COWMODSКаталог модов
Roguecraft

ВЕРСИИ (50)

release

[Data Pack] Roguecraft 1.3.9.1

1.3.9.1
21 дек. 2025 г.36,8 тыс.Minecraft: 1.21.11datapack
Скачать
Что нового
Bug Fixes: - The mage and glass cannon shops are now once again usable - Dispensers in jungle pyramids no longer contain items other than arrows
release

[Data Pack] Roguecraft 1.3.9

1.3.9
20 дек. 2025 г.811Minecraft: 1.21.11datapack
Скачать
Что нового
Updated the data pack to 1.21.11 -> This means that it will no longer be compatible with prior versions! Changes: - Added something from Path ██ █████████ to the seal room - Removed the recipe of all spears. They are however still accessible through loot - Zombies will no longer have scrolls or books when riding another mob that's not a chicken - Added a world border to each dimension - In the overworld, it's centered around the run spawn location, with a distance of 99500 blocks - In the nether, it's centered around the run spawn location, with a distance of 12000 blocks - In the end, it's centered around the main end island, with a distance of 512 blocks Translation Changes: - Added the translation key "roguecraft.obelisk.vigilis.inactive" Bug Fixes: - Made the shop functions more stable, most likely resulting in a fixed compatibility with the Dynamic Lights mod / data pack
release

[Data Pack] Roguecraft 1.3.8

1.3.8
14 окт. 2025 г.12,4 тыс.Minecraft: 1.21.9, 1.21.10datapack
Скачать
Что нового
Updated the data pack to 1.21.9 -> This means that it will no longer be compatible with prior versions! Changes: - Removed copper tool and armor recipes - Added compatibility for Copper Armor and Tools to respective upgrades and mid-run upgrades - These cannot be obtained in unmodified gameplay as of right now - Copper tools are the tier between stone and iron - Copper armor is the tier between leather and gold - Added copper knife and scythe - Mobs have copper equipment instead of gold - This does not apply to piglins, piglin brutes, zombified piglins and wither skeletons Translation Changes: - Changed some keys regarding mid run upgrade tiers, as copper has been added to the progression - These key changes have already been applied to all pre-existing translations - Added copper prefix keys
release

[Data Pack] Roguecraft 1.3.7

1.3.7
13 окт. 2025 г.2,4 тыс.Minecraft: 1.21.7, 1.21.8datapack
Скачать
Что нового
Updated the data pack to 1.21.7 and 1.21.8 -> This means that it will no longer be compatible with prior versions! Changes: - Added Lava Chicken music disc to loot table of chicken jockey Translations: - Updated Korean translation (translated by TheOnlyMann) - Updated the Hungarian translation (translated by A41K, legokocka31) Bug Fixes: - Mana Potions no longer show "No Effects"
release

[Data Pack] Roguecraft 1.3.6.2

1.3.6.2
18 сент. 2025 г.6,2 тыс.Minecraft: 1.21.6datapack
Скачать
Что нового
Changes: - If you have the bad omen effect, the lodestone compass will now lead you to a village on the giant route, even if you don't have an ominous bottle in your inventory Translations: - Added Korean translation (translated by TheOnlyMann) - Added Upside-Down translation (translated by E8zLuna) - Updated the Hungarian translation (translated by A41K, legokocka31) Bug Fixes: - The Cosmic Dome no longer has a giant hole outside above the tutorial - Removed the Post-Mortal advancement, making the 100% Vanilla advancement obtainable
release

[Data Pack] Roguecraft 1.3.6.1

1.3.6.1
31 июл. 2025 г.15,6 тыс.Minecraft: 1.21.6datapack
Скачать
Что нового
Translations: - Added Hungarian translation (hu-hu, translated by A41K) - Updated Ukrainian translation (uk-ua, translated by MagnarIUK) - Updated Traditional Chinese translation (zh_cn, translated by tpmikl, QiuShui1012) Bug Fixes: - The cosmic dome now regenerates if updating from a prior version - Fixed some formatting in the new tutorial infopoints - The giant health bar now displays the giant's health correctly, even after dying to it once - Area effect cloud particles are no longer visible - Prevented some new blocks from blocking shockbolt - Memory beacons can no longer be created from items collected before the hub has fully generated
release

[Data Pack] Roguecraft 1.3.6

1.3.6
17 июн. 2025 г.14,8 тыс.Minecraft: 1.21.6datapack
Скачать
Что нового
Updated the data pack to 1.21.6 -> This means that it will no longer be compatible with prior versions! Changes: - Changed the sprite of skill gems to more easily associate them with experience - This also effects the skillpoint recipe display in the tutorial - Replaced all books in the tutorial areas with infopoints - These can be clicked to instantly deliver all the text from the books - Stronghold mobs now try to stay inside the rooms they spawned in - Changed the offhand slot in the enderchest due to a technical change with font characters - Removed the cause of several warnings from the console Compatibility: - Fixed an incompatibility for the Dynamic Lights data pack / mod Translations: - Changed the tutorial texts so that they are stored withing a single string (e.g. "roguecraft.tutorial.mid_run_upgrades.page_X" -> "roguecraft.tutorial.mid_run_upgrades.content"). This also effects the formatting - The texts themselves have not been changed - Replaced all instances of the word "lectern" in the tutorial with "infopoint" Bug Fixes: - You can no longer get a certain weapon without the 1000% advancement
release

[Data Pack] Roguecraft 1.3.5

1.3.5
27 мая 2025 г.6,3 тыс.Minecraft: 1.21.5datapack
Скачать
Что нового
Updated the data pack to 1.21.5 -> This means that it will no longer be compatible with prior versions! Changes: - Spectator mode players are now visible as souls to other players - Added the update subtitle to the main menu (Roguecraft -> Roguecraft Reborn) - Special thanks to Budged for making this change! - Due to this change, also slightly adjusted the position of the splash text - Decreased the max health of the ender dragon from 800 down to 600 - The meteors of the ender dragon fight no longer have amethyst blocks as heads and are no longer visible, as the particles work well enough as an indicator - Updated the scroll model - Added wildflowers, bushes and firefly bushes to the flora of the Infinite Garden - Firefly bushes are a bit rarer than any other plants - Made trial chambers slightly more common - Added a new splash message - Added the █████ painting Translations: - The painting names and authors have been removed from the translation files Bug Fixes: - You no longer spawn in oceans for your first run - Entering the infinite garden after dying while final adrenaline is still running will no longer kill you - Fixed the rarity of snowy zombie villages compared to regular snowy villages - You can no longer get multiple instances of items in your loadout - Updated Adventuring Time and Monsters Hunted advancements for 1.21.4+
release

[Data Pack] Roguecraft 1.3.4.1

1.3.4.1
4 апр. 2025 г.16,3 тыс.Minecraft: 1.21.4datapack
Скачать
Что нового
Bug Fixes: - Parrying no longer allows you to get above the soul charge cap - Fixed an issue with repositioned obelisks where you would get 2 messages when loading the hub initially - Fixed "Defeated" text showing up when creating a world
release

[Data Pack] Roguecraft 1.3.4

1.3.4
3 апр. 2025 г.1,9 тыс.Minecraft: 1.21.4datapack
Скачать
Что нового
Additions - Added 1 new, end themed room to the stronghold - Barren: Themed after the outer end, filled with chorus plants - This room features endermen and endermites as mobs - This will be expanded upon in the next update Changes: - Changed the title screen title to say "Roguecraft" - Added 41 splash messages - The lodestone compass now changes, even when not held in hand - You now receive the mana potion recipes upon starting a run - Changed the book model - Changed the loadout book textures - Obtaining the golden knife now also counts towards the "One Above Mortality" advancement - Mana potions now also restore soul charge - They restore 5% of their mana restoration to soul charges Translations: - Made the compass target strings for the giant route more revealing - "Pillager Outpost" -> "Ominous Bottle" - "Village" -> "Raid" - Added the Polish translation (translated by szejmon & hexabiterat) - Added the Ukrainian translation (translated by magnariuk) - This was added previously, but not featured in the changelog - Updated the Brasilian-Portuguese translation (translated by R4in & zShiro__) - Added all english strings into the other used translations - The script for this has been made by zShiro__ Bug Fixes: - The giant's pulse sphere attack now applies the correct knockback - Shulkers can now drop the spire armor trim. This was implemented previously, but was broken - The glowing effect is constantly re-applied if multiple players are within the same run - Flame enchantment now works for mid-run upgrades - Memory beacons are no longer blocked by dandelions, which resulted in some of them not spawning in - Breaking a stack of a single mana potion while holding an item in the offhand will no longer delete one of the offhand items - The pillager riding the ravager during the raid now has a crossbow and is no longer randomly teleported upon killing the ravager
alpha

