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ВЕРСИИ (3)
release
Ritualistic-Teleporter_v1.4
1.424 сент. 2024 г.467Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4datapack
Что нового
Bug Fixes:
- Updated to 1.21+ !!! :)
- Rituals now use Marker entities instead of Armor Stands. This should prevent you from randomly losing a teleporter link.
- If you're moving to 1.21 from 1.20 and you DO NOT want to lose your current teleporters, follow these steps:
- Open the world in either 1.20 or 1.21+ with the old datapack and type in this command: /datapack disable /Ritualistic_Teleports_v1.X.zip/
** WARNING: It's crucial that you use disable and not the built-in uninstall function as this would destroy your teleporters! **
- Place v1.4 of this pack in your datapack folder; switch back to your game and type this command: /reload
- Your teleporters should now be working. If they aren't, make sure the pack is enabled with /datapack list
release
Ritualistic-Teleporters_v1.4
1.48 сент. 2024 г.358Minecraft: 1.21, 1.21.1datapack
Что нового
Bug Fixes:
- Updated to 1.21+ !!! :)
- Rituals now use Marker entities instead of Armor Stands. This should prevent you from randomly losing a teleporter link.
- If you're moving to 1.21 from 1.20 and you DO NOT want to lose your current teleporters, follow these steps:
- Open the world in either 1.20 or 1.21+ with the old datapack and type in this command: /datapack disable /Ritualistic_Teleports_v1.X.zip/
** WARNING: It's crucial that you use disable and not the built-in uninstall function as this would destroy your teleporters! **
- Place v1.4 of this pack in your datapack folder; switch back to your game and type this command: /reload
- Your teleporters should now be working. If they aren't, make sure the pack is enabled with /datapack list
release
Ritualistic-Teleporters_v1.3
1.323 июл. 2023 г.706Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1datapack
Что нового
Bug Fixes: (Thanks SilvericAnito!)
- Fixed a major bug after implementing optimizations that caused teleporters to link incorrectly.
- By default, sample rate is set to every 1 tick now instead of 20 ticks for a snappy experience. This can be changed if you need a performance boost on servers by typing the following command:
/scoreboard players set $global ra.sample_rate <Number of Ticks Per Sample>
On servers with limited resources, I recommend setting the sample rate to 10 or 20 ticks so you don't have to worry about TPS drops. If you're playing single player or host a low volume server, 1 tick should be fine.