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Remnants | Skills and Powers

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release

Remnants | Skills and Powers 2.0.1 · neoforge · 26.3

2.0.1+neoforge-26.3
27 окт. 2026 г.91Minecraft: 26.3neoforge
Скачать
Что нового
# Remnants | Skills and Powers 2.0.1 A bug-fix release for the tree screen on Minecraft 26.3. ## Fixes - **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3 numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share buttons and the ability slots works again, and right click refunds as intended. ([#1](https://github.com/MeherBenSalem/Elementals/issues/1)) 1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release

Remnants | Skills and Powers 2.0.1 · neoforge · 26.2

2.0.1+neoforge-26.2
27 окт. 2026 г.22Minecraft: 26.2neoforge
Скачать
Что нового
# Remnants | Skills and Powers 2.0.1 A bug-fix release for the tree screen on Minecraft 26.3. ## Fixes - **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3 numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share buttons and the ability slots works again, and right click refunds as intended. ([#1](https://github.com/MeherBenSalem/Elementals/issues/1)) 1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release

Remnants | Skills and Powers 2.0.1 · neoforge · 1.21.1

2.0.1+neoforge-1.21.1
27 окт. 2026 г.87Minecraft: 1.21.1neoforge
Скачать
Что нового
# Remnants | Skills and Powers 2.0.1 A bug-fix release for the tree screen on Minecraft 26.3. ## Fixes - **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3 numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share buttons and the ability slots works again, and right click refunds as intended. ([#1](https://github.com/MeherBenSalem/Elementals/issues/1)) 1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release

Remnants | Skills and Powers 2.0.1 · forge · 1.20.1

2.0.1+forge-1.20.1
27 окт. 2026 г.62Minecraft: 1.20.1forge
Скачать
Что нового
# Remnants | Skills and Powers 2.0.1 A bug-fix release for the tree screen on Minecraft 26.3. ## Fixes - **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3 numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share buttons and the ability slots works again, and right click refunds as intended. ([#1](https://github.com/MeherBenSalem/Elementals/issues/1)) 1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release

Remnants | Skills and Powers 2.0.1 · fabric · 26.3

2.0.1+fabric-26.3
27 окт. 2026 г.331Minecraft: 26.3fabric
Скачать
Что нового
# Remnants | Skills and Powers 2.0.1 A bug-fix release for the tree screen on Minecraft 26.3. ## Fixes - **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3 numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share buttons and the ability slots works again, and right click refunds as intended. ([#1](https://github.com/MeherBenSalem/Elementals/issues/1)) 1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release

Remnants | Skills and Powers 2.0.1 · fabric · 26.2

2.0.1+fabric-26.2
27 окт. 2026 г.80Minecraft: 26.2fabric
Скачать
Что нового
# Remnants | Skills and Powers 2.0.1 A bug-fix release for the tree screen on Minecraft 26.3. ## Fixes - **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3 numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share buttons and the ability slots works again, and right click refunds as intended. ([#1](https://github.com/MeherBenSalem/Elementals/issues/1)) 1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release

Remnants | Skills and Powers 2.0.1 · fabric · 1.21.1

2.0.1+fabric-1.21.1
27 окт. 2026 г.50Minecraft: 1.21.1fabric
Скачать
Что нового
# Remnants | Skills and Powers 2.0.1 A bug-fix release for the tree screen on Minecraft 26.3. ## Fixes - **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3 numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share buttons and the ability slots works again, and right click refunds as intended. ([#1](https://github.com/MeherBenSalem/Elementals/issues/1)) 1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release

Remnants | Skills and Powers 2.0.1 · fabric · 1.20.1

2.0.1+fabric-1.20.1
27 окт. 2026 г.32Minecraft: 1.20.1fabric
Скачать
Что нового
# Remnants | Skills and Powers 2.0.1 A bug-fix release for the tree screen on Minecraft 26.3. ## Fixes - **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3 numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share buttons and the ability slots works again, and right click refunds as intended. ([#1](https://github.com/MeherBenSalem/Elementals/issues/1)) 1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release

