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RegenSystem

Efficiently regenerates defined zones using snapshots stored in a database. Say goodbye to laggy file-based regen systems. A new-generation plugin !

Автор: D4EMON8943обновлён 20 янв. 2026 г.
УправлениеУтилитыГенерация мира

Описание


⚠️ 🚨 ARCHIVED PROJECT — NO LONGER MAINTAINED 🚨 ⚠️

❗ This plugin is now archived and will NOT receive any future updates. 🧠 Development has moved to a larger, more advanced project that will include RegenSystem and more features.

👉 If you are using this plugin, you can continue to do so, but no support or updates are guaranteed.

💡 A new project will be released in the future — stay tuned.


RegenSystem

Modrinth Downloads JitPack version Monthly download statistics License : DL Group Public License

A powerful, flexible block regeneration system designed for PvP Box, survival zones, or mining zones. Define cuboid areas and let them regenerate automatically over time – all with a single command.


✅ Versions

  • 🟢 Actively developed on Paper API 1.20.6+
  • ⚡ Compatible with Paper / Spigot / Folia from 1.20.x → 1.21.x
  • ⏳ Support for older Minecraft versions may arrive in the future

✅ Server Compatibility

  • ✅ Paper — Fully supported and recommended
  • ✅ Folia — Fully supported (region-safe scheduler, async-safe operations)
  • ✅ Spigot — Supported (automatic fallbacks for missing APIs)

ℹ️ The plugin automatically adapts its behavior depending on the server platform
(Paper / Folia / Spigot) to ensure maximum compatibility and stability.


📚 Documentation


✅ Commands

CommandDescription
/regen pos1Set the first corner of the zone at your current location.
/regen pos2Set the second corner of the zone at your current location.
/regen save <name> [delay] [f:flag=value]...Save a new zone with an optional regen delay (seconds) and optional flags.
/regen reload [zone]Reload all zones, or a specific one if a name is provided.
/regen delete <name>Delete a zone and its stored data.
/regen snapshot <name>Update the stored state of a zone with the current blocks.
/regen wandReceive a diamond axe to select pos1/pos2 with left/right click.
/regen enable <all\name>Enable regen globally or for a specific zone.
/regen disable <all\name>Disable regen globally or for a specific zone.
/regen menuOpens the menu to modify options.
/regen help [page]Show the help menu (3 pages available).
/regen flagShow all available flags and their descriptions.
/regen flag <zone>List all flags of a specific zone with their status.
/regen flag <zone> <flag> <on\off>Enable or disable a specific flag for a zone.
/regen lang <language>Set the plugin language.

✅ Permissions

PermissionDescriptionDefault
regensystem.*Grants all permissions aboveOP
regensystem.commandUse the base /regen commandOP
regensystem.posSet pos1 and pos2 using /regen pos1/pos2OP
regensystem.saveSave zones via /regen saveOP
regensystem.reloadReload zones via /regen reloadOP
regensystem.deleteDelete zones via /regen deleteOP
regensystem.snapshotUpdate zone data with /regen snapshotOP
regensystem.wandGive yourself the selection axe via /regen wandOP
regensystem.toggleEnable/disable regen with /regen enable/disableOP
regensystem.menuOpen menu via /regen menuOP
regensystem.updateReceive an update message on connectionOP
regensystem.flagAllows you to manage flags with /regen flagOP
regensystem.langAllows you to set the language of the plugin with /regen langOP

💡 Use regensystem.* to quickly give full access to the plugin.


🔁 Dependencies

  • ✅ PlaceholderAPI (soft-depend, optional)

To enable placeholders, simply install PlaceholderAPI – the plugin will auto-detect it.


✅ Placeholders (via PlaceholderAPI)

If PlaceholderAPI is installed, you can use the following placeholders :

PlaceholderDescription
%regen_zone_count%Total number of zones defined
%regen_regen_enabled%Global regen status (enabled or disabled)
%regen_enabled_<zone>%If regen is enabled for a specific zone
%regen_delay_<zone>%Regen delay (in seconds) for a specific zone
%regen_exists_<zone>%Returns "true" if the zone exists
%regen_block_count_<zone>%Number of original blocks in zone
%regen_corner1_<zone>%Coordinates of the first corner of the zone
%regen_corner2_<zone>%Coordinates of the second corner of the zone
%regen_timer_<zone>%Time remaining before next regeneration (mm:ss)
%regen_name_<zone>%Official zone name

⚠️ Placeholders are auto-registered if PlaceholderAPI is present. No extra config needed.


