
Sarp Shaders
A cozy shaderpack, soft light, moody skies, living water.
Автор: xsoras4,4 тыс.5обновлён 10 июл. 2026 г.
atmospherepbrРеалистичные
Описание
A shaderpack I've been building for myself, tuned the way I actually like Minecraft to look — soft light, moody skies, and water that's fun to stare at. Runs on Iris / OptiFine.

What's inside
- Physical sky with volumetric clouds, cloud shadows and volumetric light shafts
- Water that behaves — waves, refraction, caustics, foam and screen-space reflections
- Soft colored shadows and SSAO for that grounded, cozy feel
- PBR support with auto-generated normals if your resource pack doesn't have them
- Aurora at night and a custom nebula in the End
- The usual camera goodies: bloom, auto exposure, FXAA, saturation control

Installation
- Grab the latest release
- Drop the folder into your
shaderpacksdirectory - Select Sarp Shaders in the video settings and you're done
Everything is tweakable in the shader options menu — shadows, lighting, water, atmosphere and camera each have their own screen.
Notes
This is a personal project, so expect opinionated defaults. If something looks off on your setup, poke around the settings before opening an issue — chances are there's a slider for it.
Made by Sarp. Screenshots welcome — I'd love to see your builds with it.
Галерея
Последние версии
Все версии →release
1.0.0 X SARP
1.0.010 июл. 2026 г.4,4 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3iris, optifine
Что нового
## [1.0.0 - X] — 2026-07-10
First public release. 🎉
### Added
- Physical sky with volumetric clouds, cloud shadows and volumetric light
- Water system: waves, refraction, caustics, foam, flowing water and SSR
- Soft shadows with colored shadow support
- SSAO, waving plants and leaves
- PBR pipeline with auto normals, rough reflections, sparkles and emission control
- Aurora and End nebula effects
- Rain wetness
- Camera stack: bloom, auto exposure, FXAA, saturation, vignette
- Full in-game settings menu (Shadows / Lighting / PBR / Water / Atmosphere / Camera)