Rougecraft - Data Pack

april-fools-2025
1 апр. 2025 г.1,7 тыс.Minecraft: 1.21.4datapack
Скачать
Что нового
To get the obvious thing out of the way, DO NOT ADD THIS TO PRE-EXISTING ROGUECRAFT WORLDS - Removed categories from the changelog - Replaced all instances of "Roguecraft" with "Rougecraft" - Gave every texture a rouge colored tint - Replaced the blue moon with the red moon - Made all text red - Ocean spawns are now more likely - Discord ping noises will randomly play - The wildfire is no longer bald - As the crown is no longer needed to hide the baldness, it has been removed - Replaced the hunter class with the French class - Starts with a baguette as a weapon - Has 2 class abilities - Bonjour: You say bonjour - Baguette: You gain a baguette weapon. This does not stack with your original baguette - Replaced quick heal with slow heal - Replaced cleanse with milk delivery - The start platform now has a tic tac toe pattern - The cosmic dome is now slightly flooded - Removed the Danish translation - This was decided by putting all translations into a tournament bracket and deciding every round with a coin flip - Added a 1 in 10000 chance to spawn a morbillion markers after every run - The lodestone compass now always points to zombie villages - Added this bullet point to the changelog - Artificially increased the size of the resource pack by roughly 18 megabytes - Added a new splash message - The "2" and "3" of the start countdown no longer play - Added 11 new bugs! - Sodium now gives an error upon loading the resource pack - On difficulty level 5, mobs will no longer gain buffs - Revive scrolls now only appear in single player - Your attack damage stat no longer set when initializing the player - Pulse sphere scrolls now execute levitate instead - You can now use regular abilities, even if you don't have enough mana - You class ability book will now always be named "Call of the Wild" before switching class abilities, no matter the class - All ring particles now only send particles in one direction - Added 7 spelling mistakes - The daytime no longer changes for the giant fight - Shockbolt no longer deals any damage - Potentially even added some bonus bugs!
release

[Data Pack] Roguecraft 1.3.3

1.3.3
21 мар. 2025 г.15,1 тыс.Minecraft: 1.21.4datapack
Скачать
Что нового
Added Mana Potions - 4 different tiers: Small, medium, large and ascended - Restore mana upon consumption - You can shift + right click to break them instantly instead, restoring half their mana to all nearby players - This does not return a glass bottle - They are crafted using a glass bottle, and 4 of both mob essence and a mineral - Small: Lower mob essence, lapis lazuli; restores 40 mana - Medium: Common mob essence, amethyst shard; restores 80 mana - Large: Higher mob essence, redstone; restores 120 mana - Ascended: Ascended mob essence, nether quartz; restores 160 mana - These can also be found in loot chests Changes: - The player's health is now displayed below their name - Mage now has +20% extra max mana - Vengeful spectre can no longer break water - Zombies now have an indicator before using abilities - Aggravate now shows a trail towards all aggravated mobs - Aggravate now removes aggro from other players, even if they attacked the mobs first - Split the structures of regular and zombie villages, meaning the lodestone compass will no longer point towards zombie villages - Added a death message for the wildfire - Added a death message for the giant stomp - Slightly decreased the chance for skillpoints in certain trial chamber chests Bug Fixes: - Ender pearls can no longer teleport you to other dimensions, fixing several issues - Sheep can now once again drop wool
release

[Data Pack] Roguecraft 1.3.2

1.3.2
17 мар. 2025 г.2,5 тыс.Minecraft: 1.21.4datapack
Скачать
Что нового
Updated the resource pack to version 1.21.4 - This means that it is no longer and will no longer be compatible with prior versions! Changes: - Pillagers can now drop arrows (at the same rate as skeletons) Bug Fixes: - Fixed a bug where the ender dragon would spawn in a glitched state upon the first end enter - The "lil' guy" advancement is now also given upon obtaining the tophat lil' guy
release

[Data Pack] Roguecraft 1.3.1

1.3.1
15 мар. 2025 г.2,2 тыс.Minecraft: 1.21.2, 1.21.3datapack
Скачать
Что нового
- Updated the data pack to versions 1.21.2 and 1.21.3 - Any other Minecraft version is not compatible with 1.3.1.X! Changes: - Some items are now immune to damage. This includes: Skill gems, skillpoints, all mob essence, blaze powder, as well as some items used for death detection - The explosion ability now deals consistent damage over all difficulties. This may result in slightly different damage numbers as before - Added the template translation file for High Norwegian Bug Fixes: - You no longer get 2 dragon eggs upon killing the ender dragon - The giant death detection is now more consistent
release

[Data Pack] Roguecraft 1.3.0.4

1.3.0.4
14 мар. 2025 г.15,3 тыс.Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Changes: - Added the giant and wildfire to the requirements of "monsters hunted" - Step height is now disabled while sneaking - You no longer get night vision in the infinite garden - The "dragon's call" attack can now be negated by wearing a carved pumpking - Decreased the opacity of the pumpkin overlay Translations: - Updated the turkish translation (translated by SlaughterNymph) - Added "language.roguecraft.translation_authors" as a place for translators to add their own names. This string is unused in the game, for now, and only exists for the purpose of giving credits to the translators Bug Fixes: - Fixed final adrenaline being unobtainable - Fixed final adrenaline breaking upon lowering the timer to 0, dying, being revived and using it again - Fixed a bug where the giant would not spawn if unrelated illagers were near the raid when clearing the final wave - Instant delivery is now once again obtainable - As raid omen and hero of the village are unobtainable, it has been removed from the requirements for "how did we get here" - The "monsters hunted" advancement is now more consistent to obtain - The tophat lil' guy now has a visible tophat - Added a missing string for dying to parry - The end should now generate more consistently - Fixed the giant randomly dying in future runs - Raids can now also be started in zombie villages - Made the stronghold generation slightly more stable - The stronghold now also generates on versions that have been updated from pre-1.3 - Potentially fixed a bug where the ender dragon instantly dies - Added a failsafe in case the ender dragon doesn't spawn - Fixed an issue where getting 500 skillpoints would reset the infinite garden skillpoint phase back to 0 (this is also fixed retroactively) Temporary Fixes: - The explosion attack of the giant has a chance to mess up the death detection. This can only be fixed in 1.21.4+, so that attack is disabled until that update - Totems are extremely broken at the moment, and I can't reproduce the issues people have with them, so they are temporarily removed until that bug is fixed
release

[Data Pack] Roguecraft 1.3.0.3

1.3.0.3
9 мар. 2025 г.2,8 тыс.Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Changes: - The lil' guy now has a chance to spawn with a tophat - Updated arrow shockwave, drill and parry icons Bug Fixes: - Stone buttons no longer spawn at y:-64 of the run spawn upon entering the end - The end now generates more consistently - You can now join runs again when returning to the hub, logging off, then rejoining when another run is in progress - Joining a run will now reposition you to the run spawn - Mooshrooms now drop mob essence
release

[Data Pack] Roguecraft 1.3.0.2

1.3.0.2
8 мар. 2025 г.1,1 тыс.Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Changes: - Quick heal has been capped at regeneration 4 for level 1, and regeneration 5 for level 2 and 3 - This had to be done, as regeneration is exponential Bug Fixes: - Quick heal level 2 now once again works - The chat is no longer spammed with "1" upon returning to the hub after visiting the end
release

[Data Pack] Roguecraft 1.3.0.1

1.3.0.1
8 мар. 2025 г.354Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Changes: - Added progress bar for some Roguecraft advancements - The run will now also start if you interact with the spawn platform interaction blocker (left or right clicking). This makes it impossible to get stuck during the start of a run - Bee nests and beehives can now be picked up with shears - Updated the fireball icon - Updated the pulse sphere icon - Updated the call of the wild icon - Update the run status icon - Made a secret item significantly more common Bug Fixes: - The 100% Vanilla advancement is now obtainable (and therefore also 10000%) - Swapping the lodestone compass to another hand and switching the route too quickly no longer duplicates the compass into the other hand - Spells from zombies now deal correct knockback - Fixed gamerules being restricted to certain dimensions on certain server softwares (this does not result in perfect compatiblity) - The gear in the war room of the stronghold is no longer exhausted - The end generation might be fixed. This is not confirmed - Blazes now once again drop blaze rods - You can now once again craft bowls - Fixed "Illager Captain" being called "Illager Captian" - Fixed "'Tis But a Scratch" advancement being obtained randomly - Fixed issue where giant spawns in with barely any health - Stronghold chests now give experience - Fixed bug where runs would sometimes start in the cosmic dome - Potentially also fixed a bug where the run would sometimes end at the run start coordinates in the infinite garden - Fish are now once again obtainable through fishing
release

