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ВЕРСИИ (4)
release
Directionality Update
1.963 сент. 2026 г.408Minecraft: 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
Что нового
**Directionality Update**
- GI now bounces with a directional skew mirroring the angle of the sun
- caustics have been reworked with pattern adjustments/strength/fade/color
- GI range now goes up to 8 chunks (performance costs, recommend 4)
- beautification of GI-default (config updates, again)

GI properly illuminating the underside of a cliff due to the high angle of the sun.
release
Aquatic Update
v1.7630 авг. 2026 г.134Minecraft: 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
Что нового
1. **Water sunlit surfaces can now contribute Global Illumination**
2. **Water GI includes caustics, which can be disabled**
3. **Underwater sunlit surfaces can now contribute GI**
4. added DIRT+GRASS self-suppression
5. added the option for GI to layer over SSAO/vanilla AO
- updated GI-DEFAULT
- light shafts enabled by default
- SSAO enabled by default
- GI>SSAO/vAO enabled by default
- caustics enabled by default


_to do:_
- performance review
- INCREASE GI RANGE !!!
- everything from prev.
- coloring and config refinements (please send me your config files if you get it looking pretty! and a screenshot. on discord prolly.)
- maybe moonlight GI?
- check out the END! haven't even tested GI there yet.
ACT breaks caustics. Why? good question.
beta
Reimagined + Global Illumination Fork 1
1.4628 авг. 2026 г.70Minecraft: 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
Что нового
numerous minor changes
- **decoupled ACT from GI** for very mild performance improvements
- incorporated backface light leak rejection
- **rebalanced color and lighting (fixes neon grass)**
- various adjustments to config for performance and visuals in GI-DEFAULT profile
- excluded certain partial transparent blocks from producing GI
- added versions down to 1.13.x. I haven't tested these, but I don't know why they wouldn't work. if something is incompatible, message me on Discord
- bugfixing
**Known problem(s):**
1. cave GI light leak around sunset/sunrise
2. minor hand rendering order bug
3. greater voxy/real chunk disparity due to GI's color influence
beta
Test the Waters
1.2815 авг. 2026 г.165Minecraft: 26.2iris, optifine
Что нового
pub: adding GI - DEFAULT as the DEFAULT profile on load, the only profile with GI ENABLED.
To-do:
- Decouple ACT from GI for performance tweaking
- Readd GI to nighttime
- GI looks 'off' in cloud shadows. Maybe detecting this and reducing GI saturation/intensity somehow?
- GI lighting rebalance. Everything outside of the ACT chunk render distance is darker! So sad. Looks bad. Need fix.
- Test other Minecraft versions!