COWMODSКаталог модов
SacredCows

ВЕРСИИ (13)

release

SacredCows 6.1.2

6.1.2
26 сент. 2026 г.78Minecraft: 26.3fabric
Скачать
Что нового
## [6.0.1] **⚠️ Warning: This version removes the custom `sacredcows:cow_id` data component.** Milk buckets tagged by SacredCows 6.0.0 or earlier will lose their stored teleport target after updating, and depending on your Minecraft version may not survive being loaded at all. **Back up your world before updating.** There is no automatic migration: after updating, simply re-milk any named cows to mint fresh teleport buckets. If you ran this mod server-side only and your players were being kicked with a registry sync error ("registry entry sacredcows:cow_id is missing from local registry"), this release fixes that — the mod no longer adds anything to a synced registry and is once again safe to install on the server alone. ### Changed - Cow teleport data is now stored inside vanilla `minecraft:custom_data` instead of a dedicated `sacredcows:cow_id` data component. This removes the only modded entry in a synchronized registry, so vanilla clients can connect to a server running SacredCows without installing the mod themselves. ### Removed - The `sacredcows:cow_id` `DataComponentType` and its registration. This was the cause of the forced client-install / registry sync failure introduced in 6.0.0. ### Migration - **None provided by design.** Pre-6.0.1 milk buckets are not converted. Back up first, then re-milk named cows to recreate working teleport buckets.
release

SacredCows 6.0.2

6.0.2
22 июл. 2026 г.74Minecraft: 26.2fabric
Скачать
Что нового
## [6.0.1] **⚠️ Warning: This version removes the custom `sacredcows:cow_id` data component.** Milk buckets tagged by SacredCows 6.0.0 or earlier will lose their stored teleport target after updating, and depending on your Minecraft version may not survive being loaded at all. **Back up your world before updating.** There is no automatic migration: after updating, simply re-milk any named cows to mint fresh teleport buckets. If you ran this mod server-side only and your players were being kicked with a registry sync error ("registry entry sacredcows:cow_id is missing from local registry"), this release fixes that — the mod no longer adds anything to a synced registry and is once again safe to install on the server alone. ### Changed - Cow teleport data is now stored inside vanilla `minecraft:custom_data` instead of a dedicated `sacredcows:cow_id` data component. This removes the only modded entry in a synchronized registry, so vanilla clients can connect to a server running SacredCows without installing the mod themselves. ### Removed - The `sacredcows:cow_id` `DataComponentType` and its registration. This was the cause of the forced client-install / registry sync failure introduced in 6.0.0. ### Migration - **None provided by design.** Pre-6.0.1 milk buckets are not converted. Back up first, then re-milk named cows to recreate working teleport buckets.
release

SacredCows 6.0.1

6.0.1
20 июн. 2026 г.33Minecraft: 26.2fabric
Скачать
Что нового
## [6.0.1] **⚠️ Warning: This version removes the custom `sacredcows:cow_id` data component.** Milk buckets tagged by SacredCows 6.0.0 or earlier will lose their stored teleport target after updating, and depending on your Minecraft version may not survive being loaded at all. **Back up your world before updating.** There is no automatic migration: after updating, simply re-milk any named cows to mint fresh teleport buckets. If you ran this mod server-side only and your players were being kicked with a registry sync error ("registry entry sacredcows:cow_id is missing from local registry"), this release fixes that — the mod no longer adds anything to a synced registry and is once again safe to install on the server alone. ### Changed - Cow teleport data is now stored inside vanilla `minecraft:custom_data` instead of a dedicated `sacredcows:cow_id` data component. This removes the only modded entry in a synchronized registry, so vanilla clients can connect to a server running SacredCows without installing the mod themselves. ### Removed - The `sacredcows:cow_id` `DataComponentType` and its registration. This was the cause of the forced client-install / registry sync failure introduced in 6.0.0. ### Migration - **None provided by design.** Pre-6.0.1 milk buckets are not converted. Back up first, then re-milk named cows to recreate working teleport buckets.
release

SacredCows 6.0.0

6.0.0
19 июн. 2026 г.25Minecraft: 26.2fabric
Скачать
Что нового
## [6.0.0] - Ported to the Chaos Cubed update. New versions of: - minecraft_version -> 26.2 (**Chaos Cubed!**) - loader_version -> 0.19.3 - fabric_version -> 0.152.0 - loom -> 1.17 - gradle -> 9.5.1
release

