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release
Remnants | Skills and Powers 2.0.1 · neoforge · 26.3
2.0.1+neoforge-26.327 окт. 2026 г.91Minecraft: 26.3neoforge
Что нового
# Remnants | Skills and Powers 2.0.1
A bug-fix release for the tree screen on Minecraft 26.3.
## Fixes
- **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3
numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left
click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share
buttons and the ability slots works again, and right click refunds as intended.
([#1](https://github.com/MeherBenSalem/Elementals/issues/1))
1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release
Remnants | Skills and Powers 2.0.1 · neoforge · 26.2
2.0.1+neoforge-26.227 окт. 2026 г.22Minecraft: 26.2neoforge
Что нового
# Remnants | Skills and Powers 2.0.1
A bug-fix release for the tree screen on Minecraft 26.3.
## Fixes
- **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3
numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left
click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share
buttons and the ability slots works again, and right click refunds as intended.
([#1](https://github.com/MeherBenSalem/Elementals/issues/1))
1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release
Remnants | Skills and Powers 2.0.1 · neoforge · 1.21.1
2.0.1+neoforge-1.21.127 окт. 2026 г.87Minecraft: 1.21.1neoforge
Что нового
# Remnants | Skills and Powers 2.0.1
A bug-fix release for the tree screen on Minecraft 26.3.
## Fixes
- **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3
numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left
click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share
buttons and the ability slots works again, and right click refunds as intended.
([#1](https://github.com/MeherBenSalem/Elementals/issues/1))
1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release
Remnants | Skills and Powers 2.0.1 · forge · 1.20.1
2.0.1+forge-1.20.127 окт. 2026 г.62Minecraft: 1.20.1forge
Что нового
# Remnants | Skills and Powers 2.0.1
A bug-fix release for the tree screen on Minecraft 26.3.
## Fixes
- **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3
numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left
click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share
buttons and the ability slots works again, and right click refunds as intended.
([#1](https://github.com/MeherBenSalem/Elementals/issues/1))
1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release
Remnants | Skills and Powers 2.0.1 · fabric · 26.3
2.0.1+fabric-26.327 окт. 2026 г.331Minecraft: 26.3fabric
Что нового
# Remnants | Skills and Powers 2.0.1
A bug-fix release for the tree screen on Minecraft 26.3.
## Fixes
- **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3
numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left
click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share
buttons and the ability slots works again, and right click refunds as intended.
([#1](https://github.com/MeherBenSalem/Elementals/issues/1))
1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release
Remnants | Skills and Powers 2.0.1 · fabric · 26.2
2.0.1+fabric-26.227 окт. 2026 г.80Minecraft: 26.2fabric
Что нового
# Remnants | Skills and Powers 2.0.1
A bug-fix release for the tree screen on Minecraft 26.3.
## Fixes
- **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3
numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left
click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share
buttons and the ability slots works again, and right click refunds as intended.
([#1](https://github.com/MeherBenSalem/Elementals/issues/1))
1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release
Remnants | Skills and Powers 2.0.1 · fabric · 1.21.1
2.0.1+fabric-1.21.127 окт. 2026 г.50Minecraft: 1.21.1fabric
Что нового
# Remnants | Skills and Powers 2.0.1
A bug-fix release for the tree screen on Minecraft 26.3.
## Fixes
- **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3
numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left
click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share
buttons and the ability slots works again, and right click refunds as intended.
([#1](https://github.com/MeherBenSalem/Elementals/issues/1))
1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release
Remnants | Skills and Powers 2.0.1 · fabric · 1.20.1
2.0.1+fabric-1.20.127 окт. 2026 г.32Minecraft: 1.20.1fabric
Что нового
# Remnants | Skills and Powers 2.0.1
A bug-fix release for the tree screen on Minecraft 26.3.
## Fixes
- **26.3 (Fabric and NeoForge): left click now allocates nodes in the skill tree.** Minecraft 26.3
numbers mouse buttons differently (left is 1, right is 3), so the tree screen read every left
click as a right click and ignored right clicks. Clicking nodes, the Apply/Undo/Stats/Share
buttons and the ability slots works again, and right click refunds as intended.
