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Remnants | The Eclipsed Realm

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3.1.0 · neoforge · 26.3

3.1.0+neoforge-26.3
23 окт. 2026 г.99Minecraft: 26.3neoforge
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# Remnant Bosses 3.1.0 — The Realm Endures ## Fixes - Fixed Forge 1.20.1 not starting with `Mixin apply failed … JournalLivingEntityMixin … @Shadow field dead was not located`. This also affected the 2.7.0 and 3.0.0 Forge builds. All four builds now start normally. - Buried Crypt Lurkers are now truly hidden until they rise. Before, they could show above the ground. - Every Catacomb Rat now flees bright light. Before, about half of them never did. ## The Realm will not change - Survival and adventure players can no longer break or place blocks in the Eclipsed Realm. They also cannot use items on its terrain or empty buckets there. - Explosions still hurt, but leave the terrain whole. - Graces, Waygates, fog gates, doors and chests still work. Creative and spectator players are exempt. - The config key `build_protection` in `remnant/realm/realm` controls this (on by default). Items in the `#remnant_bosses:realm_usable` tag are let through. ## Graces - Redesigned Grace Embers: a ring of weathered standing stones and a cairn on a bed of glowing ash. Above them burn a golden flame and a pool of light, with orbiting motes and a beam that marks the grace from afar. - The grace menu lists the grace you are at first, then every other grace nearest first, each with its distance in meters. Graces in another dimension show "Another world". ## New creatures roam the Realm - **Ashbound Constructs** are furnace-hearted machines of the Ashen Wastes, with a few in the Ossuary Depths and Tarnished Fields: - **Ashbound Crawler**: rears up to breathe a short cone of flame, and bursts in embers when it dies. - **Ember Servitor**: a hovering drone that fires burning bolts and welds damaged constructs back together. - **Rusted Guardian**: a slow-turning hulk with a ground smash you can jump over and a wide sweep. - **Corrupted Relics** are sacred objects come alive in the Gracewood, Tarnished Fields, Gravefield Barrows and Ossuary Depths: - **Shardling**: floating crystals that take turns to fire. - **Ancient Vessel**: a heavy urn that slows you with a pulse when you come close, and bursts when broken. - **Relic Stalker**: lies hidden and invisible until you come within 7 blocks, then ambushes. - New drops: Ashen Cog and Relic Shard. Each creature has a spawn egg. - Constructs and relics only damage creatures. Like everything else in the Realm, they never break or place blocks. ## Existing worlds - The Armored Grub and the Sickleghast are retired. In existing worlds they become the Ashbound Crawler and the Relic Stalker, and so do their spawn eggs. - Existing graces get the new look on their own. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - Minecraft 26.2 and 26.3: Fabric and NeoForge; Java 25. New in this release, with the same content as the other versions. - GeckoLib and JAuml are required on all loaders (GeckoLib 5 and JAuml 2.3.1 on 26.2 and 26.3). Fabric builds also require Fabric API.
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3.1.0 · neoforge · 26.2

3.1.0+neoforge-26.2
23 окт. 2026 г.53Minecraft: 26.2neoforge
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# Remnant Bosses 3.1.0 — The Realm Endures ## Fixes - Fixed Forge 1.20.1 not starting with `Mixin apply failed … JournalLivingEntityMixin … @Shadow field dead was not located`. This also affected the 2.7.0 and 3.0.0 Forge builds. All four builds now start normally. - Buried Crypt Lurkers are now truly hidden until they rise. Before, they could show above the ground. - Every Catacomb Rat now flees bright light. Before, about half of them never did. ## The Realm will not change - Survival and adventure players can no longer break or place blocks in the Eclipsed Realm. They also cannot use items on its terrain or empty buckets there. - Explosions still hurt, but leave the terrain whole. - Graces, Waygates, fog gates, doors and chests still work. Creative and spectator players are exempt. - The config key `build_protection` in `remnant/realm/realm` controls this (on by default). Items in the `#remnant_bosses:realm_usable` tag are let through. ## Graces - Redesigned Grace Embers: a ring of weathered standing stones and a cairn on a bed of glowing ash. Above them burn a golden flame and a pool of light, with orbiting motes and a beam that marks the grace from afar. - The grace menu lists the grace you are at first, then every other grace nearest first, each with its distance in meters. Graces in another dimension show "Another world". ## New creatures roam the Realm - **Ashbound Constructs** are furnace-hearted machines of the Ashen Wastes, with a few in the Ossuary Depths and Tarnished Fields: - **Ashbound Crawler**: rears up to breathe a short cone of flame, and bursts in embers when it dies. - **Ember Servitor**: a hovering drone that fires burning bolts and welds damaged constructs back together. - **Rusted Guardian**: a slow-turning hulk with a ground smash you can jump over and a wide sweep. - **Corrupted Relics** are sacred objects come alive in the Gracewood, Tarnished Fields, Gravefield Barrows and Ossuary Depths: - **Shardling**: floating crystals that take turns to fire. - **Ancient Vessel**: a heavy urn that slows you with a pulse when you come close, and bursts when broken. - **Relic Stalker**: lies hidden and invisible until you come within 7 blocks, then ambushes. - New drops: Ashen Cog and Relic Shard. Each creature has a spawn egg. - Constructs and relics only damage creatures. Like everything else in the Realm, they never break or place blocks. ## Existing worlds - The Armored Grub and the Sickleghast are retired. In existing worlds they become the Ashbound Crawler and the Relic Stalker, and so do their spawn eggs. - Existing graces get the new look on their own. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - Minecraft 26.2 and 26.3: Fabric and NeoForge; Java 25. New in this release, with the same content as the other versions. - GeckoLib and JAuml are required on all loaders (GeckoLib 5 and JAuml 2.3.1 on 26.2 and 26.3). Fabric builds also require Fabric API.
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3.1.0 · fabric · 26.3

3.1.0+fabric-26.3
23 окт. 2026 г.367Minecraft: 26.3fabric
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# Remnant Bosses 3.1.0 — The Realm Endures ## Fixes - Fixed Forge 1.20.1 not starting with `Mixin apply failed … JournalLivingEntityMixin … @Shadow field dead was not located`. This also affected the 2.7.0 and 3.0.0 Forge builds. All four builds now start normally. - Buried Crypt Lurkers are now truly hidden until they rise. Before, they could show above the ground. - Every Catacomb Rat now flees bright light. Before, about half of them never did. ## The Realm will not change - Survival and adventure players can no longer break or place blocks in the Eclipsed Realm. They also cannot use items on its terrain or empty buckets there. - Explosions still hurt, but leave the terrain whole. - Graces, Waygates, fog gates, doors and chests still work. Creative and spectator players are exempt. - The config key `build_protection` in `remnant/realm/realm` controls this (on by default). Items in the `#remnant_bosses:realm_usable` tag are let through. ## Graces - Redesigned Grace Embers: a ring of weathered standing stones and a cairn on a bed of glowing ash. Above them burn a golden flame and a pool of light, with orbiting motes and a beam that marks the grace from afar. - The grace menu lists the grace you are at first, then every other grace nearest first, each with its distance in meters. Graces in another dimension show "Another world". ## New creatures roam the Realm - **Ashbound Constructs** are furnace-hearted machines of the Ashen Wastes, with a few in the Ossuary Depths and Tarnished Fields: - **Ashbound Crawler**: rears up to breathe a short cone of flame, and bursts in embers when it dies. - **Ember Servitor**: a hovering drone that fires burning bolts and welds damaged constructs back together. - **Rusted Guardian**: a slow-turning hulk with a ground smash you can jump over and a wide sweep. - **Corrupted Relics** are sacred objects come alive in the Gracewood, Tarnished Fields, Gravefield Barrows and Ossuary Depths: - **Shardling**: floating crystals that take turns to fire. - **Ancient Vessel**: a heavy urn that slows you with a pulse when you come close, and bursts when broken. - **Relic Stalker**: lies hidden and invisible until you come within 7 blocks, then ambushes. - New drops: Ashen Cog and Relic Shard. Each creature has a spawn egg. - Constructs and relics only damage creatures. Like everything else in the Realm, they never break or place blocks. ## Existing worlds - The Armored Grub and the Sickleghast are retired. In existing worlds they become the Ashbound Crawler and the Relic Stalker, and so do their spawn eggs. - Existing graces get the new look on their own. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - Minecraft 26.2 and 26.3: Fabric and NeoForge; Java 25. New in this release, with the same content as the other versions. - GeckoLib and JAuml are required on all loaders (GeckoLib 5 and JAuml 2.3.1 on 26.2 and 26.3). Fabric builds also require Fabric API.
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3.1.0 · fabric · 26.2

3.1.0+fabric-26.2
23 окт. 2026 г.90Minecraft: 26.2fabric
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# Remnant Bosses 3.1.0 — The Realm Endures ## Fixes - Fixed Forge 1.20.1 not starting with `Mixin apply failed … JournalLivingEntityMixin … @Shadow field dead was not located`. This also affected the 2.7.0 and 3.0.0 Forge builds. All four builds now start normally. - Buried Crypt Lurkers are now truly hidden until they rise. Before, they could show above the ground. - Every Catacomb Rat now flees bright light. Before, about half of them never did. ## The Realm will not change - Survival and adventure players can no longer break or place blocks in the Eclipsed Realm. They also cannot use items on its terrain or empty buckets there. - Explosions still hurt, but leave the terrain whole. - Graces, Waygates, fog gates, doors and chests still work. Creative and spectator players are exempt. - The config key `build_protection` in `remnant/realm/realm` controls this (on by default). Items in the `#remnant_bosses:realm_usable` tag are let through. ## Graces - Redesigned Grace Embers: a ring of weathered standing stones and a cairn on a bed of glowing ash. Above them burn a golden flame and a pool of light, with orbiting motes and a beam that marks the grace from afar. - The grace menu lists the grace you are at first, then every other grace nearest first, each with its distance in meters. Graces in another dimension show "Another world". ## New creatures roam the Realm - **Ashbound Constructs** are furnace-hearted machines of the Ashen Wastes, with a few in the Ossuary Depths and Tarnished Fields: - **Ashbound Crawler**: rears up to breathe a short cone of flame, and bursts in embers when it dies. - **Ember Servitor**: a hovering drone that fires burning bolts and welds damaged constructs back together. - **Rusted Guardian**: a slow-turning hulk with a ground smash you can jump over and a wide sweep. - **Corrupted Relics** are sacred objects come alive in the Gracewood, Tarnished Fields, Gravefield Barrows and Ossuary Depths: - **Shardling**: floating crystals that take turns to fire. - **Ancient Vessel**: a heavy urn that slows you with a pulse when you come close, and bursts when broken. - **Relic Stalker**: lies hidden and invisible until you come within 7 blocks, then ambushes. - New drops: Ashen Cog and Relic Shard. Each creature has a spawn egg. - Constructs and relics only damage creatures. Like everything else in the Realm, they never break or place blocks. ## Existing worlds - The Armored Grub and the Sickleghast are retired. In existing worlds they become the Ashbound Crawler and the Relic Stalker, and so do their spawn eggs. - Existing graces get the new look on their own. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - Minecraft 26.2 and 26.3: Fabric and NeoForge; Java 25. New in this release, with the same content as the other versions. - GeckoLib and JAuml are required on all loaders (GeckoLib 5 and JAuml 2.3.1 on 26.2 and 26.3). Fabric builds also require Fabric API.
release

