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Restored Ancient City

The Ancient City has been fixed/repaired to its original form!

Автор: Peteyy3492обновлён 28 окт. 2026 г.
Генерация мира

Описание

QUICK NOTE

  • when deciding on which version to download i highly advise you to download the latest version
  • why? many new features, many new structures!, also many fixes

Ancient Cities Restored

  • Inspired by "Ancient City Renovation Project" made by PNaClNH3
  • This datapack completely overhauls the ancient city by restoring it to its original form!
  • Ancient cities no longer feature any destroyed builds nor sings of the pillagers
  • Sculk appears and behaves the same
  • This datapack does not change the generation of ancient cities, they still spawn in the same place as vanilla
  • note: although it is possible, this datapack generally shouldnt nerf/buff the amount of chests per city
  • smaller note: all gallery images relate to version 1.5.2 (and above)

Installation Instructions:

  • Download the .zip file of the datapack
  • When creating a new world select the "datapacks" option and add the downloaded file here
  • If you are playing on an existing world open your world folder
  • From there navigate to the "datapacks" folder and drop the downloaded file here
  • note that you will have to explore new chunks to see the new restored ancient cities

Галерея

Reborn Ancient CitiesReimagined ChambersNew City CenterCompletely New Structures

Последние версии

Все версии →
release

Restored Ancient City 1.5.4

1.5.4
28 окт. 2026 г.25Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
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Что нового
- added one single missing deepslate tile slab to "horizontal_wall_bridge" - note: _this is going to be the last release for some time_
release

Restored Ancient City 1.5.3

1.5.3
26 окт. 2026 г.18Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
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Что нового
### Minor Update - updated all ancient city center walls to include deepslate tiles rather than stairs in certain spots - fixed missed spots on "horizontal_wall_bridge" structure
release

Restored Ancient City 1.5.2

1.5.2
18 окт. 2026 г.50Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
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Что нового
### Minor Update - completely overhauled "camp_1" and "camp_2" structures - structures with loot will now spawn more
release

Restored Ancient City 1.5.1

1.5.1
17 окт. 2026 г.16Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
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Что нового
### Quick Hotfix Update - updated "tall_ruin_2" and "tall_ruin_3" structures to make them more compact - fixed some incorrect jigsaws (they turned into wrong blocks after structure generation) - tweaked weight values again (less camp structures)
release

Restored Ancient City 1.5.0

1.5.0
17 окт. 2026 г.6Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
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Что нового
### Compatibility Update! - i have finally fixed the version difference issue that was caused by my structure templates being created in a 26.3 world - every single structure piece was updated - also tweaked some structure weights as always - this is by far the most complete release yet
beta

Restored Ancient City 1.4.2

1.4.2
16 окт. 2026 г.10Minecraft: 26.3datapack
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Что нового
### Minor Update - fixed some incorrect blocks on "barracks" structure - updated "small_portal_statue1" structure to include chains, alongside making it symmetrical - tweaked weight values of loot structures to prevent the repetition of the same structure (barracks, ice boxes)
beta

Restored Ancient City 1.4.1

1.4.1
16 окт. 2026 г.20Minecraft: 26.3datapack
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Что нового
### Small hotfix - updated "city_center_4" _(wrong lantern placement, window update)_ - updated "entrance_connector" structure _(missing candles)_ - updated all city center walls due to wrongly placed deepslate walls after last update - updated some generic wall structures
beta

Restored Ancient City 1.4.0

1.4.0
15 окт. 2026 г.12Minecraft: 26.3datapack
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Что нового
### THE MOST IMPORTANT VERSION YET! - when vanilla ancient cities generate they often times get overlapped by aquifers or trial chambers, creating this strange but natural overlap between the two - in my former releases the restored structures simply cut right through the aquifers/trial chambers - **_BEFORE_** ![Before](https://cdn.modrinth.com/data/cached_images/a3e3bfc74ec8972ce79ff2a83116975ce4fd7139_0.webp) - In this Release that behavior has been fixed! - by replacing the air (cave air in my case) with structure voids the newly made ancient cities adapt to aquifers and trial chambers just like vanilla made ancient cities! - **_AFTER_** ![Afterwards](https://cdn.modrinth.com/data/cached_images/b7a17e6521055d122491eac8e2a23f09eb394cf7_0.webp) - After the fix ancient cities now also contain more sculk which matches vanilla behavior - The file size has also decreased SIGNIFICANTLY, due to how lightweight structure voids are in structures (from roughly 400KiB to 210KiB)
beta

Restored Ancient City 1.3.4

1.3.4
15 окт. 2026 г.10Minecraft: 26.3datapack
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Что нового
- Updated all City Centers - Updated "tall_ruin_2" and "tall_ruin_3" - _fixed more missed spots structures (as always)_ - _tweaked weight values of structures (as always)_
beta

Restored Ancient City 1.3.3

1.3.3
15 окт. 2026 г.4Minecraft: 26.3datapack
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Что нового
- updated some structures (removed some soul lanterns and incorrect blocks) - remade "camp_3" structure - removed "large_portal_statue3" structure - tweaked weight values of loot structures - all structure pieces now use cave air instead of regular air