([#1](https://github.com/MeherBenSalem/Elementals/issues/1))
1.20.1, 1.21.1 and 26.2 are unchanged apart from the version number.
release
Remnants | Skills and Powers 2.0.0 · neoforge · 26.3
2.0.0+neoforge-26.326 окт. 2026 г.74Minecraft: 26.3neoforge
Что нового
# Remnants | Skills and Powers 2.0.0
Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities,
built to work alone or alongside **Remnants | RPG Player Skills**.
Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge)
and **26.3** (Fabric, NeoForge, new).
## The Remnant Constellation
- A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling,
Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three
nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing.
- 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact,
Soul Eater, Eternal Tide, Undying Grove...).
- 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction,
area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit.
## The tree screen (press I)
- Hover any node to see the full path, its point cost and the stats you would gain.
- Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies
the whole build at once or nothing.
- **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a
**Stats** panel that shows current → after for every staged change.
- **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan.
- Layout adapts to every GUI scale, down to 720p on Auto.
## Abilities
- 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...).
- Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically;
click a slot in the tree screen or press 1-4 over an ability node to choose.
- Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and
are PvP-safe by default.
- New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up
banners and a skill point reminder.
## Progression
- Power levels from killing mobs (scaled by their health, bosses ×3) and casting.
- **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player.
- Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels).
A **Tome of Unbinding** resets the whole tree for free.
- Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`.
## Remnants | RPG Player Skills integration
- Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the
tree shows your RPG level, and abilities gain +0.5% damage per RPG level.
- Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player
Skills commands when allocated.
- No key or HUD overlap between the two mods.
## For server owners
- The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets
the new tree. Invalid allocations are refunded with a message.
- `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns,
cast, reload.
- Nodes can require a Power or RPG level and run commands on allocate or refund.
- Player data is plain JSON in `<world>/remnants_powers/`, written atomically.
## Upgrading from Elementals 1.x
- Same mod id: worlds, items and the Fire Golem carry over.
- Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points
per old elemental level. Old spell cooldowns are copied into `abilities.json`.
## Other changes
- The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether
Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome.
- Spell books still cast their ability for Pyromancy players who reach the book's level, now using
Essence and the same cooldowns as the tree.
- Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release
Remnants | Skills and Powers 2.0.0 · neoforge · 26.2
2.0.0+neoforge-26.226 окт. 2026 г.26Minecraft: 26.2neoforge
Что нового
# Remnants | Skills and Powers 2.0.0
Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities,
built to work alone or alongside **Remnants | RPG Player Skills**.
Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge)
and **26.3** (Fabric, NeoForge, new).
## The Remnant Constellation
- A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling,
Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three
nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing.
- 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact,
Soul Eater, Eternal Tide, Undying Grove...).
- 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction,
area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit.
## The tree screen (press I)
- Hover any node to see the full path, its point cost and the stats you would gain.
- Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies
the whole build at once or nothing.
- **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a
**Stats** panel that shows current → after for every staged change.
- **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan.
- Layout adapts to every GUI scale, down to 720p on Auto.
## Abilities
- 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...).
- Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically;
click a slot in the tree screen or press 1-4 over an ability node to choose.
- Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and
are PvP-safe by default.
- New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up
banners and a skill point reminder.
## Progression
- Power levels from killing mobs (scaled by their health, bosses ×3) and casting.
- **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player.
- Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels).
A **Tome of Unbinding** resets the whole tree for free.
- Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`.
## Remnants | RPG Player Skills integration
- Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the
tree shows your RPG level, and abilities gain +0.5% damage per RPG level.
- Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player
Skills commands when allocated.
- No key or HUD overlap between the two mods.
## For server owners
- The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets
the new tree. Invalid allocations are refunded with a message.
- `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns,
cast, reload.
- Nodes can require a Power or RPG level and run commands on allocate or refund.
- Player data is plain JSON in `<world>/remnants_powers/`, written atomically.