[Data Pack] Roguecraft 1.3.0

1.3.0
4 мар. 2025 г.11 тыс.Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Additions - Added the Giant - Added a new stronghold - Added mid-run upgrades - Added the blue moon - Replaced the ability items with spellbooks - Added the paxel as a final upgrade to the pickaxe, combining the shovel, axe, pickaxe and hoe into one - Added enchanted golden carrots as a final upgrade to food - Added 5 new upgrades - Added the shockbolt ability - Added the copy ability - Added the hunter class - Added 10 new class abilities - Added mob essence - Added new skillpoint recipes using mob essence - Added scrolls - Implemented the bundle with the current 1.21.2+ recipe - Added new entrances for trial chambers - Added the water bucket as a final upgrade to the bucket - Added 2 hidden lore books - Added info messages - Added new ways of obtaining skillpoints - Added new advancements - Added an error message for some incompatibilities (like lunar client) - Added messages for summoned and defeated bosses - Added some fanart and spoon froge as paintings - Added a new song to the Infinite Garden (made by LeonJD) - Added personal bests - Added the lil’ guy - Added a new secret in the cosmic dome Giant - A giant zombie that is able to use abilities - Acts as the first boss in the intended progression - Spawns at the end of the new modified raids - Summons a blue moon at the start of the fight - The giant has 180 base health, with 120 extra health per nearby player - The giant has 11 attacks, based on the existing abilities - Arrow Shockwave: The giant will shoot out 3 pulses of arrows - Pulse Sphere: Particles start appearing around the giant, resulting in a massive pulse sphere, splitting off into smaller pulse spheres with delayed pulses - Drill: If the giant is encased in blocks, it will destroy them - Explosion: The giant will shoot out 3 bursts of TNT, parrying them as they explode to negate damage - Fireball: The giant will shoot multiple fires into the air, shooting fireballs at a random nearby player after some time - Quick Heal: Will heal some health - Levitate: The giant will leap into the ear, dragging nearby entities with it, then create a cloud on ground impact, dealing damage to mobs around it - Liquid Walker: In case of being stuck in fluids, the giant fill solidify them, then break them with drill - Shockbolt: The giant will shoot an electric cloud into the sky, which, after some time, pulses, and shoots a beam directly at nearby players - Arrow Shockwave + Levitate Combo: Executes both those abilities - Resurgence: Can only be used below 50% health; summons a few zombies - The book the giant is holding always corresponds to its current attack, as long as it is an ability the player can obtain Stronghold - The Stronghold has been fully overhauled - The center room will be the portal room, spawning right below the spawn platform - There are 4 hallways in each cardinal direction, leading to a fire - To destroy the fire, the player will have to clear one of the two rooms to the fire’s sides - Upon entering a room, mobs will start spawning in - Upon killing them, their souls converge into a single point. When all mobs have been killed, the fire at the end of the hallway will be destroyed - One room is different, requiring you to destroy spawners instead - There are 2 types of mobs: Normal and snipers - Normal mobs include zombies, skeletons, husks, strays, bogged, and rarely endermen - Snipers can be skeletons, bogged or strays. They always hold a bow, even on difficulty level 1, and don’t move - The stronghold has 11 unique room, only 8 spawning in per stronghold - Bridge: An overgrown room with 2 bridges and a side room - Entrance: A room with multiple staircases and a blocked off doorway - Fountain: A room with a fountain that will be filled with water upon entering the room - Infestation: A 2 layered maze, filled with cobwebs and silverfish spawners. Clearing this room requires destroying all spawners - Lava: A room filled with lava, only containing a few islands. This room will exclusively spawn snipers - Library: A maze of bookshelves, filled with carpets and candles - Pillars: A room with 4 pillars - Prison: A room containing 2 sets of 2 prison cells. Pressing one of the buttons on the wall of those cells will open up both. Mobs will spawn in those cells - Spiral: An extremely tall room with a spiral staircase. The area is covered in splashes of amethyst - Storage: A 2 layer room, containing tons of barrels and pots on the upper layer, containing food - War Room: An open room with a table in the middle, and a pile of TNT and a shelf in the corner - Clearing all 4 fires will open the end portal frames Mid-Run Upgrades - Picking up equipment during a run that is better than your current equipment will instantly upgrade it - This applies to the tier as well as the enchantments - This works on tools, your sword, bows and armor - The tiers go as follows: - Armor: Leather -> Golden -> Chainmail -> Iron -> Diamond -> Netherite - Tools: Wooden -> Golden -> Stone -> Iron -> Diamond -> Netherite - The hunter class will upgrade your sword to a knife and your bow to a crossbow with quick charge 2 - The reaper class will upgrade your sword to a scythe - These cannot be golden - Incompatible enchantments do now work together (so smite can also be applied to a sword with sharpness) - If a piece of equipment does not grant you any upgrades, it will instead give you experience Blue Moon - Every night has a 20% chance to be a blue moon, unless the giant spawns, in which case it’s guaranteed - During these nights, you will have an increased 3 mana regeneration and 2 magic strength - These changes also apply to zombies - The scroll level of zombies will be increased Spellbooks - A replacement for the old ability items - Displays the ability icon, mana cost and ability type - The ability type is displayed as the rim of the book - None: Regular Ability - Gold: Class Ability - Blue / Purple: Copied Ability Scrolls - Loot chests now have a chance to contain scrolls - Scrolls are (mostly) free, single use abilities - They can be any ability except for copy, as well as revitalize in singleplayer - To clarify, revitalize DOES show up in multiplayer - The level of the ability will be equal to your own level of that ability, defaulting to 1 if the ability hasn’t been unlocked - Revitalize and adrenaline still cost max health, and phantasm costs max mana - Zombies can also spawn in with certain scrolls: Quick heal, pulse sphere, shockbolt, arrow shockwave, parry and on higher difficulties explosion - The level of these scales with the difficulty level - On higher difficulty levels, the scrolls will be replaced with books, allowing them to use abilities repeatedly - Zombies always drop their scrolls if they haven’t used them Upgrades - Added step height - Added block reach - Added entity reach - Added soul speed - Added magic strength, which amplifies any regular abilities - Removed flame - Removed attack speed - Mana regeneration max: 5 -> 8 - Sharpness max: 7 -> 6 - Power max: 7 -> 5 - Bucket max: 1 -> 2 - Food max: 5 -> 6 - Tools and sword max: 5 -> 6 Abilities - Added shockbolt - Shoots out a beam of electricity that pierces mobs - On higher levels, this beam will split into nearby mobs - Higher levels increase the reach and damage - Deals more damage to mobs underwater - Deals damage to self if used underwater - Can break pots - Summons lightning upon impact with lightning rod - Added copy - Cannot be used by itself - When used while holding a regular scroll in your offhand, copy will become that ability, keeping the level of copy and consuming the scroll - When used again with a different scroll in your offhand, it will become that ability instead Hunter - Replaces your sword with a knife, dealing more damage, having more attack speed, but lower reach - Replaces your bow with a quick charge 2 crossbow Class Abilities - Tank: - Aggravate: Deals damage to all nearby mobs, gaining their aggro - Healer: - Multiheal: Send out orbs to self and nearby players, healing some hearts upon impact - Invigorate: Send out orbs to self and nearby players, granting absorption upon impact - Cleanse: Send out orbs to self and nearby players, clearing negative status effects upon impact - Glass Cannon: - Final Adrenaline: Starts a timer that grants massive stat boots, at the cost of dying upon that timer running out. This can be prevented by killing a set amount of mobs before the timer runs out. The timer decreases by a second on every use - Reaper: - Phantasm: Sacrifices some max soul charge to summon up to 3 phantasms that will deal extra damage upon damaging a mob - Hunter: - Call of the Wild: Tames nearby mobs and gives them temporary buffs. Dolphins will instead try to lead you to a nearby treasure. Also works on Pengu - Venom Trap: Applies heavy damage and negative effects when a mob steps into it - Leech Trap: Applies some damage and sends out a heal orb to the caster when a mob steps into it - Stun Trap: Deals damage and stuns the mob for a few seconds upon stepping into it Mob Essence - Can be used to craft skillpoints - Each mob will drop a different tier of mob essence depending on how difficult they are to kill: Lower -> Common -> Higher -> Ascended - After killing a high amount of mobs, their soul will become exhausted for the end of the run, only dropping lower and common mob essence Advancements - Added a Challenge