SacredCows 5.0.1

5.0.1
29 мая 2026 г.25Minecraft: 26.1fabric
Скачать
Что нового
# Changelog All notable changes to CowMurder will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [5.0.1] ### Fixed - Severe bug that crashed single-player client instances on startup. Moved the call to load `cowPositions` inside the `SERVER_STARTED` registration ## [5.0.0] ### Breaking Changes - All per-setting commands have been removed in favor of a unified command interface. Existing scripts will break. Old → new: - `/sacredcows enabled <bool>` → `/sacredcows toggle mod_status` (or `enable`/`disable`) - `/sacredcows bypass <bool>` → `/sacredcows toggle bypass_status` - `/sacredcows debug <bool>` → `/sacredcows toggle debug_mode` - `/sacredcows lightning_effect <bool>` → `/sacredcows toggle lightning_effect` - `/sacredcows punishment_type <mode>` → `/sacredcows set punishment <mode>` - `/sacredcows save_config` → `/sacredcows config save` - `/sacredcows reload_config` → `/sacredcows config reload` - `/sacredcows print_config` → `/sacredcows config print` - `PunishmentMode.fromString` no longer accepts the aliases `kill`, `hurt`. Use `death`, `damage`, `lightning_only` OR `lightning-only`. - `/sacredcows config print` now requires operator permission (previously available to everyone). - `CowPositionsData` is no longer a singleton. The static `getInstance()` factory has been removed; callers must now construct it with `new CowPositionsData(owner, config)` and call `load()` explicitly. - `CowProtectionFeature` constructor parameter order changed from `(SacredCows, CowConfig, TickCounter)` to `(SacredCows, TickCounter, CowConfig)`. - `CowChunkLoaderFeature` constructor now takes `(SacredCows, TickCounter, CowPositionsData, CowConfig)` instead of `(SacredCows, TickCounter)`. ### Added - New unified command surface: - `/sacredcows toggle <setting>` — flip a boolean setting - `/sacredcows enable <setting>` / `disable <setting>` — set a boolean explicitly - `/sacredcows set <setting> <value>` — set any setting to a value - `/sacredcows get <setting>` — show a setting's current value - `/sacredcows config <print|save|reload>` — config file operations - Tab completion for setting names on all of the above. - New `Setting` sealed interface hierarchy (`BoolSetting`, `IntSetting`, `DoubleSetting`, `StringSetting`, `EnumSetting<E>`) that owns its own parsing, serialization, and chat-display formatting. - `/sacredcows stats` commands now report when the scoreboard or individual assault/kill tracking is disabled, rather than silently printing nothing. - Build now compiles with `-Xlint:all -Werror`. - Shadowed `error_prone_annotations` 2.49.0 to silence the older version pulled in transitively by Gson. ### Changed
release

SacredCows 5.0.0

5.0.0
25 мая 2026 г.28Minecraft: 26.1, 26.1.1, 26.1.2fabric
Скачать
Что нового
### Breaking Changes - All per-setting commands have been removed in favor of a unified command interface. Existing scripts will break. Old → new: - `/sacredcows enabled <bool>` → `/sacredcows toggle mod_status` (or `enable`/`disable`) - `/sacredcows bypass <bool>` → `/sacredcows toggle bypass_status` - `/sacredcows debug <bool>` → `/sacredcows toggle debug_mode` - `/sacredcows lightning_effect <bool>` → `/sacredcows toggle lightning_effect` - `/sacredcows punishment_type <mode>` → `/sacredcows set punishment <mode>` - `/sacredcows save_config` → `/sacredcows config save` - `/sacredcows reload_config` → `/sacredcows config reload` - `/sacredcows print_config` → `/sacredcows config print` - `PunishmentMode.fromString` no longer accepts the aliases `kill`, `hurt`. Use `death`, `damage`, `lightning_only` OR `lightning-only`. - `/sacredcows config print` now requires operator permission (previously available to everyone). - `CowPositionsData` is no longer a singleton. The static `getInstance()` factory has been removed; callers must now construct it with `new CowPositionsData(owner, config)` and call `load()` explicitly. - `CowProtectionFeature` constructor parameter order changed from `(SacredCows, CowConfig, TickCounter)` to `(SacredCows, TickCounter, CowConfig)`. - `CowChunkLoaderFeature` constructor now takes `(SacredCows, TickCounter, CowPositionsData, CowConfig)` instead of `(SacredCows, TickCounter)`. ### Added - New unified command surface: - `/sacredcows toggle <setting>` — flip a boolean setting - `/sacredcows enable <setting>` / `disable <setting>` — set a boolean explicitly - `/sacredcows set <setting> <value>` — set any setting to a value - `/sacredcows get <setting>` — show a setting's current value - `/sacredcows config <print|save|reload>` — config file operations - Tab completion for setting names on all of the above. - New `Setting` sealed interface hierarchy (`BoolSetting`, `IntSetting`, `DoubleSetting`, `StringSetting`, `EnumSetting<E>`) that owns its own parsing, serialization, and chat-display formatting. - `/sacredcows stats` commands now report when the scoreboard or individual assault/kill tracking is disabled, rather than silently printing nothing. - Build now compiles with `-Xlint:all -Werror`. - Shadowed `error_prone_annotations` 2.49.0 to silence the older version pulled in transitively by Gson. ### Changed - Configuration is now driven by a single registry in `CowConfig` rather than scattered fields and three parallel enums. - `/sacredcows config print` output now iterates settings generically and marks unsaved changes uniformly, instead of hand-listing each one. Changed values are now highlighted in bold aqua with a `<- (changed)` marker. - Verbose cow position/chunk tracking logs in `CowChunkLoaderFeature` are now gated behind the `debug_mode` setting. - Log messages standardized with a `sacredcows:` prefix; exceptions are now passed as `Throwable` arguments to the logger rather than `.getMessage()`, preserving full stack traces. - Tab completion now uses `SharedSuggestionProvider.suggest` for proper prefix filtering instead of suggesting every option unconditionally. ### Removed - `SettingsEnum`, `ScoreboardEnum`, `PermissionsEnum`, and the `CowConfigKeys` interface they implemented. - Dozens of per-setting getter/setter pairs on `CowConfig`. Callers now access settings directly as fields (`config.modStatus.get()`, etc.). - Dead `MilkTeleportFeature` stub file. ### Fixed - `EnumSetting` was using `StringSetting.class` for its SLF4J logger, causing its log messages to be misattributed.
release