## Upgrading from Elementals 1.x
- Same mod id: worlds, items and the Fire Golem carry over.
- Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points
per old elemental level. Old spell cooldowns are copied into `abilities.json`.
## Other changes
- The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether
Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome.
- Spell books still cast their ability for Pyromancy players who reach the book's level, now using
Essence and the same cooldowns as the tree.
- Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release
Remnants | Skills and Powers 2.0.0 · neoforge · 1.21.1
2.0.0+neoforge-1.21.126 окт. 2026 г.42Minecraft: 1.21.1neoforge
Что нового
# Remnants | Skills and Powers 2.0.0
Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities,
built to work alone or alongside **Remnants | RPG Player Skills**.
Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge)
and **26.3** (Fabric, NeoForge, new).
## The Remnant Constellation
- A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling,
Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three
nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing.
- 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact,
Soul Eater, Eternal Tide, Undying Grove...).
- 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction,
area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit.
## The tree screen (press I)
- Hover any node to see the full path, its point cost and the stats you would gain.
- Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies
the whole build at once or nothing.
- **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a
**Stats** panel that shows current → after for every staged change.
- **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan.
- Layout adapts to every GUI scale, down to 720p on Auto.
## Abilities
- 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...).
- Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically;
click a slot in the tree screen or press 1-4 over an ability node to choose.
- Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and
are PvP-safe by default.
- New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up
banners and a skill point reminder.
## Progression
- Power levels from killing mobs (scaled by their health, bosses ×3) and casting.
- **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player.
- Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels).
A **Tome of Unbinding** resets the whole tree for free.
- Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`.
## Remnants | RPG Player Skills integration
- Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the
tree shows your RPG level, and abilities gain +0.5% damage per RPG level.
- Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player
Skills commands when allocated.
- No key or HUD overlap between the two mods.
## For server owners
- The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets
the new tree. Invalid allocations are refunded with a message.
- `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns,
cast, reload.
- Nodes can require a Power or RPG level and run commands on allocate or refund.
- Player data is plain JSON in `<world>/remnants_powers/`, written atomically.
## Upgrading from Elementals 1.x
- Same mod id: worlds, items and the Fire Golem carry over.
- Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points
per old elemental level. Old spell cooldowns are copied into `abilities.json`.
## Other changes
- The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether
Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome.
- Spell books still cast their ability for Pyromancy players who reach the book's level, now using
Essence and the same cooldowns as the tree.
- Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release
Remnants | Skills and Powers 2.0.0 · forge · 1.20.1
2.0.0+forge-1.20.126 окт. 2026 г.44Minecraft: 1.20.1forge
Что нового
# Remnants | Skills and Powers 2.0.0
Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities,
built to work alone or alongside **Remnants | RPG Player Skills**.
Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge)
and **26.3** (Fabric, NeoForge, new).
## The Remnant Constellation
- A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling,
Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three
nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing.
- 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact,
Soul Eater, Eternal Tide, Undying Grove...).
- 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction,
area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit.
## The tree screen (press I)
- Hover any node to see the full path, its point cost and the stats you would gain.
- Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies
the whole build at once or nothing.
- **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a
**Stats** panel that shows current → after for every staged change.
- **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan.
- Layout adapts to every GUI scale, down to 720p on Auto.
## Abilities
- 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...).
- Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically;
click a slot in the tree screen or press 1-4 over an ability node to choose.
- Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and
are PvP-safe by default.
- New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up
banners and a skill point reminder.
## Progression
- Power levels from killing mobs (scaled by their health, bosses ×3) and casting.
- **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player.
- Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels).
A **Tome of Unbinding** resets the whole tree for free.
- Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`.
## Remnants | RPG Player Skills integration
- Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the
tree shows your RPG level, and abilities gain +0.5% damage per RPG level.
- Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player
Skills commands when allocated.
- No key or HUD overlap between the two mods.
## For server owners
- The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets
the new tree. Invalid allocations are refunded with a message.
- `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns,
cast, reload.
- Nodes can require a Power or RPG level and run commands on allocate or refund.
- Player data is plain JSON in `<world>/remnants_powers/`, written atomically.