✅ bStats

RegenSystem uses bStats to collect basic stats like server count and version. This helps the developer improve the plugin over time.


✅ File Structure

plugins/
└── RegenSystem/
    ├── config.yml     # Plugin messages & prefix (do NOT edit version !)
    ├── zone.yml       # Zones definition : positions, delays, enabled flags
    ├── version.cache  # Don't touch this file
    └── zone.db        # 🔥 Block data storage (SQLite, auto-managed)

✅ zone.yml

This file contains the definitions for your zones : their position, delay, and status.

global:
  regen-enabled: true      # Enable or disable regeneration globally

zones:
  zone1:                   # Replace with your own zone names
    pos1: world,100,64,100 # First corner of the cuboid (x, y, z)
    pos2: world,110,70,110 # Second corner of the cuboid (x, y, z)
    regenDelay: 60         # Delay in seconds
    enabled: true          # If false, the zone won't regenerate
    flags:                 # Zone-specific flags
      BLOCK_BREAK: true
      ITEM_DROP: true
      MOB_SPAWN: true
      PVP: true
      BLOCK_PLACE: true
      MOB_DAMAGE: true
      EXPLOSION: true
      ITEM_PICKUP: true

✅ config.yml

⚠️ Do not edit the version field – it’s used internally for updates.

version: 3                    # ⚠️ Do not modify!
debug: false                  # For more information in the logs
prefix: "&6[RegenSystem] &r"  # Prefix used in plugin messages
updates:
  check-interval: 12          # In hours
  notify-admins: true         # To notify the admins

✅ zone.db (SQLite)

Stores block snapshots for each zone – fast, optimized, and safe. Do not edit manually – managed automatically by the plugin.


📌 Installation

  1. Drop RegenSystem-VERSION.jar into your plugins/ folder.

  2. (Optional) Install PlaceholderAPI for placeholder support.

  3. Start your server.

  4. Use /regen wand to define zones and /regen save <name> to activate.


Последние версии

Все версии →
release

RegenSystem 2.0.3

2.0.3
20 янв. 2026 г.376Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.10, 1.21.11bukkit, folia, paper, spigot
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Что нового
## [v2.0.3] – 2026-01-20 ### 🚀 Highlights This release introduces a **brand new public API architecture** and establishes a **stable foundation for external addons**. ⚠️ **This release contains breaking changes for addon developers**, but remains **fully backward-compatible for server owners and players**. This is the **recommended base version** for future addon development. --- ### 🧩 API (Public & Stable) #### ✅ New - Introduced a **fully separated API module** (`regensystem-api`) - Added official API entry point: - `RegenSystemAPI` - Added explicit API versioning: - `API_VERSION` - `API_MAJOR`, `API_MINOR`, `API_PATCH` - Introduced new core API contracts: - `ZoneManager` - `Zone` - `ZoneFlag` - `RegenResult` --- ### 🎯 Events API All zone lifecycle events are now officially exposed and documented: - `ZoneCreateEvent` (cancellable) - `ZoneDeleteEvent` (cancellable) - `ZoneReloadEvent` (cancellable) - `ZonePreRegenEvent` (cancellable) - `ZonePostRegenEvent` (non-cancellable) - `ZoneFlagChangeEvent` (cancellable) --- ### 🛡️ API Stability & Safety #### Added - Clear separation between **public API** and **internal implementation** - `@ApiStatus.Internal` on non-public methods - `@ApiStatus.NonExtendable` on API events - Strict API boundaries (no core access) #### Guarantees - API stability **within the same major version** - No reflection or unsafe hooks required - Safe event-driven extension model --- ### ❗ Breaking Changes (Addon Developers) #### ⚠️ Yes – Breaking API Changes - Complete API redesign - Old API contracts are **not compatible** - Addons targeting versions `< 2.0.3` must be updated **Migration required for all external plugins.** --- ### ✅ No Breaking Changes (Server Owners) - Existing zones are preserved - Configuration files unchanged - Commands and permissions unchanged - Database format unchanged No action required for server administrators. --- ### 🔄 Compatibility - Minecraft: **1.20.x → 1.21.x** - Platforms: - Paper ✅ - Folia ✅ - Spigot ✅ - Java: **21+** --- ### 🧪 Experimental API - No experimental APIs exposed in this release - Future experimental APIs will live under: `fr.darklash.regensystem.api.experimental` --- ### 📦 Dependency (JitPack) ```gradle compileOnly("com.github.DarkLashDev:RegenSystem:v2.0.3") ```
release