3.1.0 · neoforge · 1.21.1

3.1.0+neoforge-1.21.1
20 окт. 2026 г.284Minecraft: 1.21.1neoforge
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# Remnant Bosses 3.1.0 — The Realm Endures ## Fixes - Fixed Forge 1.20.1 not starting with `Mixin apply failed … JournalLivingEntityMixin … @Shadow field dead was not located`. This also affected the 2.7.0 and 3.0.0 Forge builds. All four builds now start normally. - Buried Crypt Lurkers are now truly hidden until they rise. Before, they could show above the ground. - Every Catacomb Rat now flees bright light. Before, about half of them never did. ## The Realm will not change - Survival and adventure players can no longer break or place blocks in the Eclipsed Realm. They also cannot use items on its terrain or empty buckets there. - Explosions still hurt, but leave the terrain whole. - Graces, Waygates, fog gates, doors and chests still work. Creative and spectator players are exempt. - The config key `build_protection` in `remnant/realm/realm` controls this (on by default). Items in the `#remnant_bosses:realm_usable` tag are let through. ## Graces - Redesigned Grace Embers: a ring of weathered standing stones and a cairn on a bed of glowing ash. Above them burn a golden flame and a pool of light, with orbiting motes and a beam that marks the grace from afar. - The grace menu lists the grace you are at first, then every other grace nearest first, each with its distance in meters. Graces in another dimension show "Another world". ## New creatures roam the Realm - **Ashbound Constructs** are furnace-hearted machines of the Ashen Wastes, with a few in the Ossuary Depths and Tarnished Fields: - **Ashbound Crawler**: rears up to breathe a short cone of flame, and bursts in embers when it dies. - **Ember Servitor**: a hovering drone that fires burning bolts and welds damaged constructs back together. - **Rusted Guardian**: a slow-turning hulk with a ground smash you can jump over and a wide sweep. - **Corrupted Relics** are sacred objects come alive in the Gracewood, Tarnished Fields, Gravefield Barrows and Ossuary Depths: - **Shardling**: floating crystals that take turns to fire. - **Ancient Vessel**: a heavy urn that slows you with a pulse when you come close, and bursts when broken. - **Relic Stalker**: lies hidden and invisible until you come within 7 blocks, then ambushes. - New drops: Ashen Cog and Relic Shard. Each creature has a spawn egg. - Constructs and relics only damage creatures. Like everything else in the Realm, they never break or place blocks. ## Existing worlds - The Armored Grub and the Sickleghast are retired. In existing worlds they become the Ashbound Crawler and the Relic Stalker, and so do their spawn eggs. - Existing graces get the new look on their own. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - GeckoLib and JAuml are required on all loaders. Fabric builds also require Fabric API.
release

3.1.0 · forge · 1.20.1

3.1.0+forge-1.20.1
20 окт. 2026 г.240Minecraft: 1.20.1forge
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# Remnant Bosses 3.1.0 — The Realm Endures ## Fixes - Fixed Forge 1.20.1 not starting with `Mixin apply failed … JournalLivingEntityMixin … @Shadow field dead was not located`. This also affected the 2.7.0 and 3.0.0 Forge builds. All four builds now start normally. - Buried Crypt Lurkers are now truly hidden until they rise. Before, they could show above the ground. - Every Catacomb Rat now flees bright light. Before, about half of them never did. ## The Realm will not change - Survival and adventure players can no longer break or place blocks in the Eclipsed Realm. They also cannot use items on its terrain or empty buckets there. - Explosions still hurt, but leave the terrain whole. - Graces, Waygates, fog gates, doors and chests still work. Creative and spectator players are exempt. - The config key `build_protection` in `remnant/realm/realm` controls this (on by default). Items in the `#remnant_bosses:realm_usable` tag are let through. ## Graces - Redesigned Grace Embers: a ring of weathered standing stones and a cairn on a bed of glowing ash. Above them burn a golden flame and a pool of light, with orbiting motes and a beam that marks the grace from afar. - The grace menu lists the grace you are at first, then every other grace nearest first, each with its distance in meters. Graces in another dimension show "Another world". ## New creatures roam the Realm - **Ashbound Constructs** are furnace-hearted machines of the Ashen Wastes, with a few in the Ossuary Depths and Tarnished Fields: - **Ashbound Crawler**: rears up to breathe a short cone of flame, and bursts in embers when it dies. - **Ember Servitor**: a hovering drone that fires burning bolts and welds damaged constructs back together. - **Rusted Guardian**: a slow-turning hulk with a ground smash you can jump over and a wide sweep. - **Corrupted Relics** are sacred objects come alive in the Gracewood, Tarnished Fields, Gravefield Barrows and Ossuary Depths: - **Shardling**: floating crystals that take turns to fire. - **Ancient Vessel**: a heavy urn that slows you with a pulse when you come close, and bursts when broken. - **Relic Stalker**: lies hidden and invisible until you come within 7 blocks, then ambushes. - New drops: Ashen Cog and Relic Shard. Each creature has a spawn egg. - Constructs and relics only damage creatures. Like everything else in the Realm, they never break or place blocks. ## Existing worlds - The Armored Grub and the Sickleghast are retired. In existing worlds they become the Ashbound Crawler and the Relic Stalker, and so do their spawn eggs. - Existing graces get the new look on their own. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - GeckoLib and JAuml are required on all loaders. Fabric builds also require Fabric API.
release

3.1.0 · fabric · 1.21.1

3.1.0+fabric-1.21.1
20 окт. 2026 г.266Minecraft: 1.21.1fabric
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# Remnant Bosses 3.1.0 — The Realm Endures ## Fixes - Fixed Forge 1.20.1 not starting with `Mixin apply failed … JournalLivingEntityMixin … @Shadow field dead was not located`. This also affected the 2.7.0 and 3.0.0 Forge builds. All four builds now start normally. - Buried Crypt Lurkers are now truly hidden until they rise. Before, they could show above the ground. - Every Catacomb Rat now flees bright light. Before, about half of them never did. ## The Realm will not change - Survival and adventure players can no longer break or place blocks in the Eclipsed Realm. They also cannot use items on its terrain or empty buckets there. - Explosions still hurt, but leave the terrain whole. - Graces, Waygates, fog gates, doors and chests still work. Creative and spectator players are exempt. - The config key `build_protection` in `remnant/realm/realm` controls this (on by default). Items in the `#remnant_bosses:realm_usable` tag are let through. ## Graces - Redesigned Grace Embers: a ring of weathered standing stones and a cairn on a bed of glowing ash. Above them burn a golden flame and a pool of light, with orbiting motes and a beam that marks the grace from afar. - The grace menu lists the grace you are at first, then every other grace nearest first, each with its distance in meters. Graces in another dimension show "Another world". ## New creatures roam the Realm - **Ashbound Constructs** are furnace-hearted machines of the Ashen Wastes, with a few in the Ossuary Depths and Tarnished Fields: - **Ashbound Crawler**: rears up to breathe a short cone of flame, and bursts in embers when it dies. - **Ember Servitor**: a hovering drone that fires burning bolts and welds damaged constructs back together. - **Rusted Guardian**: a slow-turning hulk with a ground smash you can jump over and a wide sweep. - **Corrupted Relics** are sacred objects come alive in the Gracewood, Tarnished Fields, Gravefield Barrows and Ossuary Depths: - **Shardling**: floating crystals that take turns to fire. - **Ancient Vessel**: a heavy urn that slows you with a pulse when you come close, and bursts when broken. - **Relic Stalker**: lies hidden and invisible until you come within 7 blocks, then ambushes. - New drops: Ashen Cog and Relic Shard. Each creature has a spawn egg. - Constructs and relics only damage creatures. Like everything else in the Realm, they never break or place blocks. ## Existing worlds - The Armored Grub and the Sickleghast are retired. In existing worlds they become the Ashbound Crawler and the Relic Stalker, and so do their spawn eggs. - Existing graces get the new look on their own. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - GeckoLib and JAuml are required on all loaders. Fabric builds also require Fabric API.
release

3.1.0 · fabric · 1.20.1

3.1.0+fabric-1.20.1
20 окт. 2026 г.164Minecraft: 1.20.1fabric
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# Remnant Bosses 3.1.0 — The Realm Endures ## Fixes - Fixed Forge 1.20.1 not starting with `Mixin apply failed … JournalLivingEntityMixin … @Shadow field dead was not located`. This also affected the 2.7.0 and 3.0.0 Forge builds. All four builds now start normally. - Buried Crypt Lurkers are now truly hidden until they rise. Before, they could show above the ground. - Every Catacomb Rat now flees bright light. Before, about half of them never did. ## The Realm will not change - Survival and adventure players can no longer break or place blocks in the Eclipsed Realm. They also cannot use items on its terrain or empty buckets there. - Explosions still hurt, but leave the terrain whole. - Graces, Waygates, fog gates, doors and chests still work. Creative and spectator players are exempt. - The config key `build_protection` in `remnant/realm/realm` controls this (on by default). Items in the `#remnant_bosses:realm_usable` tag are let through. ## Graces - Redesigned Grace Embers: a ring of weathered standing stones and a cairn on a bed of glowing ash. Above them burn a golden flame and a pool of light, with orbiting motes and a beam that marks the grace from afar. - The grace menu lists the grace you are at first, then every other grace nearest first, each with its distance in meters. Graces in another dimension show "Another world". ## New creatures roam the Realm - **Ashbound Constructs** are furnace-hearted machines of the Ashen Wastes, with a few in the Ossuary Depths and Tarnished Fields: - **Ashbound Crawler**: rears up to breathe a short cone of flame, and bursts in embers when it dies. - **Ember Servitor**: a hovering drone that fires burning bolts and welds damaged constructs back together. - **Rusted Guardian**: a slow-turning hulk with a ground smash you can jump over and a wide sweep. - **Corrupted Relics** are sacred objects come alive in the Gracewood, Tarnished Fields, Gravefield Barrows and Ossuary Depths: - **Shardling**: floating crystals that take turns to fire. - **Ancient Vessel**: a heavy urn that slows you with a pulse when you come close, and bursts when broken. - **Relic Stalker**: lies hidden and invisible until you come within 7 blocks, then ambushes. - New drops: Ashen Cog and Relic Shard. Each creature has a spawn egg. - Constructs and relics only damage creatures. Like everything else in the Realm, they never break or place blocks. ## Existing worlds - The Armored Grub and the Sickleghast are retired. In existing worlds they become the Ashbound Crawler and the Relic Stalker, and so do their spawn eggs. - Existing graces get the new look on their own. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - GeckoLib and JAuml are required on all loaders. Fabric builds also require Fabric API.
release

3.0.0 · neoforge · 1.21.1

3.0.0+neoforge-1.21.1
19 окт. 2026 г.81Minecraft: 1.21.1neoforge
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# Remnant Bosses 3.0.0 — The Eclipsed Realm ## Explore the Eclipsed Realm - Enter a new dimension under a black eclipse sun, with a permanent golden dusk and the Gracetree on the horizon. - Explore seven biomes: Tarnished Fields, Gracewood, Gravefield Barrows, Ashen Wastes, Lantern Heights, Stilled Sea and Ossuary Depths. - Craft a Waygate and kindle its arch with an Eclipse Shard. Arrive at a shrine with a Waygate home. - Discover Grace Embers to heal, clear harmful effects, set your respawn point, follow guidance toward boss arenas and travel between discovered graces. - Find the Hollow Citadel, Gravebound Catacombs and Forgotten Observatory. Fog gates keep bosses and their summons inside their arenas. - Build with eclipse stone, eclipse stone bricks, graceroot wood, gilded leaves and weathered gravestones. ## Bosses, creatures and equipment - Reworked the Hollow Sovereign with three combat phases, spectral guards, detached pauldrons and the Last Command attack. - Added the Gravebound Warden: executioner attacks, chain grabs, grave eruptions and breakable chain-wall anchors. - Added the Forgotten Watcher: memory-bolt volleys, a sweeping beam, lens-platform teleports, illusions and a rotating crystal aegis. - Added the Hollow Legion, Cryptborn and Forgotten Souls creature families to the Realm. - Added Sovereign's Ruin, Warden's Grasp, Gravebound Executioner and Memory Staff weapons; Regalia, Warden and Archivist armor; and Sovereign's Sigil, Crypt Sigil and Watcher's Eye relics. - Added boss music, custom boss bars, area titles, grace discovery and Remnant Felled banners. - Added a new crowned-skull eclipse icon and disabled logo blurring on Forge and NeoForge. ## Existing worlds and configuration - Retired bosses, creatures and items resolve through registry aliases to their current successors. Existing Boss Hunts progress is preserved and renamed where appropriate. - New arenas generate in new chunks of the Eclipsed Realm. The Hollow Legion and Cryptborn now spawn there instead of naturally spawning in the overworld. - Added JAuml configuration for the new encounters, equipment, rituals, Realm travel, spawns and client presentation. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - GeckoLib and JAuml are required on all loaders. Fabric builds also require Fabric API.
release

