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Rotten Creatures

ВЕРСИИ (14)

release

Rotten Creatures Neoforge 1.21.1-1.1.2

1.21.1-1.1.2
21 июн. 2025 г.191,3 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Now supports latest platform versions - Treasure Chests no longer drop twice - Zombies now spawn (they weren't spawning before! why no one told me?! D:)
release

Rotten Creatures Fabric 1.21.1-1.1.2

1.21.1-1.1.2
21 июн. 2025 г.65,5 тыс.Minecraft: 1.21.1fabric
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Что нового
- Now supports latest platform versions - Treasure Chests no longer drop twice - Zombies now spawn (they weren't spawning before! why no one told me?! D:)
release

Rotten Creatures Neoforge 1.21.1-1.1.1

1.21.1-1.1.1
3 мая 2025 г.3,7 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Updated to 1.21.1 - Spears now render properly - Added missing drops for heads - Scarabs are now classified as monsters - Added `can convert to burned` tag - Added `can convert to frostbitten` tag
release

Rotten Creatures Fabric 1.21.1-1.1.1

1.21.1-1.1.1
3 мая 2025 г.3,1 тыс.Minecraft: 1.21.1fabric
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Что нового
- Updated to 1.21.1 - Spears now render properly - Added missing drops for heads - Scarabs are now classified as monsters - Added `can convert to burned` tag - Added `can convert to frostbitten` tag
release

RottenCreatures Fabric 1.20.1 - 1.1.0

1.20.1-1.1.0
23 мар. 2025 г.2 млнMinecraft: 1.20.1fabric, quilt
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Что нового
**CHANGES** - Migrated to Platform API. - Added the original sounds from the 1.14 - 1.15 release. - **Burned**, **Frostbitten**, **Swampy**, **Scarabs**, and **Treasure Chests** have received an overhaul. - Zombie and Skeleton Lackeys are now persistent if named. - Added support to Just Enough Effect Descriptions (JEED). - Added new head blocks for: **Burned**, **Frostbitten**, **Swampy**, **Undead Miner**, **Mummy**, **Glacial Hunter**, **Dead Beard**, **Immortal**, and **Zap**. - Up to date translations for **Spanish**, **Portuguese**, **Deutsch**, **Russian**, **Turkish**, **Ukrainian**, and **Simplified Chinese**. **BURNED** - They now check if they're at half health to convert into crazy. - Changed dripping particles for falling particles, so no more particles getting stuck mid air. - Improved buff implementation to consume less memory. **FROSTBITTEN** - They now generate a smaller ice patch whenever they walk on water. - They are no longer affected by the Freeze effect. - The snow explosion of baby frostbittens have been changed: - New visuals for the Snow Explosion. - Lowered effect radius to 5 blocks instead of 10. - It will now freeze any nearby entities instead of just players. - The duration of the effects applied may vary depending on the difficulty. **SWAMPY** - The baby version now explodes after hitting a target. - They now move more effectively on water. - Upon death, they'll only apply poison effect instead of all current active effects. - They now create a visual explosion cloud with particles. - They now drop falling dust particles. - They are no longer