advancement tab for more difficult advancements - Moved to this tab: Perfect Optimization, An Old Friend, Apocalypse, World Record, Instant Regret - Lil’ Guy: Find the lil’ guy - 100% Vanilla: Complete all vanilla advancements - To make this possible, some advancements have been removed - Hero of the Village (got repurposed into the giant advancement) - Free the End (got replaced into the ender dragon advancement) - The End... Again... - The Next Generation - Remote Getaway - The City at the End of the Game - Some other advancments have seen minor changes to make them possible - One Above Mortality: Obtain the golden scythe - 10000%: Obtain ALL Roguecraft advancements - Added a Progression advancement tab - Moved to this tab: Mob D, Dragon Slain - Hero of the Village: Defeat the Giant - Changed advancements: - 1000% no longer includes Challenge advancements - ‘Tis but a scratch: Take damage 15 times during a single invulnerable shield - Not Even Close: Parry 20 consecutive attacks - keepInventory: Re-Obtain your loot from a loot point in the Infinite Garden - Instant Regret: Lower the timer for final adrenaline enough to die instantly on use Skillpoints - The second and third tier of the mineral crafting recipes now give one additional skillpoint - Skillpoints can now also be obtained from: Mob essence crafting, fishing, archaeology, cat gifts, sniffer digging and piglin bartering - The message for obtaining skillpoints has been changed Grouped skillpoint recipes in the recipe book - You now get skillpoints for clearing the ender dragon waves and phases Info Messages - These messages will explain different aspects of the data pack as they become relevant - They can be disabled by running /trigger toggle_info_messages - Some prevent you from doing certain things until trying them again - Removing an upgrade will be prevented on the first attempt, giving you an info message mentioning that it won’t return any skillpoints - Starting a run with leftover skillpoints will work the same Ability Changes: - Quick Heal: Now only gives regeneration on lower levels, regenerating health slightly slower - Drill: Now applies your pickaxe enchantments, allowing you to break ores with fortune - Explosion: Only gives resistance 4, meaning you take damage yourself during the explosion - Parry: Returns less mana, deals less damage, but blocks ALL damage - Pulse Sphere: Ignores immunity frames, has been visually updated - Fireball: Has been buffed - Liquid Walker: Can now be cancelled by using it while it’s already active. Now works on powder snow, turning it into regular snow. Using this while riding a boat will create a massive ice path - Dirt Walker: Can now be cancelled by using it while it’s already active - Levitate: Also applies levitate to nearby mobs General Changes - Changed the starting platform - It now has its own model - It has a border that physically vanishes when leaving the platform - Changed the text of the “Corpus” obelisk, as the giant has been implemented - You are now able to sleep exactly once per run - Zombie-like mobs can now hold and use ability scrolls - The ball of death, fireball, and tp attacks of the ender dragon have been changed - Ball of death: As it gets closer to exploding, its sound will increase in pitch. The explosion has been visually improved - Fireball: The pattern has been changed to be more symmetrical - Tp: Now only happens in multiplayer - Only 4 of the pillars spawn with cages around them during the second phase of the ender dragon - Added an illusioner during the ender dragon’s wave 3 - Reaper scythe now has increased reach - Doubled the soul charges of the reaper class - The lodestone compass can now track both the giant route, as well as the wildfire + ender dragon route - The lodestone compass can now be right clicked to change the target - The lodestone compass can now be bound to an obelisk in the hub to set the route - Pillager outposts are now more common - Nether fortresses are now more common - Changed the center room of the cosmic dome to be more symmetrical - Some upgrades are now unlocked by defeating the giant - Changed the text for restarting a run, allowing restarting by clicking it - Healer no longer starts with potions, but always has a spellbook - Memory beacons in the infinite garden have been overhauled - They now appear at predetermined locations, allowing you to retrieve all items at any of those points - They can now store an infinite amount of items (theoretically) - Runs can only very rarely spawn in oceans - Mages only get 2 extra mana regeneration - You now get experience upon generating loot - Each class now has a custom leather armor color - The plank upgrade now gives planks corresponding to the biome you spawned in, defaulting to oak plank - More difficult advancements now grant more skillpoints - Most Roguecraft advancements now also grant skillpoints - Added custom damage types for spells, allowing some to ignore attack cooldown - Changed some advancements from challenges to normal Added icons for all abilities, class abilities, and classes - These show up in the spellbooks as well as the shops - Changed the colored platforms below the classes - You can now add the lodestone compass and spellbooks directly into the loadout chest instead of using the designated loadout items - Moved ability feedback into the actionbar - The number of mobs in the raid and ender dragon waves now depends on the amount of players - Bosses now scale their health depending on boss progress as well as the amount of nearby players - Upgrade locks now visually vanish - Obelisks now explode one at a time, in the order that you defeated the bosses in - In multiplayer, you can now return to the hub during a run (you cannot rejoin that run) - Updated the item frame visuals in the tutorial - Updated all tutorial books (my deepest condolences to the translators) - Added boss titles - Added a prompt when joining the world if resource pack has not been installed - Trail chambers are now rarer to balance out the overworld entrances - Added the golden knife - Buffed the golden scythe - Advancements no longer reset - Added a message when reviving - Wildfire sounds are now directional - Removed all naturally generated strongholds - Using an eye of ender now returns the coordinates of the run’s stronghold - Added nether brick slabs below the netherrack in the wildfire arena - Added an indicator to differentiate the two fireball attacks of the wildfire - On higher difficulties, spider will have the weaving effect - Replaced team names for classes and the ready status in the hub with icons - You can now toggle your class abilities - The start platform now spawns below leaves - Slightly changed the way players join runs visually - Shield recipe has been changed to require 1 plank and 8 iron ingots - Adding a sound to unlocking upgrades - Added a system to automatically repair the hub if all entities are killed - Most likely some more things I forgot about / didn’t write down Balance Changes - Most skillpoint costs have been increased - Max Health: 2 -> 3 - Speed: 3 -> 5 - Attack Damage: 3 -> 4 - Efficiency: 3 -> 5 - Fortune: 5 -> 8 - Sharpness: 4 -> 5 - Looting: 5 -> 7 - Sweeping Edge: 5 -> 4 - Protection: 6 -> 8 - Aqua Affinity: 5 -> 6 - Power: 4 -> 6 - +64 Planks: 2 -> 3 - Ender Pearls: 3 -> 4 - +5 Golden Apples: 4 -> 7 - +1 Enchanted Golden Apple: 10 -> 12 - Water Breathing: 8 -> 12 - Dolphin’s Grace: 7 -> 10 - Max Mana: 3 -> 5 - Tank: 10 -> 15 - Healer: 12 -> 15 - Glass Cannon: 20 -> 25 - Reaper: 30 -> 35 - Food: 1, 4, 6, 9, 11 -> 1, 4, 7, 11, 15, 25 - Armor: 2, 4, 7, 9, 12, 15 -> 2, 5, 8, 12, 18, 22 - Tools and Sword: 2, 4, 6, 8, 10 -> 1, 3, 6, 10, 20, 15 - Drill: 3, 6, 12 -> 4, 8, 15 - Explosion: 4, 8, 16 -> 7, 11, 20 - Parry: 2, 5, 9 -> 4, 6, 9 - Pulse Sphere: 4, 9, 18 -> 4, 9, 16 - Arrow Shockwave: 2, 4, 7 -> 2, 5, 9 - Fireball: 5, 6, 7 -> 4, 7, 11 - Levitate: 5, 10, 20 -> 6, 12, 22 - Dirt Walker: 15, 12, 14 -> 12, 18, 24 - Liquid Walker: 3, 3, 4 -> 3, 5, 7 - Quick Heal: 3, 6, 12 -> 4, 7, 15 - Lots of mana costs have been changed - Explosion: 40, 55, 65 -> 40, 50, 60 - Parry: 70, 60, 50 -> 40, 35, 30 - Fireball: 30, 25, 20 -> 25, 20, 15 - Dirt Walker: 90, 85, 80 -> 80, 80, 80 - Invulnerable Shield: 160 -> 140 - Abilities are overall nerfed to balance out the new magic strength upgrade. With full magic strength however, most abilities are more powerful than before Bug Fixes - Fixed z-fighting on the scythe model - Items can no longer be smuggled outside the cosmic dome - Restarting a run during the ender dragon death animation no longer breaks the entire data pack - Fixed the ender dragon glitched kill - Default warped fungus on a stick is now held correctly - Fixed some block displays missing in the water stream near the “Fatum” obelisk - Most advancements can no longer be obtained in spectator mode - Spawn platform now generates, even if spawnpoint is void - Water no longer spawns in the seal room - Added several new bugs! Technical Changes - Added major performance improvements - Removed the “master” marker, instead storing the scores in a fake player - Changed most instances of “data merge” to “data modify”, leading to more performance improvements - End generation has been overhauled - The explosion creepers have been renamed - Added hidden functions for killing bosses and reverting boss kills - All boss bossbars are now removed upon ending a run - Lots of stuff I probably forgot about
release