SacredCows 4.1.0

4.1.0
21 мая 2026 г.39Minecraft: 26.1, 26.1.1, 26.1.2fabric
Скачать
Что нового
## [4.1.0] ### Changed - Chunk loading for named cows migrated from `setChunkForced` to a custom `TicketType` (`sacred_cows`) with `addTicketWithRadius` / `removeTicketWithRadius`, which is the API-appropriate path for forced chunk loading in 1.21.x and doesn't persist into the world's forced-chunks list - Permission level handling now uses the `PermissionLevel` enum throughout instead of raw `int`s, with parsing centralized in `CowConfig.getPermissionLevel()`. The reader accepts either an int id or an enum name and falls back to `GAMEMASTERS` on invalid input - `executeSetPunishmentMode` now returns a failure (status 0) with a user-facing error on invalid input instead of silently defaulting to `DEATH` - `/sacredcows config` now styles the current punishment mode in yellow to match the visual treatment of other config values, and normalizes case when comparing the in-memory value to the saved property so the "changed" indicator behaves correctly - Cow names in log messages and the death broadcast now use `getCustomName().getString()` instead of letting the raw `Component` stringify itself (which produced `literal{Bessie}` instead of `Bessie`) - Logging cleaned up across the mod: `System.err.println` calls in `CowConfig` replaced with `LOGGER.error`, hardcoded logger name in `CowProtectionFeature` replaced with the class name, and concatenated log strings converted to SLF4J parameterized format ### Fixed - 3x3 chunk-loading radius around named cows actually covers a 3x3 area now; the previous implementation looped over `dx`/`dz` offsets but constructed `new ChunkPos(center.x(), center.z())` inside the loop, so it only ever added the center chunk nine times - `CowChunkLoaderFeature.onCowDeath` no longer registers a fresh `AFTER_DEATH` listener every time a cow dies — the listener is now registered once in `registerEventHandlers` and the cleanup logic is called directly. (This was a slow-growing listener leak: every named-cow death added another listener, and every existing listener fired on every subsequent death.) - Saved cow positions are now actually restored on server start. `CowChunkLoaderFeature` reads from the `CowPositionsData` singleton on `SERVER_STARTED` and re-adds chunk tickets for each persisted position before scanning live entities. The save path (`SERVER_STOPPING`) was already wired up; the load path had been missing - Named cows no longer leak chunk tickets as they wander. When a cow moves to a new chunk, the ticket on the previous chunk is now removed (this was dropped silently during the `setChunkForced` → ticket-API migration earlier in 4.0.3) - `CowConfig.save()` now writes permission levels as integer ids rather than `String.valueOf(enum)`, which was producing strings like `GAMEMASTERS` that the loader couldn't parse back. Configs with non-default `bypass-op-level` or `admin-op-level` were silently resetting to default on restart - `CowPositionsData.getInstance()` is now `static`, so it can actually be used as a singleton accessor - `CowConfig` constructor is now called with the real `configFile` path instead of `null` in `SacredCows.loadConfig`, so `save()`, `load()`, and `createDefaultConfig()` are no longer no-ops - Eliminated several redundant `AFTER_DEATH` registrations in `SacredCows.onInitialize` that duplicated work already done inside feature classes ### Removed - `CowConfig.setDefaultProperties()` — unreachable; `createDefaultConfig()` writes defaults directly via the enum iterators - `SacredCows.getVersion()` and the `/version.properties` read it depended on — unused - `cleanupTickCounter`, `cowTickCounter`, and the public `serverTickCounter` field on `SacredCows`, along with the inline tick-dispatch loop in `onInitialize` ### Technical - Tick-driven work centralized in a new `util.TickCounter` class that exposes `registerIntervalCallback(intervalTicks, Runnable)`; `CowProtectionFeature` and `CowChunkLoaderFeature` now register their periodic work through it instead of `SacredCows` owning the tick loop - `CowProtectionFeature` and `CowChunkLoaderFeature` take a `TickCounter` via constructor injection - `ScoreboardFeature` now owns its own `SERVER_STARTED` registration via `registerEventHandlers()` instead of being called inline from `SacredCows` - `CowChunkLoaderFeature` owns its own `SERVER_STARTED`, `ENTITY_LOAD`, `AFTER_DEATH`, and `SERVER_STOPPING` registrations in one place - `instanceof` pattern variables adopted in `CowProtectionFeature.getPlayerFromDamageSource` (`projectile instanceof Projectile proj`, `projectile instanceof TraceableEntity ownable`) - Build now compiles with `-Xlint:deprecation` - Bumped `mod_version` to `4.1.0` ### Upgrade notes - **Chunk loading mechanism changed.** 4.0.2 and earlier used the world's forced-chunks list (the one populated by `/forceload`) to keep named cows loaded. 4.1.0 uses Fabric's ticket system instead, which doesn't persist to disk. After upgrading, existing worlds may have leftover entries from 4.0.2 in their `/forceload query` output. These are harmless but can be cleared with `/forceload remove <x> <z>` for each, or `/forceload remove all` if you have no other manually-set forced chunks.
release