affected by the Poison effect. **SCARABS** - They've received new models, textures and animations - They can now switch between ground and flight mode. - Merged both types of scarabs into a single entity with variants: **Death Scarabs** and **Embellished Scarabs**. - **Death Scarabs** prefer ground movement, they'll perform ram attacks when on the ground. - **Embellished Scarabs** take flight during combat more aggressively. - They no longer receive fall damage. **TREASURE CHESTS** - Treasure Chests are now blocks instead of entities. - Each treasure chest is bound to the player who placed it, and only they can open or break it. - When another player tries to open your chest, they'll receive a message like "You cannot open 'player's' chest". - The treasure chest can store up to a stack formed of various items, similar to bundles. - Click on an open chest with items you want to store. - Items are stored in a FIFO (first-in-first-out) system when capacity is reached. - If existing items need to be replaced to make room, they'll be ejected. - When adding items that exceed capacity, older items are ejected first - Opening a chest that contains items will eject all the contents. - Only the owner of the treasure chest can see the stored items on the tooltip. - Items stay in the chest when broken, allowing you to move your storage. **DATAPACK CHANGES** - Added tags for zombie variants targeted by Immortals and Zaps: - `rottencreatures:immortal_ignore` - `rottencreatures:immortal_cannot_convert` - Added new loot table for Treasure Chests: `entities/treasure_chest.json` - Some directories and names for loot tables have been changed: - `entities/burned/obsidian.json` -> `entities/burned_obsidian.json` - `entities/undead_miner/diamond.json` -> `entities/undead_diamond_miner.json` - `entities/undead_miner/gold.json` -> `entities/undead_gold_miner.json` - `entities/undead_miner/iron.json` -> `entities/undead_iron_miner.json` - `entities/undead_miner/stone.json` -> `entities/undead_stone_miner.json` - Added Advancements. **ADVANCEMENTS** - Added `Purification!` - for killing each type of rotten creature. - Added `Damn you, Batman, For forcing my hand` - for brewing a freeze potion. - Added `He's a Pirate!` - for killing Dead Beard and taking his treasure. - Added `High Tension` - for killing an immortal. **BUG FIXES** - `#46 | #14` - Missing Sounds. - `#45` - Undead Miners can still spawn in modded biomes that should restrict their spawn. - `#43` - Undead Miners move faster than regular zombies. - `#42` - Restricted zombies still have a hidden baby variant. - `#23 | #11` - Mummy Armor Rendering causes the world to crash. - `#19` - Dead Beard causes block damage when mobGriefing is set to false. - `#25 | #18 | #8` - Keep getting spammed - "rottencreatures-common.toml is not correct. Correcting". - `#10` - Maximum depth for Undead Miner spawning. - `#5` - JEED support. - `Not Reported` - Dead Beard may explode prematurely without taking the ignited TNT Barrel. - `Not Reported` - Treasure Chest rotation is uncontrollable. - `Not Reported` - Placing a Burned inside a Lava Cauldron would infinitely check if it's obsidian.
release