Remnants | Skills and Powers 2.0.0 · neoforge · 26.3

2.0.0+neoforge-26.3
26 окт. 2026 г.74Minecraft: 26.3neoforge
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Что нового
# Remnants | Skills and Powers 2.0.0 Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities, built to work alone or alongside **Remnants | RPG Player Skills**. Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge) and **26.3** (Fabric, NeoForge, new). ## The Remnant Constellation - A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling, Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing. - 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact, Soul Eater, Eternal Tide, Undying Grove...). - 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction, area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit. ## The tree screen (press I) - Hover any node to see the full path, its point cost and the stats you would gain. - Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies the whole build at once or nothing. - **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a **Stats** panel that shows current → after for every staged change. - **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan. - Layout adapts to every GUI scale, down to 720p on Auto. ## Abilities - 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...). - Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically; click a slot in the tree screen or press 1-4 over an ability node to choose. - Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and are PvP-safe by default. - New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up banners and a skill point reminder. ## Progression - Power levels from killing mobs (scaled by their health, bosses ×3) and casting. - **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player. - Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels). A **Tome of Unbinding** resets the whole tree for free. - Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`. ## Remnants | RPG Player Skills integration - Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the tree shows your RPG level, and abilities gain +0.5% damage per RPG level. - Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player Skills commands when allocated. - No key or HUD overlap between the two mods. ## For server owners - The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets the new tree. Invalid allocations are refunded with a message. - `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns, cast, reload. - Nodes can require a Power or RPG level and run commands on allocate or refund. - Player data is plain JSON in `<world>/remnants_powers/`, written atomically. ## Upgrading from Elementals 1.x - Same mod id: worlds, items and the Fire Golem carry over. - Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points per old elemental level. Old spell cooldowns are copied into `abilities.json`. ## Other changes - The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome. - Spell books still cast their ability for Pyromancy players who reach the book's level, now using Essence and the same cooldowns as the tree. - Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release

Remnants | Skills and Powers 2.0.0 · neoforge · 26.2

2.0.0+neoforge-26.2
26 окт. 2026 г.26Minecraft: 26.2neoforge
Скачать
Что нового
# Remnants | Skills and Powers 2.0.0 Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities, built to work alone or alongside **Remnants | RPG Player Skills**. Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge) and **26.3** (Fabric, NeoForge, new). ## The Remnant Constellation - A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling, Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing. - 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact, Soul Eater, Eternal Tide, Undying Grove...). - 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction, area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit. ## The tree screen (press I) - Hover any node to see the full path, its point cost and the stats you would gain. - Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies the whole build at once or nothing. - **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a **Stats** panel that shows current → after for every staged change. - **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan. - Layout adapts to every GUI scale, down to 720p on Auto. ## Abilities - 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...). - Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically; click a slot in the tree screen or press 1-4 over an ability node to choose. - Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and are PvP-safe by default. - New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up banners and a skill point reminder. ## Progression - Power levels from killing mobs (scaled by their health, bosses ×3) and casting. - **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player. - Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels). A **Tome of Unbinding** resets the whole tree for free. - Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`. ## Remnants | RPG Player Skills integration - Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the tree shows your RPG level, and abilities gain +0.5% damage per RPG level. - Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player Skills commands when allocated. - No key or HUD overlap between the two mods. ## For server owners - The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets the new tree. Invalid allocations are refunded with a message. - `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns, cast, reload. - Nodes can require a Power or RPG level and run commands on allocate or refund. - Player data is plain JSON in `<world>/remnants_powers/`, written atomically. ## Upgrading from Elementals 1.x - Same mod id: worlds, items and the Fire Golem carry over. - Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points per old elemental level. Old spell cooldowns are copied into `abilities.json`. ## Other changes - The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome. - Spell books still cast their ability for Pyromancy players who reach the book's level, now using Essence and the same cooldowns as the tree. - Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release