3.0.0 · forge · 1.20.1

3.0.0+forge-1.20.1
19 окт. 2026 г.70Minecraft: 1.20.1forge
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# Remnant Bosses 3.0.0 — The Eclipsed Realm ## Explore the Eclipsed Realm - Enter a new dimension under a black eclipse sun, with a permanent golden dusk and the Gracetree on the horizon. - Explore seven biomes: Tarnished Fields, Gracewood, Gravefield Barrows, Ashen Wastes, Lantern Heights, Stilled Sea and Ossuary Depths. - Craft a Waygate and kindle its arch with an Eclipse Shard. Arrive at a shrine with a Waygate home. - Discover Grace Embers to heal, clear harmful effects, set your respawn point, follow guidance toward boss arenas and travel between discovered graces. - Find the Hollow Citadel, Gravebound Catacombs and Forgotten Observatory. Fog gates keep bosses and their summons inside their arenas. - Build with eclipse stone, eclipse stone bricks, graceroot wood, gilded leaves and weathered gravestones. ## Bosses, creatures and equipment - Reworked the Hollow Sovereign with three combat phases, spectral guards, detached pauldrons and the Last Command attack. - Added the Gravebound Warden: executioner attacks, chain grabs, grave eruptions and breakable chain-wall anchors. - Added the Forgotten Watcher: memory-bolt volleys, a sweeping beam, lens-platform teleports, illusions and a rotating crystal aegis. - Added the Hollow Legion, Cryptborn and Forgotten Souls creature families to the Realm. - Added Sovereign's Ruin, Warden's Grasp, Gravebound Executioner and Memory Staff weapons; Regalia, Warden and Archivist armor; and Sovereign's Sigil, Crypt Sigil and Watcher's Eye relics. - Added boss music, custom boss bars, area titles, grace discovery and Remnant Felled banners. - Added a new crowned-skull eclipse icon and disabled logo blurring on Forge and NeoForge. ## Existing worlds and configuration - Retired bosses, creatures and items resolve through registry aliases to their current successors. Existing Boss Hunts progress is preserved and renamed where appropriate. - New arenas generate in new chunks of the Eclipsed Realm. The Hollow Legion and Cryptborn now spawn there instead of naturally spawning in the overworld. - Added JAuml configuration for the new encounters, equipment, rituals, Realm travel, spawns and client presentation. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - GeckoLib and JAuml are required on all loaders. Fabric builds also require Fabric API.
release

3.0.0 · fabric · 1.21.1

3.0.0+fabric-1.21.1
19 окт. 2026 г.86Minecraft: 1.21.1fabric
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# Remnant Bosses 3.0.0 — The Eclipsed Realm ## Explore the Eclipsed Realm - Enter a new dimension under a black eclipse sun, with a permanent golden dusk and the Gracetree on the horizon. - Explore seven biomes: Tarnished Fields, Gracewood, Gravefield Barrows, Ashen Wastes, Lantern Heights, Stilled Sea and Ossuary Depths. - Craft a Waygate and kindle its arch with an Eclipse Shard. Arrive at a shrine with a Waygate home. - Discover Grace Embers to heal, clear harmful effects, set your respawn point, follow guidance toward boss arenas and travel between discovered graces. - Find the Hollow Citadel, Gravebound Catacombs and Forgotten Observatory. Fog gates keep bosses and their summons inside their arenas. - Build with eclipse stone, eclipse stone bricks, graceroot wood, gilded leaves and weathered gravestones. ## Bosses, creatures and equipment - Reworked the Hollow Sovereign with three combat phases, spectral guards, detached pauldrons and the Last Command attack. - Added the Gravebound Warden: executioner attacks, chain grabs, grave eruptions and breakable chain-wall anchors. - Added the Forgotten Watcher: memory-bolt volleys, a sweeping beam, lens-platform teleports, illusions and a rotating crystal aegis. - Added the Hollow Legion, Cryptborn and Forgotten Souls creature families to the Realm. - Added Sovereign's Ruin, Warden's Grasp, Gravebound Executioner and Memory Staff weapons; Regalia, Warden and Archivist armor; and Sovereign's Sigil, Crypt Sigil and Watcher's Eye relics. - Added boss music, custom boss bars, area titles, grace discovery and Remnant Felled banners. - Added a new crowned-skull eclipse icon and disabled logo blurring on Forge and NeoForge. ## Existing worlds and configuration - Retired bosses, creatures and items resolve through registry aliases to their current successors. Existing Boss Hunts progress is preserved and renamed where appropriate. - New arenas generate in new chunks of the Eclipsed Realm. The Hollow Legion and Cryptborn now spawn there instead of naturally spawning in the overworld. - Added JAuml configuration for the new encounters, equipment, rituals, Realm travel, spawns and client presentation. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - GeckoLib and JAuml are required on all loaders. Fabric builds also require Fabric API.
release

3.0.0 · fabric · 1.20.1

3.0.0+fabric-1.20.1
19 окт. 2026 г.75Minecraft: 1.20.1fabric
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# Remnant Bosses 3.0.0 — The Eclipsed Realm ## Explore the Eclipsed Realm - Enter a new dimension under a black eclipse sun, with a permanent golden dusk and the Gracetree on the horizon. - Explore seven biomes: Tarnished Fields, Gracewood, Gravefield Barrows, Ashen Wastes, Lantern Heights, Stilled Sea and Ossuary Depths. - Craft a Waygate and kindle its arch with an Eclipse Shard. Arrive at a shrine with a Waygate home. - Discover Grace Embers to heal, clear harmful effects, set your respawn point, follow guidance toward boss arenas and travel between discovered graces. - Find the Hollow Citadel, Gravebound Catacombs and Forgotten Observatory. Fog gates keep bosses and their summons inside their arenas. - Build with eclipse stone, eclipse stone bricks, graceroot wood, gilded leaves and weathered gravestones. ## Bosses, creatures and equipment - Reworked the Hollow Sovereign with three combat phases, spectral guards, detached pauldrons and the Last Command attack. - Added the Gravebound Warden: executioner attacks, chain grabs, grave eruptions and breakable chain-wall anchors. - Added the Forgotten Watcher: memory-bolt volleys, a sweeping beam, lens-platform teleports, illusions and a rotating crystal aegis. - Added the Hollow Legion, Cryptborn and Forgotten Souls creature families to the Realm. - Added Sovereign's Ruin, Warden's Grasp, Gravebound Executioner and Memory Staff weapons; Regalia, Warden and Archivist armor; and Sovereign's Sigil, Crypt Sigil and Watcher's Eye relics. - Added boss music, custom boss bars, area titles, grace discovery and Remnant Felled banners. - Added a new crowned-skull eclipse icon and disabled logo blurring on Forge and NeoForge. ## Existing worlds and configuration - Retired bosses, creatures and items resolve through registry aliases to their current successors. Existing Boss Hunts progress is preserved and renamed where appropriate. - New arenas generate in new chunks of the Eclipsed Realm. The Hollow Legion and Cryptborn now spawn there instead of naturally spawning in the overworld. - Added JAuml configuration for the new encounters, equipment, rituals, Realm travel, spawns and client presentation. ## Downloads - Minecraft 1.20.1: Fabric and Forge; Java 17. - Minecraft 1.21.1: Fabric and NeoForge; Java 21. - GeckoLib and JAuml are required on all loaders. Fabric builds also require Fabric API.
release

2.7.0 · neoforge · 1.21.1

2.7.0+neoforge-1.21.1
12 окт. 2026 г.553Minecraft: 1.21.1neoforge
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# Remnant Bosses 2.7.0 — Boss Hunts - Added a craftable Boss Hunts Journal and sneaking, empty-main-hand Ancient Altar access. - Added personal undiscovered, encountered and defeated entries for all four altar bosses, with ritual clues and effective server activation items and directional offerings. - Saved personal progress independently of journal items, using world-scoped player UUID storage. - Added accepted-damage contributor credit, projectile/pet ownership, a 60-second window and 64-block proximity rule; excluded spectators and uninvolved players. - Added cancellation-safe, idempotent defeat processing across Fabric, Forge and NeoForge. - Added a translated, scrollable journal with keyboard navigation, narration and adaptive GUI layout. - Hardened invalid ritual configuration handling and preserved 1.21.1 death-source attribution. - Added journal persistence, policy, protocol, configuration and layout regressions. Optional first-kill rewards are deferred. Existing combat, boss music, bars, crafting and ordinary loot remain in place. Passed checks, runtime limitations and unrun scenarios are recorded in the [test report](https://github.com/MeherBenSalem/Bosses/blob/main/docs/boss-hunts-test-report.md).
release

2.7.0 · forge · 1.20.1

2.7.0+forge-1.20.1
12 окт. 2026 г.248Minecraft: 1.20.1forge
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# Remnant Bosses 2.7.0 — Boss Hunts - Added a craftable Boss Hunts Journal and sneaking, empty-main-hand Ancient Altar access. - Added personal undiscovered, encountered and defeated entries for all four altar bosses, with ritual clues and effective server activation items and directional offerings. - Saved personal progress independently of journal items, using world-scoped player UUID storage. - Added accepted-damage contributor credit, projectile/pet ownership, a 60-second window and 64-block proximity rule; excluded spectators and uninvolved players. - Added cancellation-safe, idempotent defeat processing across Fabric, Forge and NeoForge. - Added a translated, scrollable journal with keyboard navigation, narration and adaptive GUI layout. - Hardened invalid ritual configuration handling and preserved 1.21.1 death-source attribution. - Added journal persistence, policy, protocol, configuration and layout regressions. Optional first-kill rewards are deferred. Existing combat, boss music, bars, crafting and ordinary loot remain in place. Passed checks, runtime limitations and unrun scenarios are recorded in the [test report](https://github.com/MeherBenSalem/Bosses/blob/main/docs/boss-hunts-test-report.md).
release

2.7.0 · fabric · 1.21.1

2.7.0+fabric-1.21.1
12 окт. 2026 г.403Minecraft: 1.21.1fabric
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# Remnant Bosses 2.7.0 — Boss Hunts - Added a craftable Boss Hunts Journal and sneaking, empty-main-hand Ancient Altar access. - Added personal undiscovered, encountered and defeated entries for all four altar bosses, with ritual clues and effective server activation items and directional offerings. - Saved personal progress independently of journal items, using world-scoped player UUID storage. - Added accepted-damage contributor credit, projectile/pet ownership, a 60-second window and 64-block proximity rule; excluded spectators and uninvolved players. - Added cancellation-safe, idempotent defeat processing across Fabric, Forge and NeoForge. - Added a translated, scrollable journal with keyboard navigation, narration and adaptive GUI layout. - Hardened invalid ritual configuration handling and preserved 1.21.1 death-source attribution. - Added journal persistence, policy, protocol, configuration and layout regressions. Optional first-kill rewards are deferred. Existing combat, boss music, bars, crafting and ordinary loot remain in place. Passed checks, runtime limitations and unrun scenarios are recorded in the [test report](https://github.com/MeherBenSalem/Bosses/blob/main/docs/boss-hunts-test-report.md).
release

2.7.0 · fabric · 1.20.1

2.7.0+fabric-1.20.1
12 окт. 2026 г.327Minecraft: 1.20.1fabric
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# Remnant Bosses 2.7.0 — Boss Hunts - Added a craftable Boss Hunts Journal and sneaking, empty-main-hand Ancient Altar access. - Added personal undiscovered, encountered and defeated entries for all four altar bosses, with ritual clues and effective server activation items and directional offerings. - Saved personal progress independently of journal items, using world-scoped player UUID storage. - Added accepted-damage contributor credit, projectile/pet ownership, a 60-second window and 64-block proximity rule; excluded spectators and uninvolved players. - Added cancellation-safe, idempotent defeat processing across Fabric, Forge and NeoForge. - Added a translated, scrollable journal with keyboard navigation, narration and adaptive GUI layout. - Hardened invalid ritual configuration handling and preserved 1.21.1 death-source attribution. - Added journal persistence, policy, protocol, configuration and layout regressions. Optional first-kill rewards are deferred. Existing combat, boss music, bars, crafting and ordinary loot remain in place. Passed checks, runtime limitations and unrun scenarios are recorded in the [test report](https://github.com/MeherBenSalem/Bosses/blob/main/docs/boss-hunts-test-report.md).
release

2.6.2 · neoforge · 1.21.1

2.6.2+neoforge-1.21.1
6 окт. 2026 г.420Minecraft: 1.21.1neoforge
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## Remnant Bosses 2.6.2 - Restore Ancient Altar and Ancient Pedestal crafting on Minecraft 1.21.1 Fabric and NeoForge. - Update the existing 1.21.1 crafting recipes to the current recipe directory and item-stack result format. - Restore Ancient Altar and Ancient Pedestal self-drops on 1.21.1 with the correct loot-table directory. - Update 1.21.1 pack metadata to support its client-resource and server-data formats. - Declare GeckoLib and JAuml as required dependencies for new files on both platforms, with Fabric API required for Fabric files. Crafting patterns, material costs, and output quantities are unchanged. No configuration changes are required. Compatibility: Minecraft 1.20.1 Fabric/Forge (Java 17+) and Minecraft 1.21.1 Fabric/NeoForge (Java 21+).
release