RottenCreatures Forge 1.20.1-1.1.0

1.20.1-1.1.0
23 мар. 2025 г.1,4 млнMinecraft: 1.20.1forge, neoforge
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Что нового
**CHANGES** - Migrated to Platform API. - Added the original sounds from the 1.14 - 1.15 release. - **Burned**, **Frostbitten**, **Swampy**, **Scarabs**, and **Treasure Chests** have received an overhaul. - Zombie and Skeleton Lackeys are now persistent if named. - Added support to Just Enough Effect Descriptions (JEED). - Added new head blocks for: **Burned**, **Frostbitten**, **Swampy**, **Undead Miner**, **Mummy**, **Glacial Hunter**, **Dead Beard**, **Immortal**, and **Zap**. - Up to date translations for **Spanish**, **Portuguese**, **Deutsch**, **Russian**, **Turkish**, **Ukrainian**, and **Simplified Chinese**. **BURNED** - They now check if they're at half health to convert into crazy. - Changed dripping particles for falling particles, so no more particles getting stuck mid air. - Improved buff implementation to consume less memory. **FROSTBITTEN** - They now generate a smaller ice patch whenever they walk on water. - They are no longer affected by the Freeze effect. - The snow explosion of baby frostbittens have been changed: - New visuals for the Snow Explosion. - Lowered effect radius to 5 blocks instead of 10. - It will now freeze any nearby entities instead of just players. - The duration of the effects applied may vary depending on the difficulty. **SWAMPY** - The baby version now explodes after hitting a target. - They now move more effectively on water. - Upon death, they'll only apply poison effect instead of all current active effects. - They now create a visual explosion cloud with particles. - They now drop falling dust particles. - They are no longer affected by the Poison effect. **SCARABS** - They've received new models, textures and animations - They can now switch between ground and flight mode. - Merged both types of scarabs into a single entity with variants: **Death Scarabs** and **Embellished Scarabs**. - **Death Scarabs** prefer ground movement, they'll perform ram attacks when on the ground. - **Embellished Scarabs** take flight during combat more aggressively. - They no longer receive fall damage. **TREASURE CHESTS** - Treasure Chests are now blocks instead of entities. - Each treasure chest is bound to the player who placed it, and only they can open or break it. - When another player tries to open your chest, they'll receive a message like "You cannot open 'player's' chest". - The treasure chest can store up to a stack formed of various items, similar to bundles. - Click on an open chest with items you want to store. - Items are stored in a FIFO (first-in-first-out) system when capacity is reached. - If existing items need to be replaced to make room, they'll be ejected. - When adding items that exceed capacity, older items are ejected first - Opening a chest that contains items will eject all the contents. - Only the owner of the treasure chest can see the stored items on the tooltip. - Items stay in the chest when broken, allowing you to move your storage. **DATAPACK CHANGES** - Added tags for zombie variants targeted by Immortals and Zaps: - `rottencreatures:immortal_ignore` - `rottencreatures:immortal_cannot_convert` - Added new loot table for Treasure Chests: `entities/treasure_chest.json` - Some directories and names for loot tables have been changed: - `entities/burned/obsidian.json` -> `entities/burned_obsidian.json` - `entities/undead_miner/diamond.json` -> `entities/undead_diamond_miner.json` - `entities/undead_miner/gold.json` -> `entities/undead_gold_miner.json` - `entities/undead_miner/iron.json` -> `entities/undead_iron_miner.json` - `entities/undead_miner/stone.json` -> `entities/undead_stone_miner.json` - Added Advancements. **ADVANCEMENTS** - Added `Purification!` - for killing each type of rotten creature. - Added `Damn you, Batman, For forcing my hand` - for brewing a freeze potion. - Added `He's a Pirate!` - for killing Dead Beard and taking his treasure. - Added `High Tension` - for killing an immortal. **BUG FIXES** - `#46 | #14` - Missing Sounds. - `#45` - Undead Miners can still spawn in modded biomes that should restrict their spawn. - `#43` - Undead Miners move faster than regular zombies. - `#42` - Restricted zombies still have a hidden baby variant. - `#23 | #11` - Mummy Armor Rendering causes the world to crash. - `#19` - Dead Beard causes block damage when mobGriefing is set to false. - `#25 | #18 | #8` - Keep getting spammed - "rottencreatures-common.toml is not correct. Correcting". - `#10` - Maximum depth for Undead Miner spawning. - `#5` - JEED support. - `Not Reported` - Dead Beard may explode prematurely without taking the ignited TNT Barrel. - `Not Reported` - Treasure Chest rotation is uncontrollable. - `Not Reported` - Placing a Burned inside a Lava Cauldron would infinitely check if it's obsidian.
release