## Upgrading from Elementals 1.x
- Same mod id: worlds, items and the Fire Golem carry over.
- Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points
per old elemental level. Old spell cooldowns are copied into `abilities.json`.
## Other changes
- The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether
Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome.
- Spell books still cast their ability for Pyromancy players who reach the book's level, now using
Essence and the same cooldowns as the tree.
- Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release
Remnants | Skills and Powers 2.0.0 · fabric · 26.3
2.0.0+fabric-26.326 окт. 2026 г.166Minecraft: 26.3fabric
Что нового
# Remnants | Skills and Powers 2.0.0
Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities,
built to work alone or alongside **Remnants | RPG Player Skills**.
Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge)
and **26.3** (Fabric, NeoForge, new).
## The Remnant Constellation
- A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling,
Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three
nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing.
- 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact,
Soul Eater, Eternal Tide, Undying Grove...).
- 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction,
area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit.
## The tree screen (press I)
- Hover any node to see the full path, its point cost and the stats you would gain.
- Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies
the whole build at once or nothing.
- **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a
**Stats** panel that shows current → after for every staged change.
- **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan.
- Layout adapts to every GUI scale, down to 720p on Auto.
## Abilities
- 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...).
- Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically;
click a slot in the tree screen or press 1-4 over an ability node to choose.
- Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and
are PvP-safe by default.
- New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up
banners and a skill point reminder.
## Progression
- Power levels from killing mobs (scaled by their health, bosses ×3) and casting.
- **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player.
- Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels).
A **Tome of Unbinding** resets the whole tree for free.
- Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`.
## Remnants | RPG Player Skills integration
- Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the
tree shows your RPG level, and abilities gain +0.5% damage per RPG level.
- Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player
Skills commands when allocated.
- No key or HUD overlap between the two mods.
## For server owners
- The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets
the new tree. Invalid allocations are refunded with a message.
- `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns,
cast, reload.
- Nodes can require a Power or RPG level and run commands on allocate or refund.
- Player data is plain JSON in `<world>/remnants_powers/`, written atomically.
## Upgrading from Elementals 1.x
- Same mod id: worlds, items and the Fire Golem carry over.
- Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points
per old elemental level. Old spell cooldowns are copied into `abilities.json`.
## Other changes
- The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether
Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome.
- Spell books still cast their ability for Pyromancy players who reach the book's level, now using
Essence and the same cooldowns as the tree.
- Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release
Remnants | Skills and Powers 2.0.0 · fabric · 26.2
2.0.0+fabric-26.226 окт. 2026 г.61Minecraft: 26.2fabric
Что нового
# Remnants | Skills and Powers 2.0.0
Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities,
built to work alone or alongside **Remnants | RPG Player Skills**.
Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge)
and **26.3** (Fabric, NeoForge, new).
## The Remnant Constellation
- A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling,
Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three
nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing.
- 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact,
Soul Eater, Eternal Tide, Undying Grove...).
- 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction,
area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit.
## The tree screen (press I)
- Hover any node to see the full path, its point cost and the stats you would gain.
- Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies
the whole build at once or nothing.
- **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a
**Stats** panel that shows current → after for every staged change.
- **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan.
- Layout adapts to every GUI scale, down to 720p on Auto.
## Abilities
- 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...).
- Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically;
click a slot in the tree screen or press 1-4 over an ability node to choose.
- Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and
are PvP-safe by default.
- New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up
banners and a skill point reminder.
## Progression
- Power levels from killing mobs (scaled by their health, bosses ×3) and casting.
- **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player.
- Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels).
A **Tome of Unbinding** resets the whole tree for free.
- Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`.
## Remnants | RPG Player Skills integration
- Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the
tree shows your RPG level, and abilities gain +0.5% damage per RPG level.
- Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player
Skills commands when allocated.
- No key or HUD overlap between the two mods.
## For server owners
- The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets
the new tree. Invalid allocations are refunded with a message.
- `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns,
cast, reload.
- Nodes can require a Power or RPG level and run commands on allocate or refund.
