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Rocket Jumping

Allows you to use crossbows and explosive rockets to boost yourself!

Автор: YeahAkis_9286обновлён 27 окт. 2026 г.
СнаряжениеМеханики игрыТранспорт

Описание

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Shoot a firework from a crossbow at the ground next to your feet and it launches you, and anything else close to the blast. How hard and how far is up to you.

It only needs to be on the server, players join with a vanilla client.

showcase

How it works

When a firework rocket hits a block or an entity, everything within a few blocks gets pushed away from it. The rocket needs at least one explosion star and a flight duration above 0. Longer flights push harder, and things close to the blast get pushed more than things at the edge.

Rockets with a creeper shaped star can also cause a real explosion if you turn that on. The shooter doesn't take the firework's explosion damage unless you allow it, everyone else standing there still does.

Config

The Paper plugin reads plugins/RocketJumping/config.yml. The mods read config/rocketjumping.json, with the same keys and the same defaults. Both are created on the first start, and /rocket reload picks up changes.

config.yml (the json file has the same keys)
# DO NOT TOUCH
config-version: 2.0

# boostPower sets how powerful the rocket boost is (default: 1.5)
boostPower: 1.5

# multiplier sets how powerful the multiplier is for each flight level (default: 0.8)
multiplier: 0.8

# damageShooter defines whether the shooter gets damages by their own fireworks (default: false)
damageShooter: false

# Maximum distance (in blocks) that entities will be affected by the rocket jump
radius: 5.0

# Should creeper fireworks cause explosions? (default: true)
creeperExplodeRockets: true
explosionPower: 2.0 # default: 2.00
explosionSetFire: false # default: false
explosionBreakBlocks: false # default: false

Commands and permissions

  • /rocket reload reloads the config
  • /rocket help lists the commands
  • On Paper both need rocketjumping.admin, on the mods they need operator rights

Where it runs

Paper, Folia and Purpur as a plugin. It is built against the 1.19 API so it should work on 1.19 and newer, I test on the current release.

Fabric, Quilt, NeoForge and Forge as a mod, for 26.3 so far. The mods don't need Fabric API.

Known issues

The boost only happens when the rocket hits something. A rocket that burns out in mid air just explodes like a normal firework.

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Галерея

Showcase of the rocket jumping

Последние версии

Все версии →
release

Rocket Jumping 2.3 for 26.3 (Paper and Folia)

2.3+26.3-paper
27 окт. 2026 г.18Minecraft: 26.3folia, paper, purpur
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Что нового
- Added Vulcan support to the Paper plugin, flags from rocket jump movement are ignored while a player is boosted - The window ends when the player lands, and chained boosts can't extend it past `vulcanMaxMillis` - Only the checks listed in `vulcanChecks` are suppressed, combat and building checks still flag as normal - New config keys `vulcanGraceMillis`, `vulcanMaxMillis` and `vulcanChecks`, existing configs keep working with the defaults - Nothing changes on servers without Vulcan
release

Rocket Jumping 2.2 for 26.3 (Paper and Folia)

2.2+26.3-paper
22 окт. 2026 г.32Minecraft: 26.3folia, paper, purpur
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Что нового
- Added Fabric, NeoForge and Forge versions, they share one codebase and none of them need Fabric API - `damageShooter: false` now stops the rocket from hurting its shooter for any shooter, before it only tried for players and did not block the damage - Fixed an error when a dispenser fired the rocket - Removed the debug lines that were logged on every hit - The defaults in the code now match the shipped config
release

Rocket Jumping 2.2 for 26.3 (NeoForge)

2.2+26.3-neoforge
22 окт. 2026 г.65Minecraft: 26.3neoforge
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Что нового
- Added Fabric, NeoForge and Forge versions, they share one codebase and none of them need Fabric API - `damageShooter: false` now stops the rocket from hurting its shooter for any shooter, before it only tried for players and did not block the damage - Fixed an error when a dispenser fired the rocket - Removed the debug lines that were logged on every hit - The defaults in the code now match the shipped config
release

Rocket Jumping 2.2 for 26.3 (Forge)

2.2+26.3-forge
22 окт. 2026 г.18Minecraft: 26.3forge
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Что нового
- Added Fabric, NeoForge and Forge versions, they share one codebase and none of them need Fabric API - `damageShooter: false` now stops the rocket from hurting its shooter for any shooter, before it only tried for players and did not block the damage - Fixed an error when a dispenser fired the rocket - Removed the debug lines that were logged on every hit - The defaults in the code now match the shipped config
release

Rocket Jumping 2.2 for 26.3 (Fabric and Quilt)

2.2+26.3-fabric
22 окт. 2026 г.46Minecraft: 26.3fabric, quilt
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Что нового
- Added Fabric, NeoForge and Forge versions, they share one codebase and none of them need Fabric API - `damageShooter: false` now stops the rocket from hurting its shooter for any shooter, before it only tried for players and did not block the damage - Fixed an error when a dispenser fired the rocket - Removed the debug lines that were logged on every hit - The defaults in the code now match the shipped config
release

Rocket Jumping 2.1

2.1
4 июл. 2025 г.336Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1folia, paper, purpur
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Что нового
# 2.1 release ## 🚀 New Features - Added support for Folia and older versions (1.19+)
release

Rocket Jumping 2.0

2.0
8 апр. 2025 г.114Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper
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Что нового
# 2.0 Rewrite - Use Paper ACF for commands - Add config versioning - Add more config options: - `multiplier` - the multiplier with which the `boostPower` scales. - `radius` - the maximum distance that the entities will be affected by the rocket boost - `creeperExplodeRockets` - whether creeper fireworks should cause explosions - `explosionPower` - how strong the explosion should be - `explosionSetFire` - should the explosion set fire to blocks - `explosionBreakBlocks` - should the explosion break blocks - Config versioning
release

Rocket Jumping 1.6-1.21

1.6-1.21
13 авг. 2024 г.169Minecraft: 1.21, 1.21.1paper
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Что нового
Added a reload command and changed from paper (paper-plugin.yml) to bukkit (plugin.yml) commands: ``` /rocketjumping reload ``` permissions: ``` rocketjumping.reload ```
release

RocketJumping 1.2-1.21

1.2-1.21
25 июл. 2024 г.130Minecraft: 1.20.6, 1.21paper
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Что нового
# Version 1.2-1.21 The first version of RocketJumping, the config has boostPower which specifies how much the rocket boosts you, and damageShooter which decides whether or not the shooter should get damaged by their rockets