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RGB blocks

Massive RGB building block palette for NeoForge/Fabric.

Автор: 2bornot7352обновлён 2 авг. 2026 г.
ДекорУтилиты

Описание

RGBBlocks

RGBBlocks is a structured RGB building palette mod for Minecraft

The mod adds over 16,600 carefully generated building colors with a focus on smooth gradients, pastel tones, neutral materials, and architectural usability.

Each color includes three block variants:

  • Normal
  • Glow
  • Glass

RGBBlocks keeps its color palette as static full blocks rather than dynamically colored block entities. A separate RGB lighting layer provides colored illumination while preserving compatibility, stability, shader behavior, and mod interaction.

Features

overview 3mod showcase pallete lgb light showcase

  • Over 16,600 structured building colors
  • Pastel and neutral optimized palette generation
  • Smooth gradient-focused color organization
  • Normal, Glow, and Glass variants
  • Subtle RGB colored lighting(Glow variant)
  • Lightweight static block architecture
  • Designed for high compatibility
  • Chisels & Bits friendly

RGB Lighting Modes

RGBBlocks supports two RGB lighting update modes:

MANUAL Mode is intended for large or lighting-intensive builds, reducing continuous RGB lighting recalculation during construction and allowing creators to apply accumulated changes at a chosen time.

  • AUTO Mode updates RGB lighting automatically when RGB Glow blocks or Chisels & Bits Glow bits are placed, changed, or removed.
  • MANUAL Mode records changed RGB light source positions without immediately rebuilding the RGB light field. Lighting is updated when a Bake is executed.
  • The default mode is AUTO.
  • The default Bake radius is 32 blocks.
  • Bake radius can be configured from 4 to 256 blocks around the player.
  • ALL Bake processes every recorded dirty position in the current dimension. It does not scan every block in the world.
  • Changes made while a Bake is already running remain pending for the next Bake instead of extending the current operation.
  • Dirty positions in unloaded chunks remain recorded and can be processed after those chunks are loaded.

Commands

Commands require operator or gamemaster permission.

  • /rgb auto - Enables automatic RGB lighting updates.
  • /rgb manual - Enables manual RGB lighting updates.
  • /rgb bake - Bakes RGB lighting using the currently selected scope.
  • /rgb setbake <4-256> - Sets a player-centered Bake radius.
  • /rgb setbake all - Selects all recorded dirty positions in the current dimension.
  • /rgb get - Displays the current RGB mode, Bake scope, and world ID.
  • /rgb bake get - Displays the same RGB runtime status.

RGB Tools

A new RGB Tools creative tab contains:

  • RGB Light Switch - Right-click to toggle between AUTO and MANUAL modes.
  • RGB Light Baker - Right-click to execute a Bake using the currently selected scope.

Lighting Persistence

The selected RGB mode and Bake scope are saved with the world and synchronized to connected players.

RGB light sections, full-block RGB source positions, Chisels & Bits RGB source data, and unbaked dirty positions are stored per world and dimension on the client. This allows baked RGB lighting and pending Manual changes to survive chunk unloading, reconnecting, and server restarts.

Compatibility

RGBBlocks is designed around standard full-block behavior to maximize compatibility with shaders, building tools, and other mods.

The mod has been tested in both singleplayer and multiplayer environments.

Recommended Usage

RGBBlocks works especially well for:

  • Architectural builds
  • Gradient detailing
  • Modern and pastel builds
  • Chisels & Bits creations
  • Pixel art
  • Builds requiring precise color expression

Tested Environment

RGBBlocks has been tested in the following environments.

NeoForge

  • Minecraft NeoForge 26.1.2.41-beta
  • Chisels & Bits 26.1.2.33
  • Iris 1.10.9
  • Sodium 0.8.11

Fabric

  • Minecraft Fabric Loader 26.1.2
  • Fabric API 0.155.2+26.1.2
  • Chisels & Bits 26.1.2.33
  • Iris 1.10.9+26.1.1
  • Sodium 0.8.12+26.1.2

Common

  • Complementary Shaders
  • Singleplayer
  • Multiplayer

Design Philosophy

RGBBlocks focuses on stability, simplicity, and large-scale color availability. The palette remains based on predictable static full blocks, while RGB illumination is handled by a separate lighting layer with both automatic and manual-bake workflows.

The mod intentionally avoids dynamically colored block entities and per-block custom color rendering. This preserves broad compatibility with shaders, building tools, Chisels & Bits, and the Minecraft modding ecosystem.

Built for Minecraft NeoForge/Fabric.

