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JoJo: Ripples of the Past

This mod adds power systems from JoJo's Bizarre Adventure, focusing on player freedom, immersion, and creative use of the JoJo abilities.

Автор: StandoByte302,6 тыс.139обновлён 28 янв. 2026 г.
ПриключенияМеханики игрыМагия

Описание

Ripples of the Past

The mod is currently being updated for 1.21.1 NeoForge, with new mechanics and enemy encounters. Please look forward to the update.

Ripples of the Past is a mod based on the manga and anime series JoJo's Bizarre Adventure by Hirohiko Araki. It primarily focuses on supernatural powers from the show, currently they include Stands, Hamon and vampirism. The mod's main goal is to implement the abilities from JoJo into Survival gameplay in a way that gives the player more freedom and encourages creative use of their abilities, making them feel like a JoJo character.

Dependencies: The mod features new player poses and animations for some player actions. To enable them, install playerAnimator and bendy-lib.

Powers and ways to obtain them:

Vampirism

Vampires are extremely powerful creatures with lots of buffs, able to create an army of loyal zombies. They do not need food nutrients and instead rely on consuming the blood of living creatures to maintain their power. Their main weakness, however, is that, due to them being undead, they quickly die under the sunlight.

Vampiric powers are obtainable through a Stone Mask, which can be looted from jungle pyramids. A Mask will turn its wearer into a vampire when activated by blood (to do so, receive physical damage or hurt a nearby villager/animal). Also, player vampires can grant other players part of their power, turning them into weaker vampires.

Hamon

Hamon is an energy that can be created by breathing in a special way. Because of the properties of this energy being similar to sunlight waves, Hamon's primary use is to fight undead creatures, including vampires. However, it also has defensive and utility capabilities.

To be able to use Hamon, you need to find a teacher first. It can be a Hamon Master mob, residing in a Hamon temple in mountainous areas, or another Hamon user player. Hamon is a versatile tool with lots of various skills, but to learn them and make your Hamon strong, you'll need to spend some time and effort training it.

Stand

A Stand is a spiritual manifestation of a person's life energy. They are generally manifested as a character of their own, hovering near the user, however, in some cases, they can be bound to real-life objects or have no visible form at all. Each Stand possesses a unique set of abilities and has its physical limitations.

A Stand power can be acquired via a Stand Arrow, which can be obtained in two ways: the first is finding a meteorite in a snowy biome, mining its core with a diamond pickaxe, and using the scraps to craft an Arrow; the second is finding an Arrow in a desert pyramid.


As of version 0.2.2 of the mod, 7 stands are available in the base mod.

List of Stands currently added to the mod:

  • Star Platinum
  • The World
  • Hierophant Green
  • Magician's Red
  • Silver Chariot
  • Crazy Diamond
  • Gold Experience

Also check out Stand addons made by the mod's community:

More can be found on our Discord server!


To get step-by-step instructions on the mod's controls in-game, you can type /jojocontrols command (you'll get a reminder in the chat the first time you gain a power).

The update for 1.21.1 version of Minecraft with new PvE content is in the works. A Trello board with a tentative list for the future updates can be found here.

CurseForge page: https://www.curseforge.com/minecraft/mc-mods/ripples-of-the-past

Галерея

Hamon skillsORA ORA ORA ORAドドドドドTake this! 20-Meter Radius Emerald Splash!

Последние версии

Все версии →
beta

Ripples of the Past 0.2.2.2

0.2.2.2
28 янв. 2026 г.80 тыс.Minecraft: 1.16.5forge
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Что нового
- Fixed an item dupe involving Crazy Diamond - Fixed a crash with Foliath from Mowzie's Mobs - Fixed a bug which makes the player unable to respawn if dying in a nether portal - (Hopefully) Fixed a bug where a target of a Stand heavy punch with a wall right behind them wouldn't break the wall - A couple more minor bug fixes
beta

Ripples of the Past 0.2.2.1

0.2.2.1
14 сент. 2025 г.76,3 тыс.Minecraft: 1.16.5forge
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Что нового
- Added time stop windup animations to Star Platinum and The World (by august_dr) - Added new ability config setting `commitToWindup` for PvP balancing options - when set to `true` for an ability that you need to hold a button (for example, Time Stop or Crossfire Hurricane), it won't stop when you release the button - Sendo Overdrive nerf - only creates a Hamon wave in a narrower sector; the more you hold the button, the larger it gets, up to a full circle - Space Ripper Stingy Eyes now have a 1s windup - Updated the Blade Hat model (by august_dr) - Updated Traditional Chinese (by chongsanxiao) and Japanese (by hatidotch) translations - Bug fixes - Fixed Pillar Man abilities crashing on servers - Fixed occasional client crashes when mobs from Mowzie's mobs are shot with arrows - Fixed Mr.President server crash; attempted to fix the bug where sometimes on servers it kicks you out of the room immediately - Fixed Crazy Diamond's "Leave object" ability not triggering sometimes because of high knockback - Fixed knockback not transferring from Stand to user - Fixed Tommy Gun recoil rotating the player's head too far when using it during Stand manual control
alpha

