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ВЕРСИИ (4)
release
Scaled Ender Dragon 1.8.7
1.8.718 сент. 2026 г.519Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3paper, spigot
Что нового
- Added ability to issue commands as rewards for killing the dragon.
```
COMMAND REWARDS:
To run a command when a player receives a reward, use:
- command: "give %player% diamond 1"
chance: 0.1
```
release
Scaled Ender Dragon 1.8.6
1.8.623 авг. 2026 г.212Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
Что нового
- Added new command "/sed scale 1-10" which will automatically scale the next respawned dragon, without the need of players or eggs to scale it!
- Added a new config option: "first-dragon-scale: 1" which will set the ender dragon's scale on a brand new end dimension world without having to respawn it.
release
Scaled Ender Dragon 1.8.4
1.8.417 июн. 2026 г.358Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, spigot
Что нового
Added compatibility for Minecraft 26.2, join our discord to report any issues you may find!
- Removed reward-multiplier from dragons.yml as it is no longer used, the config is under config.yml rewards section for base-rare-chance and scale-rare-chance-increase.
- Fixed an issue of items being deleted if the player had a full inventory when they killed the dragon
- Added ability to specify more players under guarenteed-rare and leaderboard-bonus sections under rewards as they did not scale past 3, even if you changed the top-players config.
- Added it so all players who reach the minimum damage cap will have the base-rare-chance to roll a rare loot table item, not just the top-players.
release
Scaled Ender Dragon 1.8.1
1.8.122 мар. 2026 г.141Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
Что нового
Finally got some time to get around to updating and cleaning up a few things. This introduces a config change, if you've modified your scaled dragons you'll have to copy & paste your modified config into dragons.yml in order to use it.
- Fixed Dragon Breath clouds not dealing damage
- Added the ability to collect dragon breath in bottles from the clouds
- Fixed Potion effects being applied to the player from melee hits
- Fixed sound issues and made them use the player's audio settings, no more loud dragon roars at summoning!
- Added Boss Bar colors depending on dragon, also added a segmented boss bar to better indicate when the dragon will respawn crystals
- Fixed already summoned dragons breaking after server restarts, boss bars are still glitchy
**CONFIG CHANGES:**
Moved the scaled dragons configuration from config.yml to a new file called dragons.yml for easier, cleaner config. If you've edited the scaled dragons in any way, you can just copy that section from your existing _config.yml_ and paste it into _dragons.yml_