SacredCows 4.0.0

4.0.0
4 мая 2026 г.33Minecraft: 26.1, 26.1.1, 26.1.2fabric
Скачать
Что нового
Major feature update! Added milk bucket teleportation to your favorite named bovine. Just milk a cow, and you'll find yourself by her side wherever she may be. **Full Changelog**: https://github.com/voidfemme/SacredCows/compare/v3.1.0...v4.0.0
release

SacredCows 3.1.0

3.1.0
21 апр. 2026 г.35Minecraft: 26.1, 26.1.1, 26.1.2fabric
Скачать
release

SacredCows 3.0.0

3.0.0
16 апр. 2026 г.38Minecraft: 26.1, 26.1.1, 26.1.2fabric
Скачать
Что нового
[v2.2.0...v3.0.0](https://github.com/voidfemme/SacredCows/compare/v2.2.0...v3.0.0)
release

SacredCows 2.2.0

2.2.0
22 дек. 2025 г.83Minecraft: 1.21.11fabric
Скачать
Что нового
# Version 2.2.0 (Latest) - Updated for Minecraft 1.21.11 and Fabric Loader >= 0.18.2 - No gameplay or configuration changes; purely an environment compatibility update
release

SacredCows 2.1.0

2.1.0
3 окт. 2025 г.55Minecraft: 1.21.10, 1.21.9fabric
Скачать
Что нового
# SacredCows 2.1.0 – Compatibility Update This release updates SacredCows to run smoothly on the latest Minecraft + Fabric stack. No gameplay changes, just making sure your cows remain divinely protected in 1.21.9. ## What’s Changed Updated Minecraft compatibility: 1.21.7 → 1.21.9 Updated Fabric Loader to 0.17.2 Updated Fabric API to 0.134.0+1.21.9 Updated Yarn mappings to 1.21.9+build.1 Replaced legacy operator check with proper permission level checks (level 2 = bypass, level 3 = admin) Added shiny new icon.png for mod metadata & README ## Technical Improvements Fixed Gradle deprecation warning (processResources now uses providers.provider) Unified punishment logic: less redundant world lookups README updated with new permissions table, version, and badge ## Compatibility Minecraft: 1.21.9 Server Software: Fabric Server with Fabric API Java: Requires Java 21 ## Note: This release drops support for 1.21.7. Stick with 2.0.1 if you need it.
release

SacredCows 2.0.1

2.0.1
22 сент. 2025 г.47Minecraft: 1.21.7, 1.21.8fabric
Скачать
Что нового
## SacredCows v2.0.1 - Bypass Control ### New Features - **Configurable Bypass Control**: Added `settings.allow-bypass` configuration option to control whether administrators can bypass cow protection - **Universal Enforcement**: Server owners can now disable admin bypass permissions, making cow protection apply to everyone regardless of OP status - **Enhanced Testing**: Administrators can now experience the full mod functionality without needing to remove their operator privileges ### Configuration A new setting has been added to `config/sacredcows.properties`: ```properties # Whether to allow bypass permissions for administrators (default: true) settings.allow-bypass=true **Full Changelog**: https://github.com/voidfemme/SacredCows/compare/v2.0.0...v2.0.1