Ripples of the Past 0.2.2

0.2.2
30 апр. 2025 г.63,2 тыс.Minecraft: 1.16.5forge
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Что нового
- Added Gold Experience - Added Coco Jumbo and Mr.President - Added Stand motion tilt animation
alpha

Ripples of the Past 0.2.2-pre7

0.2.2-pre7
19 мар. 2025 г.12,1 тыс.Minecraft: 1.16.5forge
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Что нового
Fixed a crash that some players experience when trying to launch the game with the mod
alpha

Ripples of the Past 0.2.2-pre7

0.2.2-pre7
18 мар. 2025 г.726Minecraft: 1.16.5forge
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Что нового
- Added a new ability for Crazy Diamond - Fuse with stone - Is triggered by clicking the Restore terrain ability during the finisher punch windup - if the target breaks any blocks made of stone from the impact, and has less than 5 hearts, it turns into an Angelo Rock - Updated Tommy Gun model and the bullet visuals - Added a system for both the main mod Stands and the addons to directly import entity animations from Blockbench's Geckolib plugin
alpha

Ripples of the Past 0.2.2-pre6

0.2.2-pre6
21 нояб. 2024 г.14,1 тыс.Minecraft: 1.16.5forge
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Что нового
Patched a client-side crash from the latest version and a couple more bugs
alpha

Ripples of the Past 0.2.2-pre6

0.2.2-pre6
18 нояб. 2024 г.960Minecraft: 1.16.5forge
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Что нового
- Each Hamon technique now gives efficiency bonus to the base skills from specific skill branches: - Jonathan: +20% Overdrive - Zeppeli: +20% Flexibility - Joseph: +10% Overdrive, Infusion, Attractant & Repellent Hamon - Caesar: +20% Infusion - Lisa Lisa: +10% Infusion, Flexibility, Body Manipulation Some of the skills don't really benefit much from the efficiency buff, this will be addressed in one of the next updates - Changed the Breath control mask's effect Now, instead of increasing the speed of exercises, it enables the bonus to the breathing training level for training for multiple days in a row The exercises are now completed with the same speed they would be with the mask on before the update So, technically, *with* the mask the training is the same as before, the change lies in how the training works without the mask - Updated Hamon Beat, Sunlight Yellow Overdrive, Scarlet Overdrive and Hamon Shock (as well as vampire's claw attack and Pillar Man's heavy punch) with new player animations Credit for all the animations to @yujinsu - Tried fixing the bug when using a leap from a block edge would sometimes not trigger - "Stand offset side" client setting to swap your Stand between left and right side from you - Fixed the explosion effects from Stand heavy punches breaking blocks behind the Stand - Entities flying into walls from heavy punches now break blocks similarly to when you use heavy punch on a block - Adjusted the maximum Stand stamina formula to lower the gap between Stands with low durability stat and the rest of the Stands - Updated Spanish translation and added Venezuelan Spanish translation (by @tormakozxd) - Fixed player's head spinning sometimes when a player animation ends - If you do not have the player animation mods installed, there will now be a reminder in the chat with CurseForge links where you can install them
alpha

Ripples of the Past 0.2.2-pre5

0.2.2-pre5
13 окт. 2024 г.4,5 тыс.Minecraft: 1.16.5forge
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Что нового
A couple dedicated server crash fixes
alpha