2.6.2 · forge · 1.20.1

2.6.2+forge-1.20.1
6 окт. 2026 г.273Minecraft: 1.20.1forge
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## Remnant Bosses 2.6.2 - Restore Ancient Altar and Ancient Pedestal crafting on Minecraft 1.21.1 Fabric and NeoForge. - Update the existing 1.21.1 crafting recipes to the current recipe directory and item-stack result format. - Restore Ancient Altar and Ancient Pedestal self-drops on 1.21.1 with the correct loot-table directory. - Update 1.21.1 pack metadata to support its client-resource and server-data formats. - Declare GeckoLib and JAuml as required dependencies for new files on both platforms, with Fabric API required for Fabric files. Crafting patterns, material costs, and output quantities are unchanged. No configuration changes are required. Compatibility: Minecraft 1.20.1 Fabric/Forge (Java 17+) and Minecraft 1.21.1 Fabric/NeoForge (Java 21+).
release

2.6.2 · fabric · 1.21.1

2.6.2+fabric-1.21.1
6 окт. 2026 г.483Minecraft: 1.21.1fabric
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## Remnant Bosses 2.6.2 - Restore Ancient Altar and Ancient Pedestal crafting on Minecraft 1.21.1 Fabric and NeoForge. - Update the existing 1.21.1 crafting recipes to the current recipe directory and item-stack result format. - Restore Ancient Altar and Ancient Pedestal self-drops on 1.21.1 with the correct loot-table directory. - Update 1.21.1 pack metadata to support its client-resource and server-data formats. - Declare GeckoLib and JAuml as required dependencies for new files on both platforms, with Fabric API required for Fabric files. Crafting patterns, material costs, and output quantities are unchanged. No configuration changes are required. Compatibility: Minecraft 1.20.1 Fabric/Forge (Java 17+) and Minecraft 1.21.1 Fabric/NeoForge (Java 21+).
release

2.6.2 · fabric · 1.20.1

2.6.2+fabric-1.20.1
6 окт. 2026 г.289Minecraft: 1.20.1fabric
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## Remnant Bosses 2.6.2 - Restore Ancient Altar and Ancient Pedestal crafting on Minecraft 1.21.1 Fabric and NeoForge. - Update the existing 1.21.1 crafting recipes to the current recipe directory and item-stack result format. - Restore Ancient Altar and Ancient Pedestal self-drops on 1.21.1 with the correct loot-table directory. - Update 1.21.1 pack metadata to support its client-resource and server-data formats. - Declare GeckoLib and JAuml as required dependencies for new files on both platforms, with Fabric API required for Fabric files. Crafting patterns, material costs, and output quantities are unchanged. No configuration changes are required. Compatibility: Minecraft 1.20.1 Fabric/Forge (Java 17+) and Minecraft 1.21.1 Fabric/NeoForge (Java 21+).
release

2.6.1 · neoforge · 1.21.1

2.6.1+neoforge-1.21.1
23 сент. 2026 г.438Minecraft: 1.21.1neoforge
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# Remnant Bosses v2.6.1 ### Bug Fixes * Fixed a Fabric **1.21.1** client crash on game start when custom boss bars were packaged. The common mixin config was missing its `refmap`, so Mixin could not resolve `BossHealthOverlay.render` on intermediary mappings (`No refMap loaded` / failed inject on `class_337`). ### Compatibility * Minecraft 1.20.1: Fabric and Forge * Minecraft 1.21.1: Fabric and NeoForge * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Replace every loader jar with the matching **2.6.1** build. 2. Keep client and server mod versions aligned. 3. No configuration changes required.
release

2.6.1 · forge · 1.20.1

2.6.1+forge-1.20.1
23 сент. 2026 г.286Minecraft: 1.20.1forge
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# Remnant Bosses v2.6.1 ### Bug Fixes * Fixed a Fabric **1.21.1** client crash on game start when custom boss bars were packaged. The common mixin config was missing its `refmap`, so Mixin could not resolve `BossHealthOverlay.render` on intermediary mappings (`No refMap loaded` / failed inject on `class_337`). ### Compatibility * Minecraft 1.20.1: Fabric and Forge * Minecraft 1.21.1: Fabric and NeoForge * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Replace every loader jar with the matching **2.6.1** build. 2. Keep client and server mod versions aligned. 3. No configuration changes required.
release

2.6.1 · fabric · 1.21.1

2.6.1+fabric-1.21.1
23 сент. 2026 г.492Minecraft: 1.21.1fabric
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# Remnant Bosses v2.6.1 ### Bug Fixes * Fixed a Fabric **1.21.1** client crash on game start when custom boss bars were packaged. The common mixin config was missing its `refmap`, so Mixin could not resolve `BossHealthOverlay.render` on intermediary mappings (`No refMap loaded` / failed inject on `class_337`). ### Compatibility * Minecraft 1.20.1: Fabric and Forge * Minecraft 1.21.1: Fabric and NeoForge * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Replace every loader jar with the matching **2.6.1** build. 2. Keep client and server mod versions aligned. 3. No configuration changes required.
release

2.6.1 · fabric · 1.20.1

2.6.1+fabric-1.20.1
23 сент. 2026 г.399Minecraft: 1.20.1fabric
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# Remnant Bosses v2.6.1 ### Bug Fixes * Fixed a Fabric **1.21.1** client crash on game start when custom boss bars were packaged. The common mixin config was missing its `refmap`, so Mixin could not resolve `BossHealthOverlay.render` on intermediary mappings (`No refMap loaded` / failed inject on `class_337`). ### Compatibility * Minecraft 1.20.1: Fabric and Forge * Minecraft 1.21.1: Fabric and NeoForge * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Replace every loader jar with the matching **2.6.1** build. 2. Keep client and server mod versions aligned. 3. No configuration changes required.
release

2.6.0 · neoforge · 1.21.1

2.6.0+neoforge-1.21.1
22 сент. 2026 г.56Minecraft: 1.21.1neoforge
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# Remnant Bosses v2.6.0 ## The Hollow Sovereign - Added the **Hollow Sovereign**, a towering bone monarch with a suspended crown and volatile soul core. - Added a complete combat kit with claw combinations, ground slams, core blasts, shockwaves, a roar, and an enraged second phase. - Added high-impact, synchronized visual effects and smooth authored animations for movement, attacks, phase changes, summoning, and death. - Added a configurable Ancient Altar ritual. By default, use a Heart of the Sea with two Bone Blocks and two Skeleton Skulls on the four pedestals. - Added dedicated balance and summon configuration files, loot, spawn egg, renderer, model, texture, and animation resources. ## Three New Monsters - Added the **Grave Skitter**, a six-legged bone crawler with a telegraphed pounce. - Added the **Sickleghast**, a scythe-armed ghoul with paired strikes and a wide frontal cleave. - Added the **Dirge Lantern**, a flying ribcage spirit that marks an area before releasing a soul burst. - Added spawn eggs, loot tables, combat animation sets, particle tells, and individual balance configuration for all three monsters. - The new monsters are available through spawn eggs and summon commands; natural biome spawning is not included in this release. ## Boss Presentation - Added custom themed boss bars for Remnant bosses on Fabric, Forge, and NeoForge clients. - Added the client presentation configuration at `config/remnant/client/presentation.json`. - `custom_boss_bars` enables or disables custom frames; `vfx_density` scales Hollow Sovereign and new-monster visual effects. ## Rituals and Configuration - Added Hollow Sovereign ritual validation for peaceful difficulty, available spawn space, duplicate radius, altar layout, activation item, and all pedestal offerings. - Offerings are consumed only after the boss successfully spawns. Creative players retain the activation item. - Added safe defaults for the Hollow Sovereign, its ritual, all three new monsters, custom boss bars, and visual-effect density. - Existing JAuml configuration values remain intact when the new defaults are created. ## Assets and Cleanup - Removed the unused Marrowmaw model, texture, animation, and documentation assets from the packaged mod and codex. - Updated the interactive documentation with the full playable bestiary and textured 3D ritual layouts showing default recipes and exact cardinal placement. ## Compatibility - Minecraft 1.20.1: Fabric and Forge - Minecraft 1.21.1: Fabric and NeoForge - Requires GeckoLib and JAuml 2.1.1 ## Upgrade Notes 1. Replace every loader jar with the matching **2.6.0** build. 2. Keep client and server mod versions aligned. 3. Start the game once to generate the new Hollow Sovereign, monster, and client presentation configuration files. 4. Existing boss IDs and existing configuration values remain compatible.
release

2.6.0 · forge · 1.20.1

2.6.0+forge-1.20.1
22 сент. 2026 г.384Minecraft: 1.20.1forge
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# Remnant Bosses v2.6.0 ## The Hollow Sovereign - Added the **Hollow Sovereign**, a towering bone monarch with a suspended crown and volatile soul core. - Added a complete combat kit with claw combinations, ground slams, core blasts, shockwaves, a roar, and an enraged second phase. - Added high-impact, synchronized visual effects and smooth authored animations for movement, attacks, phase changes, summoning, and death. - Added a configurable Ancient Altar ritual. By default, use a Heart of the Sea with two Bone Blocks and two Skeleton Skulls on the four pedestals. - Added dedicated balance and summon configuration files, loot, spawn egg, renderer, model, texture, and animation resources. ## Three New Monsters - Added the **Grave Skitter**, a six-legged bone crawler with a telegraphed pounce. - Added the **Sickleghast**, a scythe-armed ghoul with paired strikes and a wide frontal cleave. - Added the **Dirge Lantern**, a flying ribcage spirit that marks an area before releasing a soul burst. - Added spawn eggs, loot tables, combat animation sets, particle tells, and individual balance configuration for all three monsters. - The new monsters are available through spawn eggs and summon commands; natural biome spawning is not included in this release. ## Boss Presentation - Added custom themed boss bars for Remnant bosses on Fabric, Forge, and NeoForge clients. - Added the client presentation configuration at `config/remnant/client/presentation.json`. - `custom_boss_bars` enables or disables custom frames; `vfx_density` scales Hollow Sovereign and new-monster visual effects. ## Rituals and Configuration - Added Hollow Sovereign ritual validation for peaceful difficulty, available spawn space, duplicate radius, altar layout, activation item, and all pedestal offerings. - Offerings are consumed only after the boss successfully spawns. Creative players retain the activation item. - Added safe defaults for the Hollow Sovereign, its ritual, all three new monsters, custom boss bars, and visual-effect density. - Existing JAuml configuration values remain intact when the new defaults are created. ## Assets and Cleanup - Removed the unused Marrowmaw model, texture, animation, and documentation assets from the packaged mod and codex. - Updated the interactive documentation with the full playable bestiary and textured 3D ritual layouts showing default recipes and exact cardinal placement. ## Compatibility - Minecraft 1.20.1: Fabric and Forge - Minecraft 1.21.1: Fabric and NeoForge - Requires GeckoLib and JAuml 2.1.1 ## Upgrade Notes 1. Replace every loader jar with the matching **2.6.0** build. 2. Keep client and server mod versions aligned. 3. Start the game once to generate the new Hollow Sovereign, monster, and client presentation configuration files. 4. Existing boss IDs and existing configuration values remain compatible.
release