[Data Pack] - Roguecraft 1.2.6

1.2.6
21 июл. 2024 г.75 тыс.Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
??? - You have done very well. Once you've seen all that this world has to offer, come to me, and ascend.
release

[Data Pack] - Roguecraft 1.2.5.4

1.2.5.4
21 июл. 2024 г.2,9 тыс.Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Bug Fixes - Added several functions to reverse the effects of a major bug in versions 1.2.5 and 1.2.5.1 - If you played on those versions and killed the ender dragon, you might notice some broken behaviour, such as spawning back in old run locations, every shop displaying their items twice, as well as some other bugs. If this happened to you, make sure to run `/function roguecraft:settings/125_fix/main` to retroactively fix those issues. Resource Pack - Changed the color of the runes to gray on 5 of the seal's obelisks to make it more obvious which bosses have been added yet. The center obelisk is still red despite that, simply because the grayed out one ruined the effect of the room - Fixed skill gems being called skill pearly in the tutorial book ??? - Such a world cannot constrain me, I exist beyond Roguecraft. - Call out for me. Proclaim that I am “the scythe of the gods”. Let them all know.
release

[Resource Pack] - Roguecraft 1.2.5.4

1.2.5.4
21 июл. 2024 г.32,2 тыс.Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Changes - Changed the color of the runes to gray on 5 of the seal's obelisks to make it more obvious which bosses have been added yet. The center obelisk is still red despite that, simply because the grayed out one ruined the effect of the room - Fixed skill gems being called skill pearly in the tutorial book
release

[Data Pack] - Roguecraft 1.2.5.3

1.2.5.3
20 июл. 2024 г.738Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Technical Changes - Improved the temporary fix of the last hotfix, causing this release to be overall more stable
release

[Data Pack] - Roguecraft 1.2.5.2

1.2.5.2
20 июл. 2024 г.156Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Bug Fixes - Removed markers from the "post_enderdragon_removed" tag, causing markers to be deleted, breaking the data pack - Fixed the resource pack version number in the update function (should not matter for most people) ??? - Call out for me. Proclaim that I am “the scythe of the gods”. Let them all know.
release

[Data Pack] - Roguecraft 1.2.5.1

1.2.5.1
20 июл. 2024 г.180Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Bug Fix(es) - Tools and armor are now once again uncraftable ??? - Call out for me. Proclaim that I am “the scythe of the gods”. Let them all know.
release

[Data Pack] - Roguecraft 1.2.5

1.2.5
20 июл. 2024 г.484Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Updated the data pack to 1.21 -> This means that 1.20.5 - 1.20.6 are no longer supported! Drill - Level 3 drill now has an increased radius - Decreased the mana cost of drill by 5 (level 1: 20 -> 15; level 2: 25 -> 22) - Decreased range of level 3 drill from 15 blocks to 10 blocks - Decreased the amount of particles Community Fixes - Experience Orbs now get cleared upon entering the end - Players are now properly healed when starting a run - Added recipes for smelting/blasting Raw Copper Block, Raw Iron Block and Raw Gold Block - Added advancements for custom recipes - Added some of the changes to the end generation Other Changes - The Reaper scythe now has a custom component for breaking blocks, giving the tool properties of swords and hoes, as well as being able to break soul related blocks more quickly - Trial Chambers now have a custom loot table, making skillpoints much more common - Optimized all target selectors and added missing namespace specifications (largely also taken from the community fixes) - You now drop all your item upon using /trigger hub_tp while in the Infinite Garden - Optimized 'upgrades/init' and 'upgrades/apply' functions to improve performance Translation - Added Spanish Translations (es_ar, es_cl, es_ec, es_es, es_mx, es_uy, es_ve; translated by frankitob, santrixt, conganeitor) - Updated Dutch Translation (translated by The Brocker Rocker) - Updated Brazilian Portuguese Translation (translated by R4in, zShiro__) - Updated Russian Translation (translated by HakataAhtohob) - Added a string for dying to being parried (death.attack.generic.item) Bug Fixes - Drill now works properly for pre-1.2.4 worlds that have been updated to later versions - Fixed a bug where healers would get their singleplayer loadout upon joining a run later - The seal's obelisks will no longer be waterlogged on some worlds ??? - Call out for me. Proclaim that I am “the scythe of the gods”. Let them all know.
release

[Resource Pack] - Roguecraft 1.2.5

1.2.5
20 июл. 2024 г.1,6 тыс.Minecraft: 1.21, 1.21.1datapack
Скачать
Что нового
Updated the resource pack to 1.21 Translation - Added Spanish Translations (es_ar, es_cl, es_ec, es_es, es_mx, es_uy, es_ve; translated by frankitob, santrixt, conganeitor) - Updated Dutch Translation (translated by The Brocker Rocker) - Updated Brazilian Portuguese Translation (translated by R4in, zShiro__) - Updated Russian Translation (translated by HakataAhtohob) - Added a string for dying to being parried (death.attack.generic.item)
release

[Data Pack] - Roguecraft 1.2.4

1.2.4
5 июл. 2024 г.12,7 тыс.Minecraft: 1.20.5, 1.20.6datapack
Скачать
Что нового
Updated the data pack to 1.20.5 and 1.20.6 -> **This means that 1.20.2 - 1.20.4 are no longer supported!** Drill - New version of Area Mine - Instead of mining out an area around you, it digs in the direction you're looking over multiple ticks - The distance of the drill depends on the level - The dug out tunnel is 3x3 blocks - Can only mine blocks that you'd be able to mine with your current toolset (e.g. you'll be unable to mine diamond ore without buying the iron tool upgrade first) - Due to this change, it's no longer possible to mine unbreakable blocks - Removed the "Now What?" advancement Ender Dragon - Ball of death has been slightly nerfed - Now does 4 contact damage once every second instead of stunlocking you with a 2 contact damage attack - The explosion power when the ball of death explodes has been decreased from 5 to 4 Resource Pack - The English string for buying an upgrade has been changed from "You upgraded your ..." to "You upgraded ..." - The English string for buying an upgrade has been changed from "You downgraded your ..." to "You downgraded ..." - Changed "Area Mine" to "Drill" - Changed the Drill description to fit the new functionality - Changed the Healer description to exclude the health cost Translations - Added Romanian translation (translated by Andrul) - Added French Translation (translated by Franco227, Luna) - Updated the Brazilian Portuguese translation (translated by R4in, zShiro__) - Updated the Traditional Chinese translation (translated by OuOKing) - Updated the Simplified Chinese translation (translated by 2% MiKL, Qiu_Shui) - Updated the Dutch translation (translated by Pengu) Other Changes - The "sendCommandFeedback" gamerule will no longer enable itself upon every reload - Abilities can now be used in your offhand - Any mainhand use items (even ability items) will take priority over offhand abilities to mimic vanilla behaviour - If someone else executed "trigger restart_run", you can now click the text in chat to execute the command yourself Community Fixes (credits to Franco227, Lotus, Pengu) - Your gamemode will no longer be set to adventure mode while in the hub if you have the "dev" tag - Advancement textures not being applied when using the EatingAnimation mod - Added missing empty.ogg music file - Fixed recipes parsing errors - Fixed ability items not being unbreakable - The flint and steel no longer disappears upon being used on a creeper - The lightning endermen attack during the Ender Dragon fight now works properly - Vengeful Spectre no longer targets tamed animals Bug Fixes - Fixed a bug where the shop interaction entities wouldn't reset. This caused the player to interact with that shop every single tick, resulting in lost skillpoints as well as chat message and noise spam. - Fixed a bug where the Ender Dragon would stay alive until attacked again after already being killed - Fixed a bug where everything would break upon dying while in spectator mode after all other players have died - The healer class revive now properly applies effects again - Wildfire particles no longer spawn at world spawn
release

[Resource Pack] - Roguecraft 1.2.4

1.2.4
5 июл. 2024 г.8,6 тыс.Minecraft: 1.20.5, 1.20.6datapack
Скачать
Что нового
Resource Pack - The English string for buying an upgrade has been changed from "You upgraded your ..." to "You upgraded ..." - The English string for buying an upgrade has been changed from "You downgraded your ..." to "You downgraded ..." - Changed "Area Mine" to "Drill" - Changed the Drill description to fit the new functionality - Changed the Healer description to exclude the health cost Translations - Added Romanian translation (translated by Andrul) - Added French Translation (translated by Franco227, Luna) - Updated the Brazilian Portuguese translation (translated by R4in, zShiro__) - Updated the Traditional Chinese translation (translated by OuOKing) - Updated the Simplified Chinese translation (translated by 2% MiKL, Qiu_Shui) - Updated the Dutch translation (translated by Pengu)
release

[Data Pack] - Roguecraft 1.2.3

1.2.3
21 июн. 2024 г.27,9 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
Bug Fix~~es~~ - If playing with more than two people, players would teleport between players every half second while in spectator mode
release

[Data Pack] - Roguecraft 1.2.2

1.2.2
20 июн. 2024 г.2,8 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
General Changes - The regular Minecraft soundtrack no longer plays while in the Cosmic Dome or Infinite Garden - Added the unused Infinite Garden OST, which will now play while in the Infinite Garden - Consists of 3 songs: "Infinite Garden", "Fading Memories" and "Eternal Soul" - "Infinite Garden" now plays upon entering the Infinite Garden for the first time - The difficulty will now automatically be set to easy if manually set to peaceful - Changed the link shortener for the resource pack link to dub.co to make it easier to change the destination of that link (for bit.ly, this is only possible with a paid plan) - Ender chests no longer generate in end cities. Instead, the chest originally next to it will now be a double chest - End portal frames now get cleared upon entering the end<br> -> These two changes were made to patch two gamebreaking bugs Translations - Added a Turkish translation (translated by SlaughterNymph) - The Traditional Chinese language file has been updated for 1.2.0 - 1.2.2 - The "Run %s" translation string is now properly applied Bug Fixes - Players are no longer able to break blocks while in the hub if relogging on a multiplayer server while in the cosmic dome - Revitalize now grants effects and attributes once again - The Widfire bossbar will now disappear even when ending a run during its death animation - Since some people may still experience its permanent bossbars, there's a new function to clear these. Simply execute "/function roguecraft:dev/remove_bossbars"
release

