public pre-beta release of SCP Modern. The mod is under active development; some systems are incomplete and balance adjustments are expected in future iterations. --- ## Anomalous Entities ### SCP-106 — The Old Man A fully implemented hostile entity with a custom four-phase AI architecture comprising **Wandering**, **Exploring**, **Hunting**, and **Tactical** behavioral states. SCP-106 operates independently of the standard Minecraft goal system, using a manual physics engine with gravity, ground detection, and wall-climbing capabilities. - Line-of-sight vision checks updated every 10 ticks, with a positional memory buffer tracking the last known locations of observed players. - Emergence animation of 140 ticks upon initial spawn, rising from the ground. - Player detection range of 48 blocks; autonomous exploration range of 28 blocks. - Anti-stall system with stuck detection and dynamic waypoint regeneration (up to 16 waypoints). - GeckoLib animations: idle, walk, emerge, grab. - Periodic ambient sound events with randomized intervals. - **Attributes:** 1000 HP · full knockback resistance. ### SCP-173 — The Sculpture A hostile entity whose movement is governed entirely by player observation. SCP-173 teleports instantly to any position within range whenever no player maintains direct line of sight. - Integrated with the client-side blink system: the brief window during a player's blink grants SCP-173 an opportunity to reposition. - Movement speed of 2.0 when unobserved, with jump height up to 3 blocks to navigate obstacles. - Containment behavior: when placed inside a Containment Capsule block, SCP-173 enters a passive state and remains stationary. - Instant-kill attack animation upon reaching a target. - Targets players and hostile mobs; does not target other SCP-173 instances. - **Attributes:** 1000 HP · 1000 attack damage · full knockback resistance. ### SCP-999 — The Tickle Monster A passive, non-hostile entity. Fully modeled and animated via GeckoLib. --- ## Blink System A client-side blink simulation rendered as a screen overlay, mechanically tied to SCP-173's movement logic. - Realistic blink cycle divided into closing, closed, and opening phases (approximately 10 ticks total). - Randomized blink interval between 200 and 500 ticks. - Can be enabled or disabled programmatically. - State synchronized between client and server via a dedicated network packet. --- ## Foundation Rank System A full personnel progression system comprising seven ranks, each associated with an experience threshold, a display color, and keycard access permissions. | Level | Rank | XP Required | Spawn Weight | |------:|--------------------|------------:|-------------:| | 1 | D-Class | 0 | 70% | | 2 | Researcher | 300 | 20% | | 3 | Security Guard | 900 | 10% | | 4 | Senior Researcher | 1,900 | — | | 5 | MTF Commander | 3,900 | — | | 6 | Site Director | 7,900 | — | | 7 | O5 Council | 14,900 | — | Ranks 4 through 7 carry no spawn weight and must be obtained through progression or server commands. Players are assigned a starting rank at spawn according to the weighted distribution above. Additional rank system features: - Colored nametags displayed above each player corresponding to their current rank. - Dedicated rank HUD screen accessible via a configurable keybind. - Keycard items for rank-gated access to doors and card readers. - Server-side commands for rank management and assignment. - Initial mission: *First Contact* — enter an SCP installation (+25 XP). --- ## Blocks and Decoration ### Access and Containment - **Card Readers** (clearance levels 1–5, plus an Omni variant) — grant or deny passage based on the player's keycard rank. - **Expreso Door** and **Expreso Uni Door** — animated facility-grade sliding doors with block entity logic. - **Gate A** — large-format containment gate. - **Heavy Containment Door**, **High Containment Door**, **Hermetic Door** — high-security containment barriers. - **SCP Button** — activation trigger compatible with both the rank system and Redstone. ### Construction Materials A comprehensive building palette for constructing SCP Foundation facilities: - **Concrete Panels** — standard, light, and dark variants; each available as slab, stair, wall, and horizontal/vertical striped forms. - **Concrete Tiles** — white variant with slab and stair forms; includes dark floor tile. - **Hormex** — beige, blue, gray, and red variants with top and striped sub-variants. - **Hormix** — gray and black variants with slab, stair, wall, and horizontal striped forms. - **Metal** and **Reinforced Metal** — stair and wall variants; metal strip wall included. - **Ceilings** — coffered, gray panel, metal planks, stamped, white panel. - **Blood Bricks** — block, slab, stair, and wall. *(Added in this release.)* - **Heavy Wall** — striped, top, and wall variants. - **Flooring** — checkerboard, epoxy, and dark tile. - **White Concrete Tiles** — slab and stair variants. - **Generic Bricks** — top, bottom, and stair variants. ### Furniture and Equipment Air conditioning unit, alarm, announcement intercom, bookshelf, SCP chart, scattered documents, wall notes, containment capsule, control panel, office panel, office PC, office chair, planter, drawers, shelves, standard table, office table, waiting bench, microphone, intercom report terminal, floor lamp, generic lamp, industrial lamp, LED panel, pipeline, ducts (horizontal and vertical), SCP server rack, step screen, information screen, Corpse A, Corpse B. ### Security Camera System - **Security Camera Block** — wall-mountable camera with configurable field of view. - **Security Monitor Block** — displays live feeds from linked cameras. - **Camera Disk** item — used to link a camera to a specific monitor. - Client-side rendering filters: black-and-white, scan lines, and additional post-processing effects. - Dedicated `CameraEntity` to represent the active camera perspective. ### Redstone and Signaling - **Redstone Transmitter** and **Redstone Receiver** — wireless Redstone signal bridge between two points. - **Dynamic Sign Block** — configurable signage with programmable display states. ### World Generation - **SCP Installation** — a procedurally generated underground structure that spawns in the world with its own loot tables containing mod-specific items. --- ## Items | Item | Description | |-----------------------------|--------------------------------------------------------------| | Keycard (levels 1–5) | Grants access to card readers at or below the matching level | | Anti-Concrete Compound | Crafting material for advanced facility construction | | Containment Alloy | High-grade alloy used in containment structures | | Magnetite Alloy | Advanced crafting material | | SCP-173 Field Report | In-world document item | | SCP-173 Spawn Egg | Spawns SCP-173 | | SCP-106 Spawn Egg | Spawns SCP-106 | | SCP-999 Field Report | In-world document item | | SCP-999 Spawn Egg | Spawns SCP-999 | | SCP-1023 Arc File / Arc | Mission-related document items | | Wrench | Utility tool for interacting with certain blocks | | Camera Disk | Links a security camera to a monitor | | Scientist Spawn Egg | Spawns the Scientist A NPC | --- ## NPCs ### Scientist A A Foundation personnel NPC with pathfinding AI, nine discrete animation states (idle, walk start/loop/stop, run start/loop/stop, hurt, death), and threat-response behavior. The Scientist A will flee from nearby hostile entities and can be interacted with via right-click to open a dialogue screen. --- ## Technical Notes - Full compatibility with GeckoLib 4.4 through 5.0. - Dedicated client-server network layer handling rank synchronization, camera feeds, and blink state packets. - Custom Creative Mode tabs with organized item categories. - Crafting and stonecutter recipes provided for all construction blocks. --- ## Known Limitations - The mission system is in an early stage. Only one mission is currently registered. - Ranks 4 through 7 (Senior Researcher, MTF Commander, Site Director, O5 Council) are not assigned at spawn and must be earned through XP progression or granted via server command. - Several block models and textures may be revised in future releases. - As this is a pre-beta release, bugs and unfinished content should be expected. --- *SCP Modern is developed by CarlosMeji7 in collaboration with LC Studios.* *Based on the SCP Foundation universe, licensed under CC BY-SA 3.0.*