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Project-Regon⛰️

ВЕРСИИ (7)

release

Project-Regon⛰️ 4.0r

4.0r
15 окт. 2026 г.132Minecraft: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2datapack
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# Project-Regon⛰️ 4.0r **Release of the stable 4.0 version is here!** ### 🛠️ Fixed a few minor bugs - Trees offset fix - Tree snow on leaves fix - 1.21.x is now supported again <details> <summary>🔮 Upcoming features</summary> - Biome dithering - Tree/No tree improvement will become seperate versions - Underground biomes and (vegetation) - Dimension improvement </details>
alpha

Project-Regon⛰️ 4.0a-dev-01

4.0a-dev-01
14 окт. 2026 г.21Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2datapack
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# Project-Regon⛰️ 4.0 — World Features Update ![A wide cinematic landscape using Project-Regon 4.0](https://cdn.modrinth.com/data/cached_images/c1fb7489d866589e929a2f2e653e448560cb2c2c.jpeg) ### Finally, a new Project-Regon update is here! **4.0-dev-01 is the World Features Update**, and it is **one of the biggest changes** to Regon's environments **so far**. This update focuses on **making the world feel much more natural**, varied and alive, with completely new trees, vegetation, fallen logs, rocks, springs and many **smaller details across the world**. Instead of changing the terrain itself, **4.0 builds on top of Regon's existing landscapes** and gives the different biomes much more of their **own identity**. ### 🌲 **What's New** - Completely overhauled **natural vegetation** - Added **hundreds** of new **tree variations** - Added much more biome-specific **tree generation** - Added **large, small, leaning, snowy and dead** tree variants - Added **Baobab, Sequoia and Palm** Trees - Added **mixed** Oak and Pine vegetation - Added new **swamp-specific** Oak Trees - Added **fallen trees** throughout **many biomes** - Added **mossy** and **underwater fallen trees** - Added **bushes, shrubs** and new **undergrowth** - Added new **Mushroom Trees** - Added **rocks** and **boulders** in **many different environments** - Added **natural springs** - Added **moss patches** - Added **leaf litter patches** - Major improvements to **Forests, Jungles, Taigas, Savannas, Plains, Swamps** and **many more biomes** - Improved **Old Growth forests** with **much larger vegetation** - Added **directional vegetation** to **Windswept biomes** - Improved **Mushroom Fields** - Improved **Rivers** and several **Ocean biomes** - Added **tropical vegetation** around **warmer** environments - **All** new world features are **procedurally generated** <details> <summary>📃 Full Changelog</summary> ### 🌳 **Trees & Vegetation** - Added many new Oak Tree variants - Added Big Oak Trees - Added Forest Oak Trees - Added mixed Oak and Pine Trees - Added many new Birch Tree variants - Added Big Birch Trees - Added many new Spruce Tree variants - Added Big Spruce Trees - Added leaning Spruce Trees - Added Grove Spruce Trees - Added Snowy Spruce Trees - Added Jungle Trees - Added Big Jungle Trees - Added Jungle Oak Trees - Added Acacia Trees - Added Baobab Trees - Added Dark Oak Trees - Added Pale Oak Trees - Added Cherry Trees - Added Mangrove Trees - Added Palm Trees - Added Sequoia Trees - Added Swamp Oak Trees - Added Dead Oak Trees - Added Dead Birch Trees - Added Dead Spruce Trees - Added Snowy Dead Spruce Trees - Added Red Mushroom Trees - Added Brown Mushroom Trees - Added additional Mushroom variants - Added Oak bushes - Added Birch bushes - Added Spruce bushes - Added Snowy Spruce bushes - Added Jungle bushes - Added tall Oak shrubs - Added much more biome-specific undergrowth ### 🪵 **Fallen Trees** - Added many different fallen tree variants - Added fallen Oak Trees - Added fallen Birch Trees - Added fallen Spruce Trees - Added fallen Jungle Trees - Added fallen Mangrove Trees - Added mossy fallen trees - Added different fallen-tree sizes and shapes - Added different orientations - Added biome-specific fallen trees - Added underwater fallen trees in swamp environments ### 🪨 **Rocks & Natural Details** - Added new rock formations - Added small rocks and larger boulders - Added Stone formations - Added Andesite formations - Added Granite formations - Added Calcite formations - Added Tuff formations - Added different rock styles depending on the biome - Added natural springs - Added moss patches - Added leaf litter - Added more small natural details around vegetation ### 🌲 **Forests** - Added much more tree variety - Added multiple different Oak styles - Added mixed tree generation - Added larger trees - Added bushes and shrubs - Added fallen trees - Added rocks - Added natural springs - Added moss patches - Added leaf litter ### 🌿 **Birch Forests** - Added many more Birch Tree variations - Added Big Birch Trees - Added Birch bushes - Added fallen Birch Trees - Added rocks - Added natural springs - Added moss patches - Added more detailed forest floors ### 🌸 **Flower Forests** - Added more varied tree generation - Added additional natural vegetation - Added rocks - Added natural springs ### 🌴 **Jungles** - Added many more