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Runeborn | Soulslike RPG progression

This mod offers ALOT of new Items with unique effects

Автор: NAIZO3,6 тыс.14обновлён 23 окт. 2026 г.
ПриключенияСнаряжениеМеханики игры

Описание

Runeborn 3.0: Rise of the Runeborn

Soulslike RPG progression for Minecraft

Slay foes for runes, rest at Ember Shrines to level up, and grow eight attributes that scale 74 armaments. Reinforce and infuse your weapon, fight leveled champions, and summon seven Sovereigns for their relics and crown shards. Clean menus, a readable HUD and an in-game Codex explain it all as you play.

3.0 "Rise of the Runeborn" is available for Fabric and Forge on 1.20.1 and Fabric and NeoForge on 1.21.1, 26.2 and 26.3. Pair it with RPG Attribute System for shared leveling.

divider

Runes & Levels

Grow by runes

  • Every kill pays runes: more for higher-level foes, far more for champions and Sovereigns.
  • Spend them at an Ember Shrine on Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith and Arcane. Your rune level is the sum of your attributes, and each level costs more than the last.
  • Every stat previews current → after before you confirm: HP, FP, stamina, poise, discovery, warding, healing and status potency, plus your weapon's attack power.
  • Fall and your runes stay where you died, marked by a green glow. Walk back to reclaim them. Die on the way and they are gone.
  • Begin as one of 10 origins, from the balanced Knight-Errant to the Ashborn, who rises with nothing.

Armaments

Seventy-four ways to fight

  • 74 armaments in 19 classes: daggers, straight, thrusting and curved swords, katanas, twinblades, greatswords, colossal swords, axes, greataxes, hammers, great hammers, spears, halberds, reapers, fists, whips, staves and sacred seals.
  • Physical, magic, fire, lightning and holy damage, with S–E scaling grades and attribute requirements. Wield a weapon you can't handle and its damage drops hard.
  • Bleed, frost, poison and blight build up with every hit and burst when full.
  • 23 weapon arts on R, paid with FP: Unsheathe, Crimson Flurry, Stormcall, Lunar Wave, Shadowstep, Voidstar Fall and more.
  • 12 spells. Staves cast sorceries that scale with Intelligence; sacred seals cast incantations that scale with Faith.
  • Vanilla and modded swords, axes and tridents scale with your attributes too.

Reinforce and infuse

  • Tempering stones take standard armaments to +25, and lustrous stones take legendary ones to +10. Foes drop them, with higher tiers deeper in the world.
  • 13 affinities (Heavy, Keen, Quality, Magic, Fire, Flame Art, Lightning, Sacred, Cold, Blood, Poison, Occult) reshape a weapon's damage and scaling. Craft a blank whetstone, then add reagents.
  • Every change shows the attack power and scaling grades it gives before you pay.

Ember Shrines

Rest at the shrine

Craft an Ember Shrine (a campfire with gold ingots, blaze powder and polished deepslate) and kindle it. Each shrine takes a name from the land around it.

  • Rest to restore HP and FP, refill your flasks and bind your respawn.
  • Level Up, Reinforce, Infuse and divide your Flasks between Ember (HP) and Azure (FP).
  • Travel to any shrine you have kindled.
  • Trade at the Merchant, exchange Relics for legendary armaments, equip a Crown Shard, or use a Tear of Rebirth to reshape your build.

Kindling an Ember Shrine

Sovereigns

Seven crowns, sundered

Combine six Sovereign Fragments, carried by champions, with a token to craft a sigil. Use the sigil to call its Sovereign. Each one has its own abilities, a second phase and a boss bar.