RegenSystem 2.0.2

2.0.2
17 янв. 2026 г.43Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.10, 1.21.11bukkit, folia, paper, spigot
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Что нового
# 🚀 Major Improvements ## ⚡ Full Folia Support * Added **native Folia compatibility** using region-safe and async-safe schedulers * Implemented a **platform-aware scheduler abstraction** (Paper / Folia / Spigot) * Fixed all **threading violations** (chunk access, block updates, region execution) * Zone regeneration now runs **safely inside region threads** on Folia ## 🧠 Smart Platform Detection * Automatic runtime detection of: * **Folia** * **Paper** * **Spigot** * The plugin adapts its behavior dynamically depending on the server platform * No configuration changes required — everything is automatic --- # 🔧 Compatibility & Stability ## ✅ Spigot Support Restored * Added **safe fallbacks** for missing Paper / Adventure APIs * Automatic legacy text conversion when Adventure components are unavailable * Teleport handling now adapts to platform capabilities ## 🧱 Regeneration System Improvements * Fixed async chunk access errors on Folia * Block regeneration is now: * Region-safe * Thread-safe * Platform-safe * Players inside regenerating zones are now handled safely on all platforms --- # 📊 Metrics & Monitoring ## 📈 bStats Enhancements * Added new custom chart: * `zones_total` — total number of registered regen zones * Improved internal metrics reliability on Folia servers --- # 🔄 Internal Refactors * Introduced `RegenScheduler` abstraction layer * Separated platform-specific logic: * `PaperRegenScheduler` * `FoliaRegenScheduler` * Cleaner architecture and easier future maintenance * Improved logging and debug safety --- # 🐛 Fixes * Fixed server crashes caused by: * Async chunk loading * Unsafe player teleportation on Folia * Fixed compatibility issues with: * Paper 1.21+ * Folia region threading * Improved update checker stability --- # 🧭 Notes * No breaking changes for existing configurations * Existing zones, databases, and configs are fully compatible * This version lays the groundwork for future performance optimizations
release

RegenSystem 2.0.1

2.0.1
1 окт. 2025 г.90Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8bukkit, paper
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Что нового
- Adding language support - In-game control optimizations
release

RegenSystem 2.0.0

2.0.0
15 сент. 2025 г.31Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8bukkit, paper
Скачать
Что нового
- Updated Database and Gradle settings - Optimization plugin
release

RegenSystem 0.1.8

0.1.8
29 авг. 2025 г.31Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8bukkit, paper
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Что нового
- Update JitPack and API
release

RegenSystem 0.1.6

0.1.6
28 авг. 2025 г.17Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8bukkit, paper
Скачать
Что нового
- Update RegenSystem API - Optimization plugin
release

RegenSystem 0.1.5

0.1.5
11 авг. 2025 г.31Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8bukkit, paper
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Что нового
- Added detection of **Spigot servers**, and _does not allow the plugin to be launched on them_.
release

RegenSystem 0.1.4

0.1.4
2 авг. 2025 г.24Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6bukkit, paper
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Что нового
- Release RegenSystem API, fixed all bugs
release

RegenSystem 0.1.3

0.1.3
2 авг. 2025 г.25Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6bukkit, paper
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Что нового
- Fixed some bugs - Improvement of certain performance aspects - Still a bug with RegenSystemAPI, currently being fixed.
release

RegenSystem 0.1.2

0.1.2
28 июл. 2025 г.26Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6bukkit, paper
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Что нового
- Fix RegenSystem API - More optimizations