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Return By Death Fabric

A Re:Zero-inspired Fabric 26.1.x mod adding Return by Death, rare checkpoints, a Shadow Witch shrine, world rewind mechanics, RBD progression, and the Unseen Hand ability.

Автор: danexh_1,6 тыс.5обновлён 25 июл. 2026 г.
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Описание

Return By Death Fabric

Return By Death Fabric is a Re:Zero-inspired Fabric mod that adds a curse-like death rewind system to Minecraft.

Players do not start with Return by Death by default. To unlock it, you must find a rare Shadow Witch Shrine and make contact with the Shadow Witch. Once cursed, death no longer works normally. Instead, you return to rare automatic checkpoints while your inventory, position, health, hunger, XP, entities, time, and nearby world changes are restored.

This mod is still a work in progress. More features, polish, balance changes, and bug fixes are planned for future updates. Suggestions are welcome, so feel free to comment ideas, feedback, or bugs you find.

Multiplayer Support

Return By Death works in multiplayer. When a player returns by death, the timeline can rewind for affected nearby players as well, depending on the server/host configuration.

Server/host-controlled settings decide things like checkpoint timing, player rewind behavior, Unseen Hand player targeting, and whether checkpoint messages are shown. Random players cannot override these settings for the whole server.

Recommended for singleplayer, LAN, Essential-hosted worlds, or trusted multiplayer servers.

Features

  • Return by Death death rewind system
  • Rare automatic checkpoints
  • Shadow Witch Shrine structure
  • Custom Shadow Witch NPC
  • Witch dialogue UI
  • RBD level progression
  • Inventory, health, hunger, XP, and position restoration
  • World time rewind
  • Block, entity, and explosion rewind support
  • Villager profession, trades, reputation, XP, and trade cooldown rewind support
  • Multiplayer player rewind support
  • Forbidden Unseen Hand ability at RBD V
  • Mod Menu config support
  • Admin/testing commands

How to Unlock Return by Death

Find a rare Shadow Witch Shrine and interact with the Shadow Witch. After making contact with her, you unlock Return by Death.

By default, players must find the Shadow Witch to unlock Return by Death. If you want players to start with Return by Death automatically instead, this can be changed in the Mod Menu config settings.

Meeting the Witch again can deepen your curse and increase your RBD level. The final upgrade requires an offering by default.

RBD Progression

RBD I - Return by Death

Unlocked by meeting the Shadow Witch for the first time.

This gives you the basic Return by Death curse. When you die, you return to your latest checkpoint instead of dying normally. Your position, inventory, XP, health, hunger, effects, nearby blocks, entities, explosions, and time are restored as much as possible.

RBD II - Lingering Memory

Unlocked by meeting the Shadow Witch again after RBD I.

This level gives the player vague memories of the failed timeline after returning. These hints can help you understand what killed you without fully revealing everything.

RBD III - Mercy Return

Unlocked by deepening the curse again.

This level allows rare Mercy Return effects during repeated death loops. If you keep dying in a short time window, there is a small chance for a stronger return effect to help you escape the loop.

RBD IV - Deeper Rewind

Unlocked by deepening the curse again.

This is mostly a filler/progression level for the player. Internally, it can improve parts of the rewind system, but it is mainly a step before reaching the final authority.

RBD V - Forbidden Authority

Unlocked by reaching the final curse level through the Shadow Witch.

By default, the final upgrade requires a tribute. Once unlocked, RBD V grants the forbidden Unseen Hand ability.

Unseen Hand lets you pull and damage targets with an invisible force. In multiplayer, whether it can affect other players depends on the host/server settings.

Finding the Shrine

The Shadow Witch Shrine is a rare worldgen structure that can generate in forest and taiga-type biomes in the Overworld.

For testing or admin use:

/locate structure returnbydeath:witch_shrine

Notes

Return by Death is a complicated rewind system, so some edge cases may still need testing. Large explosions, modded inventories, complex multiplayer item transfers, and unusual entity behavior may not always rewind perfectly.

Please report bugs or leave suggestions in the comments. Future updates may add more Witch content, progression, abilities, multiplayer polish, balancing, and more Re:Zero-inspired mechanics.

Галерея

witch dialogue

Последние версии

Все версии →
release

Return By Death Fabric

1.0.5
25 июл. 2026 г.691Minecraft: 26.2fabric
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Что нового
Version 1.0.5 - Updated the mod for Minecraft 26.2. - Updated Fabric API, YACL, and Trinkets compatibility. - Fixed chest minecart and hopper minecart inventories not rewinding correctly.
release

Return By Death Fabric

1.0.4
11 июн. 2026 г.753Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
## Return By Death Fabric 1.0.4 Changelog ### Fixed * Fixed storage blocks not restoring their checkpoint state after RBD.
alpha

Return By Death Fabric

1.0.3
8 июн. 2026 г.62Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
## Return By Death Fabric 1.0.3 ### Trinkets Updated Compatibility - Added compatibility support for the **Trinkets Updated** mod. - Return by Death now attempts to save and restore equipped Trinkets accessories when a checkpoint is created and restored. - Fixed an issue where Trinkets items could be deleted after using Return by Death. - Trinkets Updated is optional and is not required to use Return By Death. ### Notes - Players using Trinkets Updated should create a **new checkpoint** after updating. They can do this naturally in-game or by using `/rbd checkpoint`. - Old checkpoints made before this update may not contain saved Trinkets accessory data.
alpha

Return By Death Fabric

1.0.2
7 июн. 2026 г.44Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
# Return By Death Fabric 1.0.2 Changelog ## New * Added a new config menu with improved organization and usability. * Added synced host/server config display for multiplayer clients, allowing non-host players to view the server's active settings. ## Changed * Updated the mod version from `1.0.1` to `1.0.2`. * Improved multiplayer config behavior: * Hosts/servers can edit shared settings. * Non-host clients can view settings but cannot edit server-controlled options. * The config menu now warns hosts that changing settings affects everyone. ## Fixed * Fixed Mercy Return effects and sounds not behaving correctly in certain situations.
alpha

Return By Death Fabric

1.0.1
6 июн. 2026 г.19Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
Quick fix update. Fixed: * Entity health now properly rewinds after Return by Death * Mobs should no longer keep failed-timeline damage between loops * Mob aggression/target state now resets or restores more properly after RBD * Living entity state such as absorption, effects, fire ticks, freeze ticks, air supply, fall distance, and velocity now rewinds more consistently Notes: * This update focuses on entity combat-state rewind reliability.
alpha

Return By Death Fabric

1.0.0
5 июн. 2026 г.28Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
Initial public release of Return By Death Fabric. Added: * Return by Death death rewind system * Rare automatic checkpoints * Shadow Witch Shrine worldgen structure * Shadow Witch NPC and dialogue UI * RBD level progression from RBD I to RBD V * Inventory, position, health, hunger, XP, effects, and time restoration * Block, entity, explosion, and nearby timeline rewind support * Villager profession, trades, reputation, XP, and trade cooldown rewind support * Multiplayer player rewind support for affected nearby players * Forbidden Unseen Hand ability at RBD V * Server/host-controlled Mod Menu settings * Admin/testing commands Notes: * Players unlock Return by Death by finding a Shadow Witch Shrine by default. * Server hosts can change the config so players start with Return by Death automatically. * This is the first public build, so some edge cases may still need testing. * Please report bugs or leave suggestions in the comments.