Summoning Morgrath, Ash Sovereign

SovereignLevelTokenCrown shard
The Dusk Rider15Clock— (also rides at night)
Varghast the Grafted20Iron Block+5 to every attribute
Sylvara, Frost Matron25Blue Ice+15% max health, immune to frostbite
Kaelthar the Stormcaller30Lightning Rod+20% lightning damage, +30% stamina recovery
Ysolde, the Crimson Bloom35Redstone BlockKills restore 3% health, bleed procs 2%
Morgrath, Ash Sovereign50Netherite Scrap+15% physical damage, immune to fire
Vaelorn, the Wyrm-Ravager70Dragon's BreathSpells cost 20% less FP, FP recovers twice as fast
  • A felled Sovereign drops a relic, which you exchange at a shrine for one of its legendary armaments, and its crown shard.
  • The Ender Dragon (crown shard: +10% to all damage dealt), Wither, Warden and Elder Guardian drop relics of their own.
  • Fair multiplayer rewards: everyone who fought gets runes and loot.

Better Together

Runeborn and RPG Attribute System

Runeborn shares its progression with RPG Attribute System.

  • Shrine level-ups need RPG Attribute System installed.
  • Every rune level you buy at a shrine also grants RPG levels, through its own level-up pipeline: points, rewards and its banner. Spend those points in its Level Up screen (K).
  • The two HUDs stack cleanly: Runeborn's bars move below its level display, wherever you anchor it.
  • Without RPG Attribute System, Runeborn still runs. Your origin's attributes carry you while you reinforce, infuse and hunt, and the shrine explains how to unlock leveling.
  • rpgLevelsPerRuneLevel sets how many RPG levels each rune level grants, and levelUpRequiresRpgAttributeSystem: false lets Runeborn level on its own.

Five rune levels at a shrine become five RPG levels

The Codex

Everything explained

  • The Codex (status screen, I) has chapters on runes, shrines, attributes, flasks, armaments, arts, combat, the world, Sovereigns and controls.
  • It shows the crafting grids for the shrine, flasks, stones, every whetstone and every sigil. The same recipes are added to your recipe book.
  • Feats: a Runeborn advancement tab with 22 milestones, from kindling your first shrine to claiming every crown shard.

Everything Else

A HUD that reads at a glance

  • HP, FP and stamina bars that grow with your stats, a rune counter, flask charges, your weapon art, the target's level and status buildup, and Sovereign boss bars. Vanilla hearts and armor are hidden.
  • Stamina for attacks and dodges, and a dodge roll with brief invulnerability on Left Alt.
  • Foes gain levels with distance from spawn, and the Nether and the End are deadlier still. Champions roll affixes such as Ironclad, Frenzied, Stormtouched, Warded or Phasing.
  • Cinematic banners for the moments that matter: shrine kindled, champion slain, Sovereign felled, runes recovered, and YOU DIED.

Configuration

Every number is yours

  • config/runeborn-server.json: rune gain, level, smithing and merchant cost multipliers, rune loss on death, stamina, PvP damage, mob level curves per dimension, champion chance, Dusk Rider spawns, shrine travel and the RPG Attribute System link.
  • config/runeborn-client.json: HUD toggles, scale and offset, bar numbers, banners, target and boss bars.
  • Operator commands: /runeborn runes, /runeborn attribute, /runeborn origin reset, /runeborn summon, /runeborn reload, /runeborn info.

Downloads & Compatibility

MinecraftLoadersJava
26.3NeoForge, Fabric25
26.2NeoForge, Fabric25
1.21.1NeoForge, Fabric21
1.20.1Forge, Fabric17
  • Fabric builds need Fabric API. Forge and NeoForge builds need nothing else.
  • RPG Attribute System is optional, but shrine leveling stays locked without it.
  • Install Runeborn on both the server and every client.
  • Runeborn 3.0 is a new mod (id runeborn). Worlds and items from Fine Tuned Weaponry 2.x do not carry over.

Questions

Why can't I level up at the shrine? Install RPG Attribute System alongside Runeborn, or set levelUpRequiresRpgAttributeSystem to false in config/runeborn-server.json.

How do I craft the Ember Shrine? Open the Codex (I, then Codex) or your recipe book. It is a campfire with gold ingots, blaze powder and polished deepslate.

Where do I get Sovereign Fragments? From champions: about one hostile mob in 25 spawns with a gold title such as "Ironclad Zombie" and carries them (eliteChance).

Does it work with other weapon mods? Yes. Swords, axes and tridents from other mods get scaling from your attributes. Turn it off with vanillaWeaponsScale.