[Resource Pack] - Roguecraft 1.2.2 / 1.2.3

1.2.2
20 июн. 2024 г.13,8 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
Translations - Added a Turkish translation (translated by Nymph) - The Traditional Chinese language file has been updated for 1.2.0 - 1.2.2 - The "Run %s" translation string is now properly applied
release

[Data Pack] - Roguecraft 1.2.1

1.2.1
17 июн. 2024 г.7,4 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
Bug fixes<br> -Fixed a bug in the 1.20.2 version where you wouldn't start with ability items<br> ->This means that 1.20.2 is now once again supported Other Changes<br> -Added an interaction entity over the spawn platform until leaving it to prevent players from progressing while standing on the platform
release

Roguecraft 1.2.0

1.2.0
16 июн. 2024 г.5,9 тыс.Minecraft: 1.20.4datapack
Скачать
Что нового
NOTE: This is the first (and hopefully only) update to be incompatible with worlds created before this update. Please create a new world if you were playing on a previous version! Update: This version is currently incompatible with 1.20.2 Pack Overlay -This version contains a pack overlay for 1.20.2, which ensures compatibility. This however means that the 1.20.2 version is very slightly worse than the 1.20.4. This will not be noticable in most cases, but it means that 1.20.4 is the best version to play 1.2.0 Infinite Garden - A new dimension outside of the new hub area acting as a permanent building area - Once you enter the Infinite Garden, your upgrades will be applied to you, as well as resistance 5, night vision and water breathing - A fully flat landscape covered in grass and flowers. The time is permanently set to dusk - If you die, most of your items will be transported into the Infinite Garden, allowing you to build with them - Once you reach a certain skillpoint milestone within a single run, new mobs will start spawning in the Infinite Garden - For 5 or more in a single run: Chickens - For 10 or more in a single run: Pigs - For 25 or more in a single run: Sheep - For 50 or more in a single run: Cows - For 75 or more in a single run: Llamas - For 100 or more in a single run: Foxes - For 150 or more in a single run: Pandas - For 200 or more in a single run: Sniffers - For 300 or more in a single run: Cats - For 500 or more in a single run: Wolves - You will drop your items upon re-entering the Cosmic Dome Cosmic Dome - The Cosmic Dome is the new main hub area of Roguecraft - Sections: - Tutorial - Mostly unchanged from the previous version - The information in the books has been updated to be accurate for 1.2 - Added a new, empty lectern - Upgrades - The layout has vastly changed to be more organised - Shops are categorised into main equipment, stats, effects, mana, starting items, equipment enchantments, and bow upgrades - Now contains a path directly to abilities and classes - Contains the ender chest used for the loadout system - Abilities - Mostly the same layout, slightly re-organised - Classes - Re-arranged the shops to create space for the new Reaper class as well as a future class - Infinite Garden - Simply a tunnel that leads into the Infinite Garden - The Seal - The Seal contains 8 obelisks, 7 small ones with blue runes, as well as a larger one with red runes - The obelisks each resemble a boss. Those that have been added are surrounded by blue particles, the others by red particles - These obelisks will display text when interacted with - Once a boss has been defeated, their obelisk will explode, changing their text - Loadout System - Original version developed by Budged (https://modrinth.com/user/Budged https://www.youtube.com/@budged) - Allows you to change your inventory at the start of a run - Your inventory in the Cosmic Dome contains mostly outlined items, which when put into the loadout chest near the entrance to the upgrade room, will decide the order of your items - You may also remove item from the chest to prevent them from showing up in your inventory when starting a run - Downgrader - Located in your hotbar - Will downgrade any shop when holding this item and shiftclicking the shop - Cannot decrese the level beyond the minimum - This will NOT return any skillpoints - Start Run - Has been completely resprited - This item now has multiple states - Start Run: Same functionality as before. Will be grayed out if used in the tutorial -Leave Run: Will remove your ready status. Will be grayed out once all players are ready -Join Run: Instead of instantly joining an active run, you will have to use the item in this state Wildfire - A recreation of the hovering inferno from the 2017 mob vote - Acts as a midboss for the Ender Dragon - Once you get close to a blaze spawner, it will break, killing all nearby blazes and summoning the Wildfire after a short animation - Will generate an arena upon spawning - Spawns with 4 shields, granting the Wildfire 25% damage reduction each - The shields will appear cracked the more they've been damaged - The Wildfire itself has 50 health, gaining 150 extra health for each nearby player (200 health for 1 player, 350 health for 2 players ect.) - Each shield has 120 health - Attacks: - Small fireballs: Shoots a large amount of fire charges in random directions - Big fireballs: Shoots 3 waves of 4 large fireballs in a random direction, with each fireball having a 90 degree angle to the next. It also shoots one additional fireball at each nearby player per wave - Pulse: Deals damage to nearby players after charging up - Pillars: Shoots out 5 flames on the floor that explode into pillars once reaching the edge of the arena, dealing damage to nearby players - The Wildfire drops 16 blaze powder - Once defeated, the Wildfire will spawn the stronghold at the spawnpoint for the current run -> Side effect: Gaining a blaze rod will no longer spawn the stronghold -> Blazes no longer drop blaze rods until the Wildfire has been defeated Reaper - A new class that replaces the mana bar with a "soul charge" bar - Soul charges are only obtained by killing any mob - You maximum soul charge is your maximum mana / 20, rounded down - Abilities will use up one soul charge per use - Instead of a sword, this class will start with a scythe. These are functionally the same as swords - Class ability: Vengeful Spectre - Costs all souls - Upon use, will unleach a spectre that homes in on any nearby mob, bouncing off on impact. The amount of hits is the amount of souls you had upon using this ability times 3 - Scales with your own damage - Does grant soul charges, making this an easy way to replenish them Progression Changes - Each shop can now have one of 3 locks above them - Gold locks indicate that an update is fully locked and can't be upgraded at all - Iron locks are slightly more unlocked, allowing you to buy at least one level - Copper locks are almost fully unlocked, allowing you to buy most levels - Some shops don't have a lock at all and can be upgraded towards their full level - Locks disappear as you defeat bosses (currently just the Wildfire and Ender Dragon) Skillpoints - Skillpoints can now be found in loot chests. Each chest has two 20% chances to contain one skillpoint, with the exception of village chests, which only have two 10% chances - This means that there's a low chance to get 2 skillpoints in a single chest - Every vanilla advancement now grants you one skillpoint -The advancements that granted skillpoints previously also only grant you one, but are reset every single run - The Wildfire also acts as a new way of obtaining skillpoints, granting you 10 on defeat - Changed the sprite of skillpoints - Skill pearls have been resprited and renamed to "skill gems" Advancements - Added 8 new advancements - Mob D: Defeat the Wildfrie - World Record: Defeat the Ender Dragon with a difficulty level of 2 or below - Perfect Optimization: Get 500 skillpoints in a single run - Majik: Purchase your very first ability - Nice Try: Attempt to destroy the hub (extra points for making a bug report if you actually manage to destroy it) - An Old Friend: Find a dog's spirit in the Infinite Garden - Broken Immortality: Die in the Infinite Garden - keepInventory: Retrieve your inventory in the Infinite Garden - All advancements now have their own unique sprite Speedrun Timers - Added two optional speedrun timers - "Single Run" only counts the time for the current run - "New World" starts once you begin your first run - These timers can be toggled by using /trigger (single_run_timer|new_world_timer) - Once you defeat a boss for the first time and you have the new world timer enabled, it will display your time in chat - The same applies to the single run timer, except it happens for every run, not just the first kill since creating the world Ender Dragon - Decreased the health from 1000 to 800 - Decreased damage of some explosion attacks - It's now forced to perch every 40 seconds - This only happens if there's a player inside of a 100 block radius of 0, 70, 0 to prevent the void strafe bug from breaking - Decreased its volume Balancing Changes - Tools and Sword Limit: 5 → 4 (default), 5 (1 boss) | Bosses: Wildfire - Armor Limit: 6 → 3 (default), 5 (1 boss), 6 (2 bosses) | Bosses: Wildfire, Ender Dragon - Defense Limit: 10 → 5 (default), 7 (1 boss), 10 (2 bosses) | Bosses: Wildfire, Ender Dragon - Max Health Limit: 20 → 10 (default), 20 (1 boss) | Bosses: Wildfire - Speed Limit: 5 → 1 (default), 3 (1 boss), 5 (2 bosses) | Bosses: Wildfire, Ender Dragon - Attack Damage Limit: 10 → 2 (default), 6 (1 boss), 10 (2 bosses) | Bosses: Wildfire, Ender Dragon - Atack Speed Limit: 120 → 40 (default), 80 (1 boss), 100 (2 bosses) | Bosses: Wildfire, Ender Dragon - Resistance Limit: 1 → 0 (default), 1 (1 boss) | Bosses: Ender Dragon - Water Breathing Limit: 1 → 0 (default), 1 (1 boss) | Bosses: Wildfire - Fire Resistance Limit: 1 → 0 (default), 1 (1 boss) | Bosses: Wildfire - Regeneration Limit: 1 → 0 (default), 1 (1 boss) | Bosses: Ender Dragon - Jump Boost Limit: 3 → 1 (default), 2 (1 boss), 3 (2 bosses) | Bosses: Wildfire, Ender Dragon - Max Mana Limit: 200 → 120 (default), 160 (1 boss), 200 (2 bosses) | Bosses: Wildfire, Ender Dragon - Mana Regeneration Limit: 5 → 2 (default), 4 (1 boss), 5 (2 bosses) | Bosses: Wildfire, Ender Dragon - Food Limit: 5 → 2 (default), 4 (1 boss), 5 (2 bosses) | Bosses: Wildfire, Ender Dragon - Bed Limit: 1 → 0 (default), 1 (1 boss) | Bosses: Wildfire - Ender Pearls Limit: 10 → 4 (default), 8 (1 boss), 12 (2 bosses) | Bosses: Wildfire, Ender Dragon - Lodestone Compass Cost: 25 → 5 - Flint and Steel Limit: 1 → 0 (default), 1 (1 boss) | Bosses: Wildfire - Bucket Limit: 1 → 0 (default), 1 (1 boss) | Bosses: Wildfire - Golden Apples Limit: 1 → 0 (default), 1 (1 boss) | Bosses: Wildfire - Enchanted Golden Apples Limit: 1 → 0 (default), 1 (1 boss) | Bosses: Ender Dragon - Efficiency Limit: 7 → 2 (default), 5 (1 boss), 7 (2 bosses) | Bosses: Wildfire, Ender Dragon - Fortune Limit: 5 → 1 (default), 5 (1 boss) | Bosses: Wildfire - Sharpness Limit: 7 → 2 (default), 5 (1 boss), 7 (2 bosses) | Bosses: Wildfire, Ender Dragon - Looting Limit: 5 → 1 (default), 3 (1 boss), 5 (2 bosses) | Bosses: Wildfire, Ender Dragon - Sweeping Edge Limit: 3 → 1 (default), 3 (1 boss) | Bosses: Wildfire - Protection Limit: 4 → 1 (default), 3 (1 boss) | Bosses: Wildfire - Thorns Limit: 5 → 1 (default), 3 (1 boss), 5 (2 bosses) | Bosses: Wildfire, Ender Dragon - Feather Falling Limit: 5 → 1 (default), 2 (1 boss), 4 (2 bosses) | Bosses: Wildfire, Ender Dragon - Feather Falling Cost: 4 → 6 - Aqua Affinity Limit: 1 → 0 (default), 1 boss | Bosses: Wildfire - Swift Sneak Limit: 3 → 0 (default), 1 (1 boss), 3 (2 bosses) - Power Limit: 7 → 0 (default), 5 (1 boss), 7 (2 bosses) | Bosses: Wildfire, Ender Dragon - Punch Limit: 3 → 1 (default), 2 (1 boss), 3 (2 bosses) | Bosses: Wildfire, Ender Dragon - Infinity Limit: 1 → 0 (default), 1 (1 boss) | Bosses: Wildfire - Infinity Cost: 12 → 15 - Flame Limit: 1 → 0 (default), 1 (1 boss) | Bosses: Wildfire - Area Mine Limit: 3 → 1 (default), 2 (1 boss), 3 (2 bosses) | Bosses: Wildfire, Ender Dragon - Explosion Limit: 3 → 0 (default), 2 (1 boss), 3 (2 bosses) | Bosses: Wildfire, Ender Dragon - Parry Limit: 3 → 1 (default), 2 (1 boss), 3 (2 bosses) | Bosses: Wildfire, Ender Dragon - Pulse Sphere Limit: 3 → 0 (default), 2 (1 boss), 3 (2 bosses) | Bosses: Wildfire, Ender Dragon - Arrow Shockwave Limit: 3 → 2 (default), 3 (1 boss) | Bosses: Wildfire, Ender Dragon - Fireball Limit: 3 → 1 (default), 3 (1 boss) | Bosses: Wildfire, Ender Dragon - Quick Heal Limit: 3 → 1 (default), 3 (1 boss) | Bosses: Wildfire, Ender Dragon - Liquid Walker Limit: 3 → 2 (default), 3 (1 boss) | Bosses: Wildfire, Ender Dragon - Dirt Walker Limit: 3 → 0 (default), 2 (1 boss), 3 (2 bosses) | Bosses: Wildfire, Ender Dragon - Leviate Limit: 3 → 1 (default), 2 (1 boss), 3 (2 bosses) | Bosses: Wildfire, Ender Dragon - Tank Cost: 8 → 10 - Glass Cannon Cost: 15 → 20 - Dummy Upgrade Limit: 100 → 80 (default), 100 (1 boss) | Bosses: Ender Dragon Other Changes - The resource pack prompt when starting a world now uses a link shortener to make it easier to change resource pack link post release - Changed the sprites of the ability items - Removed Haste - Items no longer get enchanted with enchantment level 0 - The difficulty level no longer increases until you leave the bedrock platform - Enderchests can no longer be crafted - The post-death sequence of the Ender Dragon has been overhauled - Piglin brutes and vindicators now get axes instead of swords from the difficulty level - Your currently selected class now shows particles around its shop - You now get notified when another player readies up (and also when they unready) - Ability items no longer display their enchantment as channeling - Global sounds have been disabled - Glass cannon now starts with armor to benefit from enchantments. To balance this out, all of their armor point get removed -> To balance this, the strength changes from 1.1 have been reverted (the class is now how it used to be, except with armor, no armor points and the overhauled adrenaline) - The "Welcome to Roguecraft" message is now written in aqua Technical Changes - Too many to list them here (and to remember). If you're curious, compare the files yourself lol. Jokes aside, some of the more major changes include: - The tick function has been split into multiple functions, improving performance - "minecraft:master" storage has been renamed to "roguecraft:master" - The way runs are processed has been changed Translation Changes - All text is now impacted by language strings - Some language strings now contain placeholders in the form of %s to give translators more freedom, as well as making translation files a lot cleaner - Added 3 new languages - Danish (translated by Budged) - Russian (translated by corrupted_alter) - Simplified Chinese (translated by 2% MiKL) -> The translations were made for 1.1.1, so they don't include all new strings Bug Fixes - You no longer delete interaction entities near you upon starting a run - Fixed the particles of the Ender Dragon's explosion trail attack - Fixed bug where you would start with no items - The lodestone compass now appears in your inventory even if you play the healer class - Players now leave the run state if they leave the world during a run, and then rejoins after a different run has been started by other players
release