2.6.0 · fabric · 1.21.1

2.6.0+fabric-1.21.1
22 сент. 2026 г.35Minecraft: 1.21.1fabric
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# Remnant Bosses v2.6.0 ## The Hollow Sovereign - Added the **Hollow Sovereign**, a towering bone monarch with a suspended crown and volatile soul core. - Added a complete combat kit with claw combinations, ground slams, core blasts, shockwaves, a roar, and an enraged second phase. - Added high-impact, synchronized visual effects and smooth authored animations for movement, attacks, phase changes, summoning, and death. - Added a configurable Ancient Altar ritual. By default, use a Heart of the Sea with two Bone Blocks and two Skeleton Skulls on the four pedestals. - Added dedicated balance and summon configuration files, loot, spawn egg, renderer, model, texture, and animation resources. ## Three New Monsters - Added the **Grave Skitter**, a six-legged bone crawler with a telegraphed pounce. - Added the **Sickleghast**, a scythe-armed ghoul with paired strikes and a wide frontal cleave. - Added the **Dirge Lantern**, a flying ribcage spirit that marks an area before releasing a soul burst. - Added spawn eggs, loot tables, combat animation sets, particle tells, and individual balance configuration for all three monsters. - The new monsters are available through spawn eggs and summon commands; natural biome spawning is not included in this release. ## Boss Presentation - Added custom themed boss bars for Remnant bosses on Fabric, Forge, and NeoForge clients. - Added the client presentation configuration at `config/remnant/client/presentation.json`. - `custom_boss_bars` enables or disables custom frames; `vfx_density` scales Hollow Sovereign and new-monster visual effects. ## Rituals and Configuration - Added Hollow Sovereign ritual validation for peaceful difficulty, available spawn space, duplicate radius, altar layout, activation item, and all pedestal offerings. - Offerings are consumed only after the boss successfully spawns. Creative players retain the activation item. - Added safe defaults for the Hollow Sovereign, its ritual, all three new monsters, custom boss bars, and visual-effect density. - Existing JAuml configuration values remain intact when the new defaults are created. ## Assets and Cleanup - Removed the unused Marrowmaw model, texture, animation, and documentation assets from the packaged mod and codex. - Updated the interactive documentation with the full playable bestiary and textured 3D ritual layouts showing default recipes and exact cardinal placement. ## Compatibility - Minecraft 1.20.1: Fabric and Forge - Minecraft 1.21.1: Fabric and NeoForge - Requires GeckoLib and JAuml 2.1.1 ## Upgrade Notes 1. Replace every loader jar with the matching **2.6.0** build. 2. Keep client and server mod versions aligned. 3. Start the game once to generate the new Hollow Sovereign, monster, and client presentation configuration files. 4. Existing boss IDs and existing configuration values remain compatible.
release

2.6.0 · fabric · 1.20.1

2.6.0+fabric-1.20.1
22 сент. 2026 г.16Minecraft: 1.20.1fabric
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# Remnant Bosses v2.6.0 ## The Hollow Sovereign - Added the **Hollow Sovereign**, a towering bone monarch with a suspended crown and volatile soul core. - Added a complete combat kit with claw combinations, ground slams, core blasts, shockwaves, a roar, and an enraged second phase. - Added high-impact, synchronized visual effects and smooth authored animations for movement, attacks, phase changes, summoning, and death. - Added a configurable Ancient Altar ritual. By default, use a Heart of the Sea with two Bone Blocks and two Skeleton Skulls on the four pedestals. - Added dedicated balance and summon configuration files, loot, spawn egg, renderer, model, texture, and animation resources. ## Three New Monsters - Added the **Grave Skitter**, a six-legged bone crawler with a telegraphed pounce. - Added the **Sickleghast**, a scythe-armed ghoul with paired strikes and a wide frontal cleave. - Added the **Dirge Lantern**, a flying ribcage spirit that marks an area before releasing a soul burst. - Added spawn eggs, loot tables, combat animation sets, particle tells, and individual balance configuration for all three monsters. - The new monsters are available through spawn eggs and summon commands; natural biome spawning is not included in this release. ## Boss Presentation - Added custom themed boss bars for Remnant bosses on Fabric, Forge, and NeoForge clients. - Added the client presentation configuration at `config/remnant/client/presentation.json`. - `custom_boss_bars` enables or disables custom frames; `vfx_density` scales Hollow Sovereign and new-monster visual effects. ## Rituals and Configuration - Added Hollow Sovereign ritual validation for peaceful difficulty, available spawn space, duplicate radius, altar layout, activation item, and all pedestal offerings. - Offerings are consumed only after the boss successfully spawns. Creative players retain the activation item. - Added safe defaults for the Hollow Sovereign, its ritual, all three new monsters, custom boss bars, and visual-effect density. - Existing JAuml configuration values remain intact when the new defaults are created. ## Assets and Cleanup - Removed the unused Marrowmaw model, texture, animation, and documentation assets from the packaged mod and codex. - Updated the interactive documentation with the full playable bestiary and textured 3D ritual layouts showing default recipes and exact cardinal placement. ## Compatibility - Minecraft 1.20.1: Fabric and Forge - Minecraft 1.21.1: Fabric and NeoForge - Requires GeckoLib and JAuml 2.1.1 ## Upgrade Notes 1. Replace every loader jar with the matching **2.6.0** build. 2. Keep client and server mod versions aligned. 3. Start the game once to generate the new Hollow Sovereign, monster, and client presentation configuration files. 4. Existing boss IDs and existing configuration values remain compatible.
release

2.5.1 · neoforge · 1.21.1

2.5.1+neoforge-1.21.1
8 сент. 2026 г.292Minecraft: 1.21.1neoforge
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# Remnant Bosses v2.5.1 ### Bug Fixes * Restored a clean `skeleton_fight.ogg` (Ossukage/boss fight theme). The 2.4.0+ packaged stream had corrupt Ogg Vorbis page CRCs and threw `IllegalStateException: Corrupt or missing data in bitstream` / failed stream reads on playback ([#1](https://github.com/MeherBenSalem/Bosses/issues/1)). ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to **2.5.1**. Both workspaces share this version. 2. No config changes required. 3. If you used a resource-pack override of `skeleton_fight.ogg` as a workaround, you can remove it after upgrading.
release

2.5.1 · forge · 1.20.1

2.5.1+forge-1.20.1
8 сент. 2026 г.404Minecraft: 1.20.1forge
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# Remnant Bosses v2.5.1 ### Bug Fixes * Restored a clean `skeleton_fight.ogg` (Ossukage/boss fight theme). The 2.4.0+ packaged stream had corrupt Ogg Vorbis page CRCs and threw `IllegalStateException: Corrupt or missing data in bitstream` / failed stream reads on playback ([#1](https://github.com/MeherBenSalem/Bosses/issues/1)). ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to **2.5.1**. Both workspaces share this version. 2. No config changes required. 3. If you used a resource-pack override of `skeleton_fight.ogg` as a workaround, you can remove it after upgrading.
release

2.5.1 · fabric · 1.21.1

2.5.1+fabric-1.21.1
8 сент. 2026 г.170Minecraft: 1.21.1fabric
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# Remnant Bosses v2.5.1 ### Bug Fixes * Restored a clean `skeleton_fight.ogg` (Ossukage/boss fight theme). The 2.4.0+ packaged stream had corrupt Ogg Vorbis page CRCs and threw `IllegalStateException: Corrupt or missing data in bitstream` / failed stream reads on playback ([#1](https://github.com/MeherBenSalem/Bosses/issues/1)). ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to **2.5.1**. Both workspaces share this version. 2. No config changes required. 3. If you used a resource-pack override of `skeleton_fight.ogg` as a workaround, you can remove it after upgrading.
release

2.5.1 · fabric · 1.20.1

2.5.1+fabric-1.20.1
8 сент. 2026 г.161Minecraft: 1.20.1fabric
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# Remnant Bosses v2.5.1 ### Bug Fixes * Restored a clean `skeleton_fight.ogg` (Ossukage/boss fight theme). The 2.4.0+ packaged stream had corrupt Ogg Vorbis page CRCs and threw `IllegalStateException: Corrupt or missing data in bitstream` / failed stream reads on playback ([#1](https://github.com/MeherBenSalem/Bosses/issues/1)). ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to **2.5.1**. Both workspaces share this version. 2. No config changes required. 3. If you used a resource-pack override of `skeleton_fight.ogg` as a workaround, you can remove it after upgrading.
release

2.5.0 · neoforge · 1.21.1

2.5.0+neoforge-1.21.1
7 сент. 2026 г.27Minecraft: 1.21.1neoforge
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# Remnant Bosses v2.5.0 ### New Features * Reworked **Umbrakar, Riftmaw Colossus** with a layered blade mane, broken crown, fangs, shoulder armour, dorsal crest, and tail crown. * Added the **Rift Claw** attack: a committed lane of five advancing rift eruptions for mid-range pressure. * Rebuilt the roar as an expanding arena shockwave with readable timing and one damage event per victim. ### Combat and Animation Improvements * Re-authored Umbrakar's idle, walk, run, bite, front slam, tail slam, orb cast, roar, Rift Claw, and death animations. * Attack windups now lock Umbrakar's facing and navigation, so each strike has a clear commitment and a fair dodge window. * Ground markers are fixed when an attack begins and damage checks now respect exact radius, line of sight, and allied entities. * Tail slam is reserved for players positioned behind Umbrakar, while Rift Claw gives the boss a deliberate medium-range option. * Umbrakar no longer starts phase two in the middle of another attack. * Death now holds long enough for the authored collapse and releases a final rift burst before removal. * Reduced ambient particle volume so the silhouette, telegraphs, and impact effects stay readable. * Preserved Umbrakar's existing entity IDs, configuration keys, texture atlas, boss bar, orb projectile, drops, and spawn ritual. ### Technical * The shared Umbrakar rig now contains 30 bones and 218 cubes in both workspaces. * Animation curves are baked into explicit keyframes for consistent playback across GeckoLib 4.4.9 and 4.8.4. * Added an offline inspection viewer at `docs/umbrakar-preview.html` with orbit controls and an animation pose scrubber. * Added asset validation and regeneration helpers under `tools/`. ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to 2.5.0. Both workspaces share this version. 2. Existing Umbrakar summon IDs and configuration files remain compatible. 3. The Rift Claw and roar use the existing damage configuration families; tune `slam_damage` and `roar_damage` if needed. 4. Test the ground telegraphs on uneven terrain and around walls after upgrading.
release

2.5.0 · forge · 1.20.1

2.5.0+forge-1.20.1
7 сент. 2026 г.31Minecraft: 1.20.1forge
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# Remnant Bosses v2.5.0 ### New Features * Reworked **Umbrakar, Riftmaw Colossus** with a layered blade mane, broken crown, fangs, shoulder armour, dorsal crest, and tail crown. * Added the **Rift Claw** attack: a committed lane of five advancing rift eruptions for mid-range pressure. * Rebuilt the roar as an expanding arena shockwave with readable timing and one damage event per victim. ### Combat and Animation Improvements * Re-authored Umbrakar's idle, walk, run, bite, front slam, tail slam, orb cast, roar, Rift Claw, and death animations. * Attack windups now lock Umbrakar's facing and navigation, so each strike has a clear commitment and a fair dodge window. * Ground markers are fixed when an attack begins and damage checks now respect exact radius, line of sight, and allied entities. * Tail slam is reserved for players positioned behind Umbrakar, while Rift Claw gives the boss a deliberate medium-range option. * Umbrakar no longer starts phase two in the middle of another attack. * Death now holds long enough for the authored collapse and releases a final rift burst before removal. * Reduced ambient particle volume so the silhouette, telegraphs, and impact effects stay readable. * Preserved Umbrakar's existing entity IDs, configuration keys, texture atlas, boss bar, orb projectile, drops, and spawn ritual. ### Technical * The shared Umbrakar rig now contains 30 bones and 218 cubes in both workspaces. * Animation curves are baked into explicit keyframes for consistent playback across GeckoLib 4.4.9 and 4.8.4. * Added an offline inspection viewer at `docs/umbrakar-preview.html` with orbit controls and an animation pose scrubber. * Added asset validation and regeneration helpers under `tools/`. ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to 2.5.0. Both workspaces share this version. 2. Existing Umbrakar summon IDs and configuration files remain compatible. 3. The Rift Claw and roar use the existing damage configuration families; tune `slam_damage` and `roar_damage` if needed. 4. Test the ground telegraphs on uneven terrain and around walls after upgrading.
release

2.5.0 · fabric · 1.21.1

2.5.0+fabric-1.21.1
7 сент. 2026 г.28Minecraft: 1.21.1fabric
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# Remnant Bosses v2.5.0 ### New Features * Reworked **Umbrakar, Riftmaw Colossus** with a layered blade mane, broken crown, fangs, shoulder armour, dorsal crest, and tail crown. * Added the **Rift Claw** attack: a committed lane of five advancing rift eruptions for mid-range pressure. * Rebuilt the roar as an expanding arena shockwave with readable timing and one damage event per victim. ### Combat and Animation Improvements * Re-authored Umbrakar's idle, walk, run, bite, front slam, tail slam, orb cast, roar, Rift Claw, and death animations. * Attack windups now lock Umbrakar's facing and navigation, so each strike has a clear commitment and a fair dodge window. * Ground markers are fixed when an attack begins and damage checks now respect exact radius, line of sight, and allied entities. * Tail slam is reserved for players positioned behind Umbrakar, while Rift Claw gives the boss a deliberate medium-range option. * Umbrakar no longer starts phase two in the middle of another attack. * Death now holds long enough for the authored collapse and releases a final rift burst before removal. * Reduced ambient particle volume so the silhouette, telegraphs, and impact effects stay readable. * Preserved Umbrakar's existing entity IDs, configuration keys, texture atlas, boss bar, orb projectile, drops, and spawn ritual. ### Technical * The shared Umbrakar rig now contains 30 bones and 218 cubes in both workspaces. * Animation curves are baked into explicit keyframes for consistent playback across GeckoLib 4.4.9 and 4.8.4. * Added an offline inspection viewer at `docs/umbrakar-preview.html` with orbit controls and an animation pose scrubber. * Added asset validation and regeneration helpers under `tools/`. ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to 2.5.0. Both workspaces share this version. 2. Existing Umbrakar summon IDs and configuration files remain compatible. 3. The Rift Claw and roar use the existing damage configuration families; tune `slam_damage` and `roar_damage` if needed. 4. Test the ground telegraphs on uneven terrain and around walls after upgrading.
release