Can I use it on a server? Yes. Player data is saved per world, and every value is server-authoritative.

Gallery

Kindled at dusk

Morgrath, Ash Sovereign

Sylvara, Frost Matron

Status

Галерея

Последние версии

Все версии →
release

Runeborn 3.0.0 · NeoForge · 26.3

3.0.0+neoforge-26.3
23 окт. 2026 г.89Minecraft: 26.3neoforge
Скачать
Что нового
# Runeborn 3.0.0: Rise of the Runeborn Fine Tuned Weaponry is reborn as **Runeborn**, a soulslike RPG progression mod. This is a new mod (mod id `runeborn`), so items from Fine Tuned Weaponry 2.x do not carry over. ## Highlights - **Runes and rune levels.** Every kill pays runes. Spend them at an Ember Shrine on eight attributes: Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith and Arcane. Die and your runes stay where you fell. - **Better together with RPG Attribute System** (listed as *Remnants | RPG Stats, Skills & Progression*). Shrine level-ups need it installed, and every rune level you buy also grants RPG levels to spend in its Level Up screen. - **74 armaments in 19 classes** with physical, magic, fire, lightning and holy damage, S–E scaling, requirements, status buildup, 23 weapon arts and 12 spells. - **Reinforcement and affinities.** Up to +25 with tempering stones or +10 with lustrous stones, plus 13 whetstone affinities. - **Ember Shrines.** Kindle, rest, level up, reinforce, infuse, divide flasks, fast travel, trade, exchange relics, equip crown shards and seek rebirth. - **Seven Sovereigns** summoned with sigils, plus relics and crown shards from the Wither, Ender Dragon, Warden and Elder Guardian. Champions with 10 affixes roam a world that grows deadlier with distance. - **Clean UI.** Stat bars, a rune counter, flasks, target and boss bars, cinematic banners, a status screen and the **Codex**, an in-game guide with crafting recipes. - **Feats.** A Runeborn advancement tab with 22 milestones. ## Controls <kbd>R</kbd> weapon art · <kbd>Left Alt</kbd> dodge roll · <kbd>I</kbd> status and Codex. ## Downloads Forge and Fabric for 1.20.1, NeoForge and Fabric for 1.21.1, 26.2 and 26.3. Fabric needs Fabric API.
release

Runeborn 3.0.0 · NeoForge · 26.2

3.0.0+neoforge-26.2
23 окт. 2026 г.34Minecraft: 26.2neoforge
Скачать
Что нового
# Runeborn 3.0.0: Rise of the Runeborn Fine Tuned Weaponry is reborn as **Runeborn**, a soulslike RPG progression mod. This is a new mod (mod id `runeborn`), so items from Fine Tuned Weaponry 2.x do not carry over. ## Highlights - **Runes and rune levels.** Every kill pays runes. Spend them at an Ember Shrine on eight attributes: Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith and Arcane. Die and your runes stay where you fell. - **Better together with RPG Attribute System** (listed as *Remnants | RPG Stats, Skills & Progression*). Shrine level-ups need it installed, and every rune level you buy also grants RPG levels to spend in its Level Up screen. - **74 armaments in 19 classes** with physical, magic, fire, lightning and holy damage, S–E scaling, requirements, status buildup, 23 weapon arts and 12 spells. - **Reinforcement and affinities.** Up to +25 with tempering stones or +10 with lustrous stones, plus 13 whetstone affinities. - **Ember Shrines.** Kindle, rest, level up, reinforce, infuse, divide flasks, fast travel, trade, exchange relics, equip crown shards and seek rebirth. - **Seven Sovereigns** summoned with sigils, plus relics and crown shards from the Wither, Ender Dragon, Warden and Elder Guardian. Champions with 10 affixes roam a world that grows deadlier with distance. - **Clean UI.** Stat bars, a rune counter, flasks, target and boss bars, cinematic banners, a status screen and the **Codex**, an in-game guide with crafting recipes. - **Feats.** A Runeborn advancement tab with 22 milestones. ## Controls <kbd>R</kbd> weapon art · <kbd>Left Alt</kbd> dodge roll · <kbd>I</kbd> status and Codex. ## Downloads Forge and Fabric for 1.20.1, NeoForge and Fabric for 1.21.1, 26.2 and 26.3. Fabric needs Fabric API.
release