Jungle Tree variations - Added Big Jungle Trees - Added Jungle Oak Trees - Added much more jungle undergrowth - Added Jungle bushes - Added fallen Jungle Trees - Added rocks - Added natural springs ### 🎋 **Bamboo Jungles** - Added improved tree generation - Added more undergrowth - Added fallen trees - Added rocks - Added more natural variation around Bamboo forests ### 🏝️ **Sparse Jungles** - Added more Jungle Tree variation - Added Palm Trees - Added fallen trees - Added rocks - Added more tropical vegetation ### 🌲 **Taigas** - Added many more Spruce Tree variations - Added Big Spruce Trees - Added leaning Spruce Trees - Added Spruce bushes - Added fallen Spruce Trees - Added rocks - Added natural springs - Added moss patches ### 🌲 **Old Growth Taigas** - Improved Old Growth Pine Taigas - Improved Old Growth Spruce Taigas - Added huge Sequoia-style Trees - Added more large tree variations - Added fallen trees - Added rocks - Added moss - Added Mushroom Trees - Made Old Growth forests feel much larger and older ### ❄️ **Snowy Taigas & Groves** - Added Snowy Spruce Trees - Added Snowy Spruce bushes - Added snowy dead tree variants - Added fallen trees - Added rocks - Improved Grove vegetation - Added more variation to cold forests ### 🌑 **Dark Forests** - Added more Dark Oak variation - Added larger trees - Added new undergrowth - Added fallen trees - Added rocks - Added moss - Added leaf litter - Made Dark Forest floors more detailed ### 🌾 **Plains** - Added scattered trees - Added bushes and shrubs - Added rocks - Added natural springs - Added more variation without turning Plains into forests ### 🌻 **Sunflower Plains** - Added additional vegetation variation - Added scattered trees and natural details ### 🌵 **Savannas** - Added many more Acacia Tree variations - Added Baobab Trees - Added rocks and boulders - Added fallen trees - Added much more varied Savanna vegetation ### 🏜️ **Savanna Plateaus** - Added new Acacia and Baobab vegetation - Added rocks - Added fallen trees - Added more variation between normal Savannas and plateaus ### 🌿 **Swamps** - Added new Swamp Oak Trees - Added more tree variation - Added fallen trees - Added mossy fallen trees - Added underwater fallen trees - Added rocks - Added more moss and ground vegetation ### 🌱 **Mangrove Swamps** - Added more Mangrove Tree variation - Added fallen Mangrove Trees - Added mossy fallen Mangrove Trees - Added underwater fallen trees - Added more natural ground details ### 🍄 **Mushroom Fields** - Major vegetation improvements - Added large Red Mushroom Trees - Added large Brown Mushroom Trees - Added smaller Mushroom Tree variations - Added many more mushroom configurations - Made Mushroom Fields much less repetitive ### 🌸 **Cherry Groves** - Added more Cherry Tree variation - Added fallen trees - Added rocks - Improved natural decoration ### 🤍 **Pale Gardens** - Added more Pale Oak variation - Added larger Pale Oak Trees - Added rocks - Improved vegetation variety ### 🏔️ **Meadows** - Added trees in suitable areas - Added several rock and boulder variations - Added Andesite, Granite, Calcite and Tuff formations ### 🌬️ **Windswept Biomes** - Added special directional trees - Added north-facing tree variants - Added south-facing tree variants - Added east-facing tree variants - Added west-facing tree variants - Added directional fallen trees - Added rocks and boulders - Improved Windswept Hills - Improved Windswept Gravelly Hills - Improved Windswept Forests - Improved Windswept Savannas - Made vegetation fit exposed mountainous terrain better ### ❄️ **Snowy Plains** - Added scattered cold-climate trees - Added rocks - Added more natural variation ### 🧊 **Ice Spikes** - Added additional vegetation around suitable areas - Improved the transition between Ice Spikes and surrounding snowy terrain ### 🏞️ **Rivers** - Added more riverside vegetation - Added trees and bushes around suitable rivers - Improved Frozen River vegetation ### 🌊 **Oceans** - Improved vegetation around several Ocean types - Improved Cold Oceans - Improved Frozen Oceans - Improved Deep Oceans - Improved Lukewarm Oceans - Improved Deep Lukewarm Oceans - Improved Warm Oceans - Added Palm Trees around suitable warmer environments - Added more natural transitions between coastal vegetation and inland biomes ### 🟠 **Wooded Badlands** - Added improved tree generation - Added more natural ground vegetation - Added leaf litter patches </details> Overall, **Project-Regon 4.0** makes vegetation and **smaller natural features** a **much bigger part** of the world. Biomes should now feel **more distinct**, forests **less repetitive** and landscapes **more detailed** while still fitting **naturally** into Minecraft. ![A cinematic plains landscape generated using Project-Regon 4.0](https://cdn.modrinth.com/data/cached_images/462a9e53d19a2b5bed455d01d549452beed9de3d.jpeg) ❤️ Credits A large part of the new trees, vegetation and natural world features in Project-Regon 4.0 is based on and adapted from Arboria: Biome Enhancement by Sunna, used under the MIT License. Huge thanks to Sunna for creating Arboria and making these world-generation features available to the community.
release