2.5.0 · fabric · 1.20.1

2.5.0+fabric-1.20.1
7 сент. 2026 г.17Minecraft: 1.20.1fabric
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# Remnant Bosses v2.5.0 ### New Features * Reworked **Umbrakar, Riftmaw Colossus** with a layered blade mane, broken crown, fangs, shoulder armour, dorsal crest, and tail crown. * Added the **Rift Claw** attack: a committed lane of five advancing rift eruptions for mid-range pressure. * Rebuilt the roar as an expanding arena shockwave with readable timing and one damage event per victim. ### Combat and Animation Improvements * Re-authored Umbrakar's idle, walk, run, bite, front slam, tail slam, orb cast, roar, Rift Claw, and death animations. * Attack windups now lock Umbrakar's facing and navigation, so each strike has a clear commitment and a fair dodge window. * Ground markers are fixed when an attack begins and damage checks now respect exact radius, line of sight, and allied entities. * Tail slam is reserved for players positioned behind Umbrakar, while Rift Claw gives the boss a deliberate medium-range option. * Umbrakar no longer starts phase two in the middle of another attack. * Death now holds long enough for the authored collapse and releases a final rift burst before removal. * Reduced ambient particle volume so the silhouette, telegraphs, and impact effects stay readable. * Preserved Umbrakar's existing entity IDs, configuration keys, texture atlas, boss bar, orb projectile, drops, and spawn ritual. ### Technical * The shared Umbrakar rig now contains 30 bones and 218 cubes in both workspaces. * Animation curves are baked into explicit keyframes for consistent playback across GeckoLib 4.4.9 and 4.8.4. * Added an offline inspection viewer at `docs/umbrakar-preview.html` with orbit controls and an animation pose scrubber. * Added asset validation and regeneration helpers under `tools/`. ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to 2.5.0. Both workspaces share this version. 2. Existing Umbrakar summon IDs and configuration files remain compatible. 3. The Rift Claw and roar use the existing damage configuration families; tune `slam_damage` and `roar_damage` if needed. 4. Test the ground telegraphs on uneven terrain and around walls after upgrading.
release

2.4.0 · neoforge · 1.21.1

2.4.0+neoforge-1.21.1
5 сент. 2026 г.68Minecraft: 1.21.1neoforge
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# Remnant Bosses v2.4.0 ### New Features * Added **Kotsukage, Bone Sovereign**, a summonable skeleton boss with swipe, stomp, poison breath, roar, and death animations. * Roar plants **bone traps** that rise, damage, and slow players, and summons remnant skeleton minions. * Added **Skeleton Warrior** (`remnants:skeleton_melee`) and **Skeleton Archer** (`remnants:skeleton_archer`) as GeckoLib remnant mobs, with spawn eggs in the Remnant Bosses tab. * Skeleton minions now poison on hit, leap at distant players, and can plant bone traps. * Added a unique Ancient Altar ritual for Kotsukage. ### Improvements * Entity types now register under the `remnants` namespace with short names, e.g. `/summon remnants:ossukage`. * Merged onto the Oni Shogun / GeckoLib Ossukage encounter from `origin/main`. * Ossukage configs now include armor, follow range, and knockback resistance, and those values apply on spawn. ### Bug Fixes * Removed the hidden **hitbox** cube from the Kotsukage model so it no longer renders as a giant block wrapping the skeleton. * Entity IDs no longer use the long `remnant_bosses:remnant_ossukage` form as the primary name. ### Configuration * `remnant/bosses/kotsukage_summon` — activation item and pedestal blocks. * Default item: `minecraft:wither_skeleton_skull` * Default pedestals: bone block, soul sand, soul soil, nether wart block * `remnant/bosses/kotsukage` — health, damage, armor, speed, phase 2, swipe/stomp/poison/roar/trap/minion values, boss music. * `remnant/balance/skeleton_minion_stats` — minion health, damage, speed, armor, poison, leap, and trap chance. * `remnant/balance/skeleton_melee_stats` — warrior health, damage, speed, armor, follow range. * `remnant/balance/skeleton_archer_stats` — archer health, arrow damage, charged shot, speed, armor, follow range. * `remnant/bosses/ossukage` — added `armor_phase_1`, `armor_phase_2`, `follow_range`, `knockback_resistance`. ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 * Old entity IDs (`remnant_bosses:remnant_ossukage`, `remnant_bosses:rat`, …) are no longer the primary names. Use `remnants:*`. ### Upgrade Notes 1. Update every loader jar to 2.4.0. Both workspaces share this version. 2. Summon IDs are `remnants:ossukage`, `remnants:kotsukage`, `remnants:skeleton_melee`, `remnants:skeleton_archer`, `remnants:umbrakar`, `remnants:rat`, and so on. 3. Place four pedestals around an Ancient Altar with bone block, soul sand, soul soil, and nether wart block, then right-click the altar with a wither skeleton skull to summon Kotsukage. 4. Ossukage still uses a nether star and skeleton skulls. Umbrakar still uses an echo shard. 5. Spawn eggs for the skeleton warrior and archer are in the Remnant Bosses creative tab.
release

2.4.0 · forge · 1.20.1

2.4.0+forge-1.20.1
5 сент. 2026 г.65Minecraft: 1.20.1forge
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# Remnant Bosses v2.4.0 ### New Features * Added **Kotsukage, Bone Sovereign**, a summonable skeleton boss with swipe, stomp, poison breath, roar, and death animations. * Roar plants **bone traps** that rise, damage, and slow players, and summons remnant skeleton minions. * Added **Skeleton Warrior** (`remnants:skeleton_melee`) and **Skeleton Archer** (`remnants:skeleton_archer`) as GeckoLib remnant mobs, with spawn eggs in the Remnant Bosses tab. * Skeleton minions now poison on hit, leap at distant players, and can plant bone traps. * Added a unique Ancient Altar ritual for Kotsukage. ### Improvements * Entity types now register under the `remnants` namespace with short names, e.g. `/summon remnants:ossukage`. * Merged onto the Oni Shogun / GeckoLib Ossukage encounter from `origin/main`. * Ossukage configs now include armor, follow range, and knockback resistance, and those values apply on spawn. ### Bug Fixes * Removed the hidden **hitbox** cube from the Kotsukage model so it no longer renders as a giant block wrapping the skeleton. * Entity IDs no longer use the long `remnant_bosses:remnant_ossukage` form as the primary name. ### Configuration * `remnant/bosses/kotsukage_summon` — activation item and pedestal blocks. * Default item: `minecraft:wither_skeleton_skull` * Default pedestals: bone block, soul sand, soul soil, nether wart block * `remnant/bosses/kotsukage` — health, damage, armor, speed, phase 2, swipe/stomp/poison/roar/trap/minion values, boss music. * `remnant/balance/skeleton_minion_stats` — minion health, damage, speed, armor, poison, leap, and trap chance. * `remnant/balance/skeleton_melee_stats` — warrior health, damage, speed, armor, follow range. * `remnant/balance/skeleton_archer_stats` — archer health, arrow damage, charged shot, speed, armor, follow range. * `remnant/bosses/ossukage` — added `armor_phase_1`, `armor_phase_2`, `follow_range`, `knockback_resistance`. ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 * Old entity IDs (`remnant_bosses:remnant_ossukage`, `remnant_bosses:rat`, …) are no longer the primary names. Use `remnants:*`. ### Upgrade Notes 1. Update every loader jar to 2.4.0. Both workspaces share this version. 2. Summon IDs are `remnants:ossukage`, `remnants:kotsukage`, `remnants:skeleton_melee`, `remnants:skeleton_archer`, `remnants:umbrakar`, `remnants:rat`, and so on. 3. Place four pedestals around an Ancient Altar with bone block, soul sand, soul soil, and nether wart block, then right-click the altar with a wither skeleton skull to summon Kotsukage. 4. Ossukage still uses a nether star and skeleton skulls. Umbrakar still uses an echo shard. 5. Spawn eggs for the skeleton warrior and archer are in the Remnant Bosses creative tab.
release

2.4.0 · fabric · 1.21.1

2.4.0+fabric-1.21.1
5 сент. 2026 г.81Minecraft: 1.21.1fabric
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# Remnant Bosses v2.4.0 ### New Features * Added **Kotsukage, Bone Sovereign**, a summonable skeleton boss with swipe, stomp, poison breath, roar, and death animations. * Roar plants **bone traps** that rise, damage, and slow players, and summons remnant skeleton minions. * Added **Skeleton Warrior** (`remnants:skeleton_melee`) and **Skeleton Archer** (`remnants:skeleton_archer`) as GeckoLib remnant mobs, with spawn eggs in the Remnant Bosses tab. * Skeleton minions now poison on hit, leap at distant players, and can plant bone traps. * Added a unique Ancient Altar ritual for Kotsukage. ### Improvements * Entity types now register under the `remnants` namespace with short names, e.g. `/summon remnants:ossukage`. * Merged onto the Oni Shogun / GeckoLib Ossukage encounter from `origin/main`. * Ossukage configs now include armor, follow range, and knockback resistance, and those values apply on spawn. ### Bug Fixes * Removed the hidden **hitbox** cube from the Kotsukage model so it no longer renders as a giant block wrapping the skeleton. * Entity IDs no longer use the long `remnant_bosses:remnant_ossukage` form as the primary name. ### Configuration * `remnant/bosses/kotsukage_summon` — activation item and pedestal blocks. * Default item: `minecraft:wither_skeleton_skull` * Default pedestals: bone block, soul sand, soul soil, nether wart block * `remnant/bosses/kotsukage` — health, damage, armor, speed, phase 2, swipe/stomp/poison/roar/trap/minion values, boss music. * `remnant/balance/skeleton_minion_stats` — minion health, damage, speed, armor, poison, leap, and trap chance. * `remnant/balance/skeleton_melee_stats` — warrior health, damage, speed, armor, follow range. * `remnant/balance/skeleton_archer_stats` — archer health, arrow damage, charged shot, speed, armor, follow range. * `remnant/bosses/ossukage` — added `armor_phase_1`, `armor_phase_2`, `follow_range`, `knockback_resistance`. ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 * Old entity IDs (`remnant_bosses:remnant_ossukage`, `remnant_bosses:rat`, …) are no longer the primary names. Use `remnants:*`. ### Upgrade Notes 1. Update every loader jar to 2.4.0. Both workspaces share this version. 2. Summon IDs are `remnants:ossukage`, `remnants:kotsukage`, `remnants:skeleton_melee`, `remnants:skeleton_archer`, `remnants:umbrakar`, `remnants:rat`, and so on. 3. Place four pedestals around an Ancient Altar with bone block, soul sand, soul soil, and nether wart block, then right-click the altar with a wither skeleton skull to summon Kotsukage. 4. Ossukage still uses a nether star and skeleton skulls. Umbrakar still uses an echo shard. 5. Spawn eggs for the skeleton warrior and archer are in the Remnant Bosses creative tab.
release

