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Scorched Guns: Caverns & Chasms Compat

A new tier of guns and enemy faction for Scorched Guns based on the mod Caverns & Chasms.

Автор: atobaazul9,8 тыс.27обновлён 29 окт. 2026 г.
Снаряжение

Описание

The Gravekeepers

About:

Scorched Guns: Caverns & Chasms is a mod that integration and themed content around Caverns & Chasms, featuring 2 new gun tiers and additions to existing tiers, a new enemy faction, structures, extensive compatibility, adding a total of 26 new guns!

Compatibility Fixes

Bullets ricochet off tin blocks and Grazers' shells and the Aegis.

Content

Spoiler

Ammo

Hex Rounds A round that deals half of the gun's damage as magic damage, piercing armor.

Bluntshot A shotgun round that deals heavy knockback to targets.

Hexshot Shotgun shell that shoots a spread of silver bullets, which deal half of the round's damage as magic damage, piercing armor.

Copper Slug A slug that deals hefty damage and knockback but is affected by gravity.

Ricoshot Rounds A rifle round that bounces when hitting blocks, increasing crit damage and chance for each bounce.

Guns

Hangman Carabine A rapid firing carabine chambered in Compact Hex Rounds.

Ribcage A heavy marksman bolt-action rifle chambered in Hex Rounds

Bella A pistol chambered in Compact Hex Rounds

Rehearse A revolver chambered in Hex Rounds

Silver Lining An magazine-fed auto-crossbow firing Large Arrows.

Keteriya A single-shot break action shotgun chambered in Bluntshot with a hefty knockback. Can also fire Hexshot Shells.

Gallows Full-power automatic rifle chambered in Hex Rounds.

Necrosis Pump-action shotgun chambered in Hexshot Shells

Anathema A rapid-fire "SMG" that fires corrosive blood. Ammo is the enemy itself.

Mortician A small pistol capable of shooting both Compact Hex Rounds and Compact Advanced Rounds.

Cacophony A light-machine gun rapidly firing full Hex Rounds.

Lustre A heavy energy laser cannon with extreme armor penetration.

Electrothermal Autocannon A plasma HMG that uses energy as ammo, overheats during sustained fire.

Scatterer A plasma pistol that uses energy as ammo, can charge up to fire a shotgun blast.

Hummer, Iron Partisan, Fusillade, Recur, Rascal and Charybdis Guns that fire Ricoshot rounds for Copper, Iron, Wrecker, Diamond Steel, Treated Brass and Scorched tiers, respectively.

Structures

Graveyard A small graveyard with something hidden below, found in all Taiga biomes.

Soul Outpost A small nether structure found in Soul Sand valleys.

Necropolis Large castle ruins occupied by Gravekeepers, found rarely in all Taiga biomes.

Hideout A small surface structure hiding a vast tunnel network below, found rarely in all Taiga biomes.

Entities

Gravekeeper Ghoul The standard infantry soldier of the Gravekeepers. Wields a Gallows, Necrosis or Hangman Carabine, and is capable of a nasty bite melee attack.

Gravekeeper Neophyte low-level Gravekeeper. Wields a Silver Sword, Silver Axe or a Mortician

Gravekeeper Herald Gravekeeper raid boss, found in Gravekeeper raids, and rarely in Hideouts. Wields an Anathema, when below 50%, enrages, letting go of its gun and charging towards the nearest target.

Gravekeeper Schism & Acolyte Wandering gravekeeper enemies that spawn in the Overworld and Nether respectively when player raid level is high enough.

