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ВЕРСИИ (8)
release
Mirror 0.2.2 (MC 26.2)
0.2.2+26.215 июл. 2026 г.2,6 тыс.Minecraft: 26.2fabric
Что нового
- Fixed reflections under Sodium. With Sodium installed, mirrors showed the room behind them instead of a reflection; they now reflect correctly, matching vanilla. (0.2.1 claimed Sodium support but the reflections were actually broken.) Iris is still unsupported.
release
Mirror 0.2.1 (MC 26.2)
0.2.1+26.210 июл. 2026 г.284Minecraft: 26.2fabric
Что нового
- Compatible with Sodium. Mirrors reflect correctly culled terrain and the main view is unaffected, because the reflection pass drives Sodium's own terrain culling. Iris is still unsupported.
release
Mirror 0.2.0 (MC 26.2)
0.2.0+26.210 июл. 2026 г.68Minecraft: 26.2fabric
Что нового
- Reflections now show the real sky: the sky gradient, sun, moon, stars, and clouds, all matching the time of day. Mirrors used to show a flat fog colour where the sky belonged, which looked orange at dawn and dusk.
- Mirrors are now waterloggable, so placing one underwater no longer leaves an air pocket.
- New "Reflection resolution" setting renders reflections below screen resolution for a large performance gain with little visible difference. Very small on-screen mirrors are now skipped entirely.
- The mirror recipe now shows up in the recipe book once you have the ingredients.
- Reflection memory is freed when you leave a world, and the mirror pass costs nothing in worlds without mirrors.
- The mod now declares itself incompatible with Sodium and Iris, which replace the renderer this mod hooks into.
- The mod icon and issue links now appear in Mod Menu.
- Many stability and correctness fixes: mirrors no longer corrupt the sky in the End, the view no longer stalls if a reflection errors mid-frame, and reflections restore the main view cleanly.
release
Mirror 0.1.2 (MC 26.1.2)
0.1.2+26.1.25 июл. 2026 г.883Minecraft: 26.1.2fabric
Что нового
Brings the 26.1 build up to parity with 0.1.2 for 26.2:
- Hall of mirrors: recursion depth is now configurable up to 8 bounces (was 2), so two facing mirrors show reflections receding into the distance.
- Distant mirrors no longer flicker when a near mirror spends the frame budget on deep recursion.
- Wider settings ranges: up to 16 mirrors on screen, 128 render passes per frame, 64 chunks of reflection distance.
- The mirror now appears in the Functional Blocks creative tab.
- The mirror has a solid oak back panel instead of a see-through frame when viewed from behind.
- Reflections are now hidden behind the item in your hand instead of drawing over it.
- Mirrors seen inside another mirror's reflection keep their frame.
- Reflections reset cleanly when switching worlds or dimensions.
release
Mirror 0.1.2 (MC 26.2)
0.1.2+26.25 июл. 2026 г.96Minecraft: 26.2fabric
Что нового
- The mirror has a solid oak back panel instead of a see-through frame when viewed from behind.
release
Mirror 0.1.1 (MC 26.2)
0.1.1+26.25 июл. 2026 г.33Minecraft: 26.2fabric
Что нового
- Hall of mirrors: recursion depth is now configurable up to 8 bounces (was 2), so two facing mirrors show reflections receding into the distance.
- Distant mirrors no longer flicker when a near mirror spends the frame budget on deep recursion.
- Wider settings ranges: up to 16 mirrors on screen, 128 render passes per frame, 64 chunks of reflection distance.
- The mirror now appears in the Functional Blocks creative tab.
- Reflections reset cleanly when switching worlds or dimensions.
release
Mirror 0.1.0 (MC 26.1.2)
0.1.0+26.1.223 июн. 2026 г.114Minecraft: 26.1.2fabric
Что нового
Initial release: a craftable mirror block that shows a live reflection of the world, rendered natively on the client with no extra rendering dependencies. Mirrors placed side by side merge into one seamless surface, mirror-in-mirror reflections are supported, and the budget knobs (planes, recursion, distance, fog) are tunable via Mod Menu.
release
Mirror 0.1.0 (MC 26.2)
0.1.0+26.223 июн. 2026 г.131Minecraft: 26.2fabric
Что нового
Initial release: a craftable mirror block that shows a live reflection of the world, rendered natively on the client with no extra rendering dependencies. Mirrors placed side by side merge into one seamless surface, mirror-in-mirror reflections are supported, and the budget knobs (planes, recursion, distance, fog) are tunable via Mod Menu.