2.4.0 · fabric · 1.20.1

2.4.0+fabric-1.20.1
5 сент. 2026 г.49Minecraft: 1.20.1fabric
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# Remnant Bosses v2.4.0 ### New Features * Added **Kotsukage, Bone Sovereign**, a summonable skeleton boss with swipe, stomp, poison breath, roar, and death animations. * Roar plants **bone traps** that rise, damage, and slow players, and summons remnant skeleton minions. * Added **Skeleton Warrior** (`remnants:skeleton_melee`) and **Skeleton Archer** (`remnants:skeleton_archer`) as GeckoLib remnant mobs, with spawn eggs in the Remnant Bosses tab. * Skeleton minions now poison on hit, leap at distant players, and can plant bone traps. * Added a unique Ancient Altar ritual for Kotsukage. ### Improvements * Entity types now register under the `remnants` namespace with short names, e.g. `/summon remnants:ossukage`. * Merged onto the Oni Shogun / GeckoLib Ossukage encounter from `origin/main`. * Ossukage configs now include armor, follow range, and knockback resistance, and those values apply on spawn. ### Bug Fixes * Removed the hidden **hitbox** cube from the Kotsukage model so it no longer renders as a giant block wrapping the skeleton. * Entity IDs no longer use the long `remnant_bosses:remnant_ossukage` form as the primary name. ### Configuration * `remnant/bosses/kotsukage_summon` — activation item and pedestal blocks. * Default item: `minecraft:wither_skeleton_skull` * Default pedestals: bone block, soul sand, soul soil, nether wart block * `remnant/bosses/kotsukage` — health, damage, armor, speed, phase 2, swipe/stomp/poison/roar/trap/minion values, boss music. * `remnant/balance/skeleton_minion_stats` — minion health, damage, speed, armor, poison, leap, and trap chance. * `remnant/balance/skeleton_melee_stats` — warrior health, damage, speed, armor, follow range. * `remnant/balance/skeleton_archer_stats` — archer health, arrow damage, charged shot, speed, armor, follow range. * `remnant/bosses/ossukage` — added `armor_phase_1`, `armor_phase_2`, `follow_range`, `knockback_resistance`. ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 * Old entity IDs (`remnant_bosses:remnant_ossukage`, `remnant_bosses:rat`, …) are no longer the primary names. Use `remnants:*`. ### Upgrade Notes 1. Update every loader jar to 2.4.0. Both workspaces share this version. 2. Summon IDs are `remnants:ossukage`, `remnants:kotsukage`, `remnants:skeleton_melee`, `remnants:skeleton_archer`, `remnants:umbrakar`, `remnants:rat`, and so on. 3. Place four pedestals around an Ancient Altar with bone block, soul sand, soul soil, and nether wart block, then right-click the altar with a wither skeleton skull to summon Kotsukage. 4. Ossukage still uses a nether star and skeleton skulls. Umbrakar still uses an echo shard. 5. Spawn eggs for the skeleton warrior and archer are in the Remnant Bosses creative tab.
release

2.3.0 · neoforge · 1.21.1

2.3.0+neoforge-1.21.1
19 авг. 2026 г.355Minecraft: 1.21.1neoforge
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# Remnant Bosses v2.3.0 ### New Features * Converted the project to NightBeam MultiLoader: 1.20.1 Forge + Fabric, and 1.21.1 NeoForge + Fabric. There is no Forge build for 1.21.1. * Added **Umbrakar, Riftmaw Colossus**, a summonable remnant boss with GeckoLib idle, walk, run, bite, slam, roar, tail-orb, and death animations. * Added the **Umbrakar Orb**, a homing rift projectile from Umbrakar's tail-orb attack. * Added a separate Ancient Altar ritual for Umbrakar (echo shard). Ossukage still uses a nether star and skeleton skulls. ### Improvements * Re-exported Umbrakar from Blockbench as a GeckoLib model so geo UVs and animation keyframes load on GeckoLib 4.4.9 and 4.8.4. * Smoothed Umbrakar and orb animations (Catmull-Rom, denser keyframes). * Added ambient, walk, attack, roar, phase 2, and orb particle bursts. * Umbrakar now chases the player instead of standing still when the player looks in range of the old tiny box. * Hitbox enlarged to 4.2 × 3.6 to cover the body, with a larger shadow and cull box for the tail. * Shared version across both workspaces. ### Bug Fixes * Fixed GeckoLib crash on load from missing cube UVs and duplicate start keyframes in the first Umbrakar export. * Fixed Fabric Umbrakar not walking: melee AI treated the player as already in range because the collision box did not match the long model. * Fixed 1.21.1 world-save crash when a kunai was in the world (`Cannot encode empty ItemStack`). * Completed Umbrakar config keys on 1.21.1 so movement speed and combat values always exist. * Ossukage can be summoned again outside the Overworld (`/summon`, spawn eggs, Craft to Exile 2). The rat spawn dimension whitelist no longer deletes the boss. ### Configuration * `remnant/bosses/umbrakar_summon` — activation item and pedestal blocks. * Default item: `minecraft:echo_shard` * Default pedestals: amethyst block, crying obsidian, end stone, sculk * `remnant/bosses/umbrakar` — health, damage, armor, speed, phase 2, slam/bite/roar/orb values. * Default movement speed: `0.32` (phase 2: `0.38`) ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to 2.3.0. Both workspaces share this version. 2. Respawn Umbrakar after updating so the new hitbox and chase AI apply. 3. Place four pedestals around an Ancient Altar, put the configured blocks on top, and right-click the altar with an echo shard to summon Umbrakar. 4. Ossukage still uses a nether star and skeleton skulls.
release

2.3.0 · fabric · 1.21.1

2.3.0+fabric-1.21.1
19 авг. 2026 г.295Minecraft: 1.21.1fabric
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# Remnant Bosses v2.3.0 ### New Features * Converted the project to NightBeam MultiLoader: 1.20.1 Forge + Fabric, and 1.21.1 NeoForge + Fabric. There is no Forge build for 1.21.1. * Added **Umbrakar, Riftmaw Colossus**, a summonable remnant boss with GeckoLib idle, walk, run, bite, slam, roar, tail-orb, and death animations. * Added the **Umbrakar Orb**, a homing rift projectile from Umbrakar's tail-orb attack. * Added a separate Ancient Altar ritual for Umbrakar (echo shard). Ossukage still uses a nether star and skeleton skulls. ### Improvements * Re-exported Umbrakar from Blockbench as a GeckoLib model so geo UVs and animation keyframes load on GeckoLib 4.4.9 and 4.8.4. * Smoothed Umbrakar and orb animations (Catmull-Rom, denser keyframes). * Added ambient, walk, attack, roar, phase 2, and orb particle bursts. * Umbrakar now chases the player instead of standing still when the player looks in range of the old tiny box. * Hitbox enlarged to 4.2 × 3.6 to cover the body, with a larger shadow and cull box for the tail. * Shared version across both workspaces. ### Bug Fixes * Fixed GeckoLib crash on load from missing cube UVs and duplicate start keyframes in the first Umbrakar export. * Fixed Fabric Umbrakar not walking: melee AI treated the player as already in range because the collision box did not match the long model. * Fixed 1.21.1 world-save crash when a kunai was in the world (`Cannot encode empty ItemStack`). * Completed Umbrakar config keys on 1.21.1 so movement speed and combat values always exist. * Ossukage can be summoned again outside the Overworld (`/summon`, spawn eggs, Craft to Exile 2). The rat spawn dimension whitelist no longer deletes the boss. ### Configuration * `remnant/bosses/umbrakar_summon` — activation item and pedestal blocks. * Default item: `minecraft:echo_shard` * Default pedestals: amethyst block, crying obsidian, end stone, sculk * `remnant/bosses/umbrakar` — health, damage, armor, speed, phase 2, slam/bite/roar/orb values. * Default movement speed: `0.32` (phase 2: `0.38`) ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to 2.3.0. Both workspaces share this version. 2. Respawn Umbrakar after updating so the new hitbox and chase AI apply. 3. Place four pedestals around an Ancient Altar, put the configured blocks on top, and right-click the altar with an echo shard to summon Umbrakar. 4. Ossukage still uses a nether star and skeleton skulls.
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2.3.0 · forge · 1.20.1

2.3.0+forge-1.20.1
19 авг. 2026 г.334Minecraft: 1.20.1forge
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# Remnant Bosses v2.3.0 ### New Features * Converted the project to NightBeam MultiLoader: 1.20.1 Forge + Fabric, and 1.21.1 NeoForge + Fabric. There is no Forge build for 1.21.1. * Added **Umbrakar, Riftmaw Colossus**, a summonable remnant boss with GeckoLib idle, walk, run, bite, slam, roar, tail-orb, and death animations. * Added the **Umbrakar Orb**, a homing rift projectile from Umbrakar's tail-orb attack. * Added a separate Ancient Altar ritual for Umbrakar (echo shard). Ossukage still uses a nether star and skeleton skulls. ### Improvements * Re-exported Umbrakar from Blockbench as a GeckoLib model so geo UVs and animation keyframes load on GeckoLib 4.4.9 and 4.8.4. * Smoothed Umbrakar and orb animations (Catmull-Rom, denser keyframes). * Added ambient, walk, attack, roar, phase 2, and orb particle bursts. * Umbrakar now chases the player instead of standing still when the player looks in range of the old tiny box. * Hitbox enlarged to 4.2 × 3.6 to cover the body, with a larger shadow and cull box for the tail. * Shared version across both workspaces. ### Bug Fixes * Fixed GeckoLib crash on load from missing cube UVs and duplicate start keyframes in the first Umbrakar export. * Fixed Fabric Umbrakar not walking: melee AI treated the player as already in range because the collision box did not match the long model. * Fixed 1.21.1 world-save crash when a kunai was in the world (`Cannot encode empty ItemStack`). * Completed Umbrakar config keys on 1.21.1 so movement speed and combat values always exist. * Ossukage can be summoned again outside the Overworld (`/summon`, spawn eggs, Craft to Exile 2). The rat spawn dimension whitelist no longer deletes the boss. ### Configuration * `remnant/bosses/umbrakar_summon` — activation item and pedestal blocks. * Default item: `minecraft:echo_shard` * Default pedestals: amethyst block, crying obsidian, end stone, sculk * `remnant/bosses/umbrakar` — health, damage, armor, speed, phase 2, slam/bite/roar/orb values. * Default movement speed: `0.32` (phase 2: `0.38`) ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to 2.3.0. Both workspaces share this version. 2. Respawn Umbrakar after updating so the new hitbox and chase AI apply. 3. Place four pedestals around an Ancient Altar, put the configured blocks on top, and right-click the altar with an echo shard to summon Umbrakar. 4. Ossukage still uses a nether star and skeleton skulls.
release

2.3.0 · fabric · 1.20.1

2.3.0+fabric-1.20.1
19 авг. 2026 г.224Minecraft: 1.20.1fabric
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# Remnant Bosses v2.3.0 ### New Features * Converted the project to NightBeam MultiLoader: 1.20.1 Forge + Fabric, and 1.21.1 NeoForge + Fabric. There is no Forge build for 1.21.1. * Added **Umbrakar, Riftmaw Colossus**, a summonable remnant boss with GeckoLib idle, walk, run, bite, slam, roar, tail-orb, and death animations. * Added the **Umbrakar Orb**, a homing rift projectile from Umbrakar's tail-orb attack. * Added a separate Ancient Altar ritual for Umbrakar (echo shard). Ossukage still uses a nether star and skeleton skulls. ### Improvements * Re-exported Umbrakar from Blockbench as a GeckoLib model so geo UVs and animation keyframes load on GeckoLib 4.4.9 and 4.8.4. * Smoothed Umbrakar and orb animations (Catmull-Rom, denser keyframes). * Added ambient, walk, attack, roar, phase 2, and orb particle bursts. * Umbrakar now chases the player instead of standing still when the player looks in range of the old tiny box. * Hitbox enlarged to 4.2 × 3.6 to cover the body, with a larger shadow and cull box for the tail. * Shared version across both workspaces. ### Bug Fixes * Fixed GeckoLib crash on load from missing cube UVs and duplicate start keyframes in the first Umbrakar export. * Fixed Fabric Umbrakar not walking: melee AI treated the player as already in range because the collision box did not match the long model. * Fixed 1.21.1 world-save crash when a kunai was in the world (`Cannot encode empty ItemStack`). * Completed Umbrakar config keys on 1.21.1 so movement speed and combat values always exist. * Ossukage can be summoned again outside the Overworld (`/summon`, spawn eggs, Craft to Exile 2). The rat spawn dimension whitelist no longer deletes the boss. ### Configuration * `remnant/bosses/umbrakar_summon` — activation item and pedestal blocks. * Default item: `minecraft:echo_shard` * Default pedestals: amethyst block, crying obsidian, end stone, sculk * `remnant/bosses/umbrakar` — health, damage, armor, speed, phase 2, slam/bite/roar/orb values. * Default movement speed: `0.32` (phase 2: `0.38`) ### Compatibility * Minecraft 1.20.1 Forge and Fabric * Minecraft 1.21.1 NeoForge and Fabric * Requires GeckoLib and JAuml 2.1.1 ### Upgrade Notes 1. Update every loader jar to 2.3.0. Both workspaces share this version. 2. Respawn Umbrakar after updating so the new hitbox and chase AI apply. 3. Place four pedestals around an Ancient Altar, put the configured blocks on top, and right-click the altar with an echo shard to summon Umbrakar. 4. Ossukage still uses a nether star and skeleton skulls.
release

