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ae2linkrs

ВЕРСИИ (3)

release

1.7.3 - fix multi-cell same-network duplication

1.7.3
11 авг. 2026 г.291Minecraft: 1.21.1neoforge
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## Fix - Fixed: when multiple RS network cells bound to the SAME RS network are placed in an AE2 drive, the AE terminal showed duplicated item counts (actual stock unchanged). Root cause was the dedupe key using the bound block position instead of the RS network identity. Now dedupe uses the resolved RS Network instance (object identity): all cells of one network share one slot, only one exposes content to AE, the rest become inert (no read/write, tooltip shows 'network already occupied'), eliminating double-counting. - WeakHashMap holds the primary reference so it is auto-cleared when the network is removed; added claimedNet tracking to clean up on key switch/release (no leak). ## Dependencies - Requires Applied Energistics 2 (ae2) and Refined Storage 2 (RS2) installed.
beta

RS2<->AE2 Network Cell Bridge 1.7.2

1.7.2
28 июл. 2026 г.189Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
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修复了放进me-io端口时,ae系统没有存储原价会导致的物品消失问题
beta

1.7.0

1.7.0
24 июл. 2026 г.40Minecraft: 1.21.1neoforge
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## 1.7.0 - **Fixed critical bug where ME IO Port draining the RS network caused items to void**: Uses reflection during construction to detect if the host is an ME IO Port, denying extraction and content exposure for such hosts, keeping RS items safely within RS. - Normal AE network operations (insertion/extraction via Drives / ME Chests / Terminals) accessing RS remain unaffected; import mode still safely allows writing AE items into RS.