Runeborn 3.0.0 · NeoForge · 1.21.1

3.0.0+neoforge-1.21.1
23 окт. 2026 г.75Minecraft: 1.21.1neoforge
Скачать
Что нового
# Runeborn 3.0.0: Rise of the Runeborn Fine Tuned Weaponry is reborn as **Runeborn**, a soulslike RPG progression mod. This is a new mod (mod id `runeborn`), so items from Fine Tuned Weaponry 2.x do not carry over. ## Highlights - **Runes and rune levels.** Every kill pays runes. Spend them at an Ember Shrine on eight attributes: Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith and Arcane. Die and your runes stay where you fell. - **Better together with RPG Attribute System** (listed as *Remnants | RPG Stats, Skills & Progression*). Shrine level-ups need it installed, and every rune level you buy also grants RPG levels to spend in its Level Up screen. - **74 armaments in 19 classes** with physical, magic, fire, lightning and holy damage, S–E scaling, requirements, status buildup, 23 weapon arts and 12 spells. - **Reinforcement and affinities.** Up to +25 with tempering stones or +10 with lustrous stones, plus 13 whetstone affinities. - **Ember Shrines.** Kindle, rest, level up, reinforce, infuse, divide flasks, fast travel, trade, exchange relics, equip crown shards and seek rebirth. - **Seven Sovereigns** summoned with sigils, plus relics and crown shards from the Wither, Ender Dragon, Warden and Elder Guardian. Champions with 10 affixes roam a world that grows deadlier with distance. - **Clean UI.** Stat bars, a rune counter, flasks, target and boss bars, cinematic banners, a status screen and the **Codex**, an in-game guide with crafting recipes. - **Feats.** A Runeborn advancement tab with 22 milestones. ## Controls <kbd>R</kbd> weapon art · <kbd>Left Alt</kbd> dodge roll · <kbd>I</kbd> status and Codex. ## Downloads Forge and Fabric for 1.20.1, NeoForge and Fabric for 1.21.1, 26.2 and 26.3. Fabric needs Fabric API.
release

Runeborn 3.0.0 · Forge · 1.20.1

3.0.0+forge-1.20.1
23 окт. 2026 г.28Minecraft: 1.20.1forge
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Что нового
# Runeborn 3.0.0: Rise of the Runeborn Fine Tuned Weaponry is reborn as **Runeborn**, a soulslike RPG progression mod. This is a new mod (mod id `runeborn`), so items from Fine Tuned Weaponry 2.x do not carry over. ## Highlights - **Runes and rune levels.** Every kill pays runes. Spend them at an Ember Shrine on eight attributes: Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith and Arcane. Die and your runes stay where you fell. - **Better together with RPG Attribute System** (listed as *Remnants | RPG Stats, Skills & Progression*). Shrine level-ups need it installed, and every rune level you buy also grants RPG levels to spend in its Level Up screen. - **74 armaments in 19 classes** with physical, magic, fire, lightning and holy damage, S–E scaling, requirements, status buildup, 23 weapon arts and 12 spells. - **Reinforcement and affinities.** Up to +25 with tempering stones or +10 with lustrous stones, plus 13 whetstone affinities. - **Ember Shrines.** Kindle, rest, level up, reinforce, infuse, divide flasks, fast travel, trade, exchange relics, equip crown shards and seek rebirth. - **Seven Sovereigns** summoned with sigils, plus relics and crown shards from the Wither, Ender Dragon, Warden and Elder Guardian. Champions with 10 affixes roam a world that grows deadlier with distance. - **Clean UI.** Stat bars, a rune counter, flasks, target and boss bars, cinematic banners, a status screen and the **Codex**, an in-game guide with crafting recipes. - **Feats.** A Runeborn advancement tab with 22 milestones. ## Controls <kbd>R</kbd> weapon art · <kbd>Left Alt</kbd> dodge roll · <kbd>I</kbd> status and Codex. ## Downloads Forge and Fabric for 1.20.1, NeoForge and Fabric for 1.21.1, 26.2 and 26.3. Fabric needs Fabric API.
release