Remnant Bosses 2.2.0

2.2.0
14 мая 2026 г.1,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Added a new boss encounter that spawns using 4 Skeleton Heads and 1 Remnant Sword. - Added block highlights to help players complete the altar structure correctly. - Fixed an issue in 1.21.1 where the Remnant Sword would break instantly.
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Remnant Bosses 2.2.0

2.2.0
14 мая 2026 г.4 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- Added a new boss encounter that spawns using 4 Skeleton Heads and 1 Remnant Sword. - Added block highlights to help players complete the altar structure correctly. - Fixed an issue in 1.21.1 where the Remnant Sword would break instantly.
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Remnant Bosses 2.1.0

2.1.0
15 апр. 2026 г.619Minecraft: 1.21.1neoforge
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* Added new entity **armored grub (passive)** * Geckolib is now a required.
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Remnant Bosses 2.1.0

2.1.0
15 апр. 2026 г.503Minecraft: 1.20.1forge, neoforge
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* Added new entity **armored grub (passive)** * Geckolib is now a required.
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Remnant Bosses 2.0.2

2.0.2
16 февр. 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Fixed a server crash on dedicated servers. - Fixed boss music restarting after a boss dies (now stops correctly). - Stability & compatibility fixes for NeoForge runs.
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Remnant Bosses 2.0.2

2.0.2
16 февр. 2026 г.10,5 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed a server crash on dedicated servers. - Fixed boss music restarting after a boss dies (now stops correctly). - Stability & compatibility fixes for NeoForge runs.
release

Remnant Bosses 2.0.1

2.0.1
14 февр. 2026 г.49Minecraft: 1.21.1neoforge
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Что нового
- Fixed an issue that caused the "Rat" entity to crash the game.
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Remnant Bosses 2.0.1

2.0.1
14 февр. 2026 г.101Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed an issue that caused the "Rat" entity to crash the game.
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Remnant Bosses 2.0.0

2.0.0
12 февр. 2026 г.52Minecraft: 1.21.1neoforge
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* **Multi-module build**: project split into `1.20.1-forge/` and `1.21.1-neoforge/` modules with a shared root build configuration. (Phase 2 complete) * **Neoforge upgrade**: added `1.21.1-neoforge` module and build scripts. * **MCreator → standalone migration**: removed MCreator artifacts and ported code to a standalone structure. * **Jauml config**: added safe / Jauml config support (bootstrap + thin wrapper) so config files are auto-created when the library is present — graceful fallback if absent. * **Gameplay & visual fixes**: animations (attack/spawn sync), client renderer/model registration fixes to prevent NPEs, improved boss/music handling and event wiring. * **New/ported content**: entity renderers, model layers, network packets, new procedures and resource data for neoforge. * **New entity — Wraith**: added `Wraith` (entity, model, renderer, spawn egg, AI & animations). * **Config: spawning & management**: added Jauml-config-driven spawn/management options for creature tuning and enable/disable controls (see `remnant/spawning:wraith_spawns` and `remnant/balance:wraith_stats`).
release

Remnant Bosses 2.0.0

2.0.0
12 февр. 2026 г.85Minecraft: 1.20.1forge, neoforge
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* **Multi-module build**: project split into `1.20.1-forge/` and `1.21.1-neoforge/` modules with a shared root build configuration. (Phase 2 complete) * **Neoforge upgrade**: added `1.21.1-neoforge` module and build scripts. * **MCreator → standalone migration**: removed MCreator artifacts and ported code to a standalone structure. * **Jauml config**: added safe / Jauml config support (bootstrap + thin wrapper) so config files are auto-created when the library is present — graceful fallback if absent. * **Gameplay & visual fixes**: animations (attack/spawn sync), client renderer/model registration fixes to prevent NPEs, improved boss/music handling and event wiring. * **New/ported content**: entity renderers, model layers, network packets, new procedures and resource data for neoforge. * **New entity — Wraith**: added `Wraith` (entity, model, renderer, spawn egg, AI & animations). * **Config: spawning & management**: added Jauml-config-driven spawn/management options for creature tuning and enable/disable controls (see `remnant/spawning:wraith_spawns` and `remnant/balance:wraith_stats`).
beta

Remnant Bosses 2.0.0b

2.0.0b
14 нояб. 2025 г.269Minecraft: 1.21.8neoforge
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<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md" target="_blank" rel="nofollow noopener">Change Log</a></strong></span>
beta

Remnant Bosses 2.0.0b

2.0.0b
14 нояб. 2025 г.104Minecraft: 1.21.5neoforge
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<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md" target="_blank" rel="nofollow noopener">Change Log</a></strong></span>
beta

Remnant Bosses 2.0.0b

2.0.0b
14 нояб. 2025 г.734Minecraft: 1.21.1neoforge
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<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md" target="_blank" rel="nofollow noopener">Change Log</a></strong></span>
beta

Remnant Bosses 2.0.0b

2.0.0b
14 нояб. 2025 г.1,3 тыс.Minecraft: 1.20.1forge, neoforge
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<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md" target="_blank" rel="nofollow noopener">Change Log</a></strong></span>
beta

Remnant Bosses 2.0.0b

2.0.0b
14 нояб. 2025 г.289Minecraft: 1.19.2forge
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<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md" target="_blank" rel="nofollow noopener">Change Log</a></strong></span>
beta

Remnant Bosses 2.0.0b

2.0.0b
14 нояб. 2025 г.445Minecraft: 1.18.2forge
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Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md" target="_blank" rel="nofollow noopener">Change Log</a></strong></span>
beta

Remnant Bosses 2.0.0b

2.0.0b
14 нояб. 2025 г.519Minecraft: 1.16.5forge
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Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md" target="_blank" rel="nofollow noopener">Change Log</a></strong></span>
release

Remnant Bosses 1.4.0

1.4.0
14 сент. 2025 г.294Minecraft: 1.21.1neoforge
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Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md" target="_blank" rel="nofollow noopener">Change Log</a></strong></span>
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Remnant Bosses 1.4.0

1.4.0
14 сент. 2025 г.3,8 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md" target="_blank" rel="nofollow noopener">Change Log</a></strong></span>
release

Remnant Bosses 1.3.0

1.3.0
20 июл. 2025 г.471Minecraft: 1.21.1neoforge
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Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md" target="_blank" rel="nofollow noopener">Change Log</a></strong></span>
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Remnant Bosses 1.3.0

1.3.0
20 июл. 2025 г.3,8 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
[**Change Log**](https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md)
release

Remnant Bosses (RPG Series) 1.2.0

1.2.0
23 июн. 2025 г.449Minecraft: 1.21.1neoforge
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Remnant Bosses (RPG Series) 1.2.0

1.2.0
22 июн. 2025 г.707Minecraft: 1.20.1forge, neoforge
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Что нового
[**Change Log**](https://github.com/MeherBenSalem/Bosses/blob/main/CHANGELOG.md)
release

Remnant : Ossukage 1.1.1

1.1.1
5 апр. 2025 г.277Minecraft: 1.21.1neoforge
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Что нового
- Added a new keybind to throw the shuriken while holding the sword - Fixed the description of the mod not showing up correctly
release

Remnant : Ossukage 1.1.1

1.0.4
5 апр. 2025 г.216Minecraft: 1.20.1forge, neoforge
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Что нового
- Added a new keybind to throw the shuriken while holding the sword - Fixed the description of the mod not showing up correctly
release

Remnant : Ossukage 1.1.0

1.1.0
31 мар. 2025 г.63Minecraft: 1.21.1neoforge
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Что нового
# Patch Notes: New Options Added to the Mod ## General Combat Settings * **Portal Activation Item**: The item used to activate the portal is now configurable. * Default: `minecraft:nether_star` * **Dash Timer**: Controls how often (in ticks) the dash ability is used. * Default: `100.0` * **Dash Distance**: Amplifies the distance of the dash ability. * Default: `2.0` * **Shuriken Timer**: Sets the frequency (in ticks) of shuriken throws. * Default: `50.0` * **Shuriken Damage**: Determines the damage dealt by ranged shuriken attacks. * Default: `5.0` * **Shuriken Knockback**: Sets the knockback strength of shuriken attacks. * Default: `1.0` * **Shuriken Pierce**: Controls the piercing damage of shuriken attacks. * Default: `0.0` * **Speed Amplifier**: Boosts speed when holding the sword. * Default: `1.0` * **Life Steal Power**: Percentage of health regained when killing an enemy. * Default: `20.0` ## Phase 1 Settings * **Max Health**: Sets the maximum health during Phase 1. * Default: `800.0` * **Attack Damage**: Determines the attack damage during Phase 1. * Default: `7.0` * **Movement Speed**: Controls the movement speed during Phase 1. * Default: `0.25` ## Phase 2 Settings * **HP Threshold**: The percentage of health (1-100) at which the transformation to Phase 2 occurs. * Default: `50.0` * **Transform Delay**: Delay (in ticks) before transforming into Phase 2. * Default: `40.0` * **Skeletons on Transform**: Number of skeletons spawned upon transforming into Phase 2. * Default: `5.0` * **Skeletons on Dash**: Number of skeletons spawned when dashing in Phase 2. * Default: `2.0` * **Special Attack Chance**: Percentage chance to trigger a special attack with each dash in Phase 2. * Default: `20.0` * **Invisibility Timer**: Duration (in ticks) of invisibility after transforming into Phase 2. * Default: `200.0` * **Attack Damage**: Sets the attack damage during Phase 2. * Default: `9.0` * **Movement Speed**: Controls the movement speed during Phase 2. * Default: `0.3`
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Remnant : Ossukage 1.1.0

1.1.0
31 мар. 2025 г.67Minecraft: 1.20.1forge, neoforge
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Что нового
# Patch Notes: New Options Added to the Mod ## General Combat Settings * **Portal Activation Item**: The item used to activate the portal is now configurable. * Default: `minecraft:nether_star` * **Dash Timer**: Controls how often (in ticks) the dash ability is used. * Default: `100.0` * **Dash Distance**: Amplifies the distance of the dash ability. * Default: `2.0` * **Shuriken Timer**: Sets the frequency (in ticks) of shuriken throws. * Default: `50.0` * **Shuriken Damage**: Determines the damage dealt by ranged shuriken attacks. * Default: `5.0` * **Shuriken Knockback**: Sets the knockback strength of shuriken attacks. * Default: `1.0` * **Shuriken Pierce**: Controls the piercing damage of shuriken attacks. * Default: `0.0` * **Speed Amplifier**: Boosts speed when holding the sword. * Default: `1.0` * **Life Steal Power**: Percentage of health regained when killing an enemy. * Default: `20.0` ## Phase 1 Settings * **Max Health**: Sets the maximum health during Phase 1. * Default: `800.0` * **Attack Damage**: Determines the attack damage during Phase 1. * Default: `7.0` * **Movement Speed**: Controls the movement speed during Phase 1. * Default: `0.25` ## Phase 2 Settings * **HP Threshold**: The percentage of health (1-100) at which the transformation to Phase 2 occurs. * Default: `50.0` * **Transform Delay**: Delay (in ticks) before transforming into Phase 2. * Default: `40.0` * **Skeletons on Transform**: Number of skeletons spawned upon transforming into Phase 2. * Default: `5.0` * **Skeletons on Dash**: Number of skeletons spawned when dashing in Phase 2. * Default: `2.0` * **Special Attack Chance**: Percentage chance to trigger a special attack with each dash in Phase 2. * Default: `20.0` * **Invisibility Timer**: Duration (in ticks) of invisibility after transforming into Phase 2. * Default: `200.0` * **Attack Damage**: Sets the attack damage during Phase 2. * Default: `9.0` * **Movement Speed**: Controls the movement speed during Phase 2. * Default: `0.3`
release

Remnant : Ossukage 1.0.1

1.0.1
26 мар. 2025 г.60Minecraft: 1.21.1neoforge
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Что нового
- Fixed a bug which caused the ancient rune block to not spawn - Fixed the Spawn location of the Ossukage Boss - Minor performance optimizations
release

Remnant : Ossukage 1.0.1

1.0.1
23 мар. 2025 г.90Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed a bug which caused the ancient rune block to not spawn - Fixed the Spawn location of the Ossukage Boss - Minor performance optimizations