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ВЕРСИИ (3)
release
Reforge Workshop 1.3.0
1.3.022 июл. 2026 г.49Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
Что нового
📋 重铸工坊 v1.3.0 更新日志
中文版
🎉 重铸工坊 v1.3.0 — 词条重铸系统 & 大量优化
【✨ 全新功能:词条重铸】
• GUI slot 1 新增"重铸词条"按钮(附魔台图标)
• 54 种品质:1 普通 + 27 负面 + 15 正面 + 7 特殊正面 + 4 彩蛋
• 品质效果真实影响武器攻击力(AttributeModifier)
• 每次重铸随机抽取,品质越高效果越强
• 支持所有武器类型:剑、斧、弓、弩、三叉戟、重锤
【💰 经济系统全面优化】
• 自动检测 Vault 经济插件,无 Vault 自动切换经验模式
• 内置两套配置文件模板:金币模式(100金)和经验模式(5级)
• 词条品质影响价格浮动:最差品质 50% 价,最好品质 150% 价
• 所有功能统一支持货币自动切换
【🔧 Bug 修复】
• 修复分解潜影盒时内部物品全部丢失的问题
• 修复分解装填弩时弹药消失的问题
• 修复关闭 GUI 时物品部分返回可能丢失的问题
• 修复附魔重铸可能产生冲突附魔的问题
• 修复费用显示与实际扣除不一致的问题
• 修复 Lore 不可修改列表导致的无法二次重铸问题
• 修复 AttributeModifier 累积导致多行属性显示的问题
【🛠 其他优化】
• 铁砧/开裂铁砧/损坏铁砧均可潜行右键打开工坊
• 品质说明全部支持中英文语言文件
• 内置品质数据硬编码,无需额外配置文件
• 攻击伤害保底 0.5(空手伤害)
• 版本号更新至 1.3.0
English Version
🎉 Reforge Workshop v1.3.0 — Affix System & Major Improvements
【✨ New Feature: Affix Reforge System】
• New "Reforge Affixes" button at GUI slot 1 (Enchanting Table icon)
• 54 quality tiers: 1 Common + 27 Negative + 15 Positive + 7 Special + 4 Easter Egg
• Qualities affect weapon damage in real-time via AttributeModifier
• Random roll on each reforge, higher quality = stronger effects
• Supports all weapon types: Swords, Axes, Bows, Crossbows, Tridents, Maces
【💰 Economy System Overhaul】
• Auto-detects Vault economy plugin, falls back to EXP mode seamlessly
• Dual config templates: Gold mode (100g base) & EXP mode (5 levels base)
• Quality-based pricing: worst quality = 50% cost, best quality = 150% cost
• All features support automatic currency fallback
【🔧 Bug Fixes】
• Fixed shulker box contents lost when deconstructing
• Fixed crossbow ammunition disappearing on deconstruction
• Fixed items potentially vanishing when closing GUI with partial inventory
• Fixed enchantment reforge potentially producing conflicting enchantments
• Fixed cost display mismatch between shown and deducted amount
• Fixed unmodifiable lore list preventing multiple reforges
• Fixed AttributeModifier accumulation causing multiple stat lines
【🛠 Other Improvements】
• All anvil types (Anvil, Chipped, Damaged) can now open the GUI
• Full i18n support for quality descriptions (ZH/EN)
• Built-in quality data, no external config files needed
• Minimum damage floor of 0.5 (unarmed damage)
• Version bumped to 1.3.0
release
Reforge Workshop 1.2.0
1.2.016 июл. 2026 г.22Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
Что нового
中文版
# 🎉 重铸工坊 v1.2.0 — Bug 修复与优化
本次更新修复了多个可能导致物品丢失的严重问题,
并对分解定价机制进行了重要优化。
【Bug 修复】
• 修复分解物品时潜影盒内物品全部丢失的问题
- 分解潜影盒前会自动弹出盒内所有物品
• 修复分解装填后的弩时弹药消失的问题
• 修复背包满时分解材料丢失的问题
• 修复关闭 GUI 时物品部分放入背包可能丢失的问题
• 修复附魔重铸在特定条件下可能产生冲突附魔的问题
• 修复费用显示与实际扣除金额不一致的问题
• 修复极端情况下插件可能崩溃的非法 API 调用
【功能优化】
• 分解定价改为仅与物品堆叠数有关
- 工具类(堆叠=1):基准价 × 1.5
- 材料类(堆叠=64):基准价 × 0.5
- 中间值线性过渡
• 移除了与物品价值相关的复杂定价公式
• 降低了不必要的内存分配
• 优化了 Maven 构建配置
English Version
# 🎉 Reforge Workshop v1.2.0 — Bug Fixes & Optimizations
This update fixes several critical issues that could cause item loss,
and introduces a simplified deconstruction pricing system.