RottenCreatures Fabric 1.19.2 - 1.1.0

1.19.2-1.1.0
23 мар. 2025 г.4,7 тыс.Minecraft: 1.19.2fabric
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Что нового
**CHANGES** - Migrated to Platform API. - Added the original sounds from the 1.14 - 1.15 release. - **Burned**, **Frostbitten**, **Swampy**, **Scarabs**, and **Treasure Chests** have received an overhaul. - Zombie and Skeleton Lackeys are now persistent if named. - Added support to Just Enough Effect Descriptions (JEED). - Added new head blocks for: **Burned**, **Frostbitten**, **Swampy**, **Undead Miner**, **Mummy**, **Glacial Hunter**, **Dead Beard**, **Immortal**, and **Zap**. - Up to date translations for **Spanish**, **Portuguese**, **Deutsch**, **Russian**, **Turkish**, **Ukrainian**, and **Simplified Chinese**. **BURNED** - They now check if they're at half health to convert into crazy. - Changed dripping particles for falling particles, so no more particles getting stuck mid air. - Improved buff implementation to consume less memory. **FROSTBITTEN** - They now generate a smaller ice patch whenever they walk on water. - They are no longer affected by the Freeze effect. - The snow explosion of baby frostbittens have been changed: - New visuals for the Snow Explosion. - Lowered effect radius to 5 blocks instead of 10. - It will now freeze any nearby entities instead of just players. - The duration of the effects applied may vary depending on the difficulty. **SWAMPY** - The baby version now explodes after hitting a target. - They now move more effectively on water. - Upon death, they'll only apply poison effect instead of all current active effects. - They now create a visual explosion cloud with particles. - They now drop falling dust particles. - They are no longer affected by the Poison effect. **SCARABS** - They've received new models, textures and animations - They can now switch between ground and flight mode. - Merged both types of scarabs into a single entity with variants: **Death Scarabs** and **Embellished Scarabs**. - **Death Scarabs** prefer ground movement, they'll perform ram attacks when on the ground. - **Embellished Scarabs** take flight during combat more aggressively. - They no longer receive fall damage. **TREASURE CHESTS** - Treasure Chests are now blocks instead of entities. - Each treasure chest is bound to the player who placed it, and only they can open or break it. - When another player tries to open your chest, they'll receive a message like "You cannot open 'player's' chest". - The treasure chest can store up to a stack formed of various items, similar to bundles. - Click on an open chest with items you want to store. - Items are stored in a FIFO (first-in-first-out) system when capacity is reached. - If existing items need to be replaced to make room, they'll be ejected. - When adding items that exceed capacity, older items are ejected first - Opening a chest that contains items will eject all the contents. - Only the owner of the treasure chest can see the stored items on the tooltip. - Items stay in the chest when broken, allowing you to move your storage. **DATAPACK CHANGES** - Added tags for zombie variants targeted by Immortals and Zaps: - `rottencreatures:immortal_ignore` - `rottencreatures:immortal_cannot_convert` - Added new loot table for Treasure Chests: `entities/treasure_chest.json` - Some directories and names for loot tables have been changed: - `entities/burned/obsidian.json` -> `entities/burned_obsidian.json` - `entities/undead_miner/diamond.json` -> `entities/undead_diamond_miner.json` - `entities/undead_miner/gold.json` -> `entities/undead_gold_miner.json` - `entities/undead_miner/iron.json` -> `entities/undead_iron_miner.json` - `entities/undead_miner/stone.json` -> `entities/undead_stone_miner.json` - Added Advancements. **ADVANCEMENTS** - Added `Purification!` - for killing each type of rotten creature. - Added `Damn you, Batman, For forcing my hand` - for brewing a freeze potion. - Added `He's a Pirate!` - for killing Dead Beard and taking his treasure. - Added `High Tension` - for killing an immortal. **BUG FIXES** - `#46 | #14` - Missing Sounds. - `#45` - Undead Miners can still spawn in modded biomes that should restrict their spawn. - `#43` - Undead Miners move faster than regular zombies. - `#42` - Restricted zombies still have a hidden baby variant. - `#23 | #11` - Mummy Armor Rendering causes the world to crash. - `#19` - Dead Beard causes block damage when mobGriefing is set to false. - `#25 | #18 | #8` - Keep getting spammed - "rottencreatures-common.toml is not correct. Correcting". - `#10` - Maximum depth for Undead Miner spawning. - `#5` - JEED support. - `Not Reported` - Dead Beard may explode prematurely without taking the ignited TNT Barrel. - `Not Reported` - Treasure Chest rotation is uncontrollable. - `Not Reported` - Placing a Burned inside a Lava Cauldron would infinitely check if it's obsidian.
release

