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RealPlace

这个模组允许你随意摆放任何物品!This mod allows you to place any item freely!

Автор: yinfires9125обновлён 15 июн. 2026 г.
ДекорУтилиты

Описание

真实置物 (RealPlace)

简介

真实置物允许你把手中的物品直接放进世界,作为可见的放置物来摆放。进入放置模式后,可以对预览物体进行水平旋转、竖直旋转、缩放,并在可用模型之间切换;已经放下的置物也可以重新拾取。

安装了 Jade 时,悬浮查看真实置物会显示对应物品提示。

特性

  • 将手持物品放置为世界中的放置物。
  • 在放置模式下调整旋转、缩放和模型切换。
  • 可拾取已放置的放置物。
  • 不会与方块或已有放置物重叠放置。
  • 放置物拥有真实碰撞箱。
  • 提供可选 Jade 联动悬浮提示。

Overview

RealPlace lets you place the item in your hand directly into the world as a placed object. After entering placement mode, you can rotate the preview horizontally and vertically, scale it, and switch between available models. Objects that have already been placed can also be picked up again.

With Jade installed, hovering over a RealPlace object shows the corresponding item tooltip.

Features

  • Place the held item into the world as a placed object.
  • Adjust rotation, scale, and model switching in placement mode.
  • Pick up objects that have already been placed.
  • Prevent placement overlap with blocks or existing placed objects.
  • Give placed objects real collision boxes.
  • Provide optional compatibility with Jade hover tooltips.

Галерея

Последние версии

Все версии →
release

RealPlace 1.0.1-1.20.1forge

1.0.1-1.20.1forge
15 июн. 2026 г.470Minecraft: 1.20.1forge
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Что нового
### 中文更新日志 #### 调整内容 - 优化大量真实置物分散摆放时的客户端渲染和交互检测,减少视野外对象带来的帧率开销。 - 优化真实置物的碰撞、放置阻挡和准星选取判断,降低每帧和每 tick 的重复扫描与临时内存分配。 - 优化服务端附近真实置物查询与同步逻辑,在玩家位置和附近内容未变化时减少重复同步,降低多人或大型场景下的 tick 与网络压力。 ### English Changelog #### Changed - Improved client rendering and interaction checks when many RealPlace objects are placed across the world, reducing frame-rate cost from objects outside the view. - Improved collision, placement blocking, and crosshair targeting checks for RealPlace objects, reducing repeated scans and temporary memory allocations per frame and per tick. - Improved server-side nearby-object queries and synchronization so unchanged nearby objects are not resent unnecessarily, reducing tick and network pressure in multiplayer or large scenes.
release

RealPlace 1.0.1

1.0.1
15 июн. 2026 г.332Minecraft: 1.21.1neoforge
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Что нового
### 中文更新日志 #### 调整内容 - 优化大量真实置物分散摆放时的客户端渲染和交互检测,减少视野外对象带来的帧率开销。 - 优化真实置物的碰撞、放置阻挡和准星选取判断,降低每帧和每 tick 的重复扫描与临时内存分配。 - 优化服务端附近真实置物查询与同步逻辑,在玩家位置和附近内容未变化时减少重复同步,降低多人或大型场景下的 tick 与网络压力。 ### English Changelog #### Changed - Improved client rendering and interaction checks when many RealPlace objects are placed across the world, reducing frame-rate cost from objects outside the view. - Improved collision, placement blocking, and crosshair targeting checks for RealPlace objects, reducing repeated scans and temporary memory allocations per frame and per tick. - Improved server-side nearby-object queries and synchronization so unchanged nearby objects are not resent unnecessarily, reducing tick and network pressure in multiplayer or large scenes.
beta

RealPlace 1.0.0-1.20.1forge

1.0.0-1.20.1forge
15 июн. 2026 г.32Minecraft: 1.20.1forge
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release

RealPlace 1.0.0

1.0.0
10 июн. 2026 г.78Minecraft: 1.21.1neoforge
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Что нового
### 中文更新日志 #### 新增内容 - 新增真实置物系统,可将手持物品放置到世界中,并重新拾取已放置的真实置物。 - 新增放置模式操作与界面提示,支持水平旋转、竖直旋转、缩放和模型切换。 - 新增放置冲突处理,避免真实置物与方块或已有真实置物重叠。 - 新增可选 Jade 联动,悬浮查看真实置物时可显示对应物品提示。 #### 修复内容 - 修复部分模型显示异常。 - 修复平面物品的附魔发光显示异常。 ### English Changelog #### Added - Added the RealPlace system for placing held items into the world and picking placed objects back up. - Added placement mode controls and on-screen hints for horizontal rotation, vertical rotation, scaling, and model switching. - Added placement conflict handling to prevent RealPlace objects from overlapping blocks or existing RealPlace objects. - Added optional Jade compatibility so hovering a RealPlace object can show its item tooltip. #### Fixed - Fixed display issues for some models. - Fixed enchanted glint rendering for flat item models.