Ripples of the Past 0.2.2-pre5

0.2.2-pre5
13 окт. 2024 г.595Minecraft: 1.16.5forge
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Что нового
## Stands - Added new mechanics to heavy punches - When an entity knocked back by a heavy attack flies into blocks, it takes extra damage and can break these blocks depending on their durability - When punching a block, destroys more blocks in the area - Solid blocks destroyed this way will break off as block shard projectiles - _Note: both features are new and will need more fixes/readjustments_ - When using singular attacks, the Stand now goes directly in front of the player's look direction (similarly to barrages) - Increased the maximum default Stand stats, there is also now a small increase in stats between Resolve Levels 0-4 - Attacks blocked with a Stand no longer apply knockback - Stands can now knock back non-living entities with punches - _Tested on TNTs, doesn't seem to work on projectiles currently, that's going to be fixed too_ - If a Stand is obstructing the view, in addition to rendering only the Stand's arms (like it worked previously), it now also has a colored outline - _Note: this is most likely temporary, I'm looking at other ways to make Stands not block the view_ ## Hamon changes - Reworked wall climbing - Now the player just needs to use the ability on a wall once, then use WASD to move and Space to let go - Added player animations for climbing - Reworked Rebuff Overdrive - Now has a specific timing, during which it works as a counter - Increased the counter's damage and knockback - While active, reduces incoming damage from non-melee attacks and knockback - Added a player animation - Nerfed Hamon healing - No longer gives maximum Regeneration effect instantaneously, now the player needs to hold the ability for a bit to increase the regeneration effect and the remaining effect durability - Metal Silver Overdrive now combines both versions of it (Ovedrive which can be used with weapons, and a fist Overdrive that deals more damage to armored targets) - Added player pose for Sendo Wave Kick - _Credit for all the mentioned player animations to dikiytechies_ - Hamon training changes - Breathing training level no longer caps Hamon Strength and Hamon Control level by default - Completing all 4 exercises now lets the player skip 2 days instead of 1 - If the player has level 100 of breathing training, it will not decrease anymore if they stop doing exercises - Hamon aura visual changes - Hamon aura particles now render around the hand in 1st person - Added client setting option to make the particles blurry ## Vampirism - If a vampire player's respawn point is a coffin, they now respawn inside that coffin - Updated coffin model (by August_dr) - Undead Regeneration effect is no longer used for vampires, they now gain regular Regeneration instead ## New powers - Added 2 new Non-Stand powers (currently only obtainable with either console commands or the unofficial Stone Legacy addon) - Pillar Man and Zombie - _Credit for most of the work on their abilities to Yujin_ ## New items - Firebomb - throwable, sets blocks and entities on fire on impact, can be infused with Hamon for extra AoE damage - Polaroid - consumes paper to take pictures of what you're currently looking at ## Controls QoL - Action keybinds are now rendered in the HUD (can be disabled for each keybind individually) - Action keybind toggles - Each keybind can now be set to either trigger the action (default) or just select it in the HUD - In addition, each keybind can be set to work either when that power's HUD is opened, closed, or regardless of whether it is opened or not - A toggle switch to disable the hotbars from the HUD entirely in 1 click - Mouse scroll changes motion speed in Stand manual control mode - Crazy Diamond's anchor block can be used from main hand - Hamon meditation has now once again has a shortcut keybind (not bound to any key by default) ## Effects - Bleeding - reduces the maximum health by 2 hearts per effect level - (Creative-only) Integrated Stand - lets the entity attack Stands directly ## Addon support - Stands can now have their own cosmetic Stand stat values in the pause menu (can be used for things like GER's zero stats, adding infinity symbols, substands' Stats, etc.) - Stands can now have their own Stand disc models - Individual Stands can now override the unsummon duration - Added support for Gecko/Blockbench models for items ## Config - (WIP) "/jojoconfig abilities" command - config for specific abilities, currently under development, will be updated with options specific to the abilities - Time stop settings (such as length, cooldown, etc.) moved from Stand stats to this config - New config options - arrowDurability and arrowDurabilityBeetle - New entity type tags (https://minecraft.wiki/w/Tag#Entity_type_tags) - "jojo:hamon_damage" - "jojo:no_hamon_damage" - "jojo:vampire_can_drain" - "jojo:vampire_cannot_drain" - Turned "abilitiesBreakBlocks" config option to a gamerule (jojoAbilitiesBreakBlocks) ## Bug fixes - Fixed the crash that prevented an Arclight server from launching with this mod - _There is still an incompatibility that results in abilities like Stand barrages, Emerald Splash and other such attacks breaking armor much faster than intended_ - Fixed "standRandomPoolFilter" config option's LEAST_TAKEN mod (worked like NOT_TAKEN due to an error) - In NOT_TAKEN mode, the arrow is no longer usable if all Stands are already taken - Adjusted the Stands' physical resistance formula to not be equal to 100% on high stats - Numerous other bug and crash fixes ## Small things - Cartographer maps - The probability of getting a map depending on the cartographer's biome now works similarly to the biome graph from Mojang's villager trade rebalance (https://minecraft.wiki/images/Village_Graph.png) - Added an achievement for buying a map - Buying a map to one of the mod's structures from a cartographer for the first time now has special effects - Structures themselves now have their special map icons - Items can now be picked up in time stop - Flowing liquids no longer push entities in time stop - Added gloves enchantments - Brawler and Quick Strike - Soap is now crafted using a water bottle, instead of a bucket of water and empty bottle - Vampires from Vampirism mod are now affected by Hamon like this mod's vampires are
alpha

Ripples of the Past 0.2.2-snapshot-240331-b

0.2.2-pre4
31 мар. 2024 г.20,5 тыс.Minecraft: 1.16.5forge
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Что нового
Crash fixes