Remnants | Skills and Powers 2.0.0 · neoforge · 1.21.1

2.0.0+neoforge-1.21.1
26 окт. 2026 г.42Minecraft: 1.21.1neoforge
Скачать
Что нового
# Remnants | Skills and Powers 2.0.0 Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities, built to work alone or alongside **Remnants | RPG Player Skills**. Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge) and **26.3** (Fabric, NeoForge, new). ## The Remnant Constellation - A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling, Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing. - 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact, Soul Eater, Eternal Tide, Undying Grove...). - 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction, area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit. ## The tree screen (press I) - Hover any node to see the full path, its point cost and the stats you would gain. - Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies the whole build at once or nothing. - **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a **Stats** panel that shows current → after for every staged change. - **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan. - Layout adapts to every GUI scale, down to 720p on Auto. ## Abilities - 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...). - Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically; click a slot in the tree screen or press 1-4 over an ability node to choose. - Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and are PvP-safe by default. - New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up banners and a skill point reminder. ## Progression - Power levels from killing mobs (scaled by their health, bosses ×3) and casting. - **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player. - Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels). A **Tome of Unbinding** resets the whole tree for free. - Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`. ## Remnants | RPG Player Skills integration - Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the tree shows your RPG level, and abilities gain +0.5% damage per RPG level. - Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player Skills commands when allocated. - No key or HUD overlap between the two mods. ## For server owners - The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets the new tree. Invalid allocations are refunded with a message. - `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns, cast, reload. - Nodes can require a Power or RPG level and run commands on allocate or refund. - Player data is plain JSON in `<world>/remnants_powers/`, written atomically. ## Upgrading from Elementals 1.x - Same mod id: worlds, items and the Fire Golem carry over. - Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points per old elemental level. Old spell cooldowns are copied into `abilities.json`. ## Other changes - The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome. - Spell books still cast their ability for Pyromancy players who reach the book's level, now using Essence and the same cooldowns as the tree. - Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release

Remnants | Skills and Powers 2.0.0 · forge · 1.20.1

2.0.0+forge-1.20.1
26 окт. 2026 г.44Minecraft: 1.20.1forge
Скачать
Что нового
# Remnants | Skills and Powers 2.0.0 Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities, built to work alone or alongside **Remnants | RPG Player Skills**. Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge) and **26.3** (Fabric, NeoForge, new). ## The Remnant Constellation - A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling, Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing. - 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact, Soul Eater, Eternal Tide, Undying Grove...). - 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction, area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit. ## The tree screen (press I) - Hover any node to see the full path, its point cost and the stats you would gain. - Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies the whole build at once or nothing. - **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a **Stats** panel that shows current → after for every staged change. - **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan. - Layout adapts to every GUI scale, down to 720p on Auto. ## Abilities - 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...). - Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically; click a slot in the tree screen or press 1-4 over an ability node to choose. - Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and are PvP-safe by default. - New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up banners and a skill point reminder. ## Progression - Power levels from killing mobs (scaled by their health, bosses ×3) and casting. - **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player. - Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels). A **Tome of Unbinding** resets the whole tree for free. - Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`. ## Remnants | RPG Player Skills integration - Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the tree shows your RPG level, and abilities gain +0.5% damage per RPG level. - Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player Skills commands when allocated. - No key or HUD overlap between the two mods. ## For server owners - The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets the new tree. Invalid allocations are refunded with a message. - `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns, cast, reload. - Nodes can require a Power or RPG level and run commands on allocate or refund. - Player data is plain JSON in `<world>/remnants_powers/`, written atomically. ## Upgrading from Elementals 1.x - Same mod id: worlds, items and the Fire Golem carry over. - Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points per old elemental level. Old spell cooldowns are copied into `abilities.json`. ## Other changes - The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome. - Spell books still cast their ability for Pyromancy players who reach the book's level, now using Essence and the same cooldowns as the tree. - Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release