Runeborn 3.0.0 · Fabric · 26.3

3.0.0+fabric-26.3
23 окт. 2026 г.274Minecraft: 26.3fabric
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# Runeborn 3.0.0: Rise of the Runeborn Fine Tuned Weaponry is reborn as **Runeborn**, a soulslike RPG progression mod. This is a new mod (mod id `runeborn`), so items from Fine Tuned Weaponry 2.x do not carry over. ## Highlights - **Runes and rune levels.** Every kill pays runes. Spend them at an Ember Shrine on eight attributes: Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith and Arcane. Die and your runes stay where you fell. - **Better together with RPG Attribute System** (listed as *Remnants | RPG Stats, Skills & Progression*). Shrine level-ups need it installed, and every rune level you buy also grants RPG levels to spend in its Level Up screen. - **74 armaments in 19 classes** with physical, magic, fire, lightning and holy damage, S–E scaling, requirements, status buildup, 23 weapon arts and 12 spells. - **Reinforcement and affinities.** Up to +25 with tempering stones or +10 with lustrous stones, plus 13 whetstone affinities. - **Ember Shrines.** Kindle, rest, level up, reinforce, infuse, divide flasks, fast travel, trade, exchange relics, equip crown shards and seek rebirth. - **Seven Sovereigns** summoned with sigils, plus relics and crown shards from the Wither, Ender Dragon, Warden and Elder Guardian. Champions with 10 affixes roam a world that grows deadlier with distance. - **Clean UI.** Stat bars, a rune counter, flasks, target and boss bars, cinematic banners, a status screen and the **Codex**, an in-game guide with crafting recipes. - **Feats.** A Runeborn advancement tab with 22 milestones. ## Controls <kbd>R</kbd> weapon art · <kbd>Left Alt</kbd> dodge roll · <kbd>I</kbd> status and Codex. ## Downloads Forge and Fabric for 1.20.1, NeoForge and Fabric for 1.21.1, 26.2 and 26.3. Fabric needs Fabric API.
release

Runeborn 3.0.0 · Fabric · 26.2

3.0.0+fabric-26.2
23 окт. 2026 г.80Minecraft: 26.2fabric
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Что нового
# Runeborn 3.0.0: Rise of the Runeborn Fine Tuned Weaponry is reborn as **Runeborn**, a soulslike RPG progression mod. This is a new mod (mod id `runeborn`), so items from Fine Tuned Weaponry 2.x do not carry over. ## Highlights - **Runes and rune levels.** Every kill pays runes. Spend them at an Ember Shrine on eight attributes: Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith and Arcane. Die and your runes stay where you fell. - **Better together with RPG Attribute System** (listed as *Remnants | RPG Stats, Skills & Progression*). Shrine level-ups need it installed, and every rune level you buy also grants RPG levels to spend in its Level Up screen. - **74 armaments in 19 classes** with physical, magic, fire, lightning and holy damage, S–E scaling, requirements, status buildup, 23 weapon arts and 12 spells. - **Reinforcement and affinities.** Up to +25 with tempering stones or +10 with lustrous stones, plus 13 whetstone affinities. - **Ember Shrines.** Kindle, rest, level up, reinforce, infuse, divide flasks, fast travel, trade, exchange relics, equip crown shards and seek rebirth. - **Seven Sovereigns** summoned with sigils, plus relics and crown shards from the Wither, Ender Dragon, Warden and Elder Guardian. Champions with 10 affixes roam a world that grows deadlier with distance. - **Clean UI.** Stat bars, a rune counter, flasks, target and boss bars, cinematic banners, a status screen and the **Codex**, an in-game guide with crafting recipes. - **Feats.** A Runeborn advancement tab with 22 milestones. ## Controls <kbd>R</kbd> weapon art · <kbd>Left Alt</kbd> dodge roll · <kbd>I</kbd> status and Codex. ## Downloads Forge and Fabric for 1.20.1, NeoForge and Fabric for 1.21.1, 26.2 and 26.3. Fabric needs Fabric API.
release