RottenCreatures Forge 1.19.2 - 1.1.0

1.19.2-1.1.0
23 мар. 2025 г.6,6 тыс.Minecraft: 1.19.2forge
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Что нового
**CHANGES** - Migrated to Platform API. - Added the original sounds from the 1.14 - 1.15 release. - **Burned**, **Frostbitten**, **Swampy**, **Scarabs**, and **Treasure Chests** have received an overhaul. - Zombie and Skeleton Lackeys are now persistent if named. - Added support to Just Enough Effect Descriptions (JEED). - Added new head blocks for: **Burned**, **Frostbitten**, **Swampy**, **Undead Miner**, **Mummy**, **Glacial Hunter**, **Dead Beard**, **Immortal**, and **Zap**. - Up to date translations for **Spanish**, **Portuguese**, **Deutsch**, **Russian**, **Turkish**, **Ukrainian**, and **Simplified Chinese**. **BURNED** - They now check if they're at half health to convert into crazy. - Changed dripping particles for falling particles, so no more particles getting stuck mid air. - Improved buff implementation to consume less memory. **FROSTBITTEN** - They now generate a smaller ice patch whenever they walk on water. - They are no longer affected by the Freeze effect. - The snow explosion of baby frostbittens have been changed: - New visuals for the Snow Explosion. - Lowered effect radius to 5 blocks instead of 10. - It will now freeze any nearby entities instead of just players. - The duration of the effects applied may vary depending on the difficulty. **SWAMPY** - The baby version now explodes after hitting a target. - They now move more effectively on water. - Upon death, they'll only apply poison effect instead of all current active effects. - They now create a visual explosion cloud with particles. - They now drop falling dust particles. - They are no longer affected by the Poison effect. **SCARABS** - They've received new models, textures and animations - They can now switch between ground and flight mode. - Merged both types of scarabs into a single entity with variants: **Death Scarabs** and **Embellished Scarabs**. - **Death Scarabs** prefer ground movement, they'll perform ram attacks when on the ground. - **Embellished Scarabs** take flight during combat more aggressively. - They no longer receive fall damage. **TREASURE CHESTS** - Treasure Chests are now blocks instead of entities. - Each treasure chest is bound to the player who placed it, and only they can open or break it. - When another player tries to open your chest, they'll receive a message like "You cannot open 'player's' chest". - The treasure chest can store up to a stack formed of various items, similar to bundles. - Click on an open chest with items you want to store. - Items are stored in a FIFO (first-in-first-out) system when capacity is reached. - If existing items need to be replaced to make room, they'll be ejected. - When adding items that exceed capacity, older items are ejected first - Opening a chest that contains items will eject all the contents. - Only the owner of the treasure chest can see the stored items on the tooltip. - Items stay in the chest when broken, allowing you to move your storage. **DATAPACK CHANGES** - Added tags for zombie variants targeted by Immortals and Zaps: - `rottencreatures:immortal_ignore` - `rottencreatures:immortal_cannot_convert` - Added new loot table for Treasure Chests: `entities/treasure_chest.json` - Some directories and names for loot tables have been changed: - `entities/burned/obsidian.json` -> `entities/burned_obsidian.json` - `entities/undead_miner/diamond.json` -> `entities/undead_diamond_miner.json` - `entities/undead_miner/gold.json` -> `entities/undead_gold_miner.json` - `entities/undead_miner/iron.json` -> `entities/undead_iron_miner.json` - `entities/undead_miner/stone.json` -> `entities/undead_stone_miner.json` - Added Advancements. **ADVANCEMENTS** - Added `Purification!` - for killing each type of rotten creature. - Added `Damn you, Batman, For forcing my hand` - for brewing a freeze potion. - Added `He's a Pirate!` - for killing Dead Beard and taking his treasure. - Added `High Tension` - for killing an immortal. **BUG FIXES** - `#46 | #14` - Missing Sounds. - `#45` - Undead Miners can still spawn in modded biomes that should restrict their spawn. - `#43` - Undead Miners move faster than regular zombies. - `#42` - Restricted zombies still have a hidden baby variant. - `#23 | #11` - Mummy Armor Rendering causes the world to crash. - `#19` - Dead Beard causes block damage when mobGriefing is set to false. - `#25 | #18 | #8` - Keep getting spammed - "rottencreatures-common.toml is not correct. Correcting". - `#10` - Maximum depth for Undead Miner spawning. - `#5` - JEED support. - `Not Reported` - Dead Beard may explode prematurely without taking the ignited TNT Barrel. - `Not Reported` - Treasure Chest rotation is uncontrollable. - `Not Reported` - Placing a Burned inside a Lava Cauldron would infinitely check if it's obsidian.
release

Rotten Creatures Fabric 1.19.2 v1.0.1

1.0.1
13 нояб. 2022 г.310,5 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric, quilt
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Что нового
CHANGES - tweaked dead beard spawns BUGFIXES - unlinked config values - incorrect second layer position on zombie lackey
release

Rotten Creatures Forge 1.19.2 v1.0.1

1.0.1
13 нояб. 2022 г.48,9 тыс.Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
CHANGES - tweaked dead beard spawns BUGFIXES - unlinked config values - incorrect second layer position on zombie lackey - glacial hunter spear rendering incorrectly
release