Remnants | Skills and Powers 2.0.0 · fabric · 26.3

2.0.0+fabric-26.3
26 окт. 2026 г.166Minecraft: 26.3fabric
Скачать
Что нового
# Remnants | Skills and Powers 2.0.0 Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities, built to work alone or alongside **Remnants | RPG Player Skills**. Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge) and **26.3** (Fabric, NeoForge, new). ## The Remnant Constellation - A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling, Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing. - 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact, Soul Eater, Eternal Tide, Undying Grove...). - 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction, area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit. ## The tree screen (press I) - Hover any node to see the full path, its point cost and the stats you would gain. - Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies the whole build at once or nothing. - **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a **Stats** panel that shows current → after for every staged change. - **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan. - Layout adapts to every GUI scale, down to 720p on Auto. ## Abilities - 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...). - Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically; click a slot in the tree screen or press 1-4 over an ability node to choose. - Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and are PvP-safe by default. - New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up banners and a skill point reminder. ## Progression - Power levels from killing mobs (scaled by their health, bosses ×3) and casting. - **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player. - Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels). A **Tome of Unbinding** resets the whole tree for free. - Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`. ## Remnants | RPG Player Skills integration - Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the tree shows your RPG level, and abilities gain +0.5% damage per RPG level. - Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player Skills commands when allocated. - No key or HUD overlap between the two mods. ## For server owners - The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets the new tree. Invalid allocations are refunded with a message. - `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns, cast, reload. - Nodes can require a Power or RPG level and run commands on allocate or refund. - Player data is plain JSON in `<world>/remnants_powers/`, written atomically. ## Upgrading from Elementals 1.x - Same mod id: worlds, items and the Fire Golem carry over. - Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points per old elemental level. Old spell cooldowns are copied into `abilities.json`. ## Other changes - The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome. - Spell books still cast their ability for Pyromancy players who reach the book's level, now using Essence and the same cooldowns as the tree. - Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release

Remnants | Skills and Powers 2.0.0 · fabric · 26.2

2.0.0+fabric-26.2
26 окт. 2026 г.61Minecraft: 26.2fabric
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Что нового
# Remnants | Skills and Powers 2.0.0 Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities, built to work alone or alongside **Remnants | RPG Player Skills**. Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge) and **26.3** (Fabric, NeoForge, new). ## The Remnant Constellation - A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling, Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing. - 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact, Soul Eater, Eternal Tide, Undying Grove...). - 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction, area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit. ## The tree screen (press I) - Hover any node to see the full path, its point cost and the stats you would gain. - Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies the whole build at once or nothing. - **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a **Stats** panel that shows current → after for every staged change. - **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan. - Layout adapts to every GUI scale, down to 720p on Auto. ## Abilities - 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...). - Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically; click a slot in the tree screen or press 1-4 over an ability node to choose. - Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and are PvP-safe by default. - New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up banners and a skill point reminder. ## Progression - Power levels from killing mobs (scaled by their health, bosses ×3) and casting. - **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player. - Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels). A **Tome of Unbinding** resets the whole tree for free. - Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`. ## Remnants | RPG Player Skills integration - Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the tree shows your RPG level, and abilities gain +0.5% damage per RPG level. - Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player Skills commands when allocated. - No key or HUD overlap between the two mods. ## For server owners - The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets the new tree. Invalid allocations are refunded with a message. - `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns, cast, reload. - Nodes can require a Power or RPG level and run commands on allocate or refund. - Player data is plain JSON in `<world>/remnants_powers/`, written atomically. ## Upgrading from Elementals 1.x - Same mod id: worlds, items and the Fire Golem carry over. - Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points per old elemental level. Old spell cooldowns are copied into `abilities.json`. ## Other changes - The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome. - Spell books still cast their ability for Pyromancy players who reach the book's level, now using Essence and the same cooldowns as the tree. - Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release