Cross-compatibility:

  • Create
  • Immersive Engineering

Галерея

A Graveyard under a full moon.Hidden belowSoul OutpostGravekeeper Tier

Последние версии

Все версии →
release

Scorched Guns: Caverns & Chasms Compat 1.6a

1.6a
29 окт. 2026 г.9Minecraft: 1.20.1forge
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- Fixed being able to use Boost Pack while in Spectator mode - Fixed the crash on start, despite not actually changing any code related to that crash.
release

Scorched Guns: Caverns & Chasms Compat 1.6

1.6
29 окт. 2026 г.10Minecraft: 1.20.1forge
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# New - Electrothermal Autocannon barrel now glows with heat. - Scatter now has a charging animation and sounds - Scatterer recoil and firing sound pitch changes with charge amount. - Acolytes now have a custom bayonet melee animation when holding a Hangman Acolyte - Added Plasma Burster - Added Hardlight Shield Projector - Added Boost Pack # Changes - Several tweaks to energy trail particles. - Renamed mobs: - Gravekeeper Neophyte -> Neophyte - Gravekeeper Herald -> Herald - Gravekeeper Acolyte -> Acolyte - Gravekeeper Schism -> Localite (Also renamed guns) - Model, animation and texture improvements and fixes for nearly ***all*** guns - Fussilade and Scatterer now roll for Phantom Rounds for each ammo consumed instead of all at once. - Gunner mobs attempt to avoid friendly fire. - Gravekeepers now attack and are attacked by: - White Wolves (Scorched Guns: Oregunized) - Stellar Order (Scorched Guns: Oregunized) - All enemies from Scorched Guns: Extra - Gravekeeper raids can now include Schisms and Acolytes. - Gravekeeper Ghouls, Acolytes and Heralds now can retreat while shooting. - Gravekeepers now have a minimum time after seeing their target before they can attacking with a melee attack. # Balance - Increased minimum speed required for bullets to ricochet. - Cacophony ADS Recoil Reduction increased (0% -> 25%) - Increased Gallows Damage (12 -> 13) - Reduced Rascal Crit Damage Multiplier (2 -> 1.2) - Increased Rascal Max Ammo (12 -> 18) - Increased Rascal RoF (4 -> 3) - Increased Rascal Burst Cooldown (6 -> 10) - Reduced Recur Crit Damage Multiplier (2 -> 1.2) - Increased Recur Max Ammo (10 -> 15) - Increased Keteriya Hexshot Damage (20 -> 24) - Decreased Keteriya Hexshot Falloff Start (10 -> 8) - Decreased Keteriya Hexshot Falloff End (24 -> 20) - Rehearse is now one-handed. - Decreased Necrosis Hexshot Projectile Amount (16 -> 8) - Decreased Necrosis Hexshot Life (1.75s -> 1s) - Increased Necrosis Hexshot Armor Penetration (0 -> 1) - Increased Necrosis Copper Slug Armor Penetration (1 -> 2) - Reduced Lustre Fire Rate (8 -> 10) - Increased Localite Rehearse Fire Rate (16 -> 8) - Reduced Hangman Acolyte durability (2600 -> 900) - Reduced Mortician Acolyte (1000 -> 400) - Gravekeepers now have magic resistance: - Neophytes: 50% - Schisms: 75% - Ghouls: 75% - Acolytes: 100% - Herald: 25% - Increased Schism Spawn Weight (2 -> 3) - Acolytes no longer spawn in Warped Forests. They can now spawn in Nether Wastes. # Fixes - Bullets reflected by an Aegis now set the owner to the person using the shield. - Fixed muzzle flash location for the Rascal - Guns now fit more accurately inside inventory slots. (Contribution by JaDn) - Fixed an issue with KubeJS Iron's Spells
release

