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Orbital Strike Cannon

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Orbital Strike Cannon 1.1.0

1.1.0
25 июн. 2026 г.390Minecraft: 26.1.2fabric
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## Added - **Direct Strike Command:** Added `/osc strike <nuke|stab> <x> <y> <z>` to execute strikes at specified coordinates without using a fishing rod. - **Strike Rod Type:** Added a `strike` type to the `/osc give` command that grants a rod triggering a `nuke` strike. ## Changed - **Explosion Performance Optimization:** Replaced vanilla block-destruction raycasting for orbital strike TNT with a custom parallelized implementation: - Ray directions are precomputed once on startup. - Rays are traced in parallel using Java's ForkJoinPool. - Added a shared block state cache, reducing world reads per explosion from ~5,000–8,000 down to ~300–500. - **Rod Activation & Timing:** - The fishing rod now breaks immediately when casted. - The strike spawns with an exact 0.5-second (10 ticks) delay after the cast, removing the need for a bobber retraction step. - **Stab Start Position:** The `stab` strike now begins spawning TNT exactly 5 blocks above the targeted block rather than at the highest motion-blocking height. - **Nuke Ring Dispersion Clamping:** Clamped the random misalignment offset so TNT stays strictly within its respective ring bounds.