Remnants | Skills and Powers 2.0.0 · fabric · 1.21.1

2.0.0+fabric-1.21.1
26 окт. 2026 г.24Minecraft: 1.21.1fabric
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Что нового
# Remnants | Skills and Powers 2.0.0 Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities, built to work alone or alongside **Remnants | RPG Player Skills**. Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge) and **26.3** (Fabric, NeoForge, new). ## The Remnant Constellation - A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling, Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing. - 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact, Soul Eater, Eternal Tide, Undying Grove...). - 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction, area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit. ## The tree screen (press I) - Hover any node to see the full path, its point cost and the stats you would gain. - Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies the whole build at once or nothing. - **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a **Stats** panel that shows current → after for every staged change. - **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan. - Layout adapts to every GUI scale, down to 720p on Auto. ## Abilities - 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...). - Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically; click a slot in the tree screen or press 1-4 over an ability node to choose. - Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and are PvP-safe by default. - New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up banners and a skill point reminder. ## Progression - Power levels from killing mobs (scaled by their health, bosses ×3) and casting. - **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player. - Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels). A **Tome of Unbinding** resets the whole tree for free. - Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`. ## Remnants | RPG Player Skills integration - Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the tree shows your RPG level, and abilities gain +0.5% damage per RPG level. - Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player Skills commands when allocated. - No key or HUD overlap between the two mods. ## For server owners - The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets the new tree. Invalid allocations are refunded with a message. - `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns, cast, reload. - Nodes can require a Power or RPG level and run commands on allocate or refund. - Player data is plain JSON in `<world>/remnants_powers/`, written atomically. ## Upgrading from Elementals 1.x - Same mod id: worlds, items and the Fire Golem carry over. - Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points per old elemental level. Old spell cooldowns are copied into `abilities.json`. ## Other changes - The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome. - Spell books still cast their ability for Pyromancy players who reach the book's level, now using Essence and the same cooldowns as the tree. - Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release

Remnants | Skills and Powers 2.0.0 · fabric · 1.20.1

2.0.0+fabric-1.20.1
26 окт. 2026 г.22Minecraft: 1.20.1fabric
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Что нового
# Remnants | Skills and Powers 2.0.0 Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities, built to work alone or alongside **Remnants | RPG Player Skills**. Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge) and **26.3** (Fabric, NeoForge, new). ## The Remnant Constellation - A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling, Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing. - 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact, Soul Eater, Eternal Tide, Undying Grove...). - 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction, area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit. ## The tree screen (press I) - Hover any node to see the full path, its point cost and the stats you would gain. - Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies the whole build at once or nothing. - **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a **Stats** panel that shows current → after for every staged change. - **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan. - Layout adapts to every GUI scale, down to 720p on Auto. ## Abilities - 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...). - Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically; click a slot in the tree screen or press 1-4 over an ability node to choose. - Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and are PvP-safe by default. - New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up banners and a skill point reminder. ## Progression - Power levels from killing mobs (scaled by their health, bosses ×3) and casting. - **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player. - Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels). A **Tome of Unbinding** resets the whole tree for free. - Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`. ## Remnants | RPG Player Skills integration - Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the tree shows your RPG level, and abilities gain +0.5% damage per RPG level. - Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player Skills commands when allocated. - No key or HUD overlap between the two mods. ## For server owners - The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets the new tree. Invalid allocations are refunded with a message. - `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns, cast, reload. - Nodes can require a Power or RPG level and run commands on allocate or refund. - Player data is plain JSON in `<world>/remnants_powers/`, written atomically. ## Upgrading from Elementals 1.x - Same mod id: worlds, items and the Fire Golem carry over. - Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points per old elemental level. Old spell cooldowns are copied into `abilities.json`. ## Other changes - The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome. - Spell books still cast their ability for Pyromancy players who reach the book's level, now using Essence and the same cooldowns as the tree. - Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release

1.4.0 · neoforge · 26.2

1.4.0+neoforge-26.2
2 сент. 2026 г.139Minecraft: 26.2neoforge
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# Changelog ## 1.4.0 - MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2 - Relicensed under Apache License 2.0 - Added 26.2 support (Fabric + NeoForge) - Removed template and migration clutter; standardized Apache OSS repo layout
release

1.4.0 · neoforge · 1.21.1

1.4.0+neoforge-1.21.1
2 сент. 2026 г.126Minecraft: 1.21.1neoforge
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# Changelog ## 1.4.0 - MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2 - Relicensed under Apache License 2.0 - Added 26.2 support (Fabric + NeoForge) - Removed template and migration clutter; standardized Apache OSS repo layout
release

1.4.0 · forge · 1.20.1

1.4.0+forge-1.20.1
2 сент. 2026 г.128Minecraft: 1.20.1forge
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# Changelog ## 1.4.0 - MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2 - Relicensed under Apache License 2.0 - Added 26.2 support (Fabric + NeoForge) - Removed template and migration clutter; standardized Apache OSS repo layout
release