Runeborn 3.0.0 · Fabric · 1.21.1

3.0.0+fabric-1.21.1
23 окт. 2026 г.58Minecraft: 1.21.1fabric
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Что нового
# Runeborn 3.0.0: Rise of the Runeborn Fine Tuned Weaponry is reborn as **Runeborn**, a soulslike RPG progression mod. This is a new mod (mod id `runeborn`), so items from Fine Tuned Weaponry 2.x do not carry over. ## Highlights - **Runes and rune levels.** Every kill pays runes. Spend them at an Ember Shrine on eight attributes: Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith and Arcane. Die and your runes stay where you fell. - **Better together with RPG Attribute System** (listed as *Remnants | RPG Stats, Skills & Progression*). Shrine level-ups need it installed, and every rune level you buy also grants RPG levels to spend in its Level Up screen. - **74 armaments in 19 classes** with physical, magic, fire, lightning and holy damage, S–E scaling, requirements, status buildup, 23 weapon arts and 12 spells. - **Reinforcement and affinities.** Up to +25 with tempering stones or +10 with lustrous stones, plus 13 whetstone affinities. - **Ember Shrines.** Kindle, rest, level up, reinforce, infuse, divide flasks, fast travel, trade, exchange relics, equip crown shards and seek rebirth. - **Seven Sovereigns** summoned with sigils, plus relics and crown shards from the Wither, Ender Dragon, Warden and Elder Guardian. Champions with 10 affixes roam a world that grows deadlier with distance. - **Clean UI.** Stat bars, a rune counter, flasks, target and boss bars, cinematic banners, a status screen and the **Codex**, an in-game guide with crafting recipes. - **Feats.** A Runeborn advancement tab with 22 milestones. ## Controls <kbd>R</kbd> weapon art · <kbd>Left Alt</kbd> dodge roll · <kbd>I</kbd> status and Codex. ## Downloads Forge and Fabric for 1.20.1, NeoForge and Fabric for 1.21.1, 26.2 and 26.3. Fabric needs Fabric API.
release

Runeborn 3.0.0 · Fabric · 1.20.1

3.0.0+fabric-1.20.1
23 окт. 2026 г.20Minecraft: 1.20.1fabric
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Что нового
# Runeborn 3.0.0: Rise of the Runeborn Fine Tuned Weaponry is reborn as **Runeborn**, a soulslike RPG progression mod. This is a new mod (mod id `runeborn`), so items from Fine Tuned Weaponry 2.x do not carry over. ## Highlights - **Runes and rune levels.** Every kill pays runes. Spend them at an Ember Shrine on eight attributes: Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith and Arcane. Die and your runes stay where you fell. - **Better together with RPG Attribute System** (listed as *Remnants | RPG Stats, Skills & Progression*). Shrine level-ups need it installed, and every rune level you buy also grants RPG levels to spend in its Level Up screen. - **74 armaments in 19 classes** with physical, magic, fire, lightning and holy damage, S–E scaling, requirements, status buildup, 23 weapon arts and 12 spells. - **Reinforcement and affinities.** Up to +25 with tempering stones or +10 with lustrous stones, plus 13 whetstone affinities. - **Ember Shrines.** Kindle, rest, level up, reinforce, infuse, divide flasks, fast travel, trade, exchange relics, equip crown shards and seek rebirth. - **Seven Sovereigns** summoned with sigils, plus relics and crown shards from the Wither, Ender Dragon, Warden and Elder Guardian. Champions with 10 affixes roam a world that grows deadlier with distance. - **Clean UI.** Stat bars, a rune counter, flasks, target and boss bars, cinematic banners, a status screen and the **Codex**, an in-game guide with crafting recipes. - **Feats.** A Runeborn advancement tab with 22 milestones. ## Controls <kbd>R</kbd> weapon art · <kbd>Left Alt</kbd> dodge roll · <kbd>I</kbd> status and Codex. ## Downloads Forge and Fabric for 1.20.1, NeoForge and Fabric for 1.21.1, 26.2 and 26.3. Fabric needs Fabric API.
release