[Resource Pack] - Roguecraft 1.2.0/1.2.1

1.2.0
16 июн. 2024 г.6,3 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
Changelog coming soon
release

Roguecraft 1.1.2

1.1.2
23 февр. 2024 г.9,4 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
Translation Changes - Added Dutch translation (translation by Pengu) - Added Traditional Chinese translation (translation by OuO之王) - Fixed a grammar error in the english dirt walker description - Removed unused keys from the language file Other Changes - Added the level of the held ability in the actionbar and slightly adjusted the formatting (e.g. "Dirt Walker 2 | Cost: 85 Mana") Bug Fixes - Fixed a bug where upgrades wouldn't be applied correctly for revived players - A side effect of this bug caused players to always revive at 10 hearts, which could lead to infinite revives when having more than one healer. This has been fixed - Fixed the text display for the Mana Regeneration shop, which previously displayed a cost of 3 skillpoints - When starting the data pack for the first time, you no longer see two prompts for the resource pack download
release

Resource Pack 1.1.2

1.1.2
23 февр. 2024 г.9 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
Translation Changes - Added Dutch translation (translation by Pengu) - Added Traditional Chinese translation (translation by OuO之王) This version of the resource pack is compatible with Roguecraft 1.1.1 and 1.1.2
release

Roguecraft 1.1.1

1.1.1
22 янв. 2024 г.5,2 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
Translation Changes - The language now also affects ability items and shop text displays in the hub - Added German translation - Added Brasilian-Portuguese translation (translation by R4IN) - The LOLCAT language now replaces every phrase in the data pack with the same phrase, except I ran it through like 50 different languages, turning them into absolute nonsense Gameplay Changes - Lava pools have been made twice as common - Piglin brutes now have no equipment on difficulty level 1 - The split shot attack of the ender dragon can no longer be used during a perch, which previously resulted in unavoidable damage, or even death. The damage has also been reduced - You now have infinite mana while in creative mode - Dropped items in the hub are now automatically deleted Other Changes - Added a text display in the hub that is only visible if the resource pack has not been installed - Added a new system to automatically update the version while in the hub. This removes the need to execute the update function manually - Added a function to reset the hub in case something breaks, which can be run by typing `/function roguecraft:settings/reset_hub` Bug Fixes - Some bugs may be fixed by the new update system - The Speed and Defense upgrade weren't decreased since the 1.0.X update, resulting in reaching levels above the maximum
release

