
Restored Ancient City
The Ancient City has been fixed/repaired to its original form!
Автор: Peteyy3492обновлён 28 окт. 2026 г.
Генерация мира
Описание
QUICK NOTE
- when deciding on which version to download i highly advise you to download the latest version
- why? many new features, many new structures!, also many fixes
Ancient Cities Restored
- Inspired by "Ancient City Renovation Project" made by PNaClNH3
- This datapack completely overhauls the ancient city by restoring it to its original form!
- Ancient cities no longer feature any destroyed builds nor sings of the pillagers
- Sculk appears and behaves the same
- This datapack does not change the generation of ancient cities, they still spawn in the same place as vanilla
- note: although it is possible, this datapack generally shouldnt nerf/buff the amount of chests per city
- smaller note: all gallery images relate to version 1.5.2 (and above)
Installation Instructions:
- Download the .zip file of the datapack
- When creating a new world select the "datapacks" option and add the downloaded file here
- If you are playing on an existing world open your world folder
- From there navigate to the "datapacks" folder and drop the downloaded file here
- note that you will have to explore new chunks to see the new restored ancient cities
Галерея
Последние версии
Все версии →release
Restored Ancient City 1.5.4
1.5.428 окт. 2026 г.25Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
Что нового
- added one single missing deepslate tile slab to "horizontal_wall_bridge"
- note: _this is going to be the last release for some time_
release
Restored Ancient City 1.5.3
1.5.326 окт. 2026 г.18Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
Что нового
### Minor Update
- updated all ancient city center walls to include deepslate tiles rather than stairs in certain spots
- fixed missed spots on "horizontal_wall_bridge" structure
release
Restored Ancient City 1.5.2
1.5.218 окт. 2026 г.50Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
Что нового
### Minor Update
- completely overhauled "camp_1" and "camp_2" structures
- structures with loot will now spawn more
release
Restored Ancient City 1.5.1
1.5.117 окт. 2026 г.16Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
Что нового
### Quick Hotfix Update
- updated "tall_ruin_2" and "tall_ruin_3" structures to make them more compact
- fixed some incorrect jigsaws (they turned into wrong blocks after structure generation)
- tweaked weight values again (less camp structures)
release
Restored Ancient City 1.5.0
1.5.017 окт. 2026 г.6Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
Что нового
### Compatibility Update!
- i have finally fixed the version difference issue that was caused by my structure templates being created in a 26.3 world
- every single structure piece was updated
- also tweaked some structure weights as always
- this is by far the most complete release yet
beta
Restored Ancient City 1.4.2
1.4.216 окт. 2026 г.10Minecraft: 26.3datapack
Что нового
### Minor Update
- fixed some incorrect blocks on "barracks" structure
- updated "small_portal_statue1" structure to include chains, alongside making it symmetrical
- tweaked weight values of loot structures to prevent the repetition of the same structure (barracks, ice boxes)
beta
Restored Ancient City 1.4.1
1.4.116 окт. 2026 г.20Minecraft: 26.3datapack
Что нового
### Small hotfix
- updated "city_center_4" _(wrong lantern placement, window update)_
- updated "entrance_connector" structure _(missing candles)_
- updated all city center walls due to wrongly placed deepslate walls after last update
- updated some generic wall structures
beta
Restored Ancient City 1.4.0
1.4.015 окт. 2026 г.12Minecraft: 26.3datapack
Что нового
### THE MOST IMPORTANT VERSION YET!
- when vanilla ancient cities generate they often times get overlapped by aquifers or trial chambers, creating this strange but natural overlap between the two
- in my former releases the restored structures simply cut right through the aquifers/trial chambers
- **_BEFORE_**

- In this Release that behavior has been fixed!
- by replacing the air (cave air in my case) with structure voids the newly made ancient cities adapt to aquifers and trial chambers just like vanilla made ancient cities!
- **_AFTER_**

- After the fix ancient cities now also contain more sculk which matches vanilla behavior
- The file size has also decreased SIGNIFICANTLY, due to how lightweight structure voids are in structures (from roughly 400KiB to 210KiB)
beta
Restored Ancient City 1.3.4
1.3.415 окт. 2026 г.10Minecraft: 26.3datapack
Что нового
- Updated all City Centers
- Updated "tall_ruin_2" and "tall_ruin_3"
- _fixed more missed spots structures (as always)_
- _tweaked weight values of structures (as always)_
beta
Restored Ancient City 1.3.3
1.3.315 окт. 2026 г.4Minecraft: 26.3datapack
Что нового
- updated some structures (removed some soul lanterns and incorrect blocks)
- remade "camp_3" structure
- removed "large_portal_statue3" structure
- tweaked weight values of loot structures
- all structure pieces now use cave air instead of regular air