- Player data is plain JSON in `<world>/remnants_powers/`, written atomically.
## Upgrading from Elementals 1.x
- Same mod id: worlds, items and the Fire Golem carry over.
- Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points
per old elemental level. Old spell cooldowns are copied into `abilities.json`.
## Other changes
- The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether
Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome.
- Spell books still cast their ability for Pyromancy players who reach the book's level, now using
Essence and the same cooldowns as the tree.
- Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release
Remnants | Skills and Powers 2.0.0 · fabric · 1.21.1
2.0.0+fabric-1.21.126 окт. 2026 г.24Minecraft: 1.21.1fabric
Что нового
# Remnants | Skills and Powers 2.0.0
Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities,
built to work alone or alongside **Remnants | RPG Player Skills**.
Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge)
and **26.3** (Fabric, NeoForge, new).
## The Remnant Constellation
- A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling,
Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three
nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing.
- 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact,
Soul Eater, Eternal Tide, Undying Grove...).
- 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction,
area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit.
## The tree screen (press I)
- Hover any node to see the full path, its point cost and the stats you would gain.
- Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies
the whole build at once or nothing.
- **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a
**Stats** panel that shows current → after for every staged change.
- **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan.
- Layout adapts to every GUI scale, down to 720p on Auto.
## Abilities
- 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...).
- Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically;
click a slot in the tree screen or press 1-4 over an ability node to choose.
- Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and
are PvP-safe by default.
- New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up
banners and a skill point reminder.
## Progression
- Power levels from killing mobs (scaled by their health, bosses ×3) and casting.
- **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player.
- Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels).
A **Tome of Unbinding** resets the whole tree for free.
- Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`.
## Remnants | RPG Player Skills integration
- Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the
tree shows your RPG level, and abilities gain +0.5% damage per RPG level.
- Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player
Skills commands when allocated.
- No key or HUD overlap between the two mods.
## For server owners
- The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets
the new tree. Invalid allocations are refunded with a message.
- `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns,
cast, reload.
- Nodes can require a Power or RPG level and run commands on allocate or refund.
- Player data is plain JSON in `<world>/remnants_powers/`, written atomically.
## Upgrading from Elementals 1.x
- Same mod id: worlds, items and the Fire Golem carry over.
- Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points
per old elemental level. Old spell cooldowns are copied into `abilities.json`.
## Other changes
- The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether
Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome.
- Spell books still cast their ability for Pyromancy players who reach the book's level, now using
Essence and the same cooldowns as the tree.
- Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release
Remnants | Skills and Powers 2.0.0 · fabric · 1.20.1
2.0.0+fabric-1.20.126 окт. 2026 г.22Minecraft: 1.20.1fabric
Что нового
# Remnants | Skills and Powers 2.0.0
Elementals is now **Remnants | Skills and Powers**: a full passive skill tree with active abilities,
built to work alone or alongside **Remnants | RPG Player Skills**.
Supported: **1.20.1** (Fabric, Forge), **1.21.1** (Fabric, NeoForge), **26.2** (Fabric, NeoForge)
and **26.3** (Fabric, NeoForge, new).
## The Remnant Constellation
- A 522-node passive tree in six schools: Pyromancy, Stormcalling, Umbral Arts, Tidecalling,
Earthshaping and Verdance. Pick any origin, then path anywhere: neighbouring schools are three
nodes apart and hybrid bridges (Plasma Arc, Black Ice, Phoenix Ash...) reward mixing.
- 54 notables, 30 abilities and 12 keystones that bend the rules (Glass Cannon, Conduit, Blood Pact,
Soul Eater, Eternal Tide, Undying Grove...).
- 32 stats: vanilla attributes plus ability power, per-element damage, crit, cooldown reduction,
area, duration, lifesteal, Essence, damage reduction, dodge, thorns, burn and chill on hit.
## The tree screen (press I)
- Hover any node to see the full path, its point cost and the stats you would gain.
- Click to stage a path, right-click to refund, then **Apply** (Enter) or **Undo**. The server applies
the whole build at once or nothing.