Resource Pack 1.1.1

1.1.1
22 янв. 2024 г.3,7 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
Translation Changes - The language now also affects ability items and shop text displays in the hub - Added German translation - Added Brasilian-Portuguese translation (translation by R4IN) - The LOLCAT language now replaces every phrase in the data pack with the same phrase, except I ran it through like 50 different languages, turning them into absolute nonsense Does not work with Roguecraft version 1.1.0 and below!
release

Roguecraft 1.1.0

1.1.0
16 янв. 2024 г.1,5 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
IMPORTANT: If you're updating from 1.0.X, make sure to download the 1.1.0 version of the resource pack! Added a function to update from version 1.0.X to 1.1.0. This function can be run by typing `/function roguecraft:update/110/main` as an operator Added the new "Fireball" Ability - This ability simply shoots a powerful fireball in the direction you're looking in. Higher levels increase power and decrease mana cost Added "Liquid Walker" as a replacement for Frost Walker and Lava Walker - This ability allows you to walk on both water and lava. On top of that, it's a lot cheaper in the shop and costs less mana than Frost and Lava Walker - Frost Walker and Lava Walker have been removed in favor of this ability (for obvious reasons) The Healer Class has been overhauled - The Revitalize Ability has been changed. It now costs 4 hearts to use, but can be used to revive a player. That player will revive at the healer casting the ability - Healers no longer get an ability item in singleplayer as Revitalize is only useful in multiplayer. In singleplayer, healers will instead gain the 4 potions they got as a passive ability previously - Healers now get an additional level of regeneration as a passive ability. This affects the healer itself, but also all players in a 10 block radius The Glass Cannon Class has been overhauled - Final Adrenaline has been renamed to Adrenaline. It now costs 3 hearts to use and will give one extra level of strength for the rest of the run - Glass Cannons now get one level of strength per armor level. Previously, Glass Cannons only got strength 4 for armor level 6 Added the "Lodestone Compass". This item will point you to the next point of interest, such as nether fortresses or the stronghold Difficulty Level Changes - Beds no longer work after difficulty level 3 - Mobs are now effected randomly by the difficulty level. This means that when the difficulty level is 5 and a zombie spawns, it can spawn in either no armor (difficulty level 1), or any tier up to diamond armor (difficulty level 5) - Spiders will now gain effects based on the difficulty level Furnace Changes - Furnaces now smelt items twice as fast - Blast furnaces now smelt items four times as fast (eight times as fast as a regular vanilla furnace) - The blast furnace recipe has been changed to require deepslate instead of smooth stone Technical Overhauls - Runs are now handled differently. A run is either active or not active. It activates when a run starts and deactivates when a run ends. This means that if a player leaves while a run is active and rejoins when it's not active, they will return to the hub. If a player leaves while in the hub and rejoins while a run is active, they will join the run instantly - The way the Region is selected changed. Instead of starting near the corner of the world, the play area will now spiral out from spawn, starting at -100000 0. This will have little to no effect on the gameplay, but makes the data pack a bit more efficient and makes coordinates more readable Balance Changes - Respiration, armor toughness, and knockback resistance have been removed - The sword now upgrades alongside the tools, meaning that the sword upgrade shop has also been removed - You now get 16 arrows alongside the bow upgrade, meaning that the original upgrade shop has also been removed - Axes are now effected by sharpness and looting - Mages now start with permanent weakness - Mage mana regeneration boost: 3 → 5 - Tank health boos: 10 → 6 - Max health limit: 40 → 20 - Dolphin's Grace cost: 15 → 7 - Fire Resistance cost: 12 → 20 - Haste cost: 3 → 4 - Attack Damage limit: 20 → 10 - Attack Damage cost: 4 → 3 - Regeneration cost: 15 → 35 - Resistance cost: 8 → 12 - Thorns cost: 5 → 4 - Jump Boost cost: 4 → 3 - Bucket cost: 5 → 4 - Flint and Steel cost: 5 → 3 - Protection limit: 5 → 4 - Protection cost: 7 → 6 - Swift Sneak cost: 3 → 2 - Sweeping Edge cost: 4 → 2 - Punch cost: 3 → 2 - Explosion 3 Mana Cost: 70 → 65 - Heal 1 Mana Cost: 50 → 40 - Heal 2 Mana Cost: 40 → 35 - Dirt Walker 1 Mana Cost: 70 → 90 - Dirt Walker 2 Mana Cost: 65 → 85 - Dirt Walker 3 Mana Cost: 60 → 80 Resource Pack Changes - Most text now references translation keys in the language files. This means that a vast majority of the data pack can now be translated into different languages. As of now, the only language is english, which may change in the future - Added text for enchantment level 0 - The lightning volume has been decreased Other Changes - The third skillpoint recipe now grants 4 skillpoints - Players now have the glowing effect in multiplayer - Added a function to toggle the glow effect in multiplayer. This function can be run by typing `/function roguecraft:settings/toggle_glow_effect` as an operator - Added a function to toggle the skillpoint loss after starting a new run. This function can be run by typing `/function roguecraft:settings/toggle_skill_point_loss` as an operator - Added a trigger to toggle ability feedback in chat (e.g. "You cast Explosion"). This trigger can be run by typing `/trigger toggle_ability_feedback` - Removed command feedback (e.g. "Your game mode has been updated to Spectator Mode") - Added a particle effect for equipping an ability - Changed some advancements to fit the new changes - Changed the hub to fit the new changes Bug Fixes - The "second" function would sometimes not be re-scheduled, causing issues such as the mana and difficulty level not increasing - The player would teleports to 0, 0, 0 upon re-entering a world - The blocks of the hub would not generate - Dirt Walker would work in spectator mode - Some shops in the hub would show a "-1" level for effects instead of "0" - Part of the end island would not be cleared upon entering the end - Block above y-level 117 and 0 would not be cleared upon entering the end - The phase mobs of the ender dragon fight can no longer spawn on dirt walker paths in the air - Only the center template of the end arena would generate, leaving the rest of the end island untouched (including an end gateway) - The dragon fight can no longer be skipped by unloading the dragon - The end fight could loop - When dying to the dragon, there would sometimes be two dragons in the end
release

Resource Pack 1.1.0

1.1.0
16 янв. 2024 г.1,3 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
- Most text now references translation keys in the language files. This means that a vast majority of the data pack can now be translated into different languages. As of now, the only language is english, which may change in the future - Added text for enchantment level 0 - The lightning volume has been decreased Does not work with Roguecraft version 1.0.5 and below!
release

Roguecraft 1.0.5

1.0.5
9 янв. 2024 г.3,3 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
- Drastically changed the way that abilities and the "Start run" item are used to finally make them more consistent (this time for real, I swear (hopefully))
release

Resource Pack 1.0.2

1.0.2
9 янв. 2024 г.2 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
- Added Custom Model Data for the warped fungus on a stick to replace the command block, chain command block, repeating command block, jigsaw block and "Start run" item textures - Increased the supported pack format to include 1.20.3 and 1.20.4 Does not work with Roguecraft version 1.0.4 and below!
release

Roguecraft 1.0.4

1.0.4
7 янв. 2024 г.2,2 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
- Made the new system for loading the end more consistent
release

Roguecraft 1.0.3

1.0.3
7 янв. 2024 г.229Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
- Changed the way the end is loaded, which should be significantly less resource heavy - Fixed a bug where players wouldn't go into spectator mode upon death on paper servers, causing them to softlock - Fixed a bug where the interaction entities from abilities, class abilities and the "Start run" item would sometimes not work. This is the third time I "fixed" this bug, so it better work now - In case interaction entities still don't work, there is a new command called `/trigger start_run` so you're able to start a run at the very least - Fixed a bug that prevented you from using the `/trigger restart_run` command on 1.20.4, meaning that the data pack is once again supported for that version
release

Roguecraft 1.0.2

1.0.2
6 янв. 2024 г.1,3 тыс.Minecraft: 1.20.2datapack
Скачать
Что нового
A hotfix that should hopefully fix an issue where the data pack simply doesn't load up, which was especially significant in multiplayer It's recommended to play on 1.20.2 for now, as there is a bug that prevents you from using the "/trigger restart_run" command in 1.20.4. This will be fixed in the next hotfix
release

Resource Pack 1.0.1

1.0.1
6 янв. 2024 г.22,4 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
A hotfix for the resource pack that added two missing textures (ability 4 and skill pearl)
release

Resource Pack 1.0.0

1.0.0
5 янв. 2024 г.277Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
Standalone download for the resource pack to make it easier to find
release

Data Pack 1.0.1

1.0.1
5 янв. 2024 г.1,6 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
A quick hotfix to make interaction entities more consistent. This effects using abilities, class abilities and the "Start Run" item.
release

Data Pack 1.0.0

1.0.0
29 дек. 2023 г.666Minecraft: 1.20.2, 1.20.3, 1.20.4datapack
Скачать
Что нового
Initial Release