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Respec Skill

Server-side skill reset and prestige for Pufferfish Skills. Reset skill points, ascend skill trees, configurable.

1,6 тыс.1обновлён 28 мая 2026 г.
ПриключенияМеханики игрыМагия

Описание

Respec Skill Mod

Reset and reallocate your skills used in Pufferfish's Skills easily!

Server-side mod. Players type /respec to open a clickable menu of every Puffish skill category on the server; each costs a configurable item. Categories are auto-discovered, so no setup is needed to support new skill trees.

Respec Menu

Commands

CommandPermissionDescription
/respecAll playersOpens the chat menu listing every Puffish category with a clickable [Reset] button.
/respec <namespace:category>All playersRespecs the given category directly. Used by the menu's [Reset] button.
/respec prestigeAll playersLists configured prestige paths. Ineligible paths show greyed out.
/respec prestige <from_category>All playersAscends from the given category into its configured target.
/respec reloadLevel 3 (op)Reloads config/respec-skill.properties from disk.

How It Works

1. Run /respec

Players see a chat menu listing every Puffish skill category loaded on the server, with the cost shown next to a clickable [Reset] button.

2. Click [Reset] (or run /respec <namespace:category>)

The mod checks:

  • Player has enough total skill points in that category (min_level_to_respec)
  • Player is past the cooldown (if configured)
  • Player has enough of the cost item in their inventory

If all pass, the item is consumed, the category is erased, and a fraction of the previous XP is returned (xp_reduction_factor).

Configuration

Edit config/respec-skill.properties. Reload in-game with /respec reload (requires permission level 3).

# Minimum total skill points a player must have in a category before they can respec it.
min_level_to_respec = 20

# Fraction of category XP returned after respec (0.0 = lose all, 1.0 = lose none).
xp_reduction_factor = 0.2

# Cooldown in seconds between respecs (0 = no cooldown). Per player, in-memory only; resets on server restart.
cooldown_seconds = 0

# Default cost applied to every category that doesn't have an override below.
# Format:  <item_id>, <count>
default_cost = minecraft:emerald, 16

# Optional: per-category cost overrides. Categories without an override use default_cost.
# cost.puffish_skills:combat = minecraft:diamond, 4
# cost.puffish_skills:mining = minecraft:emerald, 32

You do not need to list each category. Every Puffish category loaded on the server is auto-discovered and appears in /respec automatically.

Prestige (optional)

A one-way irreversible ascension from one skill category into another. Configure paths in the same file:

# Format:  prestige.<n> = <from_category>, <to_category>, <min_points_in_from>, <xp_carryover_factor>, <cost_item>, <cost_count>
prestige.1 = puffish_skills:combat, puffish_skills:advanced_combat, 50, 0.4, minecraft:netherite_ingot, 1
prestige.2 = puffish_skills:mining, puffish_skills:master_mining,   75, 0.6, minecraft:netherite_ingot, 2

On a successful prestige, the source category is erased, the target category gains currentXp × xp_carryover_factor, and the cost is consumed. If any prestige paths are configured, /respec shows a clickable link to the prestige menu at the bottom of its output. See the Commands section above for the command syntax.

For Servers/Modpacks

Pure server-side; clients do not need the mod. Feel free to include in modpacks. Credit appreciated but not required.


1.x Legacy

The 1.x versions used a different mechanic: a craftable Respec Scroll right-clicked onto a Skill Altar (a lodestone placed on a configured base block). 2.0 removed all of that in favor of the /respec command described above.

If you are on 1.x and need that documentation, see below. Upgrading to 2.x will require regenerating the config (respec-skill.toml → respec-skill.properties).

1.x docs

Features

  • Skill Respec System: Reset individual skill categories and get back XP to reallocate.
  • Prestige System: Transition from one skill tree to another at high levels.
  • Configurable: Set minimum levels and XP retention rates.

How it worked

  1. Craft a Respec Scroll with this recipe:

    Respec Scroll Crafting Recipe

  2. Build a Skill Altar by placing a configured skill block with a lodestone on top. Example setup for the Default Skill Tree:

    Default Skill Tree Skill Altars

  3. Right-click the lodestone with the scroll to reset that category's points.

  4. Prestige: at high levels, transition into advanced trees via configured from → to mappings.

1.x config (TOML)

# Respec Skill Mod Configuration
config_version = 2

min_level_to_respec = 20
xp_reduction_factor = 0.2

[skill_altar_map]
"minecraft:diamond_block" = "combat"
"minecraft:iron_block" = "mining"

[prestige_mappings]
# "combat" = "advanced_combat,true,50,0.4"
# "mining" = "master_mining,true,75,0.6"

Client-side note (1.x only): to see the Respec Scroll in the creative inventory or in REI, the mod also had to be installed client-side. 2.x is fully server-side.

Галерея

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Последние версии

Все версии →
release

Respec Skill 2.0.0

2.0.0
28 мая 2026 г.377Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
## 2.0.0 A ground-up rewrite. The altar/scroll mechanic from 1.x is **removed entirely**; respec now runs through a `/respec` command. Old config files (`respec-skill.toml`) are ignored — a fresh `respec-skill.properties` is written on first launch. ### Game/Loader support - Updated to Minecraft **26.1.2** ### Player-facing changes - **New:** `/respec` opens a chat-clickable menu listing every Puffish skill category loaded on the server. - **New:** `/respec <namespace:category>` performs the respec directly (used by the menu's `[Reset]` button). - **New:** Every Puffish category is auto-discovered from `SkillsAPI.streamCategories()` — admins no longer have to list categories in the config. - **New:** Per-respec cost is paid from the player's inventory (default: 16 emeralds; configurable). - **New:** Optional per-player cooldown (`cooldown_seconds`, in-memory only — resets on server restart). - **Removed:** Respec Scroll item, the recipe, the lodestone-on-base-block altar mechanic, and the `UseBlockCallback` handler. ### Prestige - One-way ascensions from one category into another. Configure with `prestige.<n> = <from>, <to>, <min_points>, <xp_carryover_factor>, <cost_item>, <cost_count>`. - `/respec prestige` lists configured paths (ineligible ones are shown greyed out with current vs required points). - `/respec prestige <from_category>` executes the ascension: source category is erased, target category gains `currentXp × xp_carryover_factor`, cost is consumed. - When any prestige path is configured, `/respec` links to the prestige menu at the bottom of its output. ### Migration from 1.x - Delete (or ignore) the old `respec-skill.toml`. A new `respec-skill.properties` will be generated on first launch. - Tell players the altar/scroll is gone — they use `/respec` now. - If you were using prestige in 1.x, port the mappings to the new schema (see Prestige section in the README). 1.x prestige used `from_skill` (path only); 2.x uses full `namespace:path` identifiers.
release

Respec Skill 1.1.0-1.21.5

1.1.0-1.21.5
21 июл. 2025 г.631Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
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- Added Prestige System
release

Respec Skill 1.1.0-1.21

1.1.0-1.21
21 июл. 2025 г.513Minecraft: 1.21, 1.21.1fabric
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Что нового
- Added Prestige System
release

Respec Skill 1.0.0-1.21

1.0.0-1.21
16 июл. 2025 г.37Minecraft: 1.21, 1.21.1fabric
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Backport to 1.21-1.21.1
release

Respec Skill 1.0.0-1.21.5

1.0.0
15 июл. 2025 г.52Minecraft: 1.21.5, 1.21.6, 1.21.7fabric
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Что нового
Initial Release