Rotten Creatures Fabric 1.19.2 v1.0.0

1.0.0
13 нояб. 2022 г.316Minecraft: 1.19, 1.19.1, 1.19.2fabric, quilt
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Что нового
- added Glacial Hunters - added Hunter's Wolf - added Mummies - added Scarabs - added Dead Beard - added Zombie and Skeleton Lackeys - added Treasure Chest - added Immortal - added Zap - added Channelled effect - added config values to modify spawns - added tags to modify spawns CHANGES - tweaked zombie attributes - updates on loot tables - Undead Miners will no longer burn at sunlight - Magma and Frozen Rotten Flesh can provide Hunger to the user - Frozen Rotten Flesh will extinguish the user if burning - Burneds lava layer is now emissive - Burneds will swing to both sides when walking - Burneds will now emit dripping particles - depending on the charge of the rocket, TNT Barrels will fly higher - replaced Creative Tab icon to use Rotten Flesh like the original release - glacial hunters may now spawn at ice spikes BUGFIXES - modded biomes may return 'Trying to access unbound value' [Fabric 1.18.2] - servers may crash for an incorrect import of Lists and Sets
release

Rotten Creatures Forge 1.19.2 v1.0.0

1.0.0
13 нояб. 2022 г.442Minecraft: 1.19, 1.19.1, 1.19.2forge
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Что нового
- added Glacial Hunters - added Hunter's Wolf - added Mummies - added Scarabs - added Dead Beard - added Zombie and Skeleton Lackeys - added Treasure Chest - added Immortal - added Zap - added Channelled effect - added config values to modify spawns - added tags to modify spawns CHANGES - tweaked zombie attributes - updates on loot tables - Undead Miners will no longer burn at sunlight - Magma and Frozen Rotten Flesh can provide Hunger to the user - Frozen Rotten Flesh will extinguish the user if burning - Burneds lava layer is now emissive - Burneds will swing to both sides when walking - Burneds will now emit dripping particles - depending on the charge of the rocket, TNT Barrels will fly higher - replaced Creative Tab icon to use Rotten Flesh like the original release - glacial hunters may now spawn at ice spikes BUGFIXES - modded biomes may return 'Trying to access unbound value' [Fabric 1.18.2] - servers may crash for an incorrect import of Lists and Sets
release

Rotten Creatures Fabric 1.18.2 v1.0.0

1.0.0
13 нояб. 2022 г.6,8 тыс.Minecraft: 1.18, 1.18.1, 1.18.2fabric, quilt
Скачать
Что нового
- added Glacial Hunters - added Hunter's Wolf - added Mummies - added Scarabs - added Dead Beard - added Zombie and Skeleton Lackeys - added Treasure Chest - added Immortal - added Zap - added Channelled effect - added config values to modify spawns - added tags to modify spawns CHANGES - tweaked zombie attributes - updates on loot tables - Undead Miners will no longer burn at sunlight - Magma and Frozen Rotten Flesh can provide Hunger to the user - Frozen Rotten Flesh will extinguish the user if burning - Burneds lava layer is now emissive - Burneds will swing to both sides when walking - Burneds will now emit dripping particles - depending on the charge of the rocket, TNT Barrels will fly higher - replaced Creative Tab icon to use Rotten Flesh like the original release - glacial hunters may now spawn at ice spikes BUGFIXES - modded biomes may return 'Trying to access unbound value' [Fabric 1.18.2] - servers may crash for an incorrect import of Lists and Sets
release

Rotten Creatures Forge 1.18.2 v1.0.0

1.0.0
13 нояб. 2022 г.20,7 тыс.Minecraft: 1.18, 1.18.1, 1.18.2forge
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Что нового
- added Glacial Hunters - added Hunter's Wolf - added Mummies - added Scarabs - added Dead Beard - added Zombie and Skeleton Lackeys - added Treasure Chest - added Immortal - added Zap - added Channelled effect - added config values to modify spawns - added tags to modify spawns CHANGES - tweaked zombie attributes - updates on loot tables - Undead Miners will no longer burn at sunlight - Magma and Frozen Rotten Flesh can provide Hunger to the user - Frozen Rotten Flesh will extinguish the user if burning - Burneds lava layer is now emissive - Burneds will swing to both sides when walking - Burneds will now emit dripping particles - depending on the charge of the rocket, TNT Barrels will fly higher - replaced Creative Tab icon to use Rotten Flesh like the original release - glacial hunters may now spawn at ice spikes BUGFIXES - modded biomes may return 'Trying to access unbound value' [Fabric 1.18.2] - servers may crash for an incorrect import of Lists and Sets