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Resource Bar API

ВЕРСИИ (26)

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4.0.0

4.0.0
15 апр. 2026 г.2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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# 4.0.0 - updated to Minecraft 26.1.x - removed deprecated "icon resource bar" API method
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3.2.0

3.2.0
17 февр. 2026 г.947Minecraft: 1.21.11fabric
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# 3.2.0 ## Changes - reworked icon resource bars to support multiple icon types per resource bar - the old API method was deprecated
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3.1.0

3.1.0
25 янв. 2026 г.157Minecraft: 1.21.11fabric
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# 3.1.0 - updated to 1.21.11 - migrated to Mojang Mappings
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3.0.0

3.0.0
25 окт. 2025 г.341Minecraft: 1.21.10fabric
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# 3.0.0 - updated to 1.21.10
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2.7.0

2.7.0
30 июл. 2025 г.5,8 тыс.Minecraft: 1.21.1fabric
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# 2.7.0 - added icon resource bars, similar to the vanilla resource bars. This first iteration does not support multiple icon types per bar yet (eg absorption hearts). This will (hopefully) be implemented at a later stage. - several API methods were renamed and split up
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1.6.2

1.6.2
8 дек. 2024 г.28,8 тыс.Minecraft: 1.20.1fabric
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# 1.6.2 - fixed some other wrong calculations
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2.6.2

2.6.2
8 дек. 2024 г.3,2 тыс.Minecraft: 1.21.1fabric
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# 2.6.2 - fixed some other wrong calculations
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1.6.1

1.6.1
8 дек. 2024 г.85Minecraft: 1.20.1fabric
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# 1.6.1 - fixed some wrong calculations
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2.6.1

2.6.1
8 дек. 2024 г.65Minecraft: 1.21.1fabric
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# 2.6.1 - fixed some wrong calculations
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2.6.0

2.6.0
8 дек. 2024 г.76Minecraft: 1.21.1fabric
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# 2.6.0 This is a pretty fundamental rewrite. The initial idea of splitting a bar into three textures per "layer" to allow for easy change of the bar length, came with the cost of massive FPS drops. With this rewrite the bar size is no longer changeable with a simple config option. Each 'layer' consists of only 1 texture (which can have configurable dimensions). In addition, the texture can be dynamically replaced by another texture (with configurable dimensions) depending on the max value. The result of the rewrite is a much, MUCH more optimised API. - removed 'is_centered' option, as it was redundant and unnecessarily complicated the calculations. - 'fill_direction' no longer chooses between a horizontal and a vertical 'texture set', it only determines the direction from which the bar is filled. This means that changing between horizontal and vertical resource bars also requires a texture change. - added the option to display an icon (with configurable texture id and dimensions). This can be toggled independently of the bar and the number. - added a server config option to enable debug logs
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1.6.0

1.6.0
8 дек. 2024 г.75Minecraft: 1.20.1fabric
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# 1.6.0 This is a pretty fundamental rewrite. The initial idea of splitting a bar into three textures per "layer" to allow for easy change of the bar length, came with the cost of massive FPS drops. With this rewrite the bar size is no longer changeable with a simple config option. Each 'layer' consists of only 1 texture (which can have configurable dimensions). In addition, the texture can be dynamically replaced by another texture (with configurable dimensions) depending on the max value. The result of the rewrite is a much, MUCH more optimised API. - removed 'is_centered' option, as it was redundant and unnecessarily complicated the calculations. - 'fill_direction' no longer chooses between a horizontal and a vertical 'texture set', it only determines the direction from which the bar is filled. This means that changing between horizontal and vertical resource bars also requires a texture change. - added the option to display an icon (with configurable texture id and dimensions). This can be toggled independently of the bar and the number. - added a server config option to enable debug logs
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1.5.0

1.5.0
6 дек. 2024 г.123Minecraft: 1.20.1fabric
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# 1.5.0 - added API method for clearing the resource bar value cache of a given resource bar - resource number rendering is now independent of the resource bar
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2.5.0

2.5.0
6 дек. 2024 г.112Minecraft: 1.21.1fabric
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# 2.5.0 - added API method for clearing the resource bar value cache of a given resource bar - resource number rendering is now independent of the resource bar
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1.4.1

1.4.1
3 дек. 2024 г.312Minecraft: 1.20.1fabric
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# 1.4.1 - fixed reserved value display
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2.4.1

2.4.1
3 дек. 2024 г.94Minecraft: 1.21.1fabric
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# 2.4.1 - fixed reserved value display
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2.4.0

2.4.0
3 дек. 2024 г.82Minecraft: 1.21.1fabric
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# 2.4.0 - added dependency on Fzzy Config
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1.4.0

1.4.0
3 дек. 2024 г.94Minecraft: 1.20.1fabric
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# 1.4.0 - added dependency on Fzzy Config
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1.3.0

1.3.0
1 дек. 2024 г.78Minecraft: 1.20.1fabric
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# 1.3.0 - added dynamic element length based on max value (with individual values for background, progress and reserved layer) - added dynamic element offsets based on max value - added additional static offsets - fixed overlay not respecting "is_centered" config option
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2.3.0

2.3.0
1 дек. 2024 г.76Minecraft: 1.21.1fabric
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# 2.3.0 - added dynamic element length based on max value (with individual values for background, progress and reserved layer) - added dynamic element offsets based on max value - added additional static offsets - fixed overlay not respecting "is_centered" config option
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1.2.0

1.2.0
30 нояб. 2024 г.83Minecraft: 1.20.1fabric
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# 1.2.0 - fixed a bunch of issues
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2.2.0

2.2.0
30 нояб. 2024 г.72Minecraft: 1.21.1fabric
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# 2.2.0 - changed "drawGuiTexture" back to "drawTexture" method calls, texture identifiers need to reflect this
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2.1.1

2.1.1
24 нояб. 2024 г.73Minecraft: 1.21.1fabric
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# 2.1.1 Reading can help!
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2.1.0

2.1.0
24 нояб. 2024 г.104Minecraft: 1.21.1fabric
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# 2.1.0 - moved "ResourceBarFillDirection" and "ResourceBarOrigin" enums to main source set - changed "drawTexture" to "drawGuiTexture" method calls, texture identifiers need to reflect this
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1.1.0

1.1.0
24 нояб. 2024 г.67Minecraft: 1.20.1fabric
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# 1.1.0 - moved "ResourceBarFillDirection" and "ResourceBarOrigin" enums to main source set
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2.0.0

2.0.0
24 нояб. 2024 г.81Minecraft: 1.21.1fabric
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# 2.0.0 - updated to 1.21.1
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1.0.0

1.0.0
21 нояб. 2024 г.61Minecraft: 1.20.1fabric
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# 1.0.0 First release! #