【Bug Fixes】
• Fixed shulker box contents being lost during deconstruction
- Items inside shulker boxes are now safely ejected before breaking down
• Fixed crossbow ammunition (arrows/fireworks) disappearing on deconstruction
• Fixed deconstruction materials being lost when inventory is full
- Overflow items now drop to the ground naturally
• Fixed items potentially vanishing when closing GUI with partial inventory space
• Fixed enchantment reforge potentially producing conflicting enchantments
• Fixed vault cost display mismatch (rounded vs actual deducted amount)
• Fixed an illegal API call that could crash the plugin under certain conditions
【Optimizations】
• Simplified deconstruction pricing — now based solely on item stack size
- Tools (stack=1): base cost × 1.5
- Materials (stack=64): base cost × 0.5
- Linear interpolation for intermediate values
• Removed complex material-value-based pricing formula
• Reduced unnecessary object allocations
• Optimized Maven build configuration
release
Stable – Repair · Deconstruct · Enhance · Reforge
1.1.021 июн. 2026 г.28Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
Что нового
## 🎉 Initial Release
### ✨ Features
- **🔧 Repair**: Restore damaged items to full durability with dynamic pricing based on lost durability
- **⚙️ Deconstruct**: Revert craftable items back to raw materials with stack size support
- **⚡ Enchant Enhance**: Randomly upgrade an enchantment level with configurable success rate (default 60%)
- **🪄 Enchant Reforge**: Clear all enchantments and generate 1–3 new, non-conflicting enchantments
### 🌍 Multi-language
- Built-in Chinese and English language packs
- Switch language in `config.yml`
- Custom language file support
### 💰 Economy
- Supports both **Gold (Vault)** and **Experience (EXP)** modes
- Each feature has independent cost configuration
- Vault is optional – auto-fallback to EXP mode when not installed
### 🎮 How to Use
Sneak + Right-click on an Anvil to open the reforging GUI
### ⚙️ Permissions
- `reforge.reload` – Allows using `/reforgereload` (default: OP)
## 🎉 首次发布
### ✨ 功能
- **🔧 修复耐久**:放入损坏的物品,根据损失耐久度动态计算费用,一键恢复满耐久
- **⚙️ 物品分解**:将可合成物品还原为原材料,支持堆叠物品按数量收费
- **⚡ 附魔强化**:随机提升物品上的一个附魔等级,成功率可配置(默认60%)
- **🪄 附魔重铸**:清除所有附魔,随机生成 1~3 个互不冲突的新附魔
### 🌍 多语言
- 内置中文和英文语言包
- 可在 `config.yml` 中切换语言
- 支持自定义语言文件
### 💰 经济系统
- 支持金币(Vault)和经验值两种模式
- 每个功能独立配置费用
- Vault 为可选依赖,无 Vault 时自动降级为经验模式
### 🎮 使用方式
潜行 + 右键点击铁砧打开重铸界面
### ⚙️ 权限
- `reforge.reload` – 允许使用 `/reforgereload` 重载配置(默认 OP)