Scorched Guns: Caverns & Chasms Compat 1.5

1.5
30 июл. 2026 г.2,5 тыс.Minecraft: 1.20.1forge
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## New - Added configs. - New structure: Gravekeeper Hideout - Added Hummer - Copper tier Ricoshot gun. - Added Fusillade - Wrecker tier Ricoshot gun. - Added Exhumer - Gravekeeper Osborne Slug gun. - Added Dead Draft - Gravekeeper air gun. - Added Acolyte & Schismatic gun variants: - Hangman Acolyte - Mortician Acolyte - Schismatic Gallows - Schismatic Rehearse - Added Gravekeeper enemies: - Gravekeeper Herald - Gravekeeper Ghoul - Gravekeeper Neophyte - Gravekeeper Acolyte - Gravekeeper Schism ## Balance & Tweaks - Raids & Structures now use new Gravekeeper mobs. - Gravekeeper Raid now is a set of 1 Herald, 3 Ghouls and 5 Neophytes. - Buffed the durability of most guns. - Adjusted animations, models and/or textures for Cacophony, Mortician, Rehearse, Gallows and Bella - Reduced Cacophony damage (12 -> 10) - Reduced Cacophony recoil angle. (5.45 -> 4.45) - Reduced Cacophony recoil kick. (2 -> 1.75) - Increased Cacophony spread. (3 -> 4) - Increased Cacophony max ammo (30 -> 35) - Tweaked Energy Trail particle effect. ## Fixes - Fixed Rehearse Heavy Stock grip missing. - Fixed Hangman Carabine third person and laser sight models being broken. - Fixed Rascal & Recur Create compat Mechanical Crafter recipe not working. - Added Create recycling recipes for all the guns that didn't have them. ### Changes from Alpha version - Fixed Fusillade trying to use non-existing custom melee animation. - Tweaked Fusillade inspect and reload animations. - Tweaked Exhumer inspect animation. - Added Hummer blueprint description - Gravekeeper Schism and Ghoul now use their own biome tags for spawning. - Tweaked Energy Trail particle. - Small Bella animation tweaks. - Added configs (See more above) - Updated russian translation to be up-to-date with the update (Thanks @razzller!)
alpha

Scorched Guns: Caverns & Chasms Compat 1.5-a1

1.5-a1
28 июл. 2026 г.129Minecraft: 1.20.1forge
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Что нового
# New - New structure: Gravekeeper Hideout - Added Hummer - Copper tier Ricoshot gun. - Added Fusillade - Wrecker tier Ricoshot gun. - Added Exhumer - Gravekeeper Osborne Slug gun. - Added Dead Draft - Gravekeeper air gun. - Added Acolyte & Schismatic gun variants: - Hangman Acolyte - Mortician Acolyte - Schismatic Gallows - Schismatic Rehearse - Added Gravekeeper enemies: - Gravekeeper Herald - Gravekeeper Ghoul - Gravekeeper Neophyte - Gravekeeper Acolyte - Gravekeeper Schism # Balance & Tweaks - Raids & Structures now use new Gravekeeper mobs. - Gravekeeper Raid now is a set of 1 Herald, 3 Ghouls and 5 Neophytes. - Buffed the durability of most guns. - Adjusted animations, models and/or textures for Cacophony, Mortician, Rehearse, Gallows - Reduced Cacophony damage (12 -> 10) - Reduced Cacophony recoil angle. (5.45 -> 4.45) - Reduced Cacophony recoil kick. (2 -> 1.75) - Increased Cacophony spread. (3 -> 4) - Increased Cacophony max ammo (30 -> 35) # Fixes - Fixed Rehearse Heavy Stock grip missing. - Fixed Hangman Carabine third person and laser sight models being broken. - Fixed Rascal & Recur Create compat Mechanical Crafter recipe not working. - Added Create recycling recipes for all the guns that didn't have them.
release

Scorched Guns: Caverns & Chasms Compat 1.4.3

1.4.3
12 мая 2026 г.1,8 тыс.Minecraft: 1.20.1forge
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# Balance Changes - Increased Scatterer max energy (80000 -> 144000) - Increased Electrothermal Autocannon damage (6.5 -> 8.5) # Fix - Fixed Charybdis ejecting wrong casing type.
release

Scorched Guns: Caverns & Chasms Compat 1.4.2

1.4.2
7 апр. 2026 г.772Minecraft: 1.20.1forge
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- Fixed crash on dedicated servers.
release