Project-Regon⛰️ 3.0r

3.0r
2 сент. 2026 г.322Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2datapack
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### What I changed I fixed the bug with the ocean floor. If you find any more bugs please report them at the discord https://discord.gg/UsSSKpBdZb
alpha

Project-Regon⛰️ 3.0a🐞

3.0a
2 сент. 2026 г.8Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2datapack
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# Project-Regon⛰️ 3.0 — River Update Finally, the **River Update** is here! 🌊 ![This is a example of a river in the newest update.](https://cdn.modrinth.com/data/cached_images/1858838ff7ed50dd6de8ff6b4b7f45ca98a3d10b.jpeg) ### 🌊 What’s new * Added **cleaner and more natural-looking riverbeds.** * Removed the messy **sand and gravel patches** that often disrupted the appearance of rivers. * Kept clay generation to preserve natural resource availability. * Slightly increased the size of **clay formations** inside riverbeds. * Added compatibility for Minecraft versions from **1.21 through 26.2.** ### 🌍 What remains unchanged * Continental generation has **not** been changed. * Ocean depth has **not** been changed. * Biome placement and terrain generation remain unchanged from **Project-Regon⛰️ 2.5.** * No unrelated terrain fixes or experimental features were added. ### 🐞 Known bugs * The ocean floor shows a weired bug where **Ocean Monuments** have very long legs... I guess I say it like that. * The ocean floor also shows a weired noise pattern. * **Amethist Geodes** can appear at the ocean floor. **BASICLY I MESSED THE OCEAN UP ):** **I JUST WANT TO LET YOU KNOW THAT I AM AWARE OF THIS PROBLEM AND IT WILL BE FIXED VERY SOON** <details> <summary>Spoiler</summary> ![Long legged Ocean Monument](https://cdn.modrinth.com/data/cached_images/cad069a17dd238627ecfcb1efdb4da118bfc5176.jpeg) ![Weired noise texture underwater](https://cdn.modrinth.com/data/cached_images/771ffda8c955f81966de0a335d264d561857eccf.jpeg) </details> ### 📝 Notes The river improvements only appear in **newly generated chunks**. Project-Regon⛰️ 3.0 was successfully tested on Minecraft **1.21** and **26.2** without datapack or world-generation errors. I’m keeping this project **active** and will continue improving it. More updates are planned for the future. 🌍⛰️
release

