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RenderDistance+

Customize your render and simulation distances with simple commands, saved preferences, and easy resets. A server-side plugin for Paper.

Автор: jadonkortislolz6500обновлён 5 окт. 2026 г.

Описание

RenderDistance+

Your render distance. Your simulation distance. Your choice.

RenderDistance+ lets players personalize their server-side render and simulation distances with simple commands. Choose how far the server sends chunks and how far the world stays active around you, with preferences saved automatically and restored when you reconnect.

Players can adjust their own settings without changing the preferences of everyone else on the server. Version 1.1.0 adds separate simulation-distance controls, so you can keep a larger render distance while choosing a smaller simulation distance.

No client mod is required. Built for Paper servers.

Features

  • /renderdistance displays your current server-side view distance.
  • /renderdistance <2-32> sets your personal view distance in chunks.
  • /renderdistance reset restores the server default and removes your saved preference.
  • /simulationdistance displays your current effective simulation distance.
  • /simulationdistance <1-32> sets your personal simulation preference independently of view distance.
  • /simulationdistance reset removes your override and returns to max(1, viewDistance / 2) using integer division.
  • An explicit simulation preference survives view-distance changes and /renderdistance reset. Existing users without a simulation preference keep the original automatic behavior.
  • Preferences are stored by player UUID in the plugin's render-distance.yml file and reapplied on join and plugin enable.
  • renderdistance.use and simulationdistance.use permit their respective commands and are enabled for everyone by default.

Simulation distance controls how far chunks are actively ticked around a player. Lower values can reduce ticking work; actual performance depends on your world, players, and server configuration.

Server-side settings have limits: your Minecraft client's render setting still affects what you can see. Paper also limits effective simulation distance to the chunks it loads around you. Selecting a simulation preference above that limit saves it, but does not make unloaded chunks tick.

Installation

  1. Download the plugin JAR from the release page.
  2. Place it in your Paper server's plugins folder.
  3. When updating, remove the old plugin JAR and keep the existing plugin data folder.
  4. Restart the server, then use the commands to choose your settings.

Player preferences are stored by UUID in plugins/RenderDistancePlugin/render-distance.yml.

Author and support

Created by Jadon. For support,contact jadonkort on discord.

Последние версии

Все версии →
release

RenderDistance+ 1.2.0

1.2.0
5 окт. 2026 г.213Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3paper, purpur
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Что нового
## 1.2.0 — 2026-10-05 ### Added - Background update checks against the project's public Gitea releases at startup and every 24 hours. - Console and admin notifications linking to a newer stable release after its plugin JAR has been uploaded. - `renderdistance.update-notify`, granted to operators by default; joining admins receive the cached notification. - `config.yml` settings to disable checks and configure the interval from 1–168 hours. - Network timeouts, graceful failure handling, and cancellation when the plugin disables. No API key or automatic installation is involved. - Tests for numeric version comparison, draft/prerelease/missing-JAR filtering, public HTTP responses and failures, and notification permissions. Download RenderDistancePlugin-1.2.0.jar below and replace the old JAR in your supported Paper server's plugins folder, then restart. Existing player preferences are preserved.
release

RenderDistance+ 1.1.0

1.1.0
5 окт. 2026 г.14Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3paper, purpur
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Что нового
# Changelog ## 1.1.0 — 2026-10-05 ### Added - `/simulationdistance` to display your current server-side simulation distance. - `/simulationdistance <1-32>` to save a simulation preference independently of render distance. Paper limits the effective distance to the chunks it loads. - `/simulationdistance reset` to return to automatic simulation distance: half your render distance, rounded down, with a minimum of one chunk. - Simulation preferences saved by player UUID in the existing `render-distance.yml` file and restored when players reconnect or the plugin enables. - Tab completion for simulation-distance values and `reset`. - `simulationdistance.use`, enabled for all players by default. ### Changed - Changing or resetting render distance now preserves an explicitly saved simulation distance. - Render-distance confirmation messages show the saved or automatic simulation setting; `/simulationdistance` reports the current effective distance. - Existing saved render-distance preferences remain compatible. Players without a saved simulation distance keep the original automatic behavior.
release

RenderDistance+ 1.0.4

1.0.4
29 мар. 2026 г.375Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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release

RenderDistance+ 1.0.3

1.0.3
29 мар. 2026 г.15Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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release

RenderDistance+ 1.0.1

1.0.1
29 мар. 2026 г.14Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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release

RenderDistance+ 1.0.0

1.0.0
29 мар. 2026 г.19Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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