Scorched Guns: Caverns & Chasms Compat 1.4.1

1.4.1
5 апр. 2026 г.174Minecraft: 1.20.1forge
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## New - Added inspect animations for the Electrothermal Autocannon and Recur ## Balancing - Bella now has 1 armor pen. - Increased Cacophony armor pen (1 -> 1.5) - Increased Charybdis fire rate (8 -> 7) (Lower = Faster rate) - Increased Gallows armor pen (1 -> 2) - Increased Mortician fire rate (4 -> 3) - Increased Rehease armor pen (2 -> 3) - Increased Ribcage armor pen (3 -> 4) ## Fixes - Fixed Mortician having a reduced crit damage multiplier, instead of an increased one. - Fixed a crash caused by Shock Cells hitting tin blocks. - Fixed Ricoshot Rounds not increased crit chance and damage on bounce.
release

Scorched Guns: Caverns & Chasms Compat 1.4.0

1.4.0
2 апр. 2026 г.218Minecraft: 1.20.1forge
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Что нового
# New - Updated to the latest Caverns & Chasms version: > Added compatibility with new tin ricochet mechanics, other features in this update are also (thematically or compatibility) related! - Now Requires Caverns & Chasms Ingot Compat > Allows Scorched Guns' and all of your favorite modded ingots to be placeable like vanilla ones! - New gun tier: Vault > A new tier of loot-exclusive high-tech guns found in [Vaults](https://discord.com/channels/650003402218274816/650903116916588577/1415109409994182726). - New items: - Gun: Lustre (Vault tier) - Gun: Electrolaser Autocannon (Vault tier) - Gun: Scatterer (Vault Tier) - Gun: Mortician (Gravekeeper tier) - Gun: Cacophony (Gravekeeper tier) - Gun: Iron Partisan (Iron tier) - Gun: Rascal (Treated Brass Tier) - Gun: Recur (Diamond Steel Tier) - Gun: Charybdis (Scorched Tier) - Copper Slug - RicoShot Round - Plasma Accumulator - Zirconia Laser Optics - Rapid Plasma Injector - Experimental Components - Added 2 new structures: Soul Outpost & Necropolis - Added a new basement variant for the Graveyard, adjusted graveyard generation and tweaked the original slightly. # Tweaks, Changes & Balance Changes - Keteriya now deals magic damage on melee hit. - Gravekeeper Herald now rides a Saddled Grazer - Raid Generic Gravekeepers now spawn with more guns. - Hex rounds can now use both silver nuggets and silver bullets. - Necromium Casings now have a higher chance to be returned. (`#scguns_cnc:increased_casing_drop_chance` tag) - Increased health of structure Gravekeepers. - Rebalanced some guns. - Added new item rarity for Gravekeeper tier. - Guns and items are now in the Scorched Guns tabs, as well as their own tab. - Hexshot now has proper tags - Updated several gun's texture, anims and sounds. - Updated several item's textures. - Fixed a typo in Weird Doll name
release

Scorched Guns: Caverns & Chasms Compat 1.3.1a

1.3.1a
24 февр. 2026 г.1,2 тыс.Minecraft: 1.20.1forge
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# Hotfix - Fixed Waterlogging fix not actually working.
release

Scorched Guns: Caverns & Chasms Compat v1.3.1

1.3.1
24 февр. 2026 г.43Minecraft: 1.20.1forge
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Что нового
# Changes - Keteriya now shoots Hexshot Shells instead of Shotgun Shells. - Updated Bluntshot and Gravekeeper Blueprint textures. # Fixes - Fixed underground part of the Graveyard structure being waterlogged if placed over water. - Updated ru_ru translation (Courtesy of razzller on the official Scorched Guns Discord) - Fixed Necrosis description mentioning the not-yet-implemented Copper Slugs.