2.3.1 · neoforge · 1.21.1

2.3.1+neoforge-1.21.1
6 окт. 2026 г.50Minecraft: 1.21.1neoforge
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# Fine Tuned Weaponry 2.3.1 ## Fixed - Weapons Anvil accepts supported weapons and tools through direct insertion and shift-click on Minecraft 1.21.1 Fabric and NeoForge, with matching eligibility on supported 1.20.1 Fabric and Forge workspaces. - Restored Minecraft 1.21.1 gem and amplifier tags so upgrade slots accept the intended items. - Fixed Minecraft 1.21.1 socket occupancy and removal: occupied sockets no longer consume replacement upgrades, and installed gems/amplifiers can be returned. Historical `.0` socket keys remain supported. - Release downloads declare Jauml as a required dependency on both platforms, matching the existing mod metadata. Dependency versions are unchanged. ## Compatibility and verification - Weapon eligibility uses the data-pack-extensible `fine_tuned_weaponry:anvil_tools` tag, with supported common conventions and optional legacy Forge tags. - Native/headless tests cover insertion, shift-click, socket application/removal, legacy data, custom names, damage, foreign NBT and bound-anvil container serialization/reopening. All supported workspace/loader builds pass. - Real in-game clients, networking, chunk/region saving and enchantment preservation have not been verified in this release's test session. # Fine Tuned Weaponry 2.3.0 ## Added - Research table recipes for base gems: Inferno Core, Frost Rune, and Storm Shard - Right-click abilities for Earthly, Obsidian, and Rose Gold hammers - Hollow Man staff Haste ability on right-click - Jauml config keys for hammer and staff ability tuning ## Fixed - Weapon tooltips now match implemented abilities - Renamed `charger_amp_reicpe.json` to `charger_amp_recipe.json` - Removed orphaned Kurasai Katana lang keys - Fixed "Weapons Tempate" typo in research table tooltips ## Changed - Project licensed under Apache-2.0 with standard OSS contributor docs - CI build workflow targets the active `26.2/` workspace
release

2.3.1 · fabric · 1.21.1

2.3.1+fabric-1.21.1
6 окт. 2026 г.83Minecraft: 1.21.1fabric
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# Fine Tuned Weaponry 2.3.1 ## Fixed - Weapons Anvil accepts supported weapons and tools through direct insertion and shift-click on Minecraft 1.21.1 Fabric and NeoForge, with matching eligibility on supported 1.20.1 Fabric and Forge workspaces. - Restored Minecraft 1.21.1 gem and amplifier tags so upgrade slots accept the intended items. - Fixed Minecraft 1.21.1 socket occupancy and removal: occupied sockets no longer consume replacement upgrades, and installed gems/amplifiers can be returned. Historical `.0` socket keys remain supported. - Release downloads declare Jauml as a required dependency on both platforms, matching the existing mod metadata. Dependency versions are unchanged. ## Compatibility and verification - Weapon eligibility uses the data-pack-extensible `fine_tuned_weaponry:anvil_tools` tag, with supported common conventions and optional legacy Forge tags. - Native/headless tests cover insertion, shift-click, socket application/removal, legacy data, custom names, damage, foreign NBT and bound-anvil container serialization/reopening. All supported workspace/loader builds pass. - Real in-game clients, networking, chunk/region saving and enchantment preservation have not been verified in this release's test session. # Fine Tuned Weaponry 2.3.0 ## Added - Research table recipes for base gems: Inferno Core, Frost Rune, and Storm Shard - Right-click abilities for Earthly, Obsidian, and Rose Gold hammers - Hollow Man staff Haste ability on right-click - Jauml config keys for hammer and staff ability tuning ## Fixed - Weapon tooltips now match implemented abilities - Renamed `charger_amp_reicpe.json` to `charger_amp_recipe.json` - Removed orphaned Kurasai Katana lang keys - Fixed "Weapons Tempate" typo in research table tooltips ## Changed - Project licensed under Apache-2.0 with standard OSS contributor docs - CI build workflow targets the active `26.2/` workspace