Project-Regon⛰️ 2.5

2.5
28 авг. 2026 г.60Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2datapack
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## Project-Regon⛰️ 2.5 Release Finally, a new update! ### What’s new * Improved and finalized the **real-world physics integration.** * Improved performance and overall **world generation efficiency.** * Further **refinements to make terrain generation feel more natural and consistent.** * Added **version support for 1.21 and 26.2.** I’m keeping this project **active** and **continue improving it.** More updates are planned for the future. 🌍⛰️ <details> <summary>Spoiler</summary> More images coming soon!!! (next update) </details> Planned for **Project-Regon⛰️ 3.0** <details> <summary>Spoiler</summary> - **Better** and **more natural river generation.** - Even **deeper oceans.** - **New continental generation** for larger and more realistic landmasses. </details>
beta

Regon-b2.3

b2.3
16 июн. 2026 г.117Minecraft: 26.1, 26.1.1, 26.1.2datapack
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# Project-Regon⛰️ ## Regon-b2.3 ![A example of the changes in hills.](https://cdn.modrinth.com/data/cached_images/7c48361fd5fd74dab741ae238240f46d575b17f3_0.webp) ### 🔄**What changed:** - Some Mountains are now generated **more naturally.** - **No more** extreme peaks. - Mountains now have **flatter top surfaces,** making them better for **walking and building.** - Added **rare cliff generation** at the **foot of mountains.** - **Improved compatibility** with **mods adding biomes.** - Made **oceans even deeper.** Image of rare cliffs before mountain slopes: <details> <summary>Spoiler</summary> ![Rare cliffs at the foot of a mountain.](https://cdn.modrinth.com/data/cached_images/b08c0714ffe1bc2b6e94ee1896e9a2c9f3e3fd4f_0.webp) </details> ### 📆**Upcoming Features:** <details> <summary>Spoiler</summary> - Better terrain features - Bushes - Better Trees - Rocks - and more... - Realistic rivers - Water erosion (difficult because datapack development is diffrent than mod development) - River physics (in development) - and more... </details> ### 📝Notes This version is a beta version of the Project-Regon⛰️ datapack. It might have bugs. There are **no bugs known** yet. ![Image of another type of mountain, looking way more realistic than in the first version.](https://cdn.modrinth.com/data/cached_images/8e616dba1b8cf368864908af99b1b0299d85f90b_0.webp)
release

Regon 1.1

1.1
14 июн. 2026 г.83Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6, 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11, 26.1-pre-1, 26.1-pre-2, 26.1-pre-3, 26.1-rc-1, 26.1-rc-2, 26.1-rc-3, 26.1, 26.1.1-rc-1, 26.1.1, 26w14a, 26.2-snapshot-1, 26.1.2-rc-1, 26.1.2, 26.2-snapshot-2datapack
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# Regon ## Regon-r1.1 ### Added - Added a new **advanced vanilla-style Overworld terrain generator.** - Added **dramatic terrain** generation with **larger landscapes and more realistic world shapes.** - Added **unique terrain variation** so every place feels different. - Added improved world shapes for mountains, valleys, plains, and large terrain structures. ### Changed First release. Nothing is here to change. ### Notes This is the **first public version** of the datapack. The goal of this project is to **make Minecraft’s Overworld feel bigger, more realistic, and more fun to explore while still fitting into the vanilla style.**