1.4.0 · fabric · 26.2

1.4.0+fabric-26.2
2 сент. 2026 г.422Minecraft: 26.2fabric
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# Changelog ## 1.4.0 - MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2 - Relicensed under Apache License 2.0 - Added 26.2 support (Fabric + NeoForge) - Removed template and migration clutter; standardized Apache OSS repo layout
release

1.4.0 · fabric · 1.21.1

1.4.0+fabric-1.21.1
2 сент. 2026 г.144Minecraft: 1.21.1fabric
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# Changelog ## 1.4.0 - MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2 - Relicensed under Apache License 2.0 - Added 26.2 support (Fabric + NeoForge) - Removed template and migration clutter; standardized Apache OSS repo layout
release

1.4.0 · fabric · 1.20.1

1.4.0+fabric-1.20.1
2 сент. 2026 г.53Minecraft: 1.20.1fabric
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# Changelog ## 1.4.0 - MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2 - Relicensed under Apache License 2.0 - Added 26.2 support (Fabric + NeoForge) - Removed template and migration clutter; standardized Apache OSS repo layout
release

The Elementals - RPG 1.0.0

1.0.0
29 апр. 2026 г.297Minecraft: 1.21.1fabric
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release

The Elementals - RPG 1.0.0

1.0.0
29 апр. 2026 г.137Minecraft: 1.21.1neoforge
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release

The Elementals - RPG 1.3.0

1.3.0
29 апр. 2026 г.237Minecraft: 1.20.1forge, neoforge
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Что нового
* Added Fabric and multiple new versions support * Cleaned up workspace
release

The Elementals - RPG 1.3.0

1.3.0
29 апр. 2026 г.120Minecraft: 1.20.1fabric
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* Added Fabric and multiple new versions support * Cleaned up workspace
release

The Elementals - RPG 1.2.0

1.2.0
13 июл. 2025 г.238Minecraft: 1.21.1neoforge
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<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Elementals/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
release

The Elementals 1.2.0

1.2.0
12 июл. 2025 г.273Minecraft: 1.20.1forge, neoforge
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<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Elementals/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
beta

The Elementals 1.1.0a

1.1.0a
24 апр. 2025 г.93Minecraft: 1.21.1neoforge
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- **Signature Abilities Icons**: Updated to a crisp 16x16 resolution for improved clarity. - **New Element**: Introduced the **Water Element**, currently available through eating a **Water Seed**. - **Fire Element Update**: The **Fire Element Food** has been rebranded to **Fire Seed**
beta

The Elementals 1.1.0a

1.1.0a
23 апр. 2025 г.120Minecraft: 1.20.1forge, neoforge
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Что нового
- **Signature Abilities Icons**: Updated to a crisp 16x16 resolution for improved clarity. - **New Element**: Introduced the **Water Element**, currently available through eating a **Water Seed**. - **Fire Element Update**: The **Fire Element Food** has been rebranded to **Fire Seed**
release

The Elementals 1.0.3

1.0.3
5 апр. 2025 г.91Minecraft: 1.20.1forge, neoforge
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- Added Config file for all spells `elementals_main.toml` - Added new casting animations for the ember shield and inferno wave spells - Fixed website URL in description
release

The Elementals 1.0.2

1.0.2
5 апр. 2025 г.67Minecraft: 1.21.1neoforge
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- Added Totem Like Animation To The Infero Wave Spell - Fixed an issue where the elemental level were always on display - Support To NeoForge 1.21.1
release

The Elementals 1.0.2

1.0.2
5 апр. 2025 г.59Minecraft: 1.20.1forge
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- Added Totem Like Animation To The Infero Wave Spell - Fixed an issue where the elemental level were always on display - Support To NeoForge 1.21.1
release

The Elementals 1.0.1

1.0.1
1 апр. 2025 г.73Minecraft: 1.20.1forge
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- Added Progression System To The Elements - Teleport Passive Now Unlocks On Elemental Level 1 - All Spells Now Have Minimum Level Requirements