- **Plan mode** (shift-click), **search** with fly-to (Ctrl+F), a clickable **minimap**, zoom, and a
**Stats** panel that shows current → after for every staged change.
- **Build codes**: share a build as `RSP1-...` text and import someone else's as a plan.
- Layout adapts to every GUI scale, down to 720p on Auto.
## Abilities
- 30 abilities, five per school, including a two-point ultimate (Meteor, Tempest, Eclipse...).
- Four cast slots on **R / Z / B / H** (rebindable). New abilities fill empty slots automatically;
click a slot in the tree screen or press 1-4 over an ability node to choose.
- Abilities cost **Essence** (blue bar), scale with your tree, never break blocks, respect teams and
are PvP-safe by default.
- New HUD: ability bar right of the hotbar with cooldown sweeps, Essence and XP bars, level-up
banners and a skill point reminder.
## Progression
- Power levels from killing mobs (scaled by their health, bosses ×3) and casting.
- **Remnant Tome** (rare Fire Golem drop, craftable): +1 skill point, up to 20 per player.
- Respec freely: refund single nodes (1 XP level each by default) or use **Reset Tree** (10 levels).
A **Tome of Unbinding** resets the whole tree for free.
- Every number is in `config/remnants/skills_and_powers/general.json` and `abilities.json`.
## Remnants | RPG Player Skills integration
- Detected automatically. RPG levels grant skill points (1 per level by default, retroactive), the
tree shows your RPG level, and abilities gain +0.5% damage per RPG level.
- Modes: `auto`, `replace`, `add`, `off`. Custom nodes can require an RPG level or run RPG Player
Skills commands when allocated.
- No key or HUD overlap between the two mods.
## For server owners
- The tree lives on the server: edit `skill_tree.json`, run `/powers reload`, and every client gets
the new tree. Invalid allocations are refunded with a message.
- `/powers` (alias `/skills`): info, build, points, level, xp, reset, origin, grant, cooldowns,
cast, reload.
- Nodes can require a Power or RPG level and run commands on allocate or refund.
- Player data is plain JSON in `<world>/remnants_powers/`, written atomically.
## Upgrading from Elementals 1.x
- Same mod id: worlds, items and the Fire Golem carry over.
- Players who chose Fire or Water get the Pyromancy or Tidecalling origin free, plus 3 bonus points
per old elemental level. Old spell cooldowns are copied into `abilities.json`.
## Other changes
- The Fire Golem is now an iron-golem-sized nether brute with its own texture. It spawns in Nether
Wastes, Crimson Forests and Basalt Deltas and drops Fire Runes, Magma Cream and, rarely, a Remnant Tome.
- Spell books still cast their ability for Pyromancy players who reach the book's level, now using
Essence and the same cooldowns as the tree.
- Progression is server-authoritative and resynced on join, respawn, dimension change and reload.
release
1.4.0 · neoforge · 26.2
1.4.0+neoforge-26.22 сент. 2026 г.139Minecraft: 26.2neoforge
Что нового
# Changelog
## 1.4.0
- MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2
- Relicensed under Apache License 2.0
- Added 26.2 support (Fabric + NeoForge)
- Removed template and migration clutter; standardized Apache OSS repo layout
release
1.4.0 · neoforge · 1.21.1
1.4.0+neoforge-1.21.12 сент. 2026 г.126Minecraft: 1.21.1neoforge
Что нового
# Changelog
## 1.4.0
- MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2
- Relicensed under Apache License 2.0
- Added 26.2 support (Fabric + NeoForge)
- Removed template and migration clutter; standardized Apache OSS repo layout
release
1.4.0 · forge · 1.20.1
1.4.0+forge-1.20.12 сент. 2026 г.128Minecraft: 1.20.1forge
Что нового
# Changelog
## 1.4.0
- MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2
- Relicensed under Apache License 2.0