Known Issue

-If a “Lost Connection” error occurs after updating RGB blocks while using Chisels & Bits, delete the clipboard .dat files inside:

.minecraft/chiselsandbits

Галерея

Последние версии

Все версии →
release

RGB blocks 1.3.1F

1.3.1F
2 авг. 2026 г.262Minecraft: 26.1.2fabric
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Что нового
- Added Fabric support.
release

RGB blocks 1.3.1

1.3.1
13 июл. 2026 г.171Minecraft: 26.1.2neoforge
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Что нового
- Fixed persisted Chisels & Bits RGB Glow sources appearing non-emissive near the player login position after a server restart by rebuilding their model and render-chunk state after source restoration.
release

RGB blocks 1.3.0

1.3.0
13 июл. 2026 г.12Minecraft: 26.1.2neoforge
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Что нового
## Manual RGB Lighting Update - Added server-synchronized **AUTO** and **MANUAL** RGB lighting modes. - Added `/rgb auto` and `/rgb manual` commands. - Added `/rgb bake` for applying recorded RGB lighting changes in MANUAL mode. - Added `/rgb setbake <4-256>` for selecting a player-centered Bake radius. - Added `/rgb setbake all` for processing all recorded dirty positions in the current dimension. - Added `/rgb get` and `/rgb bake get` for displaying the current mode, Bake scope, and world ID. - Added the **RGB Light Switch** item for toggling AUTO and MANUAL modes. - Added the **RGB Light Baker** item for executing the currently configured Bake. - Added a new **RGB Tools** creative tab containing both lighting control items. - RGB Glow block and Chisels & Bits Glow bit changes are now recorded as persistent dirty positions while MANUAL mode is active. - Bake requests now capture a fixed batch of dirty positions at the time the Bake begins. - Changes made during an active Bake remain pending for the next Bake instead of extending the current batch. - Dirty positions in unloaded chunks are preserved instead of being discarded. - Switching from MANUAL back to AUTO now performs catch-up processing for loaded dirty positions. - Added world-saved RGB mode, Bake scope, and world ID data. - Added client-side, per-world and per-dimension persistence for RGB light sections. - Added persistence for full-block RGB source positions. - Added persistence for Chisels & Bits RGB source color and energy data. - Added persistence for unbaked MANUAL dirty positions. - Added backward-compatible loading of previous RGB lightmap formats and one-time source reconciliation. - Reworked Chisels & Bits RGB source validation for newly created, changed, weakened, and removed Glow bits. - Limited MANUAL Bake bootstrap and render rebuilding to sections associated with the selected dirty positions.
release

RGB blocks 1.2.8

1.2.8
5 июл. 2026 г.34Minecraft: 26.1.2neoforge
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Что нового
- Optimized RGB light source lookup algorithm. - Reduced unnecessary RGB light source scanning during light cache initialization.
release

RGB blocks 1.2.7

1.2.7
8 июн. 2026 г.59Minecraft: 26.1.2neoforge
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Что нового
- Improved RGB light occlusion. - Reduced light leaking behind solid blocks.
release

RGB blocks 1.2.6

1.2.6
24 мая 2026 г.39Minecraft: 26.1.2neoforge
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Что нового
* Improved multiplayer rendering stability for RGB Glow bits used with Chisels & Bits. * Fixed an issue where rapidly placed RGB Glow microbits could disappear or fail to render correctly in multiplayer environments using Sodium and Iris. * CNB microbit geometry, collision, and RGB lighting state synchronization has been significantly stabilized. * Rejoining a multiplayer world should now correctly preserve and restore RGB Glow bit rendering in most cases.
release

RGB blocks 1.2.5

1.2.5
23 мая 2026 г.11Minecraft: 26.1.2neoforge
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Что нового
* Fixed an issue where RGB Block bits from Chisels & Bits could not be picked correctly on multiplayer servers using Pick Block.
release

RGB blocks 1.2.4

1.2.4
22 мая 2026 г.7Minecraft: 26.1.2neoforge
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Что нового
* Reduced excessive RGB lighting refresh/update behavior and improved overall lighting stability by recalculating only when necessary * Improved unstable RGB glow lighting behavior when using RGB glow blocks as Chisels & Bits bits * Added RGB glow intensity behavior based on placed bit amount in Chisels & Bits
release

RGB blocks 1.2.3

1.2.3
21 мая 2026 г.5Minecraft: 26.1.2neoforge
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Что нового
* Improved world generation, saving, and chunk loading stability * Reduced renderer overhead and improved overall rendering performance * Reduced chunk loading delays in Vanilla and Sodium environments
release

RGB blocks 1.2.2

1.2.2
18 мая 2026 г.23Minecraft: 26.1.2neoforge
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Что нового
* Improved RGB lighting naturalness * Enhanced direct and indirect colored lighting intensity based on RGB color * Improved RGB light continuity * Reduced harsh RGB shadow contour appearance * Improved Chisels & Bits RGB lighting stability