- Added 26.2 support (Fabric + NeoForge)
- Removed template and migration clutter; standardized Apache OSS repo layout
release
1.4.0 · fabric · 26.2
1.4.0+fabric-26.22 сент. 2026 г.422Minecraft: 26.2fabric
Что нового
# Changelog
## 1.4.0
- MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2
- Relicensed under Apache License 2.0
- Added 26.2 support (Fabric + NeoForge)
- Removed template and migration clutter; standardized Apache OSS repo layout
release
1.4.0 · fabric · 1.21.1
1.4.0+fabric-1.21.12 сент. 2026 г.144Minecraft: 1.21.1fabric
Что нового
# Changelog
## 1.4.0
- MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2
- Relicensed under Apache License 2.0
- Added 26.2 support (Fabric + NeoForge)
- Removed template and migration clutter; standardized Apache OSS repo layout
release
1.4.0 · fabric · 1.20.1
1.4.0+fabric-1.20.12 сент. 2026 г.53Minecraft: 1.20.1fabric
Что нового
# Changelog
## 1.4.0
- MultiLoader release: Fabric + Forge on 1.20.1; Fabric + NeoForge on 1.21.1 and 26.2
- Relicensed under Apache License 2.0
- Added 26.2 support (Fabric + NeoForge)
- Removed template and migration clutter; standardized Apache OSS repo layout
release
The Elementals - RPG 1.0.0
1.0.029 апр. 2026 г.297Minecraft: 1.21.1fabric
release
The Elementals - RPG 1.0.0
1.0.029 апр. 2026 г.137Minecraft: 1.21.1neoforge
release
The Elementals - RPG 1.3.0
1.3.029 апр. 2026 г.237Minecraft: 1.20.1forge, neoforge
Что нового
* Added Fabric and multiple new versions support
* Cleaned up workspace
release
The Elementals - RPG 1.3.0
1.3.029 апр. 2026 г.120Minecraft: 1.20.1fabric
Что нового
* Added Fabric and multiple new versions support
* Cleaned up workspace
release
The Elementals - RPG 1.2.0
1.2.013 июл. 2025 г.238Minecraft: 1.21.1neoforge
Что нового
<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Elementals/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
release
The Elementals 1.2.0
1.2.012 июл. 2025 г.273Minecraft: 1.20.1forge, neoforge
Что нового
<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Elementals/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
beta
The Elementals 1.1.0a
1.1.0a24 апр. 2025 г.93Minecraft: 1.21.1neoforge
Что нового
- **Signature Abilities Icons**: Updated to a crisp 16x16 resolution for improved clarity.
- **New Element**: Introduced the **Water Element**, currently available through eating a **Water Seed**.
- **Fire Element Update**: The **Fire Element Food** has been rebranded to **Fire Seed**
beta
The Elementals 1.1.0a
1.1.0a23 апр. 2025 г.120Minecraft: 1.20.1forge, neoforge
Что нового
- **Signature Abilities Icons**: Updated to a crisp 16x16 resolution for improved clarity.
- **New Element**: Introduced the **Water Element**, currently available through eating a **Water Seed**.
- **Fire Element Update**: The **Fire Element Food** has been rebranded to **Fire Seed**
release
The Elementals 1.0.3
1.0.35 апр. 2025 г.91Minecraft: 1.20.1forge, neoforge
Что нового
- Added Config file for all spells `elementals_main.toml`
- Added new casting animations for the ember shield and inferno wave spells
- Fixed website URL in description
release
The Elementals 1.0.2
1.0.25 апр. 2025 г.67Minecraft: 1.21.1neoforge
Что нового
- Added Totem Like Animation To The Infero Wave Spell
- Fixed an issue where the elemental level were always on display
- Support To NeoForge 1.21.1
release
The Elementals 1.0.2
1.0.25 апр. 2025 г.59Minecraft: 1.20.1forge
Что нового
- Added Totem Like Animation To The Infero Wave Spell
- Fixed an issue where the elemental level were always on display
- Support To NeoForge 1.21.1
release
The Elementals 1.0.1
1.0.11 апр. 2025 г.73Minecraft: 1.20.1forge
Что нового
- Added Progression System To The Elements
- Teleport Passive Now Unlocks On Elemental Level 1